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path: root/inputmethods/multikey/keyboard.cpp
authorsimon <simon>2002-11-22 10:56:30 (UTC)
committer simon <simon>2002-11-22 10:56:30 (UTC)
commit480284c491e26427c630131a25e56f9ed1d129b2 (patch) (side-by-side diff)
tree3bdd60afe34e8c466fbea92dcf89fcab381b110d /inputmethods/multikey/keyboard.cpp
parent772c1321e4e95a415b9de700c3474f81f98b5482 (diff)
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- properly namespace the input methods. fixes symbols clashes at run-time
with names like 'Keyboard' or 'KeyboardConfig' . the qcom interface objects are in an anonymous namespace now and the actual keyboard implementations are in Dvorak, JumpX, etc. namespaces. What's left is to solve the symbol clashes of the multiply compiled pickboard classes. I'll leave that one (as part of the patch posted yesterday) for another day for review. This part (namespacing) sounds like a safe bet to me though, so comitting now. (got no comments anyway)
Diffstat (limited to 'inputmethods/multikey/keyboard.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--inputmethods/multikey/keyboard.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp
index 84c0c74..c22fbb1 100644
--- a/inputmethods/multikey/keyboard.cpp
+++ b/inputmethods/multikey/keyboard.cpp
@@ -1,1063 +1,1064 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "keyboard.h"
#include "configdlg.h"
#include <qpe/global.h>
#include <qpe/qcopenvelope_qws.h>
#include <qwindowsystem_qws.h>
#include <qpainter.h>
#include <qfontmetrics.h>
#include <qtimer.h>
#include <qpe/qpeapplication.h>
#include <qpe/config.h>
#include <ctype.h>
#include <qfile.h>
#include <qtextstream.h>
#include <qstringlist.h>
#include <sys/utsname.h>
+using namespace MultiKey;
/* Keyboard::Keyboard {{{1 */
Keyboard::Keyboard(QWidget* parent, const char* _name, WFlags f) :
QFrame(parent, _name, f), shift(0), lock(0), ctrl(0), alt(0),
meta(0), circumflex(0), diaeresis(0), baccent(0), accent(0),
useLargeKeys(TRUE), usePicks(0), useRepeat(0),
pressedKeyRow(-1), pressedKeyCol(-1),
unicode(-1), qkeycode(0), modifiers(0), schar(0), mchar(0), echar(0),
configdlg(0)
{
// get the default font
Config *config = new Config( "qpe" );
config->setGroup( "Appearance" );
QString familyStr = config->readEntry( "FontFamily", "fixed" );
delete config;
config = new Config("multikey");
config->setGroup ("general");
usePicks = config->readBoolEntry ("usePickboard", 0); // default closed
useRepeat = config->readBoolEntry ("useRepeat", 1);
delete config;
setFont( QFont( familyStr, 10 ) );
picks = new KeyboardPicks( this );
picks->setFont( QFont( familyStr, 10 ) );
picks->initialise();
if (usePicks) {
QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
} else picks->hide();
loadKeyboardColors();
keys = new Keys();
repeatTimer = new QTimer( this );
connect( repeatTimer, SIGNAL(timeout()), this, SLOT(repeat()) );
}
Keyboard::~Keyboard() {
if ( configdlg ) {
delete (ConfigDlg *) configdlg;
configdlg = 0;
}
}
/* Keyboard::resizeEvent {{{1 */
void Keyboard::resizeEvent(QResizeEvent*)
{
int ph = picks->sizeHint().height();
picks->setGeometry( 0, 0, width(), ph );
keyHeight = (height()-(usePicks ? ph : 0))/(keys->rows()?keys->rows():1);
int nk; // number of keys?
if ( useLargeKeys ) {
nk = 15;
} else {
nk = 19;
}
defaultKeyWidth = (width()/nk)/2;
xoffs = (width()-defaultKeyWidth*nk)/2; // empty key spaces?
