author | kergoth <kergoth> | 2003-08-09 15:23:37 (UTC) |
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committer | kergoth <kergoth> | 2003-08-09 15:23:37 (UTC) |
commit | 0799b67a825c8ec00e57a63e5a5d55fd26bb2337 (patch) (side-by-side diff) | |
tree | 418a6198021568b1b6dbe4178a938e6fe975c2c8 /i18n/zh_TW/kbill.ts | |
parent | b97ae670792c4b9e35fbe89f1e40d59786afdabb (diff) | |
download | opie-0799b67a825c8ec00e57a63e5a5d55fd26bb2337.zip opie-0799b67a825c8ec00e57a63e5a5d55fd26bb2337.tar.gz opie-0799b67a825c8ec00e57a63e5a5d55fd26bb2337.tar.bz2 |
Merge from BRANCH_1_0.
-rw-r--r-- | i18n/zh_TW/kbill.ts | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/i18n/zh_TW/kbill.ts b/i18n/zh_TW/kbill.ts index f52df73..f06547d 100644 --- a/i18n/zh_TW/kbill.ts +++ b/i18n/zh_TW/kbill.ts @@ -1,17 +1,10 @@ <!DOCTYPE TS><TS> <context> - <name>HelpDialog</name> - <message> - <source>Form1</source> - <translation>表單1</translation> - </message> -</context> -<context> <name>KBill</name> <message> <source>kBill</source> <translation>K比爾</translation> </message> <message> <source>New game</source> <translation>新遊戲</translation> @@ -49,17 +42,17 @@ <translation>K比爾的故事</translation> </message> <message> <source>The rules of KBill</source> <translation>K比爾的規則</translation> </message> <message> <source><b>The Rules</b><p>kBill has been painstakingly designed and researched in order to make it as easy to use for the whole family as it is for little Sally. Years - nay - days of beta testing and consulting with the cheapest of human interface designers have resulted in a game that is easy to use, yet nothing at all like a Macintosh.<p><UL><LI>Whack the Bills (click)</LI><LI>Restart the computer (click)</LI><LI>Pick up stolen OSes & return (drag) them to their respective computers</LI><LI>Drag the bucket to extinguish sparks</LI><LI>Scoring is based on total uptime, with bonuses for killing Bills.</LI></UL><P>As for the rest, you can probably work it out for yourself. We did, so it can't be too hard</source> - <translation><b>規則</b&lgt;K比爾經過辛勤的設計與研究使它變得很容易而適合全家人, 正如適合小 Sally 一樣. 日復一日的 beta 測試加上向廉價人工智慧設計師諮詢終於產生容易使用的遊戲, 不過一點也不像麥金塔.<p><UL><LI>敲打比爾(點一下)</LI><LI>重新啟動電腦(點一下)</LI><LI>撿起被偷的作業系統 & 把它們交還(拖放)給各自的電腦</LI><LI>拖拉水桶去澆熄火花</LI><LI>分數是以花費的時間計算, 殺掉比爾還有紅利.</LI></UL><P>至於剩下的部份, 您應該可以靠自己解決. 我們做到了, 所以它應該不會太難.</translation> + <translation><b>規則</bK比爾經過辛勤的設計與研究使它變得很容易而適合全家人, 正如適合小 Sally 一樣. 日復一日的 beta 測試加上向廉價人工智慧設計師諮詢終於產生容易使用的遊戲, 不過一點也不像麥金塔.<p><UL><LI>敲打比爾(點一下)</LI><LI>重新啟動電腦(點一下)</LI><LI>撿起被偷的作業系統 & 把它們交還(拖放)給各自的電腦</LI><LI>拖拉水桶去澆熄火花</LI><LI>分數是以花費的時間計算, 殺掉比爾還有紅利.</LI></UL><P>至於剩下的部份, 您應該可以靠自己解決. 我們做到了, 所以它應該不會太難.</translation> </message> </context> <context> <name>UI</name> <message> <source>After Level</source> <translation>經過關卡</translation> </message> |