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authorllornkcor <llornkcor>2002-04-21 16:13:30 (UTC)
committer llornkcor <llornkcor>2002-04-21 16:13:30 (UTC)
commit392eb0350465565e2a849ada60e6734be025787b (patch) (side-by-side diff)
tree44727c201e6ef8e4d61d6011180d41b46c8f4ea4
parentd7ff40e1530a1aab578a3d3c3126c4367cf3e898 (diff)
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fix unfixed stream stop
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--core/multimedia/opieplayer/audiodevice.cpp1
-rw-r--r--core/multimedia/opieplayer/loopcontrol.cpp2
2 files changed, 2 insertions, 1 deletions
diff --git a/core/multimedia/opieplayer/audiodevice.cpp b/core/multimedia/opieplayer/audiodevice.cpp
index 2087c7f..ad44abb 100644
--- a/core/multimedia/opieplayer/audiodevice.cpp
+++ b/core/multimedia/opieplayer/audiodevice.cpp
@@ -243,16 +243,17 @@ AudioDevice::AudioDevice( unsigned int f, unsigned int chs, unsigned int bps ) {
//if ( capabilities & DSP_CAP_BATCH ) qDebug( "Sound card has local buffer" );
//if ( capabilities & DSP_CAP_REALTIME )qDebug( "Sound card has realtime sync" );
//if ( capabilities & DSP_CAP_TRIGGER ) qDebug( "Sound card has precise trigger" );
//if ( capabilities & DSP_CAP_MMAP ) qDebug( "Sound card can mmap" );
}
AudioDevice::~AudioDevice() {
+ qDebug("destryo audiodevice");
#ifdef Q_OS_WIN32
waveOutClose( (HWAVEOUT)d->handle );
#else
# ifndef KEEP_DEVICE_OPEN
close( d->handle ); // Now it should be safe to shut the handle
# endif
delete d->unwrittenBuffer;
delete d;
diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp
index 01596a0..7005886 100644
--- a/core/multimedia/opieplayer/loopcontrol.cpp
+++ b/core/multimedia/opieplayer/loopcontrol.cpp
@@ -243,17 +243,17 @@ void LoopControl::startAudio() {
// else if ( sampleWaitTime <= -5000 ) {
// qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt );
// //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream );
// currentSample = sampleWeShouldBeAt;
// }
audioDevice->write( audioBuffer, samplesRead * 2 * channels );
-// if( mediaPlayerState->isStreaming == FALSE)
+ if( mediaPlayerState->isStreaming == FALSE)
audioSampleCounter = currentSample + samplesRead - 1;
moreAudio = readOk && (audioSampleCounter <= total_audio_samples);
} else {
moreAudio = FALSE;