author | cniehaus <cniehaus> | 2003-04-27 10:50:57 (UTC) |
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committer | cniehaus <cniehaus> | 2003-04-27 10:50:57 (UTC) |
commit | e1e9590495bb83de20c340a76cbad8b43e9900b5 (patch) (unidiff) | |
tree | 09c3ece5d334fc1de522d8a6fc38c882b3abb989 /i18n/xx/kbill.ts | |
parent | 77bed0e99aa0c912e5d86f257131c1f93afcee77 (diff) | |
download | opie-e1e9590495bb83de20c340a76cbad8b43e9900b5.zip opie-e1e9590495bb83de20c340a76cbad8b43e9900b5.tar.gz opie-e1e9590495bb83de20c340a76cbad8b43e9900b5.tar.bz2 |
xx starts to makes sense ;) From now \n on there are only nullstrings so that we can check if everything is in tr()
-rw-r--r-- | i18n/xx/kbill.ts | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/i18n/xx/kbill.ts b/i18n/xx/kbill.ts index f4d45dd..c203417 100644 --- a/i18n/xx/kbill.ts +++ b/i18n/xx/kbill.ts | |||
@@ -4,49 +4,49 @@ | |||
4 | <message> | 4 | <message> |
5 | <source>kBill</source> | 5 | <source>kBill</source> |
6 | <translation type="unfinished"></translation> | 6 | <translation> </translation> |
7 | </message> | 7 | </message> |
8 | <message> | 8 | <message> |
9 | <source>New game</source> | 9 | <source>New game</source> |
10 | <translation type="unfinished"></translation> | 10 | <translation> </translation> |
11 | </message> | 11 | </message> |
12 | <message> | 12 | <message> |
13 | <source>Pause game</source> | 13 | <source>Pause game</source> |
14 | <translation type="unfinished"></translation> | 14 | <translation> </translation> |
15 | </message> | 15 | </message> |
16 | <message> | 16 | <message> |
17 | <source>Story of kBill</source> | 17 | <source>Story of kBill</source> |
18 | <translation type="unfinished"></translation> | 18 | <translation> </translation> |
19 | </message> | 19 | </message> |
20 | <message> | 20 | <message> |
21 | <source>Rules</source> | 21 | <source>Rules</source> |
22 | <translation type="unfinished"></translation> | 22 | <translation> </translation> |
23 | </message> | 23 | </message> |
24 | <message> | 24 | <message> |
25 | <source>&File</source> | 25 | <source>&File</source> |
26 | <translation type="unfinished"></translation> | 26 | <translation> </translation> |
27 | </message> | 27 | </message> |
28 | <message> | 28 | <message> |
29 | <source>&Help</source> | 29 | <source>&Help</source> |
30 | <translation type="unfinished"></translation> | 30 | <translation> </translation> |
31 | </message> | 31 | </message> |
32 | <message> | 32 | <message> |
33 | <source>Pause Game</source> | 33 | <source>Pause Game</source> |
34 | <translation type="unfinished"></translation> | 34 | <translation> </translation> |
35 | </message> | 35 | </message> |
36 | <message> | 36 | <message> |
37 | <source><b>The Story</b><p>Yet again, the fate of the world rests in your hands! An evil computer hacker, known only by his handle 'Bill', has created the ultimate computer virus. A virus so powerful that it has the power to transmute an ordinary computer into a toaster oven. (oooh!) 'Bill' has cloned himself into a billion-jillion micro-Bills. Their sole purpose is to deliver the nefarious virus, which has been cleverly diguised as a popular operating system. As System Administrator and Exterminator, your job is to keep Bill from succeeding at his task.</source> | 37 | <source><b>The Story</b><p>Yet again, the fate of the world rests in your hands! An evil computer hacker, known only by his handle 'Bill', has created the ultimate computer virus. A virus so powerful that it has the power to transmute an ordinary computer into a toaster oven. (oooh!) 'Bill' has cloned himself into a billion-jillion micro-Bills. Their sole purpose is to deliver the nefarious virus, which has been cleverly diguised as a popular operating system. As System Administrator and Exterminator, your job is to keep Bill from succeeding at his task.</source> |
38 | <translation type="unfinished"></translation> | 38 | <translation> </translation> |
39 | </message> | 39 | </message> |
40 | <message> | 40 | <message> |
41 | <source>The story of KBill</source> | 41 | <source>The story of KBill</source> |
42 | <translation type="unfinished"></translation> | 42 | <translation> </translation> |
43 | </message> | 43 | </message> |
44 | <message> | 44 | <message> |
45 | <source>The rules of KBill</source> | 45 | <source>The rules of KBill</source> |
46 | <translation type="unfinished"></translation> | 46 | <translation> </translation> |
47 | </message> | 47 | </message> |
48 | <message> | 48 | <message> |
49 | <source><b>The Rules</b><p>kBill has been painstakingly designed and researched in order to make it as easy to use for the whole family as it is for little Sally. Years - nay - days of beta testing and consulting with the cheapest of human interface designers have resulted in a game that is easy to use, yet nothing at all like a Macintosh.<p><UL><LI>Whack the Bills (click)</LI><LI>Restart the computer (click)</LI><LI>Pick up stolen OSes & return (drag) them to their respective computers</LI><LI>Drag the bucket to extinguish sparks</LI><LI>Scoring is based on total uptime, with bonuses for killing Bills.</LI></UL><P>As for the rest, you can probably work it out for yourself. We did, so it can't be too hard</source> | 49 | <source><b>The Rules</b><p>kBill has been painstakingly designed and researched in order to make it as easy to use for the whole family as it is for little Sally. Years - nay - days of beta testing and consulting with the cheapest of human interface designers have resulted in a game that is easy to use, yet nothing at all like a Macintosh.<p><UL><LI>Whack the Bills (click)</LI><LI>Restart the computer (click)</LI><LI>Pick up stolen OSes & return (drag) them to their respective computers</LI><LI>Drag the bucket to extinguish sparks</LI><LI>Scoring is based on total uptime, with bonuses for killing Bills.</LI></UL><P>As for the rest, you can probably work it out for yourself. We did, so it can't be too hard</source> |
50 | <translation type="unfinished"></translation> | 50 | <translation> </translation> |
51 | </message> | 51 | </message> |
52 | </context> | 52 | </context> |
@@ -55,9 +55,9 @@ | |||
55 | <message> | 55 | <message> |
56 | <source>After Level</source> | 56 | <source>After Level</source> |
57 | <translation type="unfinished"></translation> | 57 | <translation> </translation> |
58 | </message> | 58 | </message> |
59 | <message> | 59 | <message> |
60 | <source>Your score</source> | 60 | <source>Your score</source> |
61 | <translation type="unfinished"></translation> | 61 | <translation> </translation> |
62 | </message> | 62 | </message> |
63 | </context> | 63 | </context> |