author | kergoth <kergoth> | 2003-08-09 16:24:58 (UTC) |
---|---|---|
committer | kergoth <kergoth> | 2003-08-09 16:24:58 (UTC) |
commit | e16d333ec2e8509fc665921ca106c25325bae9e0 (patch) (side-by-side diff) | |
tree | 9e9068190a15bc9b2a52ab33b40881128f732c0e /noncore/games | |
parent | 1c58d1407f9584fedcdae390a04e2b37e5853361 (diff) | |
download | opie-e16d333ec2e8509fc665921ca106c25325bae9e0.zip opie-e16d333ec2e8509fc665921ca106c25325bae9e0.tar.gz opie-e16d333ec2e8509fc665921ca106c25325bae9e0.tar.bz2 |
Merge from BRANCH_1_0
23 files changed, 35 insertions, 36 deletions
diff --git a/noncore/games/backgammon/backgammon.control b/noncore/games/backgammon/backgammon.control index b75bc60..6468181 100644 --- a/noncore/games/backgammon/backgammon.control +++ b/noncore/games/backgammon/backgammon.control @@ -3,8 +3,8 @@ Files: bin/backgammon apps/Games/backgammon.desktop pics/backgammon help/en/html Priority: optional Section: opie/games Maintainer: Ralf Waspe <rwaspe@web.de> Architecture: arm -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: Backgammon Game A Backgammon game for the Opie environment. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/backgammon/backgammon.cpp b/noncore/games/backgammon/backgammon.cpp index db1a058..06523f1 100644 --- a/noncore/games/backgammon/backgammon.cpp +++ b/noncore/games/backgammon/backgammon.cpp @@ -134,10 +134,8 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl) setCentralWidget(mainarea); //the main area QBoxLayout* layout=new QBoxLayout(mainarea,QBoxLayout::TopToBottom); area=new QCanvas(235,235); - QColor bgColor=palette().color(QPalette::Normal,QColorGroup::Background); - area->setBackgroundColor(bgColor); boardview=new BackGammonView(area,mainarea); boardview->setMaximumHeight(240); layout->addWidget(boardview); connect(boardview,SIGNAL(mouse(int,int)),this,SLOT(mouse(int,int))); diff --git a/noncore/games/backgammon/backgammon.h b/noncore/games/backgammon/backgammon.h index d803489..e3276f1 100644 --- a/noncore/games/backgammon/backgammon.h +++ b/noncore/games/backgammon/backgammon.h @@ -17,8 +17,9 @@ class BackGammon : public QMainWindow { Q_OBJECT private: + //GUI //the "status" bar QLabel* message; //the main drawing area QCanvas* area; diff --git a/noncore/games/bounce/kbounce.cpp b/noncore/games/bounce/kbounce.cpp index 5d8aba3..50f4ef6 100644 --- a/noncore/games/bounce/kbounce.cpp +++ b/noncore/games/bounce/kbounce.cpp @@ -112,18 +112,18 @@ void KJezzball::newGame() } void KJezzball::about() { - QMessageBox::information( this, "About", - "Written by: Stefan Schimanski\n" + QMessageBox::information( this, tr("About"), + tr("Written by: Stefan Schimanski\n" "Ported by: Martin Imobersteg\n" "\n" "Click to form walls.\n" "Hit space to switch wall direction.\n" "Try to reduce total space by 75%.\n" "\n" "This program is distributed under\n" - "the terms of the GPL v2." ); + "the terms of the GPL v2.") ); } void KJezzball::closeGame() { diff --git a/noncore/games/buzzword/buzzword.cpp b/noncore/games/buzzword/buzzword.cpp index b870a59..97a17a1 100644 --- a/noncore/games/buzzword/buzzword.cpp +++ b/noncore/games/buzzword/buzzword.cpp @@ -1,6 +1,6 @@ /* - * Copyright (C) 2002 Martin Imobersteg <imm@gmx.ch> + * Copyright (C) 2002 Martin Imobersteg <imm@gmx.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either @@ -101,16 +101,16 @@ void BuzzWord::drawGrid() f.close(); grid = new QGrid(gridVal, this); - grid->setFixedSize(240,240); +// grid->setFixedSize( 480, 480 ); for( int c = 0 ; c < gridVal ; c++ ) { for( int r = 0 ; r < gridVal ; r++ ) { uint pos = rand() % l. count(); - + QString word = QStringList::split(" ", l[pos]).join("\n"); BuzzItem* bi = new BuzzItem( c, r, word, grid ); connect( bi, SIGNAL(clicked(int, int)), this, SLOT(clicked(int,int)) ); map[c][r] = 0; @@ -127,9 +127,9 @@ void BuzzWord::clicked(int row, int column) int rowTotal = 0; int columnTotal = 0; map[column][row] = 1; - + for( int c = 0 ; c < gridVal ; c++ ) { for( int r = 0 ; r < gridVal ; r++ ) { diff --git a/noncore/games/fifteen/opie-fifteen.control b/noncore/games/fifteen/opie-fifteen.control index 662fd03..8fa355f 100644 --- a/noncore/games/fifteen/opie-fifteen.control +++ b/noncore/games/fifteen/opie-fifteen.control @@ -4,8 +4,8 @@ Priority: optional Section: opie/games Maintainer: Martin Imobersteg <imm@gmx.ch> Architecture: arm Arch: iPAQ -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: Fifteen pieces game A game for the Opie environment. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/go/opie-go.control b/noncore/games/go/opie-go.control index 061c02c..24929de 100644 --- a/noncore/games/go/opie-go.control +++ b/noncore/games/go/opie-go.control @@ -3,8 +3,8 @@ Files: bin/go apps/Games/go.desktop pics/go Priority: optional Section: opie/games Maintainer: Warwick Allison <warwick@trolltech.com> Architecture: arm -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: The game of Go A game for the Opie environment. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/kpacman/kpacman.cpp b/noncore/games/kpacman/kpacman.cpp index 812e9ea..df27c76 100644 --- a/noncore/games/kpacman/kpacman.cpp +++ b/noncore/games/kpacman/kpacman.cpp @@ -33,9 +33,9 @@ Kpacman::Kpacman(QWidget *parent, const char *name) view = new KpacmanWidget( this, QString(name)+"widget"); m_layout->addWidget( view, 0, 0 ); - setCaption( "KPacman" ); + setCaption( tr("KPacman") ); view->referee->setFocus(); connect(view->referee, SIGNAL(setScore(int, int)), diff --git a/noncore/games/mindbreaker/opie-mindbreaker.control b/noncore/games/mindbreaker/opie-mindbreaker.control index 7623d6a..7b5ead6 100644 --- a/noncore/games/mindbreaker/opie-mindbreaker.control +++ b/noncore/games/mindbreaker/opie-mindbreaker.control @@ -3,8 +3,8 @@ Files: bin/mindbreaker apps/Games/mindbreaker.desktop pics/mindbreaker Priority: optional Section: opie/games Maintainer: Martin Imobersteg <imm@gmx.ch> Architecture: arm -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: Game: crack the coloured code A game for the Opie environment. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/minesweep/opie-minesweep.control b/noncore/games/minesweep/opie-minesweep.control index 7236cf8..32f0352 100644 --- a/noncore/games/minesweep/opie-minesweep.control +++ b/noncore/games/minesweep/opie-minesweep.control @@ -3,8 +3,8 @@ Files: bin/minesweep apps/Games/minesweep.desktop pics/minesweep Priority: optional Section: opie/games Maintainer: Martin Imobersteg <imm@gmx.ch> Architecture: arm -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: Game: find the mines A game for the Opie environment. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/parashoot/opie-parashoot.control b/noncore/games/parashoot/opie-parashoot.control index ad955f5..758d24d 100644 --- a/noncore/games/parashoot/opie-parashoot.control +++ b/noncore/games/parashoot/opie-parashoot.control @@ -3,8 +3,8 @@ Files: bin/parashoot apps/Games/parashoot.desktop pics/parashoot Priority: optional Section: opie/games Maintainer: Martin Imobersteg <imm@gmx.ch> Architecture: arm -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: Game: shoot the parachutists A game for the Opie environment. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/qasteroids/opie-qasteroids.control b/noncore/games/qasteroids/opie-qasteroids.control index 49cc6b2..25a49b4 100644 --- a/noncore/games/qasteroids/opie-qasteroids.control +++ b/noncore/games/qasteroids/opie-qasteroids.control @@ -3,8 +3,8 @@ Files: bin/qasteroids apps/Games/qasteroids.desktop pics/qasteroids/* Priority: optional Section: opie/games Maintainer: Martin Jones <mjones@trolltech.com> Architecture: arm -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: Game: shoot the asteroids A game for the Opie environment. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/sfcave-sdl/sfcave-sdl.control b/noncore/games/sfcave-sdl/sfcave-sdl.control index c017280..9bf43ba 100644 --- a/noncore/games/sfcave-sdl/sfcave-sdl.control +++ b/noncore/games/sfcave-sdl/sfcave-sdl.control @@ -1,10 +1,10 @@ Files: bin/sfcave-sdl apps/Games/sfcave-sdl.desktop pics/sfcave-sdl sounds/sfcave-sdl Package: sfcave-sdl Priority: optional Section: Games -Version: $QPE_VERSION-$SUB_VERSION Architecture: arm Maintainer: Andy Qua (andy.qua@blueyonder.co.uk) Depends: libSDL,libSDL_-mixer,libSDL-image,libSDL-gfx Description: SFCave SDL for the Zaurus. Fly though the cave avoiding the walls. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/sfcave/opie-sfcave.control b/noncore/games/sfcave/opie-sfcave.control index 1566959..0ff3e2c 100644 --- a/noncore/games/sfcave/opie-sfcave.control +++ b/noncore/games/sfcave/opie-sfcave.control @@ -3,7 +3,7 @@ Files: bin/sfcave apps/Games/sfcave.desktop pics/sfcave Priority: optional Section: opie/games Maintainer: Andy Qua <andy.qua@blueyonder.co.uk> Architecture: arm -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: SFCave for the Zaurus. Fly the dot though the cave avoiding the walls. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/snake/interface.cpp b/noncore/games/snake/interface.cpp index 0f312ac..68e0f14 100644 --- a/noncore/games/snake/interface.cpp +++ b/noncore/games/snake/interface.cpp @@ -99,9 +99,9 @@ void SnakeGame::welcomescreen() w = instr->boundingRect().width(); instr->move(canvas.width()/2-w/2, canvas.height()/2-20); instr->setColor(white); instr->show(); - QCanvasText* cont = new QCanvasText(tr("Press Any Key To Start"), &canvas); + QCanvasText* cont = new QCanvasText(tr("Press any key to start"), &canvas); w = cont->boundingRect().width(); cont->move(canvas.width()/2-w/2, canvas.height()-20); cont->setColor(yellow); cont->show(); @@ -195,9 +195,9 @@ void SnakeGame::gameOver() void SnakeGame::wait() { waitover = true; pauseTimer->stop(); - QCanvasText* cont = new QCanvasText(tr("Press Any Key to Begin a New Game."), + QCanvasText* cont = new QCanvasText(tr("Press any key to begin a new game."), &canvas); cont->setZ(100); cont->setColor(white); int w = cont->boundingRect().width(); diff --git a/noncore/games/snake/opie-snake.control b/noncore/games/snake/opie-snake.control index 3ab6640..ef4fc61 100644 --- a/noncore/games/snake/opie-snake.control +++ b/noncore/games/snake/opie-snake.control @@ -3,8 +3,8 @@ Files: bin/snake apps/Games/snake.desktop pics/snake Priority: optional Section: opie/games Maintainer: Martin Imobersteg <imm@gmx.ch> Architecture: arm -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: Game: control the snake A game for the Opie environment. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/solitaire/canvascardwindow.cpp b/noncore/games/solitaire/canvascardwindow.cpp index e836eb2..317a02d 100644 --- a/noncore/games/solitaire/canvascardwindow.cpp +++ b/noncore/games/solitaire/canvascardwindow.cpp @@ -69,10 +69,10 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) menu->insertSeparator(); settings = new QPopupMenu; - settings->insertItem(tr("&Change Card Backs"), this, SLOT(changeCardBacks()), Key_F2); - snap_id = settings->insertItem(tr("&Snap To Position"), this, SLOT(snapToggle()), Key_F3); + settings->insertItem(tr("&Change card backs"), this, SLOT(changeCardBacks()), Key_F2); + snap_id = settings->insertItem(tr("&Snap to position"), this, SLOT(snapToggle()), Key_F3); settings->setCheckable(TRUE); menu->insertItem(tr("&Settings"),settings); menu->insertSeparator(); @@ -95,13 +95,13 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) menu->insertSeparator(); settings = new QPopupMenu; settings->setCheckable(TRUE); - settings->insertItem(tr("Change Card Backs"), this, SLOT(changeCardBacks())); - snap_id = settings->insertItem(tr("Snap To Position"), this, SLOT(snapToggle())); + settings->insertItem(tr("Change card backs"), this, SLOT(changeCardBacks())); + snap_id = settings->insertItem(tr("Snap to position"), this, SLOT(snapToggle())); QString m; - drawId = settings->insertItem(tr("Turn One Card"), this, SLOT(drawnToggle())); + drawId = settings->insertItem(tr("Turn one card"), this, SLOT(drawnToggle())); menu->insertItem(tr("Settings"),settings); settings->setCheckable(TRUE); #endif @@ -282,11 +282,11 @@ void CanvasCardWindow::drawnToggle() } void CanvasCardWindow::updateDraw() { if(cardGame->cardsDrawn() == 3){ - settings->changeItem(drawId, tr("Turn One Card")); + settings->changeItem(drawId, tr("Turn one card")); } else { - settings->changeItem(drawId, tr("Turn Three Cards")); + settings->changeItem(drawId, tr("Turn three cards")); } } diff --git a/noncore/games/solitaire/opie-solitaire.control b/noncore/games/solitaire/opie-solitaire.control index 76e7208..5fa521f 100644 --- a/noncore/games/solitaire/opie-solitaire.control +++ b/noncore/games/solitaire/opie-solitaire.control @@ -3,8 +3,8 @@ Files: bin/patience apps/Games/patience.desktop pics/cards Priority: optional Section: opie/games Maintainer: Martin Imobersteg <imm@gmx.ch> Architecture: arm -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: Game: solitaire card games A solitaire game for the Opie environment. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/tetrix/opie-tetrix.control b/noncore/games/tetrix/opie-tetrix.control index e335507..e901dbf 100644 --- a/noncore/games/tetrix/opie-tetrix.control +++ b/noncore/games/tetrix/opie-tetrix.control @@ -4,8 +4,8 @@ Priority: optional Section: opie/games Maintainer: Martin Imobersteg <imm@gmx.ch> Architecture: arm Arch: iPAQ -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: Game: control falling blocks A game for the Opie environment. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/tictac/main.cpp b/noncore/games/tictac/main.cpp index f2ab334..78fb3b7 100644 --- a/noncore/games/tictac/main.cpp +++ b/noncore/games/tictac/main.cpp @@ -24,8 +24,8 @@ int main( int argc, char **argv ) return 1; } TicTacToe ttt( n ); // create game a.setMainWidget( &ttt ); - ttt.setCaption("TicTac"); + ttt.setCaption( QObject::tr("TicTac") ); ttt.show(); // show widget return a.exec(); // go } diff --git a/noncore/games/tictac/opie-tictac.control b/noncore/games/tictac/opie-tictac.control index c4ee36c..0074505 100644 --- a/noncore/games/tictac/opie-tictac.control +++ b/noncore/games/tictac/opie-tictac.control @@ -3,7 +3,7 @@ Files: bin/tictac apps/Games/tictac.desktop pics/tictac Priority: optional Section: opie/games Maintainer: ljp <ljp@llornkcor.com> Architecture: arm -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: Tic Tac Toe game. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/wordgame/opie-wordgame.control b/noncore/games/wordgame/opie-wordgame.control index 3be8e8f..c7dc126 100644 --- a/noncore/games/wordgame/opie-wordgame.control +++ b/noncore/games/wordgame/opie-wordgame.control @@ -3,9 +3,9 @@ Files: bin/wordgame apps/Games/wordgame.desktop pics/wordgame Priority: optional Section: opie/games Maintainer: Martin Imobersteg <imm@gmx.ch> Architecture: arm -Version: $QPE_VERSION-$SUB_VERSION Depends: task-opie-minimal Description: Crossword game A crossword game for the Opie environment. Play against the computer or human opponents. +Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/wordgame/wordgame.cpp b/noncore/games/wordgame/wordgame.cpp index d3160f4..d46e824 100644 --- a/noncore/games/wordgame/wordgame.cpp +++ b/noncore/games/wordgame/wordgame.cpp @@ -289,9 +289,9 @@ bool WordGame::loadRules(const QString &name) QTextStream ts( &file ); QString title = name; title.truncate( title.length() - 6 ); - setCaption( title ); + //setCaption( title ); QString shapepixmap; ts >> shapepixmap; int htiles,vtiles; @@ -313,9 +313,9 @@ bool WordGame::loadRules(const QString &name) rule_effects[re] = e; if ( re++ < 10 ) ts >> e; } - QImage shim = Resource::loadImage("wordgame/wordgame_shapes.xpm"); + QImage shim = Resource::loadImage("wordgame/wordgame_shapes"); shim = shim.smoothScale((re-1)*TileItem::smallWidth(),TileItem::smallHeight()); QPixmap bgshapes; bgshapes.convertFromImage(shim); |