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authorkergoth <kergoth>2003-03-27 05:26:47 (UTC)
committer kergoth <kergoth>2003-03-27 05:26:47 (UTC)
commita16e4becf2de9b5e26e179a6c664e830a06406a9 (patch) (side-by-side diff)
tree329141983db204e7fb6b78d82e2e7107080d0bf6 /apps/Games/kpacman.desktop
parent06bcd227c2806a35d77e9da4c1338d578680e3ed (diff)
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1) now that setCurrentRotation sets QWS_DISPLAY, dont call setDefaultRotation
2) now that we arent calling setDefaultRotation, we can rely on defaultRotation() returning the actual original default rotation (deforient). So in turn, we can simply 'flip back' to the original rotation, rather than trying to calculate what the original rotation would have been.
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