author | andyq <andyq> | 2003-01-20 23:11:56 (UTC) |
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committer | andyq <andyq> | 2003-01-20 23:11:56 (UTC) |
commit | 92419b025aa5d82bb7592281af5505ff931c2e58 (patch) (side-by-side diff) | |
tree | 374ee9ca86ef716ce388c8a28e38261f6a04ce7a /noncore/games/sfcave-sdl/animatedimage.h | |
parent | 02090d2e63ad8398c0a8a9f1fb895a9c6e42514b (diff) | |
download | opie-92419b025aa5d82bb7592281af5505ff931c2e58.zip opie-92419b025aa5d82bb7592281af5505ff931c2e58.tar.gz opie-92419b025aa5d82bb7592281af5505ff931c2e58.tar.bz2 |
Initial Revision
Diffstat (limited to 'noncore/games/sfcave-sdl/animatedimage.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/sfcave-sdl/animatedimage.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/noncore/games/sfcave-sdl/animatedimage.h b/noncore/games/sfcave-sdl/animatedimage.h new file mode 100644 index 0000000..1b38e6d --- a/dev/null +++ b/noncore/games/sfcave-sdl/animatedimage.h @@ -0,0 +1,25 @@ +#ifndef __ANIMATED_IMAGE_H +#define __ANIMATED_IMAGE_H + +#include "SDL.h" + +class AnimatedImage +{ +public: + AnimatedImage( QString file, int nFrames ); + ~AnimatedImage(); + + bool nextFrame(); + void draw( SDL_Surface *screen, int x, int y ); + bool AtEnd(); + void reset() { currentFrame = 0; } +private: + + SDL_Surface *image; + int nrFrames; + int currentFrame; + + int frameWidth; + int frameHeight; +}; +#endif |