author | zecke <zecke> | 2004-02-06 14:32:10 (UTC) |
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committer | zecke <zecke> | 2004-02-06 14:32:10 (UTC) |
commit | b033733924e5d3454bb0a810c6a70d4ff0531d2b (patch) (side-by-side diff) | |
tree | cafe130296468840db062af4a3335572804ee1f3 /noncore/games/parashoot/cannon.cpp | |
parent | f60cbb888e72b3eaf49af6f72fa183e6d44ae389 (diff) | |
download | opie-b033733924e5d3454bb0a810c6a70d4ff0531d2b.zip opie-b033733924e5d3454bb0a810c6a70d4ff0531d2b.tar.gz opie-b033733924e5d3454bb0a810c6a70d4ff0531d2b.tar.bz2 |
Funny how much bugs one can introduce when importing Qtopia stuff.
Fixed a couple of possible sigsegv, uninitialized variables
Diffstat (limited to 'noncore/games/parashoot/cannon.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/parashoot/cannon.cpp | 24 |
1 files changed, 17 insertions, 7 deletions
diff --git a/noncore/games/parashoot/cannon.cpp b/noncore/games/parashoot/cannon.cpp index 3c0a5fe..5671351 100644 --- a/noncore/games/parashoot/cannon.cpp +++ b/noncore/games/parashoot/cannon.cpp @@ -1,7 +1,7 @@ /********************************************************************** -** Copyright (C) 2000 Trolltech AS. All rights reserved. +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** -** This file is part of Qtopia Environment. +** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software @@ -18,7 +18,7 @@ ** **********************************************************************/ -#include <qpe/resource.h> +#include <qtopia/resource.h> #include <qregexp.h> @@ -38,10 +38,9 @@ shotsfired=0; cannonarray->readPixmaps(c0,17); setSequence(cannonarray); setFrame(index); - move(canvas->width()/2-20, canvas->height()-32); - // co ords for barrel of cannon when upright - barrelypos = canvas->height()-32; - barrelxpos = canvas->width()/2; + + reposition(); + movedir = NoDir; moveDelay = 0; setAnimated(TRUE); @@ -138,3 +137,14 @@ int Cannon::rtti() const { return cannon_rtti; } + +void Cannon::reposition(void) +{ + move(canvas()->width()/2-20, canvas()->height()-32); + // co ords for barrel of cannon when upright + barrelypos = canvas()->height()-32; + barrelxpos = canvas()->width()/2; + + setFrame(index); + setCoords(); +} |