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authorllornkcor <llornkcor>2003-07-10 02:40:10 (UTC)
committer llornkcor <llornkcor>2003-07-10 02:40:10 (UTC)
commit155d68c1e7d7dc0fed2534ac43d6d77ce2781f55 (patch) (side-by-side diff)
treee6edaa5a7040fe6c224c3943d1094dcf02e4f74c /qmake/tools/qgvector.cpp
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update qmake to 1.05a
Diffstat (limited to 'qmake/tools/qgvector.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--qmake/tools/qgvector.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/qmake/tools/qgvector.cpp b/qmake/tools/qgvector.cpp
index 1985f03..3c903ed 100644
--- a/qmake/tools/qgvector.cpp
+++ b/qmake/tools/qgvector.cpp
@@ -1,584 +1,591 @@
/****************************************************************************
** $Id$
**
** Implementation of QGVector class
**
** Created : 930907
**
** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
**
** This file is part of the tools module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
+#include "qglobal.h"
+#if defined(Q_CC_BOR)
+// needed for qsort() because of a std namespace problem on Borland
+#include "qplatformdefs.h"
+#endif
+
#define QGVECTOR_CPP
#include "qgvector.h"
#include "qglist.h"
#include "qstring.h"
#include "qdatastream.h"
#include <stdlib.h>
#ifdef QT_THREAD_SUPPORT
# include <private/qmutexpool_p.h>
#endif // QT_THREAD_SUPPORT
#define USE_MALLOC // comment to use new/delete
#undef NEW
#undef DELETE
#if defined(USE_MALLOC)
#define NEW(type,size) ((type*)malloc(size*sizeof(type)))
#define DELETE(array) (free((char*)array))
#else
#define NEW(type,size) (new type[size])
#define DELETE(array) (delete[] array)
#define DONT_USE_REALLOC // comment to use realloc()
#endif
/*!
\class QGVector
\reentrant
\ingroup collection
\brief The QGVector class is an internal class for implementing Qt
collection classes.
\internal
QGVector is an internal class that acts as a base class for the
QPtrVector collection class.
QGVector has some virtual functions that may be reimplemented in
subclasses to customize behavior.
\list
\i compareItems() compares two collection/vector items.
\i read() reads a collection/vector item from a QDataStream.
\i write() writes a collection/vector item to a QDataStream.
\endlist
*/
/*****************************************************************************
Default implementation of virtual functions
*****************************************************************************/
/*!
This virtual function compares two list items.
Returns:
<ul>
<li> 0 if \a d1 == \a d2
<li> non-zero if \a d1 != \a d2
</ul>
This function returns \e int rather than \e bool so that
reimplementations can return one of three values and use it to sort
by:
<ul>
<li> 0 if \a d1 == \a d2
<li> \> 0 (positive integer) if \a d1 \> \a d2
<li> \< 0 (negative integer) if \a d1 \< \a d2
</ul>
The QPtrVector::sort() and QPtrVector::bsearch() functions require that
compareItems() is implemented as described here.
This function should not modify the vector because some const
functions call compareItems().
*/
int QGVector::compareItems( Item d1, Item d2 )
{
return d1 != d2; // compare pointers
}
#ifndef QT_NO_DATASTREAM
/*!
Reads a collection/vector item from the stream \a s and returns a reference
to the stream.
The default implementation sets \a d to 0.
\sa write()
*/
QDataStream &QGVector::read( QDataStream &s, Item &d )
{ // read item from stream
d = 0;
return s;
}
/*!
Writes a collection/vector item to the stream \a s and returns a reference
to the stream.
The default implementation does nothing.