}
/* KeyboardPicks::initialize {{{1 */
void KeyboardPicks::initialise()
{
setSizePolicy(QSizePolicy(QSizePolicy::Expanding,QSizePolicy::Fixed));
mode = 0;
dc = new KeyboardConfig(this);
configs.append(dc);
}
/* KeyboardPicks::sizeHint {{{1 */
QSize KeyboardPicks::sizeHint() const
{
return QSize(240,fontMetrics().lineSpacing());
}
/* KeyboardConfig::generateText {{{1 */
void KeyboardConfig::generateText(const QString &s)
{
#if defined(Q_WS_QWS) || defined(_WS_QWS_)
for (int i=0; i<(int)backspaces; i++) {
parent->emitKey( 0, Qt::Key_Backspace, 0, true, false );
parent->emitKey( 0, Qt::Key_Backspace, 0, false, false );
}
for (int i=0; i<(int)s.length(); i++) {
parent->emitKey( s[i].unicode(), 0, 0, true, false );
parent->emitKey( s[i].unicode(), 0, 0, false, false );
}
parent->emitKey( 0, Qt::Key_Space, 0, true, false );
parent->emitKey( 0, Qt::Key_Space, 0, false, false );
backspaces = 0;
#endif
}
/* Keyboard::paintEvent {{{1 */
void Keyboard::paintEvent(QPaintEvent* e)
{
QPainter painter(this);
painter.setClipRect(e->rect());
drawKeyboard( painter );
picks->dc->draw( &painter );
}
/* Keyboard::drawKeyboard {{{1 */
void Keyboard::drawKeyboard(QPainter &p, int row, int col)
{
if (row != -1 && col != -1) { //just redraw one key
int x = 0;
for (int i = 0; i < col; i++) {
x += keys->width(row, i) * defaultKeyWidth;
}
int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0);
int keyWidth = keys->width(row, col);
p.fillRect(x + 1, y + 1,
keyWidth * defaultKeyWidth - 1, keyHeight - 1,
pressed || keys->pressed(row, col) ? keycolor_pressed : keycolor);
QImage *pix = keys->pix(row,col);
ushort c = keys->uni(row, col);
p.setPen(textcolor);
if (!pix) {
if ((shift || lock) && keys->shift(c))
if (circumflex && keys->circumflex(keys->shift(c)))
c = keys->circumflex(keys->shift(c));
else if (diaeresis && keys->diaeresis(keys->shift(c)))
c = keys->diaeresis(keys->shift(c));
else if (baccent && keys->baccent(keys->shift(c)))
c = keys->baccent(keys->shift(c));
else if (accent && keys->accent(keys->shift(c)))
c = keys->accent(keys->shift(c));
else if (meta && keys->meta(keys->shift(c)))
c = keys->meta(keys->shift(c));
else
c = keys->shift(c);
else if (meta && keys->meta(c))
c = keys->meta(c);
else if (circumflex && keys->circumflex(c))
c = keys->circumflex(c);
else if (baccent && keys->baccent(c))
c = keys->baccent(c);
else if (accent && keys->accent(c))
c = keys->accent(c);
else if (diaeresis && (keys->diaeresis(c) || c == 0x2c6)) {
// the diaeresis key itself has to be in the diaeresisMap,
// or just do this to make it display the diaeresis char.
