author | zecke <zecke> | 2004-02-06 14:32:10 (UTC) |
---|---|---|
committer | zecke <zecke> | 2004-02-06 14:32:10 (UTC) |
commit | b033733924e5d3454bb0a810c6a70d4ff0531d2b (patch) (side-by-side diff) | |
tree | cafe130296468840db062af4a3335572804ee1f3 /noncore/games/parashoot/man.cpp | |
parent | f60cbb888e72b3eaf49af6f72fa183e6d44ae389 (diff) | |
download | opie-b033733924e5d3454bb0a810c6a70d4ff0531d2b.zip opie-b033733924e5d3454bb0a810c6a70d4ff0531d2b.tar.gz opie-b033733924e5d3454bb0a810c6a70d4ff0531d2b.tar.bz2 |
Funny how much bugs one can introduce when importing Qtopia stuff.
Fixed a couple of possible sigsegv, uninitialized variables
Diffstat (limited to 'noncore/games/parashoot/man.cpp') (more/less context) (show whitespace changes)
-rw-r--r-- | noncore/games/parashoot/man.cpp | 27 |
1 files changed, 22 insertions, 5 deletions
diff --git a/noncore/games/parashoot/man.cpp b/noncore/games/parashoot/man.cpp index 8435572..94807c2 100644 --- a/noncore/games/parashoot/man.cpp +++ b/noncore/games/parashoot/man.cpp @@ -1,5 +1,5 @@ /********************************************************************** -** Copyright (C) 2000 Trolltech AS. All rights reserved. +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** -** This file is part of Qtopia Environment. +** This file is part of the Qtopia Environment. ** @@ -24,3 +24,3 @@ -#include <qpe/resource.h> +#include <qtopia/resource.h> @@ -32,3 +32,3 @@ Man::Man(QCanvas* canvas) : QCanvasSprite(0, canvas), - splat("lose") + splat("lose") // No tr { @@ -47,3 +47,3 @@ Man::Man(QCanvas* canvas, int x, int y) : QCanvasSprite(0, canvas), - splat("bang") + splat("bang") // No tr { @@ -94,2 +94,9 @@ void Man::advance(int phase) setVelocity(-2, 0); + } else if (xVelocity() == -2) { + // + // There's been a resize event while this Man has + // been on the ground. Move the man back to the + // new ground location. This is not neat. + // + move(x(), canvas()->height()-26); } @@ -125,2 +132,12 @@ void Man::checkCollision() } + + // + // resize events may cause Man objects to appear + // outside the screen. Get rid of them if this + // is the case. + // + if ((x() < 0) || (x() > canvas()->width())) { + delete this; + return; + } } |