author | llornkcor <llornkcor> | 2003-07-10 02:40:10 (UTC) |
---|---|---|
committer | llornkcor <llornkcor> | 2003-07-10 02:40:10 (UTC) |
commit | 155d68c1e7d7dc0fed2534ac43d6d77ce2781f55 (patch) (side-by-side diff) | |
tree | e6edaa5a7040fe6c224c3943d1094dcf02e4f74c /qmake/tools | |
parent | 86703e8a5527ef114facd02c005b6b3a7e62e263 (diff) | |
download | opie-155d68c1e7d7dc0fed2534ac43d6d77ce2781f55.zip opie-155d68c1e7d7dc0fed2534ac43d6d77ce2781f55.tar.gz opie-155d68c1e7d7dc0fed2534ac43d6d77ce2781f55.tar.bz2 |
update qmake to 1.05a
31 files changed, 1115 insertions, 678 deletions
diff --git a/qmake/tools/qbitarray.cpp b/qmake/tools/qbitarray.cpp index 4f4e14b..1aaf963 100644 --- a/qmake/tools/qbitarray.cpp +++ b/qmake/tools/qbitarray.cpp @@ -1,661 +1,662 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QBitArray class ** ** Created : 940118 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qbitarray.h" #include "qdatastream.h" #define SHBLOCK ((bitarr_data*)(sharedBlock())) /*! \class QBitVal qbitarray.h \reentrant \brief The QBitVal class is an internal class, used with QBitArray. \ingroup collection The QBitVal is required by the indexing [] operator on bit arrays. It is not for use in any other context. */ /*! \fn QBitVal::QBitVal (QBitArray* a, uint i) Constructs a reference to element \a i in the QBitArray \a a. This is what QBitArray::operator[] constructs its return value with. */ /*! \fn QBitVal::operator int() Returns the value referenced by the QBitVal. */ /*! \fn QBitVal& QBitVal::operator= (const QBitVal& v) Sets the value referenced by the QBitVal to that referenced by QBitVal \a v. */ /*! \overload QBitVal& QBitVal::operator= (bool v) Sets the value referenced by the QBitVal to \a v. */ /*! \class QBitArray qbitarray.h \reentrant \brief The QBitArray class provides an array of bits. \ingroup collection \ingroup tools \ingroup shared Because QBitArray is a QMemArray, it uses explicit \link shclass.html sharing\endlink with a reference count. A QBitArray is a special byte array that can access individual bits and perform bit-operations (AND, OR, XOR and NOT) on entire arrays or bits. Bits can be manipulated by the setBit() and clearBit() functions, but it is also possible to use the indexing [] operator to test and set individual bits. The [] operator is a little slower than setBit() and clearBit() because some tricks are required to implement single-bit assignments. Example: \code QBitArray a(3); a.setBit( 0 ); a.clearBit( 1 ); a.setBit( 2 ); // a = [1 0 1] QBitArray b(3); b[0] = 1; b[1] = 1; b[2] = 0; // b = [1 1 0] QBitArray c; c = ~a & b; // c = [0 1 0] \endcode When a QBitArray is constructed the bits are uninitialized. Use fill() to set all the bits to 0 or 1. The array can be resized with resize() and copied with copy(). Bits can be set with setBit() and cleared with clearBit(). Bits can be toggled with toggleBit(). A bit's value can be obtained with testBit() and with at(). QBitArray supports the \& (AND), | (OR), ^ (XOR) and ~ (NOT) operators. */ /*! \class QBitArray::bitarr_data \brief The QBitArray::bitarr_data class is internal. \internal */ /*! Constructs an empty bit array. */ QBitArray::QBitArray() : QByteArray( 0, 0 ) { bitarr_data *x = new bitarr_data; Q_CHECK_PTR( x ); x->nbits = 0; setSharedBlock( x ); } /*! Constructs a bit array of \a size bits. The bits are uninitialized. \sa fill() */ QBitArray::QBitArray( uint size ) : QByteArray( 0, 0 ) { bitarr_data *x = new bitarr_data; Q_CHECK_PTR( x ); x->nbits = 0; setSharedBlock( x ); resize( size ); } /*! \fn QBitArray::QBitArray( const QBitArray &a ) Constructs a shallow copy of \a a. */ /*! \fn QBitArray &QBitArray::operator=( const QBitArray &a ) Assigns a shallow copy of \a a to this bit array and returns a reference to this array. */ /*! Pad last byte with 0-bits. */ void QBitArray::pad0() { uint sz = size(); if ( sz && sz%8 ) *(data()+sz/8) &= (1 << (sz%8)) - 1; } /*! \fn uint QBitArray::size() const Returns the bit array's size (number of bits). \sa resize() */ /*! Resizes the bit array to \a size bits and returns TRUE if the bit - array could be resized; otherwise returns FALSE. + array could be resized; otherwise returns FALSE. The array becomes + a null array if \a size == 0. If the array is expanded, the new bits are set to 0. \sa size() */ bool QBitArray::resize( uint size ) { uint s = this->size(); if ( !QByteArray::resize( (size+7)/8 ) ) return FALSE; // cannot resize SHBLOCK->nbits = size; if ( size != 0 ) { // not null array int ds = (int)(size+7)/8 - (int)(s+7)/8;// number of bytes difference if ( ds > 0 ) // expanding array memset( data() + (s+7)/8, 0, ds ); // reset new data } return TRUE; } /*! Fills the bit array with \a v (1's if \a v is TRUE, or 0's if \a v is FALSE). fill() resizes the bit array to \a size bits if \a size is nonnegative. Returns FALSE if a nonnegative \e size was specified and the bit array could not be resized; otherwise returns TRUE. \sa resize() */ bool QBitArray::fill( bool v, int size ) { if ( size >= 0 ) { // resize first if ( !resize( size ) ) return FALSE; // cannot resize } else { size = this->size(); } if ( size > 0 ) memset( data(), v ? 0xff : 0, (size + 7) / 8 ); if ( v ) pad0(); return TRUE; } /*! Detaches from shared bit array data and makes sure that this bit array is the only one referring to the data. If multiple bit arrays share common data, this bit array dereferences the data and gets a copy of the data. Nothing happens if there is only a single reference. \sa copy() */ void QBitArray::detach() { int nbits = SHBLOCK->nbits; this->duplicate( *this ); SHBLOCK->nbits = nbits; } /*! Returns a deep copy of the bit array. \sa detach() */ QBitArray QBitArray::copy() const { QBitArray tmp; tmp.duplicate( *this ); ((bitarr_data*)(tmp.sharedBlock()))->nbits = SHBLOCK->nbits; return tmp; } /*! Returns TRUE if the bit at position \a index is set, i.e. is 1; otherwise returns FALSE. \sa setBit(), clearBit() */ bool QBitArray::testBit( uint index ) const { #if defined(QT_CHECK_RANGE) if ( index >= size() ) { qWarning( "QBitArray::testBit: Index %d out of range", index ); return FALSE; } #endif return (*(data()+(index>>3)) & (1 << (index & 7))) != 0; } /*! \overload Sets the bit at position \a index to 1. \sa clearBit() toggleBit() */ void QBitArray::setBit( uint index ) { #if defined(QT_CHECK_RANGE) if ( index >= size() ) { qWarning( "QBitArray::setBit: Index %d out of range", index ); return; } #endif *(data()+(index>>3)) |= (1 << (index & 7)); } /*! \fn void QBitArray::setBit( uint index, bool value ) Sets the bit at position \a index to \a value. Equivalent to: \code if ( value ) setBit( index ); else clearBit( index ); \endcode \sa clearBit() toggleBit() */ /*! Clears the bit at position \a index, i.e. sets it to 0. \sa setBit(), toggleBit() */ void QBitArray::clearBit( uint index ) { #if defined(QT_CHECK_RANGE) if ( index >= size() ) { qWarning( "QBitArray::clearBit: Index %d out of range", index ); return; } #endif *(data()+(index>>3)) &= ~(1 << (index & 7)); } /*! Toggles the bit at position \a index. If the previous value was 0, the new value will be 1. If the previous value was 1, the new value will be 0. \sa setBit(), clearBit() */ bool QBitArray::toggleBit( uint index ) { #if defined(QT_CHECK_RANGE) if ( index >= size() ) { qWarning( "QBitArray::toggleBit: Index %d out of range", index ); return FALSE; } #endif register uchar *p = (uchar *)data() + (index>>3); uchar b = (1 << (index & 7)); // bit position uchar c = *p & b; // read bit *p ^= b; // toggle bit return c; } /*! \fn bool QBitArray::at( uint index ) const Returns the value (0 or 1) of the bit at position \a index. \sa operator[]() */ /*! \fn QBitVal QBitArray::operator[]( int index ) Implements the [] operator for bit arrays. The returned QBitVal is a context object. It makes it possible to get and set a single bit value by its \a index position. Example: \code QBitArray a( 3 ); a[0] = 0; a[1] = 1; a[2] = a[0] ^ a[1]; \endcode The functions testBit(), setBit() and clearBit() are faster. \sa at() */ /*! \overload bool QBitArray::operator[]( int index ) const Implements the [] operator for constant bit arrays. */ /*! Performs the AND operation between all bits in this bit array and \a a. Returns a reference to this bit array. The result has the length of the longest of the two bit arrays, with any missing bits (i.e. if one array is shorter than the other), taken to be 0. \code QBitArray a( 3 ), b( 2 ); a[0] = 1; a[1] = 0; a[2] = 1; // a = [1 0 1] b[0] = 1; b[1] = 0; // b = [1 0] a &= b; // a = [1 0 0] \endcode \sa operator|=(), operator^=(), operator~() */ QBitArray &QBitArray::operator&=( const QBitArray &a ) { resize( QMAX(size(), a.size()) ); register uchar *a1 = (uchar *)data(); register uchar *a2 = (uchar *)a.data(); int n = QMIN( QByteArray::size(), a.QByteArray::size() ); int p = QMAX( QByteArray::size(), a.QByteArray::size() ) - n; while ( n-- > 0 ) *a1++ &= *a2++; while ( p-- > 0 ) *a1++ = 0; return *this; } /*! Performs the OR operation between all bits in this bit array and \a a. Returns a reference to this bit array. The result has the length of the longest of the two bit arrays, with any missing bits (i.e. if one array is shorter than the other), taken to be 0. \code QBitArray a( 3 ), b( 2 ); a[0] = 1; a[1] = 0; a[2] = 1; // a = [1 0 1] b[0] = 1; b[1] = 0; // b = [1 0] a |= b; // a = [1 0 1] \endcode \sa operator&=(), operator^=(), operator~() */ QBitArray &QBitArray::operator|=( const QBitArray &a ) { resize( QMAX(size(), a.size()) ); register uchar *a1 = (uchar *)data(); register uchar *a2 = (uchar *)a.data(); int n = QMIN( QByteArray::size(), a.QByteArray::size() ); while ( n-- > 0 ) *a1++ |= *a2++; return *this; } /*! Performs the XOR operation between all bits in this bit array and \a a. Returns a reference to this bit array. The result has the length of the longest of the two bit arrays, with any missing bits (i.e. if one array is shorter than the other), taken to be 0. \code QBitArray a( 3 ), b( 2 ); a[0] = 1; a[1] = 0; a[2] = 1; // a = [1 0 1] b[0] = 1; b[1] = 0; // b = [1 0] a ^= b; // a = [0 0 1] \endcode \sa operator&=(), operator|=(), operator~() */ QBitArray &QBitArray::operator^=( const QBitArray &a ) { resize( QMAX(size(), a.size()) ); register uchar *a1 = (uchar *)data(); register uchar *a2 = (uchar *)a.data(); int n = QMIN( QByteArray::size(), a.QByteArray::size() ); while ( n-- > 0 ) *a1++ ^= *a2++; return *this; } /*! Returns a bit array that contains the inverted bits of this bit array. Example: \code QBitArray a( 3 ), b; a[0] = 1; a[1] = 0; a[2] = 1; // a = [1 0 1] b = ~a; // b = [0 1 0] \endcode */ QBitArray QBitArray::operator~() const { QBitArray a( size() ); register uchar *a1 = (uchar *)data(); register uchar *a2 = (uchar *)a.data(); int n = QByteArray::size(); while ( n-- ) *a2++ = ~*a1++; a.pad0(); return a; } /*! \relates QBitArray Returns the AND result between the bit arrays \a a1 and \a a2. The result has the length of the longest of the two bit arrays, with any missing bits (i.e. if one array is shorter than the other), taken to be 0. \sa QBitArray::operator&=() */ QBitArray operator&( const QBitArray &a1, const QBitArray &a2 ) { QBitArray tmp = a1.copy(); tmp &= a2; return tmp; } /*! \relates QBitArray Returns the OR result between the bit arrays \a a1 and \a a2. The result has the length of the longest of the two bit arrays, with any missing bits (i.e. if one array is shorter than the other), taken to be 0. \sa QBitArray::operator|=() */ QBitArray operator|( const QBitArray &a1, const QBitArray &a2 ) { QBitArray tmp = a1.copy(); tmp |= a2; return tmp; } /*! \relates QBitArray Returns the XOR result between the bit arrays \a a1 and \a a2. The result has the length of the longest of the two bit arrays, with any missing bits (i.e. if one array is shorter than the other), taken to be 0. \sa QBitArray::operator^() */ QBitArray operator^( const QBitArray &a1, const QBitArray &a2 ) { QBitArray tmp = a1.copy(); tmp ^= a2; return tmp; } /* \enum QGArray::array_data \warning This will be renamed in the next major release of Qt. Until then it is undocumented and we recommend against its use. \internal ### 3.0 rename ### ### 3.0 move it to QGArray? ### */ /*! \fn QBitArray::array_data * QBitArray::newData() \internal Returns data specific to QBitArray that extends what QGArray provides. QPtrCollection mechanism for allowing extra/different data. */ /*! \fn void QBitArray::deleteData ( array_data * d ) \internal Deletes data specific to QBitArray that extended what QGArray provided. QPtrCollection mechanism for allowing extra/different data. */ /***************************************************************************** QBitArray stream functions *****************************************************************************/ /*! \relates QBitArray Writes bit array \a a to stream \a s. \sa \link datastreamformat.html Format of the QDataStream operators \endlink */ #ifndef QT_NO_DATASTREAM QDataStream &operator<<( QDataStream &s, const QBitArray &a ) { Q_UINT32 len = a.size(); s << len; // write size of array if ( len > 0 ) // write data s.writeRawBytes( a.data(), a.QByteArray::size() ); return s; } /*! \relates QBitArray Reads a bit array into \a a from stream \a s. \sa \link datastreamformat.html Format of the QDataStream operators \endlink */ QDataStream &operator>>( QDataStream &s, QBitArray &a ) { Q_UINT32 len; s >> len; // read size of array if ( !a.resize( (uint)len ) ) { // resize array #if defined(QT_CHECK_NULL) qWarning( "QDataStream: Not enough memory to read QBitArray" ); #endif len = 0; } if ( len > 0 ) // read data s.readRawBytes( a.data(), a.QByteArray::size() ); return s; } #endif // QT_NO_DATASTREAM diff --git a/qmake/tools/qbuffer.cpp b/qmake/tools/qbuffer.cpp index b213dd9..0fc90e4 100644 --- a/qmake/tools/qbuffer.cpp +++ b/qmake/tools/qbuffer.cpp @@ -1,495 +1,495 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QBuffer class ** ** Created : 930812 ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qbuffer.h" #include <stdlib.h> /*! \class QBuffer qbuffer.h \reentrant \brief The QBuffer class is an I/O device that operates on a QByteArray. \ingroup io \ingroup collection QBuffer is used to read and write to a memory buffer. It is normally used with a QTextStream or a QDataStream. QBuffer has an associated QByteArray which holds the buffer data. The size() of the buffer is automatically adjusted as data is written. The constructor \c QBuffer(QByteArray) creates a QBuffer using an existing byte array. The byte array can also be set with setBuffer(). Writing to the QBuffer will modify the original byte array because QByteArray is \link shclass.html explicitly shared.\endlink Use open() to open the buffer before use and to set the mode (read-only, write-only, etc.). close() closes the buffer. The buffer must be closed before reopening or calling setBuffer(). A common way to use QBuffer is through \l QDataStream or \l QTextStream, which have constructors that take a QBuffer parameter. For convenience, there are also QDataStream and QTextStream constructors that take a QByteArray parameter. These constructors create and open an internal QBuffer. Note that QTextStream can also operate on a QString (a Unicode string); a QBuffer cannot. You can also use QBuffer directly through the standard QIODevice functions readBlock(), writeBlock() readLine(), at(), getch(), putch() and ungetch(). \sa QFile, QDataStream, QTextStream, QByteArray, \link shclass.html Shared Classes\endlink */ /*! Constructs an empty buffer. */ QBuffer::QBuffer() { setFlags( IO_Direct ); a_inc = 16; // initial increment a_len = 0; ioIndex = 0; } /*! Constructs a buffer that operates on \a buf. If you open the buffer in write mode (\c IO_WriteOnly or \c IO_ReadWrite) and write something into the buffer, \a buf will be modified. Example: \code QCString str = "abc"; QBuffer b( str ); b.open( IO_WriteOnly ); b.at( 3 ); // position at the 4th character (the terminating \0) b.writeBlock( "def", 4 ); // write "def" including the terminating \0 b.close(); // Now, str == "abcdef" with a terminating \0 \endcode \sa setBuffer() */ QBuffer::QBuffer( QByteArray buf ) : a(buf) { setFlags( IO_Direct ); a_len = a.size(); a_inc = (a_len > 512) ? 512 : a_len; // initial increment if ( a_inc < 16 ) a_inc = 16; ioIndex = 0; } /*! Destroys the buffer. */ QBuffer::~QBuffer() { } /*! Replaces the buffer's contents with \a buf and returns TRUE. Does nothing (and returns FALSE) if isOpen() is TRUE. Note that if you open the buffer in write mode (\c IO_WriteOnly or IO_ReadWrite) and write something into the buffer, \a buf is also modified because QByteArray is an explicitly shared class. \sa buffer(), open(), close() */ bool QBuffer::setBuffer( QByteArray buf ) { if ( isOpen() ) { #if defined(QT_CHECK_STATE) qWarning( "QBuffer::setBuffer: Buffer is open" ); #endif return FALSE; } a = buf; a_len = a.size(); a_inc = (a_len > 512) ? 512 : a_len; // initial increment if ( a_inc < 16 ) a_inc = 16; ioIndex = 0; return TRUE; } /*! \fn QByteArray QBuffer::buffer() const Returns this buffer's byte array. \sa setBuffer() */ /*! \reimp Opens the buffer in mode \a m. Returns TRUE if successful; otherwise returns FALSE. The buffer must be opened before use. The mode parameter \a m must be a combination of the following flags. \list \i \c IO_ReadOnly opens the buffer in read-only mode. \i \c IO_WriteOnly opens the buffer in write-only mode. \i \c IO_ReadWrite opens the buffer in read/write mode. \i \c IO_Append sets the buffer index to the end of the buffer. \i \c IO_Truncate truncates the buffer. \endlist \sa close(), isOpen() */ bool QBuffer::open( int m ) { if ( isOpen() ) { // buffer already open #if defined(QT_CHECK_STATE) qWarning( "QBuffer::open: Buffer already open" ); #endif return FALSE; } setMode( m ); if ( m & IO_Truncate ) { // truncate buffer - a.resize( 0 ); - a_len = 0; + a.resize( 1 ); + a_len = 1; } if ( m & IO_Append ) { // append to end of buffer ioIndex = a.size(); } else { ioIndex = 0; } a_inc = 16; setState( IO_Open ); setStatus( 0 ); return TRUE; } /*! \reimp Closes an open buffer. \sa open() */ void QBuffer::close() { if ( isOpen() ) { setFlags( IO_Direct ); ioIndex = 0; a_inc = 16; } } /*! \reimp The flush function does nothing for a QBuffer. */ void QBuffer::flush() { return; } /*! \fn QIODevice::Offset QBuffer::at() const \reimp */ /*! \fn QIODevice::Offset QBuffer::size() const \reimp */ /*! \reimp */ bool QBuffer::at( Offset pos ) { #if defined(QT_CHECK_STATE) if ( !isOpen() ) { qWarning( "QBuffer::at: Buffer is not open" ); return FALSE; } #endif if ( pos > a_len ) { #if defined(QT_CHECK_RANGE) #if defined(QT_LARGEFILE_SUPPORT) && defined(QT_ABI_64BITOFFSET) qWarning( "QBuffer::at: Index %llu out of range", pos ); #else qWarning( "QBuffer::at: Index %lu out of range", pos ); #endif #endif return FALSE; } ioIndex = pos; return TRUE; } /*! \reimp */ Q_LONG QBuffer::readBlock( char *p, Q_ULONG len ) { #if defined(QT_CHECK_STATE) if ( !p ) { qWarning( "QBuffer::readBlock: Null pointer error" ); return -1; } if ( !isOpen() ) { // buffer not open qWarning( "QBuffer::readBlock: Buffer not open" ); return -1; } if ( !isReadable() ) { // reading not permitted qWarning( "QBuffer::readBlock: Read operation not permitted" ); return -1; } #endif if ( ioIndex + len > a.size() ) { // overflow if ( ioIndex >= a.size() ) { return 0; } else { len = a.size() - ioIndex; } } memcpy( p, a.data()+ioIndex, len ); ioIndex += len; return len; } /*! \overload Q_LONG QBuffer::writeBlock( const QByteArray& data ) This convenience function is the same as calling \c{writeBlock( data.data(), data.size() )} with \a data. */ /*! Writes \a len bytes from \a p into the buffer at the current index position, overwriting any characters there and extending the buffer if necessary. Returns the number of bytes actually written. Returns -1 if an error occurred. \sa readBlock() */ Q_LONG QBuffer::writeBlock( const char *p, Q_ULONG len ) { if ( len == 0 ) return 0; #if defined(QT_CHECK_NULL) if ( p == 0 ) { qWarning( "QBuffer::writeBlock: Null pointer error" ); return -1; } #endif #if defined(QT_CHECK_STATE) if ( !isOpen() ) { // buffer not open qWarning( "QBuffer::writeBlock: Buffer not open" ); return -1; } if ( !isWritable() ) { // writing not permitted qWarning( "QBuffer::writeBlock: Write operation not permitted" ); return -1; } #endif if ( ioIndex + len >= a_len ) { // overflow Q_ULONG new_len = a_len + a_inc*((ioIndex+len-a_len)/a_inc+1); if ( !a.resize( new_len ) ) { // could not resize #if defined(QT_CHECK_NULL) qWarning( "QBuffer::writeBlock: Memory allocation error" ); #endif setStatus( IO_ResourceError ); return -1; } a_inc *= 2; // double increment a_len = new_len; a.shd->len = ioIndex + len; } memcpy( a.data()+ioIndex, p, len ); ioIndex += len; if ( a.shd->len < ioIndex ) a.shd->len = ioIndex; // fake (not alloc'd) length return len; } /*! \reimp */ Q_LONG QBuffer::readLine( char *p, Q_ULONG maxlen ) { #if defined(QT_CHECK_NULL) if ( p == 0 ) { qWarning( "QBuffer::readLine: Null pointer error" ); return -1; } #endif #if defined(QT_CHECK_STATE) if ( !isOpen() ) { // buffer not open qWarning( "QBuffer::readLine: Buffer not open" ); return -1; } if ( !isReadable() ) { // reading not permitted qWarning( "QBuffer::readLine: Read operation not permitted" ); return -1; } #endif if ( maxlen == 0 ) return 0; Q_ULONG start = ioIndex; char *d = a.data() + ioIndex; maxlen--; // make room for 0-terminator if ( a.size() - ioIndex < maxlen ) maxlen = a.size() - ioIndex; while ( maxlen-- ) { if ( (*p++ = *d++) == '\n' ) break; } *p = '\0'; ioIndex = d - a.data(); return ioIndex - start; } /*! \reimp */ int QBuffer::getch() { #if defined(QT_CHECK_STATE) if ( !isOpen() ) { // buffer not open qWarning( "QBuffer::getch: Buffer not open" ); return -1; } if ( !isReadable() ) { // reading not permitted qWarning( "QBuffer::getch: Read operation not permitted" ); return -1; } #endif if ( ioIndex+1 > a.size() ) { // overflow setStatus( IO_ReadError ); return -1; } return uchar(*(a.data()+ioIndex++)); } /*! \reimp Writes the character \a ch into the buffer at the current index position, overwriting any existing character and extending the buffer if necessary. Returns \a ch, or -1 if an error occurred. \sa getch(), ungetch() */ int QBuffer::putch( int ch ) { #if defined(QT_CHECK_STATE) if ( !isOpen() ) { // buffer not open qWarning( "QBuffer::putch: Buffer not open" ); return -1; } if ( !isWritable() ) { // writing not permitted qWarning( "QBuffer::putch: Write operation not permitted" ); return -1; } #endif if ( ioIndex + 1 >= a_len ) { // overflow char buf[1]; buf[0] = (char)ch; if ( writeBlock(buf,1) != 1 ) return -1; // write error } else { *(a.data() + ioIndex++) = (char)ch; if ( a.shd->len < ioIndex ) a.shd->len = ioIndex; } return ch; } /*! \reimp */ int QBuffer::ungetch( int ch ) { #if defined(QT_CHECK_STATE) if ( !isOpen() ) { // buffer not open qWarning( "QBuffer::ungetch: Buffer not open" ); return -1; } if ( !isReadable() ) { // reading not permitted qWarning( "QBuffer::ungetch: Read operation not permitted" ); return -1; } #endif if ( ch != -1 ) { if ( ioIndex ) ioIndex--; else ch = -1; } return ch; } diff --git a/qmake/tools/qcomlibrary.cpp b/qmake/tools/qcomlibrary.cpp index a7162fc..2a1b75a 100644 --- a/qmake/tools/qcomlibrary.cpp +++ b/qmake/tools/qcomlibrary.cpp @@ -1,538 +1,535 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QComLibrary class ** ** Copyright (C) 2001-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qcomlibrary_p.h" #ifndef QT_NO_COMPONENT #include <qapplication.h> #include <qsettings.h> #include <qfileinfo.h> #include <qdatetime.h> #include <qcleanuphandler.h> #include <errno.h> #ifdef QT_THREAD_SUPPORT # include "qmutexpool_p.h" #endif // QT_THREAD_SUPPORT #ifndef QT_DEBUG_COMPONENT # if defined(QT_DEBUG) # define QT_DEBUG_COMPONENT 1 # endif #endif QComLibrary::QComLibrary( const QString &filename ) : QLibrary( filename ), entry( 0 ), libiface( 0 ), qt_version( 0 ) { } QComLibrary::~QComLibrary() { if ( autoUnload() ) unload(); + if ( libiface ) + libiface->release(); + if ( entry ) + entry->release(); } bool QComLibrary::unload() { if ( libiface ) { libiface->cleanup(); if ( !libiface->canUnload() ) return FALSE; libiface->release(); libiface = 0; } int refs = entry ? entry->release() : 0; if ( refs ) return FALSE; entry = 0; return QLibrary::unload(); } static bool qt_verify( const QString& library, uint version, uint flags, const QCString &key, bool warn ) { uint our_flags = 1; #if defined(QT_THREAD_SUPPORT) our_flags |= 2; #endif if ( (flags & 1) == 0 ) { if ( warn ) qWarning( "Conflict in %s:\n" " Plugin cannot be queried successfully!", (const char*) QFile::encodeName(library) ); } else if ( ( version > QT_VERSION ) || ( ( QT_VERSION & 0xff0000 ) > ( version & 0xff0000 ) ) ) { if ( warn ) qWarning( "Conflict in %s:\n" " Plugin uses incompatible Qt library (%d.%d.%d)!", (const char*) QFile::encodeName(library), (version&0xff0000) >> 16, (version&0xff00) >> 8, version&0xff ); } else if ( (flags & 2) != (our_flags & 2) ) { if ( warn ) qWarning( "Conflict in %s:\n" " Plugin uses %s Qt library!", (const char*) QFile::encodeName(library), (flags & 2) ? "multi threaded" : "single threaded" ); } else if ( key != QT_BUILD_KEY ) { if ( warn ) qWarning( "Conflict in %s:\n" " Plugin uses incompatible Qt library!\n" " expected build key \"%s\", got \"%s\".", (const char*) QFile::encodeName(library), QT_BUILD_KEY, key.isEmpty() ? "<null>" : (const char *) key ); } else { return TRUE; } return FALSE; } struct qt_token_info { qt_token_info( const char *f, const ulong fc ) : fields( f ), field_count( fc ), results( fc ), lengths( fc ) { results.fill( 0 ); lengths.fill( 0 ); } const char *fields; const ulong field_count; QMemArray<const char *> results; QMemArray<ulong> lengths; }; /* return values: 1 parse ok 0 eos -1 parse error */ static int qt_tokenize( const char *s, ulong s_len, ulong *advance, const qt_token_info &token_info ) { ulong pos = 0, field = 0, fieldlen = 0; char current; int ret = -1; *advance = 0; for (;;) { current = s[ pos ]; // next char ++pos; ++fieldlen; ++*advance; if ( ! current || pos == s_len + 1 ) { // save result token_info.results[ (int)field ] = s; token_info.lengths[ (int)field ] = fieldlen - 1; // end of string ret = 0; break; } if ( current == token_info.fields[ field ] ) { // save result token_info.results[ (int)field ] = s; token_info.lengths[ (int)field ] = fieldlen - 1; // end of field fieldlen = 0; ++field; if ( field == token_info.field_count - 1 ) { // parse ok ret = 1; } if ( field == token_info.field_count ) { // done parsing break; } // reset string and its length s = s + pos; s_len -= pos; pos = 0; } } return ret; } /* returns TRUE if the string s was correctly parsed, FALSE otherwise. */ static bool qt_parse_pattern( const char *s, uint *version, uint *flags, QCString *key ) { bool ret = TRUE; qt_token_info pinfo("=\n", 2); int parse; ulong at = 0, advance, parselen = qstrlen( s ); do { parse = qt_tokenize( s + at, parselen, &advance, pinfo ); if ( parse == -1 ) { ret = FALSE; break; } at += advance; parselen -= advance; if ( qstrncmp( "version", pinfo.results[ 0 ], pinfo.lengths[ 0 ] ) == 0 ) { // parse version string qt_token_info pinfo2("..-", 3); if ( qt_tokenize( pinfo.results[ 1 ], pinfo.lengths[ 1 ], &advance, pinfo2 ) != -1 ) { QCString m( pinfo2.results[ 0 ], pinfo2.lengths[ 0 ] + 1 ); QCString n( pinfo2.results[ 1 ], pinfo2.lengths[ 1 ] + 1 ); QCString p( pinfo2.results[ 2 ], pinfo2.lengths[ 2 ] + 1 ); *version = (m.toUInt() << 16) | (n.toUInt() << 8) | p.toUInt(); } else { ret = FALSE; break; } } else if ( qstrncmp( "flags", pinfo.results[ 0 ], pinfo.lengths[ 0 ] ) == 0 ) { // parse flags string char ch; *flags = 0; ulong p = 0, c = 0, bit = 0; while ( p < pinfo.lengths[ 1 ] ) { ch = pinfo.results[ 1 ][ p ]; bit = pinfo.lengths[ 1 ] - p - 1; c = 1 << bit; if ( ch == '1' ) { *flags |= c; } else if ( ch != '0' ) { ret = FALSE; break; } ++p; } } else if ( qstrncmp( "buildkey", pinfo.results[ 0 ], pinfo.lengths[ 0 ] ) == 0 ){ // save buildkey *key = QCString( pinfo.results[ 1 ], pinfo.lengths[ 1 ] + 1 ); } } while ( parse == 1 && parselen > 0 ); return ret; } #if defined(Q_OS_UNIX) #if defined(Q_OS_FREEBSD) || defined(Q_OS_LINUX) # define USE_MMAP # include <sys/types.h> # include <sys/mman.h> #endif // Q_OS_FREEBSD || Q_OS_LINUX static long qt_find_pattern( const char *s, ulong s_len, const char *pattern, ulong p_len ) { /* this uses the same algorithm as QString::findRev... we search from the end of the file because on the supported systems, the read-only data/text segments are placed at the end of the file. HOWEVER, when building with debugging enabled, all the debug symbols are placed AFTER the data/text segments. what does this mean? when building in release mode, the search is fast because the data we are looking for is at the end of the file... when building in debug mode, the search is slower because we have to skip over all the debugging symbols first */ if ( ! s || ! pattern || p_len > s_len ) return -1; ulong i, hs = 0, hp = 0, delta = s_len - p_len; for (i = 0; i < p_len; ++i ) { hs += s[delta + i]; hp += pattern[i]; } i = delta; for (;;) { if ( hs == hp && qstrncmp( s + i, pattern, p_len ) == 0 ) return i; if ( i == 0 ) break; --i; hs -= s[i + p_len]; hs += s[i]; } return -1; } /* This opens the specified library, mmaps it into memory, and searches for the QT_UCM_VERIFICATION_DATA. The advantage of this approach is that we can get the verification data without have to actually load the library. This lets us detect mismatches more safely. Returns FALSE if version/flags/key information is not present, or if the information could not be read. Returns TRUE if version/flags/key information is present and succesfully read. */ static bool qt_unix_query( const QString &library, uint *version, uint *flags, QCString *key ) { QFile file( library ); if (! file.open( IO_ReadOnly ) ) { qWarning( "%s: %s", (const char*) QFile::encodeName(library), strerror( errno ) ); return FALSE; } QByteArray data; char *filedata = 0; ulong fdlen = 0; #ifdef USE_MMAP char *mapaddr = 0; size_t maplen = file.size(); mapaddr = (char *) mmap( mapaddr, maplen, PROT_READ, MAP_PRIVATE, file.handle(), 0 ); if ( mapaddr != MAP_FAILED ) { // mmap succeeded filedata = mapaddr; fdlen = maplen; } else { // mmap failed qWarning( "mmap: %s", strerror( errno ) ); #endif // USE_MMAP // try reading the data into memory instead data = file.readAll(); filedata = data.data(); fdlen = data.size(); #ifdef USE_MMAP } #endif // USE_MMAP // verify that the pattern is present in the plugin const char *pattern = "pattern=QT_UCM_VERIFICATION_DATA"; const ulong plen = qstrlen( pattern ); long pos = qt_find_pattern( filedata, fdlen, pattern, plen ); bool ret = FALSE; if ( pos >= 0 ) { ret = qt_parse_pattern( filedata + pos, version, flags, key ); } #ifdef USE_MMAP if ( mapaddr != MAP_FAILED && munmap(mapaddr, maplen) != 0 ) { qWarning( "munmap: %s", strerror( errno ) ); } #endif // USE_MMAP file.close(); return ret; } #endif // Q_OS_UNIX static QSettings *cache = 0; static QSingleCleanupHandler<QSettings> cleanup_cache; void QComLibrary::createInstanceInternal() { if ( library().isEmpty() ) return; QFileInfo fileinfo( library() ); QString lastModified = fileinfo.lastModified().toString(); QString regkey = QString("/Qt Plugins %1.%2/%3") .arg( ( QT_VERSION & 0xff0000 ) >> 16 ) .arg( ( QT_VERSION & 0xff00 ) >> 8 ) .arg( library() ); QStringList reg; uint flags = 0; QCString key; bool query_done = FALSE; bool warn_mismatch = TRUE; - if ( ! query_done ) { - #ifdef QT_THREAD_SUPPORT - QMutexLocker locker( qt_global_mutexpool->get( &cache ) ); + QMutexLocker locker( qt_global_mutexpool ? + qt_global_mutexpool->get( &cache ) : 0 ); #endif // QT_THREAD_SUPPORT - if ( ! cache ) { - cache = new QSettings; - cache->insertSearchPath( QSettings::Windows, "/Trolltech" ); - cleanup_cache.set( &cache ); - } + if ( ! cache ) { + cache = new QSettings; + cache->insertSearchPath( QSettings::Windows, "/Trolltech" ); + cleanup_cache.set( &cache ); + } - reg = cache->readListEntry( regkey ); - if ( reg.count() == 4 ) { - // check timestamp - if ( lastModified == reg[3] ) { - qt_version = reg[0].toUInt(0, 16); - flags = reg[1].toUInt(0, 16); - key = reg[2].latin1(); + reg = cache->readListEntry( regkey ); + if ( reg.count() == 4 ) { + // check timestamp + if ( lastModified == reg[3] ) { + qt_version = reg[0].toUInt(0, 16); + flags = reg[1].toUInt(0, 16); + key = reg[2].latin1(); - query_done = TRUE; - warn_mismatch = FALSE; - } + query_done = TRUE; + warn_mismatch = FALSE; } } #if defined(Q_OS_UNIX) if ( ! query_done ) { // get the query information directly from the plugin without loading if ( qt_unix_query( library(), &qt_version, &flags, &key ) ) { // info read succesfully from library query_done = TRUE; } } #else // !Q_OS_UNIX if ( ! query_done ) { // get the query information by loading the plugin if ( !isLoaded() ) { Q_ASSERT( entry == 0 ); if ( !load() ) return; } # ifdef Q_CC_BOR typedef const char * __stdcall (*UCMQueryVerificationDataProc)(); # else typedef const char * (*UCMQueryVerificationDataProc)(); # endif UCMQueryVerificationDataProc ucmQueryVerificationdataProc; ucmQueryVerificationdataProc = (UCMQueryVerificationDataProc) resolve( "qt_ucm_query_verification_data" ); if ( !ucmQueryVerificationdataProc || !qt_parse_pattern( ucmQueryVerificationdataProc(), &qt_version, &flags, &key ) ) { qt_version = flags = 0; key = "unknown"; } else { query_done = TRUE; } } #endif // Q_OS_UNIX QStringList queried; queried << QString::number( qt_version,16 ) << QString::number( flags, 16 ) << key << lastModified; if ( queried != reg ) { - -#ifdef QT_THREAD_SUPPORT - QMutexLocker locker( qt_global_mutexpool->get( &cache ) ); -#endif // QT_THREAD_SUPPORT - cache->writeEntry( regkey, queried ); // delete the cache, which forces the settings to be written delete cache; cache = 0; } if ( ! query_done ) { if ( warn_mismatch ) { qWarning( "Conflict in %s:\n Plugin cannot be queried successfully!", (const char*) QFile::encodeName( library() ) ); } unload(); return; } if ( ! qt_verify( library(), qt_version, flags, key, warn_mismatch ) ) { unload(); return; } else if ( !isLoaded() ) { Q_ASSERT( entry == 0 ); if ( !load() ) return; } #ifdef Q_CC_BOR typedef QUnknownInterface* __stdcall (*UCMInstanceProc)(); #else typedef QUnknownInterface* (*UCMInstanceProc)(); #endif UCMInstanceProc ucmInstanceProc; ucmInstanceProc = (UCMInstanceProc) resolve( "ucm_instantiate" ); #if defined(QT_DEBUG_COMPONENT) if ( !ucmInstanceProc ) qWarning( "%s: Not a UCOM library.", (const char*) QFile::encodeName(library()) ); #endif entry = ucmInstanceProc ? ucmInstanceProc() : 0; if ( entry ) { if ( entry->queryInterface( IID_QLibrary, (QUnknownInterface**)&libiface ) == QS_OK ) { if ( libiface && !libiface->init() ) { libiface->release(); libiface = 0; unload(); return; } } } else { #if defined(QT_DEBUG_COMPONENT) qWarning( "%s: No exported component provided.", (const char*) QFile::encodeName(library()) ); #endif unload(); } } QRESULT QComLibrary::queryInterface( const QUuid& request, QUnknownInterface** iface ) { if ( !entry ) createInstanceInternal(); return entry ? entry->queryInterface( request, iface ) : QE_NOCOMPONENT; } uint QComLibrary::qtVersion() { if ( !entry ) createInstanceInternal(); return entry ? qt_version : 0; } #endif // QT_NO_COMPONENT diff --git a/qmake/tools/qconfig.cpp b/qmake/tools/qconfig.cpp index 433827c..5297a4e 100644 --- a/qmake/tools/qconfig.cpp +++ b/qmake/tools/qconfig.cpp @@ -1,17 +1,17 @@ /* Install paths from configure */ -static const char QT_INSTALL_PREFIX [256] = "/usr/src/coding/projects/userspace/qt-embedded-free-3.1.0-b2"; -static const char QT_INSTALL_BINS [256] = "/usr/src/coding/projects/userspace/qt-embedded-free-3.1.0-b2/bin"; -static const char QT_INSTALL_DOCS [256] = "/usr/src/coding/projects/userspace/qt-embedded-free-3.1.0-b2/doc"; -static const char QT_INSTALL_HEADERS[256] = "/usr/src/coding/projects/userspace/qt-embedded-free-3.1.0-b2/include"; -static const char QT_INSTALL_LIBS [256] = "/usr/src/coding/projects/userspace/qt-embedded-free-3.1.0-b2/lib"; -static const char QT_INSTALL_PLUGINS[256] = "/usr/src/coding/projects/userspace/qt-embedded-free-3.1.0-b2/plugins"; -static const char QT_INSTALL_DATA [256] = "/usr/src/coding/projects/userspace/qt-embedded-free-3.1.0-b2"; +static const char QT_INSTALL_PREFIX [256] = "/opt/qt-x11-free-3.1.2"; +static const char QT_INSTALL_BINS [256] = "/opt/qt-x11-free-3.1.2/bin"; +static const char QT_INSTALL_DOCS [256] = "/opt/qt-x11-free-3.1.2/doc"; +static const char QT_INSTALL_HEADERS[256] = "/opt/qt-x11-free-3.1.2/include"; +static const char QT_INSTALL_LIBS [256] = "/opt/qt-x11-free-3.1.2/lib"; +static const char QT_INSTALL_PLUGINS[256] = "/opt/qt-x11-free-3.1.2/plugins"; +static const char QT_INSTALL_DATA [256] = "/opt/qt-x11-free-3.1.2"; const char *qInstallPath() { return QT_INSTALL_PREFIX; } const char *qInstallPathDocs() { return QT_INSTALL_DOCS; } const char *qInstallPathHeaders() { return QT_INSTALL_HEADERS; } const char *qInstallPathLibs() { return QT_INSTALL_LIBS; } const char *qInstallPathBins() { return QT_INSTALL_BINS; } const char *qInstallPathPlugins() { return QT_INSTALL_PLUGINS; } const char *qInstallPathData() { return QT_INSTALL_DATA; } diff --git a/qmake/tools/qcriticalsection_p.cpp b/qmake/tools/qcriticalsection_p.cpp index 60fc8bd..c375730 100644 --- a/qmake/tools/qcriticalsection_p.cpp +++ b/qmake/tools/qcriticalsection_p.cpp @@ -1,75 +1,73 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QCriticalSection class ** -** Created : -** ** Copyright (C) 2001 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #if defined(QT_THREAD_SUPPORT) #include "qt_windows.h" #include <private/qcriticalsection_p.h> class QCriticalSectionPrivate { public: QCriticalSectionPrivate() {} CRITICAL_SECTION section; }; QCriticalSection::QCriticalSection() { d = new QCriticalSectionPrivate; InitializeCriticalSection( &d->section ); } QCriticalSection::~QCriticalSection() { DeleteCriticalSection( &d->section ); delete d; } void QCriticalSection::enter() { EnterCriticalSection( &d->section ); } void QCriticalSection::leave() { LeaveCriticalSection( &d->section ); } #endif diff --git a/qmake/tools/qcstring.cpp b/qmake/tools/qcstring.cpp index cf1b853..4651b97 100644 --- a/qmake/tools/qcstring.cpp +++ b/qmake/tools/qcstring.cpp @@ -1,2474 +1,2511 @@ /**************************************************************************** ** $Id$ ** ** Implementation of extended char array operations, and QByteArray and ** QCString classes ** ** Created : 920722 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qstring.h" #include "qregexp.h" #include "qdatastream.h" #ifdef QT_THREAD_SUPPORT # include <private/qmutexpool_p.h> #endif // QT_THREAD_SUPPORT #include <stdio.h> #include <stdarg.h> #include <stdlib.h> #include <ctype.h> #include <limits.h> #ifndef QT_NO_COMPRESS #include "../3rdparty/zlib/zlib.h" #endif /***************************************************************************** Safe and portable C string functions; extensions to standard string.h *****************************************************************************/ /*! \relates QCString This function is normally part of the C library. Qt implements memmove() for platforms that do not provide it. memmove() copies \a len bytes from \a src into \a dst. The data is copied correctly even if \a src and \a dst overlap. */ void *qmemmove( void *dst, const void *src, uint len ) { register char *d; register char *s; if ( dst > src ) { d = (char *)dst + len - 1; s = (char *)src + len - 1; while ( len-- ) *d-- = *s--; } else if ( dst < src ) { d = (char *)dst; s = (char *)src; while ( len-- ) *d++ = *s++; } return dst; } /*! \relates QCString Returns a duplicate string. Allocates space for a copy of \a src, copies it, and returns a pointer to the copy. If \a src is 0, it immediately returns 0. The returned string must be deleted using \c delete[]. */ char *qstrdup( const char *src ) { if ( !src ) return 0; char *dst = new char[strlen(src)+1]; Q_CHECK_PTR( dst ); return strcpy( dst, src ); } /*! \fn char *qstrcpy( char *dst, const char *src ) \relates QCString A safe strcpy() function. Copies all characters up to and including the '\0' from \a src into \a dst and returns a pointer to \a dst. */ /*! \relates QCString A safe strncpy() function. Copies at most \a len bytes from \a src (stopping at \a len or the terminating '\0' whichever comes first) into \a dst and returns a pointer to \a dst. Guarantees that \a dst is '\0'-terminated. If \a src or \a dst is 0, returns 0 immediately. \sa qstrcpy() */ char *qstrncpy( char *dst, const char *src, uint len ) { if ( !src || !dst ) return 0; strncpy( dst, src, len ); if ( len > 0 ) dst[len-1] = '\0'; return dst; } /*! + \fn uint qstrlen( const char *str ); + + \relates QCString + + A safe strlen function. + + Returns the number of characters that precede the terminating '\0'. + or 0 if \a str is 0. +*/ + +/*! \fn int qstrcmp( const char *str1, const char *str2 ); \relates QCString A safe strcmp() function. Compares \a str1 and \a str2. Returns a negative value if \a str1 is less than \a str2, 0 if \a str1 is equal to \a str2 or a positive value if \a str1 is greater than \a str2. Special case I: Returns 0 if \a str1 and \a str2 are both 0. Special case II: Returns a random nonzero value if \a str1 is 0 or \a str2 is 0 (but not both). \sa qstrncmp() qstricmp() qstrnicmp() \link #asciinotion Note on character comparisons \endlink */ /*! \fn int qstrncmp( const char *str1, const char *str2, uint len ); \relates QCString A safe strncmp() function. Compares at most \a len bytes of \a str1 and \a str2. Returns a negative value if \a str1 is less than \a str2, 0 if \a str1 is equal to \a str2 or a positive value if \a str1 is greater than \a str2. Special case I: Returns 0 if \a str1 and \a str2 are both 0. Special case II: Returns a random nonzero value if \a str1 is 0 or \a str2 is 0 (but not both). \sa qstrcmp(), qstricmp(), qstrnicmp() \link #asciinotion Note on character comparisons \endlink */ /*! \relates QCString A safe stricmp() function. Compares \a str1 and \a str2 ignoring the case. Returns a negative value if \a str1 is less than \a str2, 0 if \a str1 is equal to \a str2 or a positive value if \a str1 is greater than \a str2. Special case I: Returns 0 if \a str1 and \a str2 are both 0. Special case II: Returns a random nonzero value if \a str1 is 0 or \a str2 is 0 (but not both). \sa qstrcmp(), qstrncmp(), qstrnicmp() \link #asciinotion Note on character comparisons \endlink */ int qstricmp( const char *str1, const char *str2 ) { register const uchar *s1 = (const uchar *)str1; register const uchar *s2 = (const uchar *)str2; int res; uchar c; if ( !s1 || !s2 ) return s1 ? 1 : ( s2 ? -1 : 0 ); for ( ; !(res = (c=tolower(*s1)) - tolower(*s2)); s1++, s2++ ) if ( !c ) // strings are equal break; return res; } /*! \relates QCString A safe strnicmp() function. Compares at most \a len bytes of \a str1 and \a str2 ignoring the case. Returns a negative value if \a str1 is less than \a str2, 0 if \a str1 is equal to \a str2 or a positive value if \a str1 is greater than \a str2. Special case I: Returns 0 if \a str1 and \a str2 are both 0. Special case II: Returns a random nonzero value if \a str1 is 0 or \a str2 is 0 (but not both). \sa qstrcmp(), qstrncmp() qstricmp() \link #asciinotion Note on character comparisons \endlink */ int qstrnicmp( const char *str1, const char *str2, uint len ) { register const uchar *s1 = (const uchar *)str1; register const uchar *s2 = (const uchar *)str2; int res; uchar c; if ( !s1 || !s2 ) return s1 ? 1 : ( s2 ? -1 : 0 ); for ( ; len--; s1++, s2++ ) { if ( (res = (c=tolower(*s1)) - tolower(*s2)) ) return res; if ( !c ) // strings are equal break; } return 0; } static Q_UINT16 crc_tbl[16]; static bool crc_tbl_init = FALSE; static void createCRC16Table() // build CRC16 lookup table { register uint i; register uint j; uint v0, v1, v2, v3; for ( i = 0; i < 16; i++ ) { v0 = i & 1; v1 = ( i >> 1 ) & 1; v2 = ( i >> 2 ) & 1; v3 = ( i >> 3 ) & 1; j = 0; #undef SET_BIT #define SET_BIT(x, b, v) (x) |= (v) << (b) SET_BIT( j, 0, v0 ); SET_BIT( j, 7, v0 ); SET_BIT( j, 12, v0 ); SET_BIT( j, 1, v1 ); SET_BIT( j, 8, v1 ); SET_BIT( j, 13, v1 ); SET_BIT( j, 2, v2 ); SET_BIT( j, 9, v2 ); SET_BIT( j, 14, v2 ); SET_BIT( j, 3, v3 ); SET_BIT( j, 10, v3 ); SET_BIT( j, 15, v3 ); crc_tbl[i] = j; } } /*! \relates QMemArray Returns the CRC-16 checksum of \a len bytes starting at \a data. The checksum is independent of the byte order (endianness). */ Q_UINT16 qChecksum( const char *data, uint len ) { if ( !crc_tbl_init ) { // create lookup table #ifdef QT_THREAD_SUPPORT - QMutexLocker locker( qt_global_mutexpool->get( &crc_tbl_init ) ); + QMutexLocker locker( qt_global_mutexpool ? + qt_global_mutexpool->get( &crc_tbl_init ) : 0 ); #endif // QT_THREAD_SUPPORT if ( !crc_tbl_init ) { createCRC16Table(); crc_tbl_init = TRUE; } } register Q_UINT16 crc = 0xffff; uchar c; uchar *p = (uchar *)data; while ( len-- ) { c = *p++; crc = ( (crc >> 4) & 0x0fff ) ^ crc_tbl[((crc ^ c) & 15)]; c >>= 4; crc = ( (crc >> 4) & 0x0fff ) ^ crc_tbl[((crc ^ c) & 15)]; } return ~crc & 0xffff; } -/*! \fn QByteArray qCompress( const QByteArray& data) - \relates QByteArray - \overload +/*! + \fn QByteArray qCompress( const QByteArray& data ) + + \relates QByteArray + + Compresses the array \a data and returns the compressed byte + array. + + \sa qUncompress() */ /*! - \relates QByteArray + \relates QByteArray - Compresses the array \a data which is \a nbytes long and returns the - compressed byte array. + \overload - \sa qUncompress() + Compresses the array \a data which is \a nbytes long and returns the + compressed byte array. */ #ifndef QT_NO_COMPRESS QByteArray qCompress( const uchar* data, int nbytes ) { if ( nbytes == 0 ) { QByteArray tmp( 4 ); tmp.fill( 0 ); return tmp; } if ( !data ) { #if defined(QT_CHECK_RANGE) qWarning( "qCompress: data is NULL." ); #endif return QByteArray(); } ulong len = nbytes * 2; QByteArray bazip; int res; do { bazip.resize( len + 4 ); res = ::compress( (uchar*)bazip.data()+4, &len, (uchar*)data, nbytes ); switch ( res ) { case Z_OK: bazip.resize( len + 4 ); bazip[0] = ( nbytes & 0xff000000 ) >> 24; bazip[1] = ( nbytes & 0x00ff0000 ) >> 16; bazip[2] = ( nbytes & 0x0000ff00 ) >> 8; bazip[3] = ( nbytes & 0x000000ff ); break; case Z_MEM_ERROR: #if defined(QT_CHECK_RANGE) qWarning( "qCompress: Z_MEM_ERROR: Not enough memory." ); #endif bazip.resize( 0 ); break; case Z_BUF_ERROR: len *= 2; break; } } while ( res == Z_BUF_ERROR ); return bazip; } #endif -/*! \fn QByteArray qUncompress( const QByteArray& data ) - \relates QByteArray - \overload +/*! + \fn QByteArray qUncompress( const QByteArray& data ) + + \relates QByteArray + + Uncompresses the array \a data and returns the uncompressed byte + array. + + Returns an empty QByteArray if the input data was corrupt. + \omit + ADD THE FOLLOWING FOR Qt 4.0 + This function will uncompress data compressed with qCompress() + from this and any earlier Qt version, back to Qt 3.1 when this + feature was added. + \endomit + + \sa qCompress() */ /*! - \relates QByteArray - - Uncompresses the array \a data which is \a nbytes long and returns - the uncompressed byte array. + \relates QByteArray - Returns an empty QByteArray if the input data was corrupt. + \overload - \sa qCompress() + Uncompresses the array \a data which is \a nbytes long and returns + the uncompressed byte array. */ #ifndef QT_NO_COMPRESS QByteArray qUncompress( const uchar* data, int nbytes ) { if ( !data ) { #if defined(QT_CHECK_RANGE) qWarning( "qUncompress: data is NULL." ); #endif return QByteArray(); } if ( nbytes <= 4 ) { #if defined(QT_CHECK_RANGE) if ( nbytes < 4 || ( data[0]!=0 || data[1]!=0 || data[2]!=0 || data[3]!=0 ) ) qWarning( "qUncompress: Input data is corrupted." ); #endif return QByteArray(); } ulong expectedSize = ( data[0] << 24 ) | ( data[1] << 16 ) | ( data[2] << 8 ) | data[3]; ulong len = QMAX( expectedSize, 1 ); QByteArray baunzip; int res; do { baunzip.resize( len ); res = ::uncompress( (uchar*)baunzip.data(), &len, (uchar*)data+4, nbytes-4 ); switch ( res ) { case Z_OK: if ( len != baunzip.size() ) baunzip.resize( len ); break; case Z_MEM_ERROR: #if defined(QT_CHECK_RANGE) qWarning( "qUncompress: Z_MEM_ERROR: Not enough memory." ); #endif break; case Z_BUF_ERROR: len *= 2; break; case Z_DATA_ERROR: #if defined(QT_CHECK_RANGE) qWarning( "qUncompress: Z_DATA_ERROR: Input data is corrupted." ); #endif break; } } while ( res == Z_BUF_ERROR ); if ( res != Z_OK ) baunzip = QByteArray(); return baunzip; } #endif /***************************************************************************** QByteArray documentation *****************************************************************************/ /*! \class QByteArray \reentrant \brief The QByteArray class provides an array of bytes. \ingroup collection \ingroup tools The QByteArray class provides an explicitly shared array of bytes. It is useful for manipulating memory areas with custom data. QByteArray is implemented as a QMemArray\<char\>. See the \l QMemArray documentation for further information. */ /*! \fn QByteArray::QByteArray() Constructs an empty QByteArray. */ /*! \fn QByteArray::QByteArray( int size ) Constructs a QByteArray of size \a size. */ /***************************************************************************** QByteArray stream functions *****************************************************************************/ /*! \relates QMemArray Writes byte array \a a to the stream \a s and returns a reference to the stream. \sa \link datastreamformat.html Format of the QDataStream operators \endlink */ #ifndef QT_NO_DATASTREAM QDataStream &operator<<( QDataStream &s, const QByteArray &a ) { return s.writeBytes( a.data(), a.size() ); } /*! \relates QMemArray Reads a byte array into \a a from the stream \a s and returns a reference to the stream. \sa \link datastreamformat.html Format of the QDataStream operators \endlink */ QDataStream &operator>>( QDataStream &s, QByteArray &a ) { Q_UINT32 len; s >> len; // read size of array if ( len == 0 || s.eof() ) { // end of file reached a.resize( 0 ); return s; } if ( !a.resize( (uint)len ) ) { // resize array #if defined(QT_CHECK_NULL) qWarning( "QDataStream: Not enough memory to read QByteArray" ); #endif len = 0; } if ( len > 0 ) // not null array s.readRawBytes( a.data(), (uint)len ); return s; } #endif //QT_NO_DATASTREAM /***************************************************************************** QCString member functions *****************************************************************************/ /*! \class QCString qcstring.h \reentrant \brief The QCString class provides an abstraction of the classic C zero-terminated char array (char *). \ingroup text \ingroup collection \ingroup tools \ingroup shared QCString inherits QByteArray, which is defined as QMemArray\<char\>. Since QCString is a QMemArray, it uses \link shclass.html explicit sharing\endlink with a reference count. QCString tries to behave like a more convenient \c{const char *}. The price of doing this is that some algorithms will perform badly. For example, append() is O(length()) since it scans for a null terminator. Although you might use QCString for text that is never exposed to the user, for most purposes, and especially for user-visible text, you should use QString. QString provides implicit sharing, Unicode and other internationalization support, and is well optimized. Note that for the QCString methods that take a \c{const char *} parameter the \c{const char *} must either be 0 (null) or not-null and '\0' (NUL byte) terminated; otherwise the results are undefined. A QCString that has not been assigned to anything is \e null, i.e. both the length and the data pointer is 0. A QCString that references the empty string ("", a single '\0' char) is \e empty. Both null and empty QCStrings are legal parameters to the methods. Assigning \c{const char *} 0 to QCString produces a null QCString. The length() function returns the length of the string; resize() resizes the string and truncate() truncates the string. A string can be filled with a character using fill(). Strings can be left or right padded with characters using leftJustify() and rightJustify(). Characters, strings and regular expressions can be searched for using find() and findRev(), and counted using contains(). Strings and characters can be inserted with insert() and appended with append(). A string can be prepended with prepend(). Characters can be removed from the string with remove() and replaced with replace(). Portions of a string can be extracted using left(), right() and mid(). Whitespace can be removed using stripWhiteSpace() and simplifyWhiteSpace(). Strings can be converted to uppercase or lowercase with upper() and lower() respectively. Strings that contain numbers can be converted to numbers with toShort(), toInt(), toLong(), toULong(), toFloat() and toDouble(). Numbers can be converted to strings with setNum(). Many operators are overloaded to work with QCStrings. QCString also supports some more obscure functions, e.g. sprintf(), setStr() and setExpand(). \target asciinotion \sidebar Note on Character Comparisons In QCString the notion of uppercase and lowercase and of which character is greater than or less than another character is locale dependent. This affects functions which support a case insensitive option or which compare or lowercase or uppercase their arguments. Case insensitive operations and comparisons will be accurate if both strings contain only ASCII characters. (If \c $LC_CTYPE is set, most Unix systems do "the right thing".) Functions that this affects include contains(), find(), findRev(), \l operator<(), \l operator<=(), \l operator>(), \l operator>=(), lower() and upper(). This issue does not apply to \l{QString}s since they represent characters using Unicode. \endsidebar Performance note: The QCString methods for QRegExp searching are implemented by converting the QCString to a QString and performing the search on that. This implies a deep copy of the QCString data. If you are going to perform many QRegExp searches on a large QCString, you will get better performance by converting the QCString to a QString yourself, and then searching in the QString. */ /*! \fn QCString::QCString() Constructs a null string. \sa isNull() */ /*! \fn QCString::QCString( const QCString &s ) Constructs a shallow copy \a s. \sa assign() */ /*! Constructs a string with room for \a size characters, including the '\0'-terminator. Makes a null string if \a size == 0. If \a size \> 0, then the first and last characters in the string are initialized to '\0'. All other characters are uninitialized. \sa resize(), isNull() */ QCString::QCString( int size ) : QByteArray( size ) { if ( size > 0 ) { *data() = '\0'; // set terminator *(data()+(size-1)) = '\0'; } } /*! Constructs a string that is a deep copy of \a str. If \a str is 0 a null string is created. \sa isNull() */ QCString::QCString( const char *str ) { duplicate( str, qstrlen(str) + 1 ); } /*! Constructs a string that is a deep copy of \a str. The copy will be at most \a maxsize bytes long including the '\0'-terminator. Example: \code QCString str( "helloworld", 6 ); // assigns "hello" to str \endcode If \a str contains a 0 byte within the first \a maxsize bytes, the resulting QCString will be terminated by this 0. If \a str is 0 a null string is created. \sa isNull() */ QCString::QCString( const char *str, uint maxsize ) { if ( str == 0 ) return; uint len; // index of first '\0' for ( len = 0; len < maxsize - 1; len++ ) { if ( str[len] == '\0' ) break; } QByteArray::resize( len + 1 ); memcpy( data(), str, len ); data()[len] = 0; } /*! \reimp */ QCString::~QCString() { } /*! \fn QCString &QCString::operator=( const QCString &s ) Assigns a shallow copy of \a s to this string and returns a reference to this string. */ /*! \overload QCString &QCString::operator=( const char *str ) Assigns a deep copy of \a str to this string and returns a reference to this string. If \a str is 0 a null string is created. \sa isNull() */ /*! \fn bool QCString::isNull() const Returns TRUE if the string is null, i.e. if data() == 0; otherwise returns FALSE. A null string is also an empty string. Example: \code QCString a; // a.data() == 0, a.size() == 0, a.length() == 0 QCString b == ""; // b.data() == "", b.size() == 1, b.length() == 0 a.isNull(); // TRUE because a.data() == 0 a.isEmpty(); // TRUE because a.length() == 0 b.isNull(); // FALSE because b.data() == "" b.isEmpty(); // TRUE because b.length() == 0 \endcode \sa isEmpty(), length(), size() */ /*! \fn bool QCString::isEmpty() const Returns TRUE if the string is empty, i.e. if length() == 0; otherwise returns FALSE. An empty string is not always a null string. See example in isNull(). \sa isNull(), length(), size() */ /*! \fn uint QCString::length() const Returns the length of the string, excluding the '\0'-terminator. Equivalent to calling \c strlen(data()). Null strings and empty strings have zero length. \sa size(), isNull(), isEmpty() */ /*! \fn bool QCString::truncate( uint pos ) Truncates the string at position \a pos. Equivalent to calling \c resize(pos+1). Example: \code QCString s = "truncate this string"; s.truncate( 5 ); // s == "trunc" \endcode \sa resize() */ /*! Extends or shrinks the string to \a len bytes, including the '\0'-terminator. A '\0'-terminator is set at position \c{len - 1} unless \c{len == 0}. Example: \code QCString s = "resize this string"; s.resize( 7 ); // s == "resize" \endcode \sa truncate() */ bool QCString::resize( uint len ) { detach(); uint wasNull = isNull(); if ( !QByteArray::resize(len) ) return FALSE; if ( len ) data()[len - 1] = '\0'; if ( len > 0 && wasNull ) data()[0] = '\0'; return TRUE; } /*! Implemented as a call to the native vsprintf() (see the manual for your C library). If the string is shorter than 256 characters, this sprintf() calls resize(256) to decrease the chance of memory corruption. The string is resized back to its actual length before sprintf() returns. Example: \code QCString s; s.sprintf( "%d - %s", 1, "first" ); // result < 256 chars QCString big( 25000 ); // very long string big.sprintf( "%d - %s", 2, longString ); // result < 25000 chars \endcode \warning All vsprintf() implementations will write past the end of the target string (*this) if the \a format specification and arguments happen to be longer than the target string, and some will also fail if the target string is longer than some arbitrary implementation limit. Giving user-supplied arguments to sprintf() is risky: Sooner or later someone will paste a huge line into your application. */ QCString &QCString::sprintf( const char *format, ... ) { detach(); va_list ap; va_start( ap, format ); if ( size() < 256 ) QByteArray::resize( 256 ); // make string big enough vsprintf( data(), format, ap ); resize( qstrlen(data()) + 1 ); // truncate va_end( ap ); return *this; } /*! Fills the string with \a len bytes of character \a c, followed by a '\0'-terminator. If \a len is negative, then the current string length is used. Returns FALSE is \a len is nonnegative and there is not enough memory to resize the string; otherwise returns TRUE. */ bool QCString::fill( char c, int len ) { detach(); if ( len < 0 ) len = length(); if ( !QByteArray::fill(c,len+1) ) return FALSE; *(data()+len) = '\0'; return TRUE; } /*! \fn QCString QCString::copy() const Returns a deep copy of this string. \sa detach() */ /*! Finds the first occurrence of the character \a c, starting at position \a index. The search is case sensitive if \a cs is TRUE, or case insensitive if \a cs is FALSE. Returns the position of \a c, or -1 if \a c could not be found. \sa \link #asciinotion Note on character comparisons \endlink */ int QCString::find( char c, int index, bool cs ) const { if ( (uint)index >= size() ) // index outside string return -1; register const char *d; if ( cs ) { // case sensitive d = strchr( data()+index, c ); } else { d = data()+index; c = tolower( (uchar) c ); while ( *d && tolower((uchar) *d) != c ) d++; if ( !*d && c ) // not found d = 0; } return d ? (int)(d - data()) : -1; } #define REHASH( a ) \ if ( sl_minus_1 < sizeof(uint) * CHAR_BIT ) \ hashHaystack -= (a) << sl_minus_1; \ hashHaystack <<= 1 /*! \overload Finds the first occurrence of the string \a str, starting at position \a index. The search is case sensitive if \a cs is TRUE, or case insensitive if \a cs is FALSE. Returns the position of \a str, or -1 if \a str could not be found. \sa \link #asciinotion Note on character comparisons \endlink */ int QCString::find( const char *str, int index, bool cs ) const { + return find( str, index, cs, length() ); +} + +int QCString::find( const char *str, int index, bool cs, uint l ) const +{ if ( (uint)index >= size() ) return -1; if ( !str ) return -1; if ( !*str ) return index; - const uint l = length(); const uint sl = qstrlen( str ); if ( sl + index > l ) return -1; if ( sl == 1 ) return find( *str, index, cs ); /* See QString::find() for details. */ const char* needle = str; const char* haystack = data() + index; const char* end = data() + (l-sl); const uint sl_minus_1 = sl-1; uint hashNeedle = 0, hashHaystack = 0,i; if ( cs ) { for ( i = 0; i < sl; ++i ) { hashNeedle = ((hashNeedle<<1) + needle[i] ); hashHaystack = ((hashHaystack<<1) + haystack[i] ); } hashHaystack -= *(haystack+sl_minus_1); while ( haystack <= end ) { hashHaystack += *(haystack+sl_minus_1); if ( hashHaystack == hashNeedle && *needle == *haystack && qstrncmp( needle, haystack, sl ) == 0 ) return haystack - data(); REHASH( *haystack ); ++haystack; } } else { for ( i = 0; i < sl; ++i ) { hashNeedle = ((hashNeedle<<1) + tolower( needle[i] ) ); hashHaystack = ((hashHaystack<<1) + tolower( haystack[i] ) ); } hashHaystack -= tolower(*(haystack+sl_minus_1)); while ( haystack <= end ) { hashHaystack += tolower(*(haystack+sl_minus_1)); if ( hashHaystack == hashNeedle && qstrnicmp( needle, haystack, sl ) == 0 ) return haystack - data(); REHASH( tolower(*haystack) ); ++haystack; } } return -1; } /*! Finds the first occurrence of the character \a c, starting at position \a index and searching backwards. The search is case sensitive if \a cs is TRUE, or case insensitive if \a cs is FALSE. Returns the position of \a c, or -1 if \a c could not be found. \sa \link #asciinotion Note on character comparisons \endlink */ int QCString::findRev( char c, int index, bool cs ) const { register const char *b = data(); register const char *d; if ( index < 0 ) index = length(); if ( (uint)index >= size() ) return -1; d = b + index; if ( cs ) { while ( d >= b && *d != c ) d--; } else { c = tolower( (uchar) c ); while ( d >= b && tolower((uchar) *d) != c ) d--; } return d >= b ? (int)(d - b) : -1; } /*! \overload Finds the first occurrence of the string \a str, starting at position \a index and searching backwards. The search is case sensitive if \a cs is TRUE, or case insensitive if \a cs is FALSE. Returns the position of \a str, or -1 if \a str could not be found. \sa \link #asciinotion Note on character comparisons \endlink */ int QCString::findRev( const char *str, int index, bool cs ) const { /* See QString::find() for explanations. */ const uint sl = qstrlen( str ); const uint l = length(); int delta = l-sl; if ( index < 0 ) index = delta; if ( index < 0 || index > (int)l ) return -1; if ( index > delta ) index = delta; if ( sl == 1 ) return findRev( *str, index, cs ); const char* needle = str; const char* haystack = data() + index; const char* end = data(); const uint sl_minus_1 = sl-1; const char* n = needle+sl_minus_1; const char* h = haystack+sl_minus_1; uint hashNeedle = 0, hashHaystack = 0, i; if ( cs ) { for ( i = 0; i < sl; ++i ) { hashNeedle = ((hashNeedle<<1) + *(n-i) ); hashHaystack = ((hashHaystack<<1) + *(h-i) ); } hashHaystack -= *haystack; while ( haystack >= end ) { hashHaystack += *haystack; if ( hashHaystack == hashNeedle && qstrncmp( needle, haystack, sl ) == 0 ) return haystack-data(); --haystack; REHASH( *(haystack+sl) ); } } else { for ( i = 0; i < sl; ++i ) { hashNeedle = ((hashNeedle<<1) + tolower( *(n-i) ) ); hashHaystack = ((hashHaystack<<1) + tolower( *(h-i) ) ); } hashHaystack -= tolower(*haystack); while ( haystack >= end ) { hashHaystack += tolower(*haystack); if ( hashHaystack == hashNeedle && qstrnicmp( needle, haystack, sl ) == 0 ) return haystack-data(); --haystack; REHASH( tolower(*(haystack+sl)) ); } } return -1; } /*! Returns the number of times the character \a c occurs in the string. The match is case sensitive if \a cs is TRUE, or case insensitive if \a cs if FALSE. \sa \link #asciinotion Note on character comparisons \endlink */ int QCString::contains( char c, bool cs ) const { int count = 0; char *d = data(); if ( !d ) return 0; if ( cs ) { // case sensitive while ( *d ) if ( *d++ == c ) count++; } else { // case insensitive c = tolower( (uchar) c ); while ( *d ) { if ( tolower((uchar) *d) == c ) count++; d++; } } return count; } /*! \overload Returns the number of times \a str occurs in the string. The match is case sensitive if \a cs is TRUE, or case insensitive if \a cs if FALSE. This function counts overlapping substrings, for example, "banana" contains two occurrences of "ana". \sa findRev() \link #asciinotion Note on character comparisons \endlink */ int QCString::contains( const char *str, bool cs ) const { int count = 0; int i = -1; + uint l = length(); // use find for the faster hashing algorithm - while ( ( i = find ( str, i+1, cs ) ) != -1 ) + while ( ( i = find ( str, i+1, cs, l ) ) != -1 ) count++; return count; } /*! Returns a substring that contains the \a len leftmost characters of the string. The whole string is returned if \a len exceeds the length of the string. Example: \code QCString s = "Pineapple"; QCString t = s.left( 4 ); // t == "Pine" \endcode \sa right(), mid() */ - QCString QCString::left( uint len ) const { if ( isEmpty() ) { QCString empty; return empty; } else if ( len >= size() ) { QCString same( data() ); return same; } else { QCString s( len+1 ); strncpy( s.data(), data(), len ); *(s.data()+len) = '\0'; return s; } } /*! Returns a substring that contains the \a len rightmost characters of the string. The whole string is returned if \a len exceeds the length of the string. Example: \code QCString s = "Pineapple"; QCString t = s.right( 5 ); // t == "apple" \endcode \sa left(), mid() */ QCString QCString::right( uint len ) const { if ( isEmpty() ) { QCString empty; return empty; } else { uint l = length(); if ( len > l ) len = l; char *p = data() + (l - len); return QCString( p ); } } /*! Returns a substring that contains at most \a len characters from this string, starting at position \a index. Returns a null string if the string is empty or if \a index is out of range. Returns the whole string from \a index if \a index+len exceeds the length of the string. Example: \code QCString s = "Two pineapples"; QCString t = s.mid( 4, 3 ); // t == "pin" \endcode \sa left(), right() */ QCString QCString::mid( uint index, uint len ) const { uint slen = qstrlen( data() ); if ( isEmpty() || index >= slen ) { QCString empty; return empty; } else { if ( len > slen-index ) len = slen - index; register char *p = data()+index; QCString s( len+1 ); strncpy( s.data(), p, len ); *(s.data()+len) = '\0'; return s; } } /*! Returns a string of length \a width (plus one for the terminating '\0') that contains this string padded with the \a fill character. If the length of the string exceeds \a width and \a truncate is FALSE (the default), then the returned string is a copy of the string. If the length of the string exceeds \a width and \a truncate is TRUE, then the returned string is a left(\a width). Example: \code QCString s("apple"); QCString t = s.leftJustify(8, '.'); // t == "apple..." \endcode \sa rightJustify() */ QCString QCString::leftJustify( uint width, char fill, bool truncate ) const { QCString result; int len = qstrlen(data()); int padlen = width - len; if ( padlen > 0 ) { result.QByteArray::resize( len+padlen+1 ); memcpy( result.data(), data(), len ); memset( result.data()+len, fill, padlen ); result[len+padlen] = '\0'; } else { if ( truncate ) result = left( width ); else result = copy(); } return result; } /*! Returns a string of length \a width (plus one for the terminating '\0') that contains zero or more of the \a fill character followed by this string. If the length of the string exceeds \a width and \a truncate is FALSE (the default), then the returned string is a copy of the string. If the length of the string exceeds \a width and \a truncate is TRUE, then the returned string is a left(\a width). Example: \code QCString s("pie"); QCString t = s.rightJustify(8, '.'); // t == ".....pie" \endcode \sa leftJustify() */ QCString QCString::rightJustify( uint width, char fill, bool truncate ) const { QCString result; int len = qstrlen(data()); int padlen = width - len; if ( padlen > 0 ) { result.QByteArray::resize( len+padlen+1 ); memset( result.data(), fill, padlen ); memcpy( result.data()+padlen, data(), len ); result[len+padlen] = '\0'; } else { if ( truncate ) result = left( width ); else result = copy(); } return result; } /*! Returns a new string that is a copy of this string converted to lower case. Example: \code QCString s("Credit"); QCString t = s.lower(); // t == "credit" \endcode \sa upper() \link #asciinotion Note on character comparisons \endlink */ QCString QCString::lower() const { QCString s( data() ); register char *p = s.data(); if ( p ) { while ( *p ) { *p = tolower( (uchar) *p ); p++; } } return s; } /*! Returns a new string that is a copy of this string converted to upper case. Example: \code QCString s( "Debit" ); QCString t = s.upper(); // t == "DEBIT" \endcode \sa lower() \link #asciinotion Note on character comparisons \endlink */ QCString QCString::upper() const { QCString s( data() ); register char *p = s.data(); if ( p ) { while ( *p ) { *p = toupper(*p); p++; } } return s; } /*! Returns a new string that has white space removed from the start and the end. White space means the decimal ASCII codes 9, 10, 11, 12, 13 and 32. Example: \code QCString s = " space "; QCString t = s.stripWhiteSpace(); // t == "space" \endcode \sa simplifyWhiteSpace() */ QCString QCString::stripWhiteSpace() const { if ( isEmpty() ) // nothing to do return copy(); register char *s = data(); QCString result = s; int reslen = result.length(); if ( !isspace((uchar) s[0]) && !isspace((uchar) s[reslen-1]) ) return result; // returns a copy s = result.data(); int start = 0; int end = reslen - 1; while ( isspace((uchar) s[start]) ) // skip white space from start start++; if ( s[start] == '\0' ) { // only white space result.resize( 1 ); return result; } while ( end && isspace((uchar) s[end]) ) // skip white space from end end--; end -= start - 1; memmove( result.data(), &s[start], end ); result.resize( end + 1 ); return result; } /*! Returns a new string that has white space removed from the start and the end, plus any sequence of internal white space replaced with a single space (ASCII 32). White space means the decimal ASCII codes 9, 10, 11, 12, 13 and 32. \code QCString s = " lots\t of\nwhite space "; QCString t = s.simplifyWhiteSpace(); // t == "lots of white space" \endcode \sa stripWhiteSpace() */ QCString QCString::simplifyWhiteSpace() const { if ( isEmpty() ) // nothing to do return copy(); QCString result( size() ); char *from = data(); char *to = result.data(); char *first = to; for ( ;; ) { while ( isspace((uchar) *from) ) from++; while ( *from && !isspace((uchar) *from) ) *to++ = *from++; if ( *from ) *to++ = 0x20; // ' ' else break; } if ( to > first && *(to-1) == 0x20 ) to--; *to = '\0'; result.resize( (int)(to - result.data()) + 1 ); return result; } /*! \overload Inserts string \a s into the string at position \a index. If \a index is beyond the end of the string, the string is padded with spaces (ASCII 32) to length \a index and then \a s is appended. \code QCString s = "I like fish"; s.insert( 2, "don't "); // s == "I don't like fish" s = "x"; // index 01234 s.insert( 3, "yz" ); // s == "x yz" \endcode */ QCString &QCString::insert( uint index, const char *s ) { int len = qstrlen(s); if ( len == 0 ) return *this; uint olen = length(); int nlen = olen + len; if ( index >= olen ) { // insert after end of string detach(); - if ( QByteArray::resize(nlen+index-olen+1) ) { + if ( QByteArray::resize(nlen+index-olen+1, QByteArray::SpeedOptim ) ) { memset( data()+olen, ' ', index-olen ); memcpy( data()+index, s, len+1 ); } - } else if ( QByteArray::resize(nlen+1) ) { // normal insert + } else { detach(); - memmove( data()+index+len, data()+index, olen-index+1 ); - memcpy( data()+index, s, len ); + if ( QByteArray::resize(nlen+1, QByteArray::SpeedOptim ) ) { // normal insert + memmove( data()+index+len, data()+index, olen-index+1 ); + memcpy( data()+index, s, len ); + } } return *this; } /*! Inserts character \a c into the string at position \a index and returns a reference to the string. If \a index is beyond the end of the string, the string is padded with spaces (ASCII 32) to length \a index and then \a c is appended. Example: \code QCString s = "Yes"; s.insert( 3, '!'); // s == "Yes!" \endcode \sa remove(), replace() */ QCString &QCString::insert( uint index, char c ) // insert char { char buf[2]; buf[0] = c; buf[1] = '\0'; return insert( index, buf ); } /*! \fn QCString &QCString::prepend( const char *s ) Prepend \a s to the string. Equivalent to insert(0, s). \sa insert() */ /*! Removes \a len characters from the string, starting at position \a index, and returns a reference to the string. If \a index is out of range, nothing happens. If \a index is valid, but \a index + \a len is larger than the length of the string, the string is truncated at position \a index. \code QCString s = "Montreal"; s.remove( 1, 4 ); // s == "Meal" \endcode \sa insert(), replace() */ QCString &QCString::remove( uint index, uint len ) { uint olen = length(); if ( index + len >= olen ) { // range problems if ( index < olen ) { // index ok detach(); resize( index+1 ); } } else if ( len != 0 ) { detach(); memmove( data()+index, data()+index+len, olen-index-len+1 ); - QByteArray::resize(olen-len+1); + QByteArray::resize(olen-len+1, QByteArray::SpeedOptim ); } return *this; } /*! Replaces \a len characters from the string, starting at position \a index, with \a str, and returns a reference to the string. If \a index is out of range, nothing is removed and \a str is appended at the end of the string. If \a index is valid, but \a index + \a len is larger than the length of the string, \a str replaces the rest of the string from position \a index. \code QCString s = "Say yes!"; s.replace( 4, 3, "NO" ); // s == "Say NO!" \endcode \sa insert(), remove() */ QCString &QCString::replace( uint index, uint len, const char *str ) { remove( index, len ); insert( index, str ); return *this; } /*! \overload Replaces every occurrence of the character \a c in the string with \a after. Returns a reference to the string. Example: \code QCString s = "a,b,c"; s.replace( ',', " or " ); // s == "a or b or c" \endcode */ QCString &QCString::replace( char c, const char *after ) { char str[2]; str[0] = c; str[1] = '\0'; return replace( str, after ); } /*! \overload Replaces every occurrence of the string \a before in the string with the string \a after. Returns a reference to the string. Example: \code QCString s = "Greek is Greek"; s.replace( "Greek", "English" ); // s == "English is English" \endcode */ + QCString &QCString::replace( const char *before, const char *after ) { if ( before == after || isNull() ) return *this; detach(); int index = 0; const int bl = before ? strlen( before ) : 0; const int al = after ? strlen( after ) : 0; char *d = data(); uint len = length(); if ( bl == al ) { if ( bl ) { - while( (index = find( before, index ) ) != -1 ) { + while( (index = find( before, index, TRUE, len ) ) != -1 ) { memcpy( d+index, after, al ); index += bl; } } } else if ( al < bl ) { uint to = 0; uint movestart = 0; uint num = 0; - while( (index = find( before, index ) ) != -1 ) { + while( (index = find( before, index, TRUE, len ) ) != -1 ) { if ( num ) { int msize = index - movestart; if ( msize > 0 ) { memmove( d + to, d + movestart, msize ); to += msize; } } else { to = index; } if ( al ) { memcpy( d + to, after, al ); to += al; } index += bl; movestart = index; num++; } if ( num ) { int msize = len - movestart; if ( msize > 0 ) memmove( d + to, d + movestart, msize ); resize( len - num*(bl-al) + 1 ); } } else { // the most complex case. We don't want to loose performance by doing repeated // copies and reallocs of the string. while( index != -1 ) { uint indices[4096]; uint pos = 0; while( pos < 4095 ) { - index = find(before, index); + index = find(before, index, TRUE, len); if ( index == -1 ) break; indices[pos++] = index; index += bl; // avoid infinite loop if ( !bl ) index++; } if ( !pos ) break; // we have a table of replacement positions, use them for fast replacing int adjust = pos*(al-bl); // index has to be adjusted in case we get back into the loop above. if ( index != -1 ) index += adjust; uint newlen = len + adjust; int moveend = len; if ( newlen > len ) { resize( newlen + 1 ); len = newlen; } d = data(); while( pos ) { pos--; int movestart = indices[pos] + bl; int insertstart = indices[pos] + pos*(al-bl); int moveto = insertstart + al; memmove( d + moveto, d + movestart, (moveend - movestart) ); if ( after ) memcpy( d + insertstart, after, al ); moveend = movestart - bl; } } } return *this; } /*! \overload Replaces every occurrence of \a c1 with the char \a c2. Returns a reference to the string. */ QCString &QCString::replace( char c1, char c2 ) { detach(); uint i = 0; char *d = data(); uint len = length(); while ( i < len ) { if ( d[i] == c1 ) d[i] = c2; i++; } return *this; } #ifndef QT_NO_REGEXP_CAPTURE /*! \overload Finds the first occurrence of the regular expression \a rx, starting at position \a index. Returns the position of the next match, or -1 if \a rx was not found. \warning If you want to apply this function repeatedly to the same string it is more efficient to convert the string to a QString and apply the function to that. */ int QCString::find( const QRegExp& rx, int index ) const { - QString d = QString::fromLatin1( data() ); + QString d = QString::fromAscii( data() ); return d.find( rx, index ); } /*! \overload Finds the first occurrence of the regular expression \a rx, starting at position \a index and searching backwards. Returns the position of the next match (backwards), or -1 if \a rx was not found. \warning If you want to apply this function repeatedly to the same string it is more efficient to convert the string to a QString and apply the function to that. */ int QCString::findRev( const QRegExp& rx, int index ) const { - QString d = QString::fromLatin1( data() ); + QString d = QString::fromAscii( data() ); return d.findRev( rx, index ); } /*! \overload Counts the number of overlapping occurrences of \a rx in the string. Example: \code QString s = "banana and panama"; QRegExp r = QRegExp( "a[nm]a", TRUE, FALSE ); s.contains( r ); // 4 matches \endcode \sa find(), findRev() \warning If you want to apply this function repeatedly to the same string it is more efficient to convert the string to a QString and apply the function to that. */ int QCString::contains( const QRegExp &rx ) const { - QString d = QString::fromLatin1( data() ); + QString d = QString::fromAscii( data() ); return d.contains( rx ); } /*! \overload Replaces every occurrence of \a rx in the string with \a str. Returns a reference to the string. Example: \code QString s = "banana"; s.replace( QRegExp("a.