author | hash <hash> | 2002-08-22 08:09:57 (UTC) |
---|---|---|
committer | hash <hash> | 2002-08-22 08:09:57 (UTC) |
commit | 2ff3290b552c575ff7222df29235651968f484aa (patch) (unidiff) | |
tree | 15819ac788483336b90ececf5f5f635081c98c97 /inputmethods | |
parent | 8eee5a5dc6a43ed3cdd77095c3a91128fe76589e (diff) | |
download | opie-2ff3290b552c575ff7222df29235651968f484aa.zip opie-2ff3290b552c575ff7222df29235651968f484aa.tar.gz opie-2ff3290b552c575ff7222df29235651968f484aa.tar.bz2 |
coloring problem
-rw-r--r-- | inputmethods/multikey/keyboard.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp index 89937cf..e3d3928 100644 --- a/inputmethods/multikey/keyboard.cpp +++ b/inputmethods/multikey/keyboard.cpp | |||
@@ -202,89 +202,91 @@ void Keyboard::drawKeyboard(QPainter &p, int row, int col) | |||
202 | // this fixes the problem that the very right end of the board's vertical line | 202 | // this fixes the problem that the very right end of the board's vertical line |
203 | // gets painted over, because it's one pixel shorter than all other keys | 203 | // gets painted over, because it's one pixel shorter than all other keys |
204 | p.setPen(keycolor_lines); | 204 | p.setPen(keycolor_lines); |
205 | p.drawLine(width() - 1, 0, width() - 1, height()); | 205 | p.drawLine(width() - 1, 0, width() - 1, height()); |
206 | 206 | ||
207 | } else { | 207 | } else { |
208 | 208 | ||
209 | 209 | ||
210 | p.fillRect(0, 0, width(), height(), keycolor); | 210 | p.fillRect(0, 0, width(), height(), keycolor); |
211 | 211 | ||
212 | for (row = 1; row <= 5; row++) { | 212 | for (row = 1; row <= 5; row++) { |
213 | 213 | ||
214 | int x = 0; | 214 | int x = 0; |
215 | int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0); | 215 | int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0); |
216 | 216 | ||
217 | p.setPen(keycolor_lines); | 217 | p.setPen(keycolor_lines); |
218 | p.drawLine(x, y, x + width(), y); | 218 | p.drawLine(x, y, x + width(), y); |
219 | 219 | ||
220 | for (int col = 0; col < keys->numKeys(row); col++) { | 220 | for (int col = 0; col < keys->numKeys(row); col++) { |
221 | 221 | ||
222 | QPixmap *pix = keys->pix(row, col); | 222 | QPixmap *pix = keys->pix(row, col); |
223 | int keyWidth = keys->width(row, col); | 223 | int keyWidth = keys->width(row, col); |
224 | 224 | ||
225 | 225 | ||
226 | int keyWidthPix = defaultKeyWidth * keyWidth; | 226 | int keyWidthPix = defaultKeyWidth * keyWidth; |
227 | 227 | ||
228 | if (keys->pressed(row, col)) | 228 | if (keys->pressed(row, col)) |
229 | p.fillRect(x+1, y+1, keyWidthPix - 1, | 229 | p.fillRect(x+1, y+1, keyWidthPix - 1, |
230 | keyHeight - 1, keycolor_pressed); | 230 | keyHeight - 1, keycolor_pressed); |
231 | 231 | ||
232 | ushort c = keys->uni(row, col); | 232 | ushort c = keys->uni(row, col); |
233 | 233 | ||
234 | p.setPen(textcolor); | ||
234 | if (!pix) { | 235 | if (!pix) { |
235 | if ((shift || lock) && keys->shift(c)) | 236 | if ((shift || lock) && keys->shift(c)) |
236 | c = keys->shift(c); | 237 | c = keys->shift(c); |
237 | else if (meta && keys->meta(c)) | 238 | else if (meta && keys->meta(c)) |
238 | c = keys->meta(c); | 239 | c = keys->meta(c); |
