author | zecke <zecke> | 2005-09-27 21:04:59 (UTC) |
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committer | zecke <zecke> | 2005-09-27 21:04:59 (UTC) |
commit | 061e4461d8916dfaa20d80a998341a222da9aa64 (patch) (side-by-side diff) | |
tree | 5ac9af92bdf97c16fc7dd5797d434d82276e0fb3 /library/qpeapplication.cpp | |
parent | 04166623e424201b134fd090869b316fa7935ed0 (diff) | |
download | opie-061e4461d8916dfaa20d80a998341a222da9aa64.zip opie-061e4461d8916dfaa20d80a998341a222da9aa64.tar.gz opie-061e4461d8916dfaa20d80a998341a222da9aa64.tar.bz2 |
Mac OS X compile fixes:
-disable the "fuege alle libs auf verdacht hinzu" hack and hope we will
identify the root cause.
-do not redefine cxa_... on Mac. At least the the Apple Linker is not happy
with having that symbol defined twice.
-well DYLD_BOOL could not be casted to bool. changing it to bool works
-opiecore.pro use the same test as in include.pro to see if we build on linux
-rw-r--r-- | library/qpeapplication.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/library/qpeapplication.cpp b/library/qpeapplication.cpp index 19e99f2..dcc1001 100644 --- a/library/qpeapplication.cpp +++ b/library/qpeapplication.cpp @@ -2186,49 +2186,49 @@ void QPEApplication::tryQuit() hiding the window. If not it means quitting the application. As this is user initiated we don't need to check state. */ void QPEApplication::hideOrQuit() { if ( d->keep_running ) d->store_widget_rect(d->qpe_main_widget, d->appName); processEvents(); // If we are a preloaded application we don't actually quit, so emit // a System message indicating we're quasi-closing. if ( d->preloaded && d->qpe_main_widget ) #ifndef QT_NO_COP { QCopEnvelope e("QPE/System", "fastAppHiding(QString)" ); e << d->appName; d->qpe_main_widget->hide(); } #endif else quit(); } -#if (__GNUC__ > 2 ) +#if (__GNUC__ > 2 ) && !defined(_OS_MACX_) extern "C" void __cxa_pure_virtual(); void __cxa_pure_virtual() { fprintf( stderr, "Pure virtual called\n"); abort(); } #endif #if defined(OPIE_NEW_MALLOC) // The libraries with the skiff package (and possibly others) have // completely useless implementations of builtin new and delete that // use about 50% of your CPU. Here we revert to the simple libc // functions. void* operator new[]( size_t size ) { return malloc( size ); } |