*a"), "" ); // becomes "b" s = "banana"; s.replace( QRegExp("^[bn]a"), "X" ); // becomes "Xnana" s = "banana"; s.replace( QRegExp("^[bn]a"), "" ); // becomes "nana" \endcode \warning If you want to apply this function repeatedly to the same string it is more efficient to convert the string to a QString and apply the function to that. */ QCString &QCString::replace( const QRegExp &rx, const char *str ) { - QString d = QString::fromLatin1( data() ); - QString r = QString::fromLatin1( str ); + QString d = QString::fromAscii( data() ); + QString r = QString::fromAscii( str ); d.replace( rx, r ); setStr( d.ascii() ); return *this; } #endif //QT_NO_REGEXP /*! Returns the string converted to a \c long value. If \a ok is not 0: \a *ok is set to FALSE if the string is not a number, or if it has trailing garbage; otherwise \a *ok is set to TRUE. */ long QCString::toLong( bool *ok ) const { char *p = data(); long val=0; const long max_mult = 214748364; bool is_ok = FALSE; int neg = 0; if ( !p ) goto bye; while ( isspace((uchar) *p) ) // skip leading space p++; if ( *p == '-' ) { p++; neg = 1; } else if ( *p == '+' ) { p++; } if ( !isdigit((uchar) *p) ) goto bye; while ( isdigit((uchar) *p) ) { if ( val > max_mult || (val == max_mult && (*p-'0') > 7+neg) ) goto bye; val = 10*val + (*p++ - '0'); } if ( neg ) val = -val; while ( isspace((uchar) *p) ) // skip trailing space p++; if ( *p == '\0' ) is_ok = TRUE; bye: if ( ok ) *ok = is_ok; return is_ok ? val : 0; } /*! Returns the string converted to an \c{unsigned long} value. If \a ok is not 0: \a *ok is set to FALSE if the string is not a number, or if it has trailing garbage; otherwise \a *ok is set to TRUE. */ ulong QCString::toULong( bool *ok ) const { char *p = data(); ulong val=0; const ulong max_mult = 429496729; bool is_ok = FALSE; if ( !p ) goto bye; while ( isspace((uchar) *p) ) // skip leading space p++; if ( *p == '+' ) p++; if ( !isdigit((uchar) *p) ) goto bye; while ( isdigit((uchar) *p) ) { if ( val > max_mult || (val == max_mult && (*p-'0') > 5) ) goto bye; val = 10*val + (*p++ - '0'); } while ( isspace((uchar) *p) ) // skip trailing space p++; if ( *p == '\0' ) is_ok = TRUE; bye: if ( ok ) *ok = is_ok; return is_ok ? val : 0; } /*! Returns the string converted to a \c{short} value. If \a ok is not 0: \a *ok is set to FALSE if the string is not a number, is out of range, or if it has trailing garbage; otherwise \a *ok is set to TRUE. */ short QCString::toShort( bool *ok ) const { long v = toLong( ok ); if ( ok && *ok && (v < -32768 || v > 32767) ) *ok = FALSE; return (short)v; } /*! Returns the string converted to an \c{unsigned short} value. If \a ok is not 0: \a *ok is set to FALSE if the string is not a number, is out of range, or if it has trailing garbage; otherwise \a *ok is set to TRUE. */ ushort QCString::toUShort( bool *ok ) const { ulong v = toULong( ok ); if ( ok && *ok && (v > 65535) ) *ok = FALSE; return (ushort)v; } /*! Returns the string converted to a \c{int} value. If \a ok is not 0: \a *ok is set to FALSE if the string is not a number, or if it has trailing garbage; otherwise \a *ok is set to TRUE. */ int QCString::toInt( bool *ok ) const { return (int)toLong( ok ); } /*! Returns the string converted to an \c{unsigned int} value. If \a ok is not 0: \a *ok is set to FALSE if the string is not a number, or if it has trailing garbage; otherwise \a *ok is set to TRUE. */ uint QCString::toUInt( bool *ok ) const { return (uint)toULong( ok ); } /*! Returns the string converted to a \c{double} value. If \a ok is not 0: \a *ok is set to FALSE if the string is not a number, or if it has trailing garbage; otherwise \a *ok is set to TRUE. */ double QCString::toDouble( bool *ok ) const { char *end; double val = strtod( data() ? data() : "", &end ); if ( ok ) *ok = ( data() && *data() && ( end == 0 || *end == '\0' ) ); return val; } /*! Returns the string converted to a \c{float} value. If \a ok is not 0: \a *ok is set to FALSE if the string is not a number, or if it has trailing garbage; otherwise \a *ok is set to TRUE. */ float QCString::toFloat( bool *ok ) const { return (float)toDouble( ok ); } /*! Makes a deep copy of \a str. Returns a reference to the string. */ QCString &QCString::setStr( const char *str ) { detach(); if ( str ) // valid string store( str, qstrlen(str)+1 ); else // empty resize( 0 ); return *this; } /*! \overload Sets the string to the string representation of the number \a n and returns a reference to the string. */ QCString &QCString::setNum( long n ) { detach(); char buf[20]; register char *p = &buf[19]; bool neg; if ( n < 0 ) { neg = TRUE; n = -n; } else { neg = FALSE; } *p = '\0'; do { *--p = ((int)(n%10)) + '0'; n /= 10; } while ( n ); if ( neg ) *--p = '-'; store( p, qstrlen(p)+1 ); return *this; } /*! \overload Sets the string to the string representation of the number \a n and returns a reference to the string. */ QCString &QCString::setNum( ulong n ) { detach(); char buf[20]; register char *p = &buf[19]; *p = '\0'; do { *--p = ((int)(n%10)) + '0'; n /= 10; } while ( n ); store( p, qstrlen(p)+1 ); return *this; } /*! \overload QCString &QCString::setNum( int n ) Sets the string to the string representation of the number \a n and returns a reference to the string. */ /*! \overload QCString &QCString::setNum( uint n ) Sets the string to the string representation of the number \a n and returns a reference to the string. */ /*! \overload QCString &QCString::setNum( short n ) Sets the string to the string representation of the number \a n and returns a reference to the string. */ /*! \overload QCString &QCString::setNum( ushort n ) Sets the string to the string representation of the number \a n and returns a reference to the string. */ /*! Sets the string to the string representation of the number \a n and returns a reference to the string. The format of the string representation is specified by the format character \a f, and the precision (number of digits after the decimal point) is specified with \a prec. The valid formats for \a f are 'e', 'E', 'f', 'g' and 'G'. The formats are the same as for sprintf(); they are explained in \l QString::arg(). */ QCString &QCString::setNum( double n, char f, int prec ) { #if defined(QT_CHECK_RANGE) if ( !(f=='f' || f=='F' || f=='e' || f=='E' || f=='g' || f=='G') ) qWarning( "QCString::setNum: Invalid format char '%c'", f ); #endif char format[20]; register char *fs = format; // generate format string *fs++ = '%'; // "%.<prec>l<f>" if ( prec > 99 ) prec = 99; *fs++ = '.'; if ( prec >= 10 ) { *fs++ = prec / 10 + '0'; *fs++ = prec % 10 + '0'; } else { *fs++ = prec + '0'; } *fs++ = 'l'; *fs++ = f; *fs = '\0'; return sprintf( format, n ); } /*! \overload QCString &QCString::setNum( float n, char f, int prec ) */ /*! Sets the character at position \a index to \a c and expands the string if necessary, padding with spaces. Returns FALSE if \a index was out of range and the string could not be expanded; otherwise returns TRUE. */ bool QCString::setExpand( uint index, char c ) { detach(); uint oldlen = length(); if ( index >= oldlen ) { if ( !QByteArray::resize( index+2 ) ) // no memory return FALSE; if ( index > oldlen ) memset( data() + oldlen, ' ', index - oldlen ); *(data() + index+1) = '\0'; // terminate padded string } *(data() + index) = c; return TRUE; } /*! \fn QCString::operator const char *() const Returns the string data. */ /*! \fn QCString& QCString::append( const char *str ) Appends string \a str to the string and returns a reference to the string. Equivalent to operator+=(). */ /*! Appends string \a str to the string and returns a reference to the string. */ QCString& QCString::operator+=( const char *str ) { if ( !str ) return *this; // nothing to append detach(); uint len1 = length(); uint len2 = qstrlen(str); - if ( !QByteArray::resize( len1 + len2 + 1 ) ) + if ( !QByteArray::resize( len1 + len2 + 1, QByteArray::SpeedOptim ) ) return *this; // no memory memcpy( data() + len1, str, len2 + 1 ); return *this; } /*! \overload Appends character \a c to the string and returns a reference to the string. */ QCString &QCString::operator+=( char c ) { detach(); uint len = length(); - if ( !QByteArray::resize( len + 2 ) ) + if ( !QByteArray::resize( len + 2, QByteArray::SpeedOptim ) ) return *this; // no memory *(data() + len) = c; *(data() + len+1) = '\0'; return *this; } /***************************************************************************** QCString stream functions *****************************************************************************/ #ifndef QT_NO_DATASTREAM /*! \relates QCString Writes string \a str to the stream \a s. \sa \link datastreamformat.html Format of the QDataStream operators \endlink */ QDataStream &operator<<( QDataStream &s, const QCString &str ) { return s.writeBytes( str.data(), str.size() ); } /*! \relates QCString Reads a string into \a str from the stream \a s. \sa \link datastreamformat.html Format of the QDataStream operators \endlink */ QDataStream &operator>>( QDataStream &s, QCString &str ) { str.detach(); Q_UINT32 len; s >> len; // read size of string if ( len == 0 || s.eof() ) { // end of file reached str.resize( 0 ); return s; } if ( !str.QByteArray::resize( (uint)len )) {// resize string #if defined(QT_CHECK_NULL) qWarning( "QDataStream: Not enough memory to read QCString" ); #endif len = 0; } if ( len > 0 ) // not null array s.readRawBytes( str.data(), (uint)len ); return s; } #endif //QT_NO_DATASTREAM /***************************************************************************** Documentation for related functions *****************************************************************************/ /*! \fn bool operator==( const QCString &s1, const QCString &s2 ) \relates QCString Returns TRUE if \a s1 and \a s2 are equal; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) == 0. */ /*! \overload bool operator==( const QCString &s1, const char *s2 ) \relates QCString Returns TRUE if \a s1 and \a s2 are equal; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) == 0. */ /*! \overload bool operator==( const char *s1, const QCString &s2 ) \relates QCString Returns TRUE if \a s1 and \a s2 are equal; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) == 0. */ /*! \fn bool operator!=( const QCString &s1, const QCString &s2 ) \relates QCString Returns TRUE if \a s1 and \a s2 are different; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) != 0. */ /*! \overload bool operator!=( const QCString &s1, const char *s2 ) \relates QCString Returns TRUE if \a s1 and \a s2 are different; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) != 0. */ /*! \overload bool operator!=( const char *s1, const QCString &s2 ) \relates QCString Returns TRUE if \a s1 and \a s2 are different; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) != 0. */ /*! \fn bool operator<( const QCString &s1, const char *s2 ) \relates QCString Returns TRUE if \a s1 is less than \a s2; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) \< 0. \sa \link #asciinotion Note on character comparisons \endlink */ /*! \overload bool operator<( const char *s1, const QCString &s2 ) \relates QCString Returns TRUE if \a s1 is less than \a s2; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) \< 0. \sa \link #asciinotion Note on character comparisons \endlink */ /*! \fn bool operator<=( const QCString &s1, const char *s2 ) \relates QCString Returns TRUE if \a s1 is less than or equal to \a s2; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) \<= 0. \sa \link #asciinotion Note on character comparisons \endlink */ /*! \overload bool operator<=( const char *s1, const QCString &s2 ) \relates QCString Returns TRUE if \a s1 is less than or equal to \a s2; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) \<= 0. \sa \link #asciinotion Note on character comparisons \endlink */ /*! \fn bool operator>( const QCString &s1, const char *s2 ) \relates QCString Returns TRUE if \a s1 is greater than \a s2; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) \> 0. \sa \link #asciinotion Note on character comparisons \endlink */ /*! \overload bool operator>( const char *s1, const QCString &s2 ) \relates QCString Returns TRUE if \a s1 is greater than \a s2; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) \> 0. \sa \link #asciinotion Note on character comparisons \endlink */ /*! \fn bool operator>=( const QCString &s1, const char *s2 ) \relates QCString Returns TRUE if \a s1 is greater than or equal to \a s2; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) \>= 0. \sa \link #asciinotion Note on character comparisons \endlink */ /*! \overload bool operator>=( const char *s1, const QCString &s2 ) \relates QCString Returns TRUE if \a s1 is greater than or equal to \a s2; otherwise returns FALSE. Equivalent to qstrcmp(\a s1, \a s2) \>= 0. \sa \link #asciinotion Note on character comparisons \endlink */ /*! \fn const QCString operator+( const QCString &s1, const QCString &s2 ) \relates QCString Returns a string which consists of the concatenation of \a s1 and \a s2. */ /*! \overload const QCString operator+( const QCString &s1, const char *s2 ) \relates QCString Returns a string which consists of the concatenation of \a s1 and \a s2. */ /*! \overload const QCString operator+( const char *s1, const QCString &s2 ) \relates QCString Returns a string which consists of the concatenation of \a s1 and \a s2. */ /*! \overload const QCString operator+( const QCString &s, char c ) \relates QCString Returns a string which consists of the concatenation of \a s and \a c. */ /*! \overload const QCString operator+( char c, const QCString &s ) \relates QCString Returns a string which consists of the concatenation of \a c and \a s. */ diff --git a/qmake/tools/qdatastream.cpp b/qmake/tools/qdatastream.cpp index 9c573c7..51a1448 100644 --- a/qmake/tools/qdatastream.cpp +++ b/qmake/tools/qdatastream.cpp @@ -1,1024 +1,1038 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QDataStream class ** ** Created : 930831 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qdatastream.h" #ifndef QT_NO_DATASTREAM #include "qbuffer.h" #include <stdio.h> #include <ctype.h> #include <stdlib.h> /*! \class QDataStream qdatastream.h \reentrant \brief The QDataStream class provides serialization of binary data to a QIODevice. \ingroup io A data stream is a binary stream of encoded information which is 100% independent of the host computer's operating system, CPU or byte order. For example, a data stream that is written by a PC under Windows can be read by a Sun SPARC running Solaris. You can also use a data stream to read/write \link #raw raw unencoded binary data\endlink. If you want a "parsing" input stream, see QTextStream. The QDataStream class implements serialization of primitive types, like \c char, \c short, \c int, \c char* etc. Serialization of more complex data is accomplished by breaking up the data into primitive units. A data stream cooperates closely with a QIODevice. A QIODevice represents an input/output medium one can read data from and write data to. The QFile class is an example of an IO device. Example (write binary data to a stream): \code QFile file( "file.dat" ); file.open( IO_WriteOnly ); QDataStream stream( &file ); // we will serialize the data into the file stream << "the answer is"; // serialize a string stream << (Q_INT32)42; // serialize an integer \endcode Example (read binary data from a stream): \code QFile file( "file.dat" ); file.open( IO_ReadOnly ); QDataStream stream( &file ); // read the data serialized from the file QString str; Q_INT32 a; stream >> str >> a; // extract "the answer is" and 42 \endcode Each item written to the stream is written in a predefined binary format that varies depending on the item's type. Supported Qt types include QBrush, QColor, QDateTime, QFont, QPixmap, QString, QVariant and many others. For the complete list of all Qt types supporting data streaming see the \link datastreamformat.html Format of the QDataStream operators \endlink. To take one example, a \c char* string is written as a 32-bit integer equal to the length of the string including the NUL byte ('\0'), followed by all the characters of the string including the NUL byte. When reading a \c char* string, 4 bytes are read to create the 32-bit length value, then that many characters for the \c char* string including the NUL are read. The initial IODevice is usually set in the constructor, but can be changed with setDevice(). If you've reached the end of the data (or if there is no IODevice set) atEnd() will return TRUE. If you want the data to be compatible with an earlier version of Qt use setVersion(). If you want the data to be human-readable, e.g. for debugging, you can set the data stream into printable data mode with setPrintableData(). The data is then written slower, in a bloated but human readable format. If you are producing a new binary data format, such as a file format for documents created by your application, you could use a QDataStream to write the data in a portable format. Typically, you would write a brief header containing a magic string and a version number to give yourself room for future expansion. For example: \code QFile file( "file.xxx" ); file.open( IO_WriteOnly ); QDataStream stream( &file ); // Write a header with a "magic number" and a version stream << (Q_UINT32)0xA0B0C0D0; stream << (Q_INT32)123; // Write the data stream << [lots of interesting data] \endcode Then read it in with: \code QFile file( "file.xxx" ); file.open( IO_ReadOnly ); QDataStream stream( &file ); // Read and check the header Q_UINT32 magic; stream >> magic; if ( magic != 0xA0B0C0D0 ) return XXX_BAD_FILE_FORMAT; // Read the version Q_INT32 version; stream >> version; if ( version < 100 ) return XXX_BAD_FILE_TOO_OLD; if ( version > 123 ) return XXX_BAD_FILE_TOO_NEW; if ( version <= 110 ) stream.setVersion(1); // Read the data stream >> [lots of interesting data]; if ( version > 120 ) stream >> [data new in XXX version 1.2]; stream >> [other interesting data]; \endcode You can select which byte order to use when serializing data. The default setting is big endian (MSB first). Changing it to little endian breaks the portability (unless the reader also changes to little endian). We recommend keeping this setting unless you have special requirements. \target raw \section1 Reading and writing raw binary data You may wish to read/write your own raw binary data to/from the data stream directly. Data may be read from the stream into a preallocated char* using readRawBytes(). Similarly data can be written to the stream using writeRawBytes(). Notice that any encoding/decoding of the data must be done by you. A similar pair of functions is readBytes() and writeBytes(). These differ from their \e raw counterparts as follows: readBytes() reads a Q_UINT32 which is taken to be the length of the data to be read, then that number of bytes is read into the preallocated char*; writeBytes() writes a Q_UINT32 containing the length of the data, followed by the data. Notice that any encoding/decoding of the data (apart from the length Q_UINT32) must be done by you. \sa QTextStream QVariant */ /*! \enum QDataStream::ByteOrder The byte order used for reading/writing the data. \value BigEndian the default \value LittleEndian */ /***************************************************************************** QDataStream member functions *****************************************************************************/ #if defined(QT_CHECK_STATE) #undef CHECK_STREAM_PRECOND #define CHECK_STREAM_PRECOND if ( !dev ) { \ qWarning( "QDataStream: No device" ); \ return *this; } #else #define CHECK_STREAM_PRECOND #endif static int systemWordSize = 0; static bool systemBigEndian; static const int DefaultStreamVersion = 5; // 5 is default in Qt 3.1 // 4 is default in Qt 3.0 // 3 is default in Qt 2.1 // 2 is the Qt 2.0.x format // 1 is the Qt 1.x format /*! Constructs a data stream that has no IO device. \sa setDevice() */ QDataStream::QDataStream() { if ( systemWordSize == 0 ) // get system features qSysInfo( &systemWordSize, &systemBigEndian ); dev = 0; // no device set owndev = FALSE; byteorder = BigEndian; // default byte order printable = FALSE; ver = DefaultStreamVersion; noswap = systemBigEndian; } /*! Constructs a data stream that uses the IO device \a d. \warning If you use QSocket or QSocketDevice as the IO device \a d for reading data, you must make sure that enough data is available on the socket for the operation to successfully proceed; QDataStream does not have any means to handle or recover from short-reads. \sa setDevice(), device() */ QDataStream::QDataStream( QIODevice *d ) { if ( systemWordSize == 0 ) // get system features qSysInfo( &systemWordSize, &systemBigEndian ); dev = d; // set device owndev = FALSE; byteorder = BigEndian; // default byte order printable = FALSE; ver = DefaultStreamVersion; noswap = systemBigEndian; } /*! Constructs a data stream that operates on a byte array, \a a, through an internal QBuffer device. The \a mode is a QIODevice::mode(), usually either \c IO_ReadOnly or \c IO_WriteOnly. Example: \code static char bindata[] = { 231, 1, 44, ... }; QByteArray a; a.setRawData( bindata, sizeof(bindata) ); // a points to bindata QDataStream stream( a, IO_ReadOnly ); // open on a's data stream >> [something]; // read raw bindata a.resetRawData( bindata, sizeof(bindata) ); // finished \endcode The QByteArray::setRawData() function is not for the inexperienced. */ QDataStream::QDataStream( QByteArray a, int mode ) { if ( systemWordSize == 0 ) // get system features qSysInfo( &systemWordSize, &systemBigEndian ); dev = new QBuffer( a ); // create device ((QBuffer *)dev)->open( mode ); // open device owndev = TRUE; byteorder = BigEndian; // default byte order printable = FALSE; ver = DefaultStreamVersion; noswap = systemBigEndian; } /*! Destroys the data stream. The destructor will not affect the current IO device, unless it is an internal IO device processing a QByteArray passed in the \e constructor, in which case the internal IO device is destroyed. */ QDataStream::~QDataStream() { if ( owndev ) delete dev; } /*! \fn QIODevice *QDataStream::device() const Returns the IO device currently set. \sa setDevice(), unsetDevice() */ /*! void QDataStream::setDevice(QIODevice *d ) Sets the IO device to \a d. \sa device(), unsetDevice() */ void QDataStream::setDevice(QIODevice *d ) { if ( owndev ) { delete dev; owndev = FALSE; } dev = d; } /*! Unsets the IO device. This is the same as calling setDevice( 0 ). \sa device(), setDevice() */ void QDataStream::unsetDevice() { setDevice( 0 ); } /*! \fn bool QDataStream::atEnd() const Returns TRUE if the IO device has reached the end position (end of the stream or file) or if there is no IO device set; otherwise returns FALSE, i.e. if the current position of the IO device is before the end position. \sa QIODevice::atEnd() */ /*!\fn bool QDataStream::eof() const \obsolete Returns TRUE if the IO device has reached the end position (end of stream or file) or if there is no IO device set. Returns FALSE if the current position of the read/write head of the IO device is somewhere before the end position. \sa QIODevice::atEnd() */ /*! \fn int QDataStream::byteOrder() const Returns the current byte order setting -- either \c BigEndian or \c LittleEndian. \sa setByteOrder() */ /*! Sets the serialization byte order to \a bo. The \a bo parameter can be \c QDataStream::BigEndian or \c QDataStream::LittleEndian. The default setting is big endian. We recommend leaving this setting unless you have special requirements. \sa byteOrder() */ void QDataStream::setByteOrder( int bo ) { byteorder = bo; if ( systemBigEndian ) noswap = byteorder == BigEndian; else noswap = byteorder == LittleEndian; } /*! \fn bool QDataStream::isPrintableData() const Returns TRUE if the printable data flag has been set; otherwise returns FALSE. \sa setPrintableData() */ /*! \fn void QDataStream::setPrintableData( bool enable ) If \a enable is TRUE, data will be output in a human readable format. If \a enable is FALSE, data will be output in a binary format. If \a enable is TRUE, the write functions will generate output that consists of printable characters (7 bit ASCII). This output will typically be a lot larger than the default binary output, and consequently slower to write. We recommend only enabling printable data for debugging purposes. */ /*! \fn int QDataStream::version() const Returns the version number of the data serialization format. In Qt 3.1, this number is 5. \sa setVersion() */ /*! \fn void QDataStream::setVersion( int v ) Sets the version number of the data serialization format to \a v. You don't need to set a version if you are using the current version of Qt. In order to accommodate new functionality, the datastream serialization format of some Qt classes has changed in some versions of Qt. If you want to read data that was created by an earlier version of Qt, or write data that can be read by a program that was compiled with an earlier version of Qt, use this function to modify the serialization format of QDataStream. \table \header \i Qt Version \i QDataStream Version \row \i Qt 3.1 \i11 5 \row \i Qt 3.0 \i11 4 \row \i Qt 2.1.x and Qt 2.2.x \i11 3 \row \i Qt 2.0.x \i11 2 \row \i Qt 1.x \i11 1 \endtable \sa version() */ /***************************************************************************** QDataStream read functions *****************************************************************************/ static Q_INT32 read_int_ascii( QDataStream *s ) { register int n = 0; char buf[40]; for ( ;; ) { buf[n] = s->device()->getch(); if ( buf[n] == '\n' || n > 38 ) // $-terminator break; n++; } buf[n] = '\0'; return atol( buf ); } /*! \overload QDataStream &QDataStream::operator>>( Q_UINT8 &i ) Reads an unsigned byte from the stream into \a i, and returns a reference to the stream. */ /*! Reads a signed byte from the stream into \a i, and returns a reference to the stream. */ QDataStream &QDataStream::operator>>( Q_INT8 &i ) { CHECK_STREAM_PRECOND if ( printable ) { // printable data i = (Q_INT8)dev->getch(); if ( i == '\\' ) { // read octal code char buf[4]; dev->readBlock( buf, 3 ); i = (buf[2] & 0x07)+((buf[1] & 0x07) << 3)+((buf[0] & 0x07) << 6); } } else { // data or text i = (Q_INT8)dev->getch(); } return *this; } /*! \overload QDataStream &QDataStream::operator>>( Q_UINT16 &i ) Reads an unsigned 16-bit integer from the stream into \a i, and returns a reference to the stream. */ /*! \overload Reads a signed 16-bit integer from the stream into \a i, and returns a reference to the stream. */ QDataStream &QDataStream::operator>>( Q_INT16 &i ) { CHECK_STREAM_PRECOND if ( printable ) { // printable data i = (Q_INT16)read_int_ascii( this ); } else if ( noswap ) { // no conversion needed dev->readBlock( (char *)&i, sizeof(Q_INT16) ); } else { // swap bytes register uchar *p = (uchar *)(&i); char b[2]; dev->readBlock( b, 2 ); *p++ = b[1]; *p = b[0]; } return *this; } /*! \overload QDataStream &QDataStream::operator>>( Q_UINT32 &i ) Reads an unsigned 32-bit integer from the stream into \a i, and returns a reference to the stream. */ /*! \overload Reads a signed 32-bit integer from the stream into \a i, and returns a reference to the stream. */ QDataStream &QDataStream::operator>>( Q_INT32 &i ) { CHECK_STREAM_PRECOND if ( printable ) { // printable data i = read_int_ascii( this ); } else if ( noswap ) { // no conversion needed dev->readBlock( (char *)&i, sizeof(Q_INT32) ); } else { // swap bytes uchar *p = (uchar *)(&i); char b[4]; dev->readBlock( b, 4 ); *p++ = b[3]; *p++ = b[2]; *p++ = b[1]; *p = b[0]; } return *this; } /*! \overload QDataStream &QDataStream::operator>>( Q_ULONG &i ) Reads an unsigned integer of the system's word length from the stream, into \a i, and returns a reference to the stream. */ /*! \overload Reads a signed integer of the system's word length from the stream into \a i, and returns a reference to the stream. */ QDataStream &QDataStream::operator>>( Q_LONG &i ) { CHECK_STREAM_PRECOND if ( printable ) { // printable data i = read_int_ascii( this ); } else if ( noswap ) { // no conversion needed dev->readBlock( (char *)&i, sizeof(Q_LONG) ); } else { // swap bytes register uchar *p = (uchar *)(&i); char b[sizeof(Q_LONG)]; dev->readBlock( b, sizeof(Q_LONG) ); for ( int j = sizeof(Q_LONG); j; ) *p++ = b[--j]; } return *this; } static double read_double_ascii( QDataStream *s ) { register int n = 0; char buf[80]; for ( ;; ) { buf[n] = s->device()->getch(); if ( buf[n] == '\n' || n > 78 ) // $-terminator break; n++; } buf[n] = '\0'; return atof( buf ); } /*! \overload Reads a 32-bit floating point number from the stream into \a f, using the standard IEEE754 format. Returns a reference to the stream. */ QDataStream &QDataStream::operator>>( float &f ) { CHECK_STREAM_PRECOND if ( printable ) { // printable data f = (float)read_double_ascii( this ); } else if ( noswap ) { // no conversion needed dev->readBlock( (char *)&f, sizeof(float) ); } else { // swap bytes uchar *p = (uchar *)(&f); char b[4]; dev->readBlock( b, 4 ); *p++ = b[3]; *p++ = b[2]; *p++ = b[1]; *p = b[0]; } return *this; } /*! \overload Reads a 64-bit floating point number from the stream into \a f, using the standard IEEE754 format. Returns a reference to the stream. */ QDataStream &QDataStream::operator>>( double &f ) { CHECK_STREAM_PRECOND if ( printable ) { // printable data f = read_double_ascii( this ); } else if ( noswap ) { // no conversion needed dev->readBlock( (char *)&f, sizeof(double) ); } else { // swap bytes register uchar *p = (uchar *)(&f); char b[8]; dev->readBlock( b, 8 ); *p++ = b[7]; *p++ = b[6]; *p++ = b[5]; *p++ = b[4]; *p++ = b[3]; *p++ = b[2]; *p++ = b[1]; *p = b[0]; } return *this; } /*! \overload Reads the '\0'-terminated string \a s from the stream and returns a reference to the stream. Space for the string is allocated using \c new -- the caller must destroy it with delete[]. */ QDataStream &QDataStream::operator>>( char *&s ) { uint len = 0; return readBytes( s, len ); } /*! Reads the buffer \a s from the stream and returns a reference to the stream. The buffer \a s is allocated using \c new. Destroy it with the \c delete[] operator. If the length is zero or \a s cannot be allocated, \a s is set to 0. The \a l parameter will be set to the length of the buffer. The serialization format is a Q_UINT32 length specifier first, then \a l bytes of data. Note that the data is \e not encoded. \sa readRawBytes(), writeBytes() */ QDataStream &QDataStream::readBytes( char *&s, uint &l ) { CHECK_STREAM_PRECOND Q_UINT32 len; *this >> len; // first read length spec l = (uint)len; if ( len == 0 || eof() ) { s = 0; return *this; } else { s = new char[len]; // create char array Q_CHECK_PTR( s ); if ( !s ) // no memory return *this; return readRawBytes( s, (uint)len ); } } /*! Reads \a len bytes from the stream into \a s and returns a reference to the stream. The buffer \a s must be preallocated. The data is \e not encoded. \sa readBytes(), QIODevice::readBlock(), writeRawBytes() */ QDataStream &QDataStream::readRawBytes( char *s, uint len ) { CHECK_STREAM_PRECOND if ( printable ) { // printable data register Q_INT8 *p = (Q_INT8*)s; - while ( len-- ) - *this >> *p++; + if ( version() < 4 ) { + while ( len-- ) { + Q_INT32 tmp; + *this >> tmp; + *p++ = tmp; + } + } else { + while ( len-- ) + *this >> *p++; + } } else { // read data char array dev->readBlock( s, len ); } return *this; } /***************************************************************************** QDataStream write functions *****************************************************************************/ /*! \overload QDataStream &QDataStream::operator<<( Q_UINT8 i ) Writes an unsigned byte, \a i, to the stream and returns a reference to the stream. */ /*! Writes a signed byte, \a i, to the stream and returns a reference to the stream. */ QDataStream &QDataStream::operator<<( Q_INT8 i ) { CHECK_STREAM_PRECOND if ( printable && (i == '\\' || !isprint((uchar) i)) ) { char buf[6]; // write octal code buf[0] = '\\'; buf[1] = '0' + ((i >> 6) & 0x07); buf[2] = '0' + ((i >> 3) & 0x07); buf[3] = '0' + (i & 0x07); buf[4] = '\0'; dev->writeBlock( buf, 4 ); } else { dev->putch( i ); } return *this; } /*! \overload QDataStream &QDataStream::operator<<( Q_UINT16 i ) Writes an unsigned 16-bit integer, \a i, to the stream and returns a reference to the stream. */ /*! \overload Writes a signed 16-bit integer, \a i, to the stream and returns a reference to the stream. */ QDataStream &QDataStream::operator<<( Q_INT16 i ) { CHECK_STREAM_PRECOND if ( printable ) { // printable data char buf[16]; sprintf( buf, "%d\n", i ); dev->writeBlock( buf, strlen(buf) ); } else if ( noswap ) { // no conversion needed dev->writeBlock( (char *)&i, sizeof(Q_INT16) ); } else { // swap bytes register uchar *p = (uchar *)(&i); char b[2]; b[1] = *p++; b[0] = *p; dev->writeBlock( b, 2 ); } return *this; } /*! \overload Writes a signed 32-bit integer, \a i, to the stream and returns a reference to the stream. */ QDataStream &QDataStream::operator<<( Q_INT32 i ) { CHECK_STREAM_PRECOND if ( printable ) { // printable data char buf[16]; sprintf( buf, "%d\n", i ); dev->writeBlock( buf, strlen(buf) ); } else if ( noswap ) { // no conversion needed dev->writeBlock( (char *)&i, sizeof(Q_INT32) ); } else { // swap bytes register uchar *p = (uchar *)(&i); char b[4]; b[3] = *p++; b[2] = *p++; b[1] = *p++; b[0] = *p; dev->writeBlock( b, 4 ); } return *this; } /*! \overload QDataStream &QDataStream::operator<<( Q_ULONG i ) Writes an unsigned integer \a i, of the system's word length, to the stream and returns a reference to the stream. */ /*! \overload Writes a signed integer \a i, of the system's word length, to the stream and returns a reference to the stream. */ QDataStream &QDataStream::operator<<( Q_LONG i ) { CHECK_STREAM_PRECOND if ( printable ) { // printable data char buf[20]; sprintf( buf, "%ld\n", i ); dev->writeBlock( buf, strlen(buf) ); } else if ( noswap ) { // no conversion needed dev->writeBlock( (char *)&i, sizeof(Q_LONG) ); } else { // swap bytes register uchar *p = (uchar *)(&i); char b[sizeof(Q_LONG)]; for ( int j = sizeof(Q_LONG); j; ) b[--j] = *p++; dev->writeBlock( b, sizeof(Q_LONG) ); } return *this; } /*! \overload QDataStream &QDataStream::operator<<( Q_UINT32 i ) Writes an unsigned integer, \a i, to the stream as a 32-bit unsigned integer (Q_UINT32). Returns a reference to the stream. */ /*! \overload Writes a 32-bit floating point number, \a f, to the stream using the standard IEEE754 format. Returns a reference to the stream. */ QDataStream &QDataStream::operator<<( float f ) { CHECK_STREAM_PRECOND if ( printable ) { // printable data char buf[32]; sprintf( buf, "%g\n", (double)f ); dev->writeBlock( buf, strlen(buf) ); } else { float g = f; // fixes float-on-stack problem if ( noswap ) { // no conversion needed dev->writeBlock( (char *)&g, sizeof(float) ); } else { // swap bytes register uchar *p = (uchar *)(&g); char b[4]; b[3] = *p++; b[2] = *p++; b[1] = *p++; b[0] = *p; dev->writeBlock( b, 4 ); } } return *this; } /*! \overload Writes a 64-bit floating point number, \a f, to the stream using the standard IEEE754 format. Returns a reference to the stream. */ QDataStream &QDataStream::operator<<( double f ) { CHECK_STREAM_PRECOND if ( printable ) { // printable data char buf[32]; sprintf( buf, "%g\n", f ); dev->writeBlock( buf, strlen(buf) ); } else if ( noswap ) { // no conversion needed dev->writeBlock( (char *)&f, sizeof(double) ); } else { // swap bytes register uchar *p = (uchar *)(&f); char b[8]; b[7] = *p++; b[6] = *p++; b[5] = *p++; b[4] = *p++; b[3] = *p++; b[2] = *p++; b[1] = *p++; b[0] = *p; dev->writeBlock( b, 8 ); } return *this; } /*! \overload Writes the '\0'-terminated string \a s to the stream and returns a reference to the stream. The string is serialized using writeBytes(). */ QDataStream &QDataStream::operator<<( const char *s ) { if ( !s ) { *this << (Q_UINT32)0; return *this; } uint len = qstrlen( s ) + 1; // also write null terminator *this << (Q_UINT32)len; // write length specifier return writeRawBytes( s, len ); } /*! Writes the length specifier \a len and the buffer \a s to the stream and returns a reference to the stream. The \a len is serialized as a Q_UINT32, followed by \a len bytes from \a s. Note that the data is \e not encoded. \sa writeRawBytes(), readBytes() */ QDataStream &QDataStream::writeBytes(const char *s, uint len) { CHECK_STREAM_PRECOND *this << (Q_UINT32)len; // write length specifier if ( len ) writeRawBytes( s, len ); return *this; } /*! Writes \a len bytes from \a s to the stream and returns a reference to the stream. The data is \e not encoded. \sa writeBytes(), QIODevice::writeBlock(), readRawBytes() */ QDataStream &QDataStream::writeRawBytes( const char *s, uint len ) { CHECK_STREAM_PRECOND if ( printable ) { // write printable - register Q_INT8 *p = (Q_INT8*)s; - while ( len-- ) - *this << *p++; + if ( version() < 4 ) { + register char *p = (char *)s; + while ( len-- ) + *this << *p++; + } else { + register Q_INT8 *p = (Q_INT8*)s; + while ( len-- ) + *this << *p++; + } } else { // write data char array dev->writeBlock( s, len ); } return *this; } #endif // QT_NO_DATASTREAM diff --git a/qmake/tools/qdatetime.cpp b/qmake/tools/qdatetime.cpp index 93e40a8..3137877 100644 --- a/qmake/tools/qdatetime.cpp +++ b/qmake/tools/qdatetime.cpp @@ -1,2490 +1,2536 @@ /**************************************************************************** ** $Id$ ** ** Implementation of date and time classes ** ** Created : 940124 ** -** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. +** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ -// Get the system specific includes and defines #include "qplatformdefs.h" #include "qdatetime.h" #include "qdatastream.h" #include "qregexp.h" #include <stdio.h> #ifndef Q_OS_TEMP #include <time.h> #endif #if defined(Q_OS_WIN32) #include <windows.h> #endif static const uint FIRST_DAY = 2361222; // Julian day for 1752-09-14 static const int FIRST_YEAR = 1752; // ### wrong for many countries static const uint SECS_PER_DAY = 86400; static const uint MSECS_PER_DAY = 86400000; static const uint SECS_PER_HOUR = 3600; static const uint MSECS_PER_HOUR= 3600000; static const uint SECS_PER_MIN = 60; static const uint MSECS_PER_MIN = 60000; static const short monthDays[] = { 0, 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }; static const char * const qt_shortMonthNames[] = { "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" }; #ifndef QT_NO_DATESTRING /***************************************************************************** Some static function used by QDate, QTime and QDateTime *****************************************************************************/ // Replaces tokens by their value. See QDateTime::toString() for a list of valid tokens static QString getFmtString( const QString& f, const QTime* dt = 0, const QDate* dd = 0, bool am_pm = FALSE ) { if ( f.isEmpty() ) return QString::null; QString buf = f; if ( dt ) { if ( f == "h" ) { if ( ( am_pm ) && ( dt->hour() > 12 ) ) buf = QString::number( dt->hour() - 12 ); else if ( ( am_pm ) && ( dt->hour() == 0 ) ) buf = "12"; else buf = QString::number( dt->hour() ); } else if ( f == "hh" ) { if ( ( am_pm ) && ( dt->hour() > 12 ) ) buf = QString::number( dt->hour() - 12 ).rightJustify( 2, '0', TRUE ); else if ( ( am_pm ) && ( dt->hour() == 0 ) ) buf = "12"; else buf = QString::number( dt->hour() ).rightJustify( 2, '0', TRUE ); } else if ( f == "m" ) { buf = QString::number( dt->minute() ); } else if ( f == "mm" ) { buf = QString::number( dt->minute() ).rightJustify( 2, '0', TRUE ); } else if ( f == "s" ) { buf = QString::number( dt->second() ); } else if ( f == "ss" ) { buf = QString::number( dt->second() ).rightJustify( 2, '0', TRUE ); } else if ( f == "z" ) { buf = QString::number( dt->msec() ); } else if ( f == "zzz" ) { buf = QString::number( dt->msec() ).rightJustify( 3, '0', TRUE ); } else if ( f == "ap" ) { buf = dt->hour() < 12 ? "am" : "pm"; } else if ( f == "AP" ) { buf = dt->hour() < 12 ? "AM" : "PM"; } } if ( dd ) { if ( f == "d" ) { buf = QString::number( dd->day() ); } else if ( f == "dd" ) { buf = QString::number( dd->day() ).rightJustify( 2, '0', TRUE ); } else if ( f == "M" ) { buf = QString::number( dd->month() ); } else if ( f == "MM" ) { buf = QString::number( dd->month() ).rightJustify( 2, '0', TRUE ); #ifndef QT_NO_TEXTDATE } else if ( f == "ddd" ) { buf = dd->shortDayName( dd->dayOfWeek() ); } else if ( f == "dddd" ) { buf = dd->longDayName( dd->dayOfWeek() ); } else if ( f == "MMM" ) { buf = dd->shortMonthName( dd->month() ); } else if ( f == "MMMM" ) { buf = dd->longMonthName( dd->month() ); #endif } else if ( f == "yy" ) { buf = QString::number( dd->year() ).right( 2 ); } else if ( f == "yyyy" ) { buf = QString::number( dd->year() ); } } return buf; } // Parses the format string and uses getFmtString to get the values for the tokens. Ret static QString fmtDateTime( const QString& f, const QTime* dt = 0, const QDate* dd = 0 ) { if ( f.isEmpty() ) { return QString::null; } bool ap = ( f.contains( "AP" ) || f.contains( "ap" ) ); QString buf; QString frm; QChar status = '0'; for ( int i = 0; i < (int)f.length(); ++i ) { if ( f[ i ] == status ) { if ( ( ap ) && ( ( f[ i ] == 'P' ) || ( f[ i ] == 'p' ) ) ) status = '0'; frm += f[ i ]; } else { buf += getFmtString( frm, dt, dd, ap ); frm = QString::null; if ( ( f[ i ] == 'h' ) || ( f[ i ] == 'm' ) || ( f[ i ] == 's' ) || ( f[ i ] == 'z' ) ) { status = f[ i ]; frm += f[ i ]; } else if ( ( f[ i ] == 'd' ) || ( f[ i ] == 'M' ) || ( f[ i ] == 'y' ) ) { status = f[ i ]; frm += f[ i ]; } else if ( ( ap ) && ( f[ i ] == 'A' ) ) { status = 'P'; frm += f[ i ]; } else if( ( ap ) && ( f[ i ] == 'a' ) ) { status = 'p'; frm += f[ i ]; } else { buf += f[ i ]; status = '0'; } } } buf += getFmtString( frm, dt, dd, ap ); return buf; } #endif // QT_NO_DATESTRING /***************************************************************************** QDate member functions *****************************************************************************/ /*! \class QDate qdatetime.h \reentrant \brief The QDate class provides date functions. \ingroup time \mainclass A QDate object contains a calendar date, i.e. year, month, and day numbers, in the modern Western (Gregorian) calendar. It can read the current date from the system clock. It provides functions for comparing dates and for manipulating dates, e.g. by adding a number of days or months or years. A QDate object is typically created either by giving the year, month and day numbers explicitly, or by using the static function currentDate(), which creates a QDate object containing the system clock's date. An explicit date can also be set using setYMD(). The fromString() function returns a QDate given a string and a date format which is used to interpret the date within the string. The year(), month(), and day() functions provide access to the year, month, and day numbers. Also, dayOfWeek() and dayOfYear() functions are provided. The same information is provided in textual format by the toString(), shortDayName(), longDayName(), shortMonthName() and longMonthName() functions. QDate provides a full set of operators to compare two QDate objects where smaller means earlier and larger means later. You can increment (or decrement) a date by a given number of days using addDays(). Similarly you can use addMonths() and addYears(). The daysTo() function returns the number of days between two dates. The daysInMonth() and daysInYear() functions return how many days there are in this date's month and year, respectively. The leapYear() function indicates whether this date is in a leap year. Note that QDate should not be used for date calculations for dates prior to the introduction of the Gregorian calendar. This calendar was adopted by England from the 14<sup><small>th</small></sup> September 1752 (hence this is the earliest valid QDate), and subsequently by most other Western countries, until 1923. The end of time is reached around the year 8000, by which time we expect Qt to be obsolete. \sa QTime QDateTime QDateEdit QDateTimeEdit */ /*! \enum Qt::DateFormat \value TextDate (default) Qt format \value ISODate ISO 8601 extended format (YYYY-MM-DD, or with time, YYYY-MM-DDTHH:MM:SS) \value LocalDate locale dependent format */ /*! \enum Qt::TimeSpec \value LocalTime Locale dependent time (Timezones and Daylight Savings Time) \value UTC Coordinated Universal Time, replaces Greenwich Time */ /*! \fn QDate::QDate() Constructs a null date. Null dates are invalid. \sa isNull(), isValid() */ /*! Constructs a date with year \a y, month \a m and day \a d. \a y must be in the range 1752..8000, \a m must be in the range 1..12, and \a d must be in the range 1..31. \warning If \a y is in the range 0..99, it is interpreted as 1900..1999. \sa isValid() */ QDate::QDate( int y, int m, int d ) { jd = 0; setYMD( y, m, d ); } /*! \fn bool QDate::isNull() const Returns TRUE if the date is null; otherwise returns FALSE. A null date is invalid. \sa isValid() */ /*! Returns TRUE if this date is valid; otherwise returns FALSE. \sa isNull() */ bool QDate::isValid() const { return jd >= FIRST_DAY; } /*! Returns the year (1752..8000) of this date. \sa month(), day() */ int QDate::year() const { int y, m, d; julianToGregorian( jd, y, m, d ); return y; } /*! Returns the month (January=1..December=12) of this date. \sa year(), day() */ int QDate::month() const { int y, m, d; julianToGregorian( jd, y, m, d ); return m; } /*! Returns the day of the month (1..31) of this date. \sa year(), month(), dayOfWeek() */ int QDate::day() const { int y, m, d; julianToGregorian( jd, y, m, d ); return d; } /*! Returns the weekday (Monday=1..Sunday=7) for this date. \sa day(), dayOfYear() */ int QDate::dayOfWeek() const { return ( jd % 7 ) + 1; } /*! Returns the day of the year (1..365) for this date. \sa day(), dayOfWeek() */ int QDate::dayOfYear() const { return jd - gregorianToJulian(year(), 1, 1) + 1; } /*! Returns the number of days in the month (28..31) for this date. \sa day(), daysInYear() */ int QDate::daysInMonth() const { int y, m, d; julianToGregorian( jd, y, m, d ); if ( m == 2 && leapYear(y) ) return 29; else return monthDays[m]; } /*! Returns the number of days in the year (365 or 366) for this date. \sa day(), daysInMonth() */ int QDate::daysInYear() const { int y, m, d; julianToGregorian( jd, y, m, d ); return leapYear( y ) ? 366 : 365; } /*! Returns the week number (1 to 53), and stores the year in \a *yearNumber unless \a yearNumber is null (the default). Returns 0 if the date is invalid. In accordance with ISO 8601, weeks start on Monday and the first Thursday of a year is always in week 1 of that year. Most years have 52 weeks, but some have 53. \a *yearNumber is not always the same as year(). For example, 1 January 2000 has week number 52 in the year 1999, and 31 December 2002 has week number 1 in the year 2003. \sa isValid() */ int QDate::weekNumber( int *yearNumber ) const { if ( !isValid() ) return 0; int dow = dayOfWeek(); int doy = dayOfYear(); int currYear = year(); int jan1WeekDay = QDate( currYear, 1, 1 ).dayOfWeek(); int yearNum; int weekNum; if ( doy <= (8 - jan1WeekDay) && jan1WeekDay > 4 ) { yearNum = currYear - 1; weekNum = 52; if ( jan1WeekDay == 5 || (jan1WeekDay == 6 && QDate::leapYear(yearNum)) ) weekNum++; } else { int totalDays = 365; if ( QDate::leapYear(currYear) ) totalDays++; if ( (totalDays - doy < 4 - dow) || (jan1WeekDay == 7 && totalDays - doy < 3) ) { yearNum = currYear + 1; weekNum = 1; } else { int j = doy + ( 7 - dow ) + ( jan1WeekDay - 1 ); yearNum = currYear; weekNum = j / 7; if ( jan1WeekDay > 4 ) weekNum--; } } if ( yearNumber ) *yearNumber = yearNum; return weekNum; } /*! \fn QString QDate::monthName( int month ) \obsolete Use shortMonthName() instead. */ #ifndef QT_NO_TEXTDATE /*! Returns the name of the \a month. 1 = "Jan", 2 = "Feb", ... 12 = "Dec" The month names will be localized according to the system's locale settings. \sa toString(), longMonthName(), shortDayName(), longDayName() */ QString QDate::shortMonthName( int month ) { #if defined(QT_CHECK_RANGE) if ( month < 1 || month > 12 ) { qWarning( "QDate::shortMonthName: Parameter out ouf range." ); month = 1; } #endif #ifndef Q_WS_WIN char buffer[255]; tm tt; memset( &tt, 0, sizeof( tm ) ); tt.tm_mon = month - 1; if ( strftime( buffer, sizeof( buffer ), "%b", &tt ) ) return QString::fromLocal8Bit( buffer ); #else SYSTEMTIME st; memset( &st, 0, sizeof(SYSTEMTIME) ); st.wYear = 2000; st.wMonth = month; st.wDay = 1; const wchar_t mmm_t[] = L"MMM"; // workaround for Borland QT_WA( { TCHAR buf[255]; if ( GetDateFormat( LOCALE_USER_DEFAULT, 0, &st, mmm_t, buf, 255 ) ) return QString::fromUcs2( (ushort*)buf ); } , { char buf[255]; if ( GetDateFormatA( LOCALE_USER_DEFAULT, 0, &st, "MMM", (char*)&buf, 255 ) ) return QString::fromLocal8Bit( buf ); } ); #endif return QString::null; } /*! Returns the long name of the \a month. 1 = "January", 2 = "February", ... 12 = "December" The month names will be localized according to the system's locale settings. \sa toString(), shortMonthName(), shortDayName(), longDayName() */ QString QDate::longMonthName( int month ) { #if defined(QT_CHECK_RANGE) if ( month < 1 || month > 12 ) { qWarning( "QDate::longMonthName: Parameter out ouf range." ); month = 1; } #endif #ifndef Q_WS_WIN char buffer[255]; tm tt; memset( &tt, 0, sizeof( tm ) ); tt.tm_mon = month - 1; if ( strftime( buffer, sizeof( buffer ), "%B", &tt ) ) return QString::fromLocal8Bit( buffer ); #else SYSTEMTIME st; memset( &st, 0, sizeof(SYSTEMTIME) ); st.wYear = 2000; st.wMonth = month; st.wDay = 1 ; const wchar_t mmmm_t[] = L"MMMM"; // workaround for Borland QT_WA( { TCHAR buf[255]; if ( GetDateFormat( LOCALE_USER_DEFAULT, 0, &st, mmmm_t, buf, 255 ) ) return QString::fromUcs2( (ushort*)buf ); } , { char buf[255]; if ( GetDateFormatA( LOCALE_USER_DEFAULT, 0, &st, "MMMM", (char*)&buf, 255 ) ) return QString::fromLocal8Bit( buf ); } ) #endif return QString::null; } /*! \fn QString QDate::dayName( int weekday ) \obsolete Use shortDayName() instead. */ /*! Returns the name of the \a weekday. 1 = "Mon", 2 = "Tue", ... 7 = "Sun" The day names will be localized according to the system's locale settings. \sa toString(), shortMonthName(), longMonthName(), longDayName() */ QString QDate::shortDayName( int weekday ) { #if defined(QT_CHECK_RANGE) if ( weekday < 1 || weekday > 7 ) { qWarning( "QDate::shortDayName: Parameter out of range." ); weekday = 1; } #endif #ifndef Q_WS_WIN char buffer[255]; tm tt; memset( &tt, 0, sizeof( tm ) ); tt.tm_wday = ( weekday == 7 ) ? 0 : weekday; if ( strftime( buffer, sizeof( buffer ), "%a", &tt ) ) return QString::fromLocal8Bit( buffer ); #else SYSTEMTIME st; memset( &st, 0, sizeof(SYSTEMTIME) ); st.wYear = 2001; st.wMonth = 10; st.wDayOfWeek = ( weekday == 7 ) ? 0 : weekday; st.wDay = 21 + st.wDayOfWeek; const wchar_t ddd_t[] = L"ddd"; // workaround for Borland QT_WA( { TCHAR buf[255]; if ( GetDateFormat( LOCALE_USER_DEFAULT, 0, &st, ddd_t, buf, 255 ) ) return QString::fromUcs2( (ushort*)buf ); } , { char buf[255]; if ( GetDateFormatA( LOCALE_USER_DEFAULT, 0, &st, "ddd", (char*)&buf, 255 ) ) return QString::fromLocal8Bit( buf ); } ); #endif return QString::null; } /*! Returns the long name of the \a weekday. 1 = "Monday", 2 = "Tuesday", ... 7 = "Sunday" The day names will be localized according to the system's locale settings. \sa toString(), shortDayName(), shortMonthName(), longMonthName() */ QString QDate::longDayName( int weekday ) { #if defined(QT_CHECK_RANGE) if ( weekday < 1 || weekday > 7 ) { qWarning( "QDate::longDayName: Parameter out of range." ); weekday = 1; } #endif #ifndef Q_WS_WIN char buffer[255]; tm tt; memset( &tt, 0, sizeof( tm ) ); tt.tm_wday = ( weekday == 7 ) ? 0 : weekday; if ( strftime( buffer, sizeof( buffer ), "%A", &tt ) ) return QString::fromLocal8Bit( buffer ); #else SYSTEMTIME st; memset( &st, 0, sizeof(SYSTEMTIME) ); st.wYear = 2001; st.wMonth = 10; st.wDayOfWeek = ( weekday == 7 ) ? 0 : weekday; st.wDay = 21 + st.wDayOfWeek; const wchar_t dddd_t[] = L"dddd"; // workaround for Borland QT_WA( { TCHAR buf[255]; if ( GetDateFormat( LOCALE_USER_DEFAULT, 0, &st, dddd_t, buf, 255 ) ) return QString::fromUcs2( (ushort*)buf ); } , { char buf[255]; if ( GetDateFormatA( LOCALE_USER_DEFAULT, 0, &st, "dddd", (char*)&buf, 255 ) ) return QString::fromLocal8Bit( buf ); } ); #endif return QString::null; } #endif //QT_NO_TEXTDATE #ifndef QT_NO_DATESTRING #if !defined(QT_NO_SPRINTF) /*! \overload Returns the date as a string. The \a f parameter determines the format of the string. If \a f is \c Qt::TextDate, the string format is "Sat May 20 1995" (using the shortDayName() and shortMonthName() functions to generate the string, so the day and month names are locale specific). If \a f is \c Qt::ISODate, the string format corresponds to the ISO 8601 specification for representations of dates, which is YYYY-MM-DD where YYYY is the year, MM is the month of the year (between 01 and 12), and DD is the day of the month between 01 and 31. If \a f is \c Qt::LocalDate, the string format depends on the locale settings of the system. \sa shortDayName(), shortMonthName() */ QString QDate::toString( Qt::DateFormat f ) const { int y, m, d; julianToGregorian( jd, y, m, d ); switch ( f ) { case Qt::LocalDate: { #ifndef Q_WS_WIN tm tt; memset( &tt, 0, sizeof( tm ) ); char buf[255]; tt.tm_mday = day(); tt.tm_mon = month() - 1; tt.tm_year = year() - 1900; static const char * avoidEgcsWarning = "%x"; if ( strftime( buf, sizeof(buf), avoidEgcsWarning, &tt ) ) return QString::fromLocal8Bit( buf ); #else SYSTEMTIME st; memset( &st, 0, sizeof(SYSTEMTIME) ); st.wYear = year(); st.wMonth = month(); st.wDay = day(); QT_WA( { TCHAR buf[255]; if ( GetDateFormat( LOCALE_USER_DEFAULT, 0, &st, 0, buf, 255 ) ) return QString::fromUcs2( (ushort*)buf ); } , { char buf[255]; if ( GetDateFormatA( LOCALE_USER_DEFAULT, 0, &st, 0, (char*)&buf, 255 ) ) return QString::fromLocal8Bit( buf ); } ); #endif return QString::null; } default: #ifndef QT_NO_TEXTDATE case Qt::TextDate: { QString buf = shortDayName( dayOfWeek() ); buf += ' '; buf += shortMonthName( m ); QString t; t.sprintf( " %d %d", d, y ); buf += t; return buf; } #endif case Qt::ISODate: { QString month( QString::number( m ).rightJustify( 2, '0' ) ); QString day( QString::number( d ).rightJustify( 2, '0' ) ); return QString::number( y ) + "-" + month + "-" + day; } } } #endif //QT_NO_SPRINTF /*! Returns the date as a string. The \a format parameter determines the format of the result string. These expressions may be used: \table \header \i Expression \i Output \row \i d \i the day as number without a leading zero (1-31) \row \i dd \i the day as number with a leading zero (01-31) \row \i ddd \i the abbreviated localized day name (e.g. 'Mon'..'Sun'). Uses QDate::shortDayName(). \row \i dddd \i the long localized day name (e.g. 'Monday'..'Sunday'). Uses QDate::longDayName(). \row \i M \i the month as number without a leading zero (1-12) \row \i MM \i the month as number with a leading zero (01-12) \row \i MMM \i the abbreviated localized month name (e.g. 'Jan'..'Dec'). Uses QDate::shortMonthName(). \row \i MMMM \i the long localized month name (e.g. 'January'..'December'). Uses QDate::longMonthName(). \row \i yy \i the year as two digit number (00-99) \row \i yyyy \i the year as four digit number (1752-8000) \endtable All other input characters will be ignored. Example format strings (assuming that the QDate is the 20<sup><small>th</small></sup> July 1969): \table \header \i Format \i Result \row \i dd.MM.yyyy \i11 20.07.1969 \row \i ddd MMMM d yy \i11 Sun July 20 69 \endtable \sa QDate::toString() QTime::toString() */ QString QDate::toString( const QString& format ) const { return fmtDateTime( format, 0, this ); } #endif //QT_NO_DATESTRING /*! Sets the date's year \a y, month \a m and day \a d. \a y must be in the range 1752..8000, \a m must be in the range 1..12, and \a d must be in the range 1..31. \warning If \a y is in the range 0..99, it is interpreted as 1900..1999. Returns TRUE if the date is valid; otherwise returns FALSE. */ bool QDate::setYMD( int y, int m, int d ) { if ( year() == y && month() == m && day() == d ) return isValid(); if ( !isValid(y,m,d) ) { #if defined(QT_CHECK_RANGE) qWarning( "QDate::setYMD: Invalid date %04d-%02d-%02d", y, m, d ); #endif return FALSE; } jd = gregorianToJulian( y, m, d ); return TRUE; } /*! Returns a QDate object containing a date \a ndays later than the date of this object (or earlier if \a ndays is negative). \sa addMonths() addYears() daysTo() */ QDate QDate::addDays( int ndays ) const { QDate d; d.jd = jd + ndays; return d; } /*! Returns a QDate object containing a date \a nmonths later than the date of this object (or earlier if \a nmonths is negative). \sa addDays() addYears() */ QDate QDate::addMonths( int nmonths ) const { int y, m, d; julianToGregorian( jd, y, m, d ); while ( nmonths != 0 ) { if ( nmonths < 0 && nmonths + 12 <= 0 ) { y--; nmonths+=12; } else if ( nmonths < 0 ) { m+= nmonths; nmonths = 0; if ( m <= 0 ) { --y; m+=12; } } else if ( nmonths - 12 >= 0 ) { y++; nmonths-=12; } else if ( m == 12 ) { y++; m = 0; } else { m+= nmonths; nmonths = 0; if ( m > 12 ) { ++y; m -= 12; } } } QDate tmp(y,m,1); if( d > tmp.daysInMonth() ) d = tmp.daysInMonth(); QDate date(y, m, d); return date; } /*! Returns a QDate object containing a date \a nyears later than the date of this object (or earlier if \a nyears is negative). \sa addDays(), addMonths() */ QDate QDate::addYears( int nyears ) const { int y, m, d; julianToGregorian( jd, y, m, d ); y += nyears; + + QDate tmp(y,m,1); + + if( d > tmp.daysInMonth() ) + d = tmp.daysInMonth(); + QDate date(y, m, d); return date; } /*! Returns the number of days from this date to \a d (which is negative if \a d is earlier than this date). Example: \code QDate d1( 1995, 5, 17 ); // May 17th 1995 QDate d2( 1995, 5, 20 ); // May 20th 1995 d1.daysTo( d2 ); // returns 3 d2.daysTo( d1 ); // returns -3 \endcode \sa addDays() */ int QDate::daysTo( const QDate &d ) const { return d.jd - jd; } /*! \fn bool QDate::operator==( const QDate &d ) const Returns TRUE if this date is equal to \a d; otherwise returns FALSE. */ /*! \fn bool QDate::operator!=( const QDate &d ) const Returns TRUE if this date is different from \a d; otherwise returns FALSE. */ /*! \fn bool QDate::operator<( const QDate &d ) const Returns TRUE if this date is earlier than \a d, otherwise returns FALSE. */ /*! \fn bool QDate::operator<=( const QDate &d ) const Returns TRUE if this date is earlier than or equal to \a d, otherwise returns FALSE. */ /*! \fn bool QDate::operator>( const QDate &d ) const Returns TRUE if this date is later than \a d, otherwise returns FALSE. */ /*! \fn bool QDate::operator>=( const QDate &d ) const Returns TRUE if this date is later than or equal to \a d, otherwise returns FALSE. */ /*! \overload Returns the current date, as reported by the system clock. \sa QTime::currentTime(), QDateTime::currentDateTime() */ QDate QDate::currentDate() { return currentDate( Qt::LocalTime ); } /*! Returns the current date, as reported by the system clock, for the TimeSpec \a ts. The default TimeSpec is LocalTime. \sa QTime::currentTime(), QDateTime::currentDateTime(), Qt::TimeSpec */ QDate QDate::currentDate( Qt::TimeSpec ts ) { QDate d; #if defined(Q_OS_WIN32) SYSTEMTIME t; memset( &t, 0, sizeof(SYSTEMTIME) ); if ( ts == Qt::LocalTime ) GetLocalTime( &t ); else GetSystemTime( &t ); d.jd = gregorianToJulian( t.wYear, t.wMonth, t.wDay ); #else + // posix compliant system time_t ltime; time( <ime ); tm *t; + +# if defined(QT_THREAD_SUPPORT) && defined(_POSIX_THREAD_SAFE_FUNCTIONS) + // use the reentrant versions of localtime() and gmtime() where available + tm res; + if ( ts == Qt::LocalTime ) + t = localtime_r( <ime, &res ); + else + t = gmtime_r( <ime, &res ); +# else if ( ts == Qt::LocalTime ) t = localtime( <ime ); - else + else t = gmtime( <ime ); +# endif // QT_THREAD_SUPPORT && _POSIX_THREAD_SAFE_FUNCTIONS + d.jd = gregorianToJulian( t->tm_year + 1900, t->tm_mon + 1, t->tm_mday ); #endif return d; } #ifndef QT_NO_DATESTRING /*! Returns the QDate represented by the string \a s, using the format \a f, or an invalid date if the string cannot be parsed. Note for \c Qt::TextDate: It is recommended that you use the English short month names (e.g. "Jan"). Although localized month names can also be used, they depend on the user's locale settings. \warning \c Qt::LocalDate cannot be used here. */ QDate QDate::fromString( const QString& s, Qt::DateFormat f ) { if ( ( s.isEmpty() ) || ( f == Qt::LocalDate ) ) { #if defined(QT_CHECK_RANGE) qWarning( "QDate::fromString: Parameter out of range." ); #endif return QDate(); } switch ( f ) { case Qt::ISODate: { int year( s.mid( 0, 4 ).toInt() ); int month( s.mid( 5, 2 ).toInt() ); int day( s.mid( 8, 2 ).toInt() ); if ( year && month && day ) return QDate( year, month, day ); } break; default: #ifndef QT_NO_TEXTDATE case Qt::TextDate: { /* This will fail gracefully if the input string doesn't contain any space. */ int monthPos = s.find( ' ' ) + 1; int dayPos = s.find( ' ', monthPos ) + 1; QString monthName( s.mid(monthPos, dayPos - monthPos - 1) ); int month = -1; // try English names first for ( int i = 0; i < 12; i++ ) { if ( monthName == qt_shortMonthNames[i] ) { month = i + 1; break; } } // try the localized names if ( month == -1 ) { for ( int i = 0; i < 12; i++ ) { if ( monthName == shortMonthName( i + 1 ) ) { month = i + 1; break; } } } #if defined(QT_CHECK_RANGE) if ( month < 1 || month > 12 ) { qWarning( "QDate::fromString: Parameter out of range." ); month = 1; } #endif int day = s.mid( dayPos, 2 ).stripWhiteSpace().toInt(); int year = s.right( 4 ).toInt(); return QDate( year, month, day ); } #else break; #endif } return QDate(); } #endif //QT_NO_DATESTRING /*! \overload Returns TRUE if the specified date (year \a y, month \a m and day \a d) is valid; otherwise returns FALSE. Example: \code QDate::isValid( 2002, 5, 17 ); // TRUE May 17th 2002 is valid QDate::isValid( 2002, 2, 30 ); // FALSE Feb 30th does not exist QDate::isValid( 2004, 2, 29 ); // TRUE 2004 is a leap year QDate::isValid( 1202, 6, 6 ); // FALSE 1202 is pre-Gregorian \endcode \warning A \a y value in the range 00..99 is interpreted as 1900..1999. \sa isNull(), setYMD() */ bool QDate::isValid( int y, int m, int d ) { if ( y >= 0 && y <= 99 ) y += 1900; else if ( y < FIRST_YEAR || (y == FIRST_YEAR && (m < 9 || (m == 9 && d < 14))) ) return FALSE; return (d > 0 && m > 0 && m <= 12) && (d <= monthDays[m] || (d == 29 && m == 2 && leapYear(y))); } /*! Returns TRUE if the specified year \a y is a leap year; otherwise returns FALSE. */ bool QDate::leapYear( int y ) { return y % 4 == 0 && y % 100 != 0 || y % 400 == 0; } /*! \internal Converts a Gregorian date to a Julian day. This algorithm is taken from Communications of the ACM, Vol 6, No 8. \sa julianToGregorian() */ uint QDate::gregorianToJulian( int y, int m, int d ) { uint c, ya; if ( y <= 99 ) y += 1900; if ( m > 2 ) { m -= 3; } else { m += 9; y--; } c = y; // NOTE: Sym C++ 6.0 bug c /= 100; ya = y - 100*c; return 1721119 + d + (146097*c)/4 + (1461*ya)/4 + (153*m+2)/5; } /*! \internal Converts a Julian day to a Gregorian date. This algorithm is taken from Communications of the ACM, Vol 6, No 8. \sa gregorianToJulian() */ void QDate::julianToGregorian( uint jd, int &y, int &m, int &d ) { uint x; uint j = jd - 1721119; y = (j*4 - 1)/146097; j = j*4 - 146097*y - 1; x = j/4; j = (x*4 + 3) / 1461; y = 100*y + j; x = (x*4) + 3 - 1461*j; x = (x + 4)/4; m = (5*x - 3)/153; x = 5*x - 3 - 153*m; d = (x + 5)/5; if ( m < 10 ) { m += 3; } else { m -= 9; y++; } } /***************************************************************************** QTime member functions *****************************************************************************/ /*! \class QTime qdatetime.h \reentrant \brief The QTime class provides clock time functions. \ingroup time \mainclass A QTime object contains a clock time, i.e. the number of hours, minutes, seconds, and milliseconds since midnight. It can read the current time from the system clock and measure a span of elapsed time. It provides functions for comparing times and for manipulating a time by adding a number of (milli)seconds. QTime uses the 24-hour clock format; it has no concept of AM/PM. It operates in local time; it knows nothing about time zones or daylight savings time. A QTime object is typically created either by giving the number of hours, minutes, seconds, and milliseconds explicitly, or by using the static function currentTime(), which creates a QTime object that contains the system's clock time. Note that the accuracy depends on the accuracy of the underlying operating system; not all systems provide 1-millisecond accuracy. The hour(), minute(), second(), and msec() functions provide access to the number of hours, minutes, seconds, and milliseconds of the time. The same information is provided in textual format by the toString() function. QTime provides a full set of operators to compare two QTime objects. One time is considered smaller than another if it is earlier than the other. The time a given number of seconds or milliseconds later than a given time can be found using the addSecs() or addMSecs() functions. Correspondingly, the number of (milli)seconds between two times can be found using the secsTo() or msecsTo() functions. QTime can be used to measure a span of elapsed time using the start(), restart(), and elapsed() functions. \sa QDate, QDateTime */ /*! \fn QTime::QTime() Constructs the time 0 hours, minutes, seconds and milliseconds, i.e. 00:00:00.000 (midnight). This is a valid time. \sa isValid() */ /*! Constructs a time with hour \a h, minute \a m, seconds \a s and milliseconds \a ms. \a h must be in the range 0..23, \a m and \a s must be in the range 0..59, and \a ms must be in the range 0..999. \sa isValid() */ QTime::QTime( int h, int m, int s, int ms ) { setHMS( h, m, s, ms ); } /*! \fn bool QTime::isNull() const Returns TRUE if the time is equal to 00:00:00.000; otherwise returns FALSE. A null time is valid. \sa isValid() */ /*! Returns TRUE if the time is valid; otherwise returns FALSE. The time 23:30:55.746 is valid, whereas 24:12:30 is invalid. \sa isNull() */ bool QTime::isValid() const { return ds < MSECS_PER_DAY; } /*! Returns the hour part (0..23) of the time. */ int QTime::hour() const { return ds / MSECS_PER_HOUR; } /*! Returns the minute part (0..59) of the time. */ int QTime::minute() const { return (ds % MSECS_PER_HOUR)/MSECS_PER_MIN; } /*! Returns the second part (0..59) of the time. */ int QTime::second() const { return (ds / 1000)%SECS_PER_MIN; } /*! Returns the millisecond part (0..999) of the time. */ int QTime::msec() const { return ds % 1000; } #ifndef QT_NO_DATESTRING #ifndef QT_NO_SPRINTF /*! \overload Returns the time as a string. Milliseconds are not included. The \a f parameter determines the format of the string. If \a f is \c Qt::TextDate, the string format is HH:MM:SS; e.g. 1 second before midnight would be "23:59:59". If \a f is \c Qt::ISODate, the string format corresponds to the ISO 8601 extended specification for representations of dates, which is also HH:MM:SS. If \a f is Qt::LocalDate, the string format depends on the locale settings of the system. */ QString QTime::toString( Qt::DateFormat f ) const { switch ( f ) { case Qt::LocalDate: { #ifndef Q_WS_WIN tm tt; memset( &tt, 0, sizeof( tm ) ); char buf[255]; tt.tm_sec = second(); tt.tm_min = minute(); tt.tm_hour = hour(); if ( strftime( buf, sizeof(buf), "%X", &tt ) ) return QString::fromLocal8Bit( buf ); #else SYSTEMTIME st; memset( &st, 0, sizeof(SYSTEMTIME) ); st.wHour = hour(); st.wMinute = minute(); st.wSecond = second(); st.wMilliseconds = 0; QT_WA( { TCHAR buf[255]; if ( GetTimeFormat( LOCALE_USER_DEFAULT, 0, &st, 0, buf, 255 ) ) return QString::fromUcs2( (ushort*)buf ); } , { char buf[255]; if ( GetTimeFormatA( LOCALE_USER_DEFAULT, 0, &st, 0, (char*)&buf, 255 ) ) return QString::fromLocal8Bit( buf ); } ); #endif return QString::null; } default: case Qt::ISODate: case Qt::TextDate: QString buf; buf.sprintf( "%.2d:%.2d:%.2d", hour(), minute(), second() ); return buf; } } #endif /*! Returns the time as a string. The \a format parameter determines the format of the result string. These expressions may be used: \table \header \i Expression \i Output \row \i h \i the hour without a leading zero (0..23 or 1..12 if AM/PM display) \row \i hh \i the hour with a leading zero (00..23 or 01..12 if AM/PM display) \row \i m \i the minute without a leading zero (0..59) \row \i mm \i the minute with a leading zero (00..59) \row \i s \i the second whithout a leading zero (0..59) \row \i ss \i the second whith a leading zero (00..59) \row \i z \i the milliseconds without leading zeroes (0..999) \row \i zzz \i the milliseconds with leading zeroes (000..999) \row \i AP \i use AM/PM display. \e AP will be replaced by either "AM" or "PM". \row \i ap \i use am/pm display. \e ap will be replaced by either "am" or "pm". \endtable All other input characters will be ignored. Example format strings (assuming that the QTime is 14:13:09.042) \table \header \i Format \i Result \row \i hh:mm:ss.zzz \i11 14:13:09.042 \row \i h:m:s ap \i11 2:13:9 pm \endtable \sa QDate::toString() QTime::toString() */ QString QTime::toString( const QString& format ) const { return fmtDateTime( format, this, 0 ); } #endif //QT_NO_DATESTRING /*! Sets the time to hour \a h, minute \a m, seconds \a s and milliseconds \a ms. \a h must be in the range 0..23, \a m and \a s must be in the range 0..59, and \a ms must be in the range 0..999. Returns TRUE if the set time is valid; otherwise returns FALSE. \sa isValid() */ bool QTime::setHMS( int h, int m, int s, int ms ) { if ( !isValid(h,m,s,ms) ) { #if defined(QT_CHECK_RANGE) qWarning( "QTime::setHMS Invalid time %02d:%02d:%02d.%03d", h, m, s, ms ); #endif ds = MSECS_PER_DAY; // make this invalid return FALSE; } ds = (h*SECS_PER_HOUR + m*SECS_PER_MIN + s)*1000 + ms; return TRUE; } /*! Returns a QTime object containing a time \a nsecs seconds later than the time of this object (or earlier if \a nsecs is negative). Note that the time will wrap if it passes midnight. Example: \code QTime n( 14, 0, 0 ); // n == 14:00:00 QTime t; t = n.addSecs( 70 ); // t == 14:01:10 t = n.addSecs( -70 ); // t == 13:58:50 t = n.addSecs( 10*60*60 + 5 ); // t == 00:00:05 t = n.addSecs( -15*60*60 ); // t == 23:00:00 \endcode \sa addMSecs(), secsTo(), QDateTime::addSecs() */ QTime QTime::addSecs( int nsecs ) const { return addMSecs( nsecs * 1000 ); } /*! Returns the number of seconds from this time to \a t (which is negative if \a t is earlier than this time). Because QTime measures time within a day and there are 86400 seconds in a day, the result is always between -86400 and 86400. \sa addSecs() QDateTime::secsTo() */ int QTime::secsTo( const QTime &t ) const { return ((int)t.ds - (int)ds)/1000; } /*! Returns a QTime object containing a time \a ms milliseconds later than the time of this object (or earlier if \a ms is negative). Note that the time will wrap if it passes midnight. See addSecs() for an example. \sa addSecs(), msecsTo() */ QTime QTime::addMSecs( int ms ) const { QTime t; if ( ms < 0 ) { // % not well-defined for -ve, but / is. int negdays = (MSECS_PER_DAY-ms) / MSECS_PER_DAY; t.ds = ((int)ds + ms + negdays*MSECS_PER_DAY) % MSECS_PER_DAY; } else { t.ds = ((int)ds + ms) % MSECS_PER_DAY; } return t; } /*! Returns the number of milliseconds from this time to \a t (which is negative if \a t is earlier than this time). Because QTime measures time within a day and there are 86400 seconds in a day, the result is always between -86400 and 86400s. \sa secsTo() */ int QTime::msecsTo( const QTime &t ) const { return (int)t.ds - (int)ds; } /*! \fn bool QTime::operator==( const QTime &t ) const Returns TRUE if this time is equal to \a t; otherwise returns FALSE. */ /*! \fn bool QTime::operator!