author | mickeyl <mickeyl> | 2003-03-28 15:11:52 (UTC) |
---|---|---|
committer | mickeyl <mickeyl> | 2003-03-28 15:11:52 (UTC) |
commit | 11304d02942e9fa493e4e80943a828f9c65f6772 (patch) (side-by-side diff) | |
tree | a0223c10c067e1afc70d15c2b82be3f3c15e41ae /libopie2/opieui/oimageeffect.h | |
parent | b271d575fa05cf570a1a829136517761bd47e69b (diff) | |
download | opie-11304d02942e9fa493e4e80943a828f9c65f6772.zip opie-11304d02942e9fa493e4e80943a828f9c65f6772.tar.gz opie-11304d02942e9fa493e4e80943a828f9c65f6772.tar.bz2 |
skeleton and the start of libopie2, please read README, ROADMAP and STATUS and comment...
Diffstat (limited to 'libopie2/opieui/oimageeffect.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | libopie2/opieui/oimageeffect.h | 558 |
1 files changed, 558 insertions, 0 deletions
diff --git a/libopie2/opieui/oimageeffect.h b/libopie2/opieui/oimageeffect.h new file mode 100644 index 0000000..313ea50 --- a/dev/null +++ b/libopie2/opieui/oimageeffect.h @@ -0,0 +1,558 @@ +//FIXME: Revise for Opie - do we really need such fancy stuff on PDA's? +//FIXME: Maybe not on SL5xxx, but surely on C700 :)) + +/* This file is part of the KDE libraries + Copyright (C) 1998, 1999, 2001, 2002 Daniel M. Duley <mosfet@interaccess.com> + (C) 1998, 1999 Christian Tibirna <ctibirna@total.net> + (C) 1998, 1999 Dirk A. Mueller <mueller@kde.org> + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. +2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR +IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES +OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. +IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, +INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT +NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF +THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*/ + +// $Id$ + +#ifndef OIMAGEEFFECT_H +#define OIMAGEEFFECT_H + +class QImage; +class QSize; +class QColor; + +/** + * This class includes various @ref QImage based graphical effects. + * + * Everything is + * static, so there is no need to create an instance of this class. You can + * just call the static methods. They are encapsulated here merely to provide + * a common namespace. + */ + +class OImageEffect +{ +public: + enum GradientType { VerticalGradient, HorizontalGradient, + DiagonalGradient, CrossDiagonalGradient, + PyramidGradient, RectangleGradient, + PipeCrossGradient, EllipticGradient }; + enum RGBComponent { Red, Green, Blue, Gray, All }; + + enum Lighting {NorthLite, NWLite, WestLite, SWLite, + SouthLite, SELite, EastLite, NELite}; + + enum ModulationType { Intensity, Saturation, HueShift, Contrast }; + + enum NoiseType { UniformNoise=0, GaussianNoise, MultiplicativeGaussianNoise, + ImpulseNoise, LaplacianNoise, PoissonNoise}; + + enum RotateDirection{ Rotate90, Rotate180, Rotate270 }; + + /** + * Create a gradient from color a to color b of the specified type. + * + * @param size The desired size of the gradient. + * @param ca Color a + * @param cb Color b + * @param type The type of gradient. + * @param ncols The number of colors to use when not running on a + * truecolor display. The gradient will be dithered to this number of + * colors. Pass 0 to prevent dithering. + */ + static QImage gradient(const QSize &size, const QColor &ca, + const QColor &cb, GradientType type, int ncols=3); + + /** + * Create an unbalanced gradient. + + * An unbalanced gradient is a gradient where the transition from + * color a to color b is not linear, but in this case, exponential. + * + * @param size The desired size of the gradient. + * @param ca Color a + * @param cb Color b + * @param type The type of gradient. + * @param xfactor The x decay length. Use a value between -200 and 200. + * @param yfactor The y decay length. + * @param ncols The number of colors. See OPixmapEffect:gradient. + */ + static QImage unbalancedGradient(const QSize &size, const QColor &ca, + const QColor &cb, GradientType type, int xfactor = 100, + int yfactor = 100, int ncols = 3); + + /** + * Blends a color into the destination image, using an opacity + * value for blending one into another. Very fast direct pixel + * manipulation is used. + * + * @author Karol Szwed (gallium@kde.org) + * @param clr source color to be blended into the destination image. + * @param dst destination image in which the source will be blended into. + * @param opacity opacity (in percent) which determines how much the source + * color will be blended into the destination image. + * @return The destination image (dst) containing the result. + */ + static QImage& blend(const QColor& clr, QImage& dst, float opacity); + + /** + * Blend the src image into the destination image, using an opacity + * value for blending one into another. Very fast direct pixel + * manipulation is used. + * + * @author Karol Szwed (gallium@kde.org) + * @param src source image to be blended into the destination image. + * @param dst destination image in which the source will be blended into. + * @param opacity opacity (in percent) which