\sa read()
*/
QDataStream &QGVector::write( QDataStream &s, Item ) const
{ // write item to stream
return s;
}
#endif // QT_NO_DATASTREAM
/*****************************************************************************
QGVector member functions
*****************************************************************************/
QGVector::QGVector() // create empty vector
{
vec = 0;
len = numItems = 0;
}
QGVector::QGVector( uint size ) // create vectors with nullptrs
{
len = size;
numItems = 0;
if ( len == 0 ) { // zero length
vec = 0;
return;
}
vec = NEW(Item,len);
Q_CHECK_PTR( vec );
memset( (void*)vec, 0, len*sizeof(Item) ); // fill with nulls
}
QGVector::QGVector( const QGVector &a ) // make copy of other vector
: QPtrCollection( a )
{
len = a.len;
numItems = a.numItems;
if ( len == 0 ) {
vec = 0;
return;
}
vec = NEW( Item, len );
Q_CHECK_PTR( vec );
for ( uint i = 0; i < len; i++ ) {
if ( a.vec[i] ) {
vec[i] = newItem( a.vec[i] );
Q_CHECK_PTR( vec[i] );
} else {
vec[i] = 0;
}
}
}
QGVector::~QGVector()
{
clear();
}
QGVector& QGVector::operator=( const QGVector &v )
{
if ( &v == this )
return *this;
clear();
len = v.len;
numItems = v.numItems;
if ( len == 0 ) {
vec = 0;
return *this;
}
vec = NEW( Item, len );
Q_CHECK_PTR( vec );
for ( uint i = 0; i < len; i++ ) {
if ( v.vec[i] ) {
vec[i] = newItem( v.vec[i] );
Q_CHECK_PTR( vec[i] );
} else {
vec[i] = 0;
}
}
return *this;
}
bool QGVector::insert( uint index, Item d ) // insert item at index
{
#if defined(QT_CHECK_RANGE)
if ( index >= len ) { // range error
qWarning( "QGVector::insert: Index %d out of range", index );
return FALSE;
}
#endif
if ( vec[index] ) { // remove old item
deleteItem( vec[index] );
numItems--;
}
if ( d ) {
vec[index] = newItem( d );
Q_CHECK_PTR( vec[index] );
numItems++;
return vec[index] != 0;
} else {
vec[index] = 0; // reset item
}
return TRUE;
}
bool QGVector::remove( uint index ) // remove item at index
{
#if defined(QT_CHECK_RANGE)
if ( index >= len ) { // range error
qWarning( "QGVector::remove: Index %d out of range", index );
return FALSE;
}
#endif
if ( vec[index] ) { // valid item
deleteItem( vec[index] ); // delete it
vec[index] = 0; // reset pointer
numItems--;
}
return TRUE;
}
QPtrCollection::Item QGVector::take( uint index ) // take out item
{
#if defined(QT_CHECK_RANGE)
if ( index >= len ) { // range error
qWarning( "QGVector::take: Index %d out of range", index );
return 0;
}
#endif
Item d = vec[index]; // don't delete item
if ( d )
numItems--;
vec[index] = 0;
return d;
}
void QGVector::clear() // clear vector
{
if ( vec ) {
for ( uint i=0; i<len; i++ ) { // delete each item
if ( vec[i] )
deleteItem( vec[i] );
}
DELETE(vec);
vec = 0;
len = numItems = 0;
}
}
bool QGVector::resize( uint newsize ) // resize array
{
if ( newsize == len ) // nothing to do
return TRUE;
if ( vec ) { // existing data
if ( newsize < len ) { // shrink vector
uint i = newsize;
while ( i < len ) { // delete lost items
if ( vec[i] ) {
deleteItem( vec[i] );
numItems--;
}
i++;
}
}
if ( newsize == 0 ) { // vector becomes empty
DELETE(vec);
vec = 0;
len = numItems = 0;
return TRUE;
}
#if defined(DONT_USE_REALLOC)
if ( newsize == 0 ) {
DELETE(vec);
vec = 0;
return FALSE;
}
Item *newvec = NEW(Item,newsize); // manual realloc
memcpy( newvec, vec, (len < newsize ? len : newsize)*sizeof(Item) );
DELETE(vec);
vec = newvec;
#else
vec = (Item*)realloc( (char *)vec, newsize*sizeof(Item) );
#endif
} else { // create new vector
vec = NEW(Item,newsize);
len = numItems = 0;
}
Q_CHECK_PTR( vec );
if ( !vec ) // no memory
return FALSE;
if ( newsize > len ) // init extra space added
memset( (void*)&vec[len], 0, (newsize-len)*sizeof(Item) );
len = newsize;
return TRUE;
}
bool QGVector::fill( Item d, int flen ) // resize and fill vector
{
if ( flen < 0 )
flen = len; // default: use vector length
else if ( !resize( flen ) )
return FALSE;
for ( uint i=0; i<(uint)flen; i++ ) // insert d at every index
insert( i, d );
return TRUE;
}
static QGVector *sort_vec=0; // current sort vector
#if defined(Q_C_CALLBACKS)
extern "C" {
#endif
#ifdef Q_OS_TEMP
static int _cdecl cmp_vec( const void *n1, const void *n2 )
#else
static int cmp_vec( const void *n1, const void *n2 )
#endif
{
return sort_vec->compareItems( *((QPtrCollection::Item*)n1), *((QPtrCollection::Item*)n2) );
}
#if defined(Q_C_CALLBACKS)
}
#endif
void QGVector::sort() // sort vector
{
if ( count() == 0 ) // no elements
return;
register Item *start = &vec[0];
register Item *end = &vec[len-1];
Item tmp;
for (;;) { // put all zero elements behind
while ( start < end && *start != 0 )
start++;
while ( end > start && *end == 0 )
end--;
if ( start < end ) {
tmp = *start;
*start = *end;
*end = tmp;
} else {
break;
}
}
#ifdef QT_THREAD_SUPPORT
- QMutexLocker locker( qt_global_mutexpool->get( &sort_vec ) );
+ QMutexLocker locker( qt_global_mutexpool ?