if (c == 0x2c6)
c = 0xa8;
else
c = keys->diaeresis(c);
}
p.drawText(x, y,
defaultKeyWidth * keyWidth + 3, keyHeight,
AlignCenter, (QChar)c);
}
else
// center the image in the middle of the key
p.drawImage( x + (defaultKeyWidth * keyWidth - pix->width())/2 + 1,
y + (keyHeight - pix->height())/2 + 1,
*pix );
// this fixes the problem that the very right end of the board's vertical line
// gets painted over, because it's one pixel shorter than all other keys
p.setPen(keycolor_lines);
p.drawLine(width() - 1, 0, width() - 1, height());
} else {
p.fillRect(0, 0, width(), height(), keycolor);
for (row = 1; row <= keys->rows(); row++) {
int x = 0;
int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0);
p.setPen(keycolor_lines);
p.drawLine(x, y, x + width(), y);
for (int col = 0; col < keys->numKeys(row); col++) {
QImage *pix = keys->pix(row, col);
int keyWidth = keys->width(row, col);
int keyWidthPix = defaultKeyWidth * keyWidth;
if (keys->pressed(row, col))
p.fillRect(x+1, y+1, keyWidthPix - 1,
keyHeight - 1, keycolor_pressed);
ushort c = keys->uni(row, col);
p.setPen(textcolor);
if (!pix) {
if ((shift || lock) && keys->shift(c))
if (circumflex && keys->circumflex(keys->shift(c)))
c = keys->circumflex(keys->shift(c));
else if (diaeresis && keys->diaeresis(keys->shift(c)))
c = keys->diaeresis(keys->shift(c));
else if (baccent && keys->baccent(keys->shift(c)))
c = keys->baccent(keys->shift(c));
else if (accent && keys->accent(keys->shift(c)))
c = keys->accent(keys->shift(c));
else if (meta && keys->meta(keys->shift(c)))
c = keys->meta(keys->shift(c));
else
c = keys->shift(c);
else if (meta && keys->meta(c))
c = keys->meta(c);
else if (circumflex && keys->circumflex(c))
c = keys->circumflex(c);
else if (baccent && keys->baccent(c))
c = keys->baccent(c);
else if (accent && keys->accent(c))
c = keys->accent(c);
else if (diaeresis && (keys->diaeresis(c) || c == 0x2c6)) {
if (c == 0x2c6)
c = 0xa8;
else
c = keys->diaeresis(c);
}
p.drawText(x, y,
keyWidthPix + 3, keyHeight,
AlignCenter, (QChar)c);
}
else {
// center the image in the middle of the key
pix->setColor(1, textcolor.rgb());
p.drawImage( x + (keyWidthPix - pix->width())/2 + 1,
y + (keyHeight - pix->height())/2 + 1,
QImage(*pix) );
}
p.setPen(keycolor_lines);
p.drawLine(x, y, x, y + keyHeight);
x += keyWidthPix;
}
}
p.setPen(keycolor_lines);
p.drawLine(0, height() - 1, width(), height() - 1);
p.drawLine(width() - 1, 0, width() - 1, height());
}
}
/* Keyboard::mousePressEvent {{{1 */
void Keyboard::mousePressEvent(QMouseEvent *e)
{
int row = (e->y() - (usePicks ? picks->height() : 0)) / keyHeight + 1;
if (row > 5) row = 5;
// figure out the column
int col = 0;
for (int w = 0; e->x() >= w; col++)
if (col < keys->numKeys(row)) // it segfaults if it trys to read past numKeys
w += keys->width(row,col) * defaultKeyWidth;
else break;
if (col <= 0) return;
col --; // rewind one...
qkeycode = keys->qcode(row, col);
unicode = keys->uni(row, col);
// might need to repaint if two or more of the same keys.
// should be faster if just paint one key even though multiple keys exist.
