author | alwin <alwin> | 2004-03-02 14:00:39 (UTC) |
---|---|---|
committer | alwin <alwin> | 2004-03-02 14:00:39 (UTC) |
commit | 12dd57c04b42d4517061ed847b1aa041dd8af841 (patch) (side-by-side diff) | |
tree | afbd18d5b439138256d27aecec7ef993d74a0bd7 /i18n/en | |
parent | ac3e7c0a1ccbb984f06917ebe6156b1681b7de7f (diff) | |
download | opie-12dd57c04b42d4517061ed847b1aa041dd8af841.zip opie-12dd57c04b42d4517061ed847b1aa041dd8af841.tar.gz opie-12dd57c04b42d4517061ed847b1aa041dd8af841.tar.bz2 |
fixed up todlist to work again. The segfault resulted due a real ugly code-style:
Never, realy never, use "using namespace <...>" inside a include file.
Ever use "Opie::<class>" or such inside include files. Think twice, before using
a "use namespace <...>" inside a c++ file. If you're using it just 3,4 times,
write "Opie::<class>::<variable>" or such. If you just simple write a using
namespace all the time it makes the idea of namespaces obsolete. Mostly: just
integrate your OWN namespace (in that case use namespace Todo;) - but try
to use all other namespaces the explicit way - so you will sure that the compiler
inherits the right methods.
ToDo: write this statement into the developer wiki
0 files changed, 0 insertions, 0 deletions