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authorzecke <zecke>2004-02-18 19:10:20 (UTC)
committer zecke <zecke>2004-02-18 19:10:20 (UTC)
commit859ad22772e90dfbd4a8c0760ddc52d451f50011 (patch) (side-by-side diff)
treef5c37a68dd06326703205f665aa193ce16481b6c /library
parent7d16774139aa40fb812d636bcf9ad3f45aa2b9e1 (diff)
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Commit the patch to allow overwriting the inline image
Diffstat (limited to 'library') (more/less context) (show whitespace changes)
-rw-r--r--library/resource.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/library/resource.cpp b/library/resource.cpp
index 4108883..f70658d 100644
--- a/library/resource.cpp
+++ b/library/resource.cpp
@@ -27,24 +27,26 @@
#include <qregexp.h>
#include <qpixmapcache.h>
#include <qpainter.h>
// this namespace is just a workaround for a gcc bug
// gcc exports inline functions in the generated file
// inlinepics_p.h
namespace {
#include "inlinepics_p.h"
}
+static bool g_notUseSet = ::getenv("OVERWRITE_ICON_SET");
+
/*!
\class Resource resource.h
\brief The Resource class provides access to named resources.
The resources may be provided from files or other sources.
The allSounds() function returns a list of all the sounds available.
A particular sound can be searched for using findSound().
Images can be loaded with loadImage(), loadPixmap(), loadBitmap()
and loadIconSet().
@@ -150,33 +152,46 @@ QString Resource::findSound( const QString &name )
QStringList Resource::allSounds()
{
QDir resourcedir( QPEApplication::qpeDir() + "sounds/", "*.wav" );
QStringList entries = resourcedir.entryList();
QStringList result;
for (QStringList::Iterator i=entries.begin(); i != entries.end(); ++i)
result.append((*i).replace(QRegExp("\\.wav"),""));
return result;
}
static QImage load_image(const QString &name)
{
+ if (g_notUseSet ) {
+ // try file
+ QImage img;
+ QString f = Resource::findPixmap(name);
+ if ( !f.isEmpty() )
+ img.load(f);
+ if (img.isNull() )
+ img = qembed_findImage(name.latin1() );
+ return img;
+ }
+ else{
QImage img = qembed_findImage(name.latin1());
+
if ( img.isNull() ) {
// No inlined image, try file
QString f = Resource::findPixmap(name);
if ( !f.isEmpty() )
img.load(f);
}
return img;
}
+}
/*!
Returns the QImage called \a name. You should avoid including
any filename type extension (e.g. .png, .xpm).
*/
QImage Resource::loadImage( const QString &name)
{
#ifndef QT_NO_DEPTH_32 // have alpha-blended pixmaps
static QImage last_enabled;
static QString last_enabled_name;
if ( name == last_enabled_name )
return last_enabled;