bool need_repaint = FALSE;
// circumflex and diaeresis support
// messy to have this here, but too hard to implement any other method
if (unicode == 0x2c6) {
unicode = 0;
if (shift || lock) {
// diaeresis
qkeycode = 0x2001;
}
else {
// circumflex
qkeycode = 0x2000;
}
}
// Back accent character support
// the keys from 2c6 ~ 2cf should be used instead of the ascii one
if (unicode == 0x2cb) {
unicode = 0;
if (shift || lock) {
// circumblex
qkeycode = 0x2000;
}
else {
// back accent
qkeycode = 0x2002;
}
}
// Accent character support
if (unicode == 0x2ca) {
unicode = 0;
if (shift || lock) {
// diaeresis
qkeycode = 0x2001;
}
else {
// accent
qkeycode = 0x2003;
}
}
if (unicode == 0) { // either Qt char, or nothing
if (qkeycode == Qt::Key_F1) { // toggle the pickboard
if ( configdlg ) {
delete (ConfigDlg *) configdlg;
configdlg = 0;
}
else {
configdlg = new ConfigDlg ();
connect(configdlg, SIGNAL(setMapToDefault()),
this, SLOT(setMapToDefault()));
connect(configdlg, SIGNAL(setMapToFile(QString)),
this, SLOT(setMapToFile(QString)));
connect(configdlg, SIGNAL(pickboardToggled(bool)),
this, SLOT(togglePickboard(bool)));
connect(configdlg, SIGNAL(repeatToggled(bool)),
this, SLOT(toggleRepeat(bool)));
connect(configdlg, SIGNAL(reloadKeyboard()),
this, SLOT(reloadKeyboard()));
connect(configdlg, SIGNAL(configDlgClosed()),
this, SLOT(cleanupConfigDlg()));
configdlg->showMaximized();
configdlg->show();
configdlg->raise();
}
} else if (qkeycode == Qt::Key_Control) {
need_repaint = TRUE;
if (ctrl) {
*ctrl = 0;
ctrl = 0;
} else {
ctrl = keys->pressedPtr(row, col);
need_repaint = TRUE;
*ctrl = !keys->pressed(row, col);
}
} else if (qkeycode == Qt::Key_Alt) {
need_repaint = TRUE;
if (alt) {
*alt = 0;
alt = 0;
} else {
alt = keys->pressedPtr(row, col);
need_repaint = TRUE;
*alt = !keys->pressed(row, col);
}
} else if (qkeycode == Qt::Key_Shift) {
need_repaint = TRUE;
if (shift) {
*shift = 0;
shift = 0;
}
else {
shift = keys->pressedPtr(row, col);
*shift = 1;
if (lock) {
*lock = 0;
lock = 0;
}
}
/*
* want to be able to hit circumflex/diaeresis -> shift
* to type in shifted circumflex/diaeresis chars.
* same thing with meta
if (meta) { *meta = 0; meta = 0; }
if (circumflex) { *circumflex = 0; circumflex = 0; }
if (diaeresis) { *diaeresis = 0; diaeresis = 0; }
*/
} else if (qkeycode == Qt::Key_CapsLock) {
need_repaint = TRUE;
if (lock) {
*lock = 0;
lock = 0;
}
else {
lock = keys->pressedPtr(row, col);;
*lock = true;;
if (shift) {
*shift = 0;
shift = 0;
}
}
/*
if (meta) { *meta = 0; meta = 0; }
if (circumflex) { *circumflex = 0; circumflex = 0; }
if (diaeresis) { *diaeresis = 0; diaeresis = 0; }
*/
} else if (qkeycode == Qt::Key_Meta) {
need_repaint = TRUE;
if (meta) {
*meta = 0;
meta = 0;
} else {
meta = keys->pressedPtr(row, col);
*meta = true;
}
// reset all the other keys
if (shift) { *shift = 0; shift = 0; }
if (lock) { *lock = 0; lock = 0; }
if (circumflex) { *circumflex = 0; circumflex = 0; }
if (diaeresis) { *diaeresis = 0; diaeresis = 0; }
if (baccent) { *baccent = 0; baccent = 0; }
if (accent) { *accent = 0; accent = 0; }
// dont need to emit this key... acts same as alt
qkeycode = 0;
// circumflex
} else if (qkeycode == 0x2000) {
need_repaint = TRUE;
if (circumflex) {
*circumflex = 0;
circumflex = 0;
} else {
circumflex = keys->pressedPtr(row, col);
*circumflex = true;
}
/* no need to turn off shift or lock if circumflex
* keys are pressed
if (shift) { *shift = 0; shift = 0; }
if (lock) { *lock = 0; lock = 0; }
*/
// have to reset all the other keys
if (meta) { *meta = 0; meta = 0; }
if (diaeresis) {
// *diaeresis and *circumflex point to the same thing
// when diaeresis is enabled and you hit the circumflex
// since they are the same key, it should turn off the
// key
*diaeresis = 0;
diaeresis = 0;
circumflex = 0;
}
qkeycode = 0;
// diaeresis
} else if (qkeycode == 0x2001) {
need_repaint = TRUE;
if (diaeresis) {
*diaeresis = 0;
diaeresis = 0;
} else {
diaeresis = keys->pressedPtr(row, col);
