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path: root/noncore/apps/opie-console/script.cpp
authorwazlaf <wazlaf>2002-10-13 13:49:11 (UTC)
committer wazlaf <wazlaf>2002-10-13 13:49:11 (UTC)
commit68c37a3412ef4609ba0209318ef2b06f7dd1aaf1 (patch) (side-by-side diff)
treef81ee5460dd49c4fcb8a61bf50911c5036742bed /noncore/apps/opie-console/script.cpp
parent0e6d241e26211a8ffff07ba8e23f4a3cec9065be (diff)
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Scripting functionality added. What this currently does is catch keys in the emulation_layer
and store them in a "Script" instance. This can later be saved to a file and on request "replayed" by sending the typed keys to the associated IOLayer
Diffstat (limited to 'noncore/apps/opie-console/script.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/apps/opie-console/script.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/noncore/apps/opie-console/script.cpp b/noncore/apps/opie-console/script.cpp
new file mode 100644
index 0000000..a09fab6
--- a/dev/null
+++ b/noncore/apps/opie-console/script.cpp
@@ -0,0 +1,30 @@
+#include <qfile.h>
+#include <qtextstream.h>
+#include "script.h"
+
+Script::Script() {
+}
+
+Script::Script(const QString fileName) {
+ QFile file(fileName);
+ QTextStream stream(&file);
+ while (!stream.atEnd()) {
+ appendString(stream.readLine());
+ }
+}
+
+void Script::saveTo(const QString fileName) const {
+ QFile file(fileName);
+ file.open(IO_WriteOnly);
+ file.writeBlock(m_script.ascii(), m_script.length());
+ file.close();
+}
+
+
+void Script::appendString(const QString string) {
+ m_script += string;
+}
+
+QString Script::script() const {
+ return m_script;
+}