summaryrefslogtreecommitdiff
path: root/apps/Games
authorzecke <zecke>2002-10-13 02:26:52 (UTC)
committer zecke <zecke>2002-10-13 02:26:52 (UTC)
commite9e5c2346f12f78b42025c70a50ebb4157dbd7ca (patch) (side-by-side diff)
tree310c3a4bb3fc38646b21941e516f6f9f6b4c7fb9 /apps/Games
parentd96ce086c617b5b2efc5081cd10a43257a78f488 (diff)
downloadopie-e9e5c2346f12f78b42025c70a50ebb4157dbd7ca.zip
opie-e9e5c2346f12f78b42025c70a50ebb4157dbd7ca.tar.gz
opie-e9e5c2346f12f78b42025c70a50ebb4157dbd7ca.tar.bz2
Speed Speed Speed...
main.cpp disabled messagehandler.. TableView: do not update View from setCategory if category was not changed and if not first setCategory Inline editing is working again current is working too Fixed sorting MainWindow: Show Event and Edit event does work again Try to avoid calling sorted or allRecords unneeded... 10.000 todos on SQL does feel fast I need to get it down some more... maybe tweaking libsqlite a bit ( some compiler switches and disable asserts ) Before I implement new features I want to get down to 2-3 seconds loading of Data The UI will instantly pop up and then load the stuff within seconds
Diffstat (limited to 'apps/Games') (more/less context) (show whitespace changes)
0 files changed, 0 insertions, 0 deletions