author | cniehaus <cniehaus> | 2003-04-27 10:50:57 (UTC) |
---|---|---|
committer | cniehaus <cniehaus> | 2003-04-27 10:50:57 (UTC) |
commit | e1e9590495bb83de20c340a76cbad8b43e9900b5 (patch) (side-by-side diff) | |
tree | 09c3ece5d334fc1de522d8a6fc38c882b3abb989 /i18n/xx/bounce.ts | |
parent | 77bed0e99aa0c912e5d86f257131c1f93afcee77 (diff) | |
download | opie-e1e9590495bb83de20c340a76cbad8b43e9900b5.zip opie-e1e9590495bb83de20c340a76cbad8b43e9900b5.tar.gz opie-e1e9590495bb83de20c340a76cbad8b43e9900b5.tar.bz2 |
xx starts to makes sense ;) From now \n on there are only nullstrings so that we can check if everything is in tr()
-rw-r--r-- | i18n/xx/bounce.ts | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/i18n/xx/bounce.ts b/i18n/xx/bounce.ts index 9d2d3d1..ff5d180 100644 --- a/i18n/xx/bounce.ts +++ b/i18n/xx/bounce.ts @@ -2,99 +2,99 @@ <context> <name>KJezzball</name> <message> <source>Bounce</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>&New game</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>&Pause game</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>&About</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>&Game</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Score: 00</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Lives: 0%</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Filled: 00%</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Time: 00</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Bounce Level %1</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Score: %1</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Game paused. Press P to continue!</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Game Over! Score: %1</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Time: %1</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Lives: %1</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Filled: %1%</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Filled: 0%</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>Successfully cleared more than 75%. </source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>%1 points: 15 points per life </source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>%1 points: Bonus </source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>%1 points: Total score </source> - <translation type="unfinished"></translation> + <translation> </translation> </message> <message> <source>On to level %1. You get %2 lives this time!</source> - <translation type="unfinished"></translation> + <translation> </translation> </message> </context> </TS> |