239 | 240 | ||
240 | p.drawText(x, y, | 241 | p.drawText(x, y, |
241 | defaultKeyWidth * keyWidth + 3, keyHeight, | 242 | keyWidthPix + 3, keyHeight, |
242 | AlignCenter, (QChar)c); | 243 | AlignCenter, (QChar)c); |
243 | } | 244 | } |
244 | else { | 245 | else { |
245 | // center the image in the middle of the key | 246 | // center the image in the middle of the key |
246 | p.drawPixmap( x + (keyWidthPix - pix->width())/2, | 247 | p.drawPixmap( x + (keyWidthPix - pix->width())/2, |
247 | y + (keyHeight - pix->height())/2 + 1, | 248 | y + (keyHeight - pix->height())/2 + 1, |
248 | QPixmap(*pix) ); | 249 | QPixmap(*pix) ); |
249 | } | 250 | } |
250 | 251 | ||
251 | p.setPen(keycolor_lines); | 252 | p.setPen(keycolor_lines); |
252 | p.drawLine(x, y, x, y + keyHeight); | 253 | p.drawLine(x, y, x, y + keyHeight); |
253 | 254 | ||
254 | x += keyWidthPix; | 255 | x += keyWidthPix; |
255 | } | 256 | } |
256 | 257 | ||
257 | 258 | ||
258 | } | 259 | } |
260 | p.setPen(keycolor_lines); | ||
259 | p.drawLine(0, height() - 1, width(), height() - 1); | 261 | p.drawLine(0, height() - 1, width(), height() - 1); |
260 | p.drawLine(width() - 1, 0, width() - 1, height()); | 262 | p.drawLine(width() - 1, 0, width() - 1, height()); |
261 | } | 263 | } |
262 | 264 | ||
263 | } | 265 | } |
264 | 266 | ||
265 | 267 | ||
266 | /* Keyboard::mousePressEvent {{{1 */ | 268 | /* Keyboard::mousePressEvent {{{1 */ |
267 | void Keyboard::mousePressEvent(QMouseEvent *e) | 269 | void Keyboard::mousePressEvent(QMouseEvent *e) |
268 | { | 270 | { |
269 | int row = (e->y() - (usePicks ? picks->height() : 0)) / keyHeight + 1; | 271 | int row = (e->y() - (usePicks ? picks->height() : 0)) / keyHeight + 1; |
270 | if (row > 5) row = 5; | 272 | if (row > 5) row = 5; |
271 | 273 | ||
272 | // figure out the column | 274 | // figure out the column |
273 | int col = 0; | 275 | int col = 0; |
274 | for (int w = 0; e->x() >= w; col++) | 276 | for (int w = 0; e->x() >= w; col++) |
275 | if (col < keys->numKeys(row)) // it segfaults if it trys to read past numKeys | 277 | if (col < keys->numKeys(row)) // it segfaults if it trys to read past numKeys |
276 | w += keys->width(row,col) * defaultKeyWidth; | 278 | w += keys->width(row,col) * defaultKeyWidth; |
277 | else break; | 279 | else break; |
278 | 280 | ||
279 | if (col <= 0) return; | 281 | if (col <= 0) return; |
280 | 282 | ||
281 | col --; // rewind one... | 283 | col --; // rewind one... |
282 | 284 | ||
283 | qkeycode = keys->qcode(row, col); | 285 | qkeycode = keys->qcode(row, col); |
284 | unicode = keys->uni(row, col); | 286 | unicode = keys->uni(row, col); |
285 | 287 | ||
286 | // might need to repaint if two or more of the same keys. | 288 | // might need to repaint if two or more of the same keys. |
287 | // should be faster if just paint one key even though multiple keys exist. | 289 | // should be faster if just paint one key even though multiple keys exist. |
288 | bool need_repaint = FALSE; | 290 | bool need_repaint = FALSE; |
289 | 291 | ||
290 | if (unicode == 0) { // either Qt char, or nothing | 292 | if (unicode == 0) { // either Qt char, or nothing |