author | schurig <schurig> | 2003-06-17 06:34:27 (UTC) |
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committer | schurig <schurig> | 2003-06-17 06:34:27 (UTC) |
commit | 350e9cf9f8607202d78cba4400aec90ad075a763 (patch) (side-by-side diff) | |
tree | 69fa6761dda8893c9c801f5408bff837e3f54c7d /libopie | |
parent | 9d006f21949fc9a25e323e2fd20fab0bfb249b49 (diff) | |
download | opie-350e9cf9f8607202d78cba4400aec90ad075a763.zip opie-350e9cf9f8607202d78cba4400aec90ad075a763.tar.gz opie-350e9cf9f8607202d78cba4400aec90ad075a763.tar.bz2 |
added helpful comment on usage of virtualHook
-rw-r--r-- | libopie/odevice.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h index a232d69..650a2da 100644 --- a/libopie/odevice.h +++ b/libopie/odevice.h @@ -183,6 +183,12 @@ public: virtual bool setDisplayContrast ( int contrast ); virtual int displayContrastResolution ( ) const; + // don't add new virtual methods, use this: + // /*virtual */ void boo(int i ) { return virtual_hook(1,&i); }; + // and in your subclass do do overwrite + // protected virtual int virtual_hook(int, void *) + // which is defined below + // input / output //FIXME playAlarmSound and al might be better -zecke virtual void alarmSound ( ); |