author | zecke <zecke> | 2004-09-24 15:15:51 (UTC) |
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committer | zecke <zecke> | 2004-09-24 15:15:51 (UTC) |
commit | 4c53e68c3ac96baaaf39cc049c89d8ccf022ff59 (patch) (side-by-side diff) | |
tree | 8273ae338f0d611c28438a4f8a6a6fc8329e90e8 /qmake/tools/qmutex_unix.cpp | |
parent | a214128c01e38ffd50edc4ed5b5c72593796eab2 (diff) | |
download | opie-4c53e68c3ac96baaaf39cc049c89d8ccf022ff59.zip opie-4c53e68c3ac96baaaf39cc049c89d8ccf022ff59.tar.gz opie-4c53e68c3ac96baaaf39cc049c89d8ccf022ff59.tar.bz2 |
Handling of Errors is a bit problematic with the current design.
We can start playing from multiple contexts. This are the PlayList context
and single file context. Now the problem is that
MediapPlayerState::setPlaying emits a signal. If started from the
the PlayList setPlaying(false) would trigger an infite loop together
with the Play ToggleButton, in single file context setPlaying(false)
is the right choiche.
The intermediate solution is to show an Error MessageBox and to raise
the Audio Widget and leave it to the user to close it or go to the next
file.
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