author | harlekin <harlekin> | 2002-05-15 17:33:19 (UTC) |
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committer | harlekin <harlekin> | 2002-05-15 17:33:19 (UTC) |
commit | 968718335dd546fcb0f7cd27094d151a247f6c48 (patch) (side-by-side diff) | |
tree | 2cd22f9a78477f09bf58eb341dd1eb96eabc6cbd /noncore/games | |
parent | a1f53542132be75295e52b17661204860bc486d4 (diff) | |
download | opie-968718335dd546fcb0f7cd27094d151a247f6c48.zip opie-968718335dd546fcb0f7cd27094d151a247f6c48.tar.gz opie-968718335dd546fcb0f7cd27094d151a247f6c48.tar.bz2 |
image relocation
-rw-r--r-- | noncore/games/snake/interface.cpp | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/noncore/games/snake/interface.cpp b/noncore/games/snake/interface.cpp index c9b4931..c824543 100644 --- a/noncore/games/snake/interface.cpp +++ b/noncore/games/snake/interface.cpp @@ -64,5 +64,5 @@ SnakeGame::SnakeGame(QWidget* parent, const char* name, WFlags f) : setCentralWidget(cv); - welcomescreen(); + QTimer::singleShot( 16, this, SLOT(welcomescreen()) ); gamestopped = true; waitover = true; @@ -89,5 +89,5 @@ void SnakeGame::welcomescreen() title->move(canvas.width()/2 -w/2, canvas.height()/2-110); title->show(); - QCanvasPixmapArray* titlearray = new QCanvasPixmapArray(Resource::findPixmap("title")); + QCanvasPixmapArray* titlearray = new QCanvasPixmapArray(Resource::findPixmap("snake/title")); QCanvasSprite* titlepic = new QCanvasSprite(titlearray, &canvas); titlepic->move(canvas.width()/2 - 33, canvas.height()/2-85); @@ -103,5 +103,5 @@ void SnakeGame::welcomescreen() QCanvasText* cont = new QCanvasText(tr("Press Any Key To Start"), &canvas); w = cont->boundingRect().width(); - cont->move(canvas.width()/2-w/2, canvas.height()/2+80); + cont->move(canvas.width()/2-w/2, canvas.height()-20); cont->setColor(yellow); cont->show(); @@ -125,10 +125,7 @@ void SnakeGame::newGame() gamestopped = false; waitover = true; - int x = canvas.width()/2 - 70; - x = x - x % 16; int y = canvas.height()-50; - y = y - y % 16; - (void)new Obstacle(&canvas, x, 32); - (void)new Obstacle(&canvas, x, y); + (void)new Obstacle(&canvas, 32); + (void)new Obstacle(&canvas, y); createTargets(); } @@ -193,5 +190,5 @@ void SnakeGame::gameOver() gamestopped = true; waitover = false; - pauseTimer->start(2500); + pauseTimer->start(1500); } |