=( const QTime &t ) const Returns TRUE if this time is different from \a t; otherwise returns FALSE. */ /*! \fn bool QTime::operator<( const QTime &t ) const Returns TRUE if this time is earlier than \a t; otherwise returns FALSE. */ /*! \fn bool QTime::operator<=( const QTime &t ) const Returns TRUE if this time is earlier than or equal to \a t; otherwise returns FALSE. */ /*! \fn bool QTime::operator>( const QTime &t ) const Returns TRUE if this time is later than \a t; otherwise returns FALSE. */ /*! \fn bool QTime::operator>=( const QTime &t ) const Returns TRUE if this time is later than or equal to \a t; otherwise returns FALSE. */ -/*! +/*! \overload Returns the current time as reported by the system clock. Note that the accuracy depends on the accuracy of the underlying operating system; not all systems provide 1-millisecond accuracy. */ QTime QTime::currentTime() { return currentTime( Qt::LocalTime ); } /*! Returns the current time as reported by the system clock, for the TimeSpec \a ts. The default TimeSpec is LocalTime. Note that the accuracy depends on the accuracy of the underlying operating system; not all systems provide 1-millisecond accuracy. \sa Qt::TimeSpec */ QTime QTime::currentTime( Qt::TimeSpec ts ) { QTime t; currentTime( &t, ts ); return t; } #ifndef QT_NO_DATESTRING /*! Returns the representation \a s as a QTime using the format \a f, or an invalid time if this is not possible. \warning Note that \c Qt::LocalDate cannot be used here. */ QTime QTime::fromString( const QString& s, Qt::DateFormat f ) { if ( ( s.isEmpty() ) || ( f == Qt::LocalDate ) ) { #if defined(QT_CHECK_RANGE) qWarning( "QTime::fromString: Parameter out of range." ); #endif return QTime(); } int hour( s.mid( 0, 2 ).toInt() ); int minute( s.mid( 3, 2 ).toInt() ); int second( s.mid( 6, 2 ).toInt() ); int msec( s.mid( 9, 3 ).toInt() ); return QTime( hour, minute, second, msec ); } #endif /*! \internal \obsolete Fetches the current time and returns TRUE if the time is within one minute after midnight, otherwise FALSE. The return value is used by QDateTime::currentDateTime() to ensure that the date there is correct. */ bool QTime::currentTime( QTime *ct ) { return currentTime( ct, Qt::LocalTime ); } /*! \internal Fetches the current time, for the TimeSpec \a ts, and returns TRUE if the time is within one minute after midnight, otherwise FALSE. The return value is used by QDateTime::currentDateTime() to ensure that the date there is correct. The default TimeSpec is LocalTime. \sa Qt::TimeSpec */ bool QTime::currentTime( QTime *ct, Qt::TimeSpec ts ) { if ( !ct ) { #if defined(QT_CHECK_NULL) qWarning( "QTime::currentTime(QTime *): Null pointer not allowed" ); #endif return FALSE; } #if defined(Q_OS_WIN32) SYSTEMTIME t; if ( ts == Qt::LocalTime ) { GetLocalTime( &t ); } else { GetSystemTime( &t ); } ct->ds = (uint)( MSECS_PER_HOUR*t.wHour + MSECS_PER_MIN*t.wMinute + 1000*t.wSecond + t.wMilliseconds ); #elif defined(Q_OS_UNIX) + // posix compliant system struct timeval tv; gettimeofday( &tv, 0 ); time_t ltime = tv.tv_sec; tm *t; - if ( ts == Qt::LocalTime ) { + +# if defined(QT_THREAD_SUPPORT) && defined(_POSIX_THREAD_SAFE_FUNCTIONS) + // use the reentrant versions of localtime() and gmtime() where available + tm res; + if ( ts == Qt::LocalTime ) + t = localtime_r( <ime, &res ); + else + t = gmtime_r( <ime, &res ); +# else + if ( ts == Qt::LocalTime ) t = localtime( <ime ); - } else { + else t = gmtime( <ime ); - } +# endif // QT_THREAD_SUPPORT && _POSIX_THREAD_SAFE_FUNCTIONS + ct->ds = (uint)( MSECS_PER_HOUR * t->tm_hour + MSECS_PER_MIN * t->tm_min + 1000 * t->tm_sec + tv.tv_usec / 1000 ); #else time_t ltime; // no millisecond resolution ::time( <ime ); tm *t; - if ( ts == Qt::LocalTime ) + if ( ts == Qt::LocalTime ) localtime( <ime ); else gmtime( <ime ); ct->ds = (uint) ( MSECS_PER_HOUR * t->tm_hour + MSECS_PER_MIN * t->tm_min + 1000 * t->tm_sec ); #endif // 00:00.00 to 00:00.59.999 is considered as "midnight or right after" return ct->ds < (uint) MSECS_PER_MIN; } /*! \overload Returns TRUE if the specified time is valid; otherwise returns FALSE. The time is valid if \a h is in the range 0..23, \a m and \a s are in the range 0..59, and \a ms is in the range 0..999. Example: \code QTime::isValid(21, 10, 30); // returns TRUE QTime::isValid(22, 5, 62); // returns FALSE \endcode */ bool QTime::isValid( int h, int m, int s, int ms ) { return (uint)h < 24 && (uint)m < 60 && (uint)s < 60 && (uint)ms < 1000; } /*! Sets this time to the current time. This is practical for timing: \code QTime t; - t.start(); // start clock - ... // some lengthy task - qDebug( "%d\n", t.elapsed() ); // prints the number of msecs elapsed + t.start(); + some_lengthy_task(); + qDebug( "Time elapsed: %d ms", t.elapsed() ); \endcode \sa restart(), elapsed(), currentTime() */ void QTime::start() { *this = currentTime(); } /*! Sets this time to the current time and returns the number of milliseconds that have elapsed since the last time start() or restart() was called. This function is guaranteed to be atomic and is thus very handy for repeated measurements. Call start() to start the first measurement and then restart() for each later measurement. Note that the counter wraps to zero 24 hours after the last call to start() or restart(). \warning If the system's clock setting has been changed since the last time start() or restart() was called, the result is undefined. This can happen when daylight savings time is turned on or off. \sa start(), elapsed(), currentTime() */ int QTime::restart() { QTime t = currentTime(); int n = msecsTo( t ); if ( n < 0 ) // passed midnight n += 86400*1000; *this = t; return n; } /*! Returns the number of milliseconds that have elapsed since the last time start() or restart() was called. Note that the counter wraps to zero 24 hours after the last call to start() or restart. Note that the accuracy depends on the accuracy of the underlying operating system; not all systems provide 1-millisecond accuracy. \warning If the system's clock setting has been changed since the last time start() or restart() was called, the result is undefined. This can happen when daylight savings time is turned on or off. \sa start(), restart() */ int QTime::elapsed() const { int n = msecsTo( currentTime() ); if ( n < 0 ) // passed midnight n += 86400*1000; return n; } /***************************************************************************** QDateTime member functions *****************************************************************************/ /*! \class QDateTime qdatetime.h \reentrant \brief The QDateTime class provides date and time functions. \ingroup time \mainclass A QDateTime object contains a calendar date and a clock time (a "datetime"). It is a combination of the QDate and QTime classes. It can read the current datetime from the system clock. It provides functions for comparing datetimes and for manipulating a datetime by adding a number of seconds, days, months or years. A QDateTime object is typically created either by giving a date and time explicitly in the constructor, or by using the static function currentDateTime(), which returns a QDateTime object set to the system clock's time. The date and time can be changed with setDate() and setTime(). A datetime can also be set using the setTime_t() function, which takes a POSIX-standard "number of seconds since 00:00:00 on January 1, 1970" value. The fromString() function returns a QDateTime given a string and a date format which is used to interpret the date within the string. The date() and time() functions provide access to the date and time parts of the datetime. The same information is provided in textual format by the toString() function. QDateTime provides a full set of operators to compare two QDateTime objects where smaller means earlier and larger means later. You can increment (or decrement) a datetime by a given number of seconds using addSecs() or days using addDays(). Similarly you can use addMonths() and addYears(). The daysTo() function returns the number of days between two datetimes, and secsTo() returns the number of seconds between two datetimes. The range of a datetime object is constrained to the ranges of the QDate and QTime objects which it embodies. \sa QDate QTime QDateTimeEdit */ /*! \fn QDateTime::QDateTime() Constructs a null datetime (i.e. null date and null time). A null datetime is invalid, since the date is invalid. \sa isValid() */ /*! Constructs a datetime with date \a date and null (but valid) time (00:00:00.000). */ QDateTime::QDateTime( const QDate &date ) : d(date) { } /*! Constructs a datetime with date \a date and time \a time. */ QDateTime::QDateTime( const QDate &date, const QTime &time ) : d(date), t(time) { } /*! \fn bool QDateTime::isNull() const Returns TRUE if both the date and the time are null; otherwise returns FALSE. A null datetime is invalid. \sa QDate::isNull(), QTime::isNull() */ /*! \fn bool QDateTime::isValid() const Returns TRUE if both the date and the time are valid; otherwise returns FALSE. \sa QDate::isValid(), QTime::isValid() */ /*! \fn QDate QDateTime::date() const Returns the date part of the datetime. \sa setDate(), time() */ /*! \fn QTime QDateTime::time() const Returns the time part of the datetime. \sa setTime(), date() */ /*! \fn void QDateTime::setDate( const QDate &date ) Sets the date part of this datetime to \a date. \sa date(), setTime() */ /*! \fn void QDateTime::setTime( const QTime &time ) Sets the time part of this datetime to \a time. \sa time(), setDate() */ /*! Returns the datetime as the number of seconds that have passed since 1970-01-01T00:00:00, Coordinated Universal Time (UTC). On systems that do not support timezones, this function will behave as if local time were UTC. \sa setTime_t() */ uint QDateTime::toTime_t() const { tm brokenDown; brokenDown.tm_sec = t.second(); brokenDown.tm_min = t.minute(); brokenDown.tm_hour = t.hour(); brokenDown.tm_mday = d.day(); brokenDown.tm_mon = d.month() - 1; brokenDown.tm_year = d.year() - 1900; brokenDown.tm_isdst = -1; int secsSince1Jan1970UTC = (int) mktime( &brokenDown ); if ( secsSince1Jan1970UTC < -1 ) secsSince1Jan1970UTC = -1; return (uint) secsSince1Jan1970UTC; } /*! \overload Convenience function that sets the date and time to local time based on the given UTC time. */ void QDateTime::setTime_t( uint secsSince1Jan1970UTC ) { setTime_t( secsSince1Jan1970UTC, Qt::LocalTime ); } /*! Sets the date and time to \a ts time (\c Qt::LocalTime or \c Qt::UTC) given the number of seconds that have passed since 1970-01-01T00:00:00, Coordinated Universal Time (UTC). On systems that do not support timezones this function will behave as if local time were UTC. On Windows, only a subset of \a secsSince1Jan1970UTC values are supported, as Windows starts counting from 1980. \sa toTime_t() */ void QDateTime::setTime_t( uint secsSince1Jan1970UTC, Qt::TimeSpec ts ) { time_t tmp = (time_t) secsSince1Jan1970UTC; tm *brokenDown = 0; + +#if defined(Q_OS_UNIX) && defined(QT_THREAD_SUPPORT) && defined(_POSIX_THREAD_SAFE_FUNCTIONS) + // posix compliant system + // use the reentrant versions of localtime() and gmtime() where available + tm res; + if ( ts == Qt::LocalTime ) + brokenDown = localtime_r( &tmp, &res ); + if ( !brokenDown ) { + brokenDown = gmtime_r( &tmp, &res ); + if ( !brokenDown ) { + d.jd = QDate::gregorianToJulian( 1970, 1, 1 ); + t.ds = 0; + return; + } + } +#else if ( ts == Qt::LocalTime ) brokenDown = localtime( &tmp ); if ( !brokenDown ) { brokenDown = gmtime( &tmp ); if ( !brokenDown ) { d.jd = QDate::gregorianToJulian( 1970, 1, 1 ); t.ds = 0; return; } } +#endif + d.jd = QDate::gregorianToJulian( brokenDown->tm_year + 1900, brokenDown->tm_mon + 1, brokenDown->tm_mday ); t.ds = MSECS_PER_HOUR * brokenDown->tm_hour + MSECS_PER_MIN * brokenDown->tm_min + 1000 * brokenDown->tm_sec; } #ifndef QT_NO_DATESTRING #ifndef QT_NO_SPRINTF /*! \overload Returns the datetime as a string. The \a f parameter determines the format of the string. If \a f is \c Qt::TextDate, the string format is "Wed May 20 03:40:13 1998" (using QDate::shortDayName(), QDate::shortMonthName(), and QTime::toString() to generate the string, so the day and month names will have localized names). If \a f is \c Qt::ISODate, the string format corresponds to the ISO 8601 extended specification for representations of dates and times, which is YYYY-MM-DDTHH:MM:SS. If \a f is \c Qt::LocalDate, the string format depends on the locale settings of the system. If the format \a f is invalid, toString() returns a null string. \sa QDate::toString() QTime::toString() */ QString QDateTime::toString( Qt::DateFormat f ) const { if ( f == Qt::ISODate ) { return d.toString( Qt::ISODate ) + "T" + t.toString( Qt::ISODate ); } #ifndef QT_NO_TEXTDATE else if ( f == Qt::TextDate ) { #ifndef Q_WS_WIN QString buf = d.shortDayName( d.dayOfWeek() ); buf += ' '; buf += d.shortMonthName( d.month() ); buf += ' '; buf += QString().setNum( d.day() ); buf += ' '; #else QString buf; QString winstr; QT_WA( { TCHAR out[255]; GetLocaleInfo( LOCALE_USER_DEFAULT, LOCALE_ILDATE, out, 255 ); winstr = QString::fromUcs2( (ushort*)out ); } , { char out[255]; GetLocaleInfoA( LOCALE_USER_DEFAULT, LOCALE_ILDATE, (char*)&out, 255 ); winstr = QString::fromLocal8Bit( out ); } ); switch ( winstr.toInt() ) { case 1: buf = d.shortDayName( d.dayOfWeek() ) + " " + QString().setNum( d.day() ) + ". " + d.shortMonthName( d.month() ) + " "; break; default: buf = d.shortDayName( d.dayOfWeek() ) + " " + d.shortMonthName( d.month() ) + " " + QString().setNum( d.day() ) + " "; break; } #endif buf += t.toString(); buf += ' '; buf += QString().setNum( d.year() ); return buf; } #endif else if ( f == Qt::LocalDate ) { return d.toString( Qt::LocalDate ) + " " + t.toString( Qt::LocalDate ); } return QString::null; } #endif /*! Returns the datetime as a string. The \a format parameter determines the format of the result string. These expressions may be used for the date: \table \header \i Expression \i Output \row \i d \i the day as number without a leading zero (1-31) \row \i dd \i the day as number with a leading zero (01-31) \row \i ddd \i the abbreviated localized day name (e.g. 'Mon'..'Sun'). Uses QDate::shortDayName(). \row \i dddd \i the long localized day name (e.g. 'Monday'..'Sunday'). Uses QDate::longDayName(). \row \i M \i the month as number without a leading zero (1-12) \row \i MM \i the month as number with a leading zero (01-12) \row \i MMM \i the abbreviated localized month name (e.g. 'Jan'..'Dec'). Uses QDate::shortMonthName(). \row \i MMMM \i the long localized month name (e.g. 'January'..'December'). Uses QDate::longMonthName(). \row \i yy \i the year as two digit number (00-99) \row \i yyyy \i the year as four digit number (1752-8000) \endtable These expressions may be used for the time: \table \header \i Expression \i Output \row \i h \i the hour without a leading zero (0..23 or 1..12 if AM/PM display) \row \i hh \i the hour with a leading zero (00..23 or 01..12 if AM/PM display) \row \i m \i the minute without a leading zero (0..59) \row \i mm \i the minute with a leading zero (00..59) \row \i s \i the second whithout a leading zero (0..59) \row \i ss \i the second whith a leading zero (00..59) \row \i z \i the milliseconds without leading zeroes (0..999) \row \i zzz \i the milliseconds with leading zeroes (000..999) \row \i AP \i use AM/PM display. \e AP will be replaced by either "AM" or "PM". \row \i ap \i use am/pm display. \e ap will be replaced by either "am" or "pm". \endtable All other input characters will be ignored. Example format strings (assumed that the QDateTime is 21<small><sup>st</sup></small> May 2001 14:13:09) \table \header \i Format \i Result \row \i dd.MM.yyyy \i11 21.05.2001 \row \i ddd MMMM d yy \i11 Tue May 21 01 \row \i hh:mm:ss.zzz \i11 14:13:09.042 \row \i h:m:s ap \i11 2:13:9 pm \endtable \sa QDate::toString() QTime::toString() */ QString QDateTime::toString( const QString& format ) const { return fmtDateTime( format, &t, &d ); } #endif //QT_NO_DATESTRING /*! Returns a QDateTime object containing a datetime \a ndays days later than the datetime of this object (or earlier if \a ndays is negative). \sa daysTo(), addMonths(), addYears(), addSecs() */ QDateTime QDateTime::addDays( int ndays ) const { return QDateTime( d.addDays(ndays), t ); } /*! Returns a QDateTime object containing a datetime \a nmonths months later than the datetime of this object (or earlier if \a nmonths is negative). \sa daysTo(), addDays(), addYears(), addSecs() */ QDateTime QDateTime::addMonths( int nmonths ) const { return QDateTime( d.addMonths(nmonths), t ); } /*! Returns a QDateTime object containing a datetime \a nyears years later than the datetime of this object (or earlier if \a nyears is negative). \sa daysTo(), addDays(), addMonths(), addSecs() */ QDateTime QDateTime::addYears( int nyears ) const { return QDateTime( d.addYears(nyears), t ); } /*! Returns a QDateTime object containing a datetime \a nsecs seconds later than the datetime of this object (or earlier if \a nsecs is negative). \sa secsTo(), addDays(), addMonths(), addYears() */ QDateTime QDateTime::addSecs( int nsecs ) const { uint dd = d.jd; int tt = t.ds; int sign = 1; if ( nsecs < 0 ) { nsecs = -nsecs; sign = -1; } if ( nsecs >= (int)SECS_PER_DAY ) { dd += sign*(nsecs/SECS_PER_DAY); nsecs %= SECS_PER_DAY; } tt += sign*nsecs*1000; if ( tt < 0 ) { tt = MSECS_PER_DAY - tt - 1; dd -= tt / MSECS_PER_DAY; tt = tt % MSECS_PER_DAY; tt = MSECS_PER_DAY - tt - 1; } else if ( tt >= (int)MSECS_PER_DAY ) { dd += ( tt / MSECS_PER_DAY ); tt = tt % MSECS_PER_DAY; } QDateTime ret; ret.t.ds = tt; ret.d.jd = dd; return ret; } /*! Returns the number of days from this datetime to \a dt (which is negative if \a dt is earlier than this datetime). \sa addDays(), secsTo() */ int QDateTime::daysTo( const QDateTime &dt ) const { return d.daysTo( dt.d ); } /*! Returns the number of seconds from this datetime to \a dt (which is negative if \a dt is earlier than this datetime). Example: \code QDateTime dt = QDateTime::currentDateTime(); QDateTime xmas( QDate(dt.year(),12,24), QTime(17,00) ); qDebug( "There are %d seconds to Christmas", dt.secsTo(xmas) ); \endcode \sa addSecs(), daysTo(), QTime::secsTo() */ int QDateTime::secsTo( const QDateTime &dt ) const { return t.secsTo(dt.t) + d.daysTo(dt.d)*SECS_PER_DAY; } /*! Returns TRUE if this datetime is equal to \a dt; otherwise returns FALSE. \sa operator!=() */ bool QDateTime::operator==( const QDateTime &dt ) const { return t == dt.t && d == dt.d; } /*! Returns TRUE if this datetime is different from \a dt; otherwise returns FALSE. \sa operator==() */ bool QDateTime::operator!=( const QDateTime &dt ) const { return t != dt.t || d != dt.d; } /*! Returns TRUE if this datetime is earlier than \a dt; otherwise returns FALSE. */ bool QDateTime::operator<( const QDateTime &dt ) const { if ( d < dt.d ) return TRUE; return d == dt.d ? t < dt.t : FALSE; } /*! Returns TRUE if this datetime is earlier than or equal to \a dt; otherwise returns FALSE. */ bool QDateTime::operator<=( const QDateTime &dt ) const { if ( d < dt.d ) return TRUE; return d == dt.d ? t <= dt.t : FALSE; } /*! Returns TRUE if this datetime is later than \a dt; otherwise returns FALSE. */ bool QDateTime::operator>( const QDateTime &dt ) const { if ( d > dt.d ) return TRUE; return d == dt.d ? t > dt.t : FALSE; } /*! Returns TRUE if this datetime is later than or equal to \a dt; otherwise returns FALSE. */ bool QDateTime::operator>=( const QDateTime &dt ) const { if ( d > dt.d ) return TRUE; return d == dt.d ? t >= dt.t : FALSE; } /*! \overload - + Returns the current datetime, as reported by the system clock. \sa QDate::currentDate(), QTime::currentTime() */ QDateTime QDateTime::currentDateTime() { return currentDateTime( Qt::LocalTime ); } /*! Returns the current datetime, as reported by the system clock, for the TimeSpec \a ts. The default TimeSpec is LocalTime. \sa QDate::currentDate(), QTime::currentTime(), Qt::TimeSpec */ QDateTime QDateTime::currentDateTime( Qt::TimeSpec ts ) { QDateTime dt; QTime t; dt.setDate( QDate::currentDate(ts) ); if ( QTime::currentTime(&t, ts) ) // midnight or right after? dt.setDate( QDate::currentDate(ts) ); // fetch date again dt.setTime( t ); return dt; } #ifndef QT_NO_DATESTRING /*! Returns the QDateTime represented by the string \a s, using the format \a f, or an invalid datetime if this is not possible. Note for \c Qt::TextDate: It is recommended that you use the English short month names (e.g. "Jan"). Although localized month names can also be used, they depend on the user's locale settings. \warning Note that \c Qt::LocalDate cannot be used here. */ QDateTime QDateTime::fromString( const QString& s, Qt::DateFormat f ) { if ( ( s.isEmpty() ) || ( f == Qt::LocalDate ) ) { #if defined(QT_CHECK_RANGE) qWarning( "QDateTime::fromString: Parameter out of range" ); #endif return QDateTime(); } if ( f == Qt::ISODate ) { return QDateTime( QDate::fromString( s.mid(0,10), Qt::ISODate ), QTime::fromString( s.mid(11), Qt::ISODate ) ); } #if !defined(QT_NO_REGEXP) && !defined(QT_NO_TEXTDATE) else if ( f == Qt::TextDate ) { QString monthName( s.mid( 4, 3 ) ); int month = -1; // Assume that English monthnames are the default for ( int i = 0; i < 12; ++i ) { if ( monthName == qt_shortMonthNames[i] ) { month = i + 1; break; } } // If English names can't be found, search the localized ones if ( month == -1 ) { for ( int i = 1; i <= 12; ++i ) { if ( monthName == QDate::shortMonthName( i ) ) { month = i; break; } } } #if defined(QT_CHECK_RANGE) if ( month < 1 || month > 12 ) { qWarning( "QDateTime::fromString: Parameter out of range." ); month = 1; } #endif int day = s.mid( 8, 2 ).simplifyWhiteSpace().toInt(); int year = s.right( 4 ).toInt(); QDate date( year, month, day ); QTime time; int hour, minute, second; int pivot = s.find( QRegExp("[0-9][0-9]:[0-9][0-9]:[0-9][0-9]") ); if ( pivot != -1 ) { hour = s.mid( pivot, 2 ).toInt(); minute = s.mid( pivot+3, 2 ).toInt(); second = s.mid( pivot+6, 2 ).toInt(); time.setHMS( hour, minute, second ); } return QDateTime( date, time ); } #endif //QT_NO_REGEXP return QDateTime(); } #endif //QT_NO_DATESTRING /***************************************************************************** Date/time stream functions *****************************************************************************/ #ifndef QT_NO_DATASTREAM /*! \relates QDate Writes the date, \a d, to the data stream, \a s. \sa \link datastreamformat.html Format of the QDataStream operators \endlink */ QDataStream &operator<<( QDataStream &s, const QDate &d ) { return s << (Q_UINT32)(d.jd); } /*! \relates QDate Reads a date from the stream \a s into \a d. \sa \link datastreamformat.html Format of the QDataStream operators \endlink */ QDataStream &operator>>( QDataStream &s, QDate &d ) { Q_UINT32 jd; s >> jd; d.jd = jd; return s; } /*! \relates QTime Writes time \a t to the stream \a s. \sa \link datastreamformat.html Format of the QDataStream operators \endlink */ QDataStream &operator<<( QDataStream &s, const QTime &t ) { return s << (Q_UINT32)(t.ds); } /*! \relates QTime Reads a time from the stream \a s into \a t. \sa \link datastreamformat.html Format of the QDataStream operators \endlink */ QDataStream &operator>>( QDataStream &s, QTime &t ) { Q_UINT32 ds; s >> ds; t.ds = ds; return s; } /*! \relates QDateTime Writes the datetime \a dt to the stream \a s. \sa \link datastreamformat.html Format of the QDataStream operators \endlink */ QDataStream &operator<<( QDataStream &s, const QDateTime &dt ) { return s << dt.d << dt.t; } /*! \relates QDateTime Reads a datetime from the stream \a s into \a dt. \sa \link datastreamformat.html Format of the QDataStream operators \endlink */ QDataStream &operator>>( QDataStream &s, QDateTime &dt ) { s >> dt.d >> dt.t; return s; } #endif //QT_NO_DATASTREAM diff --git a/qmake/tools/qdir.cpp b/qmake/tools/qdir.cpp index 418ea49..5714878 100644 --- a/qmake/tools/qdir.cpp +++ b/qmake/tools/qdir.cpp @@ -1,1294 +1,1342 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QDir class ** ** Created : 950427 ** -** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. +** Copyright (C) 1992-2003 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qplatformdefs.h" #include "qdir.h" #ifndef QT_NO_DIR #include <private/qdir_p.h> #include "qfileinfo.h" #include "qregexp.h" #include "qstringlist.h" -#include <stdlib.h> -#include <ctype.h> +#include <limits.h> +#if defined(Q_FS_FAT) && !defined(Q_OS_UNIX) +const bool CaseSensitiveFS = FALSE; +#else +const bool CaseSensitiveFS = TRUE; +#endif /*! \class QDir + \reentrant \brief The QDir class provides access to directory structures and their contents in a platform-independent way. \ingroup io \mainclass A QDir is used to manipulate path names, access information regarding paths and files, and manipulate the underlying file system. A QDir can point to a file using either a relative or an absolute path. Absolute paths begin with the directory separator "/" (optionally preceded by a drive specification under Windows). If you always use "/" as a directory separator, Qt will translate your paths to conform to the underlying operating system. Relative file names begin with a directory name or a file name and specify a path relative to the current directory. The "current" path refers to the application's working directory. A QDir's own path is set and retrieved with setPath() and path(). An example of an absolute path is the string "/tmp/quartz", a relative path might look like "src/fatlib". You can use the function isRelative() to check if a QDir is using a relative or an absolute file path. Call convertToAbs() to convert a relative QDir to an absolute one. For a simplified path use cleanDirPath(). To obtain a path which has no symbolic links or redundant ".." elements use canonicalPath(). The path can be set with setPath(), and changed with cd() and cdUp(). QDir provides several static functions, for example, setCurrent() to set the application's working directory and currentDirPath() to retrieve the application's working directory. Access to some common paths is provided with the static functions, current(), home() and root() which return QDir objects or currentDirPath(), homeDirPath() and rootDirPath() which return the path as a string. The number of entries in a directory is returned by count(). Obtain a string list of the names of all the files and directories in a directory with entryList(). If you prefer a list of QFileInfo pointers use entryInfoList(). Both these functions can apply a name filter, an attributes filter (e.g. read-only, files not directories, etc.), and a sort order. The filters and sort may be set with calls to setNameFilter(), setFilter() and setSorting(). They may also be specified in the entryList() and entryInfoList()'s arguments. Create a new directory with mkdir(), rename a directory with rename() and remove an existing directory with rmdir(). Remove a file with remove(). You can interrogate a directory with exists(), isReadable() and isRoot(). To get a path with a filename use filePath(), and to get a directory name use dirName(); neither of these functions checks for the existence of the file or directory. The list of root directories is provided by drives(); on Unix systems this returns a list containing one root directory, "/"; on Windows the list will usually contain "C:/", and possibly "D:/", etc. If you need the path in a form suitable for the underlying operating system use convertSeparators(). Examples: See if a directory exists. \code QDir d( "example" ); // "./example" if ( !d.exists() ) qWarning( "Cannot find the example directory" ); \endcode Traversing directories and reading a file. \code QDir d = QDir::root(); // "/" if ( !d.cd("tmp") ) { // "/tmp" qWarning( "Cannot find the \"/tmp\" directory" ); } else { QFile f( d.filePath("ex1.txt") ); // "/tmp/ex1.txt" if ( !f.open(IO_ReadWrite) ) qWarning( "Cannot create the file %s", f.name() ); } \endcode A program that lists all the files in the current directory (excluding symbolic links), sorted by size, smallest first: \code #include <stdio.h> #include <qdir.h> int main( int argc, char **argv ) { QDir d; d.setFilter( QDir::Files | QDir::Hidden | QDir::NoSymLinks ); d.setSorting( QDir::Size | QDir::Reversed ); const QFileInfoList *list = d.entryInfoList(); QFileInfoListIterator it( *list ); QFileInfo *fi; printf( " Bytes Filename\n" ); while ( (fi = it.current()) != 0 ) { printf( "%10li %s\n", fi->size(), fi->fileName().latin1() ); ++it; } return 0; } \endcode */ /*! Constructs a QDir pointing to the current directory. \sa currentDirPath() */ QDir::QDir() { dPath = QString::fromLatin1("."); init(); } /*! Constructs a QDir with path \a path, that filters its entries by name using \a nameFilter and by attributes using \a filterSpec. It also sorts the names using \a sortSpec. The default \a nameFilter is an empty string, which excludes nothing; the default \a filterSpec is \c All, which also means exclude nothing. The default \a sortSpec is \c Name|IgnoreCase, i.e. sort by name case-insensitively. Example that lists all the files in "/tmp": \code QDir d( "/tmp" ); for ( int i = 0; i < d.count(); i++ ) printf( "%s\n", d[i] ); \endcode If \a path is "" or QString::null, QDir uses "." (the current directory). If \a nameFilter is "" or QString::null, QDir uses the name filter "*" (all files). Note that \a path need not exist. \sa exists(), setPath(), setNameFilter(), setFilter(), setSorting() */ QDir::QDir( const QString &path, const QString &nameFilter, int sortSpec, int filterSpec ) { init(); dPath = cleanDirPath( path ); if ( dPath.isEmpty() ) dPath = QString::fromLatin1("."); nameFilt = nameFilter; if ( nameFilt.isEmpty() ) nameFilt = QString::fromLatin1("*"); filtS = (FilterSpec)filterSpec; sortS = (SortSpec)sortSpec; } /*! Constructs a QDir that is a copy of the directory \a d. \sa operator=() */ QDir::QDir( const QDir &d ) { dPath = d.dPath; fList = 0; fiList = 0; nameFilt = d.nameFilt; dirty = TRUE; allDirs = d.allDirs; filtS = d.filtS; sortS = d.sortS; } +/*! + Refreshes the directory information. +*/ +void QDir::refresh() const +{ + QDir* that = (QDir*) this; + that->dirty = TRUE; +} void QDir::init() { fList = 0; fiList = 0; nameFilt = QString::fromLatin1("*"); dirty = TRUE; allDirs = FALSE; filtS = All; sortS = SortSpec(Name | IgnoreCase); } /*! Destroys the QDir frees up its resources. */ QDir::~QDir() { delete fList; delete fiList; } /*! Sets the path of the directory to \a path. The path is cleaned of redundant ".", ".." and of multiple separators. No check is made to ensure that a directory with this path exists. The path can be either absolute or relative. Absolute paths begin with the directory separator "/" (optionally preceded by a drive specification under Windows). Relative file names begin with a directory name or a file name and specify a path relative to the current directory. An example of an absolute path is the string "/tmp/quartz", a relative path might look like "src/fatlib". \sa path(), absPath(), exists(), cleanDirPath(), dirName(), absFilePath(), isRelative(), convertToAbs() */ void QDir::setPath( const QString &path ) { dPath = cleanDirPath( path ); if ( dPath.isEmpty() ) dPath = QString::fromLatin1("."); dirty = TRUE; } /*! \fn QString QDir::path() const Returns the path, this may contain symbolic links, but never contains redundant ".", ".." or multiple separators. The returned path can be either absolute or relative (see setPath()). \sa setPath(), absPath(), exists(), cleanDirPath(), dirName(), absFilePath(), convertSeparators() */ /*! Returns the absolute path (a path that starts with "/" or with a drive specification), which may contain symbolic links, but never contains redundant ".", ".." or multiple separators. \sa setPath(), canonicalPath(), exists(), cleanDirPath(), dirName(), absFilePath() */ QString QDir::absPath() const { if ( QDir::isRelativePath(dPath) ) { QString tmp = currentDirPath(); if ( tmp.right(1) != QString::fromLatin1("/") ) tmp += '/'; tmp += dPath; return cleanDirPath( tmp ); } else { return cleanDirPath( dPath ); } } /*! Returns the name of the directory; this is \e not the same as the path, e.g. a directory with the name "mail", might have the path "/var/spool/mail". If the directory has no name (e.g. it is the root directory) QString::null is returned. No check is made to ensure that a directory with this name actually exists. \sa path(), absPath(), absFilePath(), exists(), QString::isNull() */ QString QDir::dirName() const { int pos = dPath.findRev( '/' ); if ( pos == -1 ) return dPath; return dPath.right( dPath.length() - pos - 1 ); } /*! Returns the path name of a file in the directory. Does \e not check if the file actually exists in the directory. If the QDir is relative the returned path name will also be relative. Redundant multiple separators or "." and ".." directories in \a fileName will not be removed (see cleanDirPath()). If \a acceptAbsPath is TRUE a \a fileName starting with a separator "/" will be returned without change. If \a acceptAbsPath is FALSE an absolute path will be prepended to the fileName and the resultant string returned. \sa absFilePath(), isRelative(), canonicalPath() */ QString QDir::filePath( const QString &fileName, bool acceptAbsPath ) const { if ( acceptAbsPath && !isRelativePath(fileName) ) return QString(fileName); QString tmp = dPath; if ( tmp.isEmpty() || (tmp[(int)tmp.length()-1] != '/' && !!fileName && fileName[0] != '/') ) tmp += '/'; tmp += fileName; return tmp; } /*! Returns the absolute path name of a file in the directory. Does \e not check if the file actually exists in the directory. Redundant multiple separators or "." and ".." directories in \a fileName will not be removed (see cleanDirPath()). If \a acceptAbsPath is TRUE a \a fileName starting with a separator "/" will be returned without change. If \a acceptAbsPath is FALSE an absolute path will be prepended to the fileName and the resultant string returned. \sa filePath() */ QString QDir::absFilePath( const QString &fileName, bool acceptAbsPath ) const { if ( acceptAbsPath && !isRelativePath( fileName ) ) return fileName; QString tmp = absPath(); - if ( tmp.isEmpty() || (tmp[(int)tmp.length()-1] != '/' && !!fileName && - fileName[0] != '/') ) - tmp += '/'; - tmp += fileName; +#ifdef Q_OS_WIN32 + if ( fileName[0].isLetter() && fileName[1] == ':' ) { + int drv = fileName.upper()[0].latin1() - 'A' + 1; + if ( _getdrive() != drv ) { + if ( qt_winunicode ) { + TCHAR buf[PATH_MAX]; + ::_tgetdcwd( drv, buf, PATH_MAX ); + tmp.setUnicodeCodes( (ushort*)buf, ::_tcslen(buf) ); + } else { + char buf[PATH_MAX]; + ::_getdcwd( drv, buf, PATH_MAX ); + tmp = buf; + } + if ( !tmp.endsWith("\\") ) + tmp += "\\"; + tmp += fileName.right( fileName.length() - 2 ); + int x; + for ( x = 0; x < (int) tmp.length(); x++ ) { + if ( tmp[x] == '\\' ) + tmp[x] = '/'; + } + } + } else +#endif + { + if ( tmp.isEmpty() || (tmp[(int)tmp.length()-1] != '/' && !!fileName && + fileName[0] != '/') ) + tmp += '/'; + tmp += fileName; + } return tmp; } /*! Returns \a pathName with the '/' separators converted to separators that are appropriate for the underlying operating system. On Windows, convertSeparators("c:/winnt/system32") returns "c:\winnt\system32". The returned string may be the same as the argument on some operating systems, for example on Unix. */ QString QDir::convertSeparators( const QString &pathName ) { QString n( pathName ); #if defined(Q_FS_FAT) || defined(Q_OS_OS2EMX) for ( int i=0; i<(int)n.length(); i++ ) { if ( n[i] == '/' ) n[i] = '\\'; } #elif defined(Q_OS_MAC9) while(n.length() && n[0] == '/' ) n = n.right(n.length()-1); for ( int i=0; i<(int)n.length(); i++ ) { if ( n[i] == '/' ) n[i] = ':'; } if(n.contains(':') && n.left(1) != ':') n.prepend(':'); #endif return n; } /*! Changes the QDir's directory to \a dirName. If \a acceptAbsPath is TRUE a path starting with separator "/" will cause the function to change to the absolute directory. If \a acceptAbsPath is FALSE any number of separators at the beginning of \a dirName will be removed and the function will descend into \a dirName. Returns TRUE if the new directory exists and is readable; otherwise returns FALSE. Note that the logical cd() operation is not performed if the new directory does not exist. Calling cd( ".." ) is equivalent to calling cdUp(). \sa cdUp(), isReadable(), exists(), path() */ bool QDir::cd( const QString &dirName, bool acceptAbsPath ) { if ( dirName.isEmpty() || dirName==QString::fromLatin1(".") ) return TRUE; QString old = dPath; if ( acceptAbsPath && !isRelativePath(dirName) ) { dPath = cleanDirPath( dirName ); } else { if ( !isRoot() ) { dPath += '/'; } else if ( dirName == ".." ) { dPath = old; return FALSE; } dPath += dirName; if ( dirName.find('/') >= 0 || old == QString::fromLatin1(".") || dirName == QString::fromLatin1("..") ) dPath = cleanDirPath( dPath ); } if ( !exists() ) { dPath = old; // regret return FALSE; } dirty = TRUE; return TRUE; } /*! Changes directory by moving one directory up from the QDir's current directory. Returns TRUE if the new directory exists and is readable; otherwise returns FALSE. Note that the logical cdUp() operation is not performed if the new directory does not exist. \sa cd(), isReadable(), exists(), path() */ bool QDir::cdUp() { return cd( QString::fromLatin1("..") ); } /*! \fn QString QDir::nameFilter() const Returns the string set by setNameFilter() */ /*! Sets the name filter used by entryList() and entryInfoList() to \a nameFilter. The \a nameFilter is a wildcard (globbing) filter that understands "*" and "?" wildcards. (See \link qregexp.html#wildcard-matching QRegExp wildcard matching\endlink.) You may specify several filter entries all separated by a single space " " or by a semi-colon ";". For example, if you want entryList() and entryInfoList() to list all files ending with either ".cpp" or ".h", you would use either dir.setNameFilter("*.cpp *.h") or dir.setNameFilter("*.cpp;*.h"). \sa nameFilter(), setFilter() */ void QDir::setNameFilter( const QString &nameFilter ) { nameFilt = nameFilter; if ( nameFilt.isEmpty() ) nameFilt = QString::fromLatin1("*"); dirty = TRUE; } /*! \fn QDir::FilterSpec QDir::filter() const Returns the value set by setFilter() */ /*! \enum QDir::FilterSpec This enum describes the filtering options available to QDir, e.g. for entryList() and entryInfoList(). The filter value is specified by OR-ing together values from the following list: \value Dirs List directories only. \value Files List files only. \value Drives List disk drives (ignored under Unix). \value NoSymLinks Do not list symbolic links (ignored by operating systems that don't support symbolic links). \value All List directories, files, drives and symlinks (this does not list broken symlinks unless you specify System). \value TypeMask A mask for the the Dirs, Files, Drives and NoSymLinks flags. \value Readable List files for which the application has read access. \value Writable List files for which the application has write access. \value Executable List files for which the application has execute access. Executables needs to be combined with Dirs or Files. \value RWEMask A mask for the Readable, Writable and Executable flags. \value Modified Only list files that have been modified (ignored under Unix). \value Hidden List hidden files (on Unix, files starting with a .). \value System List system files (on Unix, FIFOs, sockets and device files) \value AccessMask A mask for the Readable, Writable, Executable Modified, Hidden and System flags \value DefaultFilter Internal flag. If you do not set any of \c Readable, \c Writable or \c Executable, QDir will set all three of them. This makes the default easy to write and at the same time useful. Examples: \c Readable|Writable means list all files for which the application has read access, write access or both. \c Dirs|Drives means list drives, directories, all files that the application can read, write or execute, and also symlinks to such files/directories. */ /*! Sets the filter used by entryList() and entryInfoList() to \a filterSpec. The filter is used to specify the kind of files that should be returned by entryList() and entryInfoList(). See \l{QDir::FilterSpec}. \sa filter(), setNameFilter() */ void QDir::setFilter( int filterSpec ) { if ( filtS == (FilterSpec) filterSpec ) return; filtS = (FilterSpec) filterSpec; dirty = TRUE; } /*! \fn QDir::SortSpec QDir::sorting() const Returns the value set by setSorting() \sa setSorting() SortSpec */ /*! \enum QDir::SortSpec This enum describes the sort options available to QDir, e.g. for entryList() and entryInfoList(). The sort value is specified by OR-ing together values from the following list: \value Name Sort by name. \value Time Sort by time (modification time). \value Size Sort by file size. \value Unsorted Do not sort. \value SortByMask A mask for Name, Time and Size. \value DirsFirst Put the directories first, then the files. \value Reversed Reverse the sort order. \value IgnoreCase Sort case-insensitively. \value DefaultSort Internal flag. You can only specify one of the first four. If you specify both \c DirsFirst and \c Reversed, directories are still put first, but in reverse order; the files will be listed after the directories, again in reverse order. */ // ### Unsorted+DirsFirst ? Unsorted+Reversed? /*! Sets the sort order used by entryList() and entryInfoList(). The \a sortSpec is specified by OR-ing values from the enum \l{QDir::SortSpec}. \sa sorting() SortSpec */ void QDir::setSorting( int sortSpec ) { if ( sortS == (SortSpec) sortSpec ) return; sortS = (SortSpec) sortSpec; dirty = TRUE; } /*! \fn bool QDir::matchAllDirs() const Returns the value set by setMatchAllDirs() \sa setMatchAllDirs() */ /*! If \a enable is TRUE then all directories are included (e.g. in entryList()), and the nameFilter() is only applied to the files. If \a enable is FALSE then the nameFilter() is applied to both directories and files. \sa matchAllDirs() */ void QDir::setMatchAllDirs( bool enable ) { if ( (bool)allDirs == enable ) return; allDirs = enable; dirty = TRUE; } /*! Returns the total number of directories and files that were found. Equivalent to entryList().count(). \sa operator[](), entryList() */ uint QDir::count() const { return (uint)entryList().count(); } /*! Returns the file name at position \a index in the list of file names. Equivalent to entryList().at(index). Returns a QString::null if the \a index is out of range or if the entryList() function failed. \sa count(), entryList() */ QString QDir::operator[]( int index ) const { entryList(); return fList && index >= 0 && index < (int)fList->count() ? (*fList)[index] : QString::null; } /*! \obsolete This function is included to easy porting from Qt 1.x to Qt 2.0, it is the same as entryList(), but encodes the filenames as 8-bit strings using QFile::encodedName(). It is more efficient to use entryList(). */ QStrList QDir::encodedEntryList( int filterSpec, int sortSpec ) const { QStrList r; QStringList l = entryList(filterSpec,sortSpec); for ( QStringList::Iterator it = l.begin(); it != l.end(); ++it ) { r.append( QFile::encodeName(*it) ); } return r; } /*! \obsolete \overload This function is included to easy porting from Qt 1.x to Qt 2.0, it is the same as entryList(), but encodes the filenames as 8-bit strings using QFile::encodedName(). It is more efficient to use entryList(). */ QStrList QDir::encodedEntryList( const QString &nameFilter, int filterSpec, int sortSpec ) const { QStrList r; QStringList l = entryList(nameFilter,filterSpec,sortSpec); for ( QStringList::Iterator it = l.begin(); it != l.end(); ++it ) { r.append( QFile::encodeName(*it) ); } return r; } /*! \overload Returns a list of the names of all the files and directories in the directory, ordered in accordance with setSorting() and filtered in accordance with setFilter() and setNameFilter(). The filter and sorting specifications can be overridden using the \a filterSpec and \a sortSpec arguments. Returns an empty list if the directory is unreadable or does not exist. \sa entryInfoList(), setNameFilter(), setSorting(), setFilter() */ QStringList QDir::entryList( int filterSpec, int sortSpec ) const { if ( !dirty && filterSpec == (int)DefaultFilter && sortSpec == (int)DefaultSort ) return *fList; return entryList( nameFilt, filterSpec, sortSpec ); } /*! Returns a list of the names of all the files and directories in the directory, ordered in accordance with setSorting() and filtered in accordance with setFilter() and setNameFilter(). The filter and sorting specifications can be overridden using the \a nameFilter, \a filterSpec and \a sortSpec arguments. Returns an empty list if the directory is unreadable or does not exist. \sa entryInfoList(), setNameFilter(), setSorting(), setFilter() */ QStringList QDir::entryList( const QString &nameFilter, int filterSpec, int sortSpec ) const { if ( filterSpec == (int)DefaultFilter ) filterSpec = filtS; if ( sortSpec == (int)DefaultSort ) sortSpec = sortS; QDir *that = (QDir*)this; // mutable function if ( that->readDirEntries(nameFilter, filterSpec, sortSpec) ) { if ( that->fList ) return *that->fList; } return QStringList(); } /*! \overload Returns a list of QFileInfo objects for all the files and directories in the directory, ordered in accordance with setSorting() and filtered in accordance with setFilter() and setNameFilter(). The filter and sorting specifications can be overridden using the \a filterSpec and \a sortSpec arguments. Returns 0 if the directory is unreadable or does not exist. The returned pointer is a const pointer to a QFileInfoList. The list is owned by the QDir object and will be reused on the next call to entryInfoList() for the same QDir instance. If you want to keep the entries of the list after a subsequent call to this function you must copy them. \sa entryList(), setNameFilter(), setSorting(), setFilter() */ const QFileInfoList *QDir::entryInfoList( int filterSpec, int sortSpec ) const { if ( !dirty && filterSpec == (int)DefaultFilter && sortSpec == (int)DefaultSort ) return fiList; return entryInfoList( nameFilt, filterSpec, sortSpec ); } /*! Returns a list of QFileInfo objects for all the files and directories in the directory, ordered in accordance with setSorting() and filtered in accordance with setFilter() and setNameFilter(). The filter and sorting specifications can be overridden using the \a nameFilter, \a filterSpec and \a sortSpec arguments. Returns 0 if the directory is unreadable or does not exist. The returned pointer is a const pointer to a QFileInfoList. The list is owned by the QDir object and will be reused on the next call to entryInfoList() for the same QDir instance. If you want to keep the entries of the list after a subsequent call to this function you must copy them. \sa entryList(), setNameFilter(), setSorting(), setFilter() */ const QFileInfoList *QDir::entryInfoList( const QString &nameFilter, int filterSpec, int sortSpec ) const { if ( filterSpec == (int)DefaultFilter ) filterSpec = filtS; if ( sortSpec == (int)DefaultSort ) sortSpec = sortS; QDir *that = (QDir*)this; // mutable function if ( that->readDirEntries(nameFilter, filterSpec, sortSpec) ) return that->fiList; else return 0; } /*! \overload Returns TRUE if the \e directory exists; otherwise returns FALSE. (If a file with the same name is found this function will return FALSE). \sa QFileInfo::exists(), QFile::exists() */ bool QDir::exists() const { QFileInfo fi( dPath ); return fi.exists() && fi.isDir(); } /*! Returns TRUE if the directory path is relative to the current directory and returns FALSE if the path is absolute (e.g. under UNIX a path is relative if it does not start with a "/"). \sa convertToAbs() */ bool QDir::isRelative() const { return isRelativePath( dPath ); } /*! Converts the directory path to an absolute path. If it is already absolute nothing is done. \sa isRelative() */ void QDir::convertToAbs() { dPath = absPath(); } /*! Makes a copy of QDir \a d and assigns it to this QDir. */ QDir &QDir::operator=( const QDir &d ) { dPath = d.dPath; delete fList; fList = 0; delete fiList; fiList = 0; nameFilt = d.nameFilt; dirty = TRUE; allDirs = d.allDirs; filtS = d.filtS; sortS = d.sortS; return *this; } /*! \overload Sets the directory path to be the given \a path. */ QDir &QDir::operator=( const QString &path ) { dPath = cleanDirPath( path ); dirty = TRUE; return *this; } /*! \fn bool QDir::operator!=( const QDir &d ) const Returns TRUE if directory \a d and this directory have different paths or different sort or filter settings; otherwise returns FALSE. Example: \code // The current directory is "/usr/local" QDir d1( "/usr/local/bin" ); QDir d2( "bin" ); - if ( d1 != d2 ) qDebug( "They differ\n" ); // This is printed + if ( d1 != d2 ) + qDebug( "They differ" ); \endcode */ /*! Returns TRUE if directory \a d and this directory have the same path and their sort and filter settings are the same; otherwise returns FALSE. Example: \code // The current directory is "/usr/local" QDir d1( "/usr/local/bin" ); QDir d2( "bin" ); d2.convertToAbs(); - if ( d1 == d2 ) qDebug( "They're the same\n" ); // This is printed + if ( d1 == d2 ) + qDebug( "They're the same" ); \endcode */ bool QDir::operator==( const QDir &d ) const { return dPath == d.dPath && nameFilt == d.nameFilt && allDirs == d.allDirs && filtS == d.filtS && sortS == d.sortS; } /*! Removes the file, \a fileName. If \a acceptAbsPath is TRUE a path starting with separator "/" will remove the file with the absolute path. If \a acceptAbsPath is FALSE any number of separators at the beginning of \a fileName will be removed and the resultant file name will be removed. Returns TRUE if the file is removed successfully; otherwise returns FALSE. */ bool QDir::remove( const QString &fileName, bool acceptAbsPath ) { if ( fileName.isEmpty() ) { #if defined(QT_CHECK_NULL) qWarning( "QDir::remove: Empty or null file name" ); #endif return FALSE; } QString p = filePath( fileName, acceptAbsPath ); return QFile::remove( p ); } /*! Checks for the existence of the file \a name. If \a acceptAbsPath is TRUE a path starting with separator "/" will check the file with the absolute path. If \a acceptAbsPath is FALSE any number of separators at the beginning of \a name will be removed and the resultant file name will be checked. Returns TRUE if the file exists; otherwise returns FALSE. \sa QFileInfo::exists(), QFile::exists() */ bool QDir::exists( const QString &name, bool acceptAbsPath ) //### const in 4.0 { if ( name.isEmpty() ) { #if defined(QT_CHECK_NULL) qWarning( "QDir::exists: Empty or null file name" ); #endif return FALSE; } QString tmp = filePath( name, acceptAbsPath ); return QFile::exists( tmp ); } /*! Returns the native directory separator; "/" under UNIX (including Mac OS X) and "\" under Windows. You do not need to use this function to build file paths. If you always use "/", Qt will translate your paths to conform to the underlying operating system. */ char QDir::separator() { #if defined(Q_OS_UNIX) return '/'; #elif defined (Q_FS_FAT) || defined(Q_WS_WIN) return '\\'; #elif defined (Q_OS_MAC) return ':'; #else return '/'; #endif } /*! Returns the application's current directory. Use path() to access a QDir object's path. \sa currentDirPath(), QDir::QDir() */ QDir QDir::current() { return QDir( currentDirPath() ); } /*! Returns the home directory. Under Windows the \c HOME environment variable is used. If this does not exist the \c USERPROFILE environment variable is used. If that does not exist the path is formed by concatenating the \c HOMEDRIVE and \c HOMEPATH environment variables. If they don't exist the rootDirPath() is used (this uses the \c SystemDrive environment variable). If none of these exist "C:\" is used. Under non-Windows operating systems the \c HOME environment variable is used if it exists, otherwise rootDirPath() is used. \sa homeDirPath() */ QDir QDir::home() { return QDir( homeDirPath() ); } /*! Returns the root directory. \sa rootDirPath() drives() */ QDir QDir::root() { return QDir( rootDirPath() ); } /*! \fn QString QDir::homeDirPath() Returns the absolute path of the user's home directory. \sa home() */ -QStringList qt_makeFilterList( const QString &filter ) +QValueList<QRegExp> qt_makeFilterList( const QString &filter ) { + QValueList<QRegExp> regExps; if ( filter.isEmpty() ) - return QStringList(); + return regExps; QChar sep( ';' ); int i = filter.find( sep, 0 ); if ( i == -1 && filter.find( ' ', 0 ) != -1 ) sep = QChar( ' ' ); QStringList list = QStringList::split( sep, filter ); QStringList::Iterator it = list.begin(); - QStringList list2; + while ( it != list.end() ) { + regExps << QRegExp( (*it).stripWhiteSpace(), CaseSensitiveFS, TRUE ); + ++it; + } + return regExps; +} - for ( ; it != list.end(); ++it ) { - QString s = *it; - list2 << s.stripWhiteSpace(); +bool qt_matchFilterList( const QValueList<QRegExp>& filters, + const QString &fileName ) +{ + QValueList<QRegExp>::ConstIterator rit = filters.begin(); + while ( rit != filters.end() ) { + if ( (*rit).exactMatch(fileName) ) + return TRUE; + ++rit; } - return list2; + return FALSE; } + /*! \overload Returns TRUE if the \a fileName matches any of the wildcard (glob) patterns in the list of \a filters; otherwise returns FALSE. (See \link qregexp.html#wildcard-matching QRegExp wildcard matching.\endlink) \sa QRegExp::match() */ bool QDir::match( const QStringList &filters, const QString &fileName ) { QStringList::ConstIterator sit = filters.begin(); while ( sit != filters.end() ) { -#if defined(Q_FS_FAT) && !defined(Q_OS_UNIX) - QRegExp rx( *sit, FALSE, TRUE ); // The FAT FS is not case sensitive.. -#else - QRegExp rx( *sit, TRUE, TRUE ); // ..while others are. -#endif + QRegExp rx( *sit, CaseSensitiveFS, TRUE ); if ( rx.exactMatch(fileName) ) return TRUE; ++sit; } return FALSE; } /*! Returns TRUE if the \a fileName matches the wildcard (glob) pattern \a filter; otherwise returns FALSE. The \a filter may contain multiple patterns separated by spaces or semicolons. (See \link qregexp.html#wildcard-matching QRegExp wildcard matching.\endlink) \sa QRegExp::match() */ bool QDir::match( const QString &filter, const QString &fileName ) { - QStringList lst = qt_makeFilterList( filter ); - return match( lst, fileName ); + return qt_matchFilterList( qt_makeFilterList(filter), fileName ); } /*! Removes all multiple directory separators "/" and resolves any "."s or ".."s found in the path, \a filePath. Symbolic links are kept. This function does not return the canonical path, but rather the simplest version of the input. For example, "./local" becomes "local", "local/../bin" becomes "bin" and "/local/usr/../bin" becomes "/local/bin". \sa absPath() canonicalPath() */ QString QDir::cleanDirPath( const QString &filePath ) { QString name = filePath; QString newPath; if ( name.isEmpty() ) return name; slashify( name ); bool addedSeparator; if ( isRelativePath(name) ) { addedSeparator = TRUE; name.insert( 0, '/' ); } else { addedSeparator = FALSE; } int ePos, pos, upLevel; pos = ePos = name.length(); upLevel = 0; int len; while ( pos && (pos = name.findRev('/',--pos)) != -1 ) { len = ePos - pos - 1; if ( len == 2 && name.at(pos + 1) == '.' && name.at(pos + 2) == '.' ) { upLevel++; } else { if ( len != 0 && (len != 1 || name.at(pos + 1) != '.') ) { if ( !upLevel ) newPath = QString::fromLatin1("/") + name.mid(pos + 1, len) + newPath; else upLevel--; } } ePos = pos; } if ( addedSeparator ) { while ( upLevel-- ) newPath.insert( 0, QString::fromLatin1("/..") ); if ( !newPath.isEmpty() ) newPath.remove( 0, 1 ); else newPath = QString::fromLatin1("."); } else { if ( newPath.isEmpty() ) newPath = QString::fromLatin1("/"); #if defined(Q_FS_FAT) || defined(Q_OS_OS2EMX) if ( name[0] == '/' ) { if ( name[1] == '/' ) // "\\machine\x\ ..." newPath.insert( 0, '/' ); } else { newPath = name.left(2) + newPath; } #endif } return newPath; } int qt_cmp_si_sortSpec; #if defined(Q_C_CALLBACKS) extern "C" { #endif #ifdef Q_OS_TEMP int __cdecl qt_cmp_si( const void *n1, const void *n2 ) #else int qt_cmp_si( const void *n1, const void *n2 ) #endif { if ( !n1 || !n2 ) return 0; QDirSortItem* f1 = (QDirSortItem*)n1; QDirSortItem* f2 = (QDirSortItem*)n2; if ( qt_cmp_si_sortSpec & QDir::DirsFirst ) if ( f1->item->isDir() != f2->item->isDir() ) return f1->item->isDir() ? -1 : 1; int r = 0; int sortBy = qt_cmp_si_sortSpec & QDir::SortByMask; switch ( sortBy ) { case QDir::Time: r = f1->item->lastModified().secsTo(f2->item->lastModified()); break; case QDir::Size: r = f2->item->size() - f1->item->size(); break; default: ; } if ( r == 0 && sortBy != QDir::Unsorted ) { // Still not sorted - sort by name bool ic = qt_cmp_si_sortSpec & QDir::IgnoreCase; if ( f1->filename_cache.isNull() ) f1->filename_cache = ic ? f1->item->fileName().lower() : f1->item->fileName(); if ( f2->filename_cache.isNull() ) f2->filename_cache = ic ? f2->item->fileName().lower() : f2->item->fileName(); r = f1->filename_cache.compare(f2->filename_cache); } if ( r == 0 ) { // Enforce an order - the order the items appear in the array r = (char*)n1 - (char*)n2; } if ( qt_cmp_si_sortSpec & QDir::Reversed ) return -r; else return r; } #if defined(Q_C_CALLBACKS) } #endif #endif // QT_NO_DIR diff --git a/qmake/tools/qdir_unix.cpp b/qmake/tools/qdir_unix.cpp index 57fe3c5..6a7adda 100644 --- a/qmake/tools/qdir_unix.cpp +++ b/qmake/tools/qdir_unix.cpp @@ -1,291 +1,297 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QDir class ** ** Created : 950628 ** -** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. +** Copyright (C) 1992-2003 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses for Unix/X11 or for Qt/Embedded may use this file in accordance ** with the Qt Commercial License Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qplatformdefs.h" #include "qdir.h" #ifndef QT_NO_DIR #include "qdir_p.h" #include "qfileinfo.h" #include "qregexp.h" #include "qstringlist.h" #ifdef QT_THREAD_SUPPORT # include <private/qmutexpool_p.h> #endif // QT_THREAD_SUPPORT #include <stdlib.h> #include <limits.h> +#include <errno.h> void QDir::slashify( QString& ) { } QString QDir::homeDirPath() { QString d; d = QFile::decodeName(getenv("HOME")); slashify( d ); if ( d.isNull() ) d = rootDirPath(); return d; } QString QDir::canonicalPath() const { QString r; - char cur[PATH_MAX+1]; - if ( ::getcwd( cur, PATH_MAX ) ) - if ( ::chdir(QFile::encodeName(dPath)) >= 0 ) { - char tmp[PATH_MAX+1]; - if ( ::getcwd( tmp, PATH_MAX ) ) - r = QFile::decodeName(tmp); - ::chdir( cur ); - } - - slashify( r ); + if ( ::getcwd( cur, PATH_MAX ) ) { + char tmp[PATH_MAX+1]; + if( ::realpath( QFile::encodeName( dPath ), tmp ) ) + r = QFile::decodeName( tmp ); + slashify( r ); + + // always make sure we go back to the current dir + ::chdir( cur ); + } return r; } bool QDir::mkdir( const QString &dirName, bool acceptAbsPath ) const { #if defined(Q_OS_MACX) // Mac X doesn't support trailing /'s QString name = dirName; if (dirName[dirName.length() - 1] == "/") name = dirName.left( dirName.length() - 1 ); - return ::mkdir( QFile::encodeName(filePath(name,acceptAbsPath)), 0777 ) - == 0; + int status = + ::mkdir( QFile::encodeName(filePath(name,acceptAbsPath)), 0777 ); #else - return ::mkdir( QFile::encodeName(filePath(dirName,acceptAbsPath)), 0777 ) - == 0; + int status = + ::mkdir( QFile::encodeName(filePath(dirName,acceptAbsPath)), 0777 ); #endif + return status == 0; } bool QDir::rmdir( const QString &dirName, bool acceptAbsPath ) const { return ::rmdir( QFile::encodeName(filePath(dirName,acceptAbsPath)) ) == 0; } bool QDir::isReadable() const { return ::access( QFile::encodeName(dPath), R_OK | X_OK ) == 0; } bool QDir::isRoot() const { return dPath == QString::fromLatin1("/"); } bool QDir::rename( const QString &name, const QString &newName, bool acceptAbsPaths ) { if ( name.isEmpty() || newName.isEmpty() ) { #if defined(QT_CHECK_NULL) qWarning( "QDir::rename: Empty or null file name(s)" ); #endif return FALSE; } QString fn1 = filePath( name, acceptAbsPaths ); QString fn2 = filePath( newName, acceptAbsPaths ); return ::rename( QFile::encodeName(fn1), QFile::encodeName(fn2) ) == 0; } bool QDir::setCurrent( const QString &path ) { int r; r = ::chdir( QFile::encodeName(path) ); return r >= 0; } QString QDir::currentDirPath() { QString result; struct stat st; if ( ::stat( ".", &st ) == 0 ) { char currentName[PATH_MAX+1]; if ( ::getcwd( currentName, PATH_MAX ) ) result = QFile::decodeName(currentName); #if defined(QT_DEBUG) if ( result.isNull() ) qWarning( "QDir::currentDirPath: getcwd() failed" ); #endif } else { #if defined(QT_DEBUG) qWarning( "QDir::currentDirPath: stat(\".\") failed" ); #endif } slashify( result ); return result; } QString QDir::rootDirPath() { QString d = QString::fromLatin1( "/" ); return d; } bool QDir::isRelativePath( const QString &path ) { int len = path.length(); if ( len == 0 ) return TRUE; return path[0] != '/'; } bool QDir::readDirEntries( const QString &nameFilter, int filterSpec, int sortSpec ) { int i; if ( !fList ) { fList = new QStringList; Q_CHECK_PTR( fList ); fiList = new QFileInfoList; Q_CHECK_PTR( fiList ); fiList->setAutoDelete( TRUE ); } else { fList->clear(); fiList->clear(); } - QStringList filters = qt_makeFilterList( nameFilter ); + QValueList<QRegExp> filters = qt_makeFilterList( nameFilter ); bool doDirs = (filterSpec & Dirs) != 0; bool doFiles = (filterSpec & Files) != 0; bool noSymLinks = (filterSpec & NoSymLinks) != 0; bool doReadable = (filterSpec & Readable) != 0; bool doWritable = (filterSpec & Writable) != 0; bool doExecable = (filterSpec & Executable) != 0; bool doHidden = (filterSpec & Hidden) != 0; bool doSystem = (filterSpec & System) != 0; -#if defined(Q_OS_OS2EMX) - //QRegExp wc( nameFilter, FALSE, TRUE ); // wild card, case insensitive -#else - //QRegExp wc( nameFilter, TRUE, TRUE ); // wild card, case sensitive -#endif QFileInfo fi; DIR *dir; dirent *file; dir = opendir( QFile::encodeName(dPath) ); if ( !dir ) return FALSE; // cannot read the directory - while ( (file = readdir(dir)) ) { +#if defined(QT_THREAD_SUPPORT) && defined(_POSIX_THREAD_SAFE_FUNCTIONS) && !defined(Q_OS_CYGWIN) + union { + struct dirent mt_file; + char b[sizeof(struct dirent) + MAXNAMLEN + 1]; + } u; + while ( readdir_r(dir, &u.mt_file, &file ) == 0 && file ) +#else + while ( (file = readdir(dir)) ) +#endif // QT_THREAD_SUPPORT && _POSIX_THREAD_SAFE_FUNCTIONS + { QString fn = QFile::decodeName(file->d_name); fi.setFile( *this, fn ); - if ( !match( filters, fn ) && !(allDirs && fi.isDir()) ) + if ( !qt_matchFilterList(filters, fn) && !(allDirs && fi.isDir()) ) continue; if ( (doDirs && fi.isDir()) || (doFiles && fi.isFile()) || (doSystem && (!fi.isFile() && !fi.isDir())) ) { if ( noSymLinks && fi.isSymLink() ) continue; if ( (filterSpec & RWEMask) != 0 ) if ( (doReadable && !fi.isReadable()) || (doWritable && !fi.isWritable()) || (doExecable && !fi.isExecutable()) ) continue; if ( !doHidden && fn[0] == '.' && fn != QString::fromLatin1(".") && fn != QString::fromLatin1("..") ) continue; fiList->append( new QFileInfo( fi ) ); } } if ( closedir(dir) != 0 ) { #if defined(QT_CHECK_NULL) qWarning( "QDir::readDirEntries: Cannot close the directory: %s", dPath.local8Bit().data() ); #endif } // Sort... if(fiList->count()) { QDirSortItem* si= new QDirSortItem[fiList->count()]; QFileInfo* itm; i=0; for (itm = fiList->first(); itm; itm = fiList->next()) si[i++].item = itm; qt_cmp_si_sortSpec = sortSpec; qsort( si, i, sizeof(si[0]), qt_cmp_si ); // put them back in the list fiList->setAutoDelete( FALSE ); fiList->clear(); int j; for ( j=0; j<i; j++ ) { fiList->append( si[j].item ); fList->append( si[j].item->fileName() ); } delete [] si; fiList->setAutoDelete( TRUE ); } if ( filterSpec == (FilterSpec)filtS && sortSpec == (SortSpec)sortS && nameFilter == nameFilt ) dirty = FALSE; else dirty = TRUE; return TRUE; } const QFileInfoList * QDir::drives() { // at most one instance of QFileInfoList is leaked, and this variable // points to that list static QFileInfoList * knownMemoryLeak = 0; if ( !knownMemoryLeak ) { #ifdef QT_THREAD_SUPPORT - QMutexLocker locker( qt_global_mutexpool->get( &knownMemoryLeak ) ); + QMutexLocker locker( qt_global_mutexpool ? + qt_global_mutexpool->get( &knownMemoryLeak ) : 0 ); #endif // QT_THREAD_SUPPORT if ( !knownMemoryLeak ) { knownMemoryLeak = new QFileInfoList; // non-win32 versions both use just one root directory knownMemoryLeak->append( new QFileInfo( rootDirPath() ) ); } } return knownMemoryLeak; } #endif //QT_NO_DIR diff --git a/qmake/tools/qfile.cpp b/qmake/tools/qfile.cpp index a578b49..c088b55 100644 --- a/qmake/tools/qfile.cpp +++ b/qmake/tools/qfile.cpp @@ -1,614 +1,615 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QFile class ** ** Created : 930812 ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qplatformdefs.h" // POSIX Large File Support redefines open -> open64 #if defined(open) # undef open #endif // POSIX Large File Support redefines truncate -> truncate64 #if defined(truncate) # undef truncate #endif #include "qfile.h" extern bool qt_file_access( const QString& fn, int t ); /*! \class QFile qfile.h \reentrant \brief The QFile class is an I/O device that operates on files. \ingroup io \mainclass QFile is an I/O device for reading and writing binary and text files. A QFile may be used by itself or more conveniently with a QDataStream or QTextStream. The file name is usually passed in the constructor but can be changed with setName(). You can check for a file's existence with exists() and remove a file with remove(). The file is opened with open(), closed with close() and flushed with flush(). Data is usually read and written using QDataStream or QTextStream, but you can read with readBlock() and readLine() and write with writeBlock(). QFile also supports getch(), ungetch() and putch(). The size of the file is returned by size(). You can get the current file position or move to a new file position using the at() functions. If you've reached the end of the file, atEnd() returns TRUE. The file handle is returned by handle(). Here is a code fragment that uses QTextStream to read a text file line by line. It prints each line with a line number. \code QStringList lines; QFile file( "file.txt" ); if ( file.open( IO_ReadOnly ) ) { QTextStream stream( &file ); QString line; int i = 1; - while ( !stream.eof() ) { + while ( !stream.atEnd() ) { line = stream.readLine(); // line of text excluding '\n' printf( "%3d: %s\n", i++, line.latin1() ); lines += line; } file.close(); } \endcode Writing text is just as easy. The following example shows how to write the data we read into the string list from the previous example: \code QFile file( "file.txt" ); if ( file.open( IO_WriteOnly ) ) { QTextStream stream( &file ); for ( QStringList::Iterator it = lines.begin(); it != lines.end(); ++it ) stream << *it << "\n"; file.close(); } \endcode The QFileInfo class holds detailed information about a file, such as access permissions, file dates and file types. The QDir class manages directories and lists of file names. Qt uses Unicode file names. If you want to do your own I/O on Unix systems you may want to use encodeName() (and decodeName()) to convert the file name into the local encoding. \important readAll() \sa QDataStream, QTextStream */ /*! \fn Q_LONG QFile::writeBlock( const QByteArray& data ) \overload */ /*! Constructs a QFile with no name. */ QFile::QFile() { init(); } /*! Constructs a QFile with a file name \a name. \sa setName() */ QFile::QFile( const QString &name ) : fn(name) { init(); } /*! Destroys a QFile. Calls close(). */ QFile::~QFile() { close(); } /*! \internal Initialize internal data. */ void QFile::init() { setFlags( IO_Direct ); setStatus( IO_Ok ); fh = 0; fd = 0; length = 0; ioIndex = 0; ext_f = FALSE; // not an external file handle } /*! \fn QString QFile::name() const Returns the name set by setName(). \sa setName(), QFileInfo::fileName() */ /*! Sets the name of the file to \a name. The name can have no path, a relative path or an absolute absolute path. Do not call this function if the file has already been opened. If the file name has no path or a relative path, the path used will be whatever the application's current directory path is \e{at the time of the open()} call. Example: \code QFile file; QDir::setCurrent( "/tmp" ); file.setName( "readme.txt" ); QDir::setCurrent( "/home" ); file.open( IO_ReadOnly ); // opens "/home/readme.txt" under Unix \endcode Note that the directory separator "/" works for all operating systems supported by Qt. \sa name(), QFileInfo, QDir */ void QFile::setName( const QString &name ) { if ( isOpen() ) { #if defined(QT_CHECK_STATE) qWarning( "QFile::setName: File is open" ); #endif close(); } fn = name; } /*! \overload Returns TRUE if this file exists; otherwise returns FALSE. \sa name() */ bool QFile::exists() const { return qt_file_access( fn, F_OK ); } /*! Returns TRUE if the file given by \a fileName exists; otherwise returns FALSE. */ bool QFile::exists( const QString &fileName ) { return qt_file_access( fileName, F_OK ); } /*! Removes the file specified by the file name currently set. Returns TRUE if successful; otherwise returns FALSE. The file is closed before it is removed. */ bool QFile::remove() { close(); return remove( fn ); } #if defined(Q_OS_MAC) || defined(Q_OS_MSDOS) || defined(Q_OS_WIN32) || defined(Q_OS_OS2) # define HAS_TEXT_FILEMODE // has translate/text filemode #endif #if defined(O_NONBLOCK) # define HAS_ASYNC_FILEMODE # define OPEN_ASYNC O_NONBLOCK #elif defined(O_NDELAY) # define HAS_ASYNC_FILEMODE # define OPEN_ASYNC O_NDELAY #endif /*! Flushes the file buffer to the disk. close() also flushes the file buffer. */ void QFile::flush() { if ( isOpen() && fh ) // can only flush open/buffered fflush( fh ); // file } /*! \reimp \fn QIODevice::Offset QFile::at() const */ /*! Returns TRUE if the end of file has been reached; otherwise returns FALSE. + If QFile has not been open()'d, then the behavior is undefined. \sa size() */ bool QFile::atEnd() const { if ( !isOpen() ) { #if defined(QT_CHECK_STATE) qWarning( "QFile::atEnd: File is not open" ); #endif return FALSE; } if ( isDirectAccess() && !isTranslated() ) { if ( at() < length ) return FALSE; } return QIODevice::atEnd(); } /*! Reads a line of text. Reads bytes from the file into the char* \a p, until end-of-line or \a maxlen bytes have been read, whichever occurs first. Returns the number of bytes read, or -1 if there was an error. Any terminating newline is not stripped. This function is only efficient for buffered files. Avoid readLine() for files that have been opened with the \c IO_Raw flag. \sa readBlock(), QTextStream::readLine() */ Q_LONG QFile::readLine( char *p, Q_ULONG maxlen ) { if ( maxlen == 0 ) // application bug? return 0; #if defined(QT_CHECK_STATE) Q_CHECK_PTR( p ); if ( !isOpen() ) { // file not open qWarning( "QFile::readLine: File not open" ); return -1; } if ( !isReadable() ) { // reading not permitted qWarning( "QFile::readLine: Read operation not permitted" ); return -1; } #endif Q_LONG nread; // number of bytes read if ( isRaw() ) { // raw file nread = QIODevice::readLine( p, maxlen ); } else { // buffered file p = fgets( p, maxlen, fh ); if ( p ) { nread = qstrlen( p ); if ( !isSequentialAccess() ) ioIndex += nread; } else { nread = -1; setStatus(IO_ReadError); } } return nread; } /*! \overload Reads a line of text. Reads bytes from the file into string \a s, until end-of-line or \a maxlen bytes have been read, whichever occurs first. Returns the number of bytes read, or -1 if there was an error, e.g. end of file. Any terminating newline is not stripped. This function is only efficient for buffered files. Avoid using readLine() for files that have been opened with the \c IO_Raw flag. Note that the string is read as plain Latin1 bytes, not Unicode. \sa readBlock(), QTextStream::readLine() */ Q_LONG QFile::readLine( QString& s, Q_ULONG maxlen ) { QByteArray ba(maxlen); Q_LONG l = readLine(ba.data(),maxlen); if ( l >= 0 ) { ba.truncate(l); s = QString(ba); } return l; } /*! Reads a single byte/character from the file. Returns the byte/character read, or -1 if the end of the file has been reached. \sa putch(), ungetch() */ int QFile::getch() { #if defined(QT_CHECK_STATE) if ( !isOpen() ) { // file not open qWarning( "QFile::getch: File not open" ); return EOF; } if ( !isReadable() ) { // reading not permitted qWarning( "QFile::getch: Read operation not permitted" ); return EOF; } #endif int ch; if ( !ungetchBuffer.isEmpty() ) { int len = ungetchBuffer.length(); ch = ungetchBuffer[ len-1 ]; ungetchBuffer.truncate( len - 1 ); return ch; } if ( isRaw() ) { // raw file (inefficient) char buf[1]; ch = readBlock( buf, 1 ) == 1 ? buf[0] : EOF; } else { // buffered file if ( (ch = getc( fh )) != EOF ) if ( !isSequentialAccess() ) ioIndex++; else setStatus(IO_ReadError); } return ch; } /*! Writes the character \a ch to the file. Returns \a ch, or -1 if some error occurred. \sa getch(), ungetch() */ int QFile::putch( int ch ) { #if defined(QT_CHECK_STATE) if ( !isOpen() ) { // file not open qWarning( "QFile::putch: File not open" ); return EOF; } if ( !isWritable() ) { // writing not permitted qWarning( "QFile::putch: Write operation not permitted" ); return EOF; } #endif if ( isRaw() ) { // raw file (inefficient) char buf[1]; buf[0] = ch; ch = writeBlock( buf, 1 ) == 1 ? ch : EOF; } else { // buffered file if ( (ch = putc( ch, fh )) != EOF ) { if ( !isSequentialAccess() ) ioIndex++; if ( ioIndex > length ) // update file length length = ioIndex; } else { setStatus(IO_WriteError); } } return ch; } /*! Puts the character \a ch back into the file and decrements the index if it is not zero. This function is normally called to "undo" a getch() operation. Returns \a ch, or -1 if an error occurred. \sa getch(), putch() */ int QFile::ungetch( int ch ) { #if defined(QT_CHECK_STATE) if ( !isOpen() ) { // file not open qWarning( "QFile::ungetch: File not open" ); return EOF; } if ( !isReadable() ) { // reading not permitted qWarning( "QFile::ungetch: Read operation not permitted" ); return EOF; } #endif if ( ch == EOF ) // cannot unget EOF return ch; if ( isSequentialAccess() && !fh) { // pipe or similar => we cannot ungetch, so do it manually ungetchBuffer +=ch; return ch; } if ( isRaw() ) { // raw file (very inefficient) char buf[1]; at( ioIndex-1 ); buf[0] = ch; if ( writeBlock(buf, 1) == 1 ) at ( ioIndex-1 ); else ch = EOF; } else { // buffered file if ( (ch = ungetc(ch, fh)) != EOF ) if ( !isSequentialAccess() ) ioIndex--; else setStatus( IO_ReadError ); } return ch; } static QCString locale_encoder( const QString &fileName ) { return fileName.local8Bit(); } static QFile::EncoderFn encoder = locale_encoder; /*! When you use QFile, QFileInfo, and QDir to access the file system with Qt, you can use Unicode file names. On Unix, these file names are converted to an 8-bit encoding. If you want to do your own file I/O on Unix, you should convert the file name using this function. On Windows NT/2000, Unicode file names are supported directly in the file system and this function should be avoided. On Windows 95, non-Latin1 locales are not supported. By default, this function converts \a fileName to the local 8-bit encoding determined by the user's locale. This is sufficient for file names that the user chooses. File names hard-coded into the application should only use 7-bit ASCII filename characters. The conversion scheme can be changed using setEncodingFunction(). This might be useful if you wish to give the user an option to store file names in UTF-8, etc., but be aware that such file names would probably then be unrecognizable when seen by other programs. \sa decodeName() */ QCString QFile::encodeName( const QString &fileName ) { return (*encoder)(fileName); } /*! \enum QFile::EncoderFn This is used by QFile::setEncodingFunction(). */ /*! \nonreentrant Sets the function for encoding Unicode file names to \a f. The default encodes in the locale-specific 8-bit encoding. \sa encodeName() */ void QFile::setEncodingFunction( EncoderFn f ) { encoder = f; } static QString locale_decoder( const QCString &localFileName ) { return QString::fromLocal8Bit(localFileName); } static QFile::DecoderFn decoder = locale_decoder; /*! This does the reverse of QFile::encodeName() using \a localFileName. \sa setDecodingFunction() */ QString QFile::decodeName( const QCString &localFileName ) { return (*decoder)(localFileName); } /*! \enum QFile::DecoderFn This is used by QFile::setDecodingFunction(). */ /*! \nonreentrant Sets the function for decoding 8-bit file names to \a f. The default uses the locale-specific 8-bit encoding. \sa encodeName(), decodeName() */ void QFile::setDecodingFunction( DecoderFn f ) { decoder = f; } diff --git a/qmake/tools/qfile_unix.cpp b/qmake/tools/qfile_unix.cpp index 2d5a856..460bf06 100644 --- a/qmake/tools/qfile_unix.cpp +++ b/qmake/tools/qfile_unix.cpp @@ -1,687 +1,692 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QFile class ** ** Created : 950628 ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses for Unix/X11 or for Qt/Embedded may use this file in accordance ** with the Qt Commercial License Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qplatformdefs.h" // POSIX Large File Support redefines open -> open64 static inline int qt_open(const char *pathname, int flags, mode_t mode) { return ::open(pathname, flags, mode); } #if defined(open) # undef open #endif // POSIX Large File Support redefines truncate -> truncate64 #if defined(truncate) # undef truncate #endif #include "qfile.h" #include <errno.h> #include <limits.h> bool qt_file_access( const QString& fn, int t ) { if ( fn.isEmpty() ) return FALSE; return ::access( QFile::encodeName(fn), t ) == 0; } /*! \overload Removes the file \a fileName. Returns TRUE if successful, otherwise FALSE. */ bool QFile::remove( const QString &fileName ) { if ( fileName.isEmpty() ) { #if defined(QT_CHECK_NULL) qWarning( "QFile::remove: Empty or null file name" ); #endif return FALSE; } return unlink( QFile::encodeName(fileName) ) == 0; } #if defined(O_NONBLOCK) # define HAS_ASYNC_FILEMODE # define OPEN_ASYNC O_NONBLOCK #elif defined(O_NDELAY) # define HAS_ASYNC_FILEMODE # define OPEN_ASYNC O_NDELAY #endif /*! Opens the file specified by the file name currently set, using the mode \a m. Returns TRUE if successful, otherwise FALSE. \keyword IO_Raw \keyword IO_ReadOnly \keyword IO_WriteOnly \keyword IO_ReadWrite \keyword IO_Append \keyword IO_Truncate \keyword IO_Translate The mode parameter \a m must be a combination of the following flags: \table \header \i Flag \i Meaning \row \i IO_Raw \i Raw (non-buffered) file access. \row \i IO_ReadOnly \i Opens the file in read-only mode. \row \i IO_WriteOnly \i Opens the file in write-only mode. If this flag is used with another flag, e.g. \c IO_ReadOnly or \c IO_Raw or \c IO_Append, the file is \e not truncated; but if used on its own (or with \c IO_Truncate), the file is truncated. \row \i IO_ReadWrite \i Opens the file in read/write mode, equivalent to \c (IO_ReadOnly | IO_WriteOnly). \row \i IO_Append \i Opens the file in append mode. (You must actually use \c (IO_WriteOnly | IO_Append) to make the file writable and to go into append mode.) This mode is very useful when you want to write something to a log file. The file index is set to the end of the file. Note that the result is undefined if you position the file index manually using at() in append mode. \row \i IO_Truncate \i Truncates the file. \row \i IO_Translate \i Enables carriage returns and linefeed translation for text files under Windows. \endtable The raw access mode is best when I/O is block-operated using a 4KB block size or greater. Buffered access works better when reading small portions of data at a time. \warning When working with buffered files, data may not be written to the file at once. Call flush() to make sure that the data is really written. \warning If you have a buffered file opened for both reading and writing you must not perform an input operation immediately after an output operation or vice versa. You should always call flush() or a file positioning operation, e.g. at(), between input and output operations, otherwise the buffer may contain garbage. If the file does not exist and \c IO_WriteOnly or \c IO_ReadWrite is specified, it is created. Example: \code QFile f1( "/tmp/data.bin" ); f1.open( IO_Raw | IO_ReadWrite ); QFile f2( "readme.txt" ); f2.open( IO_ReadOnly | IO_Translate ); QFile f3( "audit.log" ); f3.open( IO_WriteOnly | IO_Append ); \endcode \sa name(), close(), isOpen(), flush() */ bool QFile::open( int m ) { if ( isOpen() ) { // file already open #if defined(QT_CHECK_STATE) qWarning( "QFile::open: File already open" ); #endif return FALSE; } if ( fn.isNull() ) { // no file name defined #if defined(QT_CHECK_NULL) qWarning( "QFile::open: No file name specified" ); #endif return FALSE; } init(); // reset params setMode( m ); if ( !