author | mickeyl <mickeyl> | 2005-01-23 21:35:29 (UTC) |
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committer | mickeyl <mickeyl> | 2005-01-23 21:35:29 (UTC) |
commit | dd410f1eb69e68f04cf26b6d3e6bca88f0987f71 (patch) (side-by-side diff) | |
tree | 0f2b59bae4c326011783e9cdea0754e180ae0e27 /libopie2/opiecore/device/odevice.h | |
parent | 78e658cecc7521cf3932f5eb44d3f551d73f3181 (diff) | |
download | opie-dd410f1eb69e68f04cf26b6d3e6bca88f0987f71.zip opie-dd410f1eb69e68f04cf26b6d3e6bca88f0987f71.tar.gz opie-dd410f1eb69e68f04cf26b6d3e6bca88f0987f71.tar.bz2 |
remove setSoftSuspend() from ODevice. this is a left-over from the old days
Diffstat (limited to 'libopie2/opiecore/device/odevice.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | libopie2/opiecore/device/odevice.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/libopie2/opiecore/device/odevice.h b/libopie2/opiecore/device/odevice.h index bbc32fa..96a41fc 100644 --- a/libopie2/opiecore/device/odevice.h +++ b/libopie2/opiecore/device/odevice.h @@ -234,50 +234,48 @@ protected: public: // sandman do we want to allow destructions? -zecke? virtual ~ODevice(); static ODevice *inst(); // information QString modelString() const; OModel model() const; inline OModel series() const { return (OModel) ( model() & Model_Series_Mask ); } QString vendorString() const; OVendor vendor() const; QString systemString() const; OSystem system() const; QString systemVersionString() const; virtual Transformation rotation() const; virtual ODirection direction() const; // system - - virtual bool setSoftSuspend ( bool on ); virtual bool suspend(); virtual bool setDisplayStatus ( bool on ); virtual bool setDisplayBrightness ( int brightness ); virtual int displayBrightnessResolution() const; virtual bool setDisplayContrast ( int contrast ); virtual int displayContrastResolution() const; // don't add new virtual methods, use this: // /*virtual */ void boo(int i ) { return virtual_hook(1,&i); }; // and in your subclass do overwrite // protected virtual int virtual_hook(int, void *) // which is defined below // input / output virtual void playAlarmSound(); virtual void playKeySound(); virtual void playTouchSound(); virtual QValueList <OLed> ledList() const; virtual QValueList <OLedState> ledStateList ( OLed led ) const; virtual OLedState ledState ( OLed led ) const; virtual bool setLedState ( OLed led, OLedState st ); |