author | sandman <sandman> | 2002-12-22 23:54:50 (UTC) |
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committer | sandman <sandman> | 2002-12-22 23:54:50 (UTC) |
commit | 5c7694a7baadec8afe128ad2541e0a8acfc23737 (patch) (side-by-side diff) | |
tree | c3dc0189dd9933e43565d85183474adfdc0de7aa /libopie/odevice.h | |
parent | 3ef4b1549eca77c3d1c3ef710eb6abbd3de336be (diff) | |
download | opie-5c7694a7baadec8afe128ad2541e0a8acfc23737.zip opie-5c7694a7baadec8afe128ad2541e0a8acfc23737.tar.gz opie-5c7694a7baadec8afe128ad2541e0a8acfc23737.tar.bz2 |
- added the device button stuff to ODevice
- ODevice is now derived from QObject (don't ask me why I didn't make this
from the beginning)
-rw-r--r-- | libopie/odevice.h | 48 |
1 files changed, 46 insertions, 2 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h index 86491d4..ce62f1a 100644 --- a/libopie/odevice.h +++ b/libopie/odevice.h @@ -1,150 +1,194 @@ /* This file is part of the OPIE libraries Copyright (C) 2002 Robert Griebl (sandman@handhelds.org) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _LIBOPIE_ODEVICE_H_ #define _LIBOPIE_ODEVICE_H_ +#include <qobject.h> #include <qstring.h> #include <qnamespace.h> +#include <opie/odevicebutton.h> + class ODeviceData; namespace Opie { enum OModel { Model_Unknown, Model_Series_Mask = 0xff000000, Model_iPAQ = ( 1 << 24 ), Model_iPAQ_All = ( Model_iPAQ | 0xffffff ), Model_iPAQ_H31xx = ( Model_iPAQ | 0x000001 ), Model_iPAQ_H36xx = ( Model_iPAQ | 0x000002 ), Model_iPAQ_H37xx = ( Model_iPAQ | 0x000004 ), Model_iPAQ_H38xx = ( Model_iPAQ | 0x000008 ), Model_iPAQ_H39xx = ( Model_iPAQ | 0x000010 ), Model_Zaurus = ( 2 << 24 ), Model_Zaurus_SL5000 = ( Model_Zaurus | 0x000001 ), Model_Zaurus_SL5500 = ( Model_Zaurus | 0x000002 ), }; enum OVendor { Vendor_Unknown, Vendor_HP, Vendor_Sharp }; enum OSystem { System_Unknown, System_Familiar, System_Zaurus, System_OpenZaurus }; enum OLedState { Led_Off, Led_On, Led_BlinkSlow, Led_BlinkFast }; enum OLed { Led_Mail, Led_Power, Led_BlueTooth }; enum OHardKey { HardKey_Datebook = Qt::Key_F9, HardKey_Contacts = Qt::Key_F10, HardKey_Menu = Qt::Key_F11, HardKey_Home = Qt::Key_F12, HardKey_Mail = Qt::Key_F14, HardKey_Record = Qt::Key_F24, HardKey_Suspend = Qt::Key_F34, HardKey_Backlight = Qt::Key_F35, }; -class ODevice -{ +class ODevice : public QObject { + Q_OBJECT + private: ODevice ( const ODevice & ); protected: ODevice ( ); virtual void init ( ); ODeviceData *d; public: virtual ~ODevice ( ); static ODevice *inst ( ); // information QString modelString ( ) const; OModel model ( ) const; inline OModel series ( ) const { return (OModel) ( model ( ) & Model_Series_Mask ); } QString vendorString ( ) const; OVendor vendor ( ) const; QString systemString ( ) const; OSystem system ( ) const; QString systemVersionString ( ) const; // system virtual bool setSoftSuspend ( bool on ); virtual bool suspend ( ); virtual bool setDisplayStatus ( bool on ); virtual bool setDisplayBrightness ( int brightness ); virtual int displayBrightnessResolution ( ) const; // input / output virtual void alarmSound ( ); virtual void keySound ( ); virtual void touchSound ( ); virtual QValueList <OLed> ledList ( ) const; virtual QValueList <OLedState> ledStateList ( OLed led ) const; virtual OLedState ledState ( OLed led ) const; virtual bool setLedState ( OLed led, OLedState st ); virtual bool hasLightSensor ( ) const; virtual int readLightSensor ( ); virtual int lightSensorResolution ( ) const; + + /** + * Returns the available buttons on this device. The number and location + * of buttons will vary depending on the device. Button numbers will be assigned + * by the device manufacturer and will be from most preferred button to least preffered + * button. Note that this list only contains "user mappable" buttons. + */ + const QValueList<ODeviceButton> &buttons ( ) const; + + /** + * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it + * returns 0L + */ + const ODeviceButton *buttonForKeycode ( ushort keyCode ); + + /** + * Reassigns the pressed action for \a button. To return to the factory + * default pass an empty string as \a qcopMessage. + */ + void remapPressedAction ( int button, const OQCopMessage &qcopMessage ); + + /** + * Reassigns the held action for \a button. To return to the factory + * default pass an empty string as \a qcopMessage. + */ + void remapHeldAction ( int button, const OQCopMessage &qcopMessage ); + + /** + * How long (in ms) you have to press a button for a "hold" action + */ + uint buttonHoldTime ( ) const; + +signals: + void buttonMappingChanged ( ); + +private slots: + void systemMessage ( const QCString &, const QByteArray & ); + +protected: + void reloadButtonMapping ( ); }; } #endif |