(isReadable() || isWritable()) ) { #if defined(QT_CHECK_RANGE) qWarning( "QFile::open: File access not specified" ); #endif return FALSE; } bool ok = TRUE; struct stat st; if ( isRaw() ) { int oflags = O_RDONLY; if ( isReadable() && isWritable() ) oflags = O_RDWR; else if ( isWritable() ) oflags = O_WRONLY; if ( flags() & IO_Append ) { // append to end of file? if ( flags() & IO_Truncate ) oflags |= (O_CREAT | O_TRUNC); else oflags |= (O_APPEND | O_CREAT); setFlags( flags() | IO_WriteOnly ); // append implies write } else if ( isWritable() ) { // create/trunc if writable if ( flags() & IO_Truncate ) oflags |= (O_CREAT | O_TRUNC); else oflags |= O_CREAT; } #if defined(HAS_TEXT_FILEMODE) if ( isTranslated() ) oflags |= OPEN_TEXT; else oflags |= OPEN_BINARY; #endif #if defined(HAS_ASYNC_FILEMODE) if ( isAsynchronous() ) oflags |= OPEN_ASYNC; #endif fd = qt_open( QFile::encodeName(fn), oflags, 0666 ); if ( fd != -1 ) { // open successful ::fstat( fd, &st ); // get the stat for later usage } else { ok = FALSE; } } else { // buffered file I/O QCString perm; char perm2[4]; bool try_create = FALSE; if ( flags() & IO_Append ) { // append to end of file? setFlags( flags() | IO_WriteOnly ); // append implies write perm = isReadable() ? "a+" : "a"; } else { if ( isReadWrite() ) { if ( flags() & IO_Truncate ) { perm = "w+"; } else { perm = "r+"; try_create = TRUE; // try to create if not exists } } else if ( isReadable() ) { perm = "r"; } else if ( isWritable() ) { perm = "w"; } } qstrcpy( perm2, perm ); #if defined(HAS_TEXT_FILEMODE) if ( isTranslated() ) strcat( perm2, "t" ); else strcat( perm2, "b" ); #endif for (;;) { // At most twice fh = fopen( QFile::encodeName(fn), perm2 ); if ( !fh && try_create ) { perm2[0] = 'w'; // try "w+" instead of "r+" try_create = FALSE; } else { break; } } if ( fh ) { ::fstat( fileno(fh), &st ); // get the stat for later usage } else { ok = FALSE; } } if ( ok ) { setState( IO_Open ); // on successful open the file stat was got; now test what type // of file we have if ( (st.st_mode & S_IFMT) != S_IFREG ) { // non-seekable setType( IO_Sequential ); length = INT_MAX; ioIndex = 0; } else { length = (Offset)st.st_size; ioIndex = (flags() & IO_Append) == 0 ? 0 : length; if ( !(flags()&IO_Truncate) && length == 0 && isReadable() ) { // try if you can read from it (if you can, it's a sequential // device; e.g. a file in the /proc filesystem) int c = getch(); if ( c != -1 ) { ungetch(c); setType( IO_Sequential ); length = INT_MAX; ioIndex = 0; } } } } else { init(); if ( errno == EMFILE ) // no more file handles/descrs setStatus( IO_ResourceError ); else setStatus( IO_OpenError ); } return ok; } /*! \overload Opens a file in the mode \a m using an existing file handle \a f. Returns TRUE if successful, otherwise FALSE. Example: \code #include <stdio.h> void printError( const char* msg ) { QFile f; f.open( IO_WriteOnly, stderr ); f.writeBlock( msg, qstrlen(msg) ); // write to stderr f.close(); } \endcode When a QFile is opened using this function, close() does not actually close the file, only flushes it. \warning If \a f is \c stdin, \c stdout, \c stderr, you may not be able to seek. See QIODevice::isSequentialAccess() for more information. \sa close() */ bool QFile::open( int m, FILE *f ) { if ( isOpen() ) { #if defined(QT_CHECK_RANGE) qWarning( "QFile::open: File already open" ); #endif return FALSE; } init(); setMode( m &~IO_Raw ); setState( IO_Open ); fh = f; ext_f = TRUE; struct stat st; ::fstat( fileno(fh), &st ); #if defined(QT_LARGEFILE_SUPPORT) ioIndex = (Offset)ftello( fh ); #else ioIndex = (Offset)ftell( fh ); #endif if ( (st.st_mode & S_IFMT) != S_IFREG || f == stdin ) { //stdin is non seekable // non-seekable setType( IO_Sequential ); length = INT_MAX; ioIndex = 0; } else { length = (Offset)st.st_size; if ( !(flags()&IO_Truncate) && length == 0 && isReadable() ) { // try if you can read from it (if you can, it's a sequential // device; e.g. a file in the /proc filesystem) int c = getch(); if ( c != -1 ) { ungetch(c); setType( IO_Sequential ); length = INT_MAX; ioIndex = 0; } } } return TRUE; } /*! \overload Opens a file in the mode \a m using an existing file descriptor \a f. Returns TRUE if successful, otherwise FALSE. When a QFile is opened using this function, close() does not actually close the file. The QFile that is opened using this function, is automatically set to be in raw mode; this means that the file input/output functions are slow. If you run into performance issues, you should try to use one of the other open functions. \warning If \a f is one of 0 (stdin), 1 (stdout) or 2 (stderr), you may not be able to seek. size() is set to \c INT_MAX (in limits.h). \sa close() */ bool QFile::open( int m, int f ) { if ( isOpen() ) { #if defined(QT_CHECK_RANGE) qWarning( "QFile::open: File already open" ); #endif return FALSE; } init(); setMode( m |IO_Raw ); setState( IO_Open ); fd = f; ext_f = TRUE; struct stat st; ::fstat( fd, &st ); ioIndex = (Offset)::lseek(fd, 0, SEEK_CUR); if ( (st.st_mode & S_IFMT) != S_IFREG || f == 0 ) { // stdin is not seekable... // non-seekable setType( IO_Sequential ); length = INT_MAX; ioIndex = 0; } else { length = (Offset)st.st_size; if ( length == 0 && isReadable() ) { // try if you can read from it (if you can, it's a sequential // device; e.g. a file in the /proc filesystem) int c = getch(); if ( c != -1 ) { ungetch(c); setType( IO_Sequential ); length = INT_MAX; ioIndex = 0; } resetStatus(); } } return TRUE; } /*! Returns the file size. \sa at() */ QIODevice::Offset QFile::size() const { struct stat st; + int ret = 0; if ( isOpen() ) { - ::fstat( fh ? fileno(fh) : fd, &st ); + ret = ::fstat( fh ? fileno(fh) : fd, &st ); } else { - ::stat( QFile::encodeName(fn), &st ); + ret = ::stat( QFile::encodeName(fn), &st ); } + if ( ret == -1 ) + return 0; #if defined(QT_LARGEFILE_SUPPORT) && !defined(QT_ABI_64BITOFFSET) return (uint)st.st_size > UINT_MAX ? UINT_MAX : (QIODevice::Offset)st.st_size; #else return st.st_size; #endif } /*! \overload Sets the file index to \a pos. Returns TRUE if successful; otherwise returns FALSE. Example: \code QFile f( "data.bin" ); f.open( IO_ReadOnly ); // index set to 0 f.at( 100 ); // set index to 100 f.at( f.at()+50 ); // set index to 150 f.at( f.size()-80 ); // set index to 80 before EOF f.close(); \endcode Use \c at() without arguments to retrieve the file offset. \warning The result is undefined if the file was open()'ed using the \c IO_Append specifier. \sa size(), open() */ bool QFile::at( Offset pos ) { if ( !isOpen() ) { #if defined(QT_CHECK_STATE) qWarning( "QFile::at: File is not open" ); #endif return FALSE; } if ( isSequentialAccess() ) return FALSE; bool ok; if ( isRaw() ) { off_t l = ::lseek( fd, pos, SEEK_SET ); ok = ( l != -1 ); pos = (Offset)l; } else { // buffered file #if defined(QT_LARGEFILE_SUPPORT) ok = ( ::fseeko(fh, pos, SEEK_SET) == 0 ); #else ok = ( ::fseek(fh, pos, SEEK_SET) == 0 ); #endif } if ( ok ) ioIndex = pos; #if defined(QT_CHECK_RANGE) else #if defined(QT_LARGEFILE_SUPPORT) && defined(QT_ABI_64BITOFFSET) qWarning( "QFile::at: Cannot set file position %llu", pos ); #else qWarning( "QFile::at: Cannot set file position %lu", pos ); #endif #endif return ok; } /*! \reimp \warning We have experienced problems with some C libraries when a buffered file is opened for both reading and writing. If a read operation takes place immediately after a write operation, the read buffer contains garbage data. Worse, the same garbage is written to the file. Calling flush() before readBlock() solved this problem. */ Q_LONG QFile::readBlock( char *p, Q_ULONG len ) { #if defined(QT_CHECK_NULL) if ( !p ) qWarning( "QFile::readBlock: Null pointer error" ); #endif #if defined(QT_CHECK_STATE) if ( !isOpen() ) { qWarning( "QFile::readBlock: File not open" ); return -1; } if ( !isReadable() ) { qWarning( "QFile::readBlock: Read operation not permitted" ); return -1; } #endif Q_ULONG nread = 0; // number of bytes read if ( !ungetchBuffer.isEmpty() ) { // need to add these to the returned string. uint l = ungetchBuffer.length(); while( nread < l ) { - *p = ungetchBuffer[ l - nread - 1 ]; + *p = ungetchBuffer.at( l - nread - 1 ); p++; nread++; } ungetchBuffer.truncate( l - nread ); } if ( nread < len ) { if ( isRaw() ) { // raw file nread += ::read( fd, p, len-nread ); if ( len && nread <= 0 ) { nread = 0; setStatus(IO_ReadError); } } else { // buffered file nread += fread( p, 1, len-nread, fh ); if ( (uint)nread != len ) { if ( ferror( fh ) || nread==0 ) setStatus(IO_ReadError); } } } if ( !isSequentialAccess() ) ioIndex += nread; return nread; } /*! \reimp Writes \a len bytes from \a p to the file and returns the number of bytes actually written. Returns -1 if a serious error occurred. \warning When working with buffered files, data may not be written to the file at once. Call flush() to make sure the data is really written. \sa readBlock() */ Q_LONG QFile::writeBlock( const char *p, Q_ULONG len ) { #if defined(QT_CHECK_NULL) if ( p == 0 && len != 0 ) qWarning( "QFile::writeBlock: Null pointer error" ); #endif #if defined(QT_CHECK_STATE) if ( !isOpen() ) { // file not open qWarning( "QFile::writeBlock: File not open" ); return -1; } if ( !isWritable() ) { // writing not permitted qWarning( "QFile::writeBlock: Write operation not permitted" ); return -1; } #endif Q_ULONG nwritten; // number of bytes written if ( isRaw() ) // raw file nwritten = ::write( fd, (void *)p, len ); else // buffered file nwritten = fwrite( p, 1, len, fh ); if ( nwritten != len ) { // write error if ( errno == ENOSPC ) // disk is full setStatus( IO_ResourceError ); else setStatus( IO_WriteError ); if ( !isSequentialAccess() ) { if ( isRaw() ) // recalc file position ioIndex = (Offset)::lseek( fd, 0, SEEK_CUR ); else #if defined(QT_LARGEFILE_SUPPORT) ioIndex = (Offset)::fseeko( fh, 0, SEEK_CUR ); #else ioIndex = (Offset)::fseek( fh, 0, SEEK_CUR ); #endif } } else { if ( !isSequentialAccess() ) ioIndex += nwritten; } if ( ioIndex > length ) // update file length length = ioIndex; return nwritten; } /*! Returns the file handle of the file. This is a small positive integer, suitable for use with C library - functions such as fdopen() and fcntl(), as well as with QSocketNotifier. + functions such as fdopen() and fcntl(). On systems that use file + descriptors for sockets (ie. Unix systems, but not Windows) the handle + can be used with QSocketNotifier as well. If the file is not open or there is an error, handle() returns -1. \sa QSocketNotifier */ int QFile::handle() const { if ( !isOpen() ) return -1; else if ( fh ) return fileno( fh ); else return fd; } /*! Closes an open file. The file is not closed if it was opened with an existing file handle. If the existing file handle is a \c FILE*, the file is flushed. If the existing file handle is an \c int file descriptor, nothing is done to the file. Some "write-behind" filesystems may report an unspecified error on closing the file. These errors only indicate that something may have gone wrong since the previous open(). In such a case status() reports IO_UnspecifiedError after close(), otherwise IO_Ok. \sa open(), flush() */ void QFile::close() { bool ok = FALSE; if ( isOpen() ) { // file is not open if ( fh ) { // buffered file if ( ext_f ) ok = fflush( fh ) != -1; // flush instead of closing else ok = fclose( fh ) != -1; } else { // raw file if ( ext_f ) ok = TRUE; // cannot close else ok = ::close( fd ) != -1; } init(); // restore internal state } if (!ok) setStatus( IO_UnspecifiedError ); return; } diff --git a/qmake/tools/qfileinfo.cpp b/qmake/tools/qfileinfo.cpp index 3af7932..a78f4fa 100644 --- a/qmake/tools/qfileinfo.cpp +++ b/qmake/tools/qfileinfo.cpp @@ -1,659 +1,661 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QFileInfo class ** ** Created : 950628 ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qplatformdefs.h" #include "qfileinfo.h" #include "qdatetime.h" #include "qdir.h" #include "qfiledefs_p.h" #if defined(QT_LARGEFILE_SUPPORT) && !defined(QT_ABI_QT4) #include <limits.h> #endif extern bool qt_file_access( const QString& fn, int t ); /*! \class QFileInfo \reentrant \brief The QFileInfo class provides system-independent file information. \ingroup io QFileInfo provides information about a file's name and position (path) in the file system, its access rights and whether it is a directory or symbolic link, etc. The file's size and last modified/read times are also available. A QFileInfo can point to a file with either a relative or an absolute file path. Absolute file paths begin with the directory separator "/" (or with a drive specification on Windows). Relative file names begin with a directory name or a file name and specify a path relative to the current working directory. An example of an absolute path is the string "/tmp/quartz". A relative path might look like "src/fatlib". You can use the function isRelative() to check whether a QFileInfo is using a relative or an absolute file path. You can call the function convertToAbs() to convert a relative QFileInfo's path to an absolute path. The file that the QFileInfo works on is set in the constructor or later with setFile(). Use exists() to see if the file exists and size() to get its size. To speed up performance, QFileInfo caches information about the file. Because files can be changed by other users or programs, or even by other parts of the same program, there is a function that refreshes the file information: refresh(). If you want to switch off a QFileInfo's caching and force it to access the file system every time you request information from it call setCaching(FALSE). The file's type is obtained with isFile(), isDir() and isSymLink(). The readLink() function provides the name of the file the symlink points to. Elements of the file's name can be extracted with dirPath() and fileName(). The fileName()'s parts can be extracted with baseName() and extension(). The file's dates are returned by created(), lastModified() and lastRead(). Information about the file's access permissions is obtained with isReadable(), isWritable() and isExecutable(). The file's ownership is available from owner(), ownerId(), group() and groupId(). You can examine a file's permissions and ownership in a single statement using the permission() function. If you need to read and traverse directories, see the QDir class. */ /*! \enum QFileInfo::PermissionSpec This enum is used by the permission() function to report the permissions and ownership of a file. The values may be OR-ed together to test multiple permissions and ownership values. \value ReadUser The file is readable by the user. \value WriteUser The file is writable by the user. \value ExeUser The file is executable by the user. \value ReadGroup The file is readable by the group. \value WriteGroup The file is writable by the group. \value ExeGroup The file is executable by the group. \value ReadOther The file is readable by anyone. \value WriteOther The file is writable by anyone. \value ExeOther The file is executable by anyone. */ /*! Constructs a new empty QFileInfo. */ QFileInfo::QFileInfo() { fic = 0; cache = TRUE; #if defined(Q_OS_UNIX) symLink = FALSE; #endif } /*! Constructs a new QFileInfo that gives information about the given file. The \a file can also include an absolute or relative path. \sa setFile(), isRelative(), QDir::setCurrent(), QDir::isRelativePath() */ QFileInfo::QFileInfo( const QString &file ) { fn = file; slashify( fn ); fic = 0; cache = TRUE; #if defined(Q_OS_UNIX) symLink = FALSE; #endif } /*! Constructs a new QFileInfo that gives information about file \a file. If the \a file has a relative path, the QFileInfo will also have a relative path. \sa isRelative() */ QFileInfo::QFileInfo( const QFile &file ) { fn = file.name(); slashify( fn ); fic = 0; cache = TRUE; #if defined(Q_OS_UNIX) symLink = FALSE; #endif } /*! Constructs a new QFileInfo that gives information about the file called \a fileName in the directory \a d. If \a d has a relative path, the QFileInfo will also have a relative path. \sa isRelative() */ #ifndef QT_NO_DIR QFileInfo::QFileInfo( const QDir &d, const QString &fileName ) { fn = d.filePath( fileName ); slashify( fn ); fic = 0; cache = TRUE; #if defined(Q_OS_UNIX) symLink = FALSE; #endif } #endif /*! Constructs a new QFileInfo that is a copy of \a fi. */ QFileInfo::QFileInfo( const QFileInfo &fi ) { fn = fi.fn; if ( fi.fic ) { fic = new QFileInfoCache; *fic = *fi.fic; } else { fic = 0; } cache = fi.cache; #if defined(Q_OS_UNIX) symLink = fi.symLink; #endif } /*! Destroys the QFileInfo and frees its resources. */ QFileInfo::~QFileInfo() { delete fic; } /*! Makes a copy of \a fi and assigns it to this QFileInfo. */ QFileInfo &QFileInfo::operator=( const QFileInfo &fi ) { fn = fi.fn; if ( !fi.fic ) { delete fic; fic = 0; } else { if ( !fic ) { fic = new QFileInfoCache; Q_CHECK_PTR( fic ); } *fic = *fi.fic; } cache = fi.cache; #if defined(Q_OS_UNIX) symLink = fi.symLink; #endif return *this; } /*! Sets the file that the QFileInfo provides information about to \a file. The \a file can also include an absolute or relative file path. Absolute paths begin with the directory separator (e.g. "/" under Unix) or a drive specification (under Windows). Relative file names begin with a directory name or a file name and specify a path relative to the current directory. Example: \code QString absolute = "/local/bin"; QString relative = "local/bin"; QFileInfo absFile( absolute ); QFileInfo relFile( relative ); QDir::setCurrent( QDir::rootDirPath() ); // absFile and relFile now point to the same file QDir::setCurrent( "/tmp" ); // absFile now points to "/local/bin", // while relFile points to "/tmp/local/bin" \endcode \sa isRelative(), QDir::setCurrent(), QDir::isRelativePath() */ void QFileInfo::setFile( const QString &file ) { fn = file; slashify( fn ); delete fic; fic = 0; } /*! \overload Sets the file that the QFileInfo provides information about to \a file. If \a file includes a relative path, the QFileInfo will also have a relative path. \sa isRelative() */ void QFileInfo::setFile( const QFile &file ) { fn = file.name(); slashify( fn ); delete fic; fic = 0; } /*! \overload Sets the file that the QFileInfo provides information about to \a fileName in directory \a d. If \a fileName includes a relative path, the QFileInfo will also have a relative path. \sa isRelative() */ #ifndef QT_NO_DIR void QFileInfo::setFile( const QDir &d, const QString &fileName ) { fn = d.filePath( fileName ); slashify( fn ); delete fic; fic = 0; } #endif /*! Returns TRUE if the file exists; otherwise returns FALSE. */ bool QFileInfo::exists() const { return qt_file_access( fn, F_OK ); } /*! Refreshes the information about the file, i.e. reads in information from the file system the next time a cached property is fetched. \sa setCaching() */ void QFileInfo::refresh() const { QFileInfo *that = (QFileInfo*)this; // Mutable function delete that->fic; that->fic = 0; } /*! \fn bool QFileInfo::caching() const Returns TRUE if caching is enabled; otherwise returns FALSE. \sa setCaching(), refresh() */ /*! If \a enable is TRUE, enables caching of file information. If \a enable is FALSE caching is disabled. When caching is enabled, QFileInfo reads the file information from the file system the first time it's needed, but generally not later. Caching is enabled by default. \sa refresh(), caching() */ void QFileInfo::setCaching( bool enable ) { if ( cache == enable ) return; cache = enable; if ( cache ) { delete fic; fic = 0; } } /*! Returns the file name, including the path (which may be absolute or relative). \sa isRelative(), absFilePath() */ QString QFileInfo::filePath() const { return fn; } /*! Returns the base name of the file. If \a complete is FALSE (the default) the base name consists of all characters in the file name up to (but not including) the \e first '.' character. If \a complete is TRUE the base name consists of all characters in the file up to (but not including) the \e last '.' character. The path is not included in either case. Example: \code QFileInfo fi( "/tmp/archive.tar.gz" ); QString base = fi.baseName(); // base = "archive" base = fi.baseName( TRUE ); // base = "archive.tar" \endcode \sa fileName(), extension() */ QString QFileInfo::baseName( bool complete ) const { QString tmp = fileName(); int pos = complete ? tmp.findRev( '.' ) : tmp.find( '.' ); if ( pos == -1 ) return tmp; else return tmp.left( pos ); } /*! Returns the file's extension name. If \a complete is TRUE (the default), extension() returns the string of all characters in the file name after (but not including) the first '.' character. If \a complete is FALSE, extension() returns the string of all characters in the file name after (but not including) the last '.' character. Example: \code QFileInfo fi( "/tmp/archive.tar.gz" ); QString ext = fi.extension(); // ext = "tar.gz" ext = fi.extension( FALSE ); // ext = "gz" \endcode \sa fileName(), baseName() */ QString QFileInfo::extension( bool complete ) const { QString s = fileName(); int pos = complete ? s.find( '.' ) : s.findRev( '.' ); if ( pos < 0 ) return QString::fromLatin1( "" ); else return s.right( s.length() - pos - 1 ); } /*! Returns the file's path as a QDir object. If the QFileInfo is relative and \a absPath is FALSE, the QDir will be relative; otherwise it will be absolute. \sa dirPath(), filePath(), fileName(), isRelative() */ #ifndef QT_NO_DIR QDir QFileInfo::dir( bool absPath ) const { return QDir( dirPath(absPath) ); } #endif /*! Returns TRUE if the file is readable; otherwise returns FALSE. \sa isWritable(), isExecutable(), permission() */ bool QFileInfo::isReadable() const { return qt_file_access( fn, R_OK ) && permission( ReadUser ); } /*! Returns TRUE if the file is writable; otherwise returns FALSE. \sa isReadable(), isExecutable(), permission() */ bool QFileInfo::isWritable() const { return qt_file_access( fn, W_OK ) && permission( WriteUser ); } /*! Returns TRUE if the file is executable; otherwise returns FALSE. \sa isReadable(), isWritable(), permission() */ bool QFileInfo::isExecutable() const { return qt_file_access( fn, X_OK ) && permission( ExeUser ); } #ifndef Q_WS_WIN bool QFileInfo::isHidden() const { return fileName()[ 0 ] == QChar( '.' ); } #endif /*! Returns TRUE if the file path name is relative. Returns FALSE if the path is absolute (e.g. under Unix a path is absolute if it begins with a "/"). */ #ifndef QT_NO_DIR bool QFileInfo::isRelative() const { return QDir::isRelativePath( fn ); } /*! Converts the file's path to an absolute path. If it is already absolute, nothing is done. \sa filePath(), isRelative() */ bool QFileInfo::convertToAbs() { if ( isRelative() ) fn = absFilePath(); return QDir::isRelativePath( fn ); } #endif /*! Returns the file size in bytes, or 0 if the file does not exist or if the size is 0 or if the size cannot be fetched. */ #if defined(QT_ABI_QT4) QIODevice::Offset QFileInfo::size() const #else uint QFileInfo::size() const #endif { if ( !fic || !cache ) doStat(); if ( fic ) #if defined(QT_ABI_QT4) return (QIODevice::Offset)fic->st.st_size; #elif defined(QT_LARGEFILE_SUPPORT) return (uint)fic->st.st_size > UINT_MAX ? UINT_MAX : (uint)fic->st.st_size; #else return (uint)fic->st.st_size; #endif else return 0; } /*! Returns the date and time when the file was created. On platforms where this information is not available, returns the same as lastModified(). \sa created() lastModified() lastRead() */ QDateTime QFileInfo::created() const { QDateTime dt; if ( !fic || !cache ) doStat(); if ( fic && fic->st.st_ctime != 0 ) { dt.setTime_t( fic->st.st_ctime ); return dt; } else { return lastModified(); } } /*! Returns the date and time when the file was last modified. \sa created() lastModified() lastRead() */ QDateTime QFileInfo::lastModified() const { QDateTime dt; if ( !fic || !cache ) doStat(); if ( fic ) dt.setTime_t( fic->st.st_mtime ); return dt; } /*! Returns the date and time when the file was last read (accessed). On platforms where this information is not available, returns the same as lastModified(). \sa created() lastModified() lastRead() */ QDateTime QFileInfo::lastRead() const { QDateTime dt; if ( !fic || !cache ) doStat(); if ( fic && fic->st.st_atime != 0 ) { dt.setTime_t( fic->st.st_atime ); return dt; } else { return lastModified(); } } #ifndef QT_NO_DIR /*! Returns the absolute path including the file name. The absolute path name consists of the full path and the file name. On Unix this will always begin with the root, '/', directory. On Windows this will always begin 'D:/' where D is a drive letter, except for network shares that are not mapped to a drive letter, in which case the path will begin '//sharename/'. This function returns the same as filePath(), unless isRelative() is TRUE. + If the QFileInfo is empty it returns QDir::currentDirPath(). + This function can be time consuming under Unix (in the order of milliseconds). \sa isRelative(), filePath() */ QString QFileInfo::absFilePath() const { QString tmp; if ( QDir::isRelativePath(fn) -#if defined(Q_OS_WIN32) || defined(Q_OS_WIN64) +#if defined(Q_OS_WIN32) && fn[1] != ':' #endif ) { tmp = QDir::currentDirPath(); tmp += '/'; } tmp += fn; makeAbs( tmp ); return QDir::cleanDirPath( tmp ); } #endif diff --git a/qmake/tools/qfileinfo_unix.cpp b/qmake/tools/qfileinfo_unix.cpp index f7c3a97..364f219 100644 --- a/qmake/tools/qfileinfo_unix.cpp +++ b/qmake/tools/qfileinfo_unix.cpp @@ -1,331 +1,331 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QFileInfo class ** ** Created : 950628 ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses for Unix/X11 or for Qt/Embedded may use this file in accordance ** with the Qt Commercial License Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qplatformdefs.h" #include "qfileinfo.h" #include "qfiledefs_p.h" #include "qdatetime.h" #include "qdir.h" #include <limits.h> void QFileInfo::slashify( QString& ) { return; } void QFileInfo::makeAbs( QString & ) { return; } /*! Returns TRUE if this object points to a file. Returns FALSE if the object points to something which isn't a file, e.g. a directory or a symlink. \sa isDir(), isSymLink() */ bool QFileInfo::isFile() const { if ( !fic || !cache ) doStat(); return fic ? (fic->st.st_mode & S_IFMT) == S_IFREG : FALSE; } /*! Returns TRUE if this object points to a directory or to a symbolic link to a directory; otherwise returns FALSE. \sa isFile(), isSymLink() */ bool QFileInfo::isDir() const { if ( !fic || !cache ) doStat(); return fic ? (fic->st.st_mode & S_IFMT) == S_IFDIR : FALSE; } /*! Returns TRUE if this object points to a symbolic link (or to a shortcut on Windows); otherwise returns FALSE. \sa isFile(), isDir(), readLink() */ bool QFileInfo::isSymLink() const { if ( !fic || !cache ) doStat(); return symLink; } /*! Returns the name a symlink (or shortcut on Windows) points to, or a QString::null if the object isn't a symbolic link. This name may not represent an existing file; it is only a string. QFileInfo::exists() returns TRUE if the symlink points to an existing file. \sa exists(), isSymLink(), isDir(), isFile() */ QString QFileInfo::readLink() const { QString r; #if defined(Q_OS_UNIX) && !defined(Q_OS_OS2EMX) char s[PATH_MAX+1]; if ( !isSymLink() ) return QString(); int len = readlink( QFile::encodeName(fn).data(), s, PATH_MAX ); if ( len >= 0 ) { s[len] = '\0'; r = QFile::decodeName(s); } #endif return r; } static const uint nobodyID = (uint) -2; /*! Returns the owner of the file. On Windows, on systems where files do not have owners, or if an error occurs, QString::null is returned. This function can be time consuming under Unix (in the order of milliseconds). \sa ownerId(), group(), groupId() */ QString QFileInfo::owner() const { passwd *pw = getpwuid( ownerId() ); if ( pw ) return QFile::decodeName( pw->pw_name ); return QString::null; } /*! Returns the id of the owner of the file. On Windows and on systems where files do not have owners this function returns ((uint) -2). \sa owner(), group(), groupId() */ uint QFileInfo::ownerId() const { if ( !fic || !cache ) doStat(); if ( fic ) return fic->st.st_uid; return nobodyID; } /*! Returns the group of the file. On Windows, on systems where files do not have groups, or if an error occurs, QString::null is returned. This function can be time consuming under Unix (in the order of milliseconds). \sa groupId(), owner(), ownerId() */ QString QFileInfo::group() const { struct group *gr = getgrgid( groupId() ); if ( gr ) return QFile::decodeName( gr->gr_name ); return QString::null; } /*! Returns the id of the group the file belongs to. On Windows and on systems where files do not have groups this function always returns (uint) -2. \sa group(), owner(), ownerId() */ uint QFileInfo::groupId() const { if ( !fic || !cache ) doStat(); if ( fic ) return fic->st.st_gid; return nobodyID; } /*! Tests for file permissions. The \a permissionSpec argument can be several flags of type \c PermissionSpec OR-ed together to check for permission combinations. On systems where files do not have permissions this function always returns TRUE. Example: \code QFileInfo fi( "/tmp/archive.tar.gz" ); if ( fi.permission( QFileInfo::WriteUser | QFileInfo::ReadGroup ) ) - qWarning( "I can change the file; my group can read the file."); + qWarning( "I can change the file; my group can read the file" ); if ( fi.permission( QFileInfo::WriteGroup | QFileInfo::WriteOther ) ) - qWarning( "The group or others can change the file!" ); + qWarning( "The group or others can change the file" ); \endcode \sa isReadable(), isWritable(), isExecutable() */ bool QFileInfo::permission( int permissionSpec ) const { if ( !fic || !cache ) doStat(); if ( fic ) { uint mask = 0; if ( permissionSpec & ReadUser ) mask |= S_IRUSR; if ( permissionSpec & WriteUser ) mask |= S_IWUSR; if ( permissionSpec & ExeUser ) mask |= S_IXUSR; if ( permissionSpec & ReadGroup ) mask |= S_IRGRP; if ( permissionSpec & WriteGroup ) mask |= S_IWGRP; if ( permissionSpec & ExeGroup ) mask |= S_IXGRP; if ( permissionSpec & ReadOther ) mask |= S_IROTH; if ( permissionSpec & WriteOther ) mask |= S_IWOTH; if ( permissionSpec & ExeOther ) mask |= S_IXOTH; if ( mask ) { return (fic->st.st_mode & mask) == mask; } else { #if defined(QT_CHECK_NULL) qWarning( "QFileInfo::permission: permissionSpec is 0" ); #endif return TRUE; } } else { return FALSE; } } void QFileInfo::doStat() const { QFileInfo *that = ((QFileInfo*)this); // mutable function if ( !that->fic ) that->fic = new QFileInfoCache; that->symLink = FALSE; struct stat *b = &that->fic->st; #if defined(Q_OS_UNIX) && defined(S_IFLNK) if ( ::lstat( QFile::encodeName(fn), b ) == 0 ) { if ( S_ISLNK( b->st_mode ) ) that->symLink = TRUE; else return; } #endif int r = ::stat( QFile::encodeName(fn), b ); if ( r != 0 && !that->symLink ) { delete that->fic; that->fic = 0; } } /*! Returns the file's path. If \a absPath is TRUE an absolute path is returned. \sa dir(), filePath(), fileName(), isRelative() */ #ifndef QT_NO_DIR QString QFileInfo::dirPath( bool absPath ) const { QString s; if ( absPath ) s = absFilePath(); else s = fn; int pos = s.findRev( '/' ); if ( pos == -1 ) { return QString::fromLatin1( "." ); } else { if ( pos == 0 ) return QString::fromLatin1( "/" ); return s.left( pos ); } } #endif /*! Returns the name of the file, excluding the path. Example: \code QFileInfo fi( "/tmp/archive.tar.gz" ); QString name = fi.fileName(); // name = "archive.tar.gz" \endcode \sa isRelative(), filePath(), baseName(), extension() */ QString QFileInfo::fileName() const { int p = fn.findRev( '/' ); if ( p == -1 ) { return fn; } else { return fn.mid( p + 1 ); } } diff --git a/qmake/tools/qgarray.cpp b/qmake/tools/qgarray.cpp index 45c45ce..0a522e4 100644 --- a/qmake/tools/qgarray.cpp +++ b/qmake/tools/qgarray.cpp @@ -1,754 +1,817 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QGArray class ** ** Created : 930906 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ -#include "qglobal.h" // needed to define Q_WS_WIN -#ifdef Q_WS_WIN -#include "qt_windows.h" // needed for bsearch on some platforms +#include "qglobal.h" +#if defined(Q_CC_BOR) + // needed for qsort() because of a std namespace problem on Borland +# include "qplatformdefs.h" +#elif defined(Q_WS_WIN) + // needed for bsearch on some platforms +# include "qt_windows.h" #endif #define QGARRAY_CPP #include "qgarray.h" #include <stdlib.h> #include <string.h> #ifdef QT_THREAD_SUPPORT # include <private/qmutexpool_p.h> #endif // QT_THREAD_SUPPORT -#define USE_MALLOC // comment to use new/delete +/* + If USE_MALLOC isn't defined, we use new[] and delete[] to allocate + memory. The documentation for QMemArray<T>::assign() explicitly + mentions that the array is freed using free(), so don't mess around + with USE_MALLOC unless you know what you're doing. +*/ +#define USE_MALLOC #undef NEW #undef DELETE #if defined(USE_MALLOC) #define NEW(type,size) ((type*)malloc(size*sizeof(type))) #define DELETE(array) (free((char*)array)) #else #define NEW(type,size) (new type[size]) #define DELETE(array) (delete[] array) #define DONT_USE_REALLOC // comment to use realloc() #endif /*! \class QShared qshared.h \reentrant \ingroup shared \brief The QShared class is used internally for implementing shared classes. \internal It only contains a reference count and member functions to increment and decrement it. Shared classes normally have internal classes that inherit QShared and add the shared data. \sa \link shclass.html Shared Classes\endlink */ /*! \class QGArray qgarray.h \reentrant \ingroup shared \ingroup collection \brief The QGArray class is an internal class for implementing the QMemArray class. \internal QGArray is a strictly internal class that acts as base class for the QMemArray template array. It contains an array of bytes and has no notion of an array element. */ /*! Constructs a null array. */ QGArray::QGArray() { shd = newData(); Q_CHECK_PTR( shd ); } /*! Dummy constructor; does not allocate any data. This constructor does not initialize any array data so subclasses must do it. The intention is to make the code more efficient. */ QGArray::QGArray( int, int ) { } /*! Constructs an array with room for \a size bytes. */ QGArray::QGArray( int size ) { if ( size < 0 ) { #if defined(QT_CHECK_RANGE) qWarning( "QGArray: Cannot allocate array with negative length" ); #endif size = 0; } shd = newData(); Q_CHECK_PTR( shd ); if ( size == 0 ) // zero length return; shd->data = NEW(char,size); Q_CHECK_PTR( shd->data ); - shd->len = size; + shd->len = +#ifdef QT_QGARRAY_SPEED_OPTIM + shd->maxl = +#endif + size; } /*! Constructs a shallow copy of \a a. */ QGArray::QGArray( const QGArray &a ) { shd = a.shd; shd->ref(); } /*! Dereferences the array data and deletes it if this was the last reference. */ QGArray::~QGArray() { if ( shd && shd->deref() ) { // delete when last reference if ( shd->data ) // is lost DELETE(shd->data); deleteData( shd ); shd = 0; } } /*! \fn QGArray &QGArray::operator=( const QGArray &a ) Assigns a shallow copy of \a a to this array and returns a reference to this array. Equivalent to assign(). */ /*! \fn void QGArray::detach() Detaches this array from shared array data. */ /*! \fn char *QGArray::data() const Returns a pointer to the actual array data. */ /*! \fn uint QGArray::nrefs() const Returns the reference count. */ /*! \fn uint QGArray::size() const Returns the size of the array, in bytes. */ /*! Returns TRUE if this array is equal to \a a, otherwise FALSE. The comparison is bitwise, of course. */ bool QGArray::isEqual( const QGArray &a ) const { if ( size() != a.size() ) // different size return FALSE; if ( data() == a.data() ) // has same data return TRUE; return (size() ? memcmp( data(), a.data(), size() ) : 0) == 0; } /*! - Resizes the array to \a newsize bytes. + Resizes the array to \a newsize bytes. \a optim is either + MemOptim (the default) or SpeedOptim. */ - -bool QGArray::resize( uint newsize ) +bool QGArray::resize( uint newsize, Optimization optim ) { - if ( newsize == shd->len ) // nothing to do +#ifndef QT_QGARRAY_SPEED_OPTIM + Q_UNUSED(optim); +#endif + + if ( newsize == shd->len +#ifdef QT_QGARRAY_SPEED_OPTIM + && newsize == shd->maxl +#endif + ) // nothing to do return TRUE; if ( newsize == 0 ) { // remove array duplicate( 0, 0 ); return TRUE; } + + uint newmaxl = newsize; +#ifdef QT_QGARRAY_SPEED_OPTIM + if ( optim == SpeedOptim ) { + if ( newsize <= shd->maxl && + ( newsize * 4 > shd->maxl || shd->maxl <= 4 ) ) { + shd->len = newsize; + return TRUE; + } + newmaxl = 4; + while ( newmaxl < newsize ) + newmaxl *= 2; + // try to spare some memory + if ( newmaxl >= 1024 * 1024 && newsize <= newmaxl - (newmaxl >> 2) ) + newmaxl -= newmaxl >> 2; + } + shd->maxl = newmaxl; +#endif + if ( shd->data ) { // existing data #if defined(DONT_USE_REALLOC) char *newdata = NEW(char,newsize); // manual realloc - memcpy( newdata, shd->data, QMIN(shd->len,newsize) ); + memcpy( newdata, shd->data, QMIN(shd->len,newmaxl) ); DELETE(shd->data); shd->data = newdata; #else - shd->data = (char *)realloc( shd->data, newsize ); + shd->data = (char *)realloc( shd->data, newmaxl ); #endif } else { - shd->data = NEW(char,newsize); + shd->data = NEW(char,newmaxl); } if ( !shd->data ) // no memory return FALSE; shd->len = newsize; return TRUE; } +/*!\overload +*/ +bool QGArray::resize( uint newsize ) +{ + return resize( newsize, MemOptim ); +} + + /*! Fills the array with the repeated occurrences of \a d, which is \a sz bytes long. If \a len is specified as different from -1, then the array will be resized to \a len*sz before it is filled. Returns TRUE if successful, or FALSE if the memory cannot be allocated (only when \a len != -1). \sa resize() */ bool QGArray::fill( const char *d, int len, uint sz ) { if ( len < 0 ) len = shd->len/sz; // default: use array length else if ( !resize( len*sz ) ) return FALSE; if ( sz == 1 ) // 8 bit elements memset( data(), *d, len ); else if ( sz == 4 ) { // 32 bit elements register Q_INT32 *x = (Q_INT32*)data(); Q_INT32 v = *((Q_INT32*)d); while ( len-- ) *x++ = v; } else if ( sz == 2 ) { // 16 bit elements register Q_INT16 *x = (Q_INT16*)data(); Q_INT16 v = *((Q_INT16*)d); while ( len-- ) *x++ = v; } else { // any other size elements register char *x = data(); while ( len-- ) { // more complicated memcpy( x, d, sz ); x += sz; } } return TRUE; } /*! \overload Shallow copy. Dereference the current array and references the data contained in \a a instead. Returns a reference to this array. \sa operator=() */ QGArray &QGArray::assign( const QGArray &a ) { a.shd->ref(); // avoid 'a = a' if ( shd->deref() ) { // delete when last reference if ( shd->data ) // is lost DELETE(shd->data); deleteData( shd ); } shd = a.shd; return *this; } /*! Shallow copy. Dereference the current array and references the array data \a d, which contains \a len bytes. Returns a reference to this array. Do not delete \a d later, because QGArray takes care of that. */ QGArray &QGArray::assign( const char *d, uint len ) { if ( shd->count > 1 ) { // disconnect this shd->count--; shd = newData(); Q_CHECK_PTR( shd ); } else { if ( shd->data ) DELETE(shd->data); } shd->data = (char *)d; - shd->len = len; + shd->len = +#ifdef QT_QGARRAY_SPEED_OPTIM + shd->maxl = +#endif + len; return *this; } /*! Deep copy. Dereference the current array and obtains a copy of the data contained in \a a instead. Returns a reference to this array. \sa assign(), operator=() */ QGArray &QGArray::duplicate( const QGArray &a ) { if ( a.shd == shd ) { // a.duplicate(a) ! if ( shd->count > 1 ) { shd->count--; register array_data *n = newData(); Q_CHECK_PTR( n ); if ( (n->len=shd->len) ) { n->data = NEW(char,n->len); Q_CHECK_PTR( n->data ); if ( n->data ) memcpy( n->data, shd->data, n->len ); } else { n->data = 0; } shd = n; } return *this; } char *oldptr = 0; if ( shd->count > 1 ) { // disconnect this shd->count--; shd = newData(); Q_CHECK_PTR( shd ); } else { // delete after copy was made oldptr = shd->data; } if ( a.shd->len ) { // duplicate data shd->data = NEW(char,a.shd->len); Q_CHECK_PTR( shd->data ); if ( shd->data ) memcpy( shd->data, a.shd->data, a.shd->len ); } else { shd->data = 0; } - shd->len = a.shd->len; + shd->len = +#ifdef QT_QGARRAY_SPEED_OPTIM + shd->maxl = +#endif + a.shd->len; if ( oldptr ) DELETE(oldptr); return *this; } /*! \overload Deep copy. Dereferences the current array and obtains a copy of \a len characters from array data \a d instead. Returns a reference to this array. \sa assign(), operator=() */ QGArray &QGArray::duplicate( const char *d, uint len ) { char *data; if ( d == 0 || len == 0 ) { data = 0; len = 0; } else { if ( shd->count == 1 && shd->len == len ) { memcpy( shd->data, d, len ); // use same buffer return *this; } data = NEW(char,len); Q_CHECK_PTR( data ); memcpy( data, d, len ); } if ( shd->count > 1 ) { // detach shd->count--; shd = newData(); Q_CHECK_PTR( shd ); } else { // just a single reference if ( shd->data ) DELETE(shd->data); } shd->data = data; - shd->len = len; + shd->len = +#ifdef QT_QGARRAY_SPEED_OPTIM + shd->maxl = +#endif + len; return *this; } /*! Resizes this array to \a len bytes and copies the \a len bytes at address \a d into it. \warning This function disregards the reference count mechanism. If other QGArrays reference the same data as this, all will be updated. */ void QGArray::store( const char *d, uint len ) { // store, but not deref resize( len ); memcpy( shd->data, d, len ); } /*! \fn array_data *QGArray::sharedBlock() const Returns a pointer to the shared array block. \warning Do not use this function. Using it is begging for trouble. We dare not remove it, for fear of breaking code, but we \e strongly discourage new use of it. */ /*! \fn void QGArray::setSharedBlock( array_data *p ) Sets the shared array block to \a p. \warning Do not use this function. Using it is begging for trouble. We dare not remove it, for fear of breaking code, but we \e strongly discourage new use of it. */ /*! Sets raw data and returns a reference to the array. Dereferences the current array and sets the new array data to \a d and the new array size to \a len. Do not attempt to resize or re-assign the array data when raw data has been set. Call resetRawData(d,len) to reset the array. Setting raw data is useful because it sets QMemArray data without allocating memory or copying data. Example of intended use: \code static uchar bindata[] = { 231, 1, 44, ... }; QByteArray a; a.setRawData( bindata, sizeof(bindata) ); // a points to bindata QDataStream s( a, IO_ReadOnly ); // open on a's data s >> <something>; // read raw bindata s.close(); a.resetRawData( bindata, sizeof(bindata) ); // finished \endcode Example of misuse (do not do this): \code static uchar bindata[] = { 231, 1, 44, ... }; QByteArray a, b; a.setRawData( bindata, sizeof(bindata) ); // a points to bindata a.resize( 8 ); // will crash b = a; // will crash a[2] = 123; // might crash // forget to resetRawData - will crash \endcode \warning If you do not call resetRawData(), QGArray will attempt to deallocate or reallocate the raw data, which might not be too good. Be careful. */ QGArray &QGArray::setRawData( const char *d, uint len ) { duplicate( 0, 0 ); // set null data shd->data = (char *)d; shd->len = len; return *this; } /*! Resets raw data. The arguments must be the data, \a d, and length \a len, that were passed to setRawData(). This is for consistency checking. */ void QGArray::resetRawData( const char *d, uint len ) { if ( d != shd->data || len != shd->len ) { #if defined(QT_CHECK_STATE) qWarning( "QGArray::resetRawData: Inconsistent arguments" ); #endif return; } shd->data = 0; shd->len = 0; } /*! Finds the first occurrence of \a d in the array from position \a index, where \a sz is the size of the \a d element. Note that \a index is given in units of \a sz, not bytes. This function only compares whole cells, not bytes. */ int QGArray::find( const char *d, uint index, uint sz ) const { index *= sz; if ( index >= shd->len ) { #if defined(QT_CHECK_RANGE) qWarning( "QGArray::find: Index %d out of range", index/sz ); #endif return -1; } register uint i; uint ii; switch ( sz ) { case 1: { // 8 bit elements register char *x = data() + index; char v = *d; for ( i=index; i<shd->len; i++ ) { if ( *x++ == v ) break; } ii = i; } break; case 2: { // 16 bit elements register Q_INT16 *x = (Q_INT16*)(data() + index); Q_INT16 v = *((Q_INT16*)d); for ( i=index; i<shd->len; i+=2 ) { if ( *x++ == v ) break; } ii = i/2; } break; case 4: { // 32 bit elements register Q_INT32 *x = (Q_INT32*)(data() + index); Q_INT32 v = *((Q_INT32*)d); for ( i=index; i<shd->len; i+=4 ) { if ( *x++ == v ) break; } ii = i/4; } break; default: { // any size elements for ( i=index; i<shd->len; i+=sz ) { if ( memcmp( d, &shd->data[i], sz ) == 0 ) break; } ii = i/sz; } break; } return i<shd->len ? (int)ii : -1; } /*! Returns the number of occurrences of \a d in the array, where \a sz is the size of the \a d element. This function only compares whole cells, not bytes. */ int QGArray::contains( const char *d, uint sz ) const { register uint i = shd->len; int count = 0; switch ( sz ) { case 1: { // 8 bit elements register char *x = data(); char v = *d; while ( i-- ) { if ( *x++ == v ) count++; } } break; case 2: { // 16 bit elements register Q_INT16 *x = (Q_INT16*)data(); Q_INT16 v = *((Q_INT16*)d); i /= 2; while ( i-- ) { if ( *x++ == v ) count++; } } break; case 4: { // 32 bit elements register Q_INT32 *x = (Q_INT32*)data(); Q_INT32 v = *((Q_INT32*)d); i /= 4; while ( i-- ) { if ( *x++ == v ) count++; } } break; default: { // any size elements for ( i=0; i<shd->len; i+=sz ) { if ( memcmp(d, &shd->data[i], sz) == 0 ) count++; } } break; } return count; } static int cmp_item_size = 0; #if defined(Q_C_CALLBACKS) extern "C" { #endif #ifdef Q_OS_TEMP static int __cdecl cmp_arr( const void *n1, const void *n2 ) #else static int cmp_arr( const void *n1, const void *n2 ) #endif { return ( n1 && n2 ) ? memcmp( n1, n2, cmp_item_size ) : ( n1 ? 1 : ( n2 ? -1 : 0 ) ); // ### Qt 3.0: Add a virtual compareItems() method and call that instead } #if defined(Q_C_CALLBACKS) } #endif /*! Sorts the first \a sz items of the array. */ void QGArray::sort( uint sz ) { int numItems = size() / sz; if ( numItems < 2 ) return; #ifdef QT_THREAD_SUPPORT - QMutexLocker locker( qt_global_mutexpool->get( &cmp_item_size ) ); + QMutexLocker locker( qt_global_mutexpool ? + qt_global_mutexpool->get( &cmp_item_size ) : 0 ); #endif // QT_THREAD_SUPPORT cmp_item_size = sz; qsort( shd->data, numItems, sz, cmp_arr ); } /*! Binary search; assumes that \a d is a sorted array of size \a sz. */ int QGArray::bsearch( const char *d, uint sz ) const { int numItems = size() / sz; if ( !numItems ) return -1; #ifdef QT_THREAD_SUPPORT - QMutexLocker locker( qt_global_mutexpool->get( &cmp_item_size ) ); + QMutexLocker locker( qt_global_mutexpool ? + qt_global_mutexpool->get( &cmp_item_size ) : 0 ); #endif // QT_THREAD_SUPPORT cmp_item_size = sz; char* r = (char*)::bsearch( d, shd->data, numItems, sz, cmp_arr ); if ( !r ) return -1; while( (r >= shd->data + sz) && (cmp_arr( r - sz, d ) == 0) ) r -= sz; // search to first of equal elements; bsearch is undef return (int)(( r - shd->data ) / sz); } /*! \fn char *QGArray::at( uint index ) const Returns a pointer to the byte at offset \a index in the array. */ /*! Expand the array if necessary, and copies (the first part of) its contents from the \a index * \a sz bytes at \a d. Returns TRUE if the operation succeeds, FALSE if it runs out of memory. \warning This function disregards the reference count mechanism. If other QGArrays reference the same data as this, all will be changed. */ bool QGArray::setExpand( uint index, const char *d, uint sz ) { index *= sz; if ( index >= shd->len ) { if ( !resize( index+sz ) ) // no memory return FALSE; } memcpy( data() + index, d, sz ); return TRUE; } /*! Prints a warning message if at() or [] is given a bad index. */ void QGArray::msg_index( uint index ) { #if defined(QT_CHECK_RANGE) qWarning( "QGArray::at: Absolute index %d out of range", index ); #else Q_UNUSED( index ) #endif } /*! Returns a new shared array block. */ QGArray::array_data * QGArray::newData() { return new array_data; } /*! Deletes the shared array block, \a p. */ void QGArray::deleteData( array_data *p ) { delete p; p = 0; } diff --git a/qmake/tools/qgdict.cpp b/qmake/tools/qgdict.cpp index c431ff8..3d49fc7 100644 --- a/qmake/tools/qgdict.cpp +++ b/qmake/tools/qgdict.cpp @@ -1,1146 +1,1149 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QGDict and QGDictIterator classes ** ** Created : 920529 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qgdict.h" #include "qptrlist.h" #include "qstring.h" #include "qdatastream.h" #include <ctype.h> /*! \class QGDict \reentrant \ingroup collection \brief The QGDict class is an internal class for implementing QDict template classes. \internal QGDict is a strictly internal class that acts as a base class for the \link collection.html collection classes\endlink QDict and QIntDict. QGDict has some virtual functions that can be reimplemented to customize the subclasses. \list \i read() reads a collection/dictionary item from a QDataStream. \i write() writes a collection/dictionary item to a QDataStream. \endlist Normally, you do not have to reimplement any of these functions. */ static const int op_find = 0; static const int op_insert = 1; static const int op_replace = 2; class QGDItList : public QPtrList<QGDictIterator> { public: QGDItList() : QPtrList<QGDictIterator>() {} QGDItList( const QGDItList &list ) : QPtrList<QGDictIterator>(list) {} ~QGDItList() { clear(); } QGDItList &operator=(const QGDItList &list) { return (QGDItList&)QPtrList<QGDictIterator>::operator=(list); } }; /***************************************************************************** Default implementation of special and virtual functions *****************************************************************************/ /*! Returns the hash key for \a key, when key is a string. */ int QGDict::hashKeyString( const QString &key ) { #if defined(QT_CHECK_NULL) if ( key.isNull() ) qWarning( "QGDict::hashKeyString: Invalid null key" ); #endif int i; register uint h=0; uint g; const QChar *p = key.unicode(); if ( cases ) { // case sensitive for ( i=0; i<(int)key.length(); i++ ) { h = (h<<4) + p[i].cell(); if ( (g = h & 0xf0000000) ) h ^= g >> 24; h &= ~g; } } else { // case insensitive for ( i=0; i<(int)key.length(); i++ ) { h = (h<<4) + p[i].lower().cell(); if ( (g = h & 0xf0000000) ) h ^= g >> 24; h &= ~g; } } int index = h; if ( index < 0 ) // adjust index to table size index = -index; return index; } /*! Returns the hash key for \a key, which is a C string. */ int QGDict::hashKeyAscii( const char *key ) { #if defined(QT_CHECK_NULL) if ( key == 0 ) qWarning( "QGDict::hashAsciiKey: Invalid null key" ); #endif register const char *k = key; register uint h=0; uint g; if ( cases ) { // case sensitive while ( *k ) { h = (h<<4) + *k++; if ( (g = h & 0xf0000000) ) h ^= g >> 24; h &= ~g; } } else { // case insensitive while ( *k ) { h = (h<<4) + tolower((uchar) *k); if ( (g = h & 0xf0000000) ) h ^= g >> 24; h &= ~g; k++; } } int index = h; if ( index < 0 ) // adjust index to table size index = -index; return index; } #ifndef QT_NO_DATASTREAM /*! \overload Reads a collection/dictionary item from the stream \a s and returns a reference to the stream. The default implementation sets \a item to 0. \sa write() */ QDataStream& QGDict::read( QDataStream &s, QPtrCollection::Item &item ) { item = 0; return s; } /*! \overload Writes a collection/dictionary item to the stream \a s and returns a reference to the stream. \sa read() */ QDataStream& QGDict::write( QDataStream &s, QPtrCollection::Item ) const { return s; } #endif //QT_NO_DATASTREAM /***************************************************************************** QGDict member functions *****************************************************************************/ /*! Constructs a dictionary. \a len is the initial size of the dictionary. The key type is \a kt which may be \c StringKey, \c AsciiKey, \c IntKey or \c PtrKey. The case-sensitivity of lookups is set with \a caseSensitive. Keys are copied if \a copyKeys is TRUE. */ QGDict::QGDict( uint len, KeyType kt, bool caseSensitive, bool copyKeys ) { init( len, kt, caseSensitive, copyKeys ); } void QGDict::init( uint len, KeyType kt, bool caseSensitive, bool copyKeys ) { - vec = new QBaseBucket *[vlen = len]; // allocate hash table + vlen = len; + if ( vlen == 0 ) + vlen = 17; + vec = new QBaseBucket *[vlen]; Q_CHECK_PTR( vec ); memset( (char*)vec, 0, vlen*sizeof(QBaseBucket*) ); numItems = 0; iterators = 0; // The caseSensitive and copyKey options don't make sense for // all dict types. switch ( (keytype = (uint)kt) ) { case StringKey: cases = caseSensitive; copyk = FALSE; break; case AsciiKey: cases = caseSensitive; copyk = copyKeys; break; default: cases = FALSE; copyk = FALSE; break; } } /*! Constructs a copy of \a dict. */ QGDict::QGDict( const QGDict & dict ) : QPtrCollection( dict ) { init( dict.vlen, (KeyType)dict.keytype, dict.cases, dict.copyk ); QGDictIterator it( dict ); while ( it.get() ) { // copy from other dict switch ( keytype ) { case StringKey: look_string( it.getKeyString(), it.get(), op_insert ); break; case AsciiKey: look_ascii( it.getKeyAscii(), it.get(), op_insert ); break; case IntKey: look_int( it.getKeyInt(), it.get(), op_insert ); break; case PtrKey: look_ptr( it.getKeyPtr(), it.get(), op_insert ); break; } ++it; } } /*! Removes all items from the dictionary and destroys it. */ QGDict::~QGDict() { clear(); // delete everything delete [] vec; if ( !iterators ) // no iterators for this dict return; QGDictIterator *i = iterators->first(); while ( i ) { // notify all iterators that i->dict = 0; // this dict is deleted i = iterators->next(); } delete iterators; } /*! Assigns \a dict to this dictionary. */ QGDict &QGDict::operator=( const QGDict &dict ) { if ( &dict == this ) return *this; clear(); QGDictIterator it( dict ); while ( it.get() ) { // copy from other dict switch ( keytype ) { case StringKey: look_string( it.getKeyString(), it.get(), op_insert ); break; case AsciiKey: look_ascii( it.getKeyAscii(), it.get(), op_insert ); break; case IntKey: look_int( it.getKeyInt(), it.get(), op_insert ); break; case PtrKey: look_ptr( it.getKeyPtr(), it.get(), op_insert ); break; } ++it; } return *this; } /*! \fn uint QGDict::count() const Returns the number of items in the dictionary. */ /*! \fn uint QGDict::size() const Returns the size of the hash array. */ /*! The do-it-all function; \a op is one of op_find, op_insert, op_replace. The key is \a key and the item is \a d. */ QPtrCollection::Item QGDict::look_string( const QString &key, QPtrCollection::Item d, int op ) { QStringBucket *n = 0; int index = hashKeyString(key) % vlen; if ( op == op_find ) { // find if ( cases ) { n = (QStringBucket*)vec[index]; while( n != 0 ) { if ( key == n->getKey() ) return n->getData(); // item found n = (QStringBucket*)n->getNext(); } } else { QString k = key.lower(); n = (QStringBucket*)vec[index]; while( n != 0 ) { if ( k == n->getKey().lower() ) return n->getData(); // item found n = (QStringBucket*)n->getNext(); } } return 0; // not found } if ( op == op_replace ) { // replace if ( vec[index] != 0 ) // maybe something there remove_string( key ); } // op_insert or op_replace n = new QStringBucket(key,newItem(d),vec[index]); Q_CHECK_PTR( n ); #if defined(QT_CHECK_NULL) if ( n->getData() == 0 ) qWarning( "QDict: Cannot insert null item" ); #endif vec[index] = n; numItems++; return n->getData(); } QPtrCollection::Item QGDict::look_ascii( const char *key, QPtrCollection::Item d, int op ) { QAsciiBucket *n; int index = hashKeyAscii(key) % vlen; if ( op == op_find ) { // find if ( cases ) { for ( n=(QAsciiBucket*)vec[index]; n; n=(QAsciiBucket*)n->getNext() ) { if ( qstrcmp(n->getKey(),key) == 0 ) return n->getData(); // item found } } else { for ( n=(QAsciiBucket*)vec[index]; n; n=(QAsciiBucket*)n->getNext() ) { if ( qstricmp(n->getKey(),key) == 0 ) return n->getData(); // item found } } return 0; // not found } if ( op == op_replace ) { // replace if ( vec[index] != 0 ) // maybe something there remove_ascii( key ); } // op_insert or op_replace n = new QAsciiBucket(copyk ? qstrdup(key) : key,newItem(d),vec[index]); Q_CHECK_PTR( n ); #if defined(QT_CHECK_NULL) if ( n->getData() == 0 ) qWarning( "QAsciiDict: Cannot insert null item" ); #endif vec[index] = n; numItems++; return n->getData(); } QPtrCollection::Item QGDict::look_int( long key, QPtrCollection::Item d, int op ) { QIntBucket *n; int index = (int)((ulong)key % vlen); // simple hash if ( op == op_find ) { // find for ( n=(QIntBucket*)vec[index]; n; n=(QIntBucket*)n->getNext() ) { if ( n->getKey() == key ) return n->getData(); // item found } return 0; // not found } if ( op == op_replace ) { // replace if ( vec[index] != 0 ) // maybe something there remove_int( key ); } // op_insert or op_replace n = new QIntBucket(key,newItem(d),vec[index]); Q_CHECK_PTR( n ); #if defined(QT_CHECK_NULL) if ( n->getData() == 0 ) qWarning( "QIntDict: Cannot insert null item" ); #endif vec[index] = n; numItems++; return n->getData(); } QPtrCollection::Item QGDict::look_ptr( void *key, QPtrCollection::Item d, int op ) { QPtrBucket *n; int index = (int)((ulong)key % vlen); // simple hash if ( op == op_find ) { // find for ( n=(QPtrBucket*)vec[index]; n; n=(QPtrBucket*)n->getNext() ) { if ( n->getKey() == key ) return n->getData(); // item found } return 0; // not found } if ( op == op_replace ) { // replace if ( vec[index] != 0 ) // maybe something there remove_ptr( key ); } // op_insert or op_replace n = new QPtrBucket(key,newItem(d),vec[index]); Q_CHECK_PTR( n ); #if defined(QT_CHECK_NULL) if ( n->getData() == 0 ) qWarning( "QPtrDict: Cannot insert null item" ); #endif vec[index] = n; numItems++; return n->getData(); } /*! Changes the size of the hashtable to \a newsize. The contents of the dictionary are preserved, but all iterators on the dictionary become invalid. */ void QGDict::resize( uint newsize ) { // Save old information QBaseBucket **old_vec = vec; uint old_vlen = vlen; bool old_copyk = copyk; vec = new QBaseBucket *[vlen = newsize]; Q_CHECK_PTR( vec ); memset( (char*)vec, 0, vlen*sizeof(QBaseBucket*) ); numItems = 0; copyk = FALSE; // Reinsert every item from vec, deleting vec as we go for ( uint index = 0; index < old_vlen; index++ ) { switch ( keytype ) { case StringKey: { QStringBucket *n=(QStringBucket *)old_vec[index]; while ( n ) { look_string( n->getKey(), n->getData(), op_insert ); QStringBucket *t=(QStringBucket *)n->getNext(); delete n; n = t; } } break; case AsciiKey: { QAsciiBucket *n=(QAsciiBucket *)old_vec[index]; while ( n ) { look_ascii( n->getKey(), n->getData(), op_insert ); QAsciiBucket *t=(QAsciiBucket *)n->getNext(); delete n; n = t; } } break; case IntKey: { QIntBucket *n=(QIntBucket *)old_vec[index]; while ( n ) { look_int( n->getKey(), n->getData(), op_insert ); QIntBucket *t=(QIntBucket *)n->getNext(); delete n; n = t; } } break; case PtrKey: { QPtrBucket *n=(QPtrBucket *)old_vec[index]; while ( n ) { look_ptr( n->getKey(), n->getData(), op_insert ); QPtrBucket *t=(QPtrBucket *)n->getNext(); delete n; n = t; } } break; } } delete [] old_vec; // Restore state copyk = old_copyk; // Invalidate all iterators, since order is lost if ( iterators && iterators->count() ) { QGDictIterator *i = iterators->first(); while ( i ) { i->toFirst(); i = iterators->next(); } } } /*! Unlinks the bucket with the specified key (and specified data pointer, if it is set). */ void QGDict::unlink_common( int index, QBaseBucket *node, QBaseBucket *prev ) { if ( iterators && iterators->count() ) { // update iterators QGDictIterator *i = iterators->first(); while ( i ) { // invalidate all iterators if ( i->curNode == node ) // referring to pending node i->operator++(); i = iterators->next(); } } if ( prev ) // unlink node prev->setNext( node->getNext() ); else vec[index] = node->getNext(); numItems--; } QStringBucket *QGDict::unlink_string( const QString &key, QPtrCollection::Item d ) { if ( numItems == 0 ) // nothing in dictionary return 0; QStringBucket *n; QStringBucket *prev = 0; int index = hashKeyString(key) % vlen; if ( cases ) { for ( n=(QStringBucket*)vec[index]; n; n=(QStringBucket*)n->getNext() ) { bool found = (key == n->getKey()); if ( found && d ) found = (n->getData() == d); if ( found ) { unlink_common(index,n,prev); return n; } prev = n; } } else { QString k = key.lower(); for ( n=(QStringBucket*)vec[index]; n; n=(QStringBucket*)n->getNext() ) { bool found = (k == n->getKey().lower()); if ( found && d ) found = (n->getData() == d); if ( found ) { unlink_common(index,n,prev); return n; } prev = n; } } return 0; } QAsciiBucket *QGDict::unlink_ascii( const char *key, QPtrCollection::Item d ) { if ( numItems == 0 ) // nothing in dictionary return 0; QAsciiBucket *n; QAsciiBucket *prev = 0; int index = hashKeyAscii(key) % vlen; for ( n=(QAsciiBucket *)vec[index]; n; n=(QAsciiBucket *)n->getNext() ) { bool found = (cases ? qstrcmp(n->getKey(),key) : qstricmp(n->getKey(),key)) == 0; if ( found && d ) found = (n->getData() == d); if ( found ) { unlink_common(index,n,prev); return n; } prev = n; } return 0; } QIntBucket *QGDict::unlink_int( long key, QPtrCollection::Item d ) { if ( numItems == 0 ) // nothing in dictionary return 0; QIntBucket *n; QIntBucket *prev = 0; int index = (int)((ulong)key % vlen); for ( n=(QIntBucket *)vec[index]; n; n=(QIntBucket *)n->getNext() ) { bool found = (n->getKey() == key); if ( found && d ) found = (n->getData() == d); if ( found ) { unlink_common(index,n,prev); return n; } prev = n; } return 0; } QPtrBucket *QGDict::unlink_ptr( void *key, QPtrCollection::Item d ) { if ( numItems == 0 ) // nothing in dictionary return 0; QPtrBucket *n; QPtrBucket *prev = 0; int index = (int)((ulong)key % vlen); for ( n=(QPtrBucket *)vec[index]; n; n=(QPtrBucket *)n->getNext() ) { bool found = (n->getKey() == key); if ( found && d ) found = (n->getData() == d); if ( found ) { unlink_common(index,n,prev); return n; } prev = n; } return 0; } /*! Removes the item with the specified \a key. If \a item is not null, the remove will match the \a item as well (used to remove an item when several items have the same key). */ bool QGDict::remove_string( const QString &key, QPtrCollection::Item item ) { QStringBucket *n = unlink_string( key, item ); if ( n ) { deleteItem( n->getData() ); delete n; return TRUE; } else { return FALSE; } } bool QGDict::remove_ascii( const char *key, QPtrCollection::Item item ) { QAsciiBucket *n = unlink_ascii( key, item ); if ( n ) { if ( copyk ) delete [] (char *)n->getKey(); deleteItem( n->getData() ); delete n; } return n != 0; } bool QGDict::remove_int( long key, QPtrCollection::Item item ) { QIntBucket *n = unlink_int( key, item ); if ( n ) { deleteItem( n->getData() ); delete n; } return n != 0; } bool QGDict::remove_ptr( void *key, QPtrCollection::Item item ) { QPtrBucket *n = unlink_ptr( key, item ); if ( n ) { deleteItem( n->getData() ); delete n; } return n != 0; } QPtrCollection::Item QGDict::take_string( const QString &key ) { QStringBucket *n = unlink_string( key ); Item d; if ( n ) { d = n->getData(); delete n; } else { d = 0; } return d; } QPtrCollection::Item QGDict::take_ascii( const char *key ) { QAsciiBucket *n = unlink_ascii( key ); Item d; if ( n ) { if ( copyk ) delete [] (char *)n->getKey(); d = n->getData(); delete n; } else { d = 0; } return d; } QPtrCollection::Item QGDict::take_int( long key ) { QIntBucket *n = unlink_int( key ); Item d; if ( n ) { d = n->getData(); delete n; } else { d = 0; } return d; } QPtrCollection::Item QGDict::take_ptr( void *key ) { QPtrBucket *n = unlink_ptr( key ); Item d; if ( n ) { d = n->getData(); delete n; } else { d = 0; } return d; } /*! Removes all items from the dictionary. */ void QGDict::clear() { if ( !numItems ) return; numItems = 0; // disable remove() function for ( uint j=0; j<vlen; j++ ) { // destroy hash table if ( vec[j] ) { switch ( keytype ) { case StringKey: { QStringBucket *n=(QStringBucket *)vec[j]; while ( n ) { QStringBucket *next = (QStringBucket*)n->getNext(); deleteItem( n->getData() ); delete n; n = next; } } break; case AsciiKey: { QAsciiBucket *n=(QAsciiBucket *)vec[j]; while ( n ) { QAsciiBucket *next = (QAsciiBucket*)n->getNext(); if ( copyk ) delete [] (char *)n->getKey(); deleteItem( n->getData() ); delete n; n = next; } } break; case IntKey: { QIntBucket *n=(QIntBucket *)vec[j]; while ( n ) { QIntBucket *next = (QIntBucket*)n->getNext(); deleteItem( n->getData() ); delete n; n = next; } } break; case PtrKey: { QPtrBucket *n=(QPtrBucket *)vec[j]; while ( n ) { QPtrBucket *next = (QPtrBucket*)n->getNext(); deleteItem( n->getData() ); delete n; n = next; } } break; } vec[j] = 0; // detach list of buckets } } if ( iterators && iterators->count() ) { // invalidate all iterators QGDictIterator *i = iterators->first(); while ( i ) { i->curNode = 0; i = iterators->next(); } } } /*! Outputs debug statistics. */ void QGDict::statistics() const { #if defined(QT_DEBUG) QString line; line.fill( '-', 60 ); double real, ideal; qDebug( line.ascii() ); qDebug( "DICTIONARY STATISTICS:" ); if ( count() == 0 ) { qDebug( "Empty!" ); qDebug( line.ascii() ); return; } real = 0.0; ideal = (float)count()/(2.0*size())*(count()+2.0*size()-1); uint i = 0; while ( i<size() ) { QBaseBucket *n = vec[i]; int b = 0; while ( n ) { // count number of buckets b++; n = n->getNext(); } real = real + (double)b * ((double)b+1.0)/2.0; char buf[80], *pbuf; if ( b > 78 ) b = 78; pbuf = buf; while ( b-- ) *pbuf++ = '*'; *pbuf = '\0'; qDebug( buf ); i++; } qDebug( "Array size = %d", size() ); qDebug( "# items = %d", count() ); qDebug( "Real dist = %g", real ); qDebug( "Rand dist = %g", ideal ); qDebug( "Real/Rand = %g", real/ideal ); qDebug( line.ascii() ); #endif // QT_DEBUG } /***************************************************************************** QGDict stream functions *****************************************************************************/ #ifndef QT_NO_DATASTREAM QDataStream &operator>>( QDataStream &s, QGDict &dict ) { return dict.read( s ); } QDataStream &operator<<( QDataStream &s, const QGDict &dict ) { return dict.write( s ); } #if defined(Q_CC_DEC) && defined(__alpha) && (__DECCXX_VER-0 >= 50190001) #pragma message disable narrowptr #endif /*! Reads a dictionary from the stream \a s. */ QDataStream &QGDict::read( QDataStream &s ) { uint num; s >> num; // read number of items clear(); // clear dict while ( num-- ) { // read all items Item d; switch ( keytype ) { case StringKey: { QString k; s >> k; read( s, d ); look_string( k, d, op_insert ); } break; case AsciiKey: { char *k; s >> k; read( s, d ); look_ascii( k, d, op_insert ); if ( copyk ) delete [] k; } break; case IntKey: { Q_UINT32 k; s >> k; read( s, d ); look_int( k, d, op_insert ); } break; case PtrKey: { Q_UINT32 k; s >> k; read( s, d ); // ### cannot insert 0 - this renders the thing // useless since all pointers are written as 0, // but hey, serializing pointers? can it be done // at all, ever? if ( k ) look_ptr( (void *)k, d, op_insert ); } break; } } return s; } /*! Writes the dictionary to the stream \a s. */ QDataStream& QGDict::write( QDataStream &s ) const { s << count(); // write number of items uint i = 0; while ( i<size() ) { QBaseBucket *n = vec[i]; while ( n ) { // write all buckets switch ( keytype ) { case StringKey: s << ((QStringBucket*)n)->getKey(); break; case AsciiKey: s << ((QAsciiBucket*)n)->getKey(); break; case IntKey: s << (Q_UINT32)((QIntBucket*)n)->getKey(); break; case PtrKey: s << (Q_UINT32)0; // ### cannot serialize a pointer break; } write( s, n->getData() ); // write data n = n->getNext(); } i++; } return s; } #endif //QT_NO_DATASTREAM /***************************************************************************** QGDictIterator member functions *****************************************************************************/ /*! \class QGDictIterator qgdict.h \reentrant \ingroup collection \brief The QGDictIterator class is an internal class for implementing QDictIterator and QIntDictIterator. \internal QGDictIterator is a strictly internal class that does the heavy work for QDictIterator and QIntDictIterator. */ /*! Constructs an iterator that operates on the dictionary \a d. */ QGDictIterator::QGDictIterator( const QGDict &d ) { dict = (QGDict *)&d; // get reference to dict toFirst(); // set to first noe if ( !dict->iterators ) { dict->iterators = new QGDItList; // create iterator list Q_CHECK_PTR( dict->iterators ); } dict->iterators->append( this ); // attach iterator to dict } /*! Constructs a copy of the iterator \a it. */ QGDictIterator::QGDictIterator( const QGDictIterator &it ) { dict = it.dict; curNode = it.curNode; curIndex = it.curIndex; if ( dict ) dict->iterators->append( this ); // attach iterator to dict } /*! Assigns a copy of the iterator \a it and returns a reference to this iterator. */ QGDictIterator &QGDictIterator::operator=( const QGDictIterator &it ) { if ( dict ) // detach from old dict dict->iterators->removeRef( this ); dict = it.dict; curNode = it.curNode; curIndex = it.curIndex; if ( dict ) dict->iterators->append( this ); // attach to new list return *this; } /*! Destroys the iterator. */ QGDictIterator::~QGDictIterator() { if ( dict ) // detach iterator from dict dict->iterators->removeRef( this ); } /*! Sets the iterator to point to the first item in the dictionary. */ QPtrCollection::Item QGDictIterator::toFirst() { if ( !dict ) { #if defined(QT_CHECK_NULL) qWarning( "QGDictIterator::toFirst: Dictionary has been deleted" ); #endif return 0; } if ( dict->count() == 0 ) { // empty dictionary curNode = 0; return 0; } register uint i = 0; register QBaseBucket **v = dict->vec; while ( !(*v++) ) i++; curNode = dict->vec[i]; curIndex = i; return curNode->getData(); } /*! Moves to the next item (postfix). */ QPtrCollection::Item QGDictIterator::operator()() { if ( !dict ) { #if defined(QT_CHECK_NULL) qWarning( "QGDictIterator::operator(): Dictionary has been deleted" ); #endif return 0; } if ( !curNode ) return 0; QPtrCollection::Item d = curNode->getData(); this->operator++(); return d; } /*! Moves to the next item (prefix). */ QPtrCollection::Item QGDictIterator::operator++() { if ( !dict ) { #if defined(QT_CHECK_NULL) qWarning( "QGDictIterator::operator++: Dictionary has been deleted" ); #endif return 0; } if ( !curNode ) return 0; curNode = curNode->getNext(); if ( !curNode ) { // no next bucket register uint i = curIndex + 1; // look from next vec element register QBaseBucket **v = &dict->vec[i]; while ( i < dict->size() && !