determines how much the source + * image will be blended into the destination image. + * @return The destination image (dst) containing the result. + */ + static QImage& blend(QImage& src, QImage& dst, float opacity); + + /** + * Blend the provided image into a background of the indicated color. + * + * @param initial_intensity this parameter takes values from -1 to 1: + * a) if positive: how much to fade the image in its + * less affected spot + * b) if negative: roughly indicates how much of the image + * remains unaffected + * @param bgnd indicates the color of the background to blend in + * @param eff lets you choose what kind of blending you like + * @param anti_dir blend in the opposite direction (makes no much sense + * with concentric blending effects) + * @param image must be 32bpp + */ + static QImage& blend(QImage &image, float initial_intensity, + const QColor &bgnd, GradientType eff, + bool anti_dir=false); + + /** + * Blend an image into another one, using a gradient type + * for blending from one to another. + * + * @param image1 source1 and result of blending + * @param image2 source2 of blending + * @param gt gradient type for blending between source1 and source2 + * @param xf x decay length for unbalanced gradient tpye + * @param yf y decay length for unbalanced gradient tpye + */ + static QImage& blend(QImage &image1,QImage &image2, + GradientType gt, int xf=100, int yf=100); + + /** + * Blend an image into another one, using a color channel of a + * third image for the decision of blending from one to another. + * + * @param image1 Source 1 and result of blending + * @param image2 Source 2 of blending + * @param blendImage If the gray value of of pixel is 0, the result + * for this pixel is that of image1; for a gray value + * of 1, the pixel of image2 is used; for a value + * inbetween, a corresponding blending is used. + * @param channel The RBG channel to use for the blending decision. + */ + static QImage& blend(QImage &image1, QImage &image2, + QImage &blendImage, RGBComponent channel); + + /** + * Blend an image into another one, using alpha in the expected way. + * @author Rik Hemsley (rikkus) <rik@kde.org> + */ + static bool blend(const QImage & upper, const QImage & lower, QImage & output); +// Not yet... static bool blend(const QImage & image1, const QImage & image2, QImage & output, const QRect & destRect); + + /** + * Blend an image into another one, using alpha in the expected way and + * over coordinates @p x and @p y with respect to the lower image. + * The output is a QImage which is the @p upper image already blended + * with the @p lower one, so its size will be (in general) the same than + * @p upper instead of the same size than @p lower like the method above. + * In fact, the size of @p output is like upper's one only when it can be + * painted on lower, if there has to be some clipping, output's size will + * be the clipped area and x and y will be set to the correct up-left corner + * where the clipped rectangle begins. + */ + static bool blend(int &x, int &y, const QImage & upper, const QImage & lower, QImage & output); + /** + * Blend an image into another one, using alpha in the expected way and + * over coordinates @p x and @p y with respect to the lower image. + * The output is painted in the own @p lower image. This is an optimization + * of the blend method above provided by convenience. + */ + static bool blendOnLower(int x, int y, const QImage & upper, const QImage & lower); + + /** + * Modifies the intensity of a pixmap's RGB channel component. + * + * @author Daniel M. Duley (mosfet) + * @param image The QImage to process. + * @param percent Percent value. Use a negative value to dim. + * @param channel Which channel(s) should be modified + * @return The @p image, provided for convenience. + */ + static QImage& channelIntensity(QImage &image, float percent, + RGBComponent channel); + + /** + * Fade an image to a certain background color. + * + * The number of colors will not be changed. + * + * @param image The QImage to process. + * @param val The strength of the effect. 0 <= val <= 1. + * @param color The background color. + * @return Returns the @ref image(), provided for convenience. + */ + static QImage& fade(QImage &img, float val, const QColor &color); + + + /** + * This recolors a pixmap. The most dark color will become color a, + * the most bright one color b, and in between. + * + * @param image A QImage to process. + * @param ca Color a + * @param cb Color b + */ + static QImage& flatten(QImage &image, const QColor &ca, + const QColor &cb, int ncols=0); + + /** + * Build a hash on any given @ref QImage + * + * @param image The QImage to process + * @param lite The hash faces the indicated lighting (cardinal poles). + * @param spacing How many unmodified pixels inbetween hashes. + * @return Returns the @ref image(), provided for convenience. + */ + static QImage& hash(QImage &image, Lighting lite=NorthLite, + unsigned int spacing=0); + + /** + * Either brighten or dim