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path: root/library/qpestyle.cpp
authorzecke <zecke>2002-10-15 21:42:20 (UTC)
committer zecke <zecke>2002-10-15 21:42:20 (UTC)
commit676be5604cbdb3213c00775e0ff66f4e766f8dcb (patch) (side-by-side diff)
tree63c29adab530a60371f78880ff75e2689398e239 /library/qpestyle.cpp
parentb774e015816e51ac65e5d1c685306f8404a3a19e (diff)
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Actually most of them are -+ cause I opened them in xemacs..
The main goal is to replace some header names to let them be overwritten by external once so "qpeapplication.h" is now <qpe/qpeapplication.h> I'll check if it's building on non Qt2/X11 systems...
Diffstat (limited to 'library/qpestyle.cpp') (more/less context) (show whitespace changes)
-rw-r--r--library/qpestyle.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/library/qpestyle.cpp b/library/qpestyle.cpp
index dfd300f..665910c 100644
--- a/library/qpestyle.cpp
+++ b/library/qpestyle.cpp
@@ -1,214 +1,214 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "qpestyle.h"
-#include "qpeapplication.h"
+#include <qpe/qpeapplication.h>
#include <qpushbutton.h>
#include <qpainter.h>
#define QCOORDARRLEN(x) sizeof(x)/(sizeof(QCOORD)*2)
#if QT_VERSION >= 300
#include <qdrawutil.h>
#include <qcombobox.h>
#include <qtabbar.h>
QPEStyle::QPEStyle()
{
}
QPEStyle::~QPEStyle()
{
}
void QPEStyle::drawPrimitive( PrimitiveElement pe, QPainter *p, const QRect &r,
const QColorGroup &cg, SFlags flags, const QStyleOption &data) const
{
switch ( pe ) {
case PE_ButtonTool:
{
QColorGroup mycg = cg;
if ( flags & Style_On ) {
QBrush fill( cg.mid(), Dense4Pattern );
mycg.setBrush( QColorGroup::Button, fill );
}
drawPrimitive( PE_ButtonBevel, p, r, mycg, flags, data );
break;
}
case PE_ButtonCommand:
case PE_ButtonDefault:
case PE_ButtonBevel:
case PE_HeaderSection:
{
QPen oldPen = p->pen();
p->fillRect( r.x()+1, r.y()+1, r.width()-2, r.height()-2, cg.brush(QColorGroup::Button) );
int x2 = r.right();
int y2 = r.bottom();
if ( flags & (Style_Sunken | Style_Down | Style_On) )
p->setPen( cg.dark() );
else
p->setPen( cg.light() );
p->drawLine( r.x(), r.y()+1, r.x(), y2-1 );
p->drawLine( r.x()+1, r.y(), x2-1, r.y() );
if ( flags & (Style_Sunken | Style_Down | Style_On) )
p->setPen( cg.light() );
else
p->setPen( cg.dark() );
p->drawLine( x2, r.y()+1, x2, y2-1 );
p->drawLine( r.x()+1, y2, x2-1, y2 );
p->setPen( oldPen );
break;
}
case PE_FocusRect:
break;
case PE_Indicator:
{
QColorGroup mycg( cg );
QBrush fill;
if ( flags & Style_Down )
fill = cg.brush( QColorGroup::Button );
else
fill = cg.brush( (flags&Style_Enabled) ? QColorGroup::Base : QColorGroup::Background );
mycg.setBrush( QColorGroup::Button, fill );
if ( flags&Style_Enabled )
flags |= Style_Sunken;
drawPrimitive( PE_ButtonBevel, p, r, mycg, flags );
if ( flags & Style_On ) {
