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authorsandman <sandman>2002-12-22 23:59:13 (UTC)
committer sandman <sandman>2002-12-22 23:59:13 (UTC)
commitc513f413c7d901cc9945714c8e7eb47292f63306 (patch) (side-by-side diff)
tree9ce6af28225f006dffbeb536eb2fd520e903e08d /library/qpeapplication.h
parent5c7694a7baadec8afe128ad2541e0a8acfc23737 (diff)
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Totally reworked the key grabbing, which always had problems:
- applications get *all* key events now, as long as they have the focus - an application decides if it has the keyboard grabbed or not - if it's grabbed, the app consumes the key press - if it's not grabbed and a F1-F29 key is pressed, the app sends a QCop call to the launcher (deviceButtonPressed(...)) - when the launcher receives a QCop deviceButtonPressed it simply sends the configured QCopEnvelope - all "special" actions (like menu, home) are now accessible via QCop calls (see buttonsettings)
Diffstat (limited to 'library/qpeapplication.h') (more/less context) (ignore whitespace changes)
-rw-r--r--library/qpeapplication.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/library/qpeapplication.h b/library/qpeapplication.h
index f712077..7d956a3 100644
--- a/library/qpeapplication.h
+++ b/library/qpeapplication.h
@@ -78,17 +78,16 @@ public:
void showMainDocumentWidget( QWidget*, bool nomax=FALSE );
static void showDialog( QDialog*, bool nomax=FALSE );
static int execDialog( QDialog*, bool nomax=FALSE );
static void setKeepRunning();
bool keepRunning() const;
bool keyboardGrabbed() const;
- QString keyboardGrabbedBy ( ) const;
int exec();
signals:
void clientMoused();
void timeChanged();
void clockChanged( bool pm );
void micChanged( bool muted );