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path: root/noncore/games/sfcave-sdl/sound.h
authorandyq <andyq>2003-01-20 23:11:56 (UTC)
committer andyq <andyq>2003-01-20 23:11:56 (UTC)
commit92419b025aa5d82bb7592281af5505ff931c2e58 (patch) (unidiff)
tree374ee9ca86ef716ce388c8a28e38261f6a04ce7a /noncore/games/sfcave-sdl/sound.h
parent02090d2e63ad8398c0a8a9f1fb895a9c6e42514b (diff)
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Initial Revision
Diffstat (limited to 'noncore/games/sfcave-sdl/sound.h') (more/less context) (show whitespace changes)
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diff --git a/noncore/games/sfcave-sdl/sound.h b/noncore/games/sfcave-sdl/sound.h
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1#ifndef __SOUND_H
2#define __SOUND_H
3
4#include <SDL.h>
5#include "SDL_mixer.h"
6
7#define NR_SOUNDS 3
8
9class SoundHandler
10{
11public:
12 static bool init();
13 static void cleanUp();
14
15 static int playSound( int soundNr, int channel = -1, int nrLoops = 0, int playBeforeFinished = false );
16 static void stopSound( int channel, bool fadeOut, int nrMilliSecs = 1000 );
17 static void setSoundsOn( bool val );
18 static void setMusicOn( bool val );
19 static void playMusic( string musicFile );
20 static void playMusic( bool fadeIn = false );
21 static void stopMusic( bool fadeOut = false );
22 static void setMusicVolume( int vol );
23
24
25private:
26 static Mix_Music *music;
27 static Mix_Chunk *sounds[NR_SOUNDS];
28 static int soundChannels[NR_SOUNDS];
29 static bool soundOn;
30 static bool musicOn;
31
32 SoundHandler() {}
33};
34
35#endif