QPointArray a( 7*2 );
int i, xx, yy;
xx = r.x()+3;
yy = r.y()+5;
for ( i=0; i<3; i++ ) {
a.setPoint( 2*i, xx, yy );
a.setPoint( 2*i+1, xx, yy+2 );
xx++; yy++;
}
yy -= 2;
for ( i=3; i<7; i++ ) {
a.setPoint( 2*i, xx, yy );
a.setPoint( 2*i+1, xx, yy+2 );
xx++; yy--;
}
if ( flags & Style_NoChange ) {
p->setPen( mycg.dark() );
} else {
p->setPen( mycg.text() );
}
p->drawLineSegments( a );
}
break;
}
case PE_ExclusiveIndicator:
{
static const QCOORD pts1[] = { // dark lines
1,9, 1,8, 0,7, 0,4, 1,3, 1,2, 2,1, 3,1, 4,0, 7,0, 8,1, 9,1 };
static const QCOORD pts4[] = { // white lines
2,10, 3,10, 4,11, 7,11, 8,10, 9,10, 10,9, 10,8, 11,7,
11,4, 10,3, 10,2 };
static const QCOORD pts5[] = { // inner fill
4,2, 7,2, 9,4, 9,7, 7,9, 4,9, 2,7, 2,4 };
int x, y, w, h;
r.rect( &x, &y, &w, &h );
p->eraseRect( x, y, w, h );
QPointArray a( QCOORDARRLEN(pts1), pts1 );
a.translate( x, y );
p->setPen( cg.dark() );
p->drawPolyline( a );
a.setPoints( QCOORDARRLEN(pts4), pts4 );
a.translate( x, y );
p->setPen( cg.light() );
p->drawPolyline( a );
a.setPoints( QCOORDARRLEN(pts5), pts5 );
a.translate( x, y );
QColor fillColor = ( flags&Style_Down || !(flags&Style_Enabled) ) ? cg.button() : cg.base();
p->setPen( fillColor );
p->setBrush( fillColor ) ;
p->drawPolygon( a );
if ( flags&Style_On ) {
p->setPen( NoPen );
p->setBrush( cg.text() );
p->drawRect( x+5, y+4, 2, 4 );
p->drawRect( x+4, y+5, 4, 2 );
}
break;
}
default:
QWindowsStyle::drawPrimitive( pe, p, r, cg, flags, data );
break;
}
}
void QPEStyle::drawControl( ControlElement ce, QPainter *p,
const QWidget *widget, const QRect &r,
const QColorGroup &cg, SFlags how, const QStyleOption &data) const
{
switch ( ce ) {
case CE_PushButton:
{
const QPushButton *btn = (QPushButton*)widget;
SFlags flags;
flags = Style_Default;
if ( btn->isDown() )
flags |= Style_Down;
if ( btn->isOn() )
flags |= Style_On;
if ( btn->isEnabled() )
flags |= Style_Enabled;
if ( btn->isDefault() )
flags |= Style_Default;
if (! btn->isFlat() && !(flags & Style_Down))
flags |= Style_Raised;
p->setPen( cg.foreground() );
p->setBrush( QBrush(cg.button(), NoBrush) );
QColorGroup mycg( cg );
if ( flags & Style_On ) {
QBrush fill = QBrush( cg.mid(), Dense4Pattern );
mycg.setBrush( QColorGroup::Button, fill );
}
drawPrimitive( PE_ButtonBevel, p, r, mycg, flags, data );
break;
}
case CE_TabBarTab:
{
if ( !widget || !widget->parentWidget() )
break;
const QTabBar *tb = (const QTabBar *) widget;
bool selected = how & Style_Selected;
QRect r2(r);
if ( tb->shape() == QTabBar::RoundedAbove ) {
p->setPen( cg.light() );
p->drawLine( r2.left(), r2.bottom(), r2.right(), r2.bottom() );
if ( r2.left() == 0 )
p->drawPoint( tb->rect().bottomLeft() );
else {
p->setPen( cg.light() );
p->drawLine( r2.left(), r2.bottom(), r2.right(), r2.bottom() );
}
if ( selected ) {
p->setPen( cg.background() );