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authorzecke <zecke>2004-02-19 02:05:37 (UTC)
committer zecke <zecke>2004-02-19 02:05:37 (UTC)
commit34e732b3490bcad2cb05a1252ef5f06b3feef9ad (patch) (side-by-side diff)
tree1114cf4d32dd0955550536f93b4054f76207c90e /libopie
parentf98fdfa6509fd1db5ea9ee834b5808ee12c8e697 (diff)
downloadopie-34e732b3490bcad2cb05a1252ef5f06b3feef9ad.zip
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Add notes for API fixes and BC stuff
Diffstat (limited to 'libopie') (more/less context) (ignore whitespace changes)
-rw-r--r--libopie/odevice.h4
-rw-r--r--libopie/otimepicker.h3
-rw-r--r--libopie/pim/ocontactaccessbackend.h9
3 files changed, 15 insertions, 1 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h
index ee0b0ec..791d358 100644
--- a/libopie/odevice.h
+++ b/libopie/odevice.h
@@ -147,138 +147,140 @@ enum OHingeStatus {
CASE_CLOSED = 3,
CASE_PORTRAIT = 2,
CASE_LANDSCAPE = 0,
CASE_UNKNOWN = 1,
};
/**
* A singleton which gives informations about device specefic option
* like the Hardware used, LEDs, the Base Distribution and
* hardware key mappings.
*
* @short A small class for device specefic options
* @see QObject
* @author Robert Griebl
* @version 1.0
*/
class ODevice : public QObject {
Q_OBJECT
private:
/* disable copy */
ODevice ( const ODevice & );
protected:
ODevice ( );
virtual void init ( );
virtual void initButtons ( );
ODeviceData *d;
public:
// sandman do we want to allow destructions? -zecke?
virtual ~ODevice ( );
static ODevice *inst ( );
// information
QString modelString ( ) const;
OModel model ( ) const;
inline OModel series ( ) const { return (OModel) ( model ( ) & Model_Series_Mask ); }
QString vendorString ( ) const;
OVendor vendor ( ) const;
QString systemString ( ) const;
OSystem system ( ) const;
QString systemVersionString ( ) const;
virtual Transformation rotation ( ) const;
virtual ODirection direction ( ) const;
// system
virtual bool setSoftSuspend ( bool on );
virtual bool suspend ( );
virtual bool setDisplayStatus ( bool on );
virtual bool setDisplayBrightness ( int brightness );
virtual int displayBrightnessResolution ( ) const;
virtual bool setDisplayContrast ( int contrast );
virtual int displayContrastResolution ( ) const;
// don't add new virtual methods, use this:
// /*virtual */ void boo(int i ) { return virtual_hook(1,&i); };
// and in your subclass do do overwrite
// protected virtual int virtual_hook(int, void *)
// which is defined below
// input / output
//FIXME playAlarmSound and al might be better -zecke
virtual void alarmSound ( );
virtual void keySound ( );
virtual void touchSound ( );
virtual QValueList <OLed> ledList ( ) const;
virtual QValueList <OLedState> ledStateList ( OLed led ) const;
virtual OLedState ledState ( OLed led ) const;
virtual bool setLedState ( OLed led, OLedState st );
virtual bool hasLightSensor ( ) const;
virtual int readLightSensor ( );
virtual int lightSensorResolution ( ) const;
virtual bool hasHingeSensor ( ) const;
virtual OHingeStatus readHingeSensor ( );
const QStrList &allowedCpuFrequencies() const;
bool setCurrentCpuFrequency(uint index);
/**
* Returns the available buttons on this device. The number and location
* of buttons will vary depending on the device. Button numbers will be assigned
* by the device manufacturer and will be from most preferred button to least preffered
* button. Note that this list only contains "user mappable" buttons.
+ *
+ * @todo ### make const
*/
- const QValueList<ODeviceButton> &buttons ( ) /* ### make const */;
+ const QValueList<ODeviceButton> &buttons ( ) /** /todo ### make const */;
/**
* Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it
* returns 0L
*/
const ODeviceButton *buttonForKeycode ( ushort keyCode );
/**
* Reassigns the pressed action for \a button. To return to the factory
* default pass an empty string as \a qcopMessage.
*/
void remapPressedAction ( int button, const OQCopMessage &qcopMessage );
/**
* Reassigns the held action for \a button. To return to the factory
* default pass an empty string as \a qcopMessage.
*/
void remapHeldAction ( int button, const OQCopMessage &qcopMessage );
/**
* How long (in ms) you have to press a button for a "hold" action
*/
uint buttonHoldTime ( ) const;
signals:
void buttonMappingChanged ( );
private slots:
void systemMessage ( const QCString &, const QByteArray & );
protected:
void reloadButtonMapping ( );
/* ugly virtual hook */
virtual void virtual_hook( int id, void* data );
};
}
#endif
diff --git a/libopie/otimepicker.h b/libopie/otimepicker.h
index 6a9e040..8df7d10 100644
--- a/libopie/otimepicker.h
+++ b/libopie/otimepicker.h
@@ -1,83 +1,86 @@
#ifndef OTIMEPICKER_H
#define OTIMEPICKER_H
#include <qwidget.h>
#include <qvaluelist.h>
#include <qdatetime.h>
#include <qdialog.h>
#include <opie/oclickablelabel.h>
#include "otimepickerbase.h"
/**
* A class to pick time. It uses clickable labels
* internally to allow a quick selection of a time.