(*v++) ) i++; if ( i == dict->size() ) { // nothing found curNode = 0; return 0; } curNode = dict->vec[i]; curIndex = i; } return curNode->getData(); } /*! Moves \a jumps positions forward. */ QPtrCollection::Item QGDictIterator::operator+=( uint jumps ) { while ( curNode && jumps-- ) operator++(); return curNode ? curNode->getData() : 0; } diff --git a/qmake/tools/qglist.cpp b/qmake/tools/qglist.cpp index 155d585..bd27f8a 100644 --- a/qmake/tools/qglist.cpp +++ b/qmake/tools/qglist.cpp @@ -1,1255 +1,1251 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QGList and QGListIterator classes ** ** Created : 920624 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qglist.h" #include "qgvector.h" #include "qdatastream.h" #include "qvaluelist.h" /*! \class QLNode qglist.h \reentrant \ingroup collection \brief The QLNode class is an internal class for the QPtrList template collection. \internal QLNode is a doubly-linked list node. It has three pointers: \list 1 \i Pointer to the previous node. \i Pointer to the next node. \i Pointer to the actual data. \endlist It might sometimes be practical to have direct access to the list nodes in a QPtrList, but it is seldom required. Be very careful if you want to access the list nodes. The heap can easily get corrupted if you make a mistake. \sa QPtrList::currentNode(), QPtrList::removeNode(), QPtrList::takeNode() */ /*! \fn QPtrCollection::Item QLNode::getData() Returns a pointer (\c void*) to the actual data in the list node. */ /*! \class QGList qglist.h \reentrant \ingroup collection \brief The QGList class is an internal class for implementing Qt collection classes. \internal QGList is a strictly internal class that acts as a base class for several collection classes; QPtrList, QPtrQueue and QPtrStack. QGList has some virtual functions that can be reimplemented to customize the subclasses, namely compareItems(), read() and write. Normally, you do not have to reimplement any of these functions. If you still want to reimplement them, see the QStrList class (qstrlist.h) for an example. */ /* Internal helper class for QGList. Contains some optimization for the typically case where only one iterators is activre on the list. */ class QGListIteratorList { public: QGListIteratorList() : list(0), iterator(0) { } ~QGListIteratorList() { notifyClear( TRUE ); delete list; } void add( QGListIterator* i ) { if ( !iterator ) { iterator = i; } else if ( list ) { list->push_front( i ); } else { list = new QValueList<QGListIterator*>; list->push_front( i ); } } void remove( QGListIterator* i ) { if ( iterator == i ) { iterator = 0; } else if ( list ) { list->remove( i ); if ( list->isEmpty() ) { delete list; list = 0; } } } void notifyClear( bool zeroList ) { if ( iterator ) { if ( zeroList ) iterator->list = 0; iterator->curNode = 0; } if ( list ) { for ( QValueList<QGListIterator*>::Iterator i = list->begin(); i != list->end(); ++i ) { if ( zeroList ) (*i)->list = 0; (*i)->curNode = 0; } } } void notifyRemove( QLNode* n, QLNode* curNode ) { if ( iterator ) { if ( iterator->curNode == n ) iterator->curNode = curNode; } if ( list ) { for ( QValueList<QGListIterator*>::Iterator i = list->begin(); i != list->end(); ++i ) { if ( (*i)->curNode == n ) (*i)->curNode = curNode; } } } private: QValueList<QGListIterator*>* list; QGListIterator* iterator; }; /***************************************************************************** Default implementation of virtual functions *****************************************************************************/ /*! Documented as QPtrList::compareItems(). Compares \a item1 with \a item2. */ int QGList::compareItems( QPtrCollection::Item item1, QPtrCollection::Item item2 ) { return item1 != item2; // compare pointers } #ifndef QT_NO_DATASTREAM /*! \overload Reads a collection/list item from the stream \a s and returns a reference to the stream. The default implementation sets \a item to 0. \sa write() */ QDataStream &QGList::read( QDataStream &s, QPtrCollection::Item &item ) { item = 0; return s; } /*! \overload Writes a collection/list item to the stream \a s and returns a reference to the stream. The default implementation does nothing. \sa read() */ QDataStream &QGList::write( QDataStream &s, QPtrCollection::Item ) const { return s; } #endif // QT_NO_DATASTREAM /***************************************************************************** QGList member functions *****************************************************************************/ /*! Constructs an empty list. */ QGList::QGList() { firstNode = lastNode = curNode = 0; // initialize list numNodes = 0; curIndex = -1; iterators = 0; // initialize iterator list } /*! Constructs a copy of \a list. */ QGList::QGList( const QGList & list ) : QPtrCollection( list ) { firstNode = lastNode = curNode = 0; // initialize list numNodes = 0; curIndex = -1; iterators = 0; // initialize iterator list QLNode *n = list.firstNode; while ( n ) { // copy all items from list append( n->data ); n = n->next; } } /*! Removes all items from the list and destroys the list. */ QGList::~QGList() { clear(); delete iterators; // Workaround for GCC 2.7.* bug. Compiler constructs 'static' QGList // instances twice on the same address and therefore tries to destruct // twice on the same address! This is insane but let's try not to crash // here. iterators = 0; } /*! Assigns \a list to this list. */ QGList& QGList::operator=( const QGList &list ) { if ( &list == this ) return *this; clear(); if ( list.count() > 0 ) { QLNode *n = list.firstNode; while ( n ) { // copy all items from list append( n->data ); n = n->next; } curNode = firstNode; curIndex = 0; } return *this; } /*! Compares this list with \a list. Returns TRUE if the lists contain the same data, otherwise FALSE. */ bool QGList::operator==( const QGList &list ) const { if ( count() != list.count() ) return FALSE; if ( count() == 0 ) return TRUE; QLNode *n1 = firstNode; QLNode *n2 = list.firstNode; while ( n1 && n2 ) { // should be mutable if ( ( (QGList*)this )->compareItems( n1->data, n2->data ) != 0 ) return FALSE; n1 = n1->next; n2 = n2->next; } return TRUE; } /*! \fn uint QGList::count() const Returns the number of items in the list. */ /*! Returns the node at position \a index. Sets this node to current. */ QLNode *QGList::locate( uint index ) { if ( index == (uint)curIndex ) // current node ? return curNode; if ( !curNode && firstNode ) { // set current node curNode = firstNode; curIndex = 0; } register QLNode *node; int distance = index - curIndex; // node distance to cur node bool forward; // direction to traverse - if ( index >= numNodes ) { -#if defined(QT_CHECK_RANGE) - qWarning( "QGList::locate: Index %d out of range", index ); -#endif + if ( index >= numNodes ) return 0; - } if ( distance < 0 ) distance = -distance; if ( (uint)distance < index && (uint)distance < numNodes - index ) { node = curNode; // start from current node forward = index > (uint)curIndex; } else if ( index < numNodes - index ) { // start from first node node = firstNode; distance = index; forward = TRUE; } else { // start from last node node = lastNode; distance = numNodes - index - 1; if ( distance < 0 ) distance = 0; forward = FALSE; } if ( forward ) { // now run through nodes while ( distance-- ) node = node->next; } else { while ( distance-- ) node = node->prev; } curIndex = index; // must update index return curNode = node; } /*! Inserts item \a d at its sorted position in the list. */ void QGList::inSort( QPtrCollection::Item d ) { int index = 0; register QLNode *n = firstNode; while ( n && compareItems(n->data,d) < 0 ){ // find position in list n = n->next; index++; } insertAt( index, d ); } /*! Inserts item \a d at the start of the list. */ void QGList::prepend( QPtrCollection::Item d ) { register QLNode *n = new QLNode( newItem(d) ); Q_CHECK_PTR( n ); n->prev = 0; if ( (n->next = firstNode) ) // list is not empty firstNode->prev = n; else // initialize list lastNode = n; firstNode = curNode = n; // curNode affected numNodes++; curIndex = 0; } /*! Inserts item \a d at the end of the list. */ void QGList::append( QPtrCollection::Item d ) { register QLNode *n = new QLNode( newItem(d) ); Q_CHECK_PTR( n ); n->next = 0; if ( (n->prev = lastNode) ) // list is not empty lastNode->next = n; else // initialize list firstNode = n; lastNode = curNode = n; // curNode affected curIndex = numNodes; numNodes++; } /*! Inserts item \a d at position \a index in the list. */ bool QGList::insertAt( uint index, QPtrCollection::Item d ) { if ( index == 0 ) { prepend( d ); return TRUE; } else if ( index == numNodes ) { append( d ); return TRUE; } QLNode *nextNode = locate( index ); if ( !nextNode ) return FALSE; QLNode *prevNode = nextNode->prev; register QLNode *n = new QLNode( newItem(d) ); Q_CHECK_PTR( n ); nextNode->prev = n; prevNode->next = n; n->prev = prevNode; // link new node into list n->next = nextNode; curNode = n; // curIndex set by locate() numNodes++; return TRUE; } /*! Relinks node \a n and makes it the first node in the list. */ void QGList::relinkNode( QLNode *n ) { if ( n == firstNode ) // already first return; curNode = n; unlink(); n->prev = 0; if ( (n->next = firstNode) ) // list is not empty firstNode->prev = n; else // initialize list lastNode = n; firstNode = curNode = n; // curNode affected numNodes++; curIndex = 0; } /*! Unlinks the current list node and returns a pointer to this node. */ QLNode *QGList::unlink() { if ( curNode == 0 ) // null current node return 0; register QLNode *n = curNode; // unlink this node if ( n == firstNode ) { // removing first node ? if ( (firstNode = n->next) ) { firstNode->prev = 0; } else { lastNode = curNode = 0; // list becomes empty curIndex = -1; } } else { if ( n == lastNode ) { // removing last node ? lastNode = n->prev; lastNode->next = 0; } else { // neither last nor first node n->prev->next = n->next; n->next->prev = n->prev; } } if ( n->next ) { // change current node curNode = n->next; } else if ( n->prev ) { curNode = n->prev; curIndex--; } if ( iterators ) iterators->notifyRemove( n, curNode ); numNodes--; return n; } /*! Removes the node \a n from the list. */ bool QGList::removeNode( QLNode *n ) { #if defined(QT_CHECK_NULL) if ( n == 0 || (n->prev && n->prev->next != n) || (n->next && n->next->prev != n) ) { qWarning( "QGList::removeNode: Corrupted node" ); return FALSE; } #endif curNode = n; unlink(); // unlink node deleteItem( n->data ); // deallocate this node delete n; curNode = firstNode; curIndex = curNode ? 0 : -1; return TRUE; } /*! Removes the item \a d from the list. Uses compareItems() to find the item. If \a d is 0, removes the current item. */ bool QGList::remove( QPtrCollection::Item d ) { if ( d && find(d) == -1 ) return FALSE; QLNode *n = unlink(); if ( !n ) return FALSE; deleteItem( n->data ); delete n; return TRUE; } /*! Removes the item \a d from the list. */ bool QGList::removeRef( QPtrCollection::Item d ) { if ( findRef(d) == -1 ) return FALSE; QLNode *n = unlink(); if ( !n ) return FALSE; deleteItem( n->data ); delete n; return TRUE; } /*! \fn bool QGList::removeFirst() Removes the first item in the list. */ /*! \fn bool QGList::removeLast() Removes the last item in the list. */ /*! Removes the item at position \a index from the list. */ bool QGList::removeAt( uint index ) { if ( !locate(index) ) return FALSE; QLNode *n = unlink(); if ( !n ) return FALSE; deleteItem( n->data ); delete n; return TRUE; } /*! Replaces the item at index \a index with \a d. */ bool QGList::replaceAt( uint index, QPtrCollection::Item d ) { QLNode *n = locate( index ); if ( !n ) return FALSE; if ( n->data != d ) { deleteItem( n->data ); n->data = newItem( d ); } return TRUE; } /*! Takes the node \a n out of the list. */ QPtrCollection::Item QGList::takeNode( QLNode *n ) { #if defined(QT_CHECK_NULL) if ( n == 0 || (n->prev && n->prev->next != n) || (n->next && n->next->prev != n) ) { qWarning( "QGList::takeNode: Corrupted node" ); return 0; } #endif curNode = n; unlink(); // unlink node Item d = n->data; delete n; // delete the node, not data curNode = firstNode; curIndex = curNode ? 0 : -1; return d; } /*! Takes the current item out of the list. */ QPtrCollection::Item QGList::take() { QLNode *n = unlink(); // unlink node Item d = n ? n->data : 0; delete n; // delete node, keep contents return d; } /*! Takes the item at position \a index out of the list. */ QPtrCollection::Item QGList::takeAt( uint index ) { if ( !locate(index) ) return 0; QLNode *n = unlink(); // unlink node Item d = n ? n->data : 0; delete n; // delete node, keep contents return d; } /*! Takes the first item out of the list. */ QPtrCollection::Item QGList::takeFirst() { first(); QLNode *n = unlink(); // unlink node Item d = n ? n->data : 0; delete n; return d; } /*! Takes the last item out of the list. */ QPtrCollection::Item QGList::takeLast() { last(); QLNode *n = unlink(); // unlink node Item d = n ? n->data : 0; delete n; return d; } /*! Removes all items from the list. */ void QGList::clear() { register QLNode *n = firstNode; firstNode = lastNode = curNode = 0; // initialize list numNodes = 0; curIndex = -1; if ( iterators ) iterators->notifyClear( FALSE ); QLNode *prevNode; while ( n ) { // for all nodes ... deleteItem( n->data ); // deallocate data prevNode = n; n = n->next; delete prevNode; // deallocate node } } /*! Finds item \a d in the list. If \a fromStart is TRUE the search begins at the first node; otherwise it begins at the current node. */ int QGList::findRef( QPtrCollection::Item d, bool fromStart ) { register QLNode *n; int index; if ( fromStart ) { // start from first node n = firstNode; index = 0; } else { // start from current node n = curNode; index = curIndex; } while ( n && n->data != d ) { // find exact match n = n->next; index++; } curNode = n; curIndex = n ? index : -1; return curIndex; // return position of item } /*! Finds item \a d in the list using compareItems(). If \a fromStart is TRUE the search begins at the first node; otherwise it begins at the current node. */ int QGList::find( QPtrCollection::Item d, bool fromStart ) { register QLNode *n; int index; if ( fromStart ) { // start from first node n = firstNode; index = 0; } else { // start from current node n = curNode; index = curIndex; } while ( n && compareItems(n->data,d) ){ // find equal match n = n->next; index++; } curNode = n; curIndex = n ? index : -1; return curIndex; // return position of item } /*! Counts the number item \a d occurs in the list. */ uint QGList::containsRef( QPtrCollection::Item d ) const { register QLNode *n = firstNode; uint count = 0; while ( n ) { // for all nodes... if ( n->data == d ) // count # exact matches count++; n = n->next; } return count; } /*! Counts the number of times item \a d occurs in the list. Uses compareItems(). */ uint QGList::contains( QPtrCollection::Item d ) const { register QLNode *n = firstNode; uint count = 0; QGList *that = (QGList*)this; // mutable for compareItems() while ( n ) { // for all nodes... if ( !that->compareItems(n->data,d) ) // count # equal matches count++; n = n->next; } return count; } /*! \overload QPtrCollection::Item QGList::at( uint index ) Sets the item at position \a index to the current item. */ /*! \fn int QGList::at() const Returns the current index. */ /*! \fn QLNode *QGList::currentNode() const Returns the current node. */ /*! \fn QPtrCollection::Item QGList::get() const Returns the current item. */ /*! \fn QPtrCollection::Item QGList::cfirst() const Returns the first item in the list. */ /*! \fn QPtrCollection::Item QGList::clast() const Returns the last item in the list. */ /*! Returns the first list item. Sets this to current. */ QPtrCollection::Item QGList::first() { if ( firstNode ) { curIndex = 0; return (curNode=firstNode)->data; } return 0; } /*! Returns the last list item. Sets this to current. */ QPtrCollection::Item QGList::last() { if ( lastNode ) { curIndex = numNodes-1; return (curNode=lastNode)->data; } return 0; } /*! Returns the next list item (after current). Sets this to current. */ QPtrCollection::Item QGList::next() { if ( curNode ) { if ( curNode->next ) { curIndex++; curNode = curNode->next; return curNode->data; } curIndex = -1; curNode = 0; } return 0; } /*! Returns the previous list item (before current). Sets this to current. */ QPtrCollection::Item QGList::prev() { if ( curNode ) { if ( curNode->prev ) { curIndex--; curNode = curNode->prev; return curNode->data; } curIndex = -1; curNode = 0; } return 0; } /*! Converts the list to a vector, \a vector. */ void QGList::toVector( QGVector *vector ) const { vector->clear(); if ( !vector->resize( count() ) ) return; register QLNode *n = firstNode; uint i = 0; while ( n ) { vector->insert( i, n->data ); n = n->next; i++; } } void QGList::heapSortPushDown( QPtrCollection::Item* heap, int first, int last ) { int r = first; while( r <= last/2 ) { // Node r has only one child ? if ( last == 2*r ) { // Need for swapping ? if ( compareItems( heap[r], heap[ 2*r ] ) > 0 ) { QPtrCollection::Item tmp = heap[r]; heap[ r ] = heap[ 2*r ]; heap[ 2*r ] = tmp; } // That's it ... r = last; } else { // Node has two children if ( compareItems( heap[r], heap[ 2*r ] ) > 0 && compareItems( heap[ 2*r ], heap[ 2*r+1 ] ) <= 0 ) { // Swap with left child QPtrCollection::Item tmp = heap[r]; heap[ r ] = heap[ 2*r ]; heap[ 2*r ] = tmp; r *= 2; } else if ( compareItems( heap[r], heap[ 2*r+1 ] ) > 0 && compareItems( heap[ 2*r+1 ], heap[ 2*r ] ) < 0 ) { // Swap with right child QPtrCollection::Item tmp = heap[r]; heap[ r ] = heap[ 2*r+1 ]; heap[ 2*r+1 ] = tmp; r = 2*r+1; } else { // We are done r = last; } } } } /*! Sorts the list by the result of the virtual compareItems() function. The Heap-Sort algorithm is used for sorting. It sorts n items with O(n*log n) compares. This is the asymptotic optimal solution of the sorting problem. */ void QGList::sort() { uint n = count(); if ( n < 2 ) return; // Create the heap QPtrCollection::Item* realheap = new QPtrCollection::Item[ n ]; // Wow, what a fake. But I want the heap to be indexed as 1...n QPtrCollection::Item* heap = realheap - 1; int size = 0; QLNode* insert = firstNode; for( ; insert != 0; insert = insert->next ) { heap[++size] = insert->data; int i = size; while( i > 1 && compareItems( heap[i], heap[ i / 2 ] ) < 0 ) { QPtrCollection::Item tmp = heap[ i ]; heap[ i ] = heap[ i/2 ]; heap[ i/2 ] = tmp; i /= 2; } } insert = firstNode; // Now do the sorting for ( int i = n; i > 0; i-- ) { insert->data = heap[1]; insert = insert->next; if ( i > 1 ) { heap[1] = heap[i]; heapSortPushDown( heap, 1, i - 1 ); } } delete [] realheap; } /***************************************************************************** QGList stream functions *****************************************************************************/ #ifndef QT_NO_DATASTREAM QDataStream &operator>>( QDataStream &s, QGList &list ) { // read list return list.read( s ); } QDataStream &operator<<( QDataStream &s, const QGList &list ) { // write list return list.write( s ); } /*! Reads a list from the stream \a s. */ QDataStream &QGList::read( QDataStream &s ) { uint num; s >> num; // read number of items clear(); // clear list while ( num-- ) { // read all items Item d; read( s, d ); Q_CHECK_PTR( d ); if ( !d ) // no memory break; QLNode *n = new QLNode( d ); Q_CHECK_PTR( n ); if ( !n ) // no memory break; n->next = 0; if ( (n->prev = lastNode) ) // list is not empty lastNode->next = n; else // initialize list firstNode = n; lastNode = n; numNodes++; } curNode = firstNode; curIndex = curNode ? 0 : -1; return s; } /*! Writes the list to the stream \a s. */ QDataStream &QGList::write( QDataStream &s ) const { s << count(); // write number of items QLNode *n = firstNode; while ( n ) { // write all items write( s, n->data ); n = n->next; } return s; } #endif // QT_NO_DATASTREAM /***************************************************************************** QGListIterator member functions *****************************************************************************/ /*! \class QGListIterator qglist.h \reentrant \ingroup collection \brief The QGListIterator class is an internal class for implementing QPtrListIterator. \internal QGListIterator is a strictly internal class that does the heavy work for QPtrListIterator. */ /*! \internal Constructs an iterator that operates on the list \a l. */ QGListIterator::QGListIterator( const QGList &l ) { list = (QGList *)&l; // get reference to list curNode = list->firstNode; // set to first node if ( !list->iterators ) { list->iterators = new QGListIteratorList; // create iterator list Q_CHECK_PTR( list->iterators ); } list->iterators->add( this ); // attach iterator to list } /*! \internal Constructs a copy of the iterator \a it. */ QGListIterator::QGListIterator( const QGListIterator &it ) { list = it.list; curNode = it.curNode; if ( list ) list->iterators->add( this ); // attach iterator to list } /*! \internal Assigns a copy of the iterator \a it and returns a reference to this iterator. */ QGListIterator &QGListIterator::operator=( const QGListIterator &it ) { if ( list ) // detach from old list list->iterators->remove( this ); list = it.list; curNode = it.curNode; if ( list ) list->iterators->add( this ); // attach to new list return *this; } /*! \internal Destroys the iterator. */ QGListIterator::~QGListIterator() { if ( list ) // detach iterator from list list->iterators->remove(this); } /*! \fn bool QGListIterator::atFirst() const \internal Returns TRUE if the iterator points to the first item, otherwise FALSE. */ /*! \fn bool QGListIterator::atLast() const \internal Returns TRUE if the iterator points to the last item, otherwise FALSE. */ /*! \internal Sets the list iterator to point to the first item in the list. */ QPtrCollection::Item QGListIterator::toFirst() { if ( !list ) { #if defined(QT_CHECK_NULL) qWarning( "QGListIterator::toFirst: List has been deleted" ); #endif return 0; } return list->firstNode ? (curNode = list->firstNode)->getData() : 0; } /*! \internal Sets the list iterator to point to the last item in the list. */ QPtrCollection::Item QGListIterator::toLast() { if ( !list ) { #if defined(QT_CHECK_NULL) qWarning( "QGListIterator::toLast: List has been deleted" ); #endif return 0; } return list->lastNode ? (curNode = list->lastNode)->getData() : 0; } /*! \fn QPtrCollection::Item QGListIterator::get() const \internal Returns the iterator item. */ /*! \internal Moves to the next item (postfix). */ QPtrCollection::Item QGListIterator::operator()() { if ( !curNode ) return 0; QPtrCollection::Item d = curNode->getData(); curNode = curNode->next; return d; } /*! \internal Moves to the next item (prefix). */ QPtrCollection::Item QGListIterator::operator++() { if ( !curNode ) return 0; curNode = curNode->next; return curNode ? curNode->getData() : 0; } /*! \internal Moves \a jumps positions forward. */ QPtrCollection::Item QGListIterator::operator+=( uint jumps ) { while ( curNode && jumps-- ) curNode = curNode->next; return curNode ? curNode->getData() : 0; } /*! \internal Moves to the previous item (prefix). */ QPtrCollection::Item QGListIterator::operator--() { if ( !curNode ) return 0; curNode = curNode->prev; return curNode ? curNode->getData() : 0; } /*! \internal Moves \a jumps positions backward. */ QPtrCollection::Item QGListIterator::operator-=( uint jumps ) { while ( curNode && jumps-- ) curNode = curNode->prev; return curNode ? curNode->getData() : 0; } diff --git a/qmake/tools/qglobal.cpp b/qmake/tools/qglobal.cpp index 47cd6bd..342005d 100644 --- a/qmake/tools/qglobal.cpp +++ b/qmake/tools/qglobal.cpp @@ -1,835 +1,868 @@ /**************************************************************************** ** $Id$ ** ** Global functions ** ** Created : 920604 ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qplatformdefs.h" #include "qasciidict.h" #include <limits.h> #include <stdio.h> #include <limits.h> #include <stdarg.h> #include <stdlib.h> /*! \relates QApplication Returns the Qt version number as a string, for example, "2.3.0" or "3.0.5". The \c QT_VERSION define has the numeric value in the form: 0xmmiibb (m = major, i = minor, b = bugfix). For example, Qt 3.0.5's \c QT_VERSION is 0x030005. */ const char *qVersion() { return QT_VERSION_STR; } /***************************************************************************** System detection routines *****************************************************************************/ static bool si_alreadyDone = FALSE; static int si_wordSize; static bool si_bigEndian; /*! \relates QApplication Obtains information about the system. The system's word size in bits (typically 32) is returned in \a *wordSize. The \a *bigEndian is set to TRUE if this is a big-endian machine, or to FALSE if this is a little-endian machine. In debug mode, this function calls qFatal() with a message if the computer is truly weird (i.e. different endianness for 16 bit and 32 bit integers); in release mode it returns FALSE. */ bool qSysInfo( int *wordSize, bool *bigEndian ) { #if defined(QT_CHECK_NULL) Q_ASSERT( wordSize != 0 ); Q_ASSERT( bigEndian != 0 ); #endif if ( si_alreadyDone ) { // run it only once *wordSize = si_wordSize; *bigEndian = si_bigEndian; return TRUE; } si_wordSize = 0; Q_ULONG n = (Q_ULONG)(~0); while ( n ) { // detect word size si_wordSize++; n /= 2; } *wordSize = si_wordSize; if ( *wordSize != 64 && *wordSize != 32 && *wordSize != 16 ) { // word size: 16, 32 or 64 #if defined(QT_CHECK_RANGE) qFatal( "qSysInfo: Unsupported system word size %d", *wordSize ); #endif return FALSE; } if ( sizeof(Q_INT8) != 1 || sizeof(Q_INT16) != 2 || sizeof(Q_INT32) != 4 || sizeof(Q_ULONG)*8 != si_wordSize || sizeof(float) != 4 || sizeof(double) != 8 ) { #if defined(QT_CHECK_RANGE) qFatal( "qSysInfo: Unsupported system data type size" ); #endif return FALSE; } bool be16, be32; // determine byte ordering short ns = 0x1234; int nl = 0x12345678; unsigned char *p = (unsigned char *)(&ns); // 16-bit integer be16 = *p == 0x12; p = (unsigned char *)(&nl); // 32-bit integer if ( p[0] == 0x12 && p[1] == 0x34 && p[2] == 0x56 && p[3] == 0x78 ) be32 = TRUE; else if ( p[0] == 0x78 && p[1] == 0x56 && p[2] == 0x34 && p[3] == 0x12 ) be32 = FALSE; else be32 = !be16; if ( be16 != be32 ) { // strange machine! #if defined(QT_CHECK_RANGE) qFatal( "qSysInfo: Inconsistent system byte order" ); #endif return FALSE; } *bigEndian = si_bigEndian = be32; si_alreadyDone = TRUE; return TRUE; } -#if defined(Q_OS_WIN32) || defined(Q_OS_CYGWIN) +#if !defined(QWS) && defined(Q_OS_MAC) + +#include "qt_mac.h" + +int qMacVersion() +{ + static int macver = Qt::MV_Unknown; + static bool first = TRUE; + if(first) { + first = FALSE; + long gestalt_version; + if(Gestalt(gestaltSystemVersion, &gestalt_version) == noErr) { + if(gestalt_version >= 0x1020 && gestalt_version < 0x1030) + macver = Qt::MV_10_DOT_2; + else if(gestalt_version >= 0x1010 && gestalt_version < 0x1020) + macver = Qt::MV_10_DOT_1; + } + } + return macver; +} +Qt::MacintoshVersion qt_macver = (Qt::MacintoshVersion)qMacVersion(); +#elif defined(Q_OS_WIN32) || defined(Q_OS_CYGWIN) bool qt_winunicode; #include "qt_windows.h" int qWinVersion() { #ifndef VER_PLATFORM_WIN32s #define VER_PLATFORM_WIN32s 0 #endif #ifndef VER_PLATFORM_WIN32_WINDOWS #define VER_PLATFORM_WIN32_WINDOWS 1 #endif #ifndef VER_PLATFORM_WIN32_NT #define VER_PLATFORM_WIN32_NT 2 #endif static int winver = Qt::WV_NT; static int t=0; if ( !t ) { t=1; #ifdef Q_OS_TEMP OSVERSIONINFOW osver; osver.dwOSVersionInfoSize = sizeof(osver); GetVersionEx( &osver ); #else OSVERSIONINFOA osver; osver.dwOSVersionInfoSize = sizeof(osver); GetVersionExA( &osver ); #endif switch ( osver.dwPlatformId ) { case VER_PLATFORM_WIN32s: winver = Qt::WV_32s; break; case VER_PLATFORM_WIN32_WINDOWS: // We treat Windows Me (minor 90) the same as Windows 98 if ( ( osver.dwMinorVersion == 10 ) || ( osver.dwMinorVersion == 90 ) ) winver = Qt::WV_98; else winver = Qt::WV_95; break; default: // VER_PLATFORM_WIN32_NT if ( osver.dwMajorVersion < 5 ) { winver = Qt::WV_NT; } else if ( osver.dwMinorVersion == 0 ) { winver = Qt::WV_2000; } else { winver = Qt::WV_XP; } } } #if defined(UNICODE) if ( winver & Qt::WV_NT_based ) qt_winunicode = TRUE; else #endif qt_winunicode = FALSE; return winver; } Qt::WindowsVersion qt_winver = (Qt::WindowsVersion)qWinVersion(); #endif /***************************************************************************** Debug output routines *****************************************************************************/ /*! \fn void qDebug( const char *msg, ... ) \relates QApplication Prints a debug message \a msg, or calls the message handler (if it has been installed). This function takes a format string and a list of arguments, similar to the C printf() function. Example: \code qDebug( "my window handle = %x", myWidget->id() ); \endcode Under X11, the text is printed to stderr. Under Windows, the text is sent to the debugger. \warning The internal buffer is limited to 8196 bytes (including the '\0'-terminator). \warning Passing (const char *)0 as argument to qDebug might lead to crashes on certain platforms due to the platforms printf implementation. \sa qWarning(), qFatal(), qInstallMsgHandler(), \link debug.html Debugging\endlink */ /*! \fn void qWarning( const char *msg, ... ) \relates QApplication Prints a warning message \a msg, or calls the message handler (if it has been installed). This function takes a format string and a list of arguments, similar to the C printf() function. Example: \code void f( int c ) { if ( c > 200 ) qWarning( "f: bad argument, c == %d", c ); } \endcode Under X11, the text is printed to stderr. Under Windows, the text is sent to the debugger. \warning The internal buffer is limited to 8196 bytes (including the '\0'-terminator). \warning Passing (const char *)0 as argument to qWarning might lead to crashes on certain platforms due to the platforms printf implementation. \sa qDebug(), qFatal(), qInstallMsgHandler(), \link debug.html Debugging\endlink */ /*! \fn void qFatal( const char *msg, ... ) \relates QApplication Prints a fatal error message \a msg and exits, or calls the message handler (if it has been installed). This function takes a format string and a list of arguments, similar to the C printf() function. Example: \code int divide( int a, int b ) { if ( b == 0 ) // program error qFatal( "divide: cannot divide by zero" ); return a/b; } \endcode Under X11, the text is printed to stderr. Under Windows, the text is sent to the debugger. \warning The internal buffer is limited to 8196 bytes (including the '\0'-terminator). \warning Passing (const char *)0 as argument to qFatal might lead to crashes on certain platforms due to the platforms printf implementation. \sa qDebug(), qWarning(), qInstallMsgHandler(), \link debug.html Debugging\endlink */ static QtMsgHandler handler = 0; // pointer to debug handler static const int QT_BUFFER_LENGTH = 8196; // internal buffer length #ifdef Q_OS_MAC -const unsigned char * p_str(const char * c, int len=-1) +QString cfstring2qstring(CFStringRef str) +{ + CFIndex length = CFStringGetLength(str); + if(const UniChar *chars = CFStringGetCharactersPtr(str)) + return QString((QChar *)chars, length); + UniChar *buffer = (UniChar*)malloc(length * sizeof(UniChar)); + CFStringGetCharacters(str, CFRangeMake(0, length), buffer); + QString ret((QChar *)buffer, length); + free(buffer); + return ret; +} + +unsigned char * p_str(const char * c, int len=-1) { const int maxlen = 255; if(len == -1) len = qstrlen(c); if(len > maxlen) { qWarning( "p_str len must never exceed %d", maxlen ); len = maxlen; } unsigned char *ret = (unsigned char*)malloc(len+2); *ret=len; memcpy(((char *)ret)+1,c,len); *(ret+len+1) = '\0'; return ret; } -const unsigned char * p_str(const QString &s) +unsigned char * p_str(const QString &s) { return p_str(s, s.length()); } QCString p2qstring(const unsigned char *c) { char *arr = (char *)malloc(c[0] + 1); memcpy(arr, c+1, c[0]); arr[c[0]] = '\0'; QCString ret = arr; delete arr; return ret; } #endif #ifdef Q_CC_MWERKS #include "qt_mac.h" extern bool qt_is_gui_used; static void mac_default_handler( const char *msg ) { if ( qt_is_gui_used ) { const char *p = p_str(msg); DebugStr(p); free(p); } else { fprintf( stderr, msg ); } } #endif void qDebug( const char *msg, ... ) { char buf[QT_BUFFER_LENGTH]; va_list ap; va_start( ap, msg ); // use variable arg list if ( handler ) { #if defined(QT_VSNPRINTF) QT_VSNPRINTF( buf, QT_BUFFER_LENGTH, msg, ap ); #else vsprintf( buf, msg, ap ); #endif va_end( ap ); (*handler)( QtDebugMsg, buf ); } else { #if defined(Q_CC_MWERKS) vsprintf( buf, msg, ap ); // ### is there no vsnprintf()? va_end( ap ); mac_default_handler(buf); #else vfprintf( stderr, msg, ap ); va_end( ap ); fprintf( stderr, "\n" ); // add newline #endif } } // copied... this looks really bad. void debug( const char *msg, ... ) { char buf[QT_BUFFER_LENGTH]; va_list ap; va_start( ap, msg ); // use variable arg list if ( handler ) { #if defined(QT_VSNPRINTF) QT_VSNPRINTF( buf, QT_BUFFER_LENGTH, msg, ap ); #else vsprintf( buf, msg, ap ); #endif va_end( ap ); (*handler)( QtDebugMsg, buf ); } else { #ifdef Q_CC_MWERKS vsprintf( buf, msg, ap ); // ### is there no vsnprintf()? va_end( ap ); mac_default_handler(buf); #else vfprintf( stderr, msg, ap ); va_end( ap ); fprintf( stderr, "\n" ); // add newline #endif } } void qWarning( const char *msg, ... ) { char buf[QT_BUFFER_LENGTH]; va_list ap; va_start( ap, msg ); // use variable arg list if ( handler ) { #if defined(QT_VSNPRINTF) QT_VSNPRINTF( buf, QT_BUFFER_LENGTH, msg, ap ); #else vsprintf( buf, msg, ap ); #endif va_end( ap ); (*handler)( QtWarningMsg, buf ); } else { #ifdef Q_CC_MWERKS vsprintf( buf, msg, ap ); // ### is there no vsnprintf()? va_end( ap ); mac_default_handler(buf); #else vfprintf( stderr, msg, ap ); va_end( ap ); fprintf( stderr, "\n" ); // add newline #endif } } // again, copied void warning( const char *msg, ... ) { char buf[QT_BUFFER_LENGTH]; va_list ap; va_start( ap, msg ); // use variable arg list if ( handler ) { #if defined(QT_VSNPRINTF) QT_VSNPRINTF( buf, QT_BUFFER_LENGTH, msg, ap ); #else vsprintf( buf, msg, ap ); #endif va_end( ap ); (*handler)( QtWarningMsg, buf ); } else { #ifdef Q_CC_MWERKS vsprintf( buf, msg, ap ); // ### is there no vsnprintf()? va_end( ap ); mac_default_handler(buf); #else vfprintf( stderr, msg, ap ); va_end( ap ); fprintf( stderr, "\n" ); // add newline #endif } } void qFatal( const char *msg, ... ) { char buf[QT_BUFFER_LENGTH]; va_list ap; va_start( ap, msg ); // use variable arg list if ( handler ) { #if defined(QT_VSNPRINTF) QT_VSNPRINTF( buf, QT_BUFFER_LENGTH, msg, ap ); #else vsprintf( buf, msg, ap ); #endif va_end( ap ); (*handler)( QtFatalMsg, buf ); } else { #ifdef Q_CC_MWERKS vsprintf( buf, msg, ap ); // ### is there no vsnprintf()? va_end( ap ); mac_default_handler(buf); #else vfprintf( stderr, msg, ap ); va_end( ap ); fprintf( stderr, "\n" ); // add newline #endif #if defined(Q_OS_UNIX) && defined(QT_DEBUG) abort(); // trap; generates core dump #else exit( 1 ); // goodbye cruel world #endif } } // yet again, copied void fatal( const char *msg, ... ) { char buf[QT_BUFFER_LENGTH]; va_list ap; va_start( ap, msg ); // use variable arg list if ( handler ) { #if defined(QT_VSNPRINTF) QT_VSNPRINTF( buf, QT_BUFFER_LENGTH, msg, ap ); #else vsprintf( buf, msg, ap ); #endif va_end( ap ); (*handler)( QtFatalMsg, buf ); } else { #ifdef Q_CC_MWERKS vsprintf( buf, msg, ap ); // ### is there no vsnprintf()? va_end( ap ); mac_default_handler(buf); #else vfprintf( stderr, msg, ap ); va_end( ap ); fprintf( stderr, "\n" ); // add newline #endif #if defined(Q_OS_UNIX) && defined(QT_DEBUG) abort(); // trap; generates core dump #else exit( 1 ); // goodbye cruel world #endif } } /*! \relates QApplication Prints the message \a msg and uses \a code to get a system specific error message. When \a code is -1 (the default), the system's last error code will be used if possible. Use this method to handle failures in platform specific API calls. This function does nothing when Qt is built with \c QT_NO_DEBUG defined. */ void qSystemWarning( const char* msg, int code ) { #ifndef QT_NO_DEBUG #if defined(Q_OS_WIN32) if ( code == -1 ) code = GetLastError(); if ( !code ) return; #ifdef Q_OS_TEMP unsigned short *string; FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER|FORMAT_MESSAGE_FROM_SYSTEM, NULL, code, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&string, 0, NULL ); qWarning( "%s\n\tError code %d - %s (###may need fixing in qglobal.h)", msg, code, (const char *)string ); #else char* string; FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER|FORMAT_MESSAGE_FROM_SYSTEM, NULL, code, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (char*)&string, 0, NULL ); qWarning( "%s\n\tError code %d - %s", msg, code, (const char*)string ); #endif LocalFree( (HLOCAL)string ); #else if ( code != -1 ) qWarning( "%s\n\tError code %d - %s", msg, code, strerror( code ) ); else qWarning( msg ); #endif #endif } /*! \fn void Q_ASSERT( bool test ) \relates QApplication Prints a warning message containing the source code file name and line number if \a test is FALSE. This is really a macro defined in \c qglobal.h. Q_ASSERT is useful for testing pre- and post-conditions. Example: \code // // File: div.cpp // #include <qglobal.h> int divide( int a, int b ) { Q_ASSERT( b != 0 ); // this is line 9 return a/b; } \endcode If \c b is zero, the Q_ASSERT statement will output the following message using the qWarning() function: \code ASSERT: "b == 0" in div.cpp (9) \endcode \sa qWarning(), \link debug.html Debugging\endlink */ /*! \fn void Q_CHECK_PTR( void *p ) \relates QApplication - If \a p is null, a fatal messages says that the program ran out of - memory and exits. If \e p is not null, nothing happens. + If \a p is 0, a fatal messages says that the program ran out of + memory and exits. If \e p is not 0, nothing happens. This is really a macro defined in \c qglobal.h. Example: \code int *a; Q_CHECK_PTR( a = new int[80] ); // WRONG! - a = new int[80]; // Right + a = new (nothrow) int[80]; // Right Q_CHECK_PTR( a ); \endcode \sa qFatal(), \link debug.html Debugging\endlink */ // // The Q_CHECK_PTR macro calls this function to check if an allocation went ok. // #if (QT_VERSION-0 >= 0x040000) #if defined(Q_CC_GNU) #warning "Change Q_CHECK_PTR to '{if ((p)==0) qt_check_pointer(__FILE__,__LINE__);}'" #warning "No need for qt_check_pointer() to return a value - make it void!" #endif #endif bool qt_check_pointer( bool c, const char *n, int l ) { if ( c ) qWarning( "In file %s, line %d: Out of memory", n, l ); return TRUE; } static bool firstObsoleteWarning(const char *obj, const char *oldfunc ) { static QAsciiDict<int> *obsoleteDict = 0; if ( !obsoleteDict ) { // first time func is called obsoleteDict = new QAsciiDict<int>; #if defined(QT_DEBUG) qDebug( "You are using obsolete functions in the Qt library. Call the function\n" "qSuppressObsoleteWarnings() to suppress obsolete warnings.\n" ); #endif } QCString s( obj ); s += "::"; s += oldfunc; if ( obsoleteDict->find(s.data()) == 0 ) { obsoleteDict->insert( s.data(), (int*)1 ); // anything different from 0 return TRUE; } return FALSE; } static bool suppressObsolete = FALSE; void qSuppressObsoleteWarnings( bool suppress ) { suppressObsolete = suppress; } void qObsolete( const char *obj, const char *oldfunc, const char *newfunc ) { if ( suppressObsolete ) return; if ( !firstObsoleteWarning(obj, oldfunc) ) return; if ( obj ) qDebug( "%s::%s: This function is obsolete, use %s instead.", obj, oldfunc, newfunc ); else qDebug( "%s: This function is obsolete, use %s instead.", oldfunc, newfunc ); } void qObsolete( const char *obj, const char *oldfunc ) { if ( suppressObsolete ) return; if ( !firstObsoleteWarning(obj, oldfunc) ) return; if ( obj ) qDebug( "%s::%s: This function is obsolete.", obj, oldfunc ); else qDebug( "%s: This function is obsolete.", oldfunc ); } void qObsolete( const char *message ) { if ( suppressObsolete ) return; if ( !firstObsoleteWarning( "Qt", message) ) return; qDebug( "%s", message ); } /*! \relates QApplication Installs a Qt message handler \a h. Returns a pointer to the message handler previously defined. The message handler is a function that prints out debug messages, warnings and fatal error messages. The Qt library (debug version) contains hundreds of warning messages that are printed when internal errors (usually invalid function arguments) occur. If you implement your own message handler, you get total control of these messages. The default message handler prints the message to the standard output under X11 or to the debugger under Windows. If it is a fatal message, the application aborts immediately. Only one message handler can be defined, since this is usually done on an application-wide basis to control debug output. To restore the message handler, call \c qInstallMsgHandler(0). Example: \code #include <qapplication.h> #include <stdio.h> #include <stdlib.h> void myMessageOutput( QtMsgType type, const char *msg ) { switch ( type ) { case QtDebugMsg: fprintf( stderr, "Debug: %s\n", msg ); break; case QtWarningMsg: fprintf( stderr, "Warning: %s\n", msg ); break; case QtFatalMsg: fprintf( stderr, "Fatal: %s\n", msg ); abort(); // deliberately core dump } } int main( int argc, char **argv ) { qInstallMsgHandler( myMessageOutput ); QApplication a( argc, argv ); ... return a.exec(); } \endcode \sa qDebug(), qWarning(), qFatal(), \link debug.html Debugging\endlink */ QtMsgHandler qInstallMsgHandler( QtMsgHandler h ) { QtMsgHandler old = handler; handler = h; return old; } /* Dijkstra's bisection algorithm to find the square root as an integer. Deliberately not exported as part of the Qt API, but used in both qsimplerichtext.cpp and qgfxraster_qws.cpp */ unsigned int qt_int_sqrt( unsigned int n ) { // n must be in the range 0...UINT_MAX/2-1 if ( n >= ( UINT_MAX>>2 ) ) { unsigned int r = 2 * qt_int_sqrt( n / 4 ); unsigned int r2 = r + 1; return ( n >= r2 * r2 ) ? r2 : r; } uint h, p= 0, q= 1, r= n; while ( q <= n ) q <<= 2; while ( q != 1 ) { q >>= 2; h= p + q; p >>= 1; if ( r >= h ) { p += q; r -= h; } } return p; } diff --git a/qmake/tools/qgpluginmanager.cpp b/qmake/tools/qgpluginmanager.cpp index 46c85f5..72246ac 100644 --- a/qmake/tools/qgpluginmanager.cpp +++ b/qmake/tools/qgpluginmanager.cpp @@ -1,544 +1,544 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QGPluginManager class ** -** Copyright (C) 2000-2001 Trolltech AS. All rights reserved. +** Copyright (C) 2000-2003 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qgpluginmanager_p.h" #ifndef QT_NO_COMPONENT #include "qcomlibrary_p.h" #include "qmap.h" #include "qdir.h" /* The following co-occurrence code is borrowed from Qt Linguist. How similar are two texts? The approach used here relies on co-occurrence matrices and is very efficient. Let's see with an example: how similar are "here" and "hither"? The co-occurrence matrix M for "here" is M[h,e] = 1, M[e,r] = 1, M[r,e] = 1 and 0 elsewhere; the matrix N for "hither" is N[h,i] = 1, N[i,t] = 1, ..., N[h,e] = 1, N[e,r] = 1 and 0 elsewhere. The union U of both matrices is the matrix U[i,j] = max { M[i,j], N[i,j] }, and the intersection V is V[i,j] = min { M[i,j], N[i,j] }. The score for a pair of texts is score = (sum of V[i,j] over all i, j) / (sum of U[i,j] over all i, j), a formula suggested by Arnt Gulbrandsen. Here we have score = 2 / 6, or one third. The implementation differs from this in a few details. Most importantly, repetitions are ignored; for input "xxx", M[x,x] equals 1, not 2. */ /* Every character is assigned to one of 20 buckets so that the co-occurrence matrix requires only 20 * 20 = 400 bits, not 256 * 256 = 65536 bits or even more if we want the whole Unicode. Which character falls in which bucket is arbitrary. The second half of the table is a replica of the first half, because of laziness. */ static const char indexOf[256] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // ! " # $ % & ' ( ) * + , - . / 0, 2, 6, 7, 10, 12, 15, 19, 2, 6, 7, 10, 12, 15, 19, 0, // 0 1 2 3 4 5 6 7 8 9 : ; < = > ? 1, 3, 4, 5, 8, 9, 11, 13, 14, 16, 2, 6, 7, 10, 12, 15, // @ A B C D E F G H I J K L M N O 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 6, 10, 11, 12, 13, 14, // P Q R S T U V W X Y Z [ \ ] ^ _ 15, 12, 16, 17, 18, 19, 2, 10, 15, 7, 19, 2, 6, 7, 10, 0, // ` a b c d e f g h i j k l m n o 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 6, 10, 11, 12, 13, 14, // p q r s t u v w x y z { | } ~ 15, 12, 16, 17, 18, 19, 2, 10, 15, 7, 19, 2, 6, 7, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 6, 7, 10, 12, 15, 19, 2, 6, 7, 10, 12, 15, 19, 0, 1, 3, 4, 5, 8, 9, 11, 13, 14, 16, 2, 6, 7, 10, 12, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 6, 10, 11, 12, 13, 14, 15, 12, 16, 17, 18, 19, 2, 10, 15, 7, 19, 2, 6, 7, 10, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 6, 10, 11, 12, 13, 14, 15, 12, 16, 17, 18, 19, 2, 10, 15, 7, 19, 2, 6, 7, 10, 0 }; /* The entry bitCount[i] (for i between 0 and 255) is the number of bits used to represent i in binary. */ static const char bitCount[256] = { 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8 }; class QCoMatrix { public: /* The matrix has 20 * 20 = 400 entries. This requires 50 bytes, or 13 words. Some operations are performed on words for more efficiency. */ union { Q_UINT8 b[52]; Q_UINT32 w[13]; }; QCoMatrix() { memset( b, 0, 52 ); } QCoMatrix( const char *text ) { char c = '\0', d; memset( b, 0, 52 ); while ( (d = *text) != '\0' ) { setCoocc( c, d ); if ( (c = *++text) != '\0' ) { setCoocc( d, c ); text++; } } } void setCoocc( char c, char d ) { int k = indexOf[(uchar) c] + 20 * indexOf[(uchar) d]; b[k >> 3] |= k & 0x7; } int worth() const { int result = 0; for ( int i = 0; i < 50; i++ ) result += bitCount[b[i]]; return result; } static QCoMatrix reunion( const QCoMatrix& m, const QCoMatrix& n ) { QCoMatrix p; for ( int i = 0; i < 13; i++ ) p.w[i] = m.w[i] | n.w[i]; return p; } static QCoMatrix intersection( const QCoMatrix& m, const QCoMatrix& n ) { QCoMatrix p; for ( int i = 0; i < 13; i++ ) p.w[i] = m.w[i] & n.w[i]; return p; } }; /* Returns an integer between 0 (dissimilar) and 15 (very similar) depending on how similar the string is to \a target. This function is efficient, but its results might change in future versions of Qt as the algorithm evolves. \code QString s( "color" ); a = similarity( s, "color" ); // a == 15 a = similarity( s, "colour" ); // a == 8 a = similarity( s, "flavor" ); // a == 4 a = similarity( s, "dahlia" ); // a == 0 \endcode */ static int similarity( const QString& s1, const QString& s2 ) { QCoMatrix m1( s1 ); QCoMatrix m2( s2 ); return ( 15 * (QCoMatrix::intersection(m1, m2).worth() + 1) ) / ( QCoMatrix::reunion(m1, m2).worth() + 1 ); } /*! \class QPluginManager qpluginmanager.h \reentrant \brief The QPluginManager class provides basic functions to access a certain kind of functionality in libraries. \ingroup componentmodel \internal A common usage of components is to extend the existing functionality in an application using plugins. The application defines interfaces that abstract a certain group of functionality, and a plugin provides a specialized implementation of one or more of those interfaces. The QPluginManager template has to be instantiated with an interface definition and the IID for this interface. \code QPluginManager<MyPluginInterface> *manager = new QPluginManager<MyPluginInterface>( IID_MyPluginInterface ); \endcode It searches a specified directory for all shared libraries, queries for components that implement the specific interface and reads information about the features the plugin wants to add to the application. The component can provide the set of features provided by implementing either the QFeatureListInterface or the QComponentInformationInterface. The strings returned by the implementations of \code QStringList QFeatureListInterface::featureList() const \endcode or \code QString QComponentInformationInterface::name() const \endcode respectively, can then be used to access the component that provides the requested feature: \code MyPluginInterface *iface; manager->queryInterface( "feature", &iface ); if ( iface ) iface->execute( "feature" ); \endcode The application can use a QPluginManager instance to create parts of the user interface based on the list of features found in plugins: \code QPluginManager<MyPluginInterface> *manager = new QPluginManager<MyPluginInterface>( IID_ImageFilterInterface ); manager->addLibraryPath(...); QStringList features = manager->featureList(); for ( QStringList::Iterator it = features.begin(); it != features.end(); ++it ) { MyPluginInterface *iface; manager->queryInterface( *it, &iface ); // use QAction to provide toolbuttons and menuitems for each feature... } \endcode */ /*! \fn QPluginManager::QPluginManager( const QUuid& id, const QStringList& paths = QString::null, const QString &suffix = QString::null, bool cs = TRUE ) Creates an QPluginManager for interfaces \a id that will load all shared library files in the \a paths + \a suffix. If \a cs is FALSE the manager will handle feature strings case insensitive. \warning Setting the cs flag to FALSE requires that components also convert to lower case when comparing with passed strings, so this has to be handled with care and documented very well. \sa QApplication::libraryPaths() */ /*! \fn QRESULT QPluginManager::queryInterface(const QString& feature, Type** iface) const Sets \a iface to point to the interface providing \a feature. \sa featureList(), library() */ #include <qptrlist.h> QGPluginManager::QGPluginManager( const QUuid& id, const QStringList& paths, const QString &suffix, bool cs ) : interfaceId( id ), plugDict( 17, cs ), casesens( cs ), autounload( TRUE ) { // Every QLibrary object is destroyed on destruction of the manager libDict.setAutoDelete( TRUE ); for ( QStringList::ConstIterator it = paths.begin(); it != paths.end(); ++it ) { QString path = *it; addLibraryPath( path + suffix ); } } QGPluginManager::~QGPluginManager() { if ( !autounload ) { QDictIterator<QLibrary> it( libDict ); while ( it.current() ) { QLibrary *lib = it.current(); ++it; lib->setAutoUnload( FALSE ); } } } void QGPluginManager::addLibraryPath( const QString& path ) { if ( !enabled() || !QDir( path ).exists( ".", TRUE ) ) return; #if defined(Q_OS_WIN32) QString filter = "dll"; #elif defined(Q_OS_MACX) QString filter = "dylib"; #elif defined(Q_OS_UNIX) QString filter = "so"; #endif QStringList plugins = QDir(path).entryList( "*." + filter ); for ( QStringList::Iterator p = plugins.begin(); p != plugins.end(); ++p ) { QString lib = QDir::cleanDirPath( path + "/" + *p ); if ( libList.contains( lib ) ) continue; libList.append( lib ); } } const QLibrary* QGPluginManager::library( const QString& feature ) const { if ( !enabled() || feature.isEmpty() ) return 0; // We already have a QLibrary object for this feature QLibrary *library = 0; if ( ( library = plugDict[feature] ) ) return library; // Find the filename that matches the feature request best QMap<int, QStringList> map; QStringList::ConstIterator it = libList.begin(); int best = 0; int worst = 15; while ( it != libList.end() ) { if ( (*it).isEmpty() || libDict[*it] ) { ++it; continue; } QString basename = QFileInfo(*it).baseName(); int s = similarity( feature, basename ); if ( s < worst ) worst = s; if ( s > best ) best = s; map[s].append( basename + QChar(0xfffd) + *it ); ++it; } if ( map.isEmpty() ) return 0; // no libraries to add // Start with the best match to get the library object QGPluginManager *that = (QGPluginManager*)this; for ( int s = best; s >= worst; --s ) { QStringList group = map[s]; group.sort(); // sort according to the base name QStringList::ConstIterator git = group.begin(); while ( git != group.end() ) { QString lib = (*git).mid( (*git).find( QChar(0xfffd) ) + 1 ); QString basename = (*git).left( (*git).find( QChar(0xfffd) ) ); ++git; QStringList sameBasename; while( git != group.end() && basename == (*git).left( (*git).find( QChar(0xfffd) ) ) ) { sameBasename << (*git).mid( (*git).find( QChar(0xfffd) ) + 1 ); ++git; } if ( sameBasename.isEmpty() ) { that->addLibrary( new QComLibrary( lib ) ); } else { QPtrList<QComLibrary> same; same.setAutoDelete( TRUE ); for ( QStringList::ConstIterator bit = sameBasename.begin(); bit != sameBasename.end(); ++bit ) same.append( new QComLibrary( *bit ) ); QComLibrary* bestMatch = 0; for ( QComLibrary* candidate = same.first(); candidate; candidate = same.next() ) if ( candidate->qtVersion() && candidate->qtVersion() <= QT_VERSION && ( !bestMatch || candidate->qtVersion() > bestMatch->qtVersion() ) ) bestMatch = candidate; if ( bestMatch ) { same.find( bestMatch ); that->addLibrary( same.take() ); } } if ( ( library = that->plugDict[feature] ) ) return library; } } return 0; } QStringList QGPluginManager::featureList() const { QStringList features; if ( !enabled() ) return features; QGPluginManager *that = (QGPluginManager*)this; QStringList theLibs = libList; QStringList phase2Libs; QStringList phase2Deny; /* In order to get the feature list we need to add all interesting libraries. If there are libraries with the same base name, we prioritze the one that fits our Qt version number and ignore the others */ QStringList::Iterator it; for ( it = theLibs.begin(); it != theLibs.end(); ++it ) { if ( (*it).isEmpty() || libDict[*it] ) continue; QComLibrary* library = new QComLibrary( *it ); if ( library->qtVersion() == QT_VERSION ) { that->addLibrary( library ); phase2Deny << QFileInfo( *it ).baseName(); } else { delete library; phase2Libs << *it; } } for ( it = phase2Libs.begin(); it != phase2Libs.end(); ++it ) if ( !phase2Deny.contains( QFileInfo( *it ).baseName() ) ) that->addLibrary( new QComLibrary( *it ) ); for ( QDictIterator<QLibrary> pit( plugDict ); pit.current(); ++pit ) features << pit.currentKey(); return features; } bool QGPluginManager::addLibrary( QLibrary* lib ) { if ( !enabled() || !lib ) return FALSE; QComLibrary* plugin = (QComLibrary*)lib; bool useful = FALSE; QUnknownInterface* iFace = 0; plugin->queryInterface( interfaceId, &iFace ); if ( iFace ) { QFeatureListInterface *fliFace = 0; QComponentInformationInterface *cpiFace = 0; iFace->queryInterface( IID_QFeatureList, (QUnknownInterface**)&fliFace ); if ( !fliFace ) plugin->queryInterface( IID_QFeatureList, (QUnknownInterface**)&fliFace ); if ( !fliFace ) { iFace->queryInterface( IID_QComponentInformation, (QUnknownInterface**)&cpiFace ); if ( !cpiFace ) plugin->queryInterface( IID_QComponentInformation, (QUnknownInterface**)&cpiFace ); } QStringList fl; if ( fliFace ) // Map all found features to the library fl = fliFace->featureList(); else if ( cpiFace ) fl << cpiFace->name(); - for ( QStringList::Iterator f = fl.begin(); f != fl.end(); f++ ) { + for ( QStringList::Iterator f = fl.begin(); f != fl.end(); ++f ) { QLibrary *old = plugDict[*f]; if ( !old ) { useful = TRUE; plugDict.replace( *f, plugin ); } else { // we have old *and* plugin, which one to pick? QComLibrary* first = (QComLibrary*)old; QComLibrary* second = (QComLibrary*)plugin; bool takeFirst = TRUE; if ( first->qtVersion() != QT_VERSION ) { if ( second->qtVersion() == QT_VERSION ) takeFirst = FALSE; else if ( second->qtVersion() < QT_VERSION && first->qtVersion() > QT_VERSION ) takeFirst = FALSE; } if ( !takeFirst ) { useful = TRUE; plugDict.replace( *f, plugin ); qWarning("%s: Discarding feature %s in %s!", (const char*) QFile::encodeName( plugin->library()), (*f).latin1(), (const char*) QFile::encodeName( old->library() ) ); } else { qWarning("%s: Feature %s already defined in %s!", (const char*) QFile::encodeName( old->library() ), (*f).latin1(), (const char*) QFile::encodeName( plugin->library() ) ); } } } if ( fliFace ) fliFace->release(); if ( cpiFace ) cpiFace->release(); iFace->release(); } if ( useful ) { libDict.replace( plugin->library(), plugin ); if ( !libList.contains( plugin->library() ) ) libList.append( plugin->library() ); return TRUE; } delete plugin; return FALSE; } bool QGPluginManager::enabled() const { #ifdef QT_SHARED return TRUE; #else return FALSE; #endif } QRESULT QGPluginManager::queryUnknownInterface(const QString& feature, QUnknownInterface** iface) const { QComLibrary* plugin = 0; plugin = (QComLibrary*)library( feature ); return plugin ? plugin->queryInterface( interfaceId, (QUnknownInterface**)iface ) : QE_NOINTERFACE; } #endif //QT_NO_COMPONENT diff --git a/qmake/tools/qgvector.cpp b/qmake/tools/qgvector.cpp index 1985f03..3c903ed 100644 --- a/qmake/tools/qgvector.cpp +++ b/qmake/tools/qgvector.cpp @@ -1,584 +1,591 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QGVector class ** ** Created : 930907 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ +#include "qglobal.h" +#if defined(Q_CC_BOR) +// needed for qsort() because of a std namespace problem on Borland +#include "qplatformdefs.h" +#endif + #define QGVECTOR_CPP #include "qgvector.h" #include "qglist.h" #include "qstring.h" #include "qdatastream.h" #include <stdlib.h> #ifdef QT_THREAD_SUPPORT # include <private/qmutexpool_p.h> #endif // QT_THREAD_SUPPORT #define USE_MALLOC // comment to use new/delete #undef NEW #undef DELETE #if defined(USE_MALLOC) #define NEW(type,size) ((type*)malloc(size*sizeof(type))) #define DELETE(array) (free((char*)array)) #else #define NEW(type,size) (new type[size]) #define DELETE(array) (delete[] array) #define DONT_USE_REALLOC // comment to use realloc() #endif /*! \class QGVector \reentrant \ingroup collection \brief The QGVector class is an internal class for implementing Qt collection classes. \internal QGVector is an internal class that acts as a base class for the QPtrVector collection class. QGVector has some virtual functions that may be reimplemented in subclasses to customize behavior. \list \i compareItems() compares two collection/vector items. \i read() reads a collection/vector item from a QDataStream. \i write() writes a collection/vector item to a QDataStream. \endlist */ /***************************************************************************** Default implementation of virtual functions *****************************************************************************/ /*! This virtual function compares two list items. Returns: <ul> <li> 0 if \a d1 == \a d2 <li> non-zero if \a d1 != \a d2 </ul> This function returns \e int rather than \e bool so that reimplementations can return one of three values and use it to sort by: <ul> <li> 0 if \a d1 == \a d2 <li> \> 0 (positive integer) if \a d1 \> \a d2 <li> \< 0 (negative integer) if \a d1 \< \a d2 </ul> The QPtrVector::sort() and QPtrVector::bsearch() functions require that compareItems() is implemented as described here. This function should not modify the vector because some const functions call compareItems(). */ int QGVector::compareItems( Item d1, Item d2 ) { return d1 != d2; // compare pointers } #ifndef QT_NO_DATASTREAM /*! Reads a collection/vector item from the stream \a s and returns a reference to the stream. The default implementation sets \a d to 0. \sa write() */ QDataStream &QGVector::read( QDataStream &s, Item &d ) { // read item from stream d = 0; return s; } /*! Writes a collection/vector item to the stream \a s and returns a reference to the stream. The default implementation does nothing. \sa read() */ QDataStream &QGVector::write( QDataStream &s, Item ) const { // write item to stream return s; } #endif // QT_NO_DATASTREAM /***************************************************************************** QGVector member functions *****************************************************************************/ QGVector::QGVector() // create empty vector { vec = 0; len = numItems = 0; } QGVector::QGVector( uint size ) // create vectors with nullptrs { len = size; numItems = 0; if ( len == 0 ) { // zero length vec = 0; return; } vec = NEW(Item,len); Q_CHECK_PTR( vec ); memset( (void*)vec, 0, len*sizeof(Item) ); // fill with nulls } QGVector::QGVector( const QGVector &a ) // make copy of other vector : QPtrCollection( a ) { len = a.len; numItems = a.numItems; if ( len == 0 ) { vec = 0; return; } vec = NEW( Item, len ); Q_CHECK_PTR( vec ); for ( uint i = 0; i < len; i++ ) { if ( a.vec[i] ) { vec[i] = newItem( a.vec[i] ); Q_CHECK_PTR( vec[i] ); } else { vec[i] = 0; } } } QGVector::~QGVector() { clear(); } QGVector& QGVector::operator=( const QGVector &v ) { if ( &v == this ) return *this; clear(); len = v.len; numItems = v.numItems; if ( len == 0 ) { vec = 0; return *this; } vec = NEW( Item, len ); Q_CHECK_PTR( vec ); for ( uint i = 0; i < len; i++ ) { if ( v.vec[i] ) { vec[i] = newItem( v.vec[i] ); Q_CHECK_PTR( vec[i] ); } else { vec[i] = 0; } } return *this; } bool QGVector::insert( uint index, Item d ) // insert item at index { #if defined(QT_CHECK_RANGE) if ( index >= len ) { // range error qWarning( "QGVector::insert: Index %d out of range", index ); return FALSE; } #endif if ( vec[index] ) { // remove old item deleteItem( vec[index] ); numItems--; } if ( d ) { vec[index] = newItem( d ); Q_CHECK_PTR( vec[index] ); numItems++; return vec[index] != 0; } else { vec[index] = 0; // reset item } return TRUE; } bool QGVector::remove( uint index ) // remove item at index { #if defined(QT_CHECK_RANGE) if ( index >= len ) { // range error qWarning( "QGVector::remove: Index %d out of range", index ); return FALSE; } #endif if ( vec[index] ) { // valid item deleteItem( vec[index] ); // delete it vec[index] = 0; // reset pointer numItems--; } return TRUE; } QPtrCollection::Item QGVector::take( uint index ) // take out item { #if defined(QT_CHECK_RANGE) if ( index >= len ) { // range error qWarning( "QGVector::take: Index %d out of range", index ); return 0; } #endif Item d = vec[index]; // don't delete item if ( d ) numItems--; vec[index] = 0; return d; } void QGVector::clear() // clear vector { if ( vec ) { for ( uint i=0; i<len; i++ ) { // delete each item if ( vec[i] ) deleteItem( vec[i] ); } DELETE(vec); vec = 0; len = numItems = 0; } } bool QGVector::resize( uint newsize ) // resize array { if ( newsize == len ) // nothing to do return TRUE; if ( vec ) { // existing data if ( newsize < len ) { // shrink vector uint i = newsize; while ( i < len ) { // delete lost items if ( vec[i] ) { deleteItem( vec[i] ); numItems--; } i++; } } if ( newsize == 0 ) { // vector becomes empty DELETE(vec); vec = 0; len = numItems = 0; return TRUE; } #if defined(DONT_USE_REALLOC) if ( newsize == 0 ) { DELETE(vec); vec = 0; return FALSE; } Item *newvec = NEW(Item,newsize); // manual realloc memcpy( newvec, vec, (len < newsize ? len : newsize)*sizeof(Item) ); DELETE(vec); vec = newvec; #else vec = (Item*)realloc( (char *)vec, newsize*sizeof(Item) ); #endif } else { // create new vector vec = NEW(Item,newsize); len = numItems = 0; } Q_CHECK_PTR( vec ); if ( !vec ) // no memory return FALSE; if ( newsize > len ) // init extra space added memset( (void*)&vec[len], 0, (newsize-len)*sizeof(Item) ); len = newsize; return TRUE; } bool QGVector::fill( Item d, int flen ) // resize and fill vector { if ( flen < 0 ) flen = len; // default: use vector length else if ( !resize( flen ) ) return FALSE; for ( uint i=0; i<(uint)flen; i++ ) // insert d at every index insert( i, d ); return TRUE; } static QGVector *sort_vec=0; // current sort vector #if defined(Q_C_CALLBACKS) extern "C" { #endif #ifdef Q_OS_TEMP static int _cdecl cmp_vec( const void *n1, const void *n2 ) #else static int cmp_vec( const void *n1, const void *n2 ) #endif { return sort_vec->compareItems( *((QPtrCollection::Item*)n1), *((QPtrCollection::Item*)n2) ); } #if defined(Q_C_CALLBACKS) } #endif void QGVector::sort() // sort vector { if ( count() == 0 ) // no elements return; register Item *start = &vec[0]; register Item *end = &vec[len-1]; Item tmp; for (;;) { // put all zero elements behind while ( start < end && *start != 0 ) start++; while ( end > start && *end == 0 ) end--; if ( start < end ) { tmp = *start; *start = *end; *end = tmp; } else { break; } } #ifdef QT_THREAD_SUPPORT - QMutexLocker locker( qt_global_mutexpool->get( &sort_vec ) ); + QMutexLocker locker( qt_global_mutexpool ? + qt_global_mutexpool->get( &sort_vec ) : 0 ); #endif // QT_THREAD_SUPPORT sort_vec = (QGVector*)this; qsort( vec, count(), sizeof(Item), cmp_vec ); sort_vec = 0; } int QGVector::bsearch( Item d ) const // binary search; when sorted { if ( !len ) return -1; if ( !d ) { #if defined(QT_CHECK_NULL) qWarning( "QGVector::bsearch: Cannot search for null object" ); #endif return -1; } int n1 = 0; int n2 = len - 1; int mid = 0; bool found = FALSE; while ( n1 <= n2 ) { int res; mid = (n1 + n2)/2; if ( vec[mid] == 0 ) // null item greater res = -1; else res = ((QGVector*)this)->compareItems( d, vec[mid] ); if ( res < 0 ) n2 = mid - 1; else if ( res > 0 ) n1 = mid + 1; else { // found it found = TRUE; break; } } if ( !found ) return -1; // search to first of equal items while ( (mid - 1 >= 0) && !((QGVector*)this)->compareItems(d, vec[mid-1]) ) mid--; return mid; } int QGVector::findRef( Item d, uint index) const // find exact item in vector { #if defined(QT_CHECK_RANGE) if ( index > len ) { // range error qWarning( "QGVector::findRef: Index %d out of range", index ); return -1; } #endif for ( uint i=index; i<len; i++ ) { if ( vec[i] == d ) return i; } return -1; } int QGVector::find( Item d, uint index ) const // find equal item in vector { #if defined(QT_CHECK_RANGE) if ( index >= len ) { // range error qWarning( "QGVector::find: Index %d out of range", index ); return -1; } #endif for ( uint i=index; i<len; i++ ) { if ( vec[i] == 0 && d == 0 ) // found null item return i; if ( vec[i] && ((QGVector*)this)->compareItems( vec[i], d ) == 0 ) return i; } return -1; } uint QGVector::containsRef( Item d ) const // get number of exact matches { uint count = 0; for ( uint i=0; i<len; i++ ) { if ( vec[i] == d ) count++; } return count; } uint QGVector::contains( Item d ) const // get number of equal matches { uint count = 0; for ( uint i=0; i<len; i++ ) { if ( vec[i] == 0 && d == 0 ) // count null items count++; if ( vec[i] && ((QGVector*)this)->compareItems( vec[i], d ) == 0 ) count++; } return count; } bool QGVector::insertExpand( uint index, Item d )// insert and grow if necessary { if ( index >= len ) { if ( !resize( index+1 ) ) // no memory return FALSE; } insert( index, d ); return TRUE; } void QGVector::toList( QGList *list ) const // store items in list { list->clear(); for ( uint i=0; i<len; i++ ) { if ( vec[i] ) list->append( vec[i] ); } } void QGVector::warningIndexRange( uint i ) { #if defined(QT_CHECK_RANGE) qWarning( "QGVector::operator[]: Index %d out of range", i ); #else Q_UNUSED( i ) #endif } /***************************************************************************** QGVector stream functions *****************************************************************************/ #ifndef QT_NO_DATASTREAM QDataStream &operator>>( QDataStream &s, QGVector &vec ) { // read vector return vec.read( s ); } QDataStream &operator<<( QDataStream &s, const QGVector &vec ) { // write vector return vec.write( s ); } QDataStream &QGVector::read( QDataStream &s ) // read vector from stream { uint num; s >> num; // read number of items clear(); // clear vector resize( num ); for (uint i=0; i<num; i++) { // read all items Item d; read( s, d ); Q_CHECK_PTR( d ); if ( !d ) // no memory break; vec[i] = d; } return s; } QDataStream &QGVector::write( QDataStream &s ) const { // write vector to stream uint num = count(); s << num; // number of items to write num = size(); for (uint i=0; i<num; i++) { // write non-null items if ( vec[i] ) write( s, vec[i] ); } return s; } /* Returns whether v equals this vector or not */ bool QGVector::operator==( const QGVector &v ) const { if ( size() != v.size() ) return FALSE; if ( count() != v.count() ) return FALSE; for ( int i = 0; i < (int)size(); ++i ) { if ( ( (QGVector*)this )->compareItems( at( i ), v.at( i ) ) != 0 ) return FALSE; } return TRUE; } #endif // QT_NO_DATASTREAM diff --git a/qmake/tools/qlibrary.cpp b/qmake/tools/qlibrary.cpp index 564db30..be1d54b 100644 --- a/qmake/tools/qlibrary.cpp +++ b/qmake/tools/qlibrary.cpp @@ -1,343 +1,344 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QLibrary class ** -** Created : 2000-01-01 +** Created : 000101 ** -** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. +** Copyright (C) 2000-2003 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qplatformdefs.h" #include <private/qlibrary_p.h> #ifndef QT_NO_LIBRARY // uncomment this to get error messages //#define QT_DEBUG_COMPONENT 1 // uncomment this to get error and success messages //#define QT_DEBUG_COMPONENT 2 #ifndef QT_DEBUG_COMPONENT # if defined(QT_DEBUG) # define QT_DEBUG_COMPONENT 1 # endif #endif #if defined(QT_DEBUG_COMPONENT) #include <qfile.h> #endif #if defined(Q_WS_WIN) && !defined(QT_MAKEDLL) #define QT_NO_LIBRARY_UNLOAD #endif QLibraryPrivate::QLibraryPrivate( QLibrary *lib ) : pHnd( 0 ), library( lib ) { } /*! \class QLibrary qlibrary.h \reentrant \brief The QLibrary class provides a wrapper for handling shared libraries. \mainclass - \group plugins + \ingroup plugins An instance of a QLibrary object can handle a single shared library and provide access to the functionality in the library in a platform independent way. If the library is a component server, QLibrary provides access to the exported component and can directly query this component for interfaces. QLibrary ensures that the shared library is loaded and stays in memory whilst it is in use. QLibrary can also unload the library on destruction and release unused resources. A typical use of QLibrary is to resolve an exported symbol in a shared object, and to call the function that this symbol represents. This is called "explicit linking" in contrast to "implicit linking", which is done by the link step in the build process when linking an executable against a library. The following code snippet loads a library, resolves the symbol "mysymbol", and calls the function if everything succeeded. If something went wrong, e.g. the library file does not exist or the symbol is not defined, the function pointer will be 0 and won't be called. When the QLibrary object is destroyed the library will be unloaded, making all references to memory allocated in the library invalid. \code typedef void (*MyPrototype)(); MyPrototype myFunction; QLibrary myLib( "mylib" ); myFunction = (MyProtoype) myLib.resolve( "mysymbol" ); if ( myFunction ) { myFunction(); } \endcode */ /*! Creates a QLibrary object for the shared library \a filename. The library will be unloaded in the destructor. Note that \a filename does not need to include the (platform specific) file extension, so calling \code QLibrary lib( "mylib" ); \endcode is equivalent to calling \code QLibrary lib( "mylib.dll" ); \endcode on Windows, and \code QLibrary lib( "libmylib.so" ); \endcode on Unix. Specifying the extension is not recommended, since doing so introduces a platform dependency. If \a filename does not include a path, the library loader will look for the file in the platform specific search paths. \sa load() unload(), setAutoUnload() */ QLibrary::QLibrary( const QString& filename ) : libfile( filename ), aunload( TRUE ) { libfile.replace( '\\', '/' ); d = new QLibraryPrivate( this ); } /*! Deletes the QLibrary object. The library will be unloaded if autoUnload() is TRUE (the default), otherwise it stays in memory until the application exits. \sa unload(), setAutoUnload() */ QLibrary::~QLibrary() { if ( autoUnload() ) unload(); delete d; } /*! Returns the address of the exported symbol \a symb. The library is loaded if necessary. The function returns 0 if the symbol could not be resolved or the library could not be loaded. \code typedef int (*avgProc)( int, int ); avgProc avg = (avgProc) library->resolve( "avg" ); if ( avg ) return avg( 5, 8 ); else return -1; \endcode */ void *QLibrary::resolve( const char* symb ) { if ( !d->pHnd ) load(); if ( !d->pHnd ) return 0; void *address = d->resolveSymbol( symb ); return address; } /*! \overload Loads the library \a filename and returns the address of the exported symbol \a symb. Note that like the constructor, \a filename does not need to include the (platform specific) file extension. The library remains loaded until the process exits. The function returns 0 if the symbol could not be resolved or the library could not be loaded. This function is useful only if you want to resolve a single symbol, e.g. a function pointer from a specific library once: \code typedef void (*FunctionType)(); static FunctionType *ptrFunction = 0; static bool triedResolve = FALSE; if ( !ptrFunction && !triedResolve ) ptrFunction = QLibrary::resolve( "mylib", "mysymb" ); if ( ptrFunction ) ptrFunction(); else ... \endcode If you want to resolve multiple symbols, use a QLibrary object and call the non-static version of resolve(). \sa resolve() */ void *QLibrary::resolve( const QString &filename, const char *symb ) { QLibrary lib( filename ); lib.setAutoUnload( FALSE ); return lib.resolve( symb ); } /*! Returns TRUE if the library is loaded; otherwise returns FALSE. \sa unload() */ bool QLibrary::isLoaded() const { return d->pHnd != 0; } /*! Loads the library. Since resolve() always calls this function before resolving any symbols it is not necessary to call it explicitly. In some situations you might want the library loaded in advance, in which case you would use this function. */ bool QLibrary::load() { return d->loadLibrary(); } /*! Unloads the library and returns TRUE if the library could be unloaded; otherwise returns FALSE. This function is called by the destructor if autoUnload() is enabled. \sa resolve() */ bool QLibrary::unload() { if ( !d->pHnd ) return TRUE; #if !defined(QT_NO_LIBRARY_UNLOAD) if ( !d->freeLibrary() ) { # if defined(QT_DEBUG_COMPONENT) qWarning( "%s could not be unloaded", (const char*) QFile::encodeName(library()) ); # endif return FALSE; } # if defined(QT_DEBUG_COMPONENT) && QT_DEBUG_COMPONENT == 2 qWarning( "%s has been unloaded", (const char*) QFile::encodeName(library()) ); # endif d->pHnd = 0; #endif return TRUE; } /*! Returns TRUE if the library will be automatically unloaded when this wrapper object is destructed; otherwise returns FALSE. The default is TRUE. \sa setAutoUnload() */ bool QLibrary::autoUnload() const { return (bool)aunload; } /*! If \a enabled is TRUE (the default), the wrapper object is set to automatically unload the library upon destruction. If \a enabled is FALSE, the wrapper object is not unloaded unless you explicitly call unload(). \sa autoUnload() */ void QLibrary::setAutoUnload( bool enabled ) { aunload = enabled; } /*! Returns the filename of the shared library this QLibrary object handles, including the platform specific file extension. For example: \code QLibrary lib( "mylib" ); QString str = lib.library(); \endcode will set \e str to "mylib.dll" on Windows, and "libmylib.so" on Linux. */ QString QLibrary::library() const { if ( libfile.isEmpty() ) return libfile; QString filename = libfile; #if defined(Q_WS_WIN) if ( filename.findRev( '.' ) <= filename.findRev( '/' ) ) filename += ".dll"; #elif defined(Q_OS_MACX) if ( filename.find( ".dylib" ) == -1 ) filename += ".dylib"; #else - if ( filename.find( ".so" ) == -1 ) { + QString filter = ".so"; + if ( filename.find(filter) == -1 ) { const int x = filename.findRev( "/" ); if ( x != -1 ) { QString path = filename.left( x + 1 ); QString file = filename.right( filename.length() - x - 1 ); - filename = QString( "%1lib%2.so" ).arg( path ).arg( file ); + filename = QString( "%1lib%2.%3" ).arg( path ).arg( file ).arg( filter ); } else { - filename = QString( "lib%1.so" ).arg( filename ); + filename = QString( "lib%1.