*diaeresis = true;
}
if (shift) { *shift = 0; shift = 0; }
/*
*
if (lock) { *lock = 0; lock = 0; }
*
*/
if (meta) { *meta = 0; meta = 0; }
if (circumflex) {
// *circumflex = 0;
//
// same thing the diaeresis pointer points too
circumflex = 0;
}
qkeycode = 0;
// Back accent
} else if (qkeycode == 0x2002) {
need_repaint = TRUE;
if (baccent) {
*baccent = 0;
baccent = 0;
} else {
baccent = keys->pressedPtr(row, col);
*baccent = true;
}
if (shift) { *shift = 0; shift = 0; }
if (meta) { *meta = 0; meta = 0; }
if (accent) { *accent = 0; accent = 0; }
qkeycode = 0;
// Accent
} else if (qkeycode == 0x2003) {
need_repaint = TRUE;
if (accent) {
*accent = 0;
accent = 0;
} else {
accent = keys->pressedPtr(row, col);
*accent = true;
}
if (shift) { *shift = 0; shift = 0; }
if (meta) { *meta = 0; meta = 0; }
if (baccent) { *baccent = 0; }
qkeycode = 0;
}
}
else { // normal char
if ((shift || lock) && keys->shift(unicode)) {
// make diaeresis/circumflex -> shift input shifted
// diaeresis/circumflex chars
if (circumflex && keys->circumflex(keys->shift(unicode)))
unicode = keys->circumflex(keys->shift(unicode));
else if (diaeresis && keys->diaeresis(keys->shift(unicode)))
unicode = keys->diaeresis(keys->shift(unicode));
else if (baccent && keys->baccent(keys->shift(unicode)))
unicode = keys->baccent(keys->shift(unicode));
else if (accent && keys->accent(keys->shift(unicode)))
unicode = keys->accent(keys->shift(unicode));
else if (meta && keys->meta(keys->shift(unicode)))
unicode = keys->meta(keys->shift(unicode));
else
unicode = keys->shift(unicode);
}
else if (meta && keys->meta(unicode)) {
unicode = keys->meta(unicode);
}
else if (circumflex && keys->circumflex(unicode)) {
unicode = keys->circumflex(unicode);
}
else if (diaeresis && keys->diaeresis(unicode)) {
unicode = keys->diaeresis(unicode);
}
else if (baccent && keys->baccent(unicode)) {
unicode = keys->baccent(unicode);
}
else if (accent && keys->accent(unicode)) {
unicode = keys->accent(unicode);
}
}
// korean parsing
if (keys->lang == "ko") {
unicode = parseKoreanInput(unicode);
}
modifiers = (ctrl ? Qt::ControlButton : 0) | (alt ? Qt::AltButton : 0);
if ('A' <= unicode && unicode <= 'z' && modifiers) {
qkeycode = QChar(unicode).upper();
unicode = qkeycode - '@';
}
QWSServer::sendKeyEvent(unicode, qkeycode, modifiers, true, false);
// pickboard stuff
if (usePicks) {
KeyboardConfig *dc = picks->dc;
if (dc) {
if (qkeycode == Qt::Key_Backspace) {
dc->input.remove(dc->input.last()); // remove last input
dc->decBackspaces();
} else if ( qkeycode == Qt::Key_Return || QChar(unicode).isPunct() || QChar(unicode).isSpace() || unicode == 0) {
dc->input.clear();
dc->resetBackspaces();
} else {
dc->add(QString(QChar(unicode)));
dc->incBackspaces();
}
}
picks->repaint();
}
// painting
pressed = TRUE;
pressedKeyRow = row;
pressedKeyCol = col;
if (need_repaint) repaint(FALSE);
else { // just paint the one key pressed
QPainter p(this);
drawKeyboard(p, row, col);
}
if (useRepeat) repeatTimer->start( 800 );
//pressTid = startTimer(80);
}
/* Keyboard::mouseReleaseEvent {{{1 */
void Keyboard::mouseReleaseEvent(QMouseEvent*)
{
pressed = FALSE;
//if ( pressTid == 0 )
#if defined(Q_WS_QWS) || defined(_WS_QWS_)
if ( unicode != -1 ) {
emit key( unicode, qkeycode, modifiers, false, false );
repeatTimer->stop();
}
#endif
if (shift && unicode != 0) {
*shift = 0; // unpress shift key
shift = 0; // reset the shift pointer
repaint(FALSE);
}
if (ctrl && unicode != 0) {
*ctrl = 0;
ctrl = 0;
repaint(FALSE);
}
if (alt && alt != 0) {
*alt = 0;
alt = 0;
repaint(FALSE);
}
/*
* do not make the meta key release after being pressed
*
else if (meta && unicode != 0) {
*meta = 0;
meta = 0;
repaint(FALSE);
}
*/
else clearHighlight();
}
/* Keyboard::timerEvent {{{1 */
/* dont know what this does, but i think it is here so that if your screen
* sticks (like on an ipaq) then it will stop repeating if you click another
* key... but who knows what anything does in this thing anyway?
