author | mark <mark> | 2002-05-05 12:39:27 (UTC) |
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committer | mark <mark> | 2002-05-05 12:39:27 (UTC) |
commit | 4941bb530e6bd0992136b95b4e24af7b7ddc8fdd (patch) (unidiff) | |
tree | af604b49a54e1246858758be9d6dea33940810cb /noncore/games/kbill/Strings.h | |
parent | a59ee560e5a170d124838c4e2ce7e6af0102aa2e (diff) | |
download | opie-4941bb530e6bd0992136b95b4e24af7b7ddc8fdd.zip opie-4941bb530e6bd0992136b95b4e24af7b7ddc8fdd.tar.gz opie-4941bb530e6bd0992136b95b4e24af7b7ddc8fdd.tar.bz2 |
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Diffstat (limited to 'noncore/games/kbill/Strings.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/kbill/Strings.h | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/noncore/games/kbill/Strings.h b/noncore/games/kbill/Strings.h index 45509d1..ffd830e 100644 --- a/noncore/games/kbill/Strings.h +++ b/noncore/games/kbill/Strings.h | |||
@@ -1,48 +1,6 @@ | |||
1 | #ifndef STRINGS_H | 1 | #ifndef STRINGS_H |
2 | #define STRINGS_H | 2 | #define STRINGS_H |
3 | 3 | ||
4 | #define storystr \ | ||
5 | " The Story:\n\ | ||
6 | \n\ | ||
7 | Yet again, the fate of the world rests\n\ | ||
8 | in your hands! An evil computer hacker,\n\ | ||
9 | known only by his handle 'Bill', has\n\ | ||
10 | created the ultimate computer virus. A\n\ | ||
11 | virus so powerful that it has the power\n\ | ||
12 | to transmute an ordinary computer into\n\ | ||
13 | a toaster oven. (oooh!) 'Bill' has\n\ | ||
14 | cloned himself into a billion-jillion\n\ | ||
15 | micro-Bills. Their sole purpose is to\n\ | ||
16 | deliver the nefarious virus, which has\n\ | ||
17 | been cleverly diguised as a popular\n\ | ||
18 | operating system.\n\ | ||
19 | \n\ | ||
20 | As System Administrator/Exterminator,\n\ | ||
21 | your job is to keep Bill from succeeding\n\ | ||
22 | at his task." | ||
23 | |||
24 | #define rulesstr \ | ||
25 | " The Rules:\n\ | ||
26 | \n\ | ||
27 | kBill has been painstakingly designed and\n\ | ||
28 | researched in order to make it as easy to use\n\ | ||
29 | for the whole family as it is for little Sally.\n\ | ||
30 | Years - nay - days of beta testing and \n\ | ||
31 | consulting with the cheapest of human interface\n\ | ||
32 | designers have resulted in a game that is easy\n\ | ||
33 | to use, yet nothing at all like a Macintosh.\n\ | ||
34 | \n\ | ||
35 | I. Whack the Bills (click)\n\ | ||
36 | II. Restart the computer (click)\n\ | ||
37 | III. Pick up stolen OSes & return(drag)\n\ | ||
38 | them to their respective computers\n\ | ||
39 | IV. Drag the bucket to extinguish sparks\n\ | ||
40 | V. Scoring is based on total uptime,\n\ | ||
41 | with bonuses for killing Bills.\n\ | ||
42 | \n\ | ||
43 | As for the rest, you can probably figure\n\ | ||
44 | it out. We did, so it can't be too hard." | ||
45 | |||
46 | #define endgamestr \ | 4 | #define endgamestr \ |
47 | "Module kBill has caused a\n\ | 5 | "Module kBill has caused a\n\ |
48 | segmentation fault at memory\n\ | 6 | segmentation fault at memory\n\ |