%2" ).arg( filename ).arg( filter ); } } #endif return filename; } #endif //QT_NO_LIBRARY diff --git a/qmake/tools/qlibrary_unix.cpp b/qmake/tools/qlibrary_unix.cpp index f0fbdf6..12b9310 100644 --- a/qmake/tools/qlibrary_unix.cpp +++ b/qmake/tools/qlibrary_unix.cpp @@ -1,163 +1,180 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QLibraryPrivate class ** -** Created : 2000-01-01 +** Created : 000101 ** ** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qplatformdefs.h" #include "private/qlibrary_p.h" #ifndef QT_NO_LIBRARY #if defined(QT_AOUT_UNDERSCORE) #include <string.h> #endif /* The platform dependent implementations of - loadLibrary - freeLibrary - resolveSymbol It's not too hard to guess what the functions do. */ -#if defined(QT_HPUX_LD) // for HP-UX < 11.x and 32 bit +#if defined(Q_OS_MAC) + +bool QLibraryPrivate::loadLibrary() +{ + return FALSE; +} + +bool QLibraryPrivate::freeLibrary() +{ + return FALSE; +} + +void* QLibraryPrivate::resolveSymbol( const char* ) +{ + return 0; +} + +#elif defined(QT_HPUX_LD) // for HP-UX < 11.x and 32 bit bool QLibraryPrivate::loadLibrary() { if ( pHnd ) return TRUE; QString filename = library->library(); pHnd = (void*)shl_load( filename.latin1(), BIND_DEFERRED | BIND_NONFATAL | DYNAMIC_PATH, 0 ); #if defined(QT_DEBUG) || defined(QT_DEBUG_COMPONENT) if ( !pHnd ) qWarning( "%s: failed to load library!", filename.latin1() ); #endif return pHnd != 0; } bool QLibraryPrivate::freeLibrary() { if ( !pHnd ) return TRUE; if ( shl_unload( (shl_t)pHnd ) ) { #if defined(QT_DEBUG) || defined(QT_DEBUG_COMPONENT) QString filename = library->library(); qWarning( "%s: Failed to unload library!", filename.latin1() ); #endif return FALSE; } pHnd = 0; return TRUE; } void* QLibraryPrivate::resolveSymbol( const char* symbol ) { if ( !pHnd ) return 0; void* address = 0; if ( shl_findsym( (shl_t*)&pHnd, symbol, TYPE_UNDEFINED, &address ) < 0 ) { #if defined(QT_DEBUG_COMPONENT) QString filename = library->library(); qWarning( "%s: couldn't resolve symbol \"%s\"", filename.latin1(), symbol ); #endif } return address; } #else // POSIX #include <dlfcn.h> bool QLibraryPrivate::loadLibrary() { if ( pHnd ) return TRUE; QString filename = library->library(); pHnd = dlopen( filename.latin1(), RTLD_LAZY ); #if defined(QT_DEBUG) || defined(QT_DEBUG_COMPONENT) if ( !pHnd ) qWarning( "%s", dlerror() ); #endif return pHnd != 0; } bool QLibraryPrivate::freeLibrary() { if ( !pHnd ) return TRUE; if ( dlclose( pHnd ) ) { #if defined(QT_DEBUG) || defined(QT_DEBUG_COMPONENT) qWarning( "%s", dlerror() ); #endif return FALSE; } pHnd = 0; return TRUE; } void* QLibraryPrivate::resolveSymbol( const char* symbol ) { if ( !pHnd ) return 0; #if defined(QT_AOUT_UNDERSCORE) // older a.out systems add an underscore in front of symbols char* undrscr_symbol = new char[strlen(symbol)+2]; undrscr_symbol[0] = '_'; strcpy(undrscr_symbol+1, symbol); void* address = dlsym( pHnd, undrscr_symbol ); delete [] undrscr_symbol; #else void* address = dlsym( pHnd, symbol ); #endif #if defined(QT_DEBUG_COMPONENT) const char* error = dlerror(); if ( error ) qWarning( "%s", error ); #endif return address; } #endif // POSIX #endif diff --git a/qmake/tools/qmutex_unix.cpp b/qmake/tools/qmutex_unix.cpp index c861b2d..3eb59cf 100644 --- a/qmake/tools/qmutex_unix.cpp +++ b/qmake/tools/qmutex_unix.cpp @@ -1,687 +1,689 @@ /**************************************************************************** ** $Id$ ** ** QMutex class for Unix ** ** Created : 20010725 ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #if defined(QT_THREAD_SUPPORT) #include "qplatformdefs.h" typedef pthread_mutex_t Q_MUTEX_T; // POSIX threads mutex types #if ((defined(PTHREAD_MUTEX_RECURSIVE) && defined(PTHREAD_MUTEX_DEFAULT)) || \ - defined(Q_OS_FREEBSD)) && !defined(Q_OS_UNIXWARE) && !defined(Q_OS_SOLARIS) - // POSIX 1003.1c-1995 - We love this OS + defined(Q_OS_FREEBSD)) && !defined(Q_OS_UNIXWARE) && !defined(Q_OS_SOLARIS) && \ + !defined(Q_OS_MAC) +// POSIX 1003.1c-1995 - We love this OS # define Q_MUTEX_SET_TYPE(a, b) pthread_mutexattr_settype((a), (b)) # if defined(QT_CHECK_RANGE) # define Q_NORMAL_MUTEX_TYPE PTHREAD_MUTEX_ERRORCHECK # else # define Q_NORMAL_MUTEX_TYPE PTHREAD_MUTEX_DEFAULT # endif # define Q_RECURSIVE_MUTEX_TYPE PTHREAD_MUTEX_RECURSIVE #elif defined(MUTEX_NONRECURSIVE_NP) && defined(MUTEX_RECURSIVE_NP) // POSIX 1003.4a pthreads draft extensions # define Q_MUTEX_SET_TYPE(a, b) pthread_mutexattr_setkind_np((a), (b)); # define Q_NORMAL_MUTEX_TYPE MUTEX_NONRECURSIVE_NP # define Q_RECURSIVE_MUTEX_TYPE MUTEX_RECURSIVE_NP #else // Unknown mutex types - skip them # define Q_MUTEX_SET_TYPE(a, b) # undef Q_NORMAL_MUTEX_TYPE # undef Q_RECURSIVE_MUTEX_TYPE #endif #include "qmutex.h" #include "qmutex_p.h" #include <errno.h> #include <string.h> // Private class declarations class QRealMutexPrivate : public QMutexPrivate { public: QRealMutexPrivate(bool = FALSE); void lock(); void unlock(); bool locked(); bool trylock(); int type() const; bool recursive; }; #ifndef Q_RECURSIVE_MUTEX_TYPE class QRecursiveMutexPrivate : public QMutexPrivate { public: QRecursiveMutexPrivate(); ~QRecursiveMutexPrivate(); void lock(); void unlock(); bool locked(); bool trylock(); int type() const; int count; unsigned long owner; pthread_mutex_t handle2; }; #endif // !Q_RECURSIVE_MUTEX_TYPE // Private class implementation // base destructor QMutexPrivate::~QMutexPrivate() { int ret = pthread_mutex_destroy(&handle); #ifdef QT_CHECK_RANGE if ( ret ) qWarning( "Mutex destroy failure: %s", strerror( ret ) ); #endif } // real mutex class QRealMutexPrivate::QRealMutexPrivate(bool recurs) : recursive(recurs) { pthread_mutexattr_t attr; pthread_mutexattr_init(&attr); Q_MUTEX_SET_TYPE(&attr, recursive ? Q_RECURSIVE_MUTEX_TYPE : Q_NORMAL_MUTEX_TYPE); Q_UNUSED(recursive); int ret = pthread_mutex_init(&handle, &attr); pthread_mutexattr_destroy(&attr); #ifdef QT_CHECK_RANGE if( ret ) qWarning( "Mutex init failure: %s", strerror( ret ) ); #endif // QT_CHECK_RANGE } void QRealMutexPrivate::lock() { int ret = pthread_mutex_lock(&handle); #ifdef QT_CHECK_RANGE if (ret) qWarning("Mutex lock failure: %s", strerror(ret)); #endif } void QRealMutexPrivate::unlock() { int ret = pthread_mutex_unlock(&handle); #ifdef QT_CHECK_RANGE if (ret) qWarning("Mutex unlock failure: %s", strerror(ret)); #endif } bool QRealMutexPrivate::locked() { int ret = pthread_mutex_trylock(&handle); if (ret == EBUSY) { return TRUE; } else if (ret) { #ifdef QT_CHECK_RANGE qWarning("Mutex locktest failure: %s", strerror(ret)); #endif } else pthread_mutex_unlock(&handle); return FALSE; } bool QRealMutexPrivate::trylock() { int ret = pthread_mutex_trylock(&handle); if (ret == EBUSY) { return FALSE; } else if (ret) { #ifdef QT_CHECK_RANGE qWarning("Mutex trylock failure: %s", strerror(ret)); #endif return FALSE; } return TRUE; } int QRealMutexPrivate::type() const { return recursive ? Q_MUTEX_RECURSIVE : Q_MUTEX_NORMAL; } #ifndef Q_RECURSIVE_MUTEX_TYPE QRecursiveMutexPrivate::QRecursiveMutexPrivate() : count(0), owner(0) { pthread_mutexattr_t attr; pthread_mutexattr_init(&attr); Q_MUTEX_SET_TYPE(&attr, Q_NORMAL_MUTEX_TYPE); int ret = pthread_mutex_init(&handle, &attr); pthread_mutexattr_destroy(&attr); # ifdef QT_CHECK_RANGE if (ret) qWarning( "Mutex init failure: %s", strerror(ret) ); # endif pthread_mutexattr_init(&attr); ret = pthread_mutex_init( &handle2, &attr ); pthread_mutexattr_destroy(&attr); # ifdef QT_CHECK_RANGE if (ret) qWarning( "Mutex init failure: %s", strerror(ret) ); # endif } QRecursiveMutexPrivate::~QRecursiveMutexPrivate() { int ret = pthread_mutex_destroy(&handle2); # ifdef QT_CHECK_RANGE if (ret) qWarning( "Mutex destroy failure: %s", strerror(ret) ); # endif } void QRecursiveMutexPrivate::lock() { pthread_mutex_lock(&handle2); if (count > 0 && owner == (unsigned long) pthread_self()) { count++; } else { pthread_mutex_unlock(&handle2); pthread_mutex_lock(&handle); pthread_mutex_lock(&handle2); count = 1; owner = (unsigned long) pthread_self(); } pthread_mutex_unlock(&handle2); } void QRecursiveMutexPrivate::unlock() { pthread_mutex_lock(&handle2); if (owner == (unsigned long) pthread_self()) { // do nothing if the count is already 0... to reflect the behaviour described // in the docs if (count && (--count) < 1) { count = 0; pthread_mutex_unlock(&handle); } } else { #ifdef QT_CHECK_RANGE qWarning("QMutex::unlock: unlock from different thread than locker"); qWarning(" was locked by %d, unlock attempt from %d", (int)owner, (int)pthread_self()); #endif } pthread_mutex_unlock(&handle2); } bool QRecursiveMutexPrivate::locked() { pthread_mutex_lock(&handle2); bool ret; int code = pthread_mutex_trylock(&handle); if (code == EBUSY) { ret = TRUE; } else { #ifdef QT_CHECK_RANGE if (code) qWarning("Mutex trylock failure: %s", strerror(code)); #endif pthread_mutex_unlock(&handle); ret = FALSE; } pthread_mutex_unlock(&handle2); return ret; } bool QRecursiveMutexPrivate::trylock() { bool ret = TRUE; pthread_mutex_lock(&handle2); if ( count > 0 && owner == (unsigned long) pthread_self() ) { count++; } else { int code = pthread_mutex_trylock(&handle); if (code == EBUSY) { ret = FALSE; } else if (code) { #ifdef QT_CHECK_RANGE qWarning("Mutex trylock failure: %s", strerror(code)); #endif ret = FALSE; } else { count = 1; owner = (unsigned long) pthread_self(); } } pthread_mutex_unlock(&handle2); return ret; } int QRecursiveMutexPrivate::type() const { return Q_MUTEX_RECURSIVE; } #endif // !Q_RECURSIVE_MUTEX_TYPE /*! \class QMutex qmutex.h \threadsafe \brief The QMutex class provides access serialization between threads. \ingroup thread \ingroup environment The purpose of a QMutex is to protect an object, data structure or section of code so that only one thread can access it at a time (This is similar to the Java \c synchronized keyword). For example, say there is a method which prints a message to the user on two lines: \code int number = 6; void method1() { number *= 5; number /= 4; } void method1() { number *= 3; number /= 2; } \endcode If these two methods are called in succession, the following happens: \code // method1() number *= 5; // number is now 30 number /= 4; // number is now 7 // method2() number *= 3; // nubmer is now 21 number /= 2; // number is now 10 \endcode If these two methods are called simultaneously from two threads then the following sequence could result: \code // Thread 1 calls method1() number *= 5; // number is now 30 // Thread 2 calls method2(). // // Most likely Thread 1 has been put to sleep by the operating // system to allow Thread 2 to run. number *= 3; // number is now 90 number /= 2; // number is now 45 // Thread 1 finishes executing. number /= 4; // number is now 11, instead of 10 \endcode If we add a mutex, we should get the result we want: \code QMutex mutex; int number = 6; void method1() { mutex.lock(); number *= 5; number /= 4; mutex.unlock(); } void method2() { mutex.lock(); number *= 3; number /= 2; mutex.unlock(); } \endcode Then only one thread can modify \c number at any given time and the result is correct. This is a trivial example, of course, but applies to any other case where things need to happen in a particular sequence. When you call lock() in a thread, other threads that try to call lock() in the same place will block until the thread that got the lock calls unlock(). A non-blocking alternative to lock() is tryLock(). */ /*! Constructs a new mutex. The mutex is created in an unlocked state. A recursive mutex is created if \a recursive is TRUE; a normal mutex is created if \a recursive is FALSE (the default). With a recursive mutex, a thread can lock the same mutex multiple times and it will not be unlocked until a corresponding number of unlock() calls have been made. */ QMutex::QMutex(bool recursive) { #ifndef Q_RECURSIVE_MUTEX_TYPE if ( recursive ) d = new QRecursiveMutexPrivate(); else #endif // !Q_RECURSIVE_MUTEX_TYPE d = new QRealMutexPrivate(recursive); } /*! Destroys the mutex. \warning If you destroy a mutex that still holds a lock the resultant behavior is undefined. */ QMutex::~QMutex() { delete d; } /*! Attempt to lock the mutex. If another thread has locked the mutex then this call will \e block until that thread has unlocked it. \sa unlock(), locked() */ void QMutex::lock() { d->lock(); } /*! Unlocks the mutex. Attempting to unlock a mutex in a different thread to the one that locked it results in an error. Unlocking a mutex that is not locked results in undefined behaviour (varies between different Operating Systems' thread implementations). \sa lock(), locked() */ void QMutex::unlock() { d->unlock(); } /*! Returns TRUE if the mutex is locked by another thread; otherwise returns FALSE. \warning Due to differing implementations of recursive mutexes on various platforms, calling this function from the same thread that previously locked the mutex will return undefined results. \sa lock(), unlock() */ bool QMutex::locked() { return d->locked(); } /*! Attempt to lock the mutex. If the lock was obtained, this function returns TRUE. If another thread has locked the mutex, this function returns FALSE, instead of waiting for the mutex to become available, i.e. it does not block. If the lock was obtained, the mutex must be unlocked with unlock() before another thread can successfully lock it. \sa lock(), unlock(), locked() */ bool QMutex::tryLock() { return d->trylock(); } /*! \class QMutexLocker qmutex.h \brief The QMutexLocker class simplifies locking and unlocking QMutexes. \threadsafe \ingroup thread \ingroup environment The purpose of QMutexLocker is to simplify QMutex locking and unlocking. Locking and unlocking a QMutex in complex functions and statements or in exception handling code is error prone and difficult to debug. QMutexLocker should be used in such situations to ensure that the state of the mutex is well defined and always locked and unlocked properly. QMutexLocker should be created within a function where a QMutex needs to be locked. The mutex is locked when QMutexLocker is created, and unlocked when QMutexLocker is destroyed. For example, this complex function locks a QMutex upon entering the function and unlocks the mutex at all the exit points: \code int complexFunction( int flag ) { mutex.lock(); int return_value = 0; switch ( flag ) { case 0: case 1: { mutex.unlock(); return moreComplexFunction( flag ); } case 2: { int status = anotherFunction(); if ( status < 0 ) { mutex.unlock(); return -2; } return_value = status + flag; break; } default: { if ( flag > 10 ) { mutex.unlock(); return -1; } break; } } mutex.unlock(); return return_value; } \endcode This example function will get more complicated as it is developed, which increases the likelihood that errors will occur. Using QMutexLocker greatly simplifies the code, and makes it more readable: \code int complexFunction( int flag ) { QMutexLocker locker( &mutex ); int return_value = 0; switch ( flag ) { case 0: case 1: { return moreComplexFunction( flag ); } case 2: { int status = anotherFunction(); if ( status < 0 ) return -2; return_value = status + flag; break; } default: { if ( flag > 10 ) return -1; break; } } return return_value; } \endcode Now, the mutex will always be unlocked when the QMutexLocker object is destroyed (when the function returns since \c locker is an auto variable). The same principle applies to code that throws and catches exceptions. An exception that is not caught in the function that has locked the mutex has no way of unlocking the mutex before the exception is passed up the stack to the calling function. QMutexLocker also provides a mutex() member function that returns the mutex on which the QMutexLocker is operating. This is useful for code that needs access to the mutex, such as QWaitCondition::wait(). For example: \code class SignalWaiter { private: QMutexLocker locker; public: SignalWaiter( QMutex *mutex ) : locker( mutex ) { } void waitForSignal() { ... ... ... while ( ! signalled ) waitcondition.wait( locker.mutex() ); ... ... ... } }; \endcode \sa QMutex, QWaitCondition */ /*! \fn QMutexLocker::QMutexLocker( QMutex *mutex ) Constructs a QMutexLocker and locks \a mutex. The mutex will be - unlocked when the QMutexLocker is destroyed. + unlocked when the QMutexLocker is destroyed. If \a mutex is zero, + QMutexLocker does nothing. \sa QMutex::lock() */ /*! \fn QMutexLocker::~QMutexLocker() Destroys the QMutexLocker and unlocks the mutex which was locked in the constructor. \sa QMutexLocker::QMutexLocker(), QMutex::unlock() */ /*! \fn QMutex *QMutexLocker::mutex() const Returns a pointer to the mutex which was locked in the constructor. \sa QMutexLocker::QMutexLocker() */ #endif // QT_THREAD_SUPPORT diff --git a/qmake/tools/qmutexpool.cpp b/qmake/tools/qmutexpool.cpp index 9ed2829..a8e7402 100644 --- a/qmake/tools/qmutexpool.cpp +++ b/qmake/tools/qmutexpool.cpp @@ -1,130 +1,152 @@ +/**************************************************************************** +** $Id$ +** +** ... +** +** Copyright (C) 2002 Trolltech AS. All rights reserved. +** +** This file is part of the tools module of the Qt GUI Toolkit. +** +** This file may be distributed under the terms of the Q Public License +** as defined by Trolltech AS of Norway and appearing in the file +** LICENSE.QPL included in the packaging of this file. +** +** This file may be distributed and/or modified under the terms of the +** GNU General Public License version 2 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. +** +** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition +** licenses may use this file in accordance with the Qt Commercial License +** Agreement provided with the Software. +** +** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE +** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. +** +** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for +** information about Qt Commercial License Agreements. +** See http://www.trolltech.com/qpl/ for QPL licensing information. +** See http://www.trolltech.com/gpl/ for GPL licensing information. +** +** Contact info@trolltech.com if any conditions of this licensing are +** not clear to you. +** +**********************************************************************/ + #include "qmutexpool_p.h" #ifdef QT_THREAD_SUPPORT #include <qthread.h> -#include <stdio.h> QMutexPool *qt_global_mutexpool = 0; -// this is an internal class used only for inititalizing the global mutexpool -class QGlobalMutexPoolInitializer -{ -public: - inline QGlobalMutexPoolInitializer() - { - /* - Purify will report a leak here. However, this mutex pool must be alive - until *everything* in Qt has been destructed. Unfortunately there is - no way to guarantee this, so we never destroy this mutex pool. - */ - qt_global_mutexpool = new QMutexPool( TRUE ); - } -}; -QGlobalMutexPoolInitializer qt_global_mutexpool_initializer; /*! \class QMutexPool qmutexpool_p.h \brief The QMutexPool class provides a pool of QMutex objects. \internal \ingroup thread QMutexPool is a convenience class that provides access to a fixed number of QMutex objects. Typical use of a QMutexPool is in situations where it is not possible or feasible to use one QMutex for every protected object. The mutex pool will return a mutex based on the address of the object that needs protection. For example, consider this simple class: \code class Number { public: Number( double n ) : num ( n ) { } void setNumber( double n ) { num = n; } double number() const { return num; } private: double num; }; \endcode Adding a QMutex member to the Number class does not make sense, because it is so small. However, in order to ensure that access to each Number is protected, you need to use a mutex. In this case, a QMutexPool would be ideal. Code to calculate the square of a number would then look something like this: \code void calcSquare( Number *num ) { QMutexLocker locker( mutexpool.get( num ) ); num.setNumber( num.number() * num.number() ); } \endcode This function will safely calculate the square of a number, since it uses a mutex from a QMutexPool. The mutex is locked and unlocked automatically by the QMutexLocker class. See the QMutexLocker documentation for more details. */ /*! Constructs a QMutexPool, reserving space for \a size QMutexes. If \a recursive is TRUE, all QMutexes in the pool will be recursive mutexes; otherwise they will all be non-recursive (the default). The QMutexes are created when needed, and deleted when the QMutexPool is destructed. */ QMutexPool::QMutexPool( bool recursive, int size ) - : mutex( FALSE ), mutexes( size ), recurs( recursive ) + : mutex( FALSE ), count( size ), recurs( recursive ) { - mutexes.fill( 0 ); + mutexes = new QMutex*[count]; + for ( int index = 0; index < count; ++index ) { + mutexes[index] = 0; + } } /*! Destructs a QMutexPool. All QMutexes that were created by the pool are deleted. */ QMutexPool::~QMutexPool() { QMutexLocker locker( &mutex ); - QMutex **d = mutexes.data(); - for ( int index = 0; (uint) index < mutexes.size(); index++ ) { - delete d[index]; - d[index] = 0; + for ( int index = 0; index < count; ++index ) { + delete mutexes[index]; + mutexes[index] = 0; } + delete [] mutexes; + mutexes = 0; } /*! Returns a QMutex from the pool. QMutexPool uses the value \a address to determine which mutex is retured from the pool. */ QMutex *QMutexPool::get( void *address ) { - QMutex **d = mutexes.data(); - int index = (int)( (ulong) address % mutexes.size() ); + int index = (int) ( (unsigned long) address % count ); - if ( ! d[index] ) { + if ( ! mutexes[index] ) { // mutex not created, create one QMutexLocker locker( &mutex ); // we need to check once again that the mutex hasn't been created, since // 2 threads could be trying to create a mutex as the same index... - if ( ! d[index] ) { - d[index] = new QMutex( recurs ); + if ( ! mutexes[index] ) { + mutexes[index] = new QMutex( recurs ); } } - return d[index]; + return mutexes[index]; } #endif diff --git a/qmake/tools/qregexp.cpp b/qmake/tools/qregexp.cpp index 500efed..0c1f060 100644 --- a/qmake/tools/qregexp.cpp +++ b/qmake/tools/qregexp.cpp @@ -1,3935 +1,3943 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QRegExp class ** ** Created : 950126 ** ** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qregexp.h" #ifndef QT_NO_REGEXP #include "qmemarray.h" #include "qbitarray.h" #include "qcache.h" #include "qcleanuphandler.h" #include "qintdict.h" #include "qmap.h" #include "qptrvector.h" #include "qstring.h" #include "qtl.h" #ifdef QT_THREAD_SUPPORT #include "qmutexpool_p.h" #endif // QT_THREAD_SUPPORT #undef QT_TRANSLATE_NOOP #define QT_TRANSLATE_NOOP( context, sourceText ) sourceText #include <limits.h> // error strings for the regexp parser #define RXERR_OK QT_TRANSLATE_NOOP( "QRegExp", "no error occurred" ) #define RXERR_DISABLED QT_TRANSLATE_NOOP( "QRegExp", "disabled feature used" ) #define RXERR_CHARCLASS QT_TRANSLATE_NOOP( "QRegExp", "bad char class syntax" ) #define RXERR_LOOKAHEAD QT_TRANSLATE_NOOP( "QRegExp", "bad lookahead syntax" ) #define RXERR_REPETITION QT_TRANSLATE_NOOP( "QRegExp", "bad repetition syntax" ) #define RXERR_OCTAL QT_TRANSLATE_NOOP( "QRegExp", "invalid octal value" ) #define RXERR_LEFTDELIM QT_TRANSLATE_NOOP( "QRegExp", "missing left delim" ) #define RXERR_END QT_TRANSLATE_NOOP( "QRegExp", "unexpected end" ) #define RXERR_LIMIT QT_TRANSLATE_NOOP( "QRegExp", "met internal limit" ) /* WARNING! Be sure to read qregexp.tex before modifying this file. */ /*! \class QRegExp qregexp.h \reentrant \brief The QRegExp class provides pattern matching using regular expressions. \ingroup tools \ingroup misc \ingroup shared \mainclass \keyword regular expression Regular expressions, or "regexps", provide a way to find patterns within text. This is useful in many contexts, for example: \table \row \i Validation \i A regexp can be used to check whether a piece of text meets some criteria, e.g. is an integer or contains no whitespace. \row \i Searching \i Regexps provide a much more powerful means of searching text than simple string matching does. For example we can create a regexp which says "find one of the words 'mail', 'letter' or 'correspondence' but not any of the words 'email', 'mailman' 'mailer', 'letterbox' etc." \row \i Search and Replace \i A regexp can be used to replace a pattern with a piece of text, for example replace all occurrences of '&' with '\&' except where the '&' is already followed by 'amp;'. \row \i String Splitting \i A regexp can be used to identify where a string should be split into its component fields, e.g. splitting tab-delimited strings. \endtable We present a very brief introduction to regexps, a description of Qt's regexp language, some code examples, and finally the function documentation itself. QRegExp is modeled on Perl's regexp language, and also fully supports Unicode. QRegExp can also be used in the weaker 'wildcard' (globbing) mode which works in a similar way to command shells. A good text on regexps is \e {Mastering Regular Expressions: Powerful Techniques for Perl and Other Tools} by Jeffrey E. Friedl, ISBN 1565922573. Experienced regexp users may prefer to skip the introduction and go directly to the relevant information. \tableofcontents \section1 Introduction Regexps are built up from expressions, quantifiers, and assertions. The simplest form of expression is simply a character, e.g. <b>x</b> or <b>5</b>. An expression can also be a set of characters. For example, <b>[ABCD]</b>, will match an <b>A</b> or a <b>B</b> or a <b>C</b> or a <b>D</b>. As a shorthand we could write this as <b>[A-D]</b>. If we want to match any of the captital letters in the English alphabet we can write <b>[A-Z]</b>. A quantifier tells the regexp engine how many occurrences of the expression we want, e.g. <b>x{1,1}</b> means match an <b>x</b> which occurs at least once and at most once. We'll look at assertions and more complex expressions later. Note that in general regexps cannot be used to check for balanced brackets or tags. For example if you want to match an opening html \c <b> and its closing \c </b> you can only use a regexp if you know that these tags are not nested; the html fragment, \c{<b>bold <b>bolder</b></b>} will not match as expected. If you know the maximum level of nesting it is possible to create a regexp that will match correctly, but for an unknown level of nesting, regexps will fail. We'll start by writing a regexp to match integers in the range 0 to 99. We will require at least one digit so we will start with <b>[0-9]{1,1}</b> which means match a digit exactly once. This regexp alone will match integers in the range 0 to 9. To match one or two digits we can increase the maximum number of occurrences so the regexp becomes <b>[0-9]{1,2}</b> meaning match a digit at least once and at most twice. However, this regexp as it stands will not match correctly. This regexp will match one or two digits \e within a string. To ensure that we match against the whole string we must use the anchor assertions. We need <b>^</b> (caret) which when it is the first character in the regexp means that the regexp must match from the beginning of the string. And we also need <b>$</b> (dollar) which when it is the last character in the regexp means that the regexp must match until the end of the string. So now our regexp is <b>^[0-9]{1,2}$</b>. Note that assertions, such as <b>^</b> and <b>$</b>, do not match any characters. If you've seen regexps elsewhere they may have looked different from the ones above. This is because some sets of characters and some quantifiers are so common that they have special symbols to represent them. <b>[0-9]</b> can be replaced with the symbol <b>\d</b>. The quantifier to match exactly one occurrence, <b>{1,1}</b>, can be replaced with the expression itself. This means that <b>x{1,1}</b> is exactly the same as <b>x</b> alone. So our 0 to 99 matcher could be written <b>^\d{1,2}$</b>. Another way of writing it would be <b>^\d\d{0,1}$</b>, i.e. from the start of the string match a digit followed by zero or one digits. In practice most people would write it <b>^\d\d?$</b>. The <b>?</b> is a shorthand for the quantifier <b>{0,1}</b>, i.e. a minimum of no occurrences a maximum of one occurrence. This is used to make an expression optional. The regexp <b>^\d\d?$</b> means "from the beginning of the string match one digit followed by zero or one digits and then the end of the string". Our second example is matching the words 'mail', 'letter' or 'correspondence' but without matching 'email', 'mailman', 'mailer', 'letterbox' etc. We'll start by just matching 'mail'. In full the regexp is, <b>m{1,1}a{1,1}i{1,1}l{1,1}</b>, but since each expression itself is automatically quantified by <b>{1,1}</b> we can simply write this as <b>mail</b>; an 'm' followed by an 'a' followed by an 'i' followed by an 'l'. The symbol '|' (bar) is used for \e alternation, so our regexp now becomes <b>mail|letter|correspondence</b> which means match 'mail' \e or 'letter' \e or 'correspondence'. Whilst this regexp will find the words we want it will also find words we don't want such as 'email'. We will start by putting our regexp in parentheses, <b>(mail|letter|correspondence)</b>. Parentheses have two effects, firstly they group expressions together and secondly they identify parts of the regexp that we wish to \link #capturing-text capture \endlink. Our regexp still matches any of the three words but now they are grouped together as a unit. This is useful for building up more complex regexps. It is also useful because it allows us to examine which of the words actually matched. We need to use another assertion, this time <b>\b</b> "word boundary": <b>\b(mail|letter|correspondence)\b</b>. This regexp means "match a word boundary followed by the expression in parentheses followed by another word boundary". The <b>\b</b> assertion matches at a \e position in the regexp not a \e character in the regexp. A word boundary is any non-word character such as a space a newline or the beginning or end of the string. For our third example we want to replace ampersands with the HTML entity '\&'. The regexp to match is simple: <b>\&</b>, i.e. match one ampersand. Unfortunately this will mess up our text if some of the ampersands have already been turned into HTML entities. So what we really want to say is replace an ampersand providing it is not followed by 'amp;'. For this we need the negative lookahead assertion and our regexp becomes: <b>\&(?!amp;)</b>. The negative lookahead assertion is introduced with '(?!' and finishes at the ')'. It means that the text it contains, 'amp;' in our example, must \e not follow the expression that preceeds it. Regexps provide a rich language that can be used in a variety of ways. For example suppose we want to count all the occurrences of 'Eric' and 'Eirik' in a string. Two valid regexps to match these are <b>\\b(Eric|Eirik)\\b</b> and <b>\\bEi?ri[ck]\\b</b>. We need the word boundary '\b' so we don't get 'Ericsson' etc. The second regexp actually matches more than we want, 'Eric', 'Erik', 'Eiric' and 'Eirik'. We will implement some the examples above in the \link #code-examples code examples \endlink section. \target characters-and-abbreviations-for-sets-of-characters \section1 Characters and Abbreviations for Sets of Characters \table \header \i Element \i Meaning \row \i <b>c</b> \i Any character represents itself unless it has a special regexp meaning. Thus <b>c</b> matches the character \e c. \row \i <b>\\c</b> \i A character that follows a backslash matches the character itself except where mentioned below. For example if you wished to match a literal caret at the beginning of a string you would write <b>\^</b>. \row \i <b>\\a</b> \i This matches the ASCII bell character (BEL, 0x07). \row \i <b>\\f</b> \i This matches the ASCII form feed character (FF, 0x0C). \row \i <b>\\n</b> \i This matches the ASCII line feed character (LF, 0x0A, Unix newline). \row \i <b>\\r</b> \i This matches the ASCII carriage return character (CR, 0x0D). \row \i <b>\\t</b> \i This matches the ASCII horizontal tab character (HT, 0x09). \row \i <b>\\v</b> \i This matches the ASCII vertical tab character (VT, 0x0B). \row \i <b>\\xhhhh</b> \i This matches the Unicode character corresponding to the hexadecimal number hhhh (between 0x0000 and 0xFFFF). \0ooo (i.e., \zero ooo) matches the ASCII/Latin-1 character corresponding to the octal number ooo (between 0 and 0377). \row \i <b>. (dot)</b> \i This matches any character (including newline). \row \i <b>\\d</b> - \i This matches a digit (see QChar::isDigit()). + \i This matches a digit (QChar::isDigit()). \row \i <b>\\D</b> \i This matches a non-digit. \row \i <b>\\s</b> - \i This matches a whitespace (see QChar::isSpace()). + \i This matches a whitespace (QChar::isSpace()). \row \i <b>\\S</b> \i This matches a non-whitespace. \row \i <b>\\w</b> - \i This matches a word character (see QChar::isLetterOrNumber()). + \i This matches a word character (QChar::isLetterOrNumber() or '_'). \row \i <b>\\W</b> \i This matches a non-word character. \row \i <b>\\n</b> \i The n-th \link #capturing-text backreference \endlink, e.g. \1, \2, etc. \endtable \e {Note that the C++ compiler transforms backslashes in strings so to include a <b>\\</b> in a regexp you will need to enter it twice, i.e. <b>\\\\</b>.} \target sets-of-characters \section1 Sets of Characters Square brackets are used to match any character in the set of characters contained within the square brackets. All the character set abbreviations described above can be used within square brackets. Apart from the character set abbreviations and the following two exceptions no characters have special meanings in square brackets. \table \row \i <b>^</b> \i The caret negates the character set if it occurs as the first character, i.e. immediately after the opening square bracket. For example, <b>[abc]</b> matches 'a' or 'b' or 'c', but <b>[^abc]</b> matches anything \e except 'a' or 'b' or 'c'. \row \i <b>-</b> \i The dash is used to indicate a range of characters, for example <b>[W-Z]</b> matches 'W' or 'X' or 'Y' or 'Z'. \endtable Using the predefined character set abbreviations is more portable than using character ranges across platforms and languages. For example, <b>[0-9]</b> matches a digit in Western alphabets but <b>\d</b> matches a digit in \e any alphabet. Note that in most regexp literature sets of characters are called "character classes". \target quantifiers \section1 Quantifiers By default an expression is automatically quantified by <b>{1,1}</b>, i.e. it should occur exactly once. In the following list <b>\e {E}</b> stands for any expression. An expression is a character or an abbreviation for a set of characters or a set of characters in square brackets or any parenthesised expression. \table \row \i <b>\e {E}?</b> \i Matches zero or one occurrence of \e E. This quantifier means "the previous expression is optional" since it will match whether or not the expression occurs in the string. It is the same as <b>\e {E}{0,1}</b>. For example <b>dents?</b> will match 'dent' and 'dents'. \row \i <b>\e {E}+</b> \i Matches one or more occurrences of \e E. This is the same as <b>\e {E}{1,MAXINT}</b>. For example, <b>0+</b> will match '0', '00', '000', etc. \row \i <b>\e {E}*</b> \i Matches zero or more occurrences of \e E. This is the same as <b>\e {E}{0,MAXINT}</b>. The <b>*</b> quantifier is often used by a mistake. Since it matches \e zero or more occurrences it will match no occurrences at all. For example if we want to match strings that end in whitespace and use the regexp <b>\s*$</b> we would get a match on every string. This is because we have said find zero or more whitespace followed by the end of string, so even strings that don't end in whitespace will match. The regexp we want in this case is <b>\s+$</b> to match strings that have at least one whitespace at the end. \row \i <b>\e {E}{n}</b> \i Matches exactly \e n occurrences of the expression. This is the same as repeating the expression \e n times. For example, <b>x{5}</b> is the same as <b>xxxxx</b>. It is also the same as <b>\e {E}{n,n}</b>, e.g. <b>x{5,5}</b>. \row \i <b>\e {E}{n,}</b> \i Matches at least \e n occurrences of the expression. This is the same as <b>\e {E}{n,MAXINT}</b>. \row \i <b>\e {E}{,m}</b> \i Matches at most \e m occurrences of the expression. This is the same as <b>\e {E}{0,m}</b>. \row \i <b>\e {E}{n,m}</b> \i Matches at least \e n occurrences of the expression and at most \e m occurrences of the expression. \endtable (MAXINT is implementation dependent but will not be smaller than 1024.) If we wish to apply a quantifier to more than just the preceding character we can use parentheses to group characters together in an expression. For example, <b>tag+</b> matches a 't' followed by an 'a' followed by at least one 'g', whereas <b>(tag)+</b> matches at least one occurrence of 'tag'. Note that quantifiers are "greedy". They will match as much text as they can. For example, <b>0+</b> will match as many zeros as it can from the first zero it finds, e.g. '2.<u>000</u>5'. Quantifiers can be made non-greedy, see setMinimal(). \target capturing-text \section1 Capturing Text Parentheses allow us to group elements together so that we can quantify and capture them. For example if we have the expression <b>mail|letter|correspondence</b> that matches a string we know that \e one of the words matched but not which one. Using parentheses allows us to "capture" whatever is matched within their bounds, so if we used <b>(mail|letter|correspondence)</b> and matched this regexp against the string "I sent you some email" we can use the cap() or capturedTexts() functions to extract the matched characters, in this case 'mail'. We can use captured text within the regexp itself. To refer to the captured text we use \e backreferences which are indexed from 1, the same as for cap(). For example we could search for duplicate words in a string using <b>\b(\w+)\W+\1\b</b> which means match a word boundary followed by one or more word characters followed by one or more non-word characters followed by the same text as the first parenthesised expression followed by a word boundary. If we want to use parentheses purely for grouping and not for capturing we can use the non-capturing syntax, e.g. <b>(?:green|blue)</b>. Non-capturing parentheses begin '(?:' and end ')'. In this example we match either 'green' or 'blue' but we do not capture the match so we only know whether or not we matched but not which color we actually found. Using non-capturing parentheses is more efficient than using capturing parentheses since the regexp engine has to do less book-keeping. Both capturing and non-capturing parentheses may be nested. \target assertions \section1 Assertions Assertions make some statement about the text at the point where they occur in the regexp but they do not match any characters. In the following list <b>\e {E}</b> stands for any expression. \table \row \i <b>^</b> \i The caret signifies the beginning of the string. If you wish to match a literal \c{^} you must escape it by writing \c{\\^}. For example, <b>^#include</b> will only match strings which \e begin with the characters '#include'. (When the caret is the first character of a character set it has a special meaning, see \link #sets-of-characters Sets of Characters \endlink.) \row \i <b>$</b> \i The dollar signifies the end of the string. For example <b>\d\s*$</b> will match strings which end with a digit optionally followed by whitespace. If you wish to match a literal \c{$} you must escape it by writing \c{\\$}. \row \i <b>\\b</b> \i A word boundary. For example the regexp <b>\\bOK\\b</b> means match immediately after a word boundary (e.g. start of string or whitespace) the letter 'O' then the letter 'K' immediately before another word boundary (e.g. end of string or whitespace). But note that the assertion does not actually match any whitespace so if we write <b>(\\bOK\\b)</b> and we have a match it will only contain 'OK' even if the string is "Its <u>OK</u> now". \row \i <b>\\B</b> \i A non-word boundary. This assertion is true wherever <b>\\b</b> is false. For example if we searched for <b>\\Bon\\B</b> in "Left on" the match would fail (space and end of string aren't non-word boundaries), but it would match in "t<u>on</u>ne". \row \i <b>(?=\e E)</b> \i Positive lookahead. This assertion is true if the expression matches at this point in the regexp. For example, <b>const(?=\\s+char)</b> matches 'const' whenever it is followed by 'char', as in 'static <u>const</u> char *'. (Compare with <b>const\\s+char</b>, which matches 'static <u>const char</u> *'.) \row \i <b>(?!\e E)</b> \i Negative lookahead. This assertion is true if the expression does not match at this point in the regexp. For example, <b>const(?!\\s+char)</b> matches 'const' \e except when it is followed by 'char'. \endtable \target wildcard-matching \section1 Wildcard Matching (globbing) Most command shells such as \e bash or \e cmd.exe support "file globbing", the ability to identify a group of files by using wildcards. The setWildcard() function is used to switch between regexp and wildcard mode. Wildcard matching is much simpler than full regexps and has only four features: \table \row \i <b>c</b> \i Any character represents itself apart from those mentioned below. Thus <b>c</b> matches the character \e c. \row \i <b>?</b> \i This matches any single character. It is the same as <b>.</b> in full regexps. \row \i <b>*</b> \i This matches zero or more of any characters. It is the same as <b>.*</b> in full regexps. \row \i <b>[...]</b> \i Sets of characters can be represented in square brackets, similar to full regexps. Within the character class, like outside, backslash has no special meaning. \endtable For example if we are in wildcard mode and have strings which contain filenames we could identify HTML files with <b>*.html</b>. This will match zero or more characters followed by a dot followed by 'h', 't', 'm' and 'l'. \target perl-users \section1 Notes for Perl Users Most of the character class abbreviations supported by Perl are supported by QRegExp, see \link #characters-and-abbreviations-for-sets-of-characters characters and abbreviations for sets of characters \endlink. In QRegExp, apart from within character classes, \c{^} always signifies the start of the string, so carets must always be escaped unless used for that purpose. In Perl the meaning of caret varies automagically depending on where it occurs so escaping it is rarely necessary. The same applies to \c{$} which in QRegExp always signifies the end of the string. QRegExp's quantifiers are the same as Perl's greedy quantifiers. Non-greedy matching cannot be applied to individual quantifiers, but can be applied to all the quantifiers in the pattern. For example, to match the Perl regexp <b>ro+?m</b> requires: \code QRegExp rx( "ro+m" ); rx.setMinimal( TRUE ); \endcode The equivalent of Perl's \c{/i} option is setCaseSensitive(FALSE). Perl's \c{/g} option can be emulated using a \link #cap_in_a_loop loop \endlink. In QRegExp <b>.</b> matches any character, therefore all QRegExp regexps have the equivalent of Perl's \c{/s} option. QRegExp does not have an equivalent to Perl's \c{/m} option, but this can be emulated in various ways for example by splitting the input into lines or by looping with a regexp that searches for newlines. Because QRegExp is string oriented there are no \A, \Z or \z assertions. The \G assertion is not supported but can be emulated in a loop. Perl's $& is cap(0) or capturedTexts()[0]. There are no QRegExp equivalents for $`, $' or $+. Perl's capturing variables, $1, $2, ... correspond to cap(1) or capturedTexts()[1], cap(2) or capturedTexts()[2], etc. To substitute a pattern use QString::replace(). Perl's extended \c{/x} syntax is not supported, nor are - regexp comments (?#comment) or directives, e.g. (?i). + directives, e.g. (?i), or regexp comments, e.g. (?#comment). On + the other hand, C++'s rules for literal strings can be used to + achieve the same: + \code + QRegExp mark( "\\b" // word boundary + "[Mm]ark" // the word we want to match + ); + \endcode Both zero-width positive and zero-width negative lookahead assertions (?=pattern) and (?!pattern) are supported with the same syntax as Perl. Perl's lookbehind assertions, "independent" subexpressions and conditional expressions are not supported. Non-capturing parentheses are also supported, with the same (?:pattern) syntax. See QStringList::split() and QStringList::join() for equivalents to Perl's split and join functions. Note: because C++ transforms \\'s they must be written \e twice in code, e.g. <b>\\b</b> must be written <b>\\\\b</b>. \target code-examples \section1 Code Examples \code QRegExp rx( "^\\d\\d?$" ); // match integers 0 to 99 rx.search( "123" ); // returns -1 (no match) rx.search( "-6" ); // returns -1 (no match) rx.search( "6" ); // returns 0 (matched as position 0) \endcode The third string matches '<u>6</u>'. This is a simple validation regexp for integers in the range 0 to 99. \code QRegExp rx( "^\\S+$" ); // match strings without whitespace rx.search( "Hello world" ); // returns -1 (no match) rx.search( "This_is-OK" ); // returns 0 (matched at position 0) \endcode The second string matches '<u>This_is-OK</u>'. We've used the character set abbreviation '\S' (non-whitespace) and the anchors to match strings which contain no whitespace. In the following example we match strings containing 'mail' or 'letter' or 'correspondence' but only match whole words i.e. not 'email' \code QRegExp rx( "\\b(mail|letter|correspondence)\\b" ); rx.search( "I sent you an email" ); // returns -1 (no match) rx.search( "Please write the letter" ); // returns 17 \endcode The second string matches "Please write the <u>letter</u>". The word 'letter' is also captured (because of the parentheses). We can see what text we've captured like this: \code QString captured = rx.cap( 1 ); // captured == "letter" \endcode This will capture the text from the first set of capturing parentheses (counting capturing left parentheses from left to right). The parentheses are counted from 1 since cap( 0 ) is the whole matched regexp (equivalent to '&' in most regexp engines). \code QRegExp rx( "&(?!amp;)" ); // match ampersands but not & QString line1 = "This & that"; line1.replace( rx, "&" ); // line1 == "This & that" QString line2 = "His & hers & theirs"; line2.replace( rx, "&" ); // line2 == "His & hers & theirs" \endcode Here we've passed the QRegExp to QString's replace() function to replace the matched text with new text. \code QString str = "One Eric another Eirik, and an Ericsson." " How many Eiriks, Eric?"; QRegExp rx( "\\b(Eric|Eirik)\\b" ); // match Eric or Eirik int pos = 0; // where we are in the string int count = 0; // how many Eric and Eirik's we've counted while ( pos >= 0 ) { pos = rx.search( str, pos ); if ( pos >= 0 ) { pos++; // move along in str count++; // count our Eric or Eirik } } \endcode We've used the search() function to repeatedly match the regexp in the string. Note that instead of moving forward by one character at a time \c pos++ we could have written \c {pos += rx.matchedLength()} to skip over the already matched string. The count will equal 3, matching 'One <u>Eric</u> another <u>Eirik</u>, and an Ericsson. How many Eiriks, <u>Eric</u>?'; it doesn't match 'Ericsson' or 'Eiriks' because they are not bounded by non-word boundaries. One common use of regexps is to split lines of delimited data into their component fields. \code str = "Trolltech AS\twww.trolltech.com\tNorway"; QString company, web, country; rx.setPattern( "^([^\t]+)\t([^\t]+)\t([^\t]+)$" ); if ( rx.search( str ) != -1 ) { company = rx.cap( 1 ); web = rx.cap( 2 ); country = rx.cap( 3 ); } \endcode In this example our input lines have the format company name, web address and country. Unfortunately the regexp is rather long and not very versatile -- the code will break if we add any more fields. A simpler and better solution is to look for the separator, '\t' in this case, and take the surrounding text. The QStringList split() function can take a separator string or regexp as an argument and split a string accordingly. \code QStringList field = QStringList::split( "\t", str ); \endcode Here field[0] is the company, field[1] the web address and so on. To imitate the matching of a shell we can use wildcard mode. \code - QRegExp rx( "*.html" ); // invalid regexp: * doesn't quantify anything - rx.setWildcard( TRUE ); // now it's a valid wildcard regexp - rx.search( "index.html" ); // returns 0 (matched at position 0) - rx.search( "default.htm" ); // returns -1 (no match) - rx.search( "readme.txt" ); // returns -1 (no match) + QRegExp rx( "*.html" ); // invalid regexp: * doesn't quantify anything + rx.setWildcard( TRUE ); // now it's a valid wildcard regexp + rx.exactMatch( "index.html" ); // returns TRUE + rx.exactMatch( "default.htm" ); // returns FALSE + rx.exactMatch( "readme.txt" ); // returns FALSE \endcode Wildcard matching can be convenient because of its simplicity, but any wildcard regexp can be defined using full regexps, e.g. <b>.*\.html$</b>. Notice that we can't match both \c .html and \c .htm files with a wildcard unless we use <b>*.htm*</b> which will also match 'test.html.bak'. A full regexp gives us the precision we need, <b>.*\\.html?$</b>. QRegExp can match case insensitively using setCaseSensitive(), and can use non-greedy matching, see setMinimal(). By default QRegExp uses full regexps but this can be changed with setWildcard(). Searching can be forward with search() or backward with searchRev(). Captured text can be accessed using capturedTexts() which returns a string list of all captured strings, or using cap() which returns the captured string for the given index. The pos() function takes a match index and returns the position in the string where the match was made (or -1 if there was no match). \sa QRegExpValidator QString QStringList \target member-function-documentation */ const int NumBadChars = 64; #define BadChar( ch ) ( (ch).unicode() % NumBadChars ) const int NoOccurrence = INT_MAX; const int EmptyCapture = INT_MAX; const int InftyLen = INT_MAX; const int InftyRep = 1025; const int EOS = -1; +static bool isWord( QChar ch ) +{ + return ch.isLetterOrNumber() || ch == QChar( '_' ); +} + /* Merges two QMemArrays of ints and puts the result into the first one. */ static void mergeInto( QMemArray<int> *a, const QMemArray<int>& b ) { int asize = a->size(); int bsize = b.size(); if ( asize == 0 ) { *a = b.copy(); #ifndef QT_NO_REGEXP_OPTIM } else if ( bsize == 1 && (*a)[asize - 1] < b[0] ) { a->resize( asize + 1 ); (*a)[asize] = b[0]; #endif } else if ( bsize >= 1 ) { int csize = asize + bsize; QMemArray<int> c( csize ); int i = 0, j = 0, k = 0; while ( i < asize ) { if ( j < bsize ) { if ( (*a)[i] == b[j] ) { i++; csize--; } else if ( (*a)[i] < b[j] ) { c[k++] = (*a)[i++]; } else { c[k++] = b[j++]; } } else { memcpy( c.data() + k, (*a).data() + i, (asize - i) * sizeof(int) ); break; } } c.resize( csize ); if ( j < bsize ) memcpy( c.data() + k, b.data() + j, (bsize - j) * sizeof(int) ); *a = c; } } /* Merges two disjoint QMaps of (int, int) pairs and puts the result into the first one. */ static void mergeInto( QMap<int, int> *a, const QMap<int, int>& b ) { QMap<int, int>::ConstIterator it; for ( it = b.begin(); it != b.end(); ++it ) a->insert( it.key(), *it ); } /* Returns the value associated to key k in QMap m of (int, int) pairs, or 0 if no such value is explicitly present. */ static int at( const QMap<int, int>& m, int k ) { QMap<int, int>::ConstIterator it = m.find( k ); if ( it == m.end() ) return 0; else return *it; } #ifndef QT_NO_REGEXP_WILDCARD /* Translates a wildcard pattern to an equivalent regular expression pattern (e.g., *.cpp to .*\.cpp). */ static QString wc2rx( const QString& wc_str ) { int wclen = wc_str.length(); QString rx = QString::fromLatin1( "" ); int i = 0; const QChar *wc = wc_str.unicode(); while ( i < wclen ) { QChar c = wc[i++]; switch ( c.unicode() ) { case '*': rx += QString::fromLatin1( ".*" ); break; case '?': rx += QChar( '.' ); break; case '$': case '(': case ')': case '+': case '.': case '\\': case '^': case '{': case '|': case '}': rx += QChar( '\\' ); rx += c; break; case '[': rx += c; if ( wc[i] == QChar('^') ) rx += wc[i++]; if ( i < wclen ) { if ( rx[i] == ']' ) rx += wc[i++]; while ( i < wclen && wc[i] != QChar(']') ) { if ( wc[i] == '\\' ) rx += QChar( '\\' ); rx += wc[i++]; } } break; default: rx += c; } } return rx; } #endif /* The class QRegExpEngine encapsulates a modified nondeterministic finite automaton (NFA). */ class QRegExpEngine : public QShared { public: #ifndef QT_NO_REGEXP_CCLASS /* The class CharClass represents a set of characters, such as can be found in regular expressions (e.g., [a-z] denotes the set {a, b, ..., z}). */ class CharClass { public: CharClass(); CharClass( const CharClass& cc ) { operator=( cc ); } CharClass& operator=( const CharClass& cc ); void clear(); bool negative() const { return n; } void setNegative( bool negative ); void addCategories( int cats ); void addRange( ushort from, ushort to ); void addSingleton( ushort ch ) { addRange( ch, ch ); } bool in( QChar ch ) const; #ifndef QT_NO_REGEXP_OPTIM const QMemArray<int>& firstOccurrence() const { return occ1; } #endif #if defined(QT_DEBUG) void dump() const; #endif private: /* The struct Range represents a range of characters (e.g., [0-9] denotes range 48 to 57). */ struct Range { ushort from; // 48 ushort to; // 57 }; int c; // character classes QMemArray<Range> r; // character ranges bool n; // negative? #ifndef QT_NO_REGEXP_OPTIM QMemArray<int> occ1; // first-occurrence array #endif }; #else struct CharClass { int dummy; #ifndef QT_NO_REGEXP_OPTIM CharClass() { occ1.fill( 0, NumBadChars ); } const QMemArray<int>& firstOccurrence() const { return occ1; } QMemArray<int> occ1; #endif }; #endif QRegExpEngine( bool caseSensitive ) { setup( caseSensitive ); } QRegExpEngine( const QString& rx, bool caseSensitive ); #ifndef QT_NO_REGEXP_OPTIM ~QRegExpEngine(); #endif bool isValid() const { return valid; } const QString& errorString() const { return yyError; } bool caseSensitive() const { return cs; } int numCaptures() const { return officialncap; } QMemArray<int> match( const QString& str, int pos, bool minimal, bool oneTest, int caretIndex ); int matchedLength() const { return mmMatchedLen; } int createState( QChar ch ); int createState( const CharClass& cc ); #ifndef QT_NO_REGEXP_BACKREF int createState( int bref ); #endif void addCatTransitions( const QMemArray<int>& from, const QMemArray<int>& to ); #ifndef QT_NO_REGEXP_CAPTURE void addPlusTransitions( const QMemArray<int>& from, const QMemArray<int>& to, int atom ); #endif #ifndef QT_NO_REGEXP_ANCHOR_ALT int anchorAlternation( int a, int b ); int anchorConcatenation( int a, int b ); #else int anchorAlternation( int a, int b ) { return a & b; } int anchorConcatenation( int a, int b ) { return a | b; } #endif void addAnchors( int from, int to, int a ); #ifndef QT_NO_REGEXP_OPTIM void setupGoodStringHeuristic( int earlyStart, int lateStart, const QString& str ); void setupBadCharHeuristic( int minLen, const QMemArray<int>& firstOcc ); void heuristicallyChooseHeuristic(); #endif #if defined(QT_DEBUG) void dump() const; #endif private: enum { CharClassBit = 0x10000, BackRefBit = 0x20000 }; /* The struct State represents one state in a modified NFA. The input characters matched are stored in the state instead of on the transitions, something possible for an automaton constructed from a regular expression. */ struct State { #ifndef QT_NO_REGEXP_CAPTURE int atom; // which atom does this state belong to? #endif int match; // what does it match? (see CharClassBit and BackRefBit) QMemArray<int> outs; // out-transitions QMap<int, int> *reenter; // atoms reentered when transiting out QMap<int, int> *anchors; // anchors met when transiting out #ifndef QT_NO_REGEXP_CAPTURE State( int a, int m ) : atom( a ), match( m ), reenter( 0 ), anchors( 0 ) { } #else State( int m ) : match( m ), reenter( 0 ), anchors( 0 ) { } #endif ~State() { delete reenter; delete anchors; } }; #ifndef QT_NO_REGEXP_LOOKAHEAD /* The struct Lookahead represents a lookahead a la Perl (e.g., (?=foo) and (?!bar)). */ struct Lookahead { QRegExpEngine *eng; // NFA representing the embedded regular expression bool neg; // negative lookahead? Lookahead( QRegExpEngine *eng0, bool neg0 ) : eng( eng0 ), neg( neg0 ) { } ~Lookahead() { delete eng; } }; #endif #ifndef QT_NO_REGEXP_CAPTURE /* The struct Atom represents one node in the hierarchy of regular expression atoms. */ struct Atom { int parent; // index of parent in array of atoms int capture; // index of capture, from 1 to ncap }; #endif #ifndef QT_NO_REGEXP_ANCHOR_ALT /* The struct AnchorAlternation represents a pair of anchors with OR semantics. */ struct AnchorAlternation { int a; // this anchor... int b; // ...or this one }; #endif enum { InitialState = 0, FinalState = 1 }; void setup( bool caseSensitive ); int setupState( int match ); /* Let's hope that 13 lookaheads and 14 back-references are enough. */ enum { MaxLookaheads = 13, MaxBackRefs = 14 }; enum { Anchor_Dollar = 0x00000001, Anchor_Caret = 0x00000002, Anchor_Word = 0x00000004, Anchor_NonWord = 0x00000008, Anchor_FirstLookahead = 0x00000010, Anchor_BackRef1Empty = Anchor_FirstLookahead << MaxLookaheads, Anchor_BackRef0Empty = Anchor_BackRef1Empty >> 1, Anchor_Alternation = Anchor_BackRef1Empty << MaxBackRefs, Anchor_LookaheadMask = ( Anchor_FirstLookahead - 1 ) ^ ( (Anchor_FirstLookahead << MaxLookaheads) - 1 ) }; #ifndef QT_NO_REGEXP_CAPTURE int startAtom( bool capture ); void finishAtom( int atom ) { cf = f[atom].parent; } #endif #ifndef QT_NO_REGEXP_LOOKAHEAD int addLookahead( QRegExpEngine *eng, bool negative ); #endif #ifndef QT_NO_REGEXP_CAPTURE bool isBetterCapture( const int *begin1, const int *end1, const int *begin2, const int *end2 ); #endif bool testAnchor( int i, int a, const int *capBegin ); #ifndef QT_NO_REGEXP_OPTIM bool goodStringMatch(); bool badCharMatch(); #else bool bruteMatch(); #endif bool matchHere(); QPtrVector<State> s; // array of states int ns; // number of states #ifndef QT_NO_REGEXP_CAPTURE QMemArray<Atom> f; // atom hierarchy int nf; // number of atoms int cf; // current atom #endif int officialncap; // number of captures, seen from the outside int ncap; // number of captures, seen from the inside #ifndef QT_NO_REGEXP_CCLASS QPtrVector<CharClass> cl; // array of character classes #endif #ifndef QT_NO_REGEXP_LOOKAHEAD QPtrVector<Lookahead> ahead; // array of lookaheads #endif #ifndef QT_NO_REGEXP_ANCHOR_ALT QMemArray<AnchorAlternation> aa; // array of (a, b) pairs of anchors #endif #ifndef QT_NO_REGEXP_OPTIM bool caretAnchored; // does the regexp start with ^? #endif bool valid; // is the regular expression valid? bool cs; // case sensitive? #ifndef QT_NO_REGEXP_BACKREF int nbrefs; // number of back-references #endif #ifndef QT_NO_REGEXP_OPTIM bool useGoodStringHeuristic; // use goodStringMatch? otherwise badCharMatch int goodEarlyStart; // the index where goodStr can first occur in a match int goodLateStart; // the index where goodStr can last occur in a match QString goodStr; // the string that any match has to contain int minl; // the minimum length of a match QMemArray<int> occ1; // first-occurrence array #endif /* The class Box is an abstraction for a regular expression fragment. It can also be seen as one node in the syntax tree of a regular expression with synthetized attributes. It's interface is ugly for performance reasons. */ class Box { public: Box( QRegExpEngine *engine ); Box( const Box& b ) { operator=( b ); } Box& operator=( const Box& b ); void clear() { operator=(Box(eng)); } void set( QChar ch ); void set( const CharClass& cc ); #ifndef QT_NO_REGEXP_BACKREF void set( int bref ); #endif void cat( const Box& b ); void orx( const Box& b ); void plus( int atom ); void opt(); void catAnchor( int a ); #ifndef QT_NO_REGEXP_OPTIM void setupHeuristics(); #endif #if defined(QT_DEBUG) void dump() const; #endif private: void addAnchorsToEngine( const Box& to ) const; QRegExpEngine *eng; // the automaton under construction QMemArray<int> ls; // the left states (firstpos) QMemArray<int> rs; // the right states (lastpos) QMap<int, int> lanchors; // the left anchors QMap<int, int> ranchors; // the right anchors int skipanchors; // the anchors to match if the box is skipped #ifndef QT_NO_REGEXP_OPTIM int earlyStart; // the index where str can first occur int lateStart; // the index where str can last occur QString str; // a string that has to occur in any match QString leftStr; // a string occurring at the left of this box QString rightStr; // a string occurring at the right of this box int maxl; // the maximum length of this box (possibly InftyLen) #endif int minl; // the minimum length of this box #ifndef QT_NO_REGEXP_OPTIM QMemArray<int> occ1; // first-occurrence array #endif }; friend class Box; /* This is the lexical analyzer for regular expressions. */ enum { Tok_Eos, Tok_Dollar, Tok_LeftParen, Tok_MagicLeftParen, Tok_PosLookahead, Tok_NegLookahead, Tok_RightParen, Tok_CharClass, Tok_Caret, Tok_Quantifier, Tok_Bar, Tok_Word, Tok_NonWord, Tok_Char = 0x10000, Tok_BackRef = 0x20000 }; int getChar(); int getEscape(); #ifndef QT_NO_REGEXP_INTERVAL int getRep( int def ); #endif #ifndef QT_NO_REGEXP_LOOKAHEAD void skipChars( int n ); #endif void error( const char *msg ); void startTokenizer( const QChar *rx, int len ); int getToken(); const QChar *yyIn; // a pointer to the input regular expression pattern int yyPos0; // the position of yyTok in the input pattern int yyPos; // the position of the next character to read int yyLen; // the length of yyIn int yyCh; // the last character read CharClass *yyCharClass; // attribute for Tok_CharClass tokens int yyMinRep; // attribute for Tok_Quantifier int yyMaxRep; // ditto QString yyError; // syntax error or overflow during parsing? /* This is the syntactic analyzer for regular expressions. */ int parse( const QChar *rx, int len ); void parseAtom( Box *box ); void parseFactor( Box *box ); void parseTerm( Box *box ); void parseExpression( Box *box ); int yyTok; // the last token read bool yyMayCapture; // set this to FALSE to disable capturing /* This is the engine state during matching. */ const QString *mmStr; // a pointer to the input QString const QChar *mmIn; // a pointer to the input string data int mmPos; // the current position in the string int mmCaretPos; int mmLen; // the length of the input string bool mmMinimal; // minimal matching? QMemArray<int> mmCaptured; // an array of pairs (start, len) QMemArray<int> mmCapturedNoMatch; // an array of pairs (-1, -1) QMemArray<int> mmBigArray; // big QMemArray<int> array int *mmInNextStack; // is state is mmNextStack? int *mmCurStack; // stack of current states int *mmNextStack; // stack of next states int *mmCurCapBegin; // start of current states' captures int *mmNextCapBegin; // start of next states' captures int *mmCurCapEnd; // end of current states' captures int *mmNextCapEnd; // end of next states' captures int *mmTempCapBegin; // start of temporary captures int *mmTempCapEnd; // end of temporary captures int *mmCapBegin; // start of captures for a next state int *mmCapEnd; // end of captures for a next state int *mmSlideTab; // bump-along slide table for bad-character heuristic int mmSlideTabSize; // size of slide table #ifndef QT_NO_REGEXP_BACKREF QIntDict<int> mmSleeping; // dictionary of back-reference sleepers #endif int mmMatchLen; // length of match int mmMatchedLen; // length of partial match }; QRegExpEngine::QRegExpEngine( const QString& rx, bool caseSensitive ) #ifndef QT_NO_REGEXP_BACKREF : mmSleeping( 101 ) #endif { setup( caseSensitive ); valid = ( parse(rx.unicode(), rx.length()) == (int) rx.length() ); if ( !valid ) error( RXERR_LEFTDELIM ); } #ifndef QT_NO_REGEXP_OPTIM QRegExpEngine::~QRegExpEngine() { } #endif /* Tries to match in str and returns an array of (begin, length) pairs for captured text. If there is no match, all pairs are (-1, -1). */ QMemArray<int> QRegExpEngine::match( const QString& str, int pos, bool minimal, bool oneTest, int caretIndex ) { mmStr = &str; mmIn = str.unicode(); if ( mmIn == 0 ) mmIn = &QChar::null; mmPos = pos; mmCaretPos = caretIndex; mmLen = str.length(); mmMinimal = minimal; mmMatchLen = 0; mmMatchedLen = 0; bool matched = FALSE; if ( valid && mmPos >= 0 && mmPos <= mmLen ) { #ifndef QT_NO_REGEXP_OPTIM if ( oneTest ) { matched = matchHere(); } else { if ( mmPos <= mmLen - minl ) { if ( caretAnchored ) { matched = matchHere(); } else if ( useGoodStringHeuristic ) { matched = goodStringMatch(); } else { matched = badCharMatch(); } } } #else matched = oneTest ? matchHere() : bruteMatch(); #endif } if ( matched ) { mmCaptured.detach(); mmCaptured[0] = mmPos; mmCaptured[1] = mmMatchLen; for ( int j = 0; j < officialncap; j++ ) { int len = mmCapEnd[j] - mmCapBegin[j]; mmCaptured[2 + 2 * j] = len > 0 ? mmPos + mmCapBegin[j] : 0; mmCaptured[2 + 2 * j + 1] = len; } return mmCaptured; } else { return mmCapturedNoMatch; } } /* The three following functions add one state to the automaton and return the number of the state. */ int QRegExpEngine::createState( QChar ch ) { return setupState( ch.unicode() ); } int QRegExpEngine::createState( const CharClass& cc ) { #ifndef QT_NO_REGEXP_CCLASS int n = cl.size(); cl.resize( n + 1 ); cl.insert( n, new CharClass(cc) ); return setupState( CharClassBit | n ); #else Q_UNUSED( cc ); return setupState( CharClassBit ); #endif } #ifndef QT_NO_REGEXP_BACKREF int QRegExpEngine::createState( int bref ) { if ( bref > nbrefs ) { nbrefs = bref; if ( nbrefs > MaxBackRefs ) { error( RXERR_LIMIT ); return 0; } } return setupState( BackRefBit | bref ); } #endif /* The two following functions add a transition between all pairs of states (i, j) where i is fond in from, and j is found in to. Cat-transitions are distinguished from plus-transitions for capturing. */ void QRegExpEngine::addCatTransitions( const QMemArray<int>& from, const QMemArray<int>& to ) { for ( int i = 0; i < (int) from.size(); i++ ) { State *st = s[from[i]]; mergeInto( &st->outs, to ); } } #ifndef QT_NO_REGEXP_CAPTURE void QRegExpEngine::addPlusTransitions( const QMemArray<int>& from, const QMemArray<int>& to, int atom ) { for ( int i = 0; i < (int) from.size(); i++ ) { State *st = s[from[i]]; QMemArray<int> oldOuts = st->outs.copy(); mergeInto( &st->outs, to ); if ( f[atom].capture >= 0 ) { if ( st->reenter == 0 ) st->reenter = new QMap<int, int>; for ( int j = 0; j < (int) to.size(); j++ ) { if ( !st->reenter->contains(to[j]) && oldOuts.bsearch(to[j]) < 0 ) st->reenter->insert( to[j], atom ); } } } } #endif #ifndef QT_NO_REGEXP_ANCHOR_ALT /* Returns an anchor that means a OR b. */ int QRegExpEngine::anchorAlternation( int a, int b ) { if ( ((a & b) == a || (a & b) == b) && ((a | b) & Anchor_Alternation) == 0 ) return a & b; int n = aa.size(); #ifndef QT_NO_REGEXP_OPTIM if ( n > 0 && aa[n - 1].a == a && aa[n - 1].b == b ) return Anchor_Alternation | ( n - 1 ); #endif aa.resize( n + 1 ); aa[n].a = a; aa[n].b = b; return Anchor_Alternation | n; } /* Returns an anchor that means a AND b. */ int QRegExpEngine::anchorConcatenation( int a, int b ) { if ( ((a | b) & Anchor_Alternation) == 0 ) return a | b; if ( (b & Anchor_Alternation) != 0 ) qSwap( a, b ); int aprime = anchorConcatenation( aa[a ^ Anchor_Alternation].a, b ); int bprime = anchorConcatenation( aa[a ^ Anchor_Alternation].b, b ); return anchorAlternation( aprime, bprime ); } #endif /* Adds anchor a on a transition caracterised by its from state and its to state. */ void QRegExpEngine::addAnchors( int from, int to, int a ) { State *st = s[from]; if ( st->anchors == 0 ) st->anchors = new QMap<int, int>; if ( st->anchors->contains(to) ) a = anchorAlternation( (*st->anchors)[to], a ); st->anchors->insert( to, a ); } #ifndef QT_NO_REGEXP_OPTIM /* The two following functions provide the engine with the information needed by its matching heuristics. */ void QRegExpEngine::setupGoodStringHeuristic( int earlyStart, int lateStart, const QString& str ) { goodEarlyStart = earlyStart; goodLateStart = lateStart; goodStr = cs ? str : str.lower(); } void QRegExpEngine::setupBadCharHeuristic( int minLen, const QMemArray<int>& firstOcc ) { minl = minLen; if ( cs ) { occ1 = firstOcc; } else { occ1.fill( 0, NumBadChars ); } } /* This function chooses between the good-string and the bad-character heuristics. It computes two scores and chooses the heuristic with the highest score. Here are some common-sense constraints on the scores that should be respected if the formulas are ever modified: (1) If goodStr is empty, the good-string heuristic scores 0. (2) If the search is case insensitive, the good-string heuristic should be used, unless it scores 0. (Case insensitivity turns all entries of occ1 to 0.) (3) If (goodLateStart - goodEarlyStart) is big, the good-string heuristic should score less. */ void QRegExpEngine::heuristicallyChooseHeuristic() { int i; if ( minl == 0 ) return; /* Magic formula: The good string has to constitute a good proportion of the minimum-length string, and appear at a more-or-less known index. */ int goodStringScore = ( 64 * goodStr.length() / minl ) - ( goodLateStart - goodEarlyStart ); /* Less magic formula: We pick a couple of characters at random, and check whether they are good or bad. */ int badCharScore = 0; int step = QMAX( 1, NumBadChars / 32 ); for ( i = 1; i < NumBadChars; i += step ) { if ( occ1[i] == NoOccurrence ) badCharScore += minl; else badCharScore += occ1[i]; } badCharScore /= minl; useGoodStringHeuristic = ( goodStringScore > badCharScore ); } #endif #if defined(QT_DEBUG) void QRegExpEngine::dump() const { int i, j; qDebug( "Case %ssensitive engine", cs ? "" : "in" ); qDebug( " States" ); for ( i = 0; i < ns; i++ ) { qDebug( " %d%s", i, i == InitialState ? " (initial)" : i == FinalState ? " (final)" : "" ); #ifndef QT_NO_REGEXP_CAPTURE qDebug( " in atom %d", s[i]->atom ); #endif int m = s[i]->match; if ( (m & CharClassBit) != 0 ) { qDebug( " match character class %d", m ^ CharClassBit ); #ifndef QT_NO_REGEXP_CCLASS cl[m ^ CharClassBit]->dump(); #else qDebug( " negative character class" ); #endif } else if ( (m & BackRefBit) != 0 ) { qDebug( " match back-reference %d", m ^ BackRefBit ); } else if ( m >= 0x20 && m <= 0x7e ) { qDebug( " match 0x%.4x (%c)", m, m ); } else { qDebug( " match 0x%.4x", m ); } for ( j = 0; j < (int) s[i]->outs.size(); j++ ) { int next = s[i]->outs[j]; qDebug( " -> %d", next ); if ( s[i]->reenter != 0 && s[i]->reenter->contains(next) ) qDebug( " [reenter %d]", (*s[i]->reenter)[next] ); if ( s[i]->anchors != 0 && at(*s[i]->anchors, next) != 0 ) qDebug( " [anchors 0x%.8x]", (*s[i]->anchors)[next] ); } } #ifndef QT_NO_REGEXP_CAPTURE if ( nf > 0 ) { qDebug( " Atom Parent Capture" ); for ( i = 0; i < nf; i++ ) qDebug( " %6d %6d %6d", i, f[i].parent, f[i].capture ); } #endif #ifndef QT_NO_REGEXP_ANCHOR_ALT for ( i = 0; i < (int) aa.size(); i++ ) qDebug( " Anchor alternation 0x%.8x: 0x%.8x 0x%.9x", i, aa[i].a, aa[i].b ); #endif } #endif void QRegExpEngine::setup( bool caseSensitive ) { s.setAutoDelete( TRUE ); s.resize( 32 ); ns = 0; #ifndef QT_NO_REGEXP_CAPTURE f.resize( 32 ); nf = 0; cf = -1; #endif officialncap = 0; ncap = 0; #ifndef QT_NO_REGEXP_CCLASS cl.setAutoDelete( TRUE ); #endif #ifndef QT_NO_REGEXP_LOOKAHEAD ahead.setAutoDelete( TRUE ); #endif #ifndef QT_NO_REGEXP_OPTIM caretAnchored = TRUE; #endif valid = FALSE; cs = caseSensitive; #ifndef QT_NO_REGEXP_BACKREF nbrefs = 0; #endif #ifndef QT_NO_REGEXP_OPTIM useGoodStringHeuristic = FALSE; minl = 0; occ1.fill( 0, NumBadChars ); #endif mmCapturedNoMatch.fill( -1, 2 ); } int QRegExpEngine::setupState( int match ) { if ( (ns & (ns + 1)) == 0 && ns + 1 >= (int) s.size() ) s.resize( (ns + 1) << 1 ); #ifndef QT_NO_REGEXP_CAPTURE s.insert( ns, new State(cf, match) ); #else s.insert( ns, new State(match) ); #endif return ns++; } #ifndef QT_NO_REGEXP_CAPTURE /* Functions startAtom() and finishAtom() should be called to delimit atoms. When a state is created, it is assigned to the current atom. The information is later used for capturing. */ int QRegExpEngine::startAtom( bool capture ) { if ( (nf & (nf + 1)) == 0 && nf + 1 >= (int) f.size() ) f.resize( (nf + 1) << 1 ); f[nf].parent = cf; cf = nf++; f[cf].capture = capture ? ncap++ : -1; return cf; } #endif #ifndef QT_NO_REGEXP_LOOKAHEAD /* Creates a lookahead anchor. */ int QRegExpEngine::addLookahead( QRegExpEngine *eng, bool negative ) { int n = ahead.size(); if ( n == MaxLookaheads ) { error( RXERR_LIMIT ); return 0; } ahead.resize( n + 1 ); ahead.insert( n, new Lookahead(eng, negative) ); return Anchor_FirstLookahead << n; } #endif #ifndef QT_NO_REGEXP_CAPTURE /* We want the longest leftmost captures. */ bool QRegExpEngine::isBetterCapture( const int *begin1, const int *end1, const int *begin2, const int *end2 ) { for ( int i = 0; i < ncap; i++ ) { int delta = begin2[i] - begin1[i]; // it has to start early... if ( delta == 0 ) delta = end1[i] - end2[i]; // ...and end late (like a party) if ( delta != 0 ) return delta > 0; } return FALSE; } #endif /* Returns TRUE if anchor a matches at position mmPos + i in the input string, otherwise FALSE. */ bool QRegExpEngine::testAnchor( int i, int a, const int *capBegin ) { int j; #ifndef QT_NO_REGEXP_ANCHOR_ALT if ( (a & Anchor_Alternation) != 0 ) { return testAnchor( i, aa[a ^ Anchor_Alternation].a, capBegin ) || testAnchor( i, aa[a ^ Anchor_Alternation].b, capBegin ); } #endif if ( (a & Anchor_Caret) != 0 ) { if ( mmPos + i != mmCaretPos ) return FALSE; } if ( (a & Anchor_Dollar) != 0 ) { if ( mmPos + i != mmLen ) return FALSE; } #ifndef QT_NO_REGEXP_ESCAPE if ( (a & (Anchor_Word | Anchor_NonWord)) != 0 ) { bool before = FALSE; bool after = FALSE; if ( mmPos + i != 0 ) - before = mmIn[mmPos + i - 1].isLetterOrNumber(); + before = isWord( mmIn[mmPos + i - 1] ); if ( mmPos + i != mmLen ) - after = mmIn[mmPos + i].isLetterOrNumber(); + after = isWord( mmIn[mmPos + i] ); if ( (a & Anchor_Word) != 0 && (before == after) ) return FALSE; if ( (a & Anchor_NonWord) != 0 && (before != after) ) return FALSE; } #endif #ifndef QT_NO_REGEXP_LOOKAHEAD bool catchx = TRUE; if ( (a & Anchor_LookaheadMask) != 0 ) { QConstString cstr = QConstString( (QChar *) mmIn + mmPos + i, mmLen - mmPos - i ); for ( j = 0; j < (int) ahead.size(); j++ ) { if ( (a & (Anchor_FirstLookahead << j)) != 0 ) { catchx = ahead[j]->eng->match( cstr.string(), 0, TRUE, TRUE, mmCaretPos - mmPos - i )[0] == 0; if ( catchx == ahead[j]->neg ) return FALSE; } } } #endif #ifndef QT_NO_REGEXP_CAPTURE #ifndef QT_NO_REGEXP_BACKREF for ( j = 0; j < nbrefs; j++ ) { if ( (a & (Anchor_BackRef1Empty << j)) != 0 ) { if ( capBegin[j] != EmptyCapture ) return FALSE; } } #endif #endif return TRUE; } #ifndef QT_NO_REGEXP_OPTIM /* The three following functions are what Jeffrey Friedl would call transmissions (or bump-alongs). Using one or the other should make no difference except in performance. */ bool QRegExpEngine::goodStringMatch() { int k = mmPos + goodEarlyStart; while ( (k = mmStr->find(goodStr, k, cs)) != -1 ) { int from = k - goodLateStart; int to = k - goodEarlyStart; if ( from > mmPos ) mmPos = from; while ( mmPos <= to ) { if ( matchHere() ) return TRUE; mmPos++; } k++; } return FALSE; } bool QRegExpEngine::badCharMatch() { int slideHead = 0; int slideNext = 0; int i; int lastPos = mmLen - minl; memset( mmSlideTab, 0, mmSlideTabSize * sizeof(int) ); /* Set up the slide table, used for the bad-character heuristic, using the table of first occurrence of each character. */ for ( i = 0; i < minl; i++ ) { int sk = occ1[BadChar(mmIn[mmPos + i])]; if ( sk == NoOccurrence ) sk = i + 1; if ( sk > 0 ) { int k = i + 1 - sk; if ( k < 0 ) { sk = i + 1; k = 0; } if ( sk > mmSlideTab[k] ) mmSlideTab[k] = sk; } } if ( mmPos > lastPos ) return FALSE; for ( ;; ) { if ( ++slideNext >= mmSlideTabSize ) slideNext = 0; if ( mmSlideTab[slideHead] > 0 ) { if ( mmSlideTab[slideHead] - 1 > mmSlideTab[slideNext] ) mmSlideTab[slideNext] = mmSlideTab[slideHead] - 1; mmSlideTab[slideHead] = 0; } else { if ( matchHere() ) return TRUE; } if ( mmPos == lastPos ) break; /* Update the slide table. This