* A time can be selected by two clicks of a user
*
* @short A widget to quickly pick a QTime
* @version 1.0
* @see QWidget
* @see QTime
* @author Hakan Ardo, Stefan Eilers
*/
class OTimePicker: public QWidget {
Q_OBJECT
public:
OTimePicker(QWidget* parent = 0, const char* name = 0,
WFlags fl = 0);
public slots:
void setHour(int h);
void setMinute(int m);
void setTime( const QTime& );
void setTime( int h, int m );
public:
QTime time()const;
private:
QValueList<OClickableLabel *> hourLst;
QValueList<OClickableLabel *> minuteLst;
QTime tm;
struct Private;
Private *d;
private slots:
void slotHour(bool b);
void slotMinute(bool b);
signals:
/**
* gets emitted when the time got changed by the user
*/
void timeChanged(const QTime &);
};
/**
*
* @short A small dialog to pick a time
* @version 1.0
* @author Stefan Eilers
*/
class OTimePickerDialog: public OTimePickerDialogBase {
Q_OBJECT
public:
OTimePickerDialog ( QWidget* parent = 0, const char* name = NULL, WFlags fl = 0 );
+ /**
+ * @todo make it non line! See KDE guide for BC
+ */
~OTimePickerDialog() { };
QTime time()const;
public slots:
void setTime( const QTime& time );
void setHour( const QString& hour );
void setMinute( const QString& minute );
private:
QTime m_time;
class Private;
Private* d;
};
#endif
diff --git a/libopie/pim/ocontactaccessbackend.h b/libopie/pim/ocontactaccessbackend.h
index 280e05c..0eac6dc 100644
--- a/libopie/pim/ocontactaccessbackend.h
+++ b/libopie/pim/ocontactaccessbackend.h
@@ -1,119 +1,128 @@
/**
* The class responsible for managing a backend.
* The implementation of this abstract class contains
* the complete database handling.
*
* Copyright (c) 2002 by Stefan Eilers (Eilers.Stefan@epost.de)
* Copyright (c) 2002 by Holger Freyther (zecke@handhelds.org)
*
* =====================================================================
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation;
* either version 2 of the License, or (at your option) any later
* version.
* =====================================================================
* ToDo: Define enum for query settings
* =====================================================================
* Version: $Id$
* =====================================================================
* History:
* $Log$
+ * Revision 1.7 2004/02/19 02:05:37 zecke
+ * Add notes for API fixes and BC stuff
+ *
* Revision 1.6 2003/08/01 12:30:16 eilers
* Merging changes from BRANCH_1_0 to HEAD
*
* Revision 1.5.4.1 2003/06/30 14:34:19 eilers
* Patches from Zecke:
* Fixing and cleaning up extraMap handling
* Adding d_ptr for binary compatibility in the future
*
* Revision 1.5 2003/04/13 18:07:10 zecke
* More API doc
* QString -> const QString&
* QString = 0l -> QString::null
*
* Revision 1.4 2002/11/13 14:14:51 eilers
* Added sorted for Contacts..
*
* Revision 1.3 2002/11/01 15:10:42 eilers
* Added regExp-search in database for all fields in a contact.
*
* Revision 1.2 2002/10/07 17:34:24 eilers
* added OBackendFactory for advanced backend access
*
* Revision 1.1 2002/09/27 17:11:44 eilers
* Added API for accessing the Contact-Database ! It is compiling, but
* please do not expect that anything is working !
* I will debug that stuff in the next time ..
* Please read README_COMPILE for compiling !
*
* =====================================================================
*
*/
#ifndef _OCONTACTACCESSBACKEND_H_
#define _OCONTACTACCESSBACKEND_H_
#include "ocontact.h"
#include "opimaccessbackend.h"
#include <qregexp.h>
/**
* This class represents the interface of all Contact Backends.
* Derivates of this class will be used to access the contacts.
* As implementation currently XML and vCard exist. This class needs to be implemented
* if you want to provide your own storage.
* In all queries a list of uids is passed on instead of loading the actual record!
*
* @see OContactAccessBackend_VCard
* @see OContactAccessBackend_XML
*/
class OContactAccessBackend: public OPimAccessBackend<OContact> {
public:
+ /**
+ * @todo make non line in regard to BC guide of KDE
+ */
OContactAccessBackend() {}
+ /**
+ * @todo make non inline in regard to the BC guide of KDE
+ */
virtual ~OContactAccessBackend() {}
/**
* Return if database was changed externally.
* This may just make sense on file based databases like a XML-File.
* It is used to prevent to overwrite the current database content
* if the file was already changed by something else !
* If this happens, we have to reload before save our data.
* If we use real databases, this should be handled by the database
* management system themselve, therefore this function should always return false in
* this case. It is not our problem to handle this conflict ...
* @return <i>true</i> if the database was changed and if save without reload will
* be dangerous. <i>false</i> if the database was not changed or it is save to write
* in this situation.
*/
virtual bool wasChangedExternally() = 0;
virtual QArray<int> matchRegexp( const QRegExp &r ) const = 0;
/**
* Return all possible settings.
* @return All settings provided by the current backend
* (i.e.: query_WildCards & query_IgnoreCase)
*/
virtual const uint querySettings() = 0;
/**
* Check whether settings are correct.
* @return <i>true</i> if the given settings are correct and possible.
*/
virtual bool hasQuerySettings (uint querySettings) const = 0;
/**
* FIXME!!!
* Returns a sorted list of records either ascendinf or descending for a giving criteria and category
*/
virtual QArray<int> sorted( bool ascending, int sortOrder, int sortFilter, int cat ) = 0;
private:
class Private;
Private *d;
};
#endif