author | andyq <andyq> | 2003-01-20 23:11:56 (UTC) |
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committer | andyq <andyq> | 2003-01-20 23:11:56 (UTC) |
commit | 92419b025aa5d82bb7592281af5505ff931c2e58 (patch) (unidiff) | |
tree | 374ee9ca86ef716ce388c8a28e38261f6a04ce7a /noncore/games/sfcave-sdl/sfcave_game.h | |
parent | 02090d2e63ad8398c0a8a9f1fb895a9c6e42514b (diff) | |
download | opie-92419b025aa5d82bb7592281af5505ff931c2e58.zip opie-92419b025aa5d82bb7592281af5505ff931c2e58.tar.gz opie-92419b025aa5d82bb7592281af5505ff931c2e58.tar.bz2 |
Initial Revision
Diffstat (limited to 'noncore/games/sfcave-sdl/sfcave_game.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/sfcave-sdl/sfcave_game.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/noncore/games/sfcave-sdl/sfcave_game.h b/noncore/games/sfcave-sdl/sfcave_game.h new file mode 100644 index 0000000..92a0f5d --- a/dev/null +++ b/noncore/games/sfcave-sdl/sfcave_game.h | |||
@@ -0,0 +1,39 @@ | |||
1 | #ifndef __SFCAVE_GAME_H | ||
2 | #define __SFCAVE_GAME_H | ||
3 | |||
4 | #include "SDL.h" | ||
5 | |||
6 | #include "rect.h" | ||
7 | |||
8 | #include "sfcave.h" | ||
9 | #include "terrain.h" | ||
10 | #include "player.h" | ||
11 | #include "game.h" | ||
12 | |||
13 | class SFCaveGame : public Game | ||
14 | { | ||
15 | public: | ||
16 | SFCaveGame( SFCave *p, int w, int h, int diff ); | ||
17 | ~SFCaveGame(); | ||
18 | |||
19 | void init(); | ||
20 | void update( int state ); | ||
21 | void draw( SDL_Surface *screen ); | ||
22 | |||
23 | private: | ||
24 | |||
25 | int blockDistance; | ||
26 | int blockHeight; | ||
27 | int blockWidth; | ||
28 | int blockUpdateRate; | ||
29 | |||
30 | Rect blocks[BLOCKSIZE]; | ||
31 | |||
32 | void addBlock(); | ||
33 | void moveBlocks( int amountToMove ); | ||
34 | void drawBlocks( SDL_Surface *screen ); | ||
35 | bool checkCollisions(); | ||
36 | |||
37 | }; | ||
38 | |||
39 | #endif | ||