code has much in common with the initialization code. */ int sk = occ1[BadChar(mmIn[mmPos + minl])]; if ( sk == NoOccurrence ) { mmSlideTab[slideNext] = minl; } else if ( sk > 0 ) { int k = slideNext + minl - sk; if ( k >= mmSlideTabSize ) k -= mmSlideTabSize; if ( sk > mmSlideTab[k] ) mmSlideTab[k] = sk; } slideHead = slideNext; mmPos++; } return FALSE; } #else bool QRegExpEngine::bruteMatch() { while ( mmPos <= mmLen ) { if ( matchHere() ) return TRUE; mmPos++; } return FALSE; } #endif /* Here's the core of the engine. It tries to do a match here and now. */ bool QRegExpEngine::matchHere() { int ncur = 1, nnext = 0; int i = 0, j, k, m; bool stop = FALSE; mmMatchLen = -1; mmMatchedLen = -1; mmCurStack[0] = InitialState; #ifndef QT_NO_REGEXP_CAPTURE if ( ncap > 0 ) { for ( j = 0; j < ncap; j++ ) { mmCurCapBegin[j] = EmptyCapture; mmCurCapEnd[j] = EmptyCapture; } } #endif #ifndef QT_NO_REGEXP_BACKREF int *zzZ = 0; while ( (ncur > 0 || !mmSleeping.isEmpty()) && i <= mmLen - mmPos && !stop ) #else while ( ncur > 0 && i <= mmLen - mmPos && !stop ) #endif { int ch = ( i < mmLen - mmPos ) ? mmIn[mmPos + i].unicode() : 0; for ( j = 0; j < ncur; j++ ) { int cur = mmCurStack[j]; State *scur = s[cur]; QMemArray<int>& outs = scur->outs; for ( k = 0; k < (int) outs.size(); k++ ) { int next = outs[k]; State *snext = s[next]; bool in = TRUE; #ifndef QT_NO_REGEXP_BACKREF int needSomeSleep = 0; #endif /* First, check if the anchors are anchored properly. */ if ( scur->anchors != 0 ) { int a = at( *scur->anchors, next ); if ( a != 0 && !testAnchor(i, a, mmCurCapBegin + j * ncap) ) in = FALSE; } /* If indeed they are, check if the input character is correct for this transition. */ if ( in ) { m = snext->match; if ( (m & (CharClassBit | BackRefBit)) == 0 ) { if ( cs ) in = ( m == ch ); else in = ( QChar(m).lower() == QChar(ch).lower() ); } else if ( next == FinalState ) { mmMatchLen = i; stop = mmMinimal; in = TRUE; } else if ( (m & CharClassBit) != 0 ) { #ifndef QT_NO_REGEXP_CCLASS const CharClass *cc = cl[m ^ CharClassBit]; if ( cs ) in = cc->in( ch ); else if ( cc->negative() ) in = cc->in( QChar(ch).lower() ) && cc->in( QChar(ch).upper() ); else in = cc->in( QChar(ch).lower() ) || cc->in( QChar(ch).upper() ); #endif #ifndef QT_NO_REGEXP_BACKREF } else { /* ( (m & BackRefBit) != 0 ) */ int bref = m ^ BackRefBit; int ell = j * ncap + ( bref - 1 ); in = bref <= ncap && mmCurCapBegin[ell] != EmptyCapture; if ( in ) { if ( cs ) in = ( mmIn[mmPos + mmCurCapBegin[ell]] == QChar(ch) ); else in = ( mmIn[mmPos + mmCurCapBegin[ell]].lower() == QChar(ch).lower() ); } if ( in ) { int delta; if ( mmCurCapEnd[ell] == EmptyCapture ) delta = i - mmCurCapBegin[ell]; else delta = mmCurCapEnd[ell] - mmCurCapBegin[ell]; in = ( delta <= mmLen - (mmPos + i) ); if ( in && delta > 1 ) { int n = 1; if ( cs ) { while ( n < delta ) { if ( mmIn[mmPos + mmCurCapBegin[ell] + n] != mmIn[mmPos + i + n] ) break; n++; } } else { while ( n < delta ) { QChar a = mmIn[mmPos + mmCurCapBegin[ell] + n]; QChar b = mmIn[mmPos + i + n]; if ( a.lower() != b.lower() ) break; n++; } } in = ( n == delta ); if ( in ) needSomeSleep = delta - 1; } } #endif } } /* We must now update our data structures. */ if ( in ) { #ifndef QT_NO_REGEXP_CAPTURE int *capBegin, *capEnd; #endif /* If the next state was not encountered yet, all is fine. */ if ( (m = mmInNextStack[next]) == -1 ) { m = nnext++; mmNextStack[m] = next; mmInNextStack[next] = m; #ifndef QT_NO_REGEXP_CAPTURE capBegin = mmNextCapBegin + m * ncap; capEnd = mmNextCapEnd + m * ncap; /* Otherwise, we'll first maintain captures in temporary arrays, and decide at the end whether it's best to keep the previous capture zones or the new ones. */ } else { capBegin = mmTempCapBegin; capEnd = mmTempCapEnd; #endif } #ifndef QT_NO_REGEXP_CAPTURE /* Updating the capture zones is much of a task. */ if ( ncap > 0 ) { memcpy( capBegin, mmCurCapBegin + j * ncap, ncap * sizeof(int) ); memcpy( capEnd, mmCurCapEnd + j * ncap, ncap * sizeof(int) ); int c = scur->atom, n = snext->atom; int p = -1, q = -1; int cap; /* Lemma 1. For any x in the range [0..nf), we have f[x].parent < x. Proof. By looking at startAtom(), it is clear that cf < nf holds all the time, and thus that f[nf].parent < nf. */ /* If we are reentering an atom, we empty all capture zones inside it. */ if ( scur->reenter != 0 && (q = at(*scur->reenter, next)) != 0 ) { QBitArray b; b.fill( FALSE, nf ); b.setBit( q, TRUE ); for ( int ell = q + 1; ell < nf; ell++ ) { if ( b.testBit(f[ell].parent) ) { b.setBit( ell, TRUE ); cap = f[ell].capture; if ( cap >= 0 ) { capBegin[cap] = EmptyCapture; capEnd[cap] = EmptyCapture; } } } p = f[q].parent; /* Otherwise, close the capture zones we are leaving. We are leaving f[c].capture, f[f[c].parent].capture, f[f[f[c].parent].parent].capture, ..., until f[x].capture, with x such that f[x].parent is the youngest common ancestor for c and n. We go up along c's and n's ancestry until we find x. */ } else { p = c; q = n; while ( p != q ) { if ( p > q ) { cap = f[p].capture; if ( cap >= 0 ) { if ( capBegin[cap] == i ) { capBegin[cap] = EmptyCapture; capEnd[cap] = EmptyCapture; } else { capEnd[cap] = i; } } p = f[p].parent; } else { q = f[q].parent; } } } /* In any case, we now open the capture zones we are entering. We work upwards from n until we reach p (the parent of the atom we reenter or the youngest common ancestor). */ while ( n > p ) { cap = f[n].capture; if ( cap >= 0 ) { capBegin[cap] = i; capEnd[cap] = EmptyCapture; } n = f[n].parent; } /* If the next state was already in mmNextStack, we must choose carefully which capture zones we want to keep. */ if ( capBegin == mmTempCapBegin && isBetterCapture(capBegin, capEnd, mmNextCapBegin + m * ncap, mmNextCapEnd + m * ncap) ) { memcpy( mmNextCapBegin + m * ncap, capBegin, ncap * sizeof(int) ); memcpy( mmNextCapEnd + m * ncap, capEnd, ncap * sizeof(int) ); } } #ifndef QT_NO_REGEXP_BACKREF /* We are done with updating the capture zones. It's now time to put the next state to sleep, if it needs to, and to remove it from mmNextStack. */ if ( needSomeSleep > 0 ) { zzZ = new int[1 + 2 * ncap]; zzZ[0] = next; if ( ncap > 0 ) { memcpy( zzZ + 1, capBegin, ncap * sizeof(int) ); memcpy( zzZ + 1 + ncap, capEnd, ncap * sizeof(int) ); } mmInNextStack[mmNextStack[--nnext]] = -1; mmSleeping.insert( i + needSomeSleep, zzZ ); } #endif #endif } } } #ifndef QT_NO_REGEXP_CAPTURE /* If we reached the final state, hurray! Copy the captured zone. */ if ( ncap > 0 && (m = mmInNextStack[FinalState]) != -1 ) { memcpy( mmCapBegin, mmNextCapBegin + m * ncap, ncap * sizeof(int) ); memcpy( mmCapEnd, mmNextCapEnd + m * ncap, ncap * sizeof(int) ); } #ifndef QT_NO_REGEXP_BACKREF /* It's time to wake up the sleepers. */ if ( !mmSleeping.isEmpty() ) { while ( (zzZ = mmSleeping.take(i)) != 0 ) { int next = zzZ[0]; int *capBegin = zzZ + 1; int *capEnd = zzZ + 1 + ncap; bool copyOver = TRUE; if ( (m = mmInNextStack[zzZ[0]]) == -1 ) { m = nnext++; mmNextStack[m] = next; mmInNextStack[next] = m; } else { copyOver = isBetterCapture( mmNextCapBegin + m * ncap, mmNextCapEnd + m * ncap, capBegin, capEnd ); } if ( copyOver ) { memcpy( mmNextCapBegin + m * ncap, capBegin, ncap * sizeof(int) ); memcpy( mmNextCapEnd + m * ncap, capEnd, ncap * sizeof(int) ); } delete[] zzZ; } } #endif #endif for ( j = 0; j < nnext; j++ ) mmInNextStack[mmNextStack[j]] = -1; // avoid needless iteration that confuses mmMatchedLen if ( nnext == 1 && mmNextStack[0] == FinalState #ifndef QT_NO_REGEXP_BACKREF && mmSleeping.isEmpty() #endif ) stop = TRUE; qSwap( mmCurStack, mmNextStack ); #ifndef QT_NO_REGEXP_CAPTURE qSwap( mmCurCapBegin, mmNextCapBegin ); qSwap( mmCurCapEnd, mmNextCapEnd ); #endif ncur = nnext; nnext = 0; i++; } #ifndef QT_NO_REGEXP_BACKREF /* If minimal matching is enabled, we might have some sleepers left. */ while ( !mmSleeping.isEmpty() ) { zzZ = mmSleeping.take( *QIntDictIterator<int>(mmSleeping) ); delete[] zzZ; } #endif mmMatchedLen = i - 1; return ( mmMatchLen >= 0 ); } #ifndef QT_NO_REGEXP_CCLASS QRegExpEngine::CharClass::CharClass() : c( 0 ), n( FALSE ) { #ifndef QT_NO_REGEXP_OPTIM occ1.fill( NoOccurrence, NumBadChars ); #endif } QRegExpEngine::CharClass& QRegExpEngine::CharClass::operator=( const CharClass& cc ) { c = cc.c; r = cc.r.copy(); n = cc.n; #ifndef QT_NO_REGEXP_OPTIM occ1 = cc.occ1; #endif return *this; } void QRegExpEngine::CharClass::clear() { c = 0; r.resize( 0 ); n = FALSE; } void QRegExpEngine::CharClass::setNegative( bool negative ) { n = negative; #ifndef QT_NO_REGEXP_OPTIM occ1.fill( 0, NumBadChars ); #endif } void QRegExpEngine::CharClass::addCategories( int cats ) { c |= cats; #ifndef QT_NO_REGEXP_OPTIM occ1.fill( 0, NumBadChars ); #endif } void QRegExpEngine::CharClass::addRange( ushort from, ushort to ) { if ( from > to ) qSwap( from, to ); int m = r.size(); r.resize( m + 1 ); r[m].from = from; r[m].to = to; #ifndef QT_NO_REGEXP_OPTIM int i; if ( to - from < NumBadChars ) { occ1.detach(); if ( from % NumBadChars <= to % NumBadChars ) { for ( i = from % NumBadChars; i <= to % NumBadChars; i++ ) occ1[i] = 0; } else { for ( i = 0; i <= to % NumBadChars; i++ ) occ1[i] = 0; for ( i = from % NumBadChars; i < NumBadChars; i++ ) occ1[i] = 0; } } else { occ1.fill( 0, NumBadChars ); } #endif } bool QRegExpEngine::CharClass::in( QChar ch ) const { #ifndef QT_NO_REGEXP_OPTIM if ( occ1[BadChar(ch)] == NoOccurrence ) return n; #endif if ( c != 0 && (c & (1 << (int) ch.category())) != 0 ) return !n; for ( int i = 0; i < (int) r.size(); i++ ) { if ( ch.unicode() >= r[i].from && ch.unicode() <= r[i].to ) return !n; } return n; } #if defined(QT_DEBUG) void QRegExpEngine::CharClass::dump() const { int i; qDebug( " %stive character class", n ? "nega" : "posi" ); #ifndef QT_NO_REGEXP_CCLASS if ( c != 0 ) qDebug( " categories 0x%.8x", c ); #endif for ( i = 0; i < (int) r.size(); i++ ) qDebug( " 0x%.4x through 0x%.4x", r[i].from, r[i].to ); } #endif #endif QRegExpEngine::Box::Box( QRegExpEngine *engine ) : eng( engine ), skipanchors( 0 ) #ifndef QT_NO_REGEXP_OPTIM , earlyStart( 0 ), lateStart( 0 ), maxl( 0 ) #endif { #ifndef QT_NO_REGEXP_OPTIM occ1.fill( NoOccurrence, NumBadChars ); #endif minl = 0; } QRegExpEngine::Box& QRegExpEngine::Box::operator=( const Box& b ) { eng = b.eng; ls = b.ls; rs = b.rs; lanchors = b.lanchors; ranchors = b.ranchors; skipanchors = b.skipanchors; #ifndef QT_NO_REGEXP_OPTIM earlyStart = b.earlyStart; lateStart = b.lateStart; str = b.str; leftStr = b.leftStr; rightStr = b.rightStr; maxl = b.maxl; occ1 = b.occ1; #endif minl = b.minl; return *this; } void QRegExpEngine::Box::set( QChar ch ) { ls.resize( 1 ); ls[0] = eng->createState( ch ); rs = ls; rs.detach(); #ifndef QT_NO_REGEXP_OPTIM str = ch; leftStr = ch; rightStr = ch; maxl = 1; occ1.detach(); occ1[BadChar(ch)] = 0; #endif minl = 1; } void QRegExpEngine::Box::set( const CharClass& cc ) { ls.resize( 1 ); ls[0] = eng->createState( cc ); rs = ls; rs.detach(); #ifndef QT_NO_REGEXP_OPTIM maxl = 1; occ1 = cc.firstOccurrence(); #endif minl = 1; } #ifndef QT_NO_REGEXP_BACKREF void QRegExpEngine::Box::set( int bref ) { ls.resize( 1 ); ls[0] = eng->createState( bref ); rs = ls; rs.detach(); if ( bref >= 1 && bref <= MaxBackRefs ) skipanchors = Anchor_BackRef0Empty << bref; #ifndef QT_NO_REGEXP_OPTIM maxl = InftyLen; #endif minl = 0; } #endif void QRegExpEngine::Box::cat( const Box& b ) { eng->addCatTransitions( rs, b.ls ); addAnchorsToEngine( b ); if ( minl == 0 ) { mergeInto( &lanchors, b.lanchors ); if ( skipanchors != 0 ) { for ( int i = 0; i < (int) b.ls.size(); i++ ) { int a = eng->anchorConcatenation( at(lanchors, b.ls[i]), skipanchors ); lanchors.insert( b.ls[i], a ); } } mergeInto( &ls, b.ls ); } if ( b.minl == 0 ) { mergeInto( &ranchors, b.ranchors ); if ( b.skipanchors != 0 ) { for ( int i = 0; i < (int) rs.size(); i++ ) { int a = eng->anchorConcatenation( at(ranchors, rs[i]), b.skipanchors ); ranchors.insert( rs[i], a ); } } mergeInto( &rs, b.rs ); } else { ranchors = b.ranchors; rs = b.rs; } #ifndef QT_NO_REGEXP_OPTIM if ( maxl != InftyLen ) { if ( rightStr.length() + b.leftStr.length() > QMAX(str.length(), b.str.length()) ) { earlyStart = minl - rightStr.length(); lateStart = maxl - rightStr.length(); str = rightStr + b.leftStr; } else if ( b.str.length() > str.length() ) { earlyStart = minl + b.earlyStart; lateStart = maxl + b.lateStart; str = b.str; } } if ( (int) leftStr.length() == maxl ) leftStr += b.leftStr; if ( (int) b.rightStr.length() == b.maxl ) rightStr += b.rightStr; else rightStr = b.rightStr; if ( maxl == InftyLen || b.maxl == InftyLen ) maxl = InftyLen; else maxl += b.maxl; occ1.detach(); for ( int i = 0; i < NumBadChars; i++ ) { if ( b.occ1[i] != NoOccurrence && minl + b.occ1[i] < occ1[i] ) occ1[i] = minl + b.occ1[i]; } #endif minl += b.minl; if ( minl == 0 ) skipanchors = eng->anchorConcatenation( skipanchors, b.skipanchors ); else skipanchors = 0; } void QRegExpEngine::Box::orx( const Box& b ) { mergeInto( &ls, b.ls ); mergeInto( &lanchors, b.lanchors ); mergeInto( &rs, b.rs ); mergeInto( &ranchors, b.ranchors ); if ( b.minl == 0 ) { if ( minl == 0 ) skipanchors = eng->anchorAlternation( skipanchors, b.skipanchors ); else skipanchors = b.skipanchors; } #ifndef QT_NO_REGEXP_OPTIM occ1.detach(); for ( int i = 0; i < NumBadChars; i++ ) { if ( occ1[i] > b.occ1[i] ) occ1[i] = b.occ1[i]; } earlyStart = 0; lateStart = 0; str = QString(); leftStr = QString(); rightStr = QString(); if ( b.maxl > maxl ) maxl = b.maxl; #endif if ( b.minl < minl ) minl = b.minl; } void QRegExpEngine::Box::plus( int atom ) { #ifndef QT_NO_REGEXP_CAPTURE eng->addPlusTransitions( rs, ls, atom ); #else Q_UNUSED( atom ); eng->addCatTransitions( rs, ls ); #endif addAnchorsToEngine( *this ); #ifndef QT_NO_REGEXP_OPTIM maxl = InftyLen; #endif } void QRegExpEngine::Box::opt() { #ifndef QT_NO_REGEXP_OPTIM earlyStart = 0; lateStart = 0; str = QString(); leftStr = QString(); rightStr = QString(); #endif skipanchors = 0; minl = 0; } void QRegExpEngine::Box::catAnchor( int a ) { if ( a != 0 ) { for ( int i = 0; i < (int) rs.size(); i++ ) { a = eng->anchorConcatenation( at(ranchors, rs[i]), a ); ranchors.insert( rs[i], a ); } if ( minl == 0 ) skipanchors = eng->anchorConcatenation( skipanchors, a ); } } #ifndef QT_NO_REGEXP_OPTIM void QRegExpEngine::Box::setupHeuristics() { eng->setupGoodStringHeuristic( earlyStart, lateStart, str ); /* A regular expression such as 112|1 has occ1['2'] = 2 and minl = 1 at this point. An entry of occ1 has to be at most minl or infinity for the rest of the algorithm to go well. We waited until here before normalizing these cases (instead of doing it in Box::orx()) because sometimes things improve by themselves. Consider for example (112|1)34. */ for ( int i = 0; i < NumBadChars; i++ ) { if ( occ1[i] != NoOccurrence && occ1[i] >= minl ) occ1[i] = minl; } eng->setupBadCharHeuristic( minl, occ1 ); eng->heuristicallyChooseHeuristic(); } #endif #if defined(QT_DEBUG) void QRegExpEngine::Box::dump() const { int i; qDebug( "Box of at least %d character%s", minl, minl == 1 ? "" : "s" ); qDebug( " Left states:" ); for ( i = 0; i < (int) ls.size(); i++ ) { if ( at(lanchors, ls[i]) == 0 ) qDebug( " %d", ls[i] ); else qDebug( " %d [anchors 0x%.8x]", ls[i], lanchors[ls[i]] ); } qDebug( " Right states:" ); for ( i = 0; i < (int) rs.size(); i++ ) { if ( at(ranchors, rs[i]) == 0 ) qDebug( " %d", rs[i] ); else qDebug( " %d [anchors 0x%.8x]", rs[i], ranchors[rs[i]] ); } qDebug( " Skip anchors: 0x%.8x", skipanchors ); } #endif void QRegExpEngine::Box::addAnchorsToEngine( const Box& to ) const { for ( int i = 0; i < (int) to.ls.size(); i++ ) { for ( int j = 0; j < (int) rs.size(); j++ ) { int a = eng->anchorConcatenation( at(ranchors, rs[j]), at(to.lanchors, to.ls[i]) ); eng->addAnchors( rs[j], to.ls[i], a ); } } } int QRegExpEngine::getChar() { return ( yyPos == yyLen ) ? EOS : yyIn[yyPos++].unicode(); } int QRegExpEngine::getEscape() { #ifndef QT_NO_REGEXP_ESCAPE const char tab[] = "afnrtv"; // no b, as \b means word boundary const char backTab[] = "\a\f\n\r\t\v"; ushort low; int i; #endif ushort val; int prevCh = yyCh; if ( prevCh == EOS ) { error( RXERR_END ); return Tok_Char | '\\'; } yyCh = getChar(); #ifndef QT_NO_REGEXP_ESCAPE if ( (prevCh & ~0xff) == 0 ) { const char *p = strchr( tab, prevCh ); if ( p != 0 ) return Tok_Char | backTab[p - tab]; } #endif switch ( prevCh ) { #ifndef QT_NO_REGEXP_ESCAPE case '0': val = 0; for ( i = 0; i < 3; i++ ) { if ( yyCh >= '0' && yyCh <= '7' ) val = ( val << 3 ) | ( yyCh - '0' ); else break; yyCh = getChar(); } if ( (val & ~0377) != 0 ) error( RXERR_OCTAL ); return Tok_Char | val; #endif #ifndef QT_NO_REGEXP_ESCAPE case 'B': return Tok_NonWord; #endif #ifndef QT_NO_REGEXP_CCLASS case 'D': // see QChar::isDigit() yyCharClass->addCategories( 0x7fffffef ); return Tok_CharClass; case 'S': // see QChar::isSpace() yyCharClass->addCategories( 0x7ffff87f ); yyCharClass->addRange( 0x0000, 0x0008 ); yyCharClass->addRange( 0x000e, 0x001f ); yyCharClass->addRange( 0x007f, 0x009f ); return Tok_CharClass; case 'W': // see QChar::isLetterOrNumber() - yyCharClass->addCategories( 0x7ff07f8f ); + yyCharClass->addCategories( 0x7fe07f8f ); + yyCharClass->addRange( 0x203f, 0x2040 ); + yyCharClass->addSingleton( 0x2040 ); + yyCharClass->addSingleton( 0x30fb ); + yyCharClass->addRange( 0xfe33, 0xfe34 ); + yyCharClass->addRange( 0xfe4d, 0xfe4f ); + yyCharClass->addSingleton( 0xff3f ); + yyCharClass->addSingleton( 0xff65 ); return Tok_CharClass; #endif #ifndef QT_NO_REGEXP_ESCAPE case 'b': return Tok_Word; #endif #ifndef QT_NO_REGEXP_CCLASS case 'd': // see QChar::isDigit() yyCharClass->addCategories( 0x00000010 ); return Tok_CharClass; case 's': // see QChar::isSpace() yyCharClass->addCategories( 0x00000380 ); yyCharClass->addRange( 0x0009, 0x000d ); return Tok_CharClass; case 'w': // see QChar::isLetterOrNumber() yyCharClass->addCategories( 0x000f8070 ); + yyCharClass->addSingleton( 0x005f ); // '_' return Tok_CharClass; #endif #ifndef QT_NO_REGEXP_ESCAPE case 'x': val = 0; for ( i = 0; i < 4; i++ ) { low = QChar( yyCh ).lower(); if ( low >= '0' && low <= '9' ) val = ( val << 4 ) | ( low - '0' ); else if ( low >= 'a' && low <= 'f' ) val = ( val << 4 ) | ( low - 'a' + 10 ); else break; yyCh = getChar(); } return Tok_Char | val; #endif default: if ( prevCh >= '1' && prevCh <= '9' ) { #ifndef QT_NO_REGEXP_BACKREF val = prevCh - '0'; while ( yyCh >= '0' && yyCh <= '9' ) { val = ( val *= 10 ) | ( yyCh - '0' ); yyCh = getChar(); } return Tok_BackRef | val; #else error( RXERR_DISABLED ); #endif } return Tok_Char | prevCh; } } #ifndef QT_NO_REGEXP_INTERVAL int QRegExpEngine::getRep( int def ) { if ( yyCh >= '0' && yyCh <= '9' ) { int rep = 0; do { rep = 10 * rep + yyCh - '0'; if ( rep >= InftyRep ) { error( RXERR_REPETITION ); rep = def; } yyCh = getChar(); } while ( yyCh >= '0' && yyCh <= '9' ); return rep; } else { return def; } } #endif #ifndef QT_NO_REGEXP_LOOKAHEAD void QRegExpEngine::skipChars( int n ) { if ( n > 0 ) { yyPos += n - 1; yyCh = getChar(); } } #endif void QRegExpEngine::error( const char *msg ) { if ( yyError.isEmpty() ) yyError = QString::fromLatin1( msg ); } void QRegExpEngine::startTokenizer( const QChar *rx, int len ) { yyIn = rx; yyPos0 = 0; yyPos = 0; yyLen = len; yyCh = getChar(); yyCharClass = new CharClass; yyMinRep = 0; yyMaxRep = 0; yyError = QString(); } int QRegExpEngine::getToken() { #ifndef QT_NO_REGEXP_CCLASS ushort pendingCh = 0; bool charPending; bool rangePending; int tok; #endif int prevCh = yyCh; yyPos0 = yyPos - 1; #ifndef QT_NO_REGEXP_CCLASS yyCharClass->clear(); #endif yyMinRep = 0; yyMaxRep = 0; yyCh = getChar(); switch ( prevCh ) { case EOS: yyPos0 = yyPos; return Tok_Eos; case '$': return Tok_Dollar; case '(': if ( yyCh == '?' ) { prevCh = getChar(); yyCh = getChar(); switch ( prevCh ) { #ifndef QT_NO_REGEXP_LOOKAHEAD case '!': return Tok_NegLookahead; case '=': return Tok_PosLookahead; #endif case ':': return Tok_MagicLeftParen; default: error( RXERR_LOOKAHEAD ); return Tok_MagicLeftParen; } } else { return Tok_LeftParen; } case ')': return Tok_RightParen; case '*': yyMinRep = 0; yyMaxRep = InftyRep; return Tok_Quantifier; case '+': yyMinRep = 1; yyMaxRep = InftyRep; return Tok_Quantifier; case '.': #ifndef QT_NO_REGEXP_CCLASS yyCharClass->setNegative( TRUE ); #endif return Tok_CharClass; case '?': yyMinRep = 0; yyMaxRep = 1; return Tok_Quantifier; case '[': #ifndef QT_NO_REGEXP_CCLASS if ( yyCh == '^' ) { yyCharClass->setNegative( TRUE ); yyCh = getChar(); } charPending = FALSE; rangePending = FALSE; do { if ( yyCh == '-' && charPending && !rangePending ) { rangePending = TRUE; yyCh = getChar(); } else { if ( charPending && !rangePending ) { yyCharClass->addSingleton( pendingCh ); charPending = FALSE; } if ( yyCh == '\\' ) { yyCh = getChar(); tok = getEscape(); if ( tok == Tok_Word ) tok = '\b'; } else { tok = Tok_Char | yyCh; yyCh = getChar(); } if ( tok == Tok_CharClass ) { if ( rangePending ) { yyCharClass->addSingleton( '-' ); yyCharClass->addSingleton( pendingCh ); charPending = FALSE; rangePending = FALSE; } } else if ( (tok & Tok_Char) != 0 ) { if ( rangePending ) { yyCharClass->addRange( pendingCh, tok ^ Tok_Char ); charPending = FALSE; rangePending = FALSE; } else { pendingCh = tok ^ Tok_Char; charPending = TRUE; } } else { error( RXERR_CHARCLASS ); } } } while ( yyCh != ']' && yyCh != EOS ); if ( rangePending ) yyCharClass->addSingleton( '-' ); if ( charPending ) yyCharClass->addSingleton( pendingCh ); if ( yyCh == EOS ) error( RXERR_END ); else yyCh = getChar(); return Tok_CharClass; #else error( RXERR_END ); return Tok_Char | '['; #endif case '\\': return getEscape(); case ']': error( RXERR_LEFTDELIM ); return Tok_Char | ']'; case '^': return Tok_Caret; case '{': #ifndef QT_NO_REGEXP_INTERVAL yyMinRep = getRep( 0 ); yyMaxRep = yyMinRep; if ( yyCh == ',' ) { yyCh = getChar(); yyMaxRep = getRep( InftyRep ); } if ( yyMaxRep < yyMinRep ) qSwap( yyMinRep, yyMaxRep ); if ( yyCh != '}' ) error( RXERR_REPETITION ); yyCh = getChar(); return Tok_Quantifier; #else error( RXERR_DISABLED ); return Tok_Char | '{'; #endif case '|': return Tok_Bar; case '}': error( RXERR_LEFTDELIM ); return Tok_Char | '}'; default: return Tok_Char | prevCh; } } int QRegExpEngine::parse( const QChar *pattern, int len ) { valid = TRUE; startTokenizer( pattern, len ); yyTok = getToken(); #ifndef QT_NO_REGEXP_CAPTURE yyMayCapture = TRUE; #else yyMayCapture = FALSE; #endif #ifndef QT_NO_REGEXP_CAPTURE int atom = startAtom( FALSE ); #endif CharClass anything; Box box( this ); // create InitialState box.set( anything ); Box rightBox( this ); // create FinalState rightBox.set( anything ); Box middleBox( this ); parseExpression( &middleBox ); #ifndef QT_NO_REGEXP_CAPTURE finishAtom( atom ); #endif #ifndef QT_NO_REGEXP_OPTIM middleBox.setupHeuristics(); #endif box.cat( middleBox ); box.cat( rightBox ); delete yyCharClass; yyCharClass = 0; officialncap = ncap; #ifndef QT_NO_REGEXP_BACKREF if ( nbrefs > ncap ) ncap = nbrefs; #endif mmCaptured.resize( 2 + 2 * officialncap ); mmCapturedNoMatch.fill( -1, 2 + 2 * officialncap ); /* We use one QMemArray<int> for all the big data used a lot in matchHere() and friends. */ #ifndef QT_NO_REGEXP_OPTIM mmSlideTabSize = QMAX( minl + 1, 16 ); #else mmSlideTabSize = 0; #endif mmBigArray.resize( (3 + 4 * ncap) * ns + 4 * ncap + mmSlideTabSize ); mmInNextStack = mmBigArray.data(); memset( mmInNextStack, -1, ns * sizeof(int) ); mmCurStack = mmInNextStack + ns; mmNextStack = mmInNextStack + 2 * ns; mmCurCapBegin = mmInNextStack + 3 * ns; mmNextCapBegin = mmCurCapBegin + ncap * ns; mmCurCapEnd = mmCurCapBegin + 2 * ncap * ns; mmNextCapEnd = mmCurCapBegin + 3 * ncap * ns; mmTempCapBegin = mmCurCapBegin + 4 * ncap * ns; mmTempCapEnd = mmTempCapBegin + ncap; mmCapBegin = mmTempCapBegin + 2 * ncap; mmCapEnd = mmTempCapBegin + 3 * ncap; mmSlideTab = mmTempCapBegin + 4 * ncap; if ( !yyError.isEmpty() ) return -1; #ifndef QT_NO_REGEXP_OPTIM State *sinit = s[InitialState]; caretAnchored = ( sinit->anchors != 0 ); if ( caretAnchored ) { QMap<int, int>& anchors = *sinit->anchors; QMap<int, int>::ConstIterator a; for ( a = anchors.begin(); a != anchors.end(); ++a ) { #ifndef QT_NO_REGEXP_ANCHOR_ALT if ( (*a & Anchor_Alternation) != 0 ) break; #endif if ( (*a & Anchor_Caret) == 0 ) { caretAnchored = FALSE; break; } } } #endif return yyPos0; } void QRegExpEngine::parseAtom( Box *box ) { #ifndef QT_NO_REGEXP_LOOKAHEAD QRegExpEngine *eng = 0; bool neg; int len; #endif switch ( yyTok ) { case Tok_Dollar: box->catAnchor( Anchor_Dollar ); break; case Tok_Caret: box->catAnchor( Anchor_Caret ); break; #ifndef QT_NO_REGEXP_LOOKAHEAD case Tok_PosLookahead: case Tok_NegLookahead: neg = ( yyTok == Tok_NegLookahead ); eng = new QRegExpEngine( cs ); len = eng->parse( yyIn + yyPos - 1, yyLen - yyPos + 1 ); if ( len >= 0 ) skipChars( len ); else error( RXERR_LOOKAHEAD ); box->catAnchor( addLookahead(eng, neg) ); yyTok = getToken(); if ( yyTok != Tok_RightParen ) error( RXERR_LOOKAHEAD ); break; #endif #ifndef QT_NO_REGEXP_ESCAPE case Tok_Word: box->catAnchor( Anchor_Word ); break; case Tok_NonWord: box->catAnchor( Anchor_NonWord ); break; #endif case Tok_LeftParen: case Tok_MagicLeftParen: yyTok = getToken(); parseExpression( box ); if ( yyTok != Tok_RightParen ) error( RXERR_END ); break; case Tok_CharClass: box->set( *yyCharClass ); break; case Tok_Quantifier: error( RXERR_REPETITION ); break; default: if ( (yyTok & Tok_Char) != 0 ) box->set( QChar(yyTok ^ Tok_Char) ); #ifndef QT_NO_REGEXP_BACKREF else if ( (yyTok & Tok_BackRef) != 0 ) box->set( yyTok ^ Tok_BackRef ); #endif else error( RXERR_DISABLED ); } yyTok = getToken(); } void QRegExpEngine::parseFactor( Box *box ) { #ifndef QT_NO_REGEXP_CAPTURE int atom = startAtom( yyMayCapture && yyTok == Tok_LeftParen ); #else static const int atom = 0; #endif #ifndef QT_NO_REGEXP_INTERVAL #define YYREDO() \ yyIn = in, yyPos0 = pos0, yyPos = pos, yyLen = len, yyCh = ch, \ *yyCharClass = charClass, yyMinRep = 0, yyMaxRep = 0, yyTok = tok const QChar *in = yyIn; int pos0 = yyPos0; int pos = yyPos; int len = yyLen; int ch = yyCh; CharClass charClass; if ( yyTok == Tok_CharClass ) charClass = *yyCharClass; int tok = yyTok; bool mayCapture = yyMayCapture; #endif parseAtom( box ); #ifndef QT_NO_REGEXP_CAPTURE finishAtom( atom ); #endif if ( yyTok == Tok_Quantifier ) { if ( yyMaxRep == InftyRep ) { box->plus( atom ); #ifndef QT_NO_REGEXP_INTERVAL } else if ( yyMaxRep == 0 ) { box->clear(); #endif } if ( yyMinRep == 0 ) box->opt(); #ifndef QT_NO_REGEXP_INTERVAL yyMayCapture = FALSE; int alpha = ( yyMinRep == 0 ) ? 0 : yyMinRep - 1; int beta = ( yyMaxRep == InftyRep ) ? 0 : yyMaxRep - ( alpha + 1 ); Box rightBox( this ); int i; for ( i = 0; i < beta; i++ ) { YYREDO(); Box leftBox( this ); parseAtom( &leftBox ); leftBox.cat( rightBox ); leftBox.opt(); rightBox = leftBox; } for ( i = 0; i < alpha; i++ ) { YYREDO(); Box leftBox( this ); parseAtom( &leftBox ); leftBox.cat( rightBox ); rightBox = leftBox; } rightBox.cat( *box ); *box = rightBox; #endif yyTok = getToken(); #ifndef QT_NO_REGEXP_INTERVAL yyMayCapture = mayCapture; #endif } #undef YYREDO } void QRegExpEngine::parseTerm( Box *box ) { #ifndef QT_NO_REGEXP_OPTIM if ( yyTok != Tok_Eos && yyTok != Tok_RightParen && yyTok != Tok_Bar ) parseFactor( box ); #endif while ( yyTok != Tok_Eos && yyTok != Tok_RightParen && yyTok != Tok_Bar ) { Box rightBox( this ); parseFactor( &rightBox ); box->cat( rightBox ); } } void QRegExpEngine::parseExpression( Box *box ) { parseTerm( box ); while ( yyTok == Tok_Bar ) { Box rightBox( this ); yyTok = getToken(); parseTerm( &rightBox ); box->orx( rightBox ); } } /* The struct QRegExpPrivate contains the private data of a regular expression other than the automaton. It makes it possible for many QRegExp objects to use the same QRegExpEngine object with different QRegExpPrivate objects. */ struct QRegExpPrivate { QString pattern; // regular-expression or wildcard pattern QString rxpattern; // regular-expression pattern #ifndef QT_NO_REGEXP_WILDCARD bool wc; // wildcard mode? #endif bool min; // minimal matching? (instead of maximal) #ifndef QT_NO_REGEXP_CAPTURE QString t; // last string passed to QRegExp::search() or searchRev() QStringList capturedCache; // what QRegExp::capturedTexts() returned last #endif QMemArray<int> captured; // what QRegExpEngine::search() returned last QRegExpPrivate() { captured.fill( -1, 2 ); } }; #ifndef QT_NO_REGEXP_OPTIM static QCache<QRegExpEngine> *engineCache = 0; static QSingleCleanupHandler<QCache<QRegExpEngine> > cleanup_cache; #endif static QRegExpEngine *newEngine( const QString& pattern, bool caseSensitive ) { #ifndef QT_NO_REGEXP_OPTIM if ( engineCache != 0 ) { #ifdef QT_THREAD_SUPPORT - QMutexLocker locker( qt_global_mutexpool->get( &engineCache ) ); + QMutexLocker locker( qt_global_mutexpool ? + qt_global_mutexpool->get( &engineCache ) : 0 ); #endif QRegExpEngine *eng = engineCache->take( pattern ); if ( eng == 0 || eng->caseSensitive() != caseSensitive ) { delete eng; } else { eng->ref(); return eng; } } #endif return new QRegExpEngine( pattern, caseSensitive ); } static void derefEngine( QRegExpEngine *eng, const QString& pattern ) { - if ( eng != 0 && eng->deref() ) { -#ifndef QT_NO_REGEXP_OPTIM #ifdef QT_THREAD_SUPPORT - QMutexLocker locker( qt_global_mutexpool->get( &engineCache ) ); + QMutexLocker locker( qt_global_mutexpool ? + qt_global_mutexpool->get( &engineCache ) : 0 ); #endif + if ( eng != 0 && eng->deref() ) { +#ifndef QT_NO_REGEXP_OPTIM if ( engineCache == 0 ) { engineCache = new QCache<QRegExpEngine>; engineCache->setAutoDelete( TRUE ); cleanup_cache.set( &engineCache ); } if ( !pattern.isNull() && engineCache->insert(pattern, eng, 4 + pattern.length() / 4) ) return; #else Q_UNUSED( pattern ); #endif delete eng; } } /*! \enum QRegExp::CaretMode The CaretMode enum defines the different meanings of the caret (<b>^</b>) in a regular expression. The possible values are: \value CaretAtZero The caret corresponds to index 0 in the searched string. \value CaretAtOffset The caret corresponds to the start offset of the search. \value CaretWontMatch The caret never matches. */ /*! Constructs an empty regexp. \sa isValid() errorString() */ QRegExp::QRegExp() { eng = new QRegExpEngine( TRUE ); priv = new QRegExpPrivate; #ifndef QT_NO_REGEXP_WILDCARD priv->wc = FALSE; #endif priv->min = FALSE; compile( TRUE ); } /*! Constructs a regular expression object for the given \a pattern string. The pattern must be given using wildcard notation if \a wildcard is TRUE (default is FALSE). The pattern is case sensitive, unless \a caseSensitive is FALSE. Matching is greedy (maximal), but can be changed by calling setMinimal(). \sa setPattern() setCaseSensitive() setWildcard() setMinimal() */ QRegExp::QRegExp( const QString& pattern, bool caseSensitive, bool wildcard ) { eng = 0; priv = new QRegExpPrivate; priv->pattern = pattern; #ifndef QT_NO_REGEXP_WILDCARD priv->wc = wildcard; #endif priv->min = FALSE; compile( caseSensitive ); } /*! Constructs a regular expression as a copy of \a rx. \sa operator=() */ QRegExp::QRegExp( const QRegExp& rx ) { eng = 0; priv = new QRegExpPrivate; operator=( rx ); } /*! Destroys the regular expression and cleans up its internal data. */ QRegExp::~QRegExp() { derefEngine( eng, priv->rxpattern ); delete priv; } /*! Copies the regular expression \a rx and returns a reference to the copy. The case sensitivity, wildcard and minimal matching options are also copied. */ QRegExp& QRegExp::operator=( const QRegExp& rx ) { rx.eng->ref(); derefEngine( eng, priv->rxpattern ); eng = rx.eng; priv->pattern = rx.priv->pattern; priv->rxpattern = rx.priv->rxpattern; #ifndef QT_NO_REGEXP_WILDCARD priv->wc = rx.priv->wc; #endif priv->min = rx.priv->min; #ifndef QT_NO_REGEXP_CAPTURE priv->t = rx.priv->t; priv->capturedCache = rx.priv->capturedCache; #endif priv->captured = rx.priv->captured; return *this; } /*! Returns TRUE if this regular expression is equal to \a rx; otherwise returns FALSE. Two QRegExp objects are equal if they have the same pattern strings and the same settings for case sensitivity, wildcard and minimal matching. */ bool QRegExp::operator==( const QRegExp& rx ) const { return priv->pattern == rx.priv->pattern && eng->caseSensitive() == rx.eng->caseSensitive() && #ifndef QT_NO_REGEXP_WILDCARD priv->wc == rx.priv->wc && #endif priv->min == rx.priv->min; } /*! \fn bool QRegExp::operator!=( const QRegExp& rx ) const Returns TRUE if this regular expression is not equal to \a rx; otherwise returns FALSE. \sa operator==() */ /*! Returns TRUE if the pattern string is empty; otherwise returns FALSE. If you call exactMatch() with an empty pattern on an empty string it will return TRUE; otherwise it returns FALSE since it operates over the whole string. If you call search() with an empty pattern on \e any string it will return the start offset (0 by default) because the empty pattern matches the 'emptiness' at the start of the string. In this case the length of the match returned by matchedLength() will be 0. See QString::isEmpty(). */ bool QRegExp::isEmpty() const { return priv->pattern.isEmpty(); } /*! Returns TRUE if the regular expression is valid; otherwise returns FALSE. An invalid regular expression never matches. The pattern <b>[a-z</b> is an example of an invalid pattern, since it lacks a closing square bracket. Note that the validity of a regexp may also depend on the setting of the wildcard flag, for example <b>*.html</b> is a valid wildcard regexp but an invalid full regexp. \sa errorString() */ bool QRegExp::isValid() const { return eng->isValid(); } /*! Returns the pattern string of the regular expression. The pattern has either regular expression syntax or wildcard syntax, depending on wildcard(). \sa setPattern() */ QString QRegExp::pattern() const { return priv->pattern; } /*! Sets the pattern string to \a pattern. The case sensitivity, wildcard and minimal matching options are not changed. \sa pattern() */ void QRegExp::setPattern( const QString& pattern ) { if ( priv->pattern != pattern ) { priv->pattern = pattern; compile( caseSensitive() ); } } /*! Returns TRUE if case sensitivity is enabled; otherwise returns FALSE. The default is TRUE. \sa setCaseSensitive() */ bool QRegExp::caseSensitive() const { return eng->caseSensitive(); } /*! Sets case sensitive matching to \a sensitive. If \a sensitive is TRUE, <b>\\.txt$</b> matches \c{readme.txt} but not \c{README.TXT}. \sa caseSensitive() */ void QRegExp::setCaseSensitive( bool sensitive ) { if ( sensitive != eng->caseSensitive() ) compile( sensitive ); } #ifndef QT_NO_REGEXP_WILDCARD /*! Returns TRUE if wildcard mode is enabled; otherwise returns FALSE. The default is FALSE. \sa setWildcard() */ bool QRegExp::wildcard() const { return priv->wc; } /*! Sets the wildcard mode for the regular expression. The default is FALSE. Setting \a wildcard to TRUE enables simple shell-like wildcard matching. (See \link #wildcard-matching wildcard matching (globbing) \endlink.) For example, <b>r*.txt</b> matches the string \c{readme.txt} in wildcard mode, but does not match \c{readme}. \sa wildcard() */ void QRegExp::setWildcard( bool wildcard ) { if ( wildcard != priv->wc ) { priv->wc = wildcard; compile( caseSensitive() ); } } #endif /*! Returns TRUE if minimal (non-greedy) matching is enabled; otherwise returns FALSE. \sa setMinimal() */ bool QRegExp::minimal() const { return priv->min; } /*! Enables or disables minimal matching. If \a minimal is FALSE, matching is greedy (maximal) which is the default. For example, suppose we have the input string "We must be \<b>bold\</b>, very \<b>bold\</b>!" and the pattern <b>\<b>.*\</b></b>. With the default greedy (maximal) matching, the match is "We must be <u>\<b>bold\</b>, very \<b>bold\</b></u>!". But with minimal (non-greedy) matching the first match is: "We must be <u>\<b>bold\</b></u>, very \<b>bold\</b>!" and the second match is "We must be \<b>bold\</b>, very <u>\<b>bold\</b></u>!". In practice we might use the pattern <b>\<b>[^\<]+\</b></b> instead, although this will still fail for nested tags. \sa minimal() */ void QRegExp::setMinimal( bool minimal ) { priv->min = minimal; } /*! Returns TRUE if \a str is matched exactly by this regular expression; otherwise returns FALSE. You can determine how much of the string was matched by calling matchedLength(). For a given regexp string, R, exactMatch("R") is the equivalent of search("^R$") since exactMatch() effectively encloses the regexp in the start of string and end of string anchors, except that it sets matchedLength() differently. For example, if the regular expression is <b>blue</b>, then exactMatch() returns TRUE only for input \c blue. For inputs \c bluebell, \c blutak and \c lightblue, exactMatch() returns FALSE and matchedLength() will return 4, 3 and 0 respectively. Although const, this function sets matchedLength(), capturedTexts() and pos(). \sa search() searchRev() QRegExpValidator */ bool QRegExp::exactMatch( const QString& str ) const { #ifndef QT_NO_REGEXP_CAPTURE priv->t = str; priv->capturedCache.clear(); #endif priv->captured = eng->match( str, 0, priv->min, TRUE, 0 ); if ( priv->captured[1] == (int) str.length() ) { return TRUE; } else { priv->captured.detach(); priv->captured[0] = 0; priv->captured[1] = eng->matchedLength(); return FALSE; } } #ifndef QT_NO_COMPAT /*! \obsolete Attempts to match in \a str, starting from position \a index. Returns the position of the match, or -1 if there was no match. The length of the match is stored in \a *len, unless \a len is a null pointer. If \a indexIsStart is TRUE (the default), the position \a index in the string will match the start of string anchor, <b>^</b>, in the regexp, if present. Otherwise, position 0 in \a str will match. Use search() and matchedLength() instead of this function. \sa QString::mid() QConstString */ int QRegExp::match( const QString& str, int index, int *len, bool indexIsStart ) const { int pos = search( str, index, indexIsStart ? CaretAtOffset : CaretAtZero ); if ( len != 0 ) *len = matchedLength(); return pos; } #endif // QT_NO_COMPAT -/*! - \overload - - This convenience function searches with a \c CaretMode of \c - CaretAtZero which is the most common usage. -*/ - int QRegExp::search( const QString& str, int offset ) const { return search( str, offset, CaretAtZero ); } /*! Attempts to find a match in \a str from position \a offset (0 by default). If \a offset is -1, the search starts at the last character; if -2, at the next to last character; etc. Returns the position of the first match, or -1 if there was no match. The \a caretMode parameter can be used to instruct whether <b>^</b> should match at index 0 or at \a offset. You might prefer to use QString::find(), QString::contains() or even QStringList::grep(). To replace matches use QString::replace(). Example: \code QString str = "offsets: 1.23 .50 71.00 6.00"; QRegExp rx( "\\d*\\.\\d+" ); // primitive floating point matching int count = 0; int pos = 0; while ( (pos = rx.search(str, pos)) != -1 ) { count++; pos += rx.matchedLength(); } // pos will be 9, 14, 18 and finally 24; count will end up as 4 \endcode Although const, this function sets matchedLength(), capturedTexts() and pos(). \sa searchRev() exactMatch() */ int QRegExp::search( const QString& str, int offset, CaretMode caretMode ) const { if ( offset < 0 ) offset += str.length(); #ifndef QT_NO_REGEXP_CAPTURE priv->t = str; priv->capturedCache.clear(); #endif priv->captured = eng->match( str, offset, priv->min, FALSE, caretIndex(offset, caretMode) ); return priv->captured[0]; } -/*! - \overload - - This convenience function searches with a \c CaretMode of \c - CaretAtZero which is the most common usage. -*/ - int QRegExp::searchRev( const QString& str, int offset ) const { return searchRev( str, offset, CaretAtZero ); } /*! Attempts to find a match backwards in \a str from position \a offset. If \a offset is -1 (the default), the search starts at the last character; if -2, at the next to last character; etc. Returns the position of the first match, or -1 if there was no match. The \a caretMode parameter can be used to instruct whether <b>^</b> should match at index 0 or at \a offset. Although const, this function sets matchedLength(), capturedTexts() and pos(). \warning Searching backwards is much slower than searching forwards. \sa search() exactMatch() */ int QRegExp::searchRev( const QString& str, int offset, CaretMode caretMode ) const { if ( offset < 0 ) offset += str.length(); #ifndef QT_NO_REGEXP_CAPTURE priv->t = str; priv->capturedCache.clear(); #endif if ( offset < 0 || offset > (int) str.length() ) { priv->captured.detach(); priv->captured.fill( -1 ); return -1; } while ( offset >= 0 ) { priv->captured = eng->match( str, offset, priv->min, TRUE, caretIndex(offset, caretMode) ); if ( priv->captured[0] == offset ) return offset; offset--; } return -1; } /*! Returns the length of the last matched string, or -1 if there was no match. \sa exactMatch() search() searchRev() */ int QRegExp::matchedLength() const { return priv->captured[1]; } #ifndef QT_NO_REGEXP_CAPTURE -/*! +/*! Returns the number of captures contained in the regular expression. */ int QRegExp::numCaptures() const { return eng->numCaptures(); } /*! Returns a list of the captured text strings. The first string in the list is the entire matched string. Each subsequent list element contains a string that matched a (capturing) subexpression of the regexp. For example: \code QRegExp rx( "(\\d+)(\\s*)(cm|inch(es)?)" ); int pos = rx.search( "Length: 36 inches" ); QStringList list = rx.capturedTexts(); // list is now ( "36 inches", "36", " ", "inches", "es" ) \endcode The above example also captures elements that may be present but which we have no interest in. This problem can be solved by using non-capturing parentheses: \code QRegExp rx( "(\\d+)(?:\\s*)(cm|inch(?:es)?)" ); int pos = rx.search( "Length: 36 inches" ); QStringList list = rx.capturedTexts(); // list is now ( "36 inches", "36", "inches" ) \endcode Note that if you want to iterate over the list, you should iterate over a copy, e.g. \code QStringList list = rx.capturedTexts(); QStringList::Iterator it = list.begin(); while( it != list.end() ) { myProcessing( *it ); ++it; } \endcode Some regexps can match an indeterminate number of times. For example if the input string is "Offsets: 12 14 99 231 7" and the regexp, \c{rx}, is <b>(\\d+)+</b>, we would hope to get a list of all the numbers matched. However, after calling \c{rx.search(str)}, capturedTexts() will return the list ( "12", "12" ), i.e. the entire match was "12" and the first subexpression matched was "12". The correct approach is to use cap() in a \link #cap_in_a_loop loop \endlink. The order of elements in the string list is as follows. The first element is the entire matching string. Each subsequent element corresponds to the next capturing open left parentheses. Thus capturedTexts()[1] is the text of the first capturing parentheses, capturedTexts()[2] is the text of the second and so on (corresponding to $1, $2, etc., in some other regexp languages). \sa cap() pos() exactMatch() search() searchRev() */ QStringList QRegExp::capturedTexts() { if ( priv->capturedCache.isEmpty() ) { for ( int i = 0; i < (int) priv->captured.size(); i += 2 ) { QString m; if ( priv->captured[i + 1] == 0 ) m = QString::fromLatin1( "" ); else if ( priv->captured[i] >= 0 ) m = priv->t.mid( priv->captured[i], priv->captured[i + 1] ); priv->capturedCache.append( m ); } priv->t = QString::null; } return priv->capturedCache; } /*! Returns the text captured by the \a nth subexpression. The entire match has index 0 and the parenthesized subexpressions have indices starting from 1 (excluding non-capturing parentheses). \code QRegExp rxlen( "(\\d+)(?:\\s*)(cm|inch)" ); int pos = rxlen.search( "Length: 189cm" ); if ( pos > -1 ) { QString value = rxlen.cap( 1 ); // "189" QString unit = rxlen.cap( 2 ); // "cm" // ... } \endcode The order of elements matched by cap() is as follows. The first element, cap(0), is the entire matching string. Each subsequent element corresponds to the next capturing open left parentheses. Thus cap(1) is the text of the first capturing parentheses, cap(2) is the text of the second, and so on. \target cap_in_a_loop Some patterns may lead to a number of matches which cannot be determined in advance, for example: \code QRegExp rx( "(\\d+)" ); str = "Offsets: 12 14 99 231 7"; QStringList list; pos = 0; while ( pos >= 0 ) { pos = rx.search( str, pos ); if ( pos > -1 ) { list += rx.cap( 1 ); pos += rx.matchedLength(); } } // list contains "12", "14", "99", "231", "7" \endcode \sa capturedTexts() pos() exactMatch() search() searchRev() */ QString QRegExp::cap( int nth ) { if ( nth < 0 || nth >= (int) priv->captured.size() / 2 ) return QString::null; else return capturedTexts()[nth]; } /*! Returns the position of the \a nth captured text in the searched string. If \a nth is 0 (the default), pos() returns the position of the whole match. Example: \code QRegExp rx( "/([a-z]+)/([a-z]+)" ); rx.search( "Output /dev/null" ); // returns 7 (position of /dev/null) rx.pos( 0 ); // returns 7 (position of /dev/null) rx.pos( 1 ); // returns 8 (position of dev) rx.pos( 2 ); // returns 12 (position of null) \endcode For zero-length matches, pos() always returns -1. (For example, if cap(4) would return an empty string, pos(4) returns -1.) This is due to an implementation tradeoff. \sa capturedTexts() exactMatch() search() searchRev() */ int QRegExp::pos( int nth ) { if ( nth < 0 || nth >= (int) priv->captured.size() / 2 ) return -1; else return priv->captured[2 * nth]; } /*! Returns a text string that explains why a regexp pattern is invalid the case being; otherwise returns "no error occurred". \sa isValid() */ QString QRegExp::errorString() { if ( isValid() ) { return QString( RXERR_OK ); } else { return eng->errorString(); } } #endif /*! Returns the string \a str with every regexp special character escaped with a backslash. The special characters are $, (, ), *, +, ., ?, [, \, ], ^, {, | and }. Example: \code s1 = QRegExp::escape( "bingo" ); // s1 == "bingo" s2 = QRegExp::escape( "f(x)" ); // s2 == "f\\(x\\)" \endcode This function is useful to construct regexp patterns dynamically: \code QRegExp rx( "(" + QRegExp::escape(name) + "|" + QRegExp::escape(alias) + ")" ); \endcode */ QString QRegExp::escape( const QString& str ) { static const char meta[] = "$()*+.?[\\]^{|}"; QString quoted = str; int i = 0; while ( i < (int) quoted.length() ) { if ( strchr(meta, quoted[i].latin1()) != 0 ) quoted.insert( i++, "\\" ); i++; } return quoted; } void QRegExp::compile( bool caseSensitive ) { derefEngine( eng, priv->rxpattern ); #ifndef QT_NO_REGEXP_WILDCARD if ( priv->wc ) priv->rxpattern = wc2rx( priv->pattern ); else #endif priv->rxpattern = priv->pattern.isNull() ? QString::fromLatin1( "" ) : priv->pattern; eng = newEngine( priv->rxpattern, caseSensitive ); #ifndef QT_NO_REGEXP_CAPTURE priv->t = QString(); priv->capturedCache.clear(); #endif priv->captured.detach(); priv->captured.fill( -1, 2 + 2 * eng->numCaptures() ); } int QRegExp::caretIndex( int offset, CaretMode caretMode ) { if ( caretMode == CaretAtZero ) { return 0; } else if ( caretMode == CaretAtOffset ) { return offset; } else { // CaretWontMatch return -1; } } #endif // QT_NO_REGEXP diff --git a/qmake/tools/qsemaphore_unix.cpp b/qmake/tools/qsemaphore_unix.cpp index fcf28da..4516049 100644 --- a/qmake/tools/qsemaphore_unix.cpp +++ b/qmake/tools/qsemaphore_unix.cpp @@ -1,292 +1,290 @@ /**************************************************************************** ** $Id$ ** ** QSemaphore class for Unix ** ** Created : 20010725 ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #if defined(QT_THREAD_SUPPORT) #include "qsemaphore.h" #include "qmutex.h" #include "qwaitcondition.h" /*! \class QSemaphore qsemaphore.h \threadsafe \brief The QSemaphore class provides a robust integer semaphore. \ingroup thread \ingroup environment A QSemaphore can be used to serialize thread execution, in a similar way to a QMutex. A semaphore differs from a mutex, in that a semaphore can be accessed by more than one thread at a time. For example, suppose we have an application that stores data in a large tree structure. The application creates 10 threads (commonly called a thread pool) to perform searches on the tree. When the application searches the tree for some piece of data, it uses one thread per base node to do the searching. A semaphore could be used to make sure that two threads don't try to search the same branch of the tree at the same time. A non-computing example of a semaphore would be dining at a restuarant. A semaphore is initialized to have a maximum count equal to the number of chairs in the restuarant. As people arrive, they want a seat. As seats are filled, the semaphore is accessed, once per person. As people leave, the access is released, allowing more people to enter. If a party of 10 people want to be seated, but there are only 9 seats, those 10 people will wait, but a party of 4 people would be seated (taking the available seats to 5, making the party of 10 people wait longer). When a semaphore is created it is given a number which is the maximum number of concurrent accesses it will permit. This amount may be changed using operator++(), operator--(), operator+=() and operator-=(). The number of accesses allowed is retrieved with available(), and the total number with total(). Note that the incrementing functions will block if there aren't enough available accesses. Use tryAccess() if you want to acquire accesses without blocking. */ class QSemaphorePrivate { public: QSemaphorePrivate(int); QMutex mutex; QWaitCondition cond; int value, max; }; QSemaphorePrivate::QSemaphorePrivate(int m) : mutex(FALSE), value(0), max(m) { } /*! Creates a new semaphore. The semaphore can be concurrently accessed at most \a maxcount times. */ QSemaphore::QSemaphore(int maxcount) { d = new QSemaphorePrivate(maxcount); } /*! Destroys the semaphore. \warning If you destroy a semaphore that has accesses in use the resultant behavior is undefined. */ QSemaphore::~QSemaphore() { delete d; } /*! Postfix ++ operator. Try to get access to the semaphore. If \l available() == 0, this call will block until it can get access, i.e. until available() \> 0. */ int QSemaphore::operator++(int) { int ret; d->mutex.lock(); while (d->value >= d->max) d->cond.wait(&(d->mutex)); ++(d->value); if (d->value > d->max) d->value = d->max; ret = d->value; d->mutex.unlock(); return ret; } /*! Postfix -- operator. Release access of the semaphore. This wakes all threads waiting for access to the semaphore. */ int QSemaphore::operator--(int) { int ret; d->mutex.lock(); --(d->value); if (d->value < 0) d->value = 0; ret = d->value; d->cond.wakeAll(); d->mutex.unlock(); return ret; } /*! Try to get access to the semaphore. If \l available() \< \a n, this call will block until it can get all the accesses it wants, i.e. until available() \>= \a n. */ int QSemaphore::operator+=(int n) { int ret; d->mutex.lock(); + if ( n < 0 || n > d->max ) { +#ifdef QT_CHECK_RANGE + qWarning( "QSemaphore::operator+=: paramter %d out of range", n ); +#endif // QT_CHECK_RANGE + n = n < 0 ? 0 : d->max; + } + while (d->value + n > d->max) d->cond.wait(&(d->mutex)); d->value += n; - -#ifdef QT_CHECK_RANGE - if (d->value > d->max) { - qWarning("QSemaphore::operator+=: attempt to allocate more resources than available"); - d->value = d->max; - } -#endif - ret = d->value; d->mutex.unlock(); return ret; } /*! Release \a n accesses to the semaphore. */ int QSemaphore::operator-=(int n) { int ret; d->mutex.lock(); - d->value -= n; - + if ( n < 0 || n > d->value ) { #ifdef QT_CHECK_RANGE - if (d->value < 0) { - qWarning("QSemaphore::operator-=: attempt to deallocate more resources than taken"); - d->value = 0; + qWarning( "QSemaphore::operator-=: paramter %d out of range", n ); +#endif // QT_CHECK_RANGE + n = n < 0 ? 0 : d->value; } -#endif + d->value -= n; ret = d->value; d->cond.wakeOne(); d->mutex.unlock(); return ret; } /*! Returns the number of accesses currently available to the semaphore. */ int QSemaphore::available() const { int ret; d->mutex.lock(); ret = d->max - d->value; d->mutex.unlock(); return ret; } /*! Returns the total number of accesses to the semaphore. */ int QSemaphore::total() const { int ret; d->mutex.lock(); ret = d->max; d->mutex.unlock(); return ret; } /*! Try to get access to the semaphore. If \l available() \< \a n, this function will return FALSE immediately. If \l available() \>= \a n, this function will take \a n accesses and return TRUE. This function does \e not block. */ bool QSemaphore::tryAccess(int n) { if (! d->mutex.tryLock()) return FALSE; if (d->value + n > d->max) { d->mutex.unlock(); return FALSE; } d->value += n; #ifdef QT_CHECK_RANGE if (d->value > d->max) { qWarning("QSemaphore::operator+=: attempt to allocate more resources than available"); d->value = d->max; } #endif d->mutex.unlock(); return TRUE; } #endif // QT_THREAD_SUPPORT diff --git a/qmake/tools/qsettings.cpp b/qmake/tools/qsettings.cpp index 5de105c..35fc039 100644 --- a/qmake/tools/qsettings.cpp +++ b/qmake/tools/qsettings.cpp @@ -1,1955 +1,2060 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QSettings class ** -** Created: 2000.06.26 +** Created : 000626 ** ** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qplatformdefs.h" // POSIX Large File Support redefines open -> open64 static inline int qt_open( const char *pathname, int flags, mode_t mode ) { return ::open( pathname, flags, mode ); } #if defined(open) # undef open #endif // POSIX Large File Support redefines truncate -> truncate64 #if defined(truncate) # undef truncate #endif #include "qsettings.h" #ifndef QT_NO_SETTINGS #include "qdir.h" #include "qfile.h" #include "qfileinfo.h" #include "qmap.h" #include "qtextstream.h" #include "qregexp.h" #include <private/qsettings_p.h> #include <errno.h> /*! - \class QSettings - \brief The QSettings class provides persistent platform-independent application settings. - - \ingroup io - \ingroup misc - \mainclass - - On Unix systems, QSettings uses text files to store settings. On Windows - systems, QSettings uses the system registry. On Mac OS X, QSettings will - behave as on Unix, and store to text files. - - Each setting comprises an identifying key and the data associated with - the key. A key is a unicode string which consists of \e two or more - subkeys. A subkey is a slash, '/', followed by one or more unicode - characters (excluding slashes, newlines, carriage returns and equals, - '=', signs). The associated data, called the entry or value, may be a - boolean, an integer, a double, a string or a list of strings. Entry - strings may contain any unicode characters. - - If you want to save and restore the entire desktop's settings, i.e. - which applications are running, use QSettings to save the settings - for each individual application and QSessionManager to save the - desktop's session. + \class QSettings + \brief The QSettings class provides persistent platform-independent application settings. + + \ingroup io + \ingroup misc + \mainclass + + On Unix systems, QSettings uses text files to store settings. On Windows + systems, QSettings uses the system registry. On Mac OS X, QSettings uses + the Carbon preferences API. + + Each setting comprises an identifying key and the data associated with + the key. A key is a unicode string which consists of \e two or more + subkeys. A subkey is a slash, '/', followed by one or more unicode + characters (excluding slashes, newlines, carriage returns and equals, + '=', signs). The associated data, called the entry or value, may be a + boolean, an integer, a double, a string or a list of strings. Entry + strings may contain any unicode characters. + + If you want to save and restore the entire desktop's settings, i.e. + which applications are running, use QSettings to save the settings + for each individual application and QSessionManager to save the + desktop's session. Example settings: \code /MyCompany/MyApplication/background color /MyCompany/MyApplication/foreground color /MyCompany/MyApplication/geometry/x /MyCompany/MyApplication/geometry/y /MyCompany/MyApplication/geometry/width /MyCompany/MyApplication/geometry/height /MyCompany/MyApplication/recent files/1 /MyCompany/MyApplication/recent files/2 /MyCompany/MyApplication/recent files/3 \endcode Each line above is a complete key, made up of subkeys. - A typical usage pattern for application startup: + A typical usage pattern for reading application startup: \code QSettings settings; - settings.insertSearchPath( QSettings::Windows, "/MyCompany" ); - // No search path needed for Unix; see notes further on. - // Use default values if the keys don't exist - QString bgColor = settings.readEntry( "/MyApplication/background color", "white" ); - int width = settings.readNumEntry( "/MyApplication/geometry/width", 640 ); + settings.setPath( "MyCompany.com", "MyApplication" ); + + QString bgColor = settings.readEntry( "/colors/background", "white" ); + int width = settings.readNumEntry( "/geometry/width", 640 ); // ... \endcode A typical usage pattern for application exit or 'save preferences': \code QSettings settings; - settings.insertSearchPath( QSettings::Windows, "/MyCompany" ); - // No search path needed for Unix; see notes further on. - settings.writeEntry( "/MyApplication/background color", bgColor ); - settings.writeEntry( "/MyApplication/geometry/width", width ); + settings.setPath( "MyCompany.com", "MyApplication" ); + + settings.writeEntry( "/colors/background", bgColor ); + settings.writeEntry( "/geometry/width", width ); // ... \endcode + QSettings can build a key prefix that is prepended to all keys. To + build the key prefix, use beginGroup() and endGroup(). + \code + QSettings settings; + + settings.beginGroup( "/MainWindow" ); + settings.beginGroup( "/Geometry" ); + int x = settings.readEntry( "/x" ); + // ... + settings.endGroup(); + settings.beginGroup( "/Toolbars" ); + // ... + settings.endGroup(); + settings.endGroup(); + \endcode + You can get a list of entry-holding keys by calling entryList(), and a list of key-holding keys using subkeyList(). \code QStringList keys = entryList( "/MyApplication" ); // keys contains 'background color' and 'foreground color'. QStringList keys = entryList( "/MyApplication/recent files" ); // keys contains '1', '2' and '3'. QStringList subkeys = subkeyList( "/MyApplication" ); // subkeys contains 'geometry' and 'recent files' QStringList subkeys = subkeyList( "/MyApplication/recent files" ); // subkeys is empty. \endcode - If you wish to use a different search path call insertSearchPath() - as often as necessary to add your preferred paths. Call - removeSearchPath() to remove any unwanted paths. - Since settings for Windows are stored in the registry there are size limits as follows: \list \i A subkey may not exceed 255 characters. \i An entry's value may not exceed 16,300 characters. \i All the values of a key (for example, all the 'recent files' subkeys values), may not exceed 65,535 characters. \endlist - These limitations are not enforced on Unix. + These limitations are not enforced on Unix or Mac OS X. + + If you wish to use a different search path call insertSearchPath() + as often as necessary to add your preferred paths. Call + removeSearchPath() to remove any unwanted paths. + + \section1 Notes for Mac OS X Applications + + Internal to the CFPreferences API it is not defined (for Mac OS 9 + support) where the settings will ultimitely be stored. However, at the + time of this writing the settings will be stored (either on a global or + user basis, preferring locally) into a plist file in + $ROOT/System/Library/Preferences (in XML format). QSettings will create + an appropriate plist file (com.<first group name>.plist) out of the + full path to a key. + + For further information on CFPreferences see also + \link http://developer.apple.com/techpubs/macosx/CoreFoundation/PreferenceServices/preferenceservices_carbon.html + Apple's Specifications\endlink \section1 Notes for Unix Applications There is no universally accepted place for storing application settings under Unix. In the examples the settings file will be searched for in the following directories: \list 1 \i INSTALL/etc/settings \i /opt/MyCompany/share/etc \i /opt/MyCompany/share/MyApplication/etc \i $HOME/.qt \endlist When reading settings the files are searched in the order shown above, with later settings overriding earlier settings. Files for which the user doesn't have read permission are ignored. When saving settings QSettings works in the order shown above, writing to the first settings file for which the user has write permission. (\c INSTALL is the directory where Qt was installed. This can be modified by using the configure script's -prefix argument ) If you want to put the settings in a particular place in the filesystem you could do this: \code settings.insertSearchPath( QSettings::Unix, "/opt/MyCompany/share" ); \endcode But in practice you may prefer not to use a search path for Unix. For example the following code: \code settings.writeEntry( "/MyApplication/geometry/width", width ); \endcode will end up writing the "geometry/width" setting to the file \c{$HOME/.qt/myapplicationrc} (assuming that the application is being run by an ordinary user, i.e. not by root). For cross-platform applications you should ensure that the Windows size limitations are not exceeded. */ /*! \enum QSettings::System \value Mac Macintosh execution environments \value Unix Mac OS X, Unix, Linux and Unix-like execution environments \value Windows Windows execution environments */ /*! \enum QSettings::Format \value Native Store the settings in a platform dependent location \value Ini Store the settings in a text file */ /*! \enum QSettings::Scope \value Global Save settings as global as possible \value User Save settings in user space */ #if defined(Q_OS_UNIX) typedef int HANDLE; #define Q_LOCKREAD F_RDLCK #define Q_LOCKWRITE F_WRLCK /* Locks the file specified by name. The lockfile is created as a hidden file in the same directory as the target file, with .lock appended to the name. For example, "/etc/settings/onerc" uses a lockfile named "/etc/settings/.onerc.lock". The type argument controls the type of the lock, it can be either F_RDLCK for a read lock, or F_WRLCK for a write lock. A file descriptor for the lock file is returned, and should be closed with closelock() when the lock is no longer needed. */ static HANDLE openlock( const QString &name, int type ) { QFileInfo info( name ); // lockfile should be hidden, and never removed QString lockfile = info.dirPath() + "/." + info.fileName() + ".lock"; // open the lockfile HANDLE fd = qt_open( QFile::encodeName( lockfile ), O_RDWR | O_CREAT, S_IRUSR | S_IWUSR ); if ( fd < 0 ) { // failed to open the lock file, most likely because of permissions return fd; } struct flock fl; fl.l_type = type; fl.l_whence = SEEK_SET; fl.l_start = 0; fl.l_len = 0; if ( fcntl( fd, F_SETLKW, &fl ) == -1 ) { // the lock failed, so we should fail silently, so that people // using filesystems that do not support locking don't see // numerous warnings about a failed lock close( fd ); fd = -1; } return fd; } /* Closes the lock file specified by fd. fd is the file descriptor returned by the openlock() function. */ static void closelock( HANDLE fd ) { if ( fd < 0 ) { // the lock file is not open return; } struct flock fl; fl.l_type = F_UNLCK; fl.l_whence = SEEK_SET; fl.l_start = 0; fl.l_len = 0; // ignore the return value, so that the unlock fails silently (void) fcntl( fd, F_SETLKW, &fl ); close( fd ); } #elif defined(Q_WS_WIN) #define Q_LOCKREAD 1 #define Q_LOCKWRITE 2 static HANDLE openlock( const QString &name, int /*type*/ ) { if ( !QFile::exists( name ) ) return 0; return 0; HANDLE fd = 0; QT_WA( { fd = CreateFileW( (TCHAR*)name.ucs2(), GENERIC_READ, FILE_SHARE_READ|FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); } , { fd = CreateFileA( name.local8Bit(), GENERIC_READ, FILE_SHARE_READ|FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); } ); - if ( !LockFile( fd, 0, 0, -1, -1 ) ) { + if ( !LockFile( fd, 0, 0, (DWORD)-1, (DWORD)-1 ) ) { // ### (DWORD)-1 ??? #ifdef QT_CHECK_STATE qWarning( "QSettings: openlock failed!" ); #endif } return fd; } -void closelock( HANDLE fd ) +static void closelock( HANDLE fd ) { if ( !fd ) return; - if ( !UnlockFile( fd, 0, 0, -1, -1 ) ) { + if ( !UnlockFile( fd, 0, 0, (DWORD)-1, (DWORD)-1 ) ) { // ### (DWORD)-1 ??? #ifdef QT_CHECK_STATE qWarning( "QSettings: closelock failed!"); #endif } CloseHandle( fd ); } #endif QSettingsGroup::QSettingsGroup() : modified(FALSE) { } void QSettingsHeading::read(const QString &filename) { if (! QFileInfo(filename).exists()) return; HANDLE lockfd = openlock( filename, Q_LOCKREAD ); QFile file(filename); if (! file.open(IO_ReadOnly)) { #if defined(QT_CHECK_STATE) qWarning("QSettings: failed to open file '%s'", filename.latin1()); #endif return; } git = end(); QTextStream stream(&file); stream.setEncoding(QTextStream::UnicodeUTF8); while (! stream.atEnd()) parseLine(stream); git = end(); file.close(); closelock( lockfd ); } void QSettingsHeading::parseLine(QTextStream &stream) { QString line = stream.readLine(); if (line.isEmpty()) // empty line... we'll allow it return; if (line[0] == QChar('#')) // commented line return; if (line[0] == QChar('[')) { QString gname = line; gname = gname.remove(0, 1); if (gname[(int)gname.length() - 1] == QChar(']')) gname = gname.remove(gname.length() - 1, 1); git = find(gname); if (git == end()) git = replace(gname, QSettingsGroup()); } else { if (git == end()) { #if defined(QT_CHECK_STATE) qWarning("QSettings: line '%s' out of group", line.latin1()); #endif return; } int i = line.find('='); if (i == -1) { #if defined(QT_CHECK_STATE) qWarning("QSettings: malformed line '%s' in group '%s'", line.latin1(), git.key().latin1()); #endif return; } else { QString key, value; key = line.left(i); value = ""; bool esc=TRUE; i++; while (esc) { esc = FALSE; for ( ; i < (int)line.length(); i++ ) { if ( esc ) { if ( line[i] == 'n' ) value.append('\n'); // escaped newline else if ( line[i] == '0' ) value = QString::null; // escaped empty string else value.append(line[i]); esc = FALSE; } else if ( line[i] == '\\' ) esc = TRUE; else value.append(line[i]); } if ( esc ) { // Backwards-compatiblity... // still escaped at EOL - manually escaped "newline" if (stream.atEnd()) { #if defined(QT_CHECK_STATE) qWarning("QSettings: reached end of file, expected continued line"); #endif break; } value.append('\n'); line = stream.readLine(); i = 0; } } (*git).insert(key, value); } } } #ifdef Q_WS_WIN // for homedirpath reading from registry #include "qt_windows.h" #include "qlibrary.h" #ifndef CSIDL_APPDATA #define CSIDL_APPDATA 0x001a // <user name>\Application Data #endif #ifndef CSIDL_COMMON_APPDATA #define CSIDL_COMMON_APPDATA 0x0023 // All Users\Application Data #endif #endif QSettingsPrivate::QSettingsPrivate( QSettings::Format format ) : groupDirty( TRUE ), modified(FALSE), globalScope(TRUE) { -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( format != QSettings::Ini ) return; +#else + Q_UNUSED( format ); #endif QString appSettings(QDir::homeDirPath() + "/.qt/"); QString defPath; #ifdef Q_WS_WIN #ifdef Q_OS_TEMP TCHAR path[MAX_PATH]; SHGetSpecialFolderPath( 0, path, CSIDL_APPDATA, FALSE ); appSettings = QString::fromUcs2( path ); SHGetSpecialFolderPath( 0, path, CSIDL_COMMON_APPDATA, FALSE ); defPath = QString::fromUcs2( path ); #else QLibrary library( "shell32" ); library.setAutoUnload( FALSE ); QT_WA( { typedef BOOL (WINAPI*GetSpecialFolderPath)(HWND, LPTSTR, int, BOOL); GetSpecialFolderPath SHGetSpecialFolderPath = (GetSpecialFolderPath)library.resolve( "SHGetSpecialFolderPathW" ); if ( SHGetSpecialFolderPath ) { TCHAR path[MAX_PATH]; SHGetSpecialFolderPath( 0, path, CSIDL_APPDATA, FALSE ); appSettings = QString::fromUcs2( (ushort*)path ); SHGetSpecialFolderPath( 0, path, CSIDL_COMMON_APPDATA, FALSE ); defPath = QString::fromUcs2( (ushort*)path ); } } , { typedef BOOL (WINAPI*GetSpecialFolderPath)(HWND, char*, int, BOOL); GetSpecialFolderPath SHGetSpecialFolderPath = (GetSpecialFolderPath)library.resolve( "SHGetSpecialFolderPathA" ); if ( SHGetSpecialFolderPath ) { char path[MAX_PATH]; SHGetSpecialFolderPath( 0, path, CSIDL_APPDATA, FALSE ); appSettings = QString::fromLocal8Bit( path ); SHGetSpecialFolderPath( 0, path, CSIDL_COMMON_APPDATA, FALSE ); defPath = QString::fromLocal8Bit( path ); } } ); #endif // Q_OS_TEMP #else // for now #define QSETTINGS_DEFAULT_PATH_SUFFIX "/etc/settings" defPath = qInstallPath(); defPath += QSETTINGS_DEFAULT_PATH_SUFFIX; #endif QDir dir(appSettings); if (! dir.exists()) { if (! dir.mkdir(dir.path())) #if defined(QT_CHECK_STATE) qWarning("QSettings: error creating %s", dir.path().latin1()); +#else + ; #endif } if ( !!defPath ) searchPaths.append(defPath); searchPaths.append(dir.path()); } QSettingsPrivate::~QSettingsPrivate() { } QSettingsGroup QSettingsPrivate::readGroup() { QSettingsHeading hd; QSettingsGroup grp; QMap<QString,QSettingsHeading>::Iterator headingsit = headings.find(heading); if (headingsit != headings.end()) hd = *headingsit; QSettingsHeading::Iterator grpit = hd.find(group); if (grpit == hd.end()) { QStringList::Iterator it = searchPaths.begin(); + if ( !globalScope ) + ++it; while (it != searchPaths.end()) { QString filebase = heading.lower().replace(QRegExp("\\s+"), "_"); QString fn((*it++) + "/" + filebase + "rc"); if (! hd.contains(fn + "cached")) { hd.read(fn); hd.insert(fn + "cached", QSettingsGroup()); } } headings.replace(heading, hd); grpit = hd.find(group); if (grpit != hd.end()) grp = *grpit; } else if (hd.count() != 0) grp = *grpit; return grp; } void QSettingsPrivate::removeGroup(const QString &key) { QSettingsHeading hd; QSettingsGroup grp; bool found = FALSE; QMap<QString,QSettingsHeading>::Iterator headingsit = headings.find(heading); if (headingsit != headings.end()) hd = *headingsit; QSettingsHeading::Iterator grpit = hd.find(group); if (grpit == hd.end()) { QStringList::Iterator it = searchPaths.begin(); + if ( !globalScope ) + ++it; while (it != searchPaths.end()) { QString filebase = heading.lower().replace(QRegExp("\\s+"), "_"); QString fn((*it++) + "/" + filebase + "rc"); if (! hd.contains(fn + "cached")) { hd.read(fn); hd.insert(fn + "cached", QSettingsGroup()); } } headings.replace(heading, hd); grpit = hd.find(group); if (grpit != hd.end()) { found = TRUE; grp = *grpit; } } else if (hd.count() != 0) { found = TRUE; grp = *grpit; } if (found) { grp.remove(key); if (grp.count() > 0) hd.replace(group, grp); else hd.remove(group); if (hd.count() > 0) headings.replace(heading, hd); else headings.remove(heading); modified = TRUE; } } void QSettingsPrivate::writeGroup(const QString &key, const QString &value) { QSettingsHeading hd; QSettingsGroup grp; QMap<QString,QSettingsHeading>::Iterator headingsit = headings.find(heading); if (headingsit != headings.end()) hd = *headingsit; QSettingsHeading::Iterator grpit = hd.find(group); if (grpit == hd.end()) { QStringList::Iterator it = searchPaths.begin(); + if ( !globalScope ) + ++it; while (it != searchPaths.end()) { QString filebase = heading.lower().replace(QRegExp("\\s+"), "_"); QString fn((*it++) + "/" + filebase + "rc"); if (! hd.contains(fn + "cached")) { hd.read(fn); hd.insert(fn + "cached", QSettingsGroup()); } } headings.replace(heading, hd); grpit = hd.find(group); if (grpit != hd.end()) grp = *grpit; } else if (hd.count() != 0) grp = *grpit; grp.modified = TRUE; grp.replace(key, value); hd.replace(group, grp); headings.replace(heading, hd); modified = TRUE; } QDateTime QSettingsPrivate::modificationTime() { QSettingsHeading hd = headings[heading]; QSettingsGroup grp = hd[group]; QDateTime datetime; QStringList::Iterator it = searchPaths.begin(); + if ( !globalScope ) + ++it; while (it != searchPaths.end()) { QFileInfo fi((*it++) + "/" + heading + "rc"); if (fi.exists() && fi.lastModified() > datetime) datetime = fi.lastModified(); } return datetime; } -static bool verifyKey( const QString &key ) +bool qt_verify_key( const QString &key ) { if ( key.isEmpty() || key[0] != '/' || key.contains( QRegExp("[=\\\\r\\\\n" ) ) ) return FALSE; return TRUE; } static inline QString groupKey( const QString &group, const QString &key ) { - if ( group.endsWith( "/" ) || key.startsWith( "/" ) ) + if ( group.isEmpty() || ( group.length() == 1 && group[0] == '/' ) ) { + // group is empty, or it contains a single '/', so we just return the key + if ( key.startsWith( "/" ) ) + return key; + return "/" + key; + } else if ( group.endsWith( "/" ) || key.startsWith( "/" ) ) { return group + key; + } return group + "/" + key; } /*! Inserts \a path into the settings search path. The semantics of \a path depends on the system \a s. When \a s is \e Windows and the execution environment is \e not Windows the function does nothing. Similarly when \a s is \e Unix and the execution environment is \e not Unix the function does nothing. When \a s is \e Windows, and the execution environment is Windows, the search path list will be used as the first subfolder of the "Software" folder in the registry. When reading settings the folders are searched forwards from the first folder (listed below) to the last, returning the first - settings found, and ignoring any folders for which the user doesn't + settings found, and ignoring any folders for which the user doesn't have read permission. \list 1 \i HKEY_CURRENT_USER/Software/MyCompany/MyApplication \i HKEY_LOCAL_MACHINE/Software/MyCompany/MyApplication \i HKEY_CURRENT_USER/Software/MyApplication \i HKEY_LOCAL_MACHINE/Software/MyApplication \endlist \code QSettings settings; settings.insertSearchPath( QSettings::Windows, "/MyCompany" ); settings.writeEntry( "/MyApplication/Tip of the day", TRUE ); \endcode The code above will write the subkey "Tip of the day" into the \e first of the registry folders listed below that is found and for which the user has write permission. \list 1 \i HKEY_LOCAL_MACHINE/Software/MyCompany/MyApplication \i HKEY_CURRENT_USER/Software/MyCompany/MyApplication \i HKEY_LOCAL_MACHINE/Software/MyApplication \i HKEY_CURRENT_USER/Software/MyApplication \endlist If a setting is found in the HKEY_CURRENT_USER space, this setting - is overwritten independently of write permissions in the + is overwritten independently of write permissions in the HKEY_LOCAL_MACHINE space. When \a s is \e Unix, and the execution environment is Unix, the search path list will be used when trying to determine a suitable filename for reading and writing settings files. By default, there are two entries in the search path: \list 1 \i INSTALL/etc - where \c INSTALL is the directory where Qt was installed. \i $HOME/.qt/ - where \c $HOME is the user's home directory. \endlist All insertions into the search path will go before $HOME/.qt/. For example: \code QSettings settings; settings.insertSearchPath( QSettings::Unix, "/opt/MyCompany/share/etc" ); settings.insertSearchPath( QSettings::Unix, "/opt/MyCompany/share/MyApplication/etc" ); // ... \endcode Will result in a search path of: \list 1 \i INSTALL/etc \i /opt/MyCompany/share/etc \i /opt/MyCompany/share/MyApplication/etc \i $HOME/.qt \endlist When reading settings the files are searched in the order shown above, with later settings overriding earlier settings. Files for which the user doesn't have read permission are ignored. When saving settings QSettings works in the order shown above, writing to the first settings file for which the user has write permission. Settings under Unix are stored in files whose names are based on the first subkey of the key (not including the search path). The algorithm for creating names is essentially: lowercase the first subkey, replace spaces with underscores and add 'rc', e.g. <tt>/MyCompany/MyApplication/background color</tt> will be stored in <tt>myapplicationrc</tt> (assuming