author | wimpie <wimpie> | 2005-01-04 01:35:26 (UTC) |
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committer | wimpie <wimpie> | 2005-01-04 01:35:26 (UTC) |
commit | a9c188235c97e07b0eb96b13adbcdfd4bad64767 (patch) (side-by-side diff) | |
tree | 13f6ae5c499dc0c1d1bd4b763a1973a0fa8635cf /noncore/games/tetrix/ohighscoredlg.cpp | |
parent | 48b6cd5966ec6cc0b968edf10ba1a1ad96ef165f (diff) | |
download | opie-a9c188235c97e07b0eb96b13adbcdfd4bad64767.zip opie-a9c188235c97e07b0eb96b13adbcdfd4bad64767.tar.gz opie-a9c188235c97e07b0eb96b13adbcdfd4bad64767.tar.bz2 |
CONTROL files : changed version string
NS2 many changes and first release of OT2
Diffstat (limited to 'noncore/games/tetrix/ohighscoredlg.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/tetrix/ohighscoredlg.cpp | 81 |
1 files changed, 44 insertions, 37 deletions
diff --git a/noncore/games/tetrix/ohighscoredlg.cpp b/noncore/games/tetrix/ohighscoredlg.cpp index 8d8079e..66f4917 100644 --- a/noncore/games/tetrix/ohighscoredlg.cpp +++ b/noncore/games/tetrix/ohighscoredlg.cpp @@ -10,140 +10,137 @@ * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * ( at your option ) any later version. * * * **************************************************************************/ #include <qdialog.h> #include <qlayout.h> #include <qpe/qpeapplication.h> #include <qpe/config.h> #include <qstring.h> +#include <qlist.h> #include <qhbox.h> #include <qvbox.h> #include <qlabel.h> #include <qlistview.h> #include <qlineedit.h> #include "ohighscoredlg.h" -OHighscore::OHighscore( int score , int playerLevel ) +OHighscore::OHighscore( int score , int playerLevel ) : playerData() { pLevel = playerLevel; getList(); checkIfItIsANewhighscore( score ); + playerData.setAutoDelete( TRUE ); } OHighscore::~OHighscore() { - std::list<t_playerData*>::iterator deleteIterator = playerData.begin(); - for ( ; deleteIterator != playerData.end() ; deleteIterator++ ) - { - delete ( *deleteIterator ); - } } void OHighscore::getList() { Config cfg ( "tetrix" ); cfg.setGroup( QString::number( 1 ) ); lowest = cfg.readNumEntry( "Points" ); playerData.clear(); int rest = 1; //for the filling up later for ( int i = 1 ; i < 11 ; i++ ) { if ( cfg.hasGroup( QString::number( i ) ) ) { cfg.setGroup( QString::number( i ) ); int temp = cfg.readNumEntry( "Points" ); t_playerData *pPlayerData = new t_playerData; pPlayerData->sName = cfg.readEntry( "Name" ); pPlayerData->points = temp; pPlayerData->level = cfg.readNumEntry( "Level" ); - playerData.push_back( pPlayerData ); + playerData.append( pPlayerData ); if ( (temp < lowest) ) lowest = temp; rest++; } } //now I fill up the rest of the list if ( rest < 11 ) //only go in this loop if there are less than //10 highscoreentries { lowest = 0; for ( ; rest < 11 ; rest++ ) { t_playerData *pPlayerData = new t_playerData; pPlayerData->sName = tr( "empty"); pPlayerData->points = 0; pPlayerData->level = 0; - playerData.push_back( pPlayerData ); + playerData.append( pPlayerData ); } } } void OHighscore::checkIfItIsANewhighscore( int points) { if ( points > lowest ) isNewhighscore = true; else isNewhighscore = false; } void OHighscore::insertData( QString name , int punkte , int playerLevel ) { Config cfg ( "tetrix" ); + t_playerData * Run; + int index = 0; int entryNumber = 1; - std::list<t_playerData*>::iterator insertIterator = playerData.begin(); - while ( insertIterator != playerData.end() ) - { - if ( punkte > ( *insertIterator )->points ) + + for ( Run=playerData.first(); + Run != 0; + index ++, Run=playerData.next() ) { + + if ( punkte > Run->points ) { t_playerData* temp = new t_playerData; temp->sName = name; temp->points = punkte; temp->level = playerLevel; - playerData.insert( insertIterator , temp ); + + playerData.insert( index, temp ); //now we have to delete the last entry - insertIterator = playerData.end(); - insertIterator--; -//X delete *insertIterator; //memleak? - playerData.erase( insertIterator ); + playerData.remove( playerData.count() ); ///////////////////////////////////////// //this block just rewrites the highscore - insertIterator = playerData.begin(); - while ( insertIterator != playerData.end() ) - { + for ( t_playerData * Run2=playerData.first(); + Run2 != 0; + Run2=playerData.next() ) { cfg.setGroup( QString::number( entryNumber ) ); - cfg.writeEntry( "Name" , ( *insertIterator )->sName ); - cfg.writeEntry( "Points" , ( *insertIterator )->points ); - cfg.writeEntry( "Level" , ( *insertIterator )->level ); + cfg.writeEntry( "Name" , Run2->sName ); + cfg.writeEntry( "Points" , Run2->points ); + cfg.writeEntry( "Level" , Run2->level ); entryNumber++; - insertIterator++; } //////////////////////////////////////// return; } - insertIterator++; } } QString OHighscore::getName() { QString name; QDialog *d = new QDialog ( this, 0, true ); d->setCaption( tr( "Enter your name!" )); QLineEdit *ed = new QLineEdit ( d ); ( new QVBoxLayout ( d, 3, 3 ))->addWidget ( ed ); ed->setFocus ( ); @@ -168,32 +165,42 @@ OHighscoreDialog::OHighscoreDialog(OHighscore *highscore, QWidget *parent, const createHighscoreListView(); vbox_layout->addWidget( list ); QPEApplication::showDialog( this ); } void OHighscoreDialog::createHighscoreListView() { int pos = 10; int points_ = 0; int level_ = 0; - - std::list<t_playerData*>::reverse_iterator iListe = hs_->playerData.rbegin(); - - for ( ; iListe != hs_->playerData.rend() ; ++iListe ) - { - QListViewItem *item = new QListViewItem( list ); + QListViewItem * Prev = 0; + + for ( t_playerData * Run = hs_->playerData.first(); + Run != 0; + Run=hs_->playerData.next() ) + { + QListViewItem *item; + + if( Prev ) { + // after previous + item = new QListViewItem( list, Prev ); + Prev = item; + } else { + item = new QListViewItem( list ); + + } item->setText( 0 , QString::number( pos ) ); //number - item->setText( 1 , ( *iListe )->sName ); //name - if ( ( *iListe )->points == -1 ) + item->setText( 1 , Run->sName ); //name + if ( Run->points == -1 ) points_ = 0; - else points_ = ( *iListe )->points; - if ( ( *iListe )->level == -1 ) - level_ = 0; - else level_ = ( *iListe )->level; + else points_ = Run->points; + if ( Run->level == -1 ) + level_ = 0; + else level_ = Run->level; item->setText( 2 , QString::number( points_ ) ); //points item->setText( 3 , QString::number( level_ ) ); //level pos--; } } |