author | andyq <andyq> | 2003-01-20 23:11:56 (UTC) |
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committer | andyq <andyq> | 2003-01-20 23:11:56 (UTC) |
commit | 92419b025aa5d82bb7592281af5505ff931c2e58 (patch) (unidiff) | |
tree | 374ee9ca86ef716ce388c8a28e38261f6a04ce7a /noncore/games/sfcave-sdl/animatedimage.h | |
parent | 02090d2e63ad8398c0a8a9f1fb895a9c6e42514b (diff) | |
download | opie-92419b025aa5d82bb7592281af5505ff931c2e58.zip opie-92419b025aa5d82bb7592281af5505ff931c2e58.tar.gz opie-92419b025aa5d82bb7592281af5505ff931c2e58.tar.bz2 |
Initial Revision
Diffstat (limited to 'noncore/games/sfcave-sdl/animatedimage.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/sfcave-sdl/animatedimage.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/noncore/games/sfcave-sdl/animatedimage.h b/noncore/games/sfcave-sdl/animatedimage.h new file mode 100644 index 0000000..1b38e6d --- a/dev/null +++ b/noncore/games/sfcave-sdl/animatedimage.h | |||
@@ -0,0 +1,25 @@ | |||
1 | #ifndef __ANIMATED_IMAGE_H | ||
2 | #define __ANIMATED_IMAGE_H | ||
3 | |||
4 | #include "SDL.h" | ||
5 | |||
6 | class AnimatedImage | ||
7 | { | ||
8 | public: | ||
9 | AnimatedImage( QString file, int nFrames ); | ||
10 | ~AnimatedImage(); | ||
11 | |||
12 | bool nextFrame(); | ||
13 | void draw( SDL_Surface *screen, int x, int y ); | ||
14 | bool AtEnd(); | ||
15 | void reset() { currentFrame = 0; } | ||
16 | private: | ||
17 | |||
18 | SDL_Surface *image; | ||
19 | int nrFrames; | ||
20 | int currentFrame; | ||
21 | |||
22 | int frameWidth; | ||
23 | int frameHeight; | ||
24 | }; | ||
25 | #endif | ||