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path: root/noncore/multimedia/opieplayer2/mediaplayer.h
authorsimon <simon>2002-12-09 21:43:32 (UTC)
committer simon <simon>2002-12-09 21:43:32 (UTC)
commit40ff6884f079a55fcf219b2d032c7be4da385bc1 (patch) (side-by-side diff)
treefd13c702652ee0f22201eb6145b10e67f9580aeb /noncore/multimedia/opieplayer2/mediaplayer.h
parenta9015ff25ddec67983f78f2a75346f21b7d062c5 (diff)
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- hah, the improved design pays off :) switching skins at run-time now
only reloads the pixmaps and no more requires a restart or re-creation of the audio/video widgets and the xine control (which involved slow xine initialization)
Diffstat (limited to 'noncore/multimedia/opieplayer2/mediaplayer.h') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/multimedia/opieplayer2/mediaplayer.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/noncore/multimedia/opieplayer2/mediaplayer.h b/noncore/multimedia/opieplayer2/mediaplayer.h
index dc306c4..6b316f6 100644
--- a/noncore/multimedia/opieplayer2/mediaplayer.h
+++ b/noncore/multimedia/opieplayer2/mediaplayer.h
@@ -46,24 +46,25 @@ class VolumeControl;
class MediaPlayerState;
class AudioWidget;
class VideoWidget;
class MediaPlayer : public QObject {
Q_OBJECT
public:
MediaPlayer( PlayListWidget &_playList, MediaPlayerState &_mediaPlayerState, QObject *parent, const char *name );
~MediaPlayer();
public slots:
void recreateAudioAndVideoWidgets();
+ void reloadSkins();
private slots:
void setPlaying( bool );
void pauseCheck( bool );
void play();
void next();
void prev();
void startIncreasingVolume();
void startDecreasingVolume();
void stopChangingVolume();
void cleanUp();
void blank( bool );