void Keyboard::timerEvent(QTimerEvent* e)
{
if ( e->timerId() == pressTid ) {
killTimer(pressTid);
pressTid = 0;
if ( !pressed )
cout << "calling clearHighlight from timerEvent\n";
//clearHighlight();
}
}
*/
void Keyboard::repeat()
{
repeatTimer->start( 200 );
emit key( unicode, qkeycode, modifiers, true, true );
}
void Keyboard::clearHighlight()
{
if ( pressedKeyRow >= 0 && pressedKeyCol >= 0) {
int tmpRow = pressedKeyRow;
int tmpCol = pressedKeyCol;
pressedKeyRow = -1;
pressedKeyCol = -1;
QPainter p(this);
drawKeyboard(p, tmpRow, tmpCol);
}
}
/* Keyboard::sizeHint {{{1 */
QSize Keyboard::sizeHint() const
{
QFontMetrics fm=fontMetrics();
int keyHeight = fm.lineSpacing() + 2;
return QSize( 240, keyHeight * keys->rows() + (usePicks ? picks->sizeHint().height() : 0) + 1);
}
void Keyboard::resetState()
{
if (shift) { *shift = 0; shift = 0; }
if (lock) {*lock = 0; lock = 0; }
if (meta) { *meta = 0; meta = 0; }
if (circumflex) { *circumflex = 0; circumflex = 0; }
if (diaeresis) { *diaeresis = 0; diaeresis = 0; }
if (baccent) { *baccent = 0; baccent = 0; }
if (accent) { *accent = 0; accent = 0; }
schar = mchar = echar = 0;
picks->resetState();
}
/* Keyboard::togglePickboard {{{1 */
void Keyboard::togglePickboard(bool on_off)
{
usePicks = on_off;
if (usePicks) {
picks->show();
//move(x(), y() - picks->height()); // not required anymore because QCopChannel::send
//adjustSize();
QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
} else {
picks->hide();
picks->resetState();
//move(x(), y() + picks->height());
//adjustSize();
QObject::disconnect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
}
/*
* this closes && opens the input method
*/
QCopChannel::send ("QPE/TaskBar", "hideInputMethod()");
QCopChannel::send ("QPE/TaskBar", "showInputMethod()");
}
void Keyboard::toggleRepeat(bool on) {
useRepeat = on;
//cout << "setting useRepeat to: " << useRepeat << "\n";
}
void Keyboard::cleanupConfigDlg() {
if ( configdlg ) {
delete (ConfigDlg *) configdlg;
configdlg = 0;
}
}
/* Keyboard::setMapTo ... {{{1 */
void Keyboard::setMapToDefault() {
/* load current locale language map */
Config *config = new Config("locale");
config->setGroup( "Language" );
QString l = config->readEntry( "Language" , "en" );
delete config;
QString key_map = QPEApplication::qpeDir() + "share/multikey/"
+ l + ".keymap";
/* save change to multikey config file */
config = new Config("multikey");
config->setGroup ("keymaps");
config->writeEntry ("current", key_map); // default closed
delete config;
int prevRows = keys->rows();
delete keys;
keys = new Keys(key_map);
// have to repaint the keyboard
if (prevRows != keys->rows()) {
QCopChannel::send ("QPE/TaskBar", "hideInputMethod()");
QCopChannel::send ("QPE/TaskBar", "showInputMethod()");
} else repaint(FALSE);
resetState();
}
void Keyboard::setMapToFile(QString map) {
/* save change to multikey config file */
Config *config = new Config("multikey");
