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path: root/noncore/games/sfcave/sfcave.h
authorandyq <andyq>2002-12-21 18:37:35 (UTC)
committer andyq <andyq>2002-12-21 18:37:35 (UTC)
commitc32f49c53600fe2aa5d9610221b73c08499ffd69 (patch) (side-by-side diff)
tree292aa0137fe6b2cd7e7eb7dd84cefa05f36216ab /noncore/games/sfcave/sfcave.h
parent491ac1e10a2caceb5003b0649f0cb0131e9b81fd (diff)
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Added bit of eye candy - press 'e' to make smoke trails fade out (at expense of a little speed), and made fly game scoring zones better
Diffstat (limited to 'noncore/games/sfcave/sfcave.h') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/sfcave/sfcave.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/noncore/games/sfcave/sfcave.h b/noncore/games/sfcave/sfcave.h
index 65e5ae4..f95558d 100644
--- a/noncore/games/sfcave/sfcave.h
+++ b/noncore/games/sfcave/sfcave.h
@@ -38,12 +38,20 @@ public:
int prevState;
int speed;
int crashLineLength;
+ bool startScoring;
+ bool showEyeCandy;
static double UpThrustVals[3][3];
static double DownThrustVals[3][3];
static double MaxUpThrustVals[3][3];
static double MaxDownThrustVals[3][3];
static int initialGateGaps[];
+
+ static int flyEasyScores[7][3];
+ static int flyNormalScores[7][3];
+ static int flyHardScores[7][3];
+ int flyScores[7][3];
+
double thrustUp;
double noThrust;