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authorzecke <zecke>2004-04-30 13:27:34 (UTC)
committer zecke <zecke>2004-04-30 13:27:34 (UTC)
commitb313bfcc63e972b1dfe059d91fe364d535478c7c (patch) (unidiff)
tree36c52526da889598133698cb7c914fbe134c9594
parent7829ac6b0577bf2398110f327a4b5e40435c105b (diff)
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some long outstanding 'freeze' bug..
having a function pause(){} conflicts with linux version of pause. So instead of doing nothing... we were forced to pause(2)
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/go/goplayutils.c2
-rw-r--r--noncore/games/go/killable.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/noncore/games/go/goplayutils.c b/noncore/games/go/goplayutils.c
index 9e2ce4c..91c6db2 100644
--- a/noncore/games/go/goplayutils.c
+++ b/noncore/games/go/goplayutils.c
@@ -916,7 +916,7 @@ short gx, gy, *savex, *savey;
916 { 916 {
917 smark = playMark; 917 smark = playMark;
918 tryPlay(*savex, *savey, me); 918 tryPlay(*savex, *savey, me);
919 pause(); 919//pause();
920 if (gList[gMap[groupIDs[*savex][*savey]]].libC > 1) 920 if (gList[gMap[groupIDs[*savex][*savey]]].libC > 1)
921 if (gList[gMap[groupIDs[gx][gy]]].libC > treeLibLim) 921 if (gList[gMap[groupIDs[gx][gy]]].libC > treeLibLim)
922 { 922 {
diff --git a/noncore/games/go/killable.c b/noncore/games/go/killable.c
index 3ed2d2e..23a133d 100644
--- a/noncore/games/go/killable.c
+++ b/noncore/games/go/killable.c
@@ -62,7 +62,7 @@ short tx, ty, gx, gy, *escape, tkMark;
62 depth = depth + 1; 62 depth = depth + 1;
63 curMark = playMark; 63 curMark = playMark;
64 tryPlay(tx, ty, me); /* try my move */ 64 tryPlay(tx, ty, me); /* try my move */
65 pause(); 65// pause();
66 if (gList[gMap[groupIDs[tx][ty]]].libC == 0) /* I'm dead */ 66 if (gList[gMap[groupIDs[tx][ty]]].libC == 0) /* I'm dead */
67 { 67 {
68 result = FALSE; 68 result = FALSE;
@@ -152,7 +152,7 @@ short tx, ty, gx, gy, *escape, tkMark;
152 if (i <= lList1.indx) /* try his move */ 152 if (i <= lList1.indx) /* try his move */
153 { 153 {
154 tryPlay(lList1.p[i].px, lList1.p[i].py, him); /* play his response */ 154 tryPlay(lList1.p[i].px, lList1.p[i].py, him); /* play his response */
155 pause(); 155// pause();
156 if (gList[gMap[groupIDs[lList1.p[i].px] 156 if (gList[gMap[groupIDs[lList1.p[i].px]
157 [lList1.p[i].py]]].libC < 2) 157 [lList1.p[i].py]]].libC < 2)
158 goto two; /* a bogus move */ 158 goto two; /* a bogus move */