+ qt_global_mutexpool->get( &sort_vec ) : 0 );
#endif // QT_THREAD_SUPPORT
sort_vec = (QGVector*)this;
qsort( vec, count(), sizeof(Item), cmp_vec );
sort_vec = 0;
}
int QGVector::bsearch( Item d ) const // binary search; when sorted
{
if ( !len )
return -1;
if ( !d ) {
#if defined(QT_CHECK_NULL)
qWarning( "QGVector::bsearch: Cannot search for null object" );
#endif
return -1;
}
int n1 = 0;
int n2 = len - 1;
int mid = 0;
bool found = FALSE;
while ( n1 <= n2 ) {
int res;
mid = (n1 + n2)/2;
if ( vec[mid] == 0 ) // null item greater
res = -1;
else
res = ((QGVector*)this)->compareItems( d, vec[mid] );
if ( res < 0 )
n2 = mid - 1;
else if ( res > 0 )
n1 = mid + 1;
else { // found it
found = TRUE;
break;
}
}
if ( !found )
return -1;
// search to first of equal items
while ( (mid - 1 >= 0) && !((QGVector*)this)->compareItems(d, vec[mid-1]) )
mid--;
return mid;
}
int QGVector::findRef( Item d, uint index) const // find exact item in vector
{
#if defined(QT_CHECK_RANGE)
if ( index > len ) { // range error
qWarning( "QGVector::findRef: Index %d out of range", index );
return -1;
}
#endif
for ( uint i=index; i<len; i++ ) {
if ( vec[i] == d )
return i;
}
return -1;
}
int QGVector::find( Item d, uint index ) const // find equal item in vector
{
#if defined(QT_CHECK_RANGE)
if ( index >= len ) { // range error
qWarning( "QGVector::find: Index %d out of range", index );
return -1;
}
#endif
for ( uint i=index; i<len; i++ ) {
if ( vec[i] == 0 && d == 0 ) // found null item
return i;
if ( vec[i] && ((QGVector*)this)->compareItems( vec[i], d ) == 0 )
return i;
}
return -1;
}
uint QGVector::containsRef( Item d ) const // get number of exact matches
{
uint count = 0;
for ( uint i=0; i<len; i++ ) {
if ( vec[i] == d )
count++;
}
return count;
}
uint QGVector::contains( Item d ) const // get number of equal matches
{
uint count = 0;
for ( uint i=0; i<len; i++ ) {
if ( vec[i] == 0 && d == 0 ) // count null items
count++;
if ( vec[i] && ((QGVector*)this)->compareItems( vec[i], d ) == 0 )
count++;
}
return count;
}
bool QGVector::insertExpand( uint index, Item d )// insert and grow if necessary
{
if ( index >= len ) {
if ( !resize( index+1 ) ) // no memory
return FALSE;
}
insert( index, d );
return TRUE;
}
void QGVector::toList( QGList *list ) const // store items in list
{
list->clear();
for ( uint i=0; i<len; i++ ) {
if ( vec[i] )
list->append( vec[i] );
}
}
void QGVector::warningIndexRange( uint i )
{
#if defined(QT_CHECK_RANGE)
qWarning( "QGVector::operator[]: Index %d out of range", i );
#else
Q_UNUSED( i )
#endif
}
/*****************************************************************************
QGVector stream functions
*****************************************************************************/
#ifndef QT_NO_DATASTREAM
QDataStream &operator>>( QDataStream &s, QGVector &vec )
{ // read vector
return vec.read( s );
}
QDataStream &operator<<( QDataStream &s, const QGVector &vec )
{ // write vector
return vec.write( s );
}
QDataStream &QGVector::read( QDataStream &s ) // read vector from stream
{
uint num;
s >> num; // read number of items
clear(); // clear vector
resize( num );
for (uint i=0; i<num; i++) { // read all items
Item d;
read( s, d );
Q_CHECK_PTR( d );
if ( !d ) // no memory
break;
vec[i] = d;
}
return s;
}
QDataStream &QGVector::write( QDataStream &s ) const
{ // write vector to stream
uint num = count();
s << num; // number of items to write
num = size();
for (uint i=0; i<num; i++) { // write non-null items
if ( vec[i] )
write( s, vec[i] );
}
return s;
}
/* Returns whether v equals this vector or not */
bool QGVector::operator==( const QGVector &v ) const
{
if ( size() != v.size() )
return FALSE;
if ( count() != v.count() )
return FALSE;
for ( int i = 0; i < (int)size(); ++i ) {
if ( ( (QGVector*)this )->compareItems( at( i ), v.at( i ) ) != 0 )
return FALSE;
}
return TRUE;
}
#endif // QT_NO_DATASTREAM