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path: root/noncore/apps/opie-console/script.cpp
authorwazlaf <wazlaf>2002-10-13 13:49:11 (UTC)
committer wazlaf <wazlaf>2002-10-13 13:49:11 (UTC)
commit68c37a3412ef4609ba0209318ef2b06f7dd1aaf1 (patch) (unidiff)
treef81ee5460dd49c4fcb8a61bf50911c5036742bed /noncore/apps/opie-console/script.cpp
parent0e6d241e26211a8ffff07ba8e23f4a3cec9065be (diff)
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Scripting functionality added. What this currently does is catch keys in the emulation_layer
and store them in a "Script" instance. This can later be saved to a file and on request "replayed" by sending the typed keys to the associated IOLayer
Diffstat (limited to 'noncore/apps/opie-console/script.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/apps/opie-console/script.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/noncore/apps/opie-console/script.cpp b/noncore/apps/opie-console/script.cpp
new file mode 100644
index 0000000..a09fab6
--- a/dev/null
+++ b/noncore/apps/opie-console/script.cpp
@@ -0,0 +1,30 @@
1#include <qfile.h>
2#include <qtextstream.h>
3#include "script.h"
4
5Script::Script() {
6}
7
8Script::Script(const QString fileName) {
9 QFile file(fileName);
10 QTextStream stream(&file);
11 while (!stream.atEnd()) {
12 appendString(stream.readLine());
13 }
14}
15
16void Script::saveTo(const QString fileName) const {
17 QFile file(fileName);
18 file.open(IO_WriteOnly);
19 file.writeBlock(m_script.ascii(), m_script.length());
20 file.close();
21}
22
23
24void Script::appendString(const QString string) {
25 m_script += string;
26}
27
28QString Script::script() const {
29 return m_script;
30}