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authorsandman <sandman>2002-06-09 23:37:26 (UTC)
committer sandman <sandman>2002-06-09 23:37:26 (UTC)
commit65b1a790493272a38b0ac44e219d5186168fabac (patch) (side-by-side diff)
treeb26ebca8644af8e7af68690f13c45cebfd747e49 /library/sound.h
parentbb2f23307a6797c4b338b4504de39fdde3678893 (diff)
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Fixed sound handling for iPAQs
New feature: raise volume while playing Alarm sound (confiureable via qpe.conf / Sound / AlarmPercent -- needs a GUI !)
Diffstat (limited to 'library/sound.h') (more/less context) (show whitespace changes)
-rw-r--r--library/sound.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/library/sound.h b/library/sound.h
index 98fae34..9f35107 100644
--- a/library/sound.h
+++ b/library/sound.h
@@ -1,43 +1,45 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef SOUND_H
#define SOUND_H
class QString;
class SoundData;
class Sound {
public:
Sound(const QString& name);
~Sound();
void play();
void playLoop();
void stop();
+ bool isFinished ( ) const;
+
static void soundAlarm();
//static void soundClick();
//static void soundTap();
private:
SoundData* d;
};
#endif