config->setGroup ("keymaps");
config->writeEntry ("current", map); // default closed
delete config;
int prevRows = keys->rows();
delete keys;
if (QFile(map).exists())
keys = new Keys(map);
else
keys = new Keys();
if (keys->rows() != prevRows) {
QCopChannel::send ("QPE/TaskBar", "hideInputMethod()");
QCopChannel::send ("QPE/TaskBar", "showInputMethod()");
}
else repaint(FALSE);
resetState();
}
/* Keybaord::reloadKeyboard {{{1 */
void Keyboard::reloadKeyboard() {
// reload colors and redraw
loadKeyboardColors();
repaint();
}
void Keyboard::loadKeyboardColors() {
Config config ("multikey");
config.setGroup("colors");
QStringList color;
color = config.readListEntry("keycolor", QChar(','));
if (color.isEmpty()) {
color = QStringList::split(",", "240,240,240");
config.writeEntry("keycolor", color.join(","));
}
keycolor = QColor(color[0].toInt(), color[1].toInt(), color[2].toInt());
color = config.readListEntry("keycolor_pressed", QChar(','));
if (color.isEmpty()) {
color = QStringList::split(",", "171,183,198");
config.writeEntry("keycolor_pressed", color.join(","));
}
keycolor_pressed = QColor(color[0].toInt(), color[1].toInt(), color[2].toInt());
color = config.readListEntry("keycolor_lines", QChar(','));
if (color.isEmpty()) {
color = QStringList::split(",", "138,148,160");
config.writeEntry("keycolor_lines", color.join(","));
}
keycolor_lines = QColor(color[0].toInt(), color[1].toInt(), color[2].toInt());
color = config.readListEntry("textcolor", QChar(','));
if (color.isEmpty()) {
color = QStringList::split(",", "43,54,68");
config.writeEntry("textcolor", color.join(","));
}
textcolor = QColor(color[0].toInt(), color[1].toInt(), color[2].toInt());
}
/* korean input functions {{{1
*
* TODO
* one major problem with this implementation is that you can't move the
* cursor after inputing korean chars, otherwise it will eat up and replace
* the char before the cursor you move to. fix that
*
* make backspace delete one single char, not the whole thing if still
* editing.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* how korean input works
*
* all following chars means unicode char value and are in hex
*
* 초음 = schar (start char)
* 중음 = mchar (middle char)
* 끝음 = echar (end char)
*
* there are 19 schars. unicode position is at 1100 - 1112
* there are 21 mchars. unicode position is at 1161 - 1175
* there are 27 echars. unicode position is at 11a8 - 11c2
*
* the map with everything combined is at ac00 - d7a3
*
*/
ushort Keyboard::parseKoreanInput (ushort c) {
if ((c != 0 && (c < 0x1100 || 0x11c2 < c) && (c < 0xac00 || 0xd7a3 < c))
||
(c == 0 && qkeycode != Qt::Key_Shift && Qt::Key_CapsLock != qkeycode
&& qkeycode != Qt::Key_Control && qkeycode != Qt::Key_Alt)) {
schar = 0, mchar = 0, echar = 0;
return c;
}
if ( 0x1100 <= c && c <= 0x1112 ) { // schar or echar was input
if (schar == 0 || (schar != 0 && mchar == 0)) {
schar = c; mchar = 0; echar = 0;
return c;
}
else if (mchar != 0) {