author | mickeyl <mickeyl> | 2003-12-07 13:51:01 (UTC) |
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committer | mickeyl <mickeyl> | 2003-12-07 13:51:01 (UTC) |
commit | c648101ca50a9782911b58b5158b31e1d0427ab3 (patch) (side-by-side diff) | |
tree | 0fcf5801e23d95e071c7f1b62230c5b15c6256ea /noncore/games/minesweep/minesweep.cpp | |
parent | 2d793ca674944241480f6939814e3f61d0a0e0fb (diff) | |
download | opie-c648101ca50a9782911b58b5158b31e1d0427ab3.zip opie-c648101ca50a9782911b58b5158b31e1d0427ab3.tar.gz opie-c648101ca50a9782911b58b5158b31e1d0427ab3.tar.bz2 |
s/QPEMenuBar/QMenuBar:
- remove usage of deprecated classses
- makes it easier to migrate to OMenuBar in the future
Diffstat (limited to 'noncore/games/minesweep/minesweep.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/minesweep/minesweep.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/minesweep/minesweep.cpp b/noncore/games/minesweep/minesweep.cpp index c84fe53..814070b 100644 --- a/noncore/games/minesweep/minesweep.cpp +++ b/noncore/games/minesweep/minesweep.cpp @@ -225,49 +225,49 @@ public: MineFrame( QWidget *parent, const char *name = 0 ) :QFrame( parent, name ) {} void setField( MineField *f ) { field = f; } protected: void resizeEvent( QResizeEvent *e ) { field->setAvailableRect( contentsRect()); QFrame::resizeEvent(e); } private: MineField *field; }; MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) : QMainWindow( parent, name, f ) { srand(::time(0)); setCaption( tr("Mine Hunt") ); setIcon( Resource::loadPixmap( "minesweep_icon" ) ); QPEToolBar *toolBar = new QPEToolBar( this ); toolBar->setHorizontalStretchable( TRUE ); - QPEMenuBar *menuBar = new QPEMenuBar( toolBar ); + QMenuBar *menuBar = new QMenuBar( toolBar ); QPopupMenu *gameMenu = new QPopupMenu( this ); gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); menuBar->insertItem( tr("Game"), gameMenu ); guessLCD = new QLCDNumber( toolBar ); toolBar->setStretchableWidget( guessLCD ); QPalette lcdPal( red ); lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() ); lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() ); // guessLCD->setPalette( lcdPal ); guessLCD->setSegmentStyle( QLCDNumber::Flat ); guessLCD->setFrameStyle( QFrame::NoFrame ); guessLCD->setNumDigits( 2 ); guessLCD->setBackgroundMode( PaletteButton ); newGameButton = new QPushButton( toolBar ); newGameButton->setPixmap( QPixmap( pix_new ) ); newGameButton->setFocusPolicy(QWidget::NoFocus); connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) ); |