the image by a specified percent. + * For example, .50 will modify the colors by 50%. + * + * @author Daniel M. Duley (mosfet) + * @param image The QImage to process. + * @param percent The percent value. Use a negative value to dim. + * @return Returns The @ref image(), provided for convenience. + */ + static QImage& intensity(QImage &image, float percent); + + /** + * Modulate the image with a color channel of another image. + * + * @param image The QImage to modulate and result. + * @param modImage The QImage to use for modulation. + * @param reverse Invert the meaning of image/modImage; result is image! + * @param type The modulation Type to use. + * @param factor The modulation amplitude; with 0 no effect [-200;200]. + * @param channel The RBG channel of image2 to use for modulation. + * @return Returns the @ref image(), provided for convenience. + */ + static QImage& modulate(QImage &image, QImage &modImage, bool reverse, + ModulationType type, int factor, RGBComponent channel); + + /** + * Convert an image to grayscale. + * + * @author Daniel M. Duley (mosfet) + * @param image The @ref QImage to process. + * @param fast Set to @p true in order to use a faster but non-photographic + * quality algorithm. Appropriate for things such as toolbar icons. + * @return Returns the @ref image(), provided for convenience. + */ + static QImage& toGray(QImage &image, bool fast = false); + + /** + * Desaturate an image evenly. + * + * @param image The QImage to process. + * @param desat A value between 0 and 1 setting the degree of desaturation + * @return Returns the @ref image(), provided for convenience. + */ + static QImage& desaturate(QImage &image, float desat = 0.3); + + /** + * Fast, but low quality contrast of an image. Also see contrastHSV. + * + * @author Daniel M. Duley (mosfet) + * @param image The QImage to process. + * @param c A contrast value between -255 to 255. + * @return The @ref image(), provided for convenience. + */ + static QImage& contrast(QImage &image, int c); + + /** + * Dither an image using Floyd-Steinberg dithering for low-color + * situations. + * + * @param image The QImage to process. + * @param palette The color palette to use + * @param size The size of the palette + * @return Returns the @ref image(), provided for convenience. + */ + static QImage& dither(QImage &img, const QColor *palette, int size); + + /** + * Calculate the image for a selected image, for instance a selected icon + * on the desktop. + * @param img the QImage to select + * @param col the selected color, usually from QColorGroup::highlight(). + */ + static QImage& selectedImage( QImage &img, const QColor &col ); + + /** + * High quality, expensive HSV contrast. You can do a faster one by just + * taking a intensity threshold (ie: 128) and incrementing RGB color + * channels above it and decrementing those below it, but this gives much + * better results. + * + * @author Daniel M. Duley (mosfet) + * @param img The QImage to process. + * @param sharpen If true sharpness is increase, (spiffed). Otherwise + * it is decreased, (dulled). + */ + static void contrastHSV(QImage &img, bool sharpen=true); + + /** + * Normalizes the pixel values to span the full range of color values. + * This is a contrast enhancement technique. + * @author Daniel M. Duley (mosfet) + */ + static void normalize(QImage &img); + + /** + * Performs histogram equalization on the reference + * image. + * @author Daniel M. Duley (mosfet) + */ + static void equalize(QImage &img); + + /** + * Thresholds the reference image. You can also threshold images by using + * ThresholdDither in the various QPixmap/QImage convert methods, but this + * lets you specify a threshold value. + * + * @author Daniel M. Duley (mosfet) + * @param img The QImage to process. + * @param value The threshold value. + */ + static void threshold(QImage &img, unsigned int value=128); + + /** + * Produces a 'solarization' effect seen when exposing a photographic + * film to light during the development process. + * + * @author Daniel M. Duley (mosfet) + * @param img The QImage to process. + * @param factor The extent of the solarization (0-99.9) + */ + static void solarize(QImage &img, double factor=50.0); + + /** + * Embosses the source image. This involves highlighting the edges + * and applying various other enhancements in order to get a metal + * effect. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @return The embossed image. The original is not changed. + */ + static QImage emboss(QImage &src); + + /** + * Minimizes speckle noise in the source image using the 8 hull + * algorithm. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @return The despeckled image. The original is not changed. + */ + static QImage despeckle(QImage &src); + + /** + * Produces a neat little "charcoal" effect. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param factor The factor for detecting lines (0-99.0). + * @return The charcoal image. The original is not changed. + */ + static QImage charcoal(QImage &src, double factor=50.0); + + /** + * Rotates the image by the specified amount + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param r The rotate direction. + * @return The rotated image. The original is not changed. + */ + static QImage rotate(QImage &src, RotateDirection r); + + /** + * Scales an image using simple pixel sampling. This does not produce + * nearly as nice a result as QImage::smoothScale(), but has the + * advantage of being much faster - only a few milliseconds. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param w The new width. + * @param h The new height. + * @return The scaled image. The original is not changed. + */ + static QImage sample(QImage &src, int w, int h); + + /** + * Adds noise to an image. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param type The algorithm used to generate the noise. + * @return The image with noise added. The original is not changed. + */ + static QImage addNoise(QImage &src, NoiseType type = GaussianNoise); + + /** + * Blurs an image by convolving pixel neighborhoods. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param factor The percent weight to give to the center pixel. + * @return The blurred image. The original is not changed. + */ + static QImage blur(QImage &src, double factor=50.0); + + /** + * Detects edges in an image using pixel neighborhoods and an edge + * detection mask. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param factor The percent weight to give to the center pixel. + * @return The image with edges detected. The original is not changed. + */ + static QImage edge(QImage &src, double factor=50.0); + + /** + * Implodes an image by a specified percent. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param factor The extent of the implosion. + * @param background An RGBA value to use for the background. After the + * effect some pixels may be "empty". This value is used for those pixels. + * @return The imploded image. The original is not changed. + */ + static QImage implode(QImage &src, double factor=30.0, + unsigned int background = 0xFFFFFFFF); + /** + * Produces an oil painting effect. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param radius The radius of the pixel neighborhood used in applying the + * effect. + * @return The new image. The original is not changed. + */ + static QImage oilPaint(QImage &src, int radius=3); + + /** + * Sharpens the pixels in the image using pixel neighborhoods. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param factor The percent weight to give to the center pixel. + * @return The sharpened image. The original is not changed. + */ + static QImage sharpen(QImage &src, double factor=30.0); + + /** + * Randomly displaces pixels. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param amount The vicinity for choosing a random pixel to swap. + * @return The image with pixels displaced. The original is not changed. + */ + static QImage spread(QImage &src, unsigned int amount=3); + + /** + * Shades the image using a distance light source. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param color_shading If true do color shading, otherwise do grayscale. + * @param azimuth Determines the light source and direction. + * @param elevation Determines the light source and direction. + * @return The shaded image. The original is not changed. + */ + static QImage shade(QImage &src, bool color_shading=true, double azimuth=30.0, + double elevation=30.0); + /** + * Swirls the image by a specified amount + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param degrees The tightness of the swirl. + * @param background An RGBA value to use for the background. After the + * effect some pixels may be "empty". This value is used for those pixels. + * @return The swirled image. The original is not changed. + */ + static QImage swirl(QImage &src, double degrees=50.0, unsigned int background = + 0xFFFFFFFF); + + /** + * Modifies the pixels along a sine wave. + * + * @author Daniel M. Duley (mosfet) + * @param src The QImage to process. + * @param amplitude The amplitude of the sine wave. + * @param wavelength The frequency of the sine wave. + * @return The new image. The original is not changed. + */ + static QImage wave(QImage &src, double amplitude=25.0, double frequency=150.0, + unsigned int background = 0xFFFFFFFF); + +private: + + /** + * Helper function to fast calc some altered (lighten, shaded) colors + * + */ + static unsigned int lHash(unsigned int c); + static unsigned int uHash(unsigned int c); + + /** + * Helper function to find the nearest color to the RBG triplet + */ + static int nearestColor( int r, int g, int b, const QColor *pal, int size ); + + static void hull(const int x_offset, const int y_offset, const int polarity, + const int width, const int height, + unsigned int *f, unsigned int *g); + static unsigned int generateNoise(unsigned int pixel, NoiseType type); + static unsigned int interpolateColor(QImage *image, double x, double y, + unsigned int background); +}; + +#endif |