that <tt>/MyCompany</tt> is part of the search path). \sa removeSearchPath() */ void QSettings::insertSearchPath( System s, const QString &path) { -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) { d->sysInsertSearchPath( s, path ); return; } #endif - if ( !verifyKey( path ) ) { +#if !defined(Q_WS_WIN) + if ( s == Windows ) + return; +#endif +#if !defined(Q_WS_WIN) + if ( s == Mac ) + return; +#endif + + if ( !qt_verify_key( path ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::insertSearchPath: Invalid key: '%s'", path.isNull() ? "(null)" : path.latin1() ); #endif return; } -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd && s != Unix ) { #else if ( s != Unix ) { #endif -#ifdef Q_OS_MAC +#if !defined(QWS) && defined(Q_OS_MAC) if(s != Mac) //mac is respected on the mac as well #endif return; } + QString realPath = path; +#if defined(Q_WS_WIN) + QString defPath = d->globalScope ? d->searchPaths.first() : d->searchPaths.last(); + realPath = defPath + path; +#endif + QStringList::Iterator it = d->searchPaths.find(d->searchPaths.last()); if (it != d->searchPaths.end()) { - d->searchPaths.insert(it, path); + d->searchPaths.insert(it, realPath); } } /*! Removes all occurrences of \a path (using exact matching) from the settings search path for system \a s. Note that the default search paths cannot be removed. \sa insertSearchPath() */ void QSettings::removeSearchPath( System s, const QString &path) { - if ( !verifyKey( path ) ) { + if ( !qt_verify_key( path ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::insertSearchPath: Invalid key: '%s'", path.isNull() ? "(null)" : path.latin1() ); #endif return; } #ifdef Q_WS_WIN if ( d->sysd ) { d->sysRemoveSearchPath( s, path ); return; } #endif -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd && s != Unix ) { #else if ( s != Unix ) { #endif -#ifdef Q_OS_MAC +#if !defined(QWS) && defined(Q_OS_MAC) if(s != Mac) //mac is respected on the mac as well #endif return; } if (path == d->searchPaths.first() || path == d->searchPaths.last()) return; d->searchPaths.remove(path); } /*! Creates a settings object. */ QSettings::QSettings() { d = new QSettingsPrivate( Native ); Q_CHECK_PTR(d); -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) d->sysd = 0; d->sysInit(); #endif } /*! Creates a settings object. If \a format is 'Ini' the settings will be stored in a text file, using the Unix strategy (see above). If \a format is 'Native', the settings will be stored in a platform specific way (ie. the Windows registry). */ QSettings::QSettings( Format format ) { d = new QSettingsPrivate( format ); Q_CHECK_PTR(d); -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) d->sysd = 0; if ( format == Native ) d->sysInit(); #else Q_UNUSED(format); #endif } /*! Destroys the settings object. All modifications made to the settings will automatically be saved. */ QSettings::~QSettings() { sync(); -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) d->sysClear(); #endif delete d; } /*! \internal Writes all modifications to the settings to disk. If any errors are encountered, this function returns FALSE, otherwise it will return TRUE. */ bool QSettings::sync() { -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) return d->sysSync(); #endif if (! d->modified) // fake success return TRUE; bool success = TRUE; QMap<QString,QSettingsHeading>::Iterator it = d->headings.begin(); while (it != d->headings.end()) { // determine filename QSettingsHeading hd(*it); QSettingsHeading::Iterator hdit = hd.begin(); QFile file; QStringList::Iterator pit = d->searchPaths.begin(); + if ( !d->globalScope ) + ++pit; while (pit != d->searchPaths.end()) { QString filebase = it.key().lower().replace(QRegExp("\\s+"), "_"); QFileInfo di(*pit); QFileInfo fi((*pit++) + "/" + filebase + "rc"); if ((fi.exists() && fi.isFile() && fi.isWritable()) || (! fi.exists() && di.isDir() && di.isWritable())) { file.setName(fi.filePath()); break; } } - it++; + ++it; - if (file.name().isNull() || file.name().isEmpty()) { + if ( file.name().isEmpty() ) { #ifdef QT_CHECK_STATE qWarning("QSettings::sync: filename is null/empty"); #endif // QT_CHECK_STATE success = FALSE; continue; } HANDLE lockfd = openlock( file.name(), Q_LOCKWRITE ); if (! file.open(IO_WriteOnly)) { #ifdef QT_CHECK_STATE qWarning("QSettings::sync: failed to open '%s' for writing", file.name().latin1()); #endif // QT_CHECK_STATE success = FALSE; continue; } // spew to file QTextStream stream(&file); stream.setEncoding(QTextStream::UnicodeUTF8); while (hdit != hd.end()) { if ((*hdit).count() > 0) { stream << "[" << hdit.key() << "]" << endl; QSettingsGroup grp(*hdit); QSettingsGroup::Iterator grpit = grp.begin(); while (grpit != grp.end()) { QString v = grpit.data(); if ( v.isNull() ) { v = "\\0"; // escape null string } else { v.replace("\\", "\\\\"); // escape backslash v.replace("\n", "\\n"); // escape newlines } stream << grpit.key() << "=" << v << endl; - grpit++; + ++grpit; } stream << endl; } - hdit++; + ++hdit; } if (file.status() != IO_Ok) { #ifdef QT_CHECK_STATE qWarning("QSettings::sync: error at end of write"); #endif // QT_CHECK_STATE success = FALSE; } file.close(); closelock( lockfd ); } d->modified = FALSE; return success; } /*! \fn bool QSettings::readBoolEntry(const QString &key, bool def, bool *ok ) const Reads the entry specified by \a key, and returns a bool, or the default value, \a def, if the entry couldn't be read. If \a ok is non-null, *ok is set to TRUE if the key was read, FALSE otherwise. \sa readEntry(), readNumEntry(), readDoubleEntry(), writeEntry(), removeEntry() */ /*! \internal */ bool QSettings::readBoolEntry(const QString &key, bool def, bool *ok ) { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::readBoolEntry: Invalid key: '%s'", key.isNull() ? "(null)" : key.latin1() ); #endif if ( ok ) *ok = FALSE; return def; } - QString theKey = groupKey( group(), key ); -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) - return d->sysReadBoolEntry( theKey, def, ok ); + return d->sysReadBoolEntry( groupKey( group(), key ), def, ok ); #endif - QString value = readEntry( theKey, ( def ? "true" : "false" ), ok ); + QString value = readEntry( key, ( def ? "true" : "false" ), ok ); if (value.lower() == "true") return TRUE; else if (value.lower() == "false") return FALSE; else if (value == "1") return TRUE; else if (value == "0") return FALSE; if (! value.isEmpty()) qWarning("QSettings::readBoolEntry: '%s' is not 'true' or 'false'", value.latin1()); if ( ok ) *ok = FALSE; return def; } /*! \fn double QSettings::readDoubleEntry(const QString &key, double def, bool *ok ) const Reads the entry specified by \a key, and returns a double, or the default value, \a def, if the entry couldn't be read. If \a ok is non-null, *ok is set to TRUE if the key was read, FALSE otherwise. \sa readEntry(), readNumEntry(), readBoolEntry(), writeEntry(), removeEntry() */ /*! \internal */ double QSettings::readDoubleEntry(const QString &key, double def, bool *ok ) { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::readDoubleEntry: Invalid key: '%s'", key.isNull() ? "(null)" : key.latin1() ); #endif if ( ok ) *ok = FALSE; return def; } - QString theKey = groupKey( group(), key ); -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) - return d->sysReadDoubleEntry( theKey, def, ok ); + return d->sysReadDoubleEntry( groupKey( group(), key ), def, ok ); #endif - QString value = readEntry( theKey, QString::number(def), ok ); + QString value = readEntry( key, QString::number(def), ok ); bool conv_ok; double retval = value.toDouble( &conv_ok ); if ( conv_ok ) return retval; if ( ! value.isEmpty() ) qWarning( "QSettings::readDoubleEntry: '%s' is not a number", value.latin1() ); if ( ok ) *ok = FALSE; return def; } /*! \fn int QSettings::readNumEntry(const QString &key, int def, bool *ok ) const Reads the entry specified by \a key, and returns an integer, or the default value, \a def, if the entry couldn't be read. If \a ok is non-null, *ok is set to TRUE if the key was read, FALSE otherwise. \sa readEntry(), readDoubleEntry(), readBoolEntry(), writeEntry(), removeEntry() */ /*! \internal */ int QSettings::readNumEntry(const QString &key, int def, bool *ok ) { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::readNumEntry: Invalid key: '%s'", key.isNull() ? "(null)" : key.latin1() ); #endif if ( ok ) *ok = FALSE; return def; } - QString theKey = groupKey( group(), key ); - -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) - return d->sysReadNumEntry( theKey, def, ok ); + return d->sysReadNumEntry( groupKey( group(), key ), def, ok ); #endif - QString value = readEntry( theKey, QString::number( def ), ok ); + QString value = readEntry( key, QString::number( def ), ok ); bool conv_ok; int retval = value.toInt( &conv_ok ); if ( conv_ok ) return retval; if ( ! value.isEmpty() ) qWarning( "QSettings::readNumEntry: '%s' is not a number", value.latin1() ); if ( ok ) *ok = FALSE; return def; } /*! \fn QString QSettings::readEntry(const QString &key, const QString &def, bool *ok ) const Reads the entry specified by \a key, and returns a QString, or the default value, \a def, if the entry couldn't be read. If \a ok is non-null, *ok is set to TRUE if the key was read, FALSE otherwise. \sa readListEntry(), readNumEntry(), readDoubleEntry(), readBoolEntry(), writeEntry(), removeEntry() */ /*! \internal */ QString QSettings::readEntry(const QString &key, const QString &def, bool *ok ) { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::readEntry: Invalid key: '%s'", key.isNull() ? "(null)" : key.latin1() ); #endif if ( ok ) *ok = FALSE; return def; } QString theKey = groupKey( group(), key ); -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) return d->sysReadEntry( theKey, def, ok ); #endif if ( ok ) // no, everything is not ok *ok = FALSE; QString realkey; if (theKey[0] == '/') { // parse our key QStringList list(QStringList::split('/', theKey)); if (list.count() < 2) { #ifdef QT_CHECK_STATE qWarning("QSettings::readEntry: invalid key '%s'", theKey.latin1()); #endif // QT_CHECK_STATE if ( ok ) *ok = FALSE; return def; } if (list.count() == 2) { d->heading = list[0]; d->group = "General"; realkey = list[1]; } else { d->heading = list[0]; d->group = list[1]; // remove the group from the list list.remove(list.at(1)); // remove the heading from the list list.remove(list.at(0)); realkey = list.join("/"); } } else realkey = theKey; QSettingsGroup grp = d->readGroup(); - QString retval = grp[realkey]; - if ( retval.isNull() ) - retval = def; - else if ( ok ) // everything is ok - *ok = TRUE; + QSettingsGroup::const_iterator it = grp.find( realkey ), end = grp.end(); + QString retval = def; + if ( it != end ) { + // found the value we needed + retval = *it; + if ( ok ) *ok = TRUE; + } return retval; } #if !defined(Q_NO_BOOL_TYPE) /*! Writes the boolean entry \a value into key \a key. The \a key is created if it doesn't exist. Any previous value is overwritten by \a value. If an error occurs the settings are left unchanged and FALSE is returned; otherwise TRUE is returned. \sa readListEntry(), readNumEntry(), readDoubleEntry(), readBoolEntry(), removeEntry() */ bool QSettings::writeEntry(const QString &key, bool value) { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::writeEntry: Invalid key: '%s'", key.isNull() ? "(null)" : key.latin1() ); #endif return FALSE; } - QString theKey = groupKey( group(), key ); - -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) - return d->sysWriteEntry( theKey, value ); + return d->sysWriteEntry( groupKey( group(), key ), value ); #endif QString s(value ? "true" : "false"); - return writeEntry(theKey, s); + return writeEntry(key, s); } #endif /*! \overload Writes the double entry \a value into key \a key. The \a key is created if it doesn't exist. Any previous value is overwritten by \a value. If an error occurs the settings are left unchanged and FALSE is returned; otherwise TRUE is returned. \sa readListEntry(), readNumEntry(), readDoubleEntry(), readBoolEntry(), removeEntry() */ bool QSettings::writeEntry(const QString &key, double value) { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::writeEntry: Invalid key: '%s'", key.isNull() ? "(null)" : key.latin1() ); #endif return FALSE; } - QString theKey = groupKey( group(), key ); - -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) - return d->sysWriteEntry( theKey, value ); + return d->sysWriteEntry( groupKey( group(), key ), value ); #endif QString s(QString::number(value)); - return writeEntry(theKey, s); + return writeEntry(key, s); } /*! \overload Writes the integer entry \a value into key \a key. The \a key is created if it doesn't exist. Any previous value is overwritten by \a value. If an error occurs the settings are left unchanged and FALSE is returned; otherwise TRUE is returned. \sa readListEntry(), readNumEntry(), readDoubleEntry(), readBoolEntry(), removeEntry() */ bool QSettings::writeEntry(const QString &key, int value) { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::writeEntry: Invalid key: '%s'", key.isNull() ? "(null)" : key.latin1() ); #endif return FALSE; } - QString theKey = groupKey( group(), key ); - -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) - return d->sysWriteEntry( theKey, value ); + return d->sysWriteEntry( groupKey( group(), key ), value ); #endif QString s(QString::number(value)); - return writeEntry(theKey, s); + return writeEntry(key, s); } /*! \internal Writes the entry specified by \a key with the string-literal \a value, replacing any previous setting. If \a value is zero-length or null, the entry is replaced by an empty setting. \e NOTE: This function is provided because some compilers use the writeEntry (const QString &, bool) overload for this code: writeEntry ("/foo/bar", "baz") If an error occurs, this functions returns FALSE and the object is left unchanged. \sa readEntry(), removeEntry() */ bool QSettings::writeEntry(const QString &key, const char *value) { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::writeEntry: Invalid key: '%s'", key.isNull() ? "(null)" : key.latin1() ); #endif return FALSE; } - QString theKey = groupKey( group(), key ); - - return writeEntry(theKey, QString(value)); + return writeEntry(key, QString(value)); } /*! \overload Writes the string entry \a value into key \a key. The \a key is created if it doesn't exist. Any previous value is overwritten by \a value. If \a value is an empty string or a null string the key's value will be an empty string. If an error occurs the settings are left unchanged and FALSE is returned; otherwise TRUE is returned. \sa readListEntry(), readNumEntry(), readDoubleEntry(), readBoolEntry(), removeEntry() */ bool QSettings::writeEntry(const QString &key, const QString &value) { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::writeEntry: Invalid key: '%s'", key.isNull() ? "(null)" : key.latin1() ); #endif return FALSE; } QString theKey = groupKey( group(), key ); -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) return d->sysWriteEntry( theKey, value ); #endif // NOTE: we *do* allow value to be a null/empty string QString realkey; if (theKey[0] == '/') { // parse our key QStringList list(QStringList::split('/', theKey)); if (list.count() < 2) { #ifdef QT_CHECK_STATE qWarning("QSettings::writeEntry: invalid key '%s'", theKey.latin1()); #endif // QT_CHECK_STATE return FALSE; } if (list.count() == 2) { d->heading = list[0]; d->group = "General"; realkey = list[1]; } else { d->heading = list[0]; d->group = list[1]; // remove the group from the list list.remove(list.at(1)); // remove the heading from the list list.remove(list.at(0)); realkey = list.join("/"); } } else realkey = theKey; d->writeGroup(realkey, value); return TRUE; } /*! Removes the entry specified by \a key. Returns TRUE if the entry existed and was removed; otherwise returns FALSE. \sa readEntry(), writeEntry() */ bool QSettings::removeEntry(const QString &key) { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::removeEntry: Invalid key: '%s'", key.isNull() ? "(null)" : key.latin1() ); #endif return FALSE; } QString theKey = groupKey( group(), key ); -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) return d->sysRemoveEntry( theKey ); #endif QString realkey; if (theKey[0] == '/') { // parse our key QStringList list(QStringList::split('/', theKey)); if (list.count() < 2) { #ifdef QT_CHECK_STATE qWarning("QSettings::removeEntry: invalid key '%s'", theKey.latin1()); #endif // QT_CHECK_STATE return FALSE; } if (list.count() == 2) { d->heading = list[0]; d->group = "General"; realkey = list[1]; } else { d->heading = list[0]; d->group = list[1]; // remove the group from the list list.remove(list.at(1)); // remove the heading from the list list.remove(list.at(0)); realkey = list.join("/"); } } else realkey = theKey; d->removeGroup(realkey); return TRUE; } /*! Returns a list of the keys which contain entries under \a key. Does \e not return any keys that contain keys. Example settings: \code /MyCompany/MyApplication/background color /MyCompany/MyApplication/foreground color /MyCompany/MyApplication/geometry/x /MyCompany/MyApplication/geometry/y /MyCompany/MyApplication/geometry/width /MyCompany/MyApplication/geometry/height \endcode \code QStringList keys = entryList( "/MyCompany/MyApplication" ); \endcode \c keys contains 'background color' and 'foreground color'. It does not contain 'geometry' because this key contains keys not entries. To access the geometry values could either use subkeyList() to read the keys and then read each entry, or simply read each entry directly by specifying its full key, e.g. "/MyCompany/MyApplication/geometry/y". \sa subkeyList() */ QStringList QSettings::entryList(const QString &key) const { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::entryList: Invalid key: %s", key.isNull() ? "(null)" : key.latin1() ); #endif return QStringList(); } QString theKey = groupKey( group(), key ); -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) return d->sysEntryList( theKey ); #endif QString realkey; if (theKey[0] == '/') { // parse our key QStringList list(QStringList::split('/', theKey)); if (list.count() < 1) { #ifdef QT_CHECK_STATE qWarning("QSettings::listEntries: invalid key '%s'", theKey.latin1()); #endif // QT_CHECK_STATE return QStringList(); } if (list.count() == 1) { d->heading = list[0]; d->group = "General"; } else { d->heading = list[0]; d->group = list[1]; // remove the group from the list list.remove(list.at(1)); // remove the heading from the list list.remove(list.at(0)); realkey = list.join("/"); } } else realkey = theKey; QSettingsGroup grp = d->readGroup(); QSettingsGroup::Iterator it = grp.begin(); QStringList ret; QString itkey; while (it != grp.end()) { itkey = it.key(); - it++; + ++it; if ( realkey.length() > 0 ) { if ( itkey.left( realkey.length() ) != realkey ) continue; else itkey.remove( 0, realkey.length() + 1 ); } if ( itkey.find( '/' ) != -1 ) continue; ret << itkey; } return ret; } /*! Returns a list of the keys which contain keys under \a key. Does \e not return any keys that contain entries. Example settings: \code /MyCompany/MyApplication/background color /MyCompany/MyApplication/foreground color /MyCompany/MyApplication/geometry/x /MyCompany/MyApplication/geometry/y /MyCompany/MyApplication/geometry/width /MyCompany/MyApplication/geometry/height /MyCompany/MyApplication/recent files/1 /MyCompany/MyApplication/recent files/2 /MyCompany/MyApplication/recent files/3 \endcode \code QStringList keys = subkeyList( "/MyCompany/MyApplication" ); \endcode \c keys contains 'geometry' and 'recent files'. It does not contain 'background color' or 'foreground color' because they are keys which contain entries not keys. To get a list of keys that have values rather than subkeys use entryList(). \sa entryList() */ QStringList QSettings::subkeyList(const QString &key) const { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::subkeyList: Invalid key: %s", key.isNull() ? "(null)" : key.latin1() ); #endif return QStringList(); } QString theKey = groupKey( group(), key ); -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) return d->sysSubkeyList( theKey ); #endif QString realkey; + int subkeycount = 2; if (theKey[0] == '/') { // parse our key QStringList list(QStringList::split('/', theKey)); if (list.count() < 1) { #ifdef QT_CHECK_STATE qWarning("QSettings::subkeyList: invalid key '%s'", theKey.latin1()); #endif // QT_CHECK_STATE return QStringList(); } + subkeycount = list.count(); + if (list.count() == 1) { d->heading = list[0]; d->group = "General"; } else { d->heading = list[0]; d->group = list[1]; // remove the group from the list list.remove(list.at(1)); // remove the heading from the list list.remove(list.at(0)); realkey = list.join("/"); } + } else realkey = theKey; + QStringList ret; + if ( subkeycount == 1 ) { + QMap<QString,QSettingsHeading>::Iterator it = d->headings.begin(); + while ( it != d->headings.end() ) { + if ( it.key() != "General" && ! ret.contains( it.key() ) ) + ret << it.key(); + ++it; + } + + return ret; + } + QSettingsGroup grp = d->readGroup(); QSettingsGroup::Iterator it = grp.begin(); - QStringList ret; QString itkey; while (it != grp.end()) { itkey = it.key(); - it++; + ++it; if ( realkey.length() > 0 ) { if ( itkey.left( realkey.length() ) != realkey ) continue; else itkey.remove( 0, realkey.length() + 1 ); } int slash = itkey.find( '/' ); if ( slash == -1 ) continue; itkey.truncate( slash ); if ( ! ret.contains( itkey ) ) ret << itkey; } return ret; } /*! \internal This function returns the time of last modification for \a key. */ QDateTime QSettings::lastModficationTime(const QString &key) { - if ( !verifyKey( key ) ) { + if ( !qt_verify_key( key ) ) { #if defined(QT_CHECK_STATE) qWarning( "QSettings::lastModficationTime: Invalid key: '%s'", key.isNull() ? "(null)" : key.latin1() ); #endif return QDateTime(); } QString theKey = groupKey( group(), key ); -#if defined(Q_WS_WIN) || defined(Q_OS_MAC) +#if !defined(QWS) && (defined(Q_WS_WIN) || defined(Q_OS_MAC)) if ( d->sysd ) return QDateTime(); #endif if (theKey[0] == '/') { // parse our key QStringList list(QStringList::split('/', theKey)); if (list.count() < 2) { #ifdef QT_CHECK_STATE qWarning("QSettings::lastModficationTime: invalid key '%s'", theKey.latin1()); #endif // QT_CHECK_STATE return QDateTime(); } if (list.count() == 2) { d->heading = list[0]; d->group = "General"; } else { d->heading = list[0]; d->group = list[1]; } } return d->modificationTime(); } /*! \overload Writes the string list entry \a value into key \a key. The \a key is created if it doesn't exist. Any previous value is overwritten by \a value. The list is stored as a sequence of strings separated - by \a separator, so none of the strings in the list should contain - the separator. If the list is empty or null the key's value will - be an empty string. + by \a separator (using QStringList::join()), so none of the + strings in the list should contain the separator. If the list is + empty or null the key's value will be an empty string. + + \warning The list should not contain empty or null strings, as + readListEntry() will use QStringList::split() to recreate the + list. As the documentation states, QStringList::split() will omit + empty strings from the list. Because of this, it is impossible to + retrieve identical list data that is stored with this function. + We recommend using the writeEntry() and readListEntry() overloads + that do not take a \a separator argument. If an error occurs the settings are left unchanged and FALSE is returned; otherwise returns TRUE. \sa readListEntry(), readNumEntry(), readDoubleEntry(), readBoolEntry(), removeEntry() */ bool QSettings::writeEntry(const QString &key, const QStringList &value, const QChar &separator) { QString s(value.join(separator)); return writeEntry(key, s); } /*! \overload Writes the string list entry \a value into key \a key. The \a key is created if it doesn't exist. Any previous value is overwritten by \a value. If an error occurs the settings are left unchanged and FALSE is returned; otherwise returns TRUE. \sa readListEntry(), readNumEntry(), readDoubleEntry(), readBoolEntry(), removeEntry() */ bool QSettings::writeEntry(const QString &key, const QStringList &value) { QString s; for (QStringList::ConstIterator it=value.begin(); it!=value.end(); ++it) { QString el = *it; if ( el.isNull() ) { el = "^0"; } else { el.replace("^", "^^"); } s+=el; s+="^e"; // end of element } return writeEntry(key, s); } /*! \overload QStringList QSettings::readListEntry(const QString &key, const QChar &separator, bool *ok ) const Reads the entry specified by \a key as a string. The \a separator is used to create a QStringList by calling QStringList::split(\a separator, entry). If \a ok is not 0: \a *ok is set to TRUE if the key was read, otherwise \a *ok is set to FALSE. + \warning As the documentation states, QStringList::split() will + omit empty strings from the list. Because of this, it is + impossible to retrieve identical list data with this function. We + recommend using the readListEntry() and writeEntry() overloads + that do not take a \a separator argument. + + Note that if you want to iterate over the list, you should iterate over a copy, e.g. \code QStringList list = mySettings.readListEntry( "size", " " ); QStringList::Iterator it = list.begin(); while( it != list.end() ) { myProcessing( *it ); ++it; } \endcode \sa readEntry(), readDoubleEntry(), readBoolEntry(), writeEntry(), removeEntry(), QStringList::split() */ /*! \internal */ QStringList QSettings::readListEntry(const QString &key, const QChar &separator, bool *ok ) { QString value = readEntry( key, QString::null, ok ); if ( ok && !*ok ) return QStringList(); return QStringList::split(separator, value); } /*! \fn QStringList QSettings::readListEntry(const QString &key, bool *ok ) const Reads the entry specified by \a key as a string. If \a ok is not 0, \a *ok is set to TRUE if the key was read, otherwise \a *ok is set to FALSE. Note that if you want to iterate over the list, you should iterate over a copy, e.g. \code QStringList list = mySettings.readListEntry( "recentfiles" ); QStringList::Iterator it = list.begin(); while( it != list.end() ) { myProcessing( *it ); ++it; } \endcode \sa readEntry(), readDoubleEntry(), readBoolEntry(), writeEntry(), removeEntry(), QStringList::split() */ /*! \internal */ QStringList QSettings::readListEntry(const QString &key, bool *ok ) { QString value = readEntry( key, QString::null, ok ); if ( ok && !*ok ) return QStringList(); QStringList l; QString s; bool esc=FALSE; for (int i=0; i<(int)value.length(); i++) { if ( esc ) { if ( value[i] == 'e' ) { // end-of-string l.append(s); s=""; } else if ( value[i] == '0' ) { // null string s=QString::null; } else { s.append(value[i]); } esc=FALSE; } else if ( value[i] == '^' ) { esc = TRUE; } else { s.append(value[i]); if ( i == (int)value.length()-1 ) l.append(s); } } return l; } +#ifdef Q_OS_MAC +void qt_setSettingsBasePath(const QString &); //qsettings_mac.cpp +#endif + /*! - Insert platform-dependent paths from platform-independent information. + Insert platform-dependent paths from platform-independent information. + + The \a domain should be an Internet domain name + controlled by the producer of the software, eg. Trolltech products + use "trolltech.com". - The \a domain should be an Internet domain name - controlled by the producer of the software, eg. Trolltech products - use "trolltech.com". + The \a product should be the official name of the product. - The \a product should be the official name of the product. + The \a scope should be + QSettings::User for user-specific settings, or + QSettings::Global for system-wide settings (generally + these will be read-only to many users). - The \a scope should be - QSettings::User for user-specific settings, or - QSettings::Global for system-wide settings (generally - these will be read-only to many users). + Not all information is relevant on all systems (e.g. scoping is + currently used only if QSettings accesses the Windows registry). */ void QSettings::setPath( const QString &domain, const QString &product, Scope scope ) { // On Windows, any trailing ".com(\..*)" is stripped from the domain. The // Global scope corresponds to HKEY_LOCAL_MACHINE, and User corresponds to // HKEY_CURRENT_USER. Note that on some installations, not all users can // write to the Global scope. On UNIX, any trailing ".com(\..*)" is stripped // from the domain. The Global scope corresponds to "/opt" (this would be // configurable at library build time - eg. to "/usr/local" or "/usr"), // while the User scope corresponds to $HOME/.*rc. // Note that on most installations, not all users can write to the System // scope. -// +// // On MacOS X, if there is no "." in domain, append ".com", then reverse the // order of the elements (Mac OS uses "com.apple.finder" as domain+product). // The Global scope corresponds to /Library/Preferences/*.plist, while the // User scope corresponds to ~/Library/Preferences/*.plist. // Note that on most installations, not all users can write to the System // scope. + d->globalScope = scope == Global; + QString actualSearchPath; int lastDot = domain.findRev( '.' ); #if defined(Q_WS_WIN) actualSearchPath = "/" + domain.mid( 0, lastDot ) + "/" + product; insertSearchPath( Windows, actualSearchPath ); -#elif defined(Q_WS_MAC) +#elif !defined(QWS) && defined(Q_OS_MAC) QString topLevelDomain = domain.right( domain.length() - lastDot - 1 ) + "."; - if ( topLevelDomain.isEmpty() ) - topLevelDomain = "com."; - actualSearchPath = "/" + topLevelDomain + domain.left( lastDot ) + product; + if ( !topLevelDomain.isEmpty() ) + qt_setSettingsBasePath( topLevelDomain ); + actualSearchPath = "/" + domain.left( lastDot ) + product; insertSearchPath( Mac, actualSearchPath ); #else actualSearchPath = "/" + domain.mid( 0, lastDot ) + "/" + product; insertSearchPath( Unix, actualSearchPath ); #endif - - d->globalScope = scope == Global; } /*! Appends \a group to the current key prefix. + + \code + QSettings settings; + settings.beginGroup( "/MainWindow" ); + // read values + settings.endGroup(); + \endcode */ void QSettings::beginGroup( const QString &group ) { d->groupStack.push( group ); d->groupDirty = TRUE; } /*! Undo previous calls to beginGroup(). Note that a single beginGroup("a/b/c") is undone by a single call to endGroup(). + + \code + QSettings settings; + settings.beginGroup( "/MainWindow/Geometry" ); + // read values + settings.endGroup(); + \endcode */ void QSettings::endGroup() { d->groupStack.pop(); d->groupDirty = TRUE; } /*! Set the current key prefix to the empty string. */ void QSettings::resetGroup() { d->groupStack.clear(); d->groupDirty = FALSE; d->groupPrefix = QString::null; } /*! Returns the current key prefix, or a null string if there is no key prefix set. \sa beginGroup(); */ QString QSettings::group() const { if ( d->groupDirty ) { d->groupDirty = FALSE; d->groupPrefix = QString::null; QValueStack<QString>::Iterator it = d->groupStack.begin(); while ( it != d->groupStack.end() ) { QString group = *it; ++it; if ( group[0] != '/' ) - group = "/" + group; + group.prepend( "/" ); d->groupPrefix += group; } } return d->groupPrefix; } #endif diff --git a/qmake/tools/qstring.cpp b/qmake/tools/qstring.cpp index 56df62b..7f1fac3 100644 --- a/qmake/tools/qstring.cpp +++ b/qmake/tools/qstring.cpp @@ -1,17867 +1,18013 @@ /**************************************************************************** ** $Id$ ** ** Implementation of the QString class and related Unicode functions ** ** Created : 920722 ** -** Copyright (C) 1992-2000 Trolltech AS. All rights reserved. +** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ // Don't define it while compiling this module, or USERS of Qt will // not be able to link. #ifdef QT_NO_CAST_ASCII #undef QT_NO_CAST_ASCII #endif #include "qstring.h" #include "qregexp.h" #include "qdatastream.h" #ifndef QT_NO_TEXTCODEC #include "qtextcodec.h" #endif -#include <ctype.h> #include <limits.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> +#include <string.h> #if defined(Q_WS_WIN) #include "qt_windows.h" #endif #if !defined( QT_NO_COMPONENT ) && !defined( QT_LITE_COMPONENT ) #include "qcleanuphandler.h" #endif +#ifdef QT_NO_UNICODETABLES +# include <ctype.h> +#endif + /* ------------------------------------------------------------------------- * unicode information * these tables are generated from the unicode reference file * ftp://ftp.unicode.org/Public/3.2-Update/UnicodeData.txt * * Lars * ------------------------------------------------------------------------- */ /* Perl script to generate (run perl -x tools/qstring.cpp) #!perl sub numberize { my(%r, $n, $id); for $id ( @_ ) { $i = $id; $i="" if $i eq "EMPTY"; $r{$i}=$n++; } return %r; } sub readUnicodeDataLine { $code = shift @_; for $n (qw{ name category combining_class bidi_category character_decomposition decimal_digit_value digit_value numeric_value mirrored oldname comment uppercase lowercase titlecase}) { $id = shift @_; $codes = "${n}_code"; if ( defined %$codes && defined $$codes{$id} ) { $id = $$codes{$id}; } ${$n}{$code}=$id; } $decomp = $character_decomposition{$code}; if ( length $decomp == 0 ) { $decomp = "<single>"; } if (substr($decomp, 0, 1) ne '<') { $decomp = "<canonical> " . $decomp; } @_ = split(" ", $decomp); $tag = shift @_; $tag = $character_decomposition_tag{$tag}; $decomp = join( ", 0x", @_ ); $decomp = "0x".$decomp; $decomposition{$code} = $decomp; $decomposition_tag{$code} = $tag; $decomposition_pos{$code} = $position; $len = scalar(@_); $decomposition_len{$code} = $len; # we use canonical decompositions longer than 1 char # we exlude Arabic ligatures from the table if($len > 1 and $tag == 1) { # ligature to add... $start = shift @_; $ligature{$start} = $ligature{$start}." ".$code; } # adjust position if($len != 0) { $position += $len + 3; } } # Code to integer mappings... # %category_code = numberize(qw{ EMPTY Mn Mc Me Nd Nl No Zs Zl Zp Cc Cf Cs Co Cn Lu Ll Lt Lm Lo Pc Pd Ps Pe Pi Pf Po Sm Sc Sk So }); %bidi_category_code = numberize(qw{ L R EN ES ET AN CS B S WS ON LRE LRO AL RLE RLO PDF NSM BN}); %character_decomposition_tag = numberize(qw{ <single> <canonical> <font> <noBreak> <initial> <medial> <final> <isolated> <circle> <super> <sub> <vertical> <wide> <narrow> <small> <square> <compat> <fraction> }); %mirrored_code = numberize(qw{N Y}); %joining_code = numberize(qw{U D R C}); # Read data into hashes... # open IN, "UnicodeData.txt"; $position = 1; while (<IN>) { @fields = split /;/; if ( length($fields[0]) < 5 ) { if ( $fields[1] =~ /, First>/ ) { $codeRangeBegin = $fields[0]; } elsif ( $fields[1] =~ /, Last>/ ) { for ( $i=hex($codeRangeBegin); $i<=hex($fields[0]); $i+=1 ) { @fields2 = @fields; $fields2[0] = sprintf "%lX", $i; readUnicodeDataLine @fields2; } } else { readUnicodeDataLine @fields; } } } open IN2, "ArabicShaping.txt"; $position = 1; while (<IN2>) { @fields = split /;/; $code = shift @fields; $dummy = shift @fields; $join = shift @fields; $join =~ s/ //g; $join = $joining_code{$join}; $joining{$code}=$join; } # Build pages... # $rowtable_txt = "static const Q_UINT8 * const unicode_info[256] = {"; for $row ( 0..255 ) { $nonzero=0; $txt = ""; for $cell ( 0..255 ) { $code = sprintf("%02X%02X",$row,$cell); $info = $category{$code}; $info = 0 if !defined $info; $txt .= "\n " if $cell%8 == 0; $txt .= "$info, "; } $therow = $row{$txt}; if ( !defined $therow ) { $size+=256; $therow = "ui_".sprintf("%02X",$row); $rowtext{$therow} = "static const Q_UINT8 ${therow}[] = {$txt\n};\n\n"; $row{$txt}=$therow; } $rowtable_txt .= "\n " if $row%8 == 0; $rowtable_txt .= "$therow, "; } print "// START OF GENERATED DATA\n\n"; print "#ifndef QT_NO_UNICODETABLES\n\n"; # Print pages... # for $r ( sort keys %rowtext ) { print $rowtext{$r}; } print "$rowtable_txt\n};\n"; $size += 256*4; print "// $size bytes\n\n"; # Build decomposition tables # $rowtable_txt = "static const Q_UINT16 * const decomposition_info[256] = {"; $table_txt = "static const Q_UINT16 decomposition_map[] = {\n 0,\n"; for $row ( 0..255 ) { $nonzero=0; $txt = ""; for $cell ( 0..255 ) { $code = sprintf("%02X%02X",$row,$cell); $txt .= "\n " if $cell%8 == 0; if( $decomposition_tag{$code} != 0 ) { $txt .= " $decomposition_pos{$code},"; $table_txt .= " $decomposition_tag{$code},"; $table_txt .= " 0x$code,"; $table_txt .= " $decomposition{$code}, 0,\n"; $size += 2 * $decomposition_len{$code} + 6; } else { $txt .= " 0,"; } } $therow = $row{$txt}; if ( !defined $therow ) { $size+=512; $therow = "di_".sprintf("%02X",$row); $dec_rowtext{$therow} = "static const Q_UINT16 ${therow}[] = {$txt\n};\n\n"; $row{$txt}=$therow; } $rowtable_txt .= "\n " if $row%8 == 0; $rowtable_txt .= "$therow, "; } # Print decomposition tables # print "$table_txt\n};\n\n"; for $r ( sort keys %dec_rowtext ) { print $dec_rowtext{$r}; } print "$rowtable_txt\n};\n"; $size += 256*4; print "// $size bytes\n\n"; # build ligature tables # $size = 0; $position = 1; $rowtable_txt = "static const Q_UINT16 * const ligature_info[256] = {"; $table_txt = "static const Q_UINT16 ligature_map[] = {\n 0,\n"; for $lig_row ( 0..255 ) { $nonzero=0; $txt = ""; for $cell ( 0..255 ) { $code = sprintf("%02X%02X",$lig_row,$cell); $txt .= "\n " if $cell%8 == 0; if( defined $ligature{$code} ) { $txt .= " $position,"; @ligature = split(" ", $ligature{$code}); # we need to sort ligatures according to their length. # long ones have to come first! @ligature_sort = sort { $decomposition_len{$b} <=> $decomposition_len{$a} } @ligature; # now replace each code by its position in # the decomposition map. undef(@lig_pos); for $n (@ligature_sort) { push(@lig_pos, $decomposition_pos{$n}); } # debug info if( 0 ) { print "ligatures: $ligature{$code}\n"; $sort = join(" ", @ligature_sort); print "sorted : $sort\n"; } $lig = join(", ", @lig_pos); $table_txt .= " $lig, 0,\n"; $size += 2 * scalar(@ligature) + 2; $position += scalar(@ligature) + 1; } else { $txt .= " 0,"; } } $therow = $lig_row{$txt}; if ( !defined $therow ) { $size+=512; $therow = "li_".sprintf("%02X",$lig_row); $lig_rowtext{$therow} = "static const Q_UINT16 ${therow}[] = {$txt\n};\n\n"; $lig_row{$txt}=$therow; } $rowtable_txt .= "\n " if $lig_row%8 == 0; $rowtable_txt .= "$therow, "; } # Print ligature tables # print "$table_txt\n};\n\n"; for $r ( sort keys %lig_rowtext ) { print $lig_rowtext{$r}; } print "$rowtable_txt\n};\n"; $size += 256*4; print "// $size bytes\n\n"; # Build direction/joining/mirrored pages... # $rowtable_txt = "static const Q_UINT8 * const direction_info[256] = {"; for $dir_row ( 0..255 ) { $nonzero=0; $txt = ""; for $cell ( 0..255 ) { $code = sprintf("%02X%02X",$dir_row,$cell); $dir = $bidi_category{$code}; $dir = 0 if !defined $dir; $join = $joining{$code}; $join = 0 if !defined $join; $mirr = $mirrored{$code}; $mirr = 0 if !defined $mirr; $info = $dir + 32*$join + 128*$mirr; $txt .= "\n " if $cell%8 == 0; $txt .= "$info, "; } $therow = $dir_row{$txt}; if ( !defined $therow ) { $size+=256; $therow = "dir_".sprintf("%02X",$dir_row); $dir_rowtext{$therow} = "static const Q_UINT8 ${therow}[] = {$txt\n};\n\n"; $dir_row{$txt}=$therow; } $rowtable_txt .= "\n " if $dir_row%8 == 0; $rowtable_txt .= "$therow, "; } # Print pages... # for $r ( sort keys %dir_rowtext ) { print $dir_rowtext{$r}; } print "$rowtable_txt\n};\n"; $size += 256*4; print "// $size bytes\n\n"; # Build table of combining classes # $rowtable_txt = "static const Q_UINT8 * const combining_info[256] = {"; for $combining_row ( 0..255 ) { $nonzero=0; $txt = ""; for $cell ( 0..255 ) { $code = sprintf("%02X%02X",$combining_row,$cell); $info = $combining_class{$code}; $info = 0 if !defined $info; $txt .= "\n " if $cell%8 == 0; $txt .= "$info, "; } $therow = $combining_row{$txt}; if ( !defined $therow ) { $size+=256; $therow = "cmb_".sprintf("%02X",$combining_row); $combining_rowtext{$therow} = "static const Q_UINT8 ${therow}[] = {$txt\n};\n\n"; $combining_row{$txt}=$therow; } $rowtable_txt .= "\n " if $combining_row%8 == 0; $rowtable_txt .= "$therow, "; } # Print pages... # for $r ( sort keys %combining_rowtext ) { print $combining_rowtext{$r}; } print "$rowtable_txt\n};\n"; $size += 256*4; print "// $size bytes\n\n"; # Build case info # $rowtable_txt = "static const Q_UINT16 * const case_info[256] = {"; for $row ( 0..255 ) { $nonzero=0; $txt = ""; for $cell ( 0..255 ) { $code = sprintf("%02X%02X",$row,$cell); $info = $uppercase{$code}; if ( length( $info ) eq 0 ) { $info = $lowercase{$code}; } $info =~ s/^0+//; if ( length( $info ) eq 0 ) { $info = "0"; } else { $info = "0x".lc($info); } if ( length( $info ) ne 1 ) { $nonzero = 1; } $txt .= "\n " if $cell%8 == 0; $txt .= "$info, "; } $therow = $case_row{$txt}; if ( !defined $therow && $nonzero ne 0 ) { $size+=512; $therow = "case_".sprintf("%02X",$row); $case_rowtext{$therow} = "static const Q_UINT16 ${therow}[] = {$txt\n};\n\n"; $case_row{$txt}=$therow; } $rowtable_txt .= "\n " if $row%8 == 0; if ( $nonzero ne 0 ) { $rowtable_txt .= "$therow, "; } else { $rowtable_txt .= "0, "; } } # Print pages... # for $r ( sort keys %case_rowtext ) { print $case_rowtext{$r}; } print "$rowtable_txt\n};\n"; $size += 256*4; print "// $size bytes\n\n"; # Build decimal info # $rowtable_txt = "static const Q_INT8 * const decimal_info[256] = {"; for $row ( 0..255 ) { $nonzero=0; $txt = ""; for $cell ( 0..255 ) { $code = sprintf("%02X%02X",$row,$cell); $info = $digit_value{$code}; if ( length( $info ) eq 0 ) { $info = -1; } else { $nonzero = 1; } $txt .= "\n " if $cell%8 == 0; $txt .= "$info, "; } $therow = $decimal_row{$txt}; if ( !defined $therow && $nonzero ne 0 ) { $size+=512; $therow = "num_".sprintf("%02X",$row); $decimal_rowtext{$therow} = "static const Q_INT8 ${therow}[] = {$txt\n};\n\n"; $decimal_row{$txt}=$therow; } $rowtable_txt .= "\n " if $row%8 == 0; if ( $nonzero ne 0 ) { $rowtable_txt .= "$therow, "; } else { $rowtable_txt .= "0, "; } } # Print pages... # for $r ( sort keys %decimal_rowtext ) { print $decimal_rowtext{$r}; } print "$rowtable_txt\n};\n"; $size += 256*4; print "// $size bytes\n\n"; print "#endif\n\n"; print "// END OF GENERATED DATA\n\n"; __END__ */ // START OF GENERATED DATA static const Q_UINT8 ui_00[] = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 7, 26, 26, 26, 28, 26, 26, 26, 22, 23, 26, 27, 26, 21, 26, 26, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 26, 26, 27, 27, 27, 26, 26, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 22, 26, 23, 29, 20, 29, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 22, 27, 23, 27, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 7, 26, 28, 28, 28, 28, 30, 30, 29, 30, 16, 24, 27, 21, 30, 29, 30, 27, 6, 6, 29, 16, 30, 26, 29, 6, 16, 25, 6, 6, 6, 26, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 27, 15, 15, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 27, 16, 16, 16, 16, 16, 16, 16, 16, }; #ifndef QT_NO_UNICODETABLES static const Q_UINT8 ui_01[] = { 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 15, 16, 15, 16, 15, 16, 16, 16, 15, 15, 16, 15, 16, 15, 15, 16, 15, 15, 15, 16, 16, 15, 15, 15, 15, 16, 15, 15, 16, 15, 15, 15, 16, 16, 16, 15, 15, 16, 15, 15, 16, 15, 16, 15, 16, 15, 15, 16, 15, 16, 16, 15, 16, 15, 15, 16, 15, 15, 15, 16, 15, 16, 15, 15, 16, 16, 19, 15, 16, 16, 16, 19, 19, 19, 19, 15, 17, 16, 15, 17, 16, 15, 17, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 16, 15, 17, 16, 15, 16, 15, 15, 15, 16, 15, 16, 15, 16, 15, 16, }; static const Q_UINT8 ui_02[] = { 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 0, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 29, 29, 18, 18, 18, 18, 18, 18, 18, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 18, 18, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 18, 18, 18, 18, 18, 29, 29, 29, 29, 29, 29, 29, 29, 29, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_03[] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 29, 29, 0, 0, 0, 0, 18, 0, 0, 0, 26, 0, 0, 0, 0, 0, 29, 29, 15, 26, 15, 15, 15, 0, 15, 0, 15, 15, 16, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 15, 15, 15, 15, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 0, 16, 16, 15, 15, 15, 16, 16, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 16, 16, 16, 16, 15, 16, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_04[] = { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 30, 1, 1, 1, 1, 0, 3, 3, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 0, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 0, 0, 15, 16, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_05[] = { 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 18, 26, 26, 26, 26, 26, 26, 0, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 0, 26, 21, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 26, 1, 26, 1, 1, 26, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 19, 19, 19, 26, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_06[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 26, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 18, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 26, 26, 26, 26, 19, 19, 1, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 26, 19, 1, 1, 1, 1, 1, 1, 1, 11, 3, 1, 1, 1, 1, 1, 1, 18, 18, 1, 1, 30, 1, 1, 1, 1, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 19, 19, 19, 30, 30, 0, }; static const Q_UINT8 ui_07[] = { 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 0, 11, 19, 1, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_08[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_09[] = { 0, 1, 1, 2, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 1, 19, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 0, 0, 19, 1, 1, 1, 1, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 1, 1, 26, 26, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 0, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 0, 19, 0, 0, 0, 19, 19, 19, 19, 0, 0, 1, 0, 2, 2, 2, 1, 1, 1, 1, 0, 0, 2, 2, 0, 0, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 19, 19, 0, 19, 19, 19, 1, 1, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 19, 19, 28, 28, 6, 6, 6, 6, 6, 6, 30, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_0A[] = { 0, 0, 1, 0, 0, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 0, 19, 19, 0, 19, 19, 0, 0, 1, 0, 2, 2, 2, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 0, 19, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 19, 19, 19, 19, 19, 19, 19, 0, 19, 0, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 0, 19, 19, 19, 19, 19, 0, 0, 1, 19, 2, 2, 2, 1, 1, 1, 1, 1, 0, 1, 1, 2, 0, 2, 2, 1, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_0B[] = { 0, 1, 2, 2, 0, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 0, 0, 19, 19, 19, 19, 0, 0, 1, 19, 2, 1, 2, 1, 1, 1, 0, 0, 0, 2, 2, 0, 0, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 19, 19, 0, 19, 19, 19, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 19, 0, 19, 19, 19, 19, 19, 19, 0, 0, 0, 19, 19, 19, 0, 19, 19, 19, 19, 0, 0, 0, 19, 19, 0, 19, 0, 19, 19, 0, 0, 0, 19, 19, 0, 0, 0, 19, 19, 19, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 0, 0, 0, 0, 2, 2, 1, 2, 2, 0, 0, 0, 2, 2, 2, 0, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_0C[] = { 0, 2, 2, 2, 0, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 0, 0, 0, 0, 2, 1, 2, 2, 2, 2, 2, 0, 1, 2, 2, 0, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 19, 0, 19, 19, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_0D[] = { 0, 0, 2, 2, 0, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 2, 2, 2, 1, 1, 1, 0, 0, 2, 2, 2, 0, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 0, 0, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 1, 0, 0, 0, 0, 2, 2, 2, 1, 1, 1, 0, 1, 0, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_0E[] = { 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 1, 19, 19, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 28, 19, 19, 19, 19, 19, 19, 18, 1, 1, 1, 1, 1, 1, 1, 1, 26, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 26, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 0, 19, 0, 0, 19, 19, 0, 19, 0, 0, 19, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 0, 19, 0, 19, 0, 0, 19, 19, 0, 19, 19, 19, 19, 1, 19, 19, 1, 1, 1, 1, 1, 1, 0, 1, 1, 19, 0, 0, 19, 19, 19, 19, 19, 0, 18, 0, 1, 1, 1, 1, 1, 1, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_0F[] = { 19, 30, 30, 30, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 30, 30, 30, 30, 30, 1, 1, 30, 30, 30, 30, 30, 30, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 30, 1, 30, 1, 30, 1, 22, 23, 22, 23, 2, 2, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 26, 1, 1, 19, 19, 19, 19, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 30, 30, 30, 30, 30, 30, 30, 30, 1, 30, 30, 30, 30, 30, 30, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_10[] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 0, 19, 19, 0, 2, 1, 1, 1, 1, 2, 1, 0, 0, 0, 1, 1, 2, 1, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 26, 26, 26, 26, 26, 26, 19, 19, 19, 19, 19, 19, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 26, 0, 0, 0, 0, }; static const Q_UINT8 ui_11[] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_12[] = { 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 0, 19, 19, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 19, 0, 19, 0, 19, 19, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 0, 19, 19, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 0, 19, 19, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 19, 0, 19, 0, 19, 19, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, }; static const Q_UINT8 ui_13[] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 0, 19, 19, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 26, 26, 26, 26, 26, 26, 26, 26, 4, 4, 4, 4, 4, 4, 4, 4, 4, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_14[] = { 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, }; static const Q_UINT8 ui_15[] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, }; static const Q_UINT8 ui_16[] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 26, 26, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 22, 23, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 26, 26, 26, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_17[] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 1, 1, 1, 26, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 26, 26, 26, 18, 26, 26, 26, 28, 19, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_18[] = { 26, 26, 26, 26, 26, 26, 21, 26, 26, 26, 26, 1, 1, 1, 11, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 18, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_1E[] = { 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 16, 16, 16, 16, 16, 16, 0, 0, 0, 0, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 15, 16, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_1F[] = { 16, 16, 16, 16, 16, 16, 16, 16, 15, 15, 15, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 0, 0, 15, 15, 15, 15, 15, 15, 0, 0, 16, 16, 16, 16, 16, 16, 16, 16, 15, 15, 15, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 15, 15, 15, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 0, 0, 15, 15, 15, 15, 15, 15, 0, 0, 16, 16, 16, 16, 16, 16, 16, 16, 0, 15, 0, 15, 0, 15, 0, 15, 16, 16, 16, 16, 16, 16, 16, 16, 15, 15, 15, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 0, 0, 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, 16, 16, 16, 16, 16, 0, 16, 16, 15, 15, 15, 15, 17, 29, 16, 29, 29, 29, 16, 16, 16, 0, 16, 16, 15, 15, 15, 15, 17, 29, 29, 29, 16, 16, 16, 16, 0, 0, 16, 16, 15, 15, 15, 15, 0, 29, 29, 29, 16, 16, 16, 16, 16, 16, 16, 16, 15, 15, 15, 15, 15, 29, 29, 29, 0, 0, 16, 16, 16, 0, 16, 16, 15, 15, 15, 15, 17, 29, 29, 0, }; static const Q_UINT8 ui_20[] = { 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 11, 11, 11, 11, 21, 21, 21, 21, 21, 21, 26, 26, 24, 25, 22, 24, 24, 25, 22, 24, 26, 26, 26, 26, 26, 26, 26, 26, 8, 9, 11, 11, 11, 11, 11, 7, 26, 26, 26, 26, 26, 26, 26, 26, 26, 24, 25, 26, 26, 26, 26, 20, 20, 26, 26, 26, 27, 22, 23, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 7, 11, 11, 11, 11, 0, 0, 0, 0, 0, 0, 11, 11, 11, 11, 11, 11, 6, 16, 0, 0, 6, 6, 6, 6, 6, 6, 27, 27, 27, 22, 23, 16, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 27, 27, 27, 22, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 1, 3, 3, 3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_21[] = { 30, 30, 15, 30, 30, 30, 30, 15, 30, 30, 16, 15, 15, 15, 16, 16, 15, 15, 15, 16, 30, 15, 30, 30, 30, 15, 15, 15, 15, 15, 30, 30, 30, 30, 30, 30, 15, 30, 15, 30, 15, 30, 15, 15, 15, 15, 30, 16, 15, 15, 30, 15, 16, 19, 19, 19, 19, 16, 30, 0, 0, 16, 15, 15, 27, 27, 27, 27, 27, 15, 16, 16, 16, 16, 30, 27, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 27, 27, 30, 30, 30, 30, 30, 27, 27, 30, 30, 30, 30, 27, 30, 30, 27, 30, 30, 27, 30, 30, 30, 30, 30, 30, 30, 27, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 27, 27, 30, 30, 27, 30, 27, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, }; static const Q_UINT8 ui_22[] = { 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, }; static const Q_UINT8 ui_23[] = { 30, 30, 30, 30, 30, 30, 30, 30, 27, 27, 27, 27, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 27, 27, 30, 30, 30, 30, 30, 30, 30, 22, 23, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 27, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 22, 23, 26, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_24[] = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 0, }; static const Q_UINT8 ui_25[] = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 27, 30, 30, 30, 30, 30, 30, 30, 30, 30, 27, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 27, 27, 27, 27, 27, 27, 27, 27, }; static const Q_UINT8 ui_26[] = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 30, 30, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 27, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_27[] = { 0, 30, 30, 30, 30, 0, 30, 30, 30, 30, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 30, 0, 30, 30, 30, 30, 0, 0, 0, 30, 0, 30, 30, 30, 30, 30, 30, 30, 0, 0, 30, 30, 30, 30, 30, 30, 30, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 30, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 22, 23, 22, 23, 22, 23, 0, 0, 0, 0, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, }; static const Q_UINT8 ui_28[] = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, }; static const Q_UINT8 ui_29[] = { 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 22, 23, 22, 23, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 22, 23, 27, 27, }; static const Q_UINT8 ui_2E[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_2F[] = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 0, }; static const Q_UINT8 ui_30[] = { 7, 26, 26, 26, 30, 18, 19, 5, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 30, 30, 22, 23, 22, 23, 22, 23, 22, 23, 21, 22, 23, 23, 30, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1, 1, 1, 1, 1, 1, 21, 18, 18, 18, 18, 18, 30, 30, 5, 5, 5, 18, 19, 26, 30, 30, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 1, 1, 29, 29, 18, 18, 19, 21, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 20, 18, 18, 18, 19, }; static const Q_UINT8 ui_31[] = { 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 30, 30, 6, 6, 6, 6, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, }; static const Q_UINT8 ui_32[] = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 30, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, }; static const Q_UINT8 ui_33[] = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, }; static const Q_UINT8 ui_4D[] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_9F[] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_A4[] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_D7[] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_D8[] = { 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, }; static const Q_UINT8 ui_E0[] = { 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, }; static const Q_UINT8 ui_FA[] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 ui_FB[] = { 16, 16, 16, 16, 16, 16, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 16, 16, 16, 16, 0, 0, 0, 0, 0, 19, 1, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 27, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 0, 19, 0, 19, 19, 0, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, }; static const Q_UINT8 ui_FD[] = { 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 22, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 28, 0, 0, 0, }; static const Q_UINT8 ui_FE[] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 21, 21, 20, 20, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 22, 23, 26, 26, 0, 0, 26, 26, 26, 26, 20, 20, 20, 26, 26, 26, 0, 26, 26, 26, 26, 21, 22, 23, 22, 23, 22, 23, 26, 26, 26, 27, 21, 27, 27, 27, 0, 26, 28, 26, 26, 0, 0, 0, 0, 19, 19, 19, 19, 19, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 11, }; static const Q_UINT8 ui_FF[] = { 0, 26, 26, 26, 28, 26, 26, 26, 22, 23, 26, 27, 26, 21, 26, 26, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 26, 26, 27, 27, 27, 26, 26, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 22, 26, 23, 29, 20, 29, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 22, 27, 23, 27, 22, 23, 26, 22, 23, 26, 20, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 18, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 18, 18, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 19, 19, 19, 19, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 0, 0, 19, 19, 19, 19, 19, 19, 0, 0, 19, 19, 19, 0, 0, 0, 28, 28, 27, 29, 30, 28, 28, 0, 30, 27, 27, 27, 27, 30, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 11, 11, 30, 30, 0, 0, }; static const Q_UINT8 * const unicode_info[256] = { ui_00, ui_01, ui_02, ui_03, ui_04, ui_05, ui_06, ui_07, ui_08, ui_09, ui_0A, ui_0B, ui_0C, ui_0D, ui_0E, ui_0F, ui_10, ui_11, ui_12, ui_13, ui_14, ui_15, ui_16, ui_17, ui_18, ui_08, ui_08, ui_08, ui_08, ui_08, ui_1E, ui_1F, ui_20, ui_21, ui_22, ui_23, ui_24, ui_25, ui_26, ui_27, ui_28, ui_29, ui_22, ui_08, ui_08, ui_08, ui_2E, ui_2F, ui_30, ui_31, ui_32, ui_33, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_4D, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_9F, ui_15, ui_15, ui_15, ui_15, ui_A4, ui_08, ui_08, ui_08, ui_08, ui_08, ui_08, ui_08, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_15, ui_D7, ui_D8, ui_D8, ui_D8, ui_D8, ui_D8, ui_D8, ui_D8, ui_D8, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_E0, ui_15, ui_FA, ui_FB, ui_15, ui_FD, ui_FE, ui_FF, }; // 14848 bytes static const Q_UINT16 decomposition_map[] = { 0, 3, 0x00A0, 0x0020, 0, 16, 0x00A8, 0x0020, 0x0308, 0, 9, 0x00AA, 0x0061, 0, 16, 0x00AF, 0x0020, 0x0304, 0, 9, 0x00B2, 0x0032, 0, 9, 0x00B3, 0x0033, 0, 16, 0x00B4, 0x0020, 0x0301, 0, 16, 0x00B5, 0x03BC, 0, 16, 0x00B8, 0x0020, 0x0327, 0, 9, 0x00B9, 0x0031, 0, 9, 0x00BA, 0x006F, 0, 17, 0x00BC, 0x0031, 0x2044, 0x0034, 0, 17, 0x00BD, 0x0031, 0x2044, 0x0032, 0, 17, 0x00BE, 0x0033, 0x2044, 0x0034, 0, 1, 0x00C0, 0x0041, 0x0300, 0, 1, 0x00C1, 0x0041, 0x0301, 0, 1, 0x00C2, 0x0041, 0x0302, 0, 1, 0x00C3, 0x0041, 0x0303, 0, 1, 0x00C4, 0x0041, 0x0308, 0, 1, 0x00C5, 0x0041, 0x030A, 0, 1, 0x00C7, 0x0043, 0x0327, 0, 1, 0x00C8, 0x0045, 0x0300, 0, 1, 0x00C9, 0x0045, 0x0301, 0, 1, 0x00CA, 0x0045, 0x0302, 0, 1, 0x00CB, 0x0045, 0x0308, 0, 1, 0x00CC, 0x0049, 0x0300, 0, 1, 0x00CD, 0x0049, 0x0301, 0, 1, 0x00CE, 0x0049, 0x0302, 0, 1, 0x00CF, 0x0049, 0x0308, 0, 1, 0x00D1, 0x004E, 0x0303, 0, 1, 0x00D2, 0x004F, 0x0300, 0, 1, 0x00D3, 0x004F, 0x0301, 0, 1, 0x00D4, 0x004F, 0x0302, 0, 1, 0x00D5, 0x004F, 0x0303, 0, 1, 0x00D6, 0x004F, 0x0308, 0, 1, 0x00D9, 0x0055, 0x0300, 0, 1, 0x00DA, 0x0055, 0x0301, 0, 1, 0x00DB, 0x0055, 0x0302, 0, 1, 0x00DC, 0x0055, 0x0308, 0, 1, 0x00DD, 0x0059, 0x0301, 0, 1, 0x00E0, 0x0061, 0x0300, 0, 1, 0x00E1, 0x0061, 0x0301, 0, 1, 0x00E2, 0x0061, 0x0302, 0, 1, 0x00E3, 0x0061, 0x0303, 0, 1, 0x00E4, 0x0061, 0x0308, 0, 1, 0x00E5, 0x0061, 0x030A, 0, 1, 0x00E7, 0x0063, 0x0327, 0, 1, 0x00E8, 0x0065, 0x0300, 0, 1, 0x00E9, 0x0065, 0x0301, 0, 1, 0x00EA, 0x0065, 0x0302, 0, 1, 0x00EB, 0x0065, 0x0308, 0, 1, 0x00EC, 0x0069, 0x0300, 0, 1, 0x00ED, 0x0069, 0x0301, 0, 1, 0x00EE, 0x0069, 0x0302, 0, 1, 0x00EF, 0x0069, 0x0308, 0, 1, 0x00F1, 0x006E, 0x0303, 0, 1, 0x00F2, 0x006F, 0x0300, 0, 1, 0x00F3, 0x006F, 0x0301, 0, 1, 0x00F4, 0x006F, 0x0302, 0, 1, 0x00F5, 0x006F, 0x0303, 0, 1, 0x00F6, 0x006F, 0x0308, 0, 1, 0x00F9, 0x0075, 0x0300, 0, 1, 0x00FA, 0x0075, 0x0301, 0, 1, 0x00FB, 0x0075, 0x0302, 0, 1, 0x00FC, 0x0075, 0x0308, 0, 1, 0x00FD, 0x0079, 0x0301, 0, 1, 0x00FF, 0x0079, 0x0308, 0, 1, 0x0100, 0x0041, 0x0304, 0, 1, 0x0101, 0x0061, 0x0304, 0, 1, 0x0102, 0x0041, 0x0306, 0, 1, 0x0103, 0x0061, 0x0306, 0, 1, 0x0104, 0x0041, 0x0328, 0, 1, 0x0105, 0x0061, 0x0328, 0, 1, 0x0106, 0x0043, 0x0301, 0, 1, 0x0107, 0x0063, 0x0301, 0, 1, 0x0108, 0x0043, 0x0302, 0, 1, 0x0109, 0x0063, 0x0302, 0, 1, 0x010A, 0x0043, 0x0307, 0, 1, 0x010B, 0x0063, 0x0307, 0, 1, 0x010C, 0x0043, 0x030C, 0, 1, 0x010D, 0x0063, 0x030C, 0, 1, 0x010E, 0x0044, 0x030C, 0, 1, 0x010F, 0x0064, 0x030C, 0, 1, 0x0112, 0x0045, 0x0304, 0, 1, 0x0113, 0x0065, 0x0304, 0, 1, 0x0114, 0x0045, 0x0306, 0, 1, 0x0115, 0x0065, 0x0306, 0, 1, 0x0116, 0x0045, 0x0307, 0, 1, 0x0117, 0x0065, 0x0307, 0, 1, 0x0118, 0x0045, 0x0328, 0, 1, 0x0119, 0x0065, 0x0328, 0, 1, 0x011A, 0x0045, 0x030C, 0, 1, 0x011B, 0x0065, 0x030C, 0, 1, 0x011C, 0x0047, 0x0302, 0, 1, 0x011D, 0x0067, 0x0302, 0, 1, 0x011E, 0x0047, 0x0306, 0, 1, 0x011F, 0x0067, 0x0306, 0, 1, 0x0120, 0x0047, 0x0307, 0, 1, 0x0121, 0x0067, 0x0307, 0, 1, 0x0122, 0x0047, 0x0327, 0, 1, 0x0123, 0x0067, 0x0327, 0, 1, 0x0124, 0x0048, 0x0302, 0, 1, 0x0125, 0x0068, 0x0302, 0, 1, 0x0128, 0x0049, 0x0303, 0, 1, 0x0129, 0x0069, 0x0303, 0, 1, 0x012A, 0x0049, 0x0304, 0, 1, 0x012B, 0x0069, 0x0304, 0, 1, 0x012C, 0x0049, 0x0306, 0, 1, 0x012D, 0x0069, 0x0306, 0, 1, 0x012E, 0x0049, 0x0328, 0, 1, 0x012F, 0x0069, 0x0328, 0, 1, 0x0130, 0x0049, 0x0307, 0, 16, 0x0132, 0x0049, 0x004A, 0, 16, 0x0133, 0x0069, 0x006A, 0, 1, 0x0134, 0x004A, 0x0302, 0, 1, 0x0135, 0x006A, 0x0302, 0, 1, 0x0136, 0x004B, 0x0327, 0, 1, 0x0137, 0x006B, 0x0327, 0, 1, 0x0139, 0x004C, 0x0301, 0, 1, 0x013A, 0x006C, 0x0301, 0, 1, 0x013B, 0x004C, 0x0327, 0, 1, 0x013C, 0x006C, 0x0327, 0, 1, 0x013D, 0x004C, 0x030C, 0, 1, 0x013E, 0x006C, 0x030C, 0, 16, 0x013F, 0x004C, 0x00B7, 0, 16, 0x0140, 0x006C, 0x00B7, 0, 1, 0x0143, 0x004E, 0x0301, 0, 1, 0x0144, 0x006E, 0x0301, 0, 1, 0x0145, 0x004E, 0x0327, 0, 1, 0x0146, 0x006E, 0x0327, 0, 1, 0x0147, 0x004E, 0x030C, 0, 1, 0x0148, 0x006E, 0x030C, 0, 16, 0x0149, 0x02BC, 0x006E, 0, 1, 0x014C, 0x004F, 0x0304, 0, 1, 0x014D, 0x006F, 0x0304, 0, 1, 0x014E, 0x004F, 0x0306, 0, 1, 0x014F, 0x006F, 0x0306, 0, 1, 0x0150, 0x004F, 0x030B, 0, 1, 0x0151, 0x006F, 0x030B, 0, 1, 0x0154, 0x0052, 0x0301, 0, 1, 0x0155, 0x0072, 0x0301, 0, 1, 0x0156, 0x0052, 0x0327, 0, 1, 0x0157, 0x0072, 0x0327, 0, 1, 0x0158, 0x0052, 0x030C, 0, 1, 0x0159, 0x0072, 0x030C, 0, 1, 0x015A, 0x0053, 0x0301, 0, 1, 0x015B, 0x0073, 0x0301, 0, 1, 0x015C, 0x0053, 0x0302, 0, 1, 0x015D, 0x0073, 0x0302, 0, 1, 0x015E, 0x0053, 0x0327, 0, 1, 0x015F, 0x0073, 0x0327, 0, 1, 0x0160, 0x0053, 0x030C, 0, 1, 0x0161, 0x0073, 0x030C, 0, 1, 0x0162, 0x0054, 0x0327, 0, 1, 0x0163, 0x0074, 0x0327, 0, 1, 0x0164, 0x0054, 0x030C, 0, 1, 0x0165, 0x0074, 0x030C, 0, 1, 0x0168, 0x0055, 0x0303, 0, 1, 0x0169, 0x0075, 0x0303, 0, 1, 0x016A, 0x0055, 0x0304, 0, 1, 0x016B, 0x0075, 0x0304, 0, 1, 0x016C, 0x0055, 0x0306, 0, 1, 0x016D, 0x0075, 0x0306, 0, 1, 0x016E, 0x0055, 0x030A, 0, 1, 0x016F, 0x0075, 0x030A, 0, 1, 0x0170, 0x0055, 0x030B, 0, 1, 0x0171, 0x0075, 0x030B, 0, 1, 0x0172, 0x0055, 0x0328, 0, 1, 0x0173, 0x0075, 0x0328, 0, 1, 0x0174, 0x0057, 0x0302, 0, 1, 0x0175, 0x0077, 0x0302, 0, 1, 0x0176, 0x0059, 0x0302, 0, 1, 0x0177, 0x0079, 0x0302, 0, 1, 0x0178, 0x0059, 0x0308, 0, 1, 0x0179, 0x005A, 0x0301, 0, 1, 0x017A, 0x007A, 0x0301, 0, 1, 0x017B, 0x005A, 0x0307, 0, 1, 0x017C, 0x007A, 0x0307, 0, 1, 0x017D, 0x005A, 0x030C, 0, 1, 0x017E, 0x007A, 0x030C, 0, 16, 0x017F, 0x0073, 0, 1, 0x01A0, 0x004F, 0x031B, 0, 1, 0x01A1, 0x006F, 0x031B, 0, 1, 0x01AF, 0x0055, 0x031B, 0, 1, 0x01B0, 0x0075, 0x031B, 0, 16, 0x01C4, 0x0044, 0x017D, 0, 16, 0x01C5, 0x0044, 0x017E, 0, 16, 0x01C6, 0x0064, 0x017E, 0, 16, 0x01C7, 0x004C, 0x004A, 0, 16, 0x01C8, 0x004C, 0x006A, 0, 16, 0x01C9, 0x006C, 0x006A, 0, 16, 0x01CA, 0x004E, 0x004A, 0, 16, 0x01CB, 0x004E, 0x006A, 0, 16, 0x01CC, 0x006E, 0x006A, 0, 1, 0x01CD, 0x0041, 0x030C, 0, 1, 0x01CE, 0x0061, 0x030C, 0, 1, 0x01CF, 0x0049, 0x030C, 0, 1, 0x01D0, 0x0069, 0x030C, 0, 1, 0x01D1, 0x004F, 0x030C, 0, 1, 0x01D2, 0x006F, 0x030C, 0, 1, 0x01D3, 0x0055, 0x030C, 0, 1, 0x01D4, 0x0075, 0x030C, 0, 1, 0x01D5, 0x00DC, 0x0304, 0, 1, 0x01D6, 0x00FC, 0x0304, 0, 1, 0x01D7, 0x00DC, 0x0301, 0, 1, 0x01D8, 0x00FC, 0x0301, 0, 1, 0x01D9, 0x00DC, 0x030C, 0, 1, 0x01DA, 0x00FC, 0x030C, 0, 1, 0x01DB, 0x00DC, 0x0300, 0, 1, 0x01DC, 0x00FC, 0x0300, 0, 1, 0x01DE, 0x00C4, 0x0304, 0, 1, 0x01DF, 0x00E4, 0x0304, 0, 1, 0x01E0, 0x0226, 0x0304, 0, 1, 0x01E1, 0x0227, 0x0304, 0, 1, 0x01E2, 0x00C6, 0x0304, 0, 1, 0x01E3, 0x00E6, 0x0304, 0, 1, 0x01E6, 0x0047, 0x030C, 0, 1, 0x01E7, 0x0067, 0x030C, 0, 1, 0x01E8, 0x004B, 0x030C, 0, 1, 0x01E9, 0x006B, 0x030C, 0, 1, 0x01EA, 0x004F, 0x0328, 0, 1, 0x01EB, 0x006F, 0x0328, 0, 1, 0x01EC, 0x01EA, 0x0304, 0, 1, 0x01ED, 0x01EB, 0x0304, 0, 1, 0x01EE, 0x01B7, 0x030C, 0, 1, 0x01EF, 0x0292, 0x030C, 0, 1, 0x01F0, 0x006A, 0x030C, 0, 16, 0x01F1, 0x0044, 0x005A, 0, 16, 0x01F2, 0x0044, 0x007A, 0, 16, 0x01F3, 0x0064, 0x007A, 0, 1, 0x01F4, 0x0047, 0x0301, 0, 1, 0x01F5, 0x0067, 0x0301, 0, 1, 0x01F8, 0x004E, 0x0300, 0, 1, 0x01F9, 0x006E, 0x0300, 0, 1, 0x01FA, 0x00C5, 0x0301, 0, 1, 0x01FB, 0x00E5, 0x0301, 0, 1, 0x01FC, 0x00C6, 0x0301, 0, 1, 0x01FD, 0x00E6, 0x0301, 0, 1, 0x01FE, 0x00D8, 0x0301, 0, 1, 0x01FF, 0x00F8, 0x0301, 0, 1, 0x0200, 0x0041, 0x030F, 0, 1, 0x0201, 0x0061, 0x030F, 0, 1, 0x0202, 0x0041, 0x0311, 0, 1, 0x0203, 0x0061, 0x0311, 0, 1, 0x0204, 0x0045, 0x030F, 0, 1, 0x0205, 0x0065, 0x030F, 0, 1, 0x0206, 0x0045, 0x0311, 0, 1, 0x0207, 0x0065, 0x0311, 0, 1, 0x0208, 0x0049, 0x030F, 0, 1, 0x0209, 0x0069, 0x030F, 0, 1, 0x020A, 0x0049, 0x0311, 0, 1, 0x020B, 0x0069, 0x0311, 0, 1, 0x020C, 0x004F, 0x030F, 0, 1, 0x020D, 0x006F, 0x030F, 0, 1, 0x020E, 0x004F, 0x0311, 0, 1, 0x020F, 0x006F, 0x0311, 0, 1, 0x0210, 0x0052, 0x030F, 0, 1, 0x0211, 0x0072, 0x030F, 0, 1, 0x0212, 0x0052, 0x0311, 0, 1, 0x0213, 0x0072, 0x0311, 0, 1, 0x0214, 0x0055, 0x030F, 0, 1, 0x0215, 0x0075, 0x030F, 0, 1, 0x0216, 0x0055, 0x0311, 0, 1, 0x0217, 0x0075, 0x0311, 0, 1, 0x0218, 0x0053, 0x0326, 0, 1, 0x0219, 0x0073, 0x0326, 0, 1, 0x021A, 0x0054, 0x0326, 0, 1, 0x021B, 0x0074, 0x0326, 0, 1, 0x021E, 0x0048, 0x030C, 0, 1, 0x021F, 0x0068, 0x030C, 0, 1, 0x0226, 0x0041, 0x0307, 0, 1, 0x0227, 0x0061, 0x0307, 0, 1, 0x0228, 0x0045, 0x0327, 0, 1, 0x0229, 0x0065, 0x0327, 0, 1, 0x022A, 0x00D6, 0x0304, 0, 1, 0x022B, 0x00F6, 0x0304, 0, 1, 0x022C, 0x00D5, 0x0304, 0, 1, 0x022D, 0x00F5, 0x0304, 0, 1, 0x022E, 0x004F, 0x0307, 0, 1, 0x022F, 0x006F, 0x0307, 0, 1, 0x0230, 0x022E, 0x0304, 0, 1, 0x0231, 0x022F, 0x0304, 0, 1, 0x0232, 0x0059, 0x0304, 0, 1, 0x0233, 0x0079, 0x0304, 0, 9, 0x02B0, 0x0068, 0, 9, 0x02B1, 0x0266, 0, 9, 0x02B2, 0x006A, 0, 9, 0x02B3, 0x0072, 0, 9, 0x02B4, 0x0279, 0, 9, 0x02B5, 0x027B, 0, 9, 0x02B6, 0x0281, 0, 9, 0x02B7, 0x0077, 0, 9, 0x02B8, 0x0079, 0, 16, 0x02D8, 0x0020, 0x0306, 0, 16, 0x02D9, 0x0020, 0x0307, 0, 16, 0x02DA, 0x0020, 0x030A, 0, 16, 0x02DB, 0x0020, 0x0328, 0, 16, 0x02DC, 0x0020, 0x0303, 0, 16, 0x02DD, 0x0020, 0x030B, 0, 9, 0x02E0, 0x0263, 0, 9, 0x02E1, 0x006C, 0, 9, 0x02E2, 0x0073, 0, 9, 0x02E3, 0x0078, 0, 9, 0x02E4, 0x0295, 0, 1, 0x0340, 0x0300, 0, 1, 0x0341, 0x0301, 0, 1, 0x0343, 0x0313, 0, 1, 0x0344, 0x0308, 0x0301, 0, 1, 0x0374, 0x02B9, 0, 16, 0x037A, 0x0020, 0x0345, 0, 1, 0x037E, 0x003B, 0, 16, 0x0384, 0x0020, 0x0301, 0, 1, 0x0385, 0x00A8, 0x0301, 0, 1, 0x0386, 0x0391, 0x0301, 0, 1, 0x0387, 0x00B7, 0, 1, 0x0388, 0x0395, 0x0301, 0, 1, 0x0389, 0x0397, 0x0301, 0, 1, 0x038A, 0x0399, 0x0301, 0, 1, 0x038C, 0x039F, 0x0301, 0, 1, 0x038E, 0x03A5, 0x0301, 0, 1, 0x038F, 0x03A9, 0x0301, 0, 1, 0x0390, 0x03CA, 0x0301, 0, 1, 0x03AA, 0x0399, 0x0308, 0, 1, 0x03AB, 0x03A5, 0x0308, 0, 1, 0x03AC, 0x03B1, 0x0301, 0, 1, 0x03AD, 0x03B5, 0x0301, 0, 1, 0x03AE, 0x03B7, 0x0301, 0, 1, 0x03AF, 0x03B9, 0x0301, 0, 1, 0x03B0, 0x03CB, 0x0301, 0, 1, 0x03CA, 0x03B9, 0x0308, 0, 1, 0x03CB, 0x03C5, 0x0308, 0, 1, 0x03CC, 0x03BF, 0x0301, 0, 1, 0x03CD, 0x03C5, 0x0301, 0, 1, 0x03CE, 0x03C9, 0x0301, 0, 16, 0x03D0, 0x03B2, 0, 16, 0x03D1, 0x03B8, 0, 16, 0x03D2, 0x03A5, 0, 1, 0x03D3, 0x03D2, 0x0301, 0, 1, 0x03D4, 0x03D2, 0x0308, 0, 16, 0x03D5, 0x03C6, 0, 16, 0x03D6, 0x03C0, 0, 16, 0x03F0, 0x03BA, 0, 16, 0x03F1, 0x03C1, 0, 16, 0x03F2, 0x03C2, 0, 16, 0x03F4, 0x0398, 0, 16, 0x03F5, 0x03B5, 0, 1, 0x0400, 0x0415, 0x0300, 0, 1, 0x0401, 0x0415, 0x0308, 0, 1, 0x0403, 0x0413, 0x0301, 0, 1, 0x0407, 0x0406, 0x0308, 0, 1, 0x040C, 0x041A, 0x0301, 0, 1, 0x040D, 0x0418, 0x0300, 0, 1, 0x040E, 0x0423, 0x0306, 0, 1, 0x0419, 0x0418, 0x0306, 0, 1, 0x0439, 0x0438, 0x0306, 0, 1, 0x0450, 0x0435, 0x0300, 0, 1, 0x0451, 0x0435, 0x0308, 0, 1, 0x0453, 0x0433, 0x0301, 0, 1, 0x0457, 0x0456, 0x0308, 0, 1, 0x045C, 0x043A, 0x0301, 0, 1, 0x045D, 0x0438, 0x0300, 0, 1, 0x045E, 0x0443, 0x0306, 0, 1, 0x0476, 0x0474, 0x030F, 0, 1, 0x0477, 0x0475, 0x030F, 0, 1, 0x04C1, 0x0416, 0x0306, 0, 1, 0x04C2, 0x0436, 0x0306, 0, 1, 0x04D0, 0x0410, 0x0306, 0, 1, 0x04D1, 0x0430, 0x0306, 0, 1, 0x04D2, 0x0410, 0x0308, 0, 1, 0x04D3, 0x0430, 0x0308, 0, 1, 0x04D6, 0x0415, 0x0306, 0, 1, 0x04D7, 0x0435, 0x0306, 0, 1, 0x04DA, 0x04D8, 0x0308, 0, 1, 0x04DB, 0x04D9, 0x0308, 0, 1, 0x04DC, 0x0416, 0x0308, 0, 1, 0x04DD, 0x0436, 0x0308, 0, 1, 0x04DE, 0x0417, 0x0308, 0, 1, 0x04DF, 0x0437, 0x0308, 0, 1, 0x04E2, 0x0418, 0x0304, 0, 1, 0x04E3, 0x0438, 0x0304, 0, 1, 0x04E4, 0x0418, 0x0308, 0, 1, 0x04E5, 0x0438, 0x0308, 0, 1, 0x04E6, 0x041E, 0x0308, 0, 1, 0x04E7, 0x043E, 0x0308, 0, 1, 0x04EA, 0x04E8, 0x0308, 0, 1, 0x04EB, 0x04E9, 0x0308, 0, 1, 0x04EC, 0x042D, 0x0308, 0, 1, 0x04ED, 0x044D, 0x0308, 0, 1, 0x04EE, 0x0423, 0x0304, 0, 1, 0x04EF, 0x0443, 0x0304, 0, 1, 0x04F0, 0x0423, 0x0308, 0, 1, 0x04F1, 0x0443, 0x0308, 0, 1, 0x04F2, 0x0423, 0x030B, 0, 1, 0x04F3, 0x0443, 0x030B, 0, 1, 0x04F4, 0x0427, 0x0308, 0, 1, 0x04F5, 0x0447, 0x0308, 0, 1, 0x04F8, 0x042B, 0x0308, 0, 1, 0x04F9, 0x044B, 0x0308, 0, 16, 0x0587, 0x0565, 0x0582, 0, 1, 0x0622, 0x0627, 0x0653, 0, 1, 0x0623, 0x0627, 0x0654, 0, 1, 0x0624, 0x0648, 0x0654, 0, 1, 0x0625, 0x0627, 0x0655, 0, 1, 0x0626, 0x064A, 0x0654, 0, 16, 0x0675, 0x0627, 0x0674, 0, 16, 0x0676, 0x0648, 0x0674, 0, 16, 0x0677, 0x06C7, 0x0674, 0, 16, 0x0678, 0x064A, 0x0674, 0, 1, 0x06C0, 0x06D5, 0x0654, 0, 1, 0x06C2, 0x06C1, 0x0654, 0, 1, 0x06D3, 0x06D2, 0x0654, 0, 1, 0x0929, 0x0928, 0x093C, 0, 1, 0x0931, 0x0930, 0x093C, 0, 1, 0x0934, 0x0933, 0x093C, 0, 1, 0x0958, 0x0915, 0x093C, 0, 1, 0x0959, 0x0916, 0x093C, 0, 1, 0x095A, 0x0917, 0x093C, 0, 1, 0x095B, 0x091C, 0x093C, 0, 1, 0x095C, 0x0921, 0x093C, 0, 1, 0x095D, 0x0922, 0x093C, 0, 1, 0x095E, 0x092B, 0x093C, 0, 1, 0x095F, 0x092F, 0x093C, 0, 1, 0x09CB, 0x09C7, 0x09BE, 0, 1, 0x09CC, 0x09C7, 0x09D7, 0, 1, 0x09DC, 0x09A1, 0x09BC, 0, 1, 0x09DD, 0x09A2, 0x09BC, 0, 1, 0x09DF, 0x09AF, 0x09BC, 0, 1, 0x0A33, 0x0A32, 0x0A3C, 0, 1, 0x0A36, 0x0A38, 0x0A3C, 0, 1, 0x0A59, 0x0A16, 0x0A3C, 0, 1, 0x0A5A, 0x0A17, 0x0A3C, 0, 1, 0x0A5B, 0x0A1C, 0x0A3C, 0, 1, 0x0A5E, 0x0A2B, 0x0A3C, 0, 1, 0x0B48, 0x0B47, 0x0B56, 0, 1, 0x0B4B, 0x0B47, 0x0B3E, 0, 1, 0x0B4C, 0x0B47, 0x0B57, 0, 1, 0x0B5C, 0x0B21, 0x0B3C, 0, 1, 0x0B5D, 0x0B22, 0x0B3C, 0, 1, 0x0B94, 0x0B92, 0x0BD7, 0, 1, 0x0BCA, 0x0BC6, 0x0BBE, 0, 1, 0x0BCB, 0x0BC7, 0x0BBE, 0, 1, 0x0BCC, 0x0BC6, 0x0BD7, 0, 1, 0x0C48, 0x0C46, 0x0C56, 0, 1, 0x0CC0, 0x0CBF, 0x0CD5, 0, 1, 0x0CC7, 0x0CC6, 0x0CD5, 0, 1, 0x0CC8, 0x0CC6, 0x0CD6, 0, 1, 0x0CCA, 0x0CC6, 0x0CC2, 0, 1, 0x0CCB, 0x0CCA, 0x0CD5, 0, 1, 0x0D4A, 0x0D46, 0x0D3E, 0, 1, 0x0D4B, 0x0D47, 0x0D3E, 0, 1, 0x0D4C, 0x0D46, 0x0D57, 0, 1, 0x0DDA, 0x0DD9, 0x0DCA, 0, 1, 0x0DDC, 0x0DD9, 0x0DCF, 0, 1, 0x0DDD, 0x0DDC, 0x0DCA, 0, 1, 0x0DDE, 0x0DD9, 0x0DDF, 0, 16, 0x0E33, 0x0E4D, 0x0E32, 0, 16, 0x0EB3, 0x0ECD, 0x0EB2, 0, 16, 0x0EDC, 0x0EAB, 0x0E99, 0, 16, 0x0EDD, 0x0EAB, 0x0EA1, 0, 3, 0x0F0C, 0x0F0B, 0, 1, 0x0F43, 0x0F42, 0x0FB7, 0, 1, 0x0F4D, 0x0F4C, 0x0FB7, 0, 1, 0x0F52, 0x0F51, 0x0FB7, 0, 1, 0x0F57, 0x0F56, 0x0FB7, 0, 1, 0x0F5C, 0x0F5B, 0x0FB7, 0, 1, 0x0F69, 0x0F40, 0x0FB5, 0, 1, 0x0F73, 0x0F71, 0x0F72, 0, 1, 0x0F75, 0x0F71, 0x0F74, 0, 1, 0x0F76, 0x0FB2, 0x0F80, 0, 16, 0x0F77, 0x0FB2, 0x0F81, 0, 1, 0x0F78, 0x0FB3, 0x0F80, 0, 16, 0x0F79, 0x0FB3, 0x0F81, 0, 1, 0x0F81, 0x0F71, 0x0F80, 0, 1, 0x0F93, 0x0F92, 0x0FB7, 0, 1, 0x0F9D, 0x0F9C, 0x0FB7, 0, 1, 0x0FA2, 0x0FA1, 0x0FB7, 0, 1, 0x0FA7, 0x0FA6, 0x0FB7, 0, 1, 0x0FAC, 0x0FAB, 0x0FB7, 0, 1, 0x0FB9, 0x0F90, 0x0FB5, 0, 1, 0x1026, 0x1025, 0x102E, 0, 1, 0x1E00, 0x0041, 0x0325, 0, 1, 0x1E01, 0x0061, 0x0325, 0, 1, 0x1E02, 0x0042, 0x0307, 0, 1, 0x1E03, 0x0062, 0x0307, 0, 1, 0x1E04, 0x0042, 0x0323, 0, 1, 0x1E05, 0x0062, 0x0323, 0, 1, 0x1E06, 0x0042, 0x0331, 0, 1, 0x1E07, 0x0062, 0x0331, 0, 1, 0x1E08, 0x00C7, 0x0301, 0, 1, 0x1E09, 0x00E7, 0x0301, 0, 1, 0x1E0A, 0x0044, 0x0307, 0, 1, 0x1E0B, 0x0064, 0x0307, 0, 1, 0x1E0C, 0x0044, 0x0323, 0, 1, 0x1E0D, 0x0064, 0x0323, 0, 1, 0x1E0E, 0x0044, 0x0331, 0, 1, 0x1E0F, 0x0064, 0x0331, 0, 1, 0x1E10, 0x0044, 0x0327, 0, 1, 0x1E11, 0x0064, 0x0327, 0, 1, 0x1E12, 0x0044, 0x032D, 0, 1, 0x1E13, 0x0064, 0x032D, 0, 1, 0x1E14, 0x0112, 0x0300, 0, 1, 0x1E15, 0x0113, 0x0300, 0, 1, 0x1E16, 0x0112, 0x0301, 0, 1, 0x1E17, 0x0113, 0x0301, 0, 1, 0x1E18, 0x0045, 0x032D, 0, 1, 0x1E19, 0x0065, 0x032D, 0, 1, 0x1E1A, 0x0045, 0x0330, 0, 1, 0x1E1B, 0x0065, 0x0330, 0, 1, 0x1E1C, 0x0228, 0x0306, 0, 1, 0x1E1D, 0x0229, 0x0306, 0, 1, 0x1E1E, 0x0046, 0x0307, 0, 1, 0x1E1F, 0x0066, 0x0307, 0, 1, 0x1E20, 0x0047, 0x0304, 0, 1, 0x1E21, 0x0067, 0x0304, 0, 1, 0x1E22, 0x0048, 0x0307, 0, 1, 0x1E23, 0x0068, 0x0307, 0, 1, 0x1E24, 0x0048, 0x0323, 0, 1, 0x1E25, 0x0068, 0x0323, 0, 1, 0x1E26, 0x0048, 0x0308, 0, 1, 0x1E27, 0x0068, 0x0308, 0, 1, 0x1E28, 0x0048, 0x0327, 0, 1, 0x1E29, 0x0068, 0x0327, 0, 1, 0x1E2A, 0x0048, 0x032E, 0, 1, 0x1E2B, 0x0068, 0x032E, 0, 1, 0x1E2C, 0x0049, 0x0330, 0, 1, 0x1E2D, 0x0069, 0x0330, 0, 1, 0x1E2E, 0x00CF, 0x0301, 0, 1, 0x1E2F, 0x00EF, 0x0301, 0, 1, 0x1E30, 0x004B, 0x0301, 0, 1, 0x1E31, 0x006B, 0x0301, 0, 1, 0x1E32, 0x004B, 0x0323, 0, 1, 0x1E33, 0x006B, 0x0323, 0, 1, 0x1E34, 0x004B, 0x0331, 0, 1, 0x1E35, 0x006B, 0x0331, 0, 1, 0x1E36, 0x004C, 0x0323, 0, 1, 0x1E37, 0x006C, 0x0323, 0, 1, 0x1E38, 0x1E36, 0x0304, 0, 1, 0x1E39, 0x1E37, 0x0304, 0, 1, 0x1E3A, 0x004C, 0x0331, 0, 1, 0x1E3B, 0x006C, 0x0331, 0, 1, 0x1E3C, 0x004C, 0x032D, 0, 1, 0x1E3D, 0x006C, 0x032D, 0, 1, 0x1E3E, 0x004D, 0x0301, 0, 1, 0x1E3F, 0x006D, 0x0301, 0, 1, 0x1E40, 0x004D, 0x0307, 0, 1, 0x1E41, 0x006D, 0x0307, 0, 1, 0x1E42, 0x004D, 0x0323, 0, 1, 0x1E43, 0x006D, 0x0323, 0, 1, 0x1E44, 0x004E, 0x0307, 0, 1, 0x1E45, 0x006E, 0x0307, 0, 1, 0x1E46, 0x004E, 0x0323, 0, 1, 0x1E47, 0x006E, 0x0323, 0, 1, 0x1E48, 0x004E, 0x0331, 0, 1, 0x1E49, 0x006E, 0x0331, 0, 1, 0x1E4A, 0x004E, 0x032D, 0, 1, 0x1E4B, 0x006E, 0x032D, 0, 1, 0x1E4C, 0x00D5, 0x0301, 0, 1, 0x1E4D, 0x00F5, 0x0301, 0, 1, 0x1E4E, 0x00D5, 0x0308, 0, 1, 0x1E4F, 0x00F5, 0x0308, 0, 1, 0x1E50, 0x014C, 0x0300, 0, 1, 0x1E51, 0x014D, 0x0300, 0, 1, 0x1E52, 0x014C, 0x0301, 0, 1, 0x1E53, 0x014D, 0x0301, 0, 1, 0x1E54, 0x0050, 0x0301, 0, 1, 0x1E55, 0x0070, 0x0301, 0, 1, 0x1E56, 0x0050, 0x0307, 0, 1, 0x1E57, 0x0070, 0x0307, 0, 1, 0x1E58, 0x0052, 0x0307, 0, 1, 0x1E59, 0x0072, 0x0307, 0, 1, 0x1E5A, 0x0052, 0x0323, 0, 1, 0x1E5B, 0x0072, 0x0323, 0, 1, 0x1E5C, 0x1E5A, 0x0304, 0, 1, 0x1E5D, 0x1E5B, 0x0304, 0, 1, 0x1E5E, 0x0052, 0x0331, 0, 1, 0x1E5F, 0x0072, 0x0331, 0, 1, 0x1E60, 0x0053, 0x0307, 0, 1, 0x1E61, 0x0073, 0x0307, 0, 1, 0x1E62, 0x0053, 0x0323, 0, 1, 0x1E63, 0x0073, 0x0323, 0, 1, 0x1E64, 0x015A, 0x0307, 0, 1, 0x1E65, 0x015B, 0x0307, 0, 1, 0x1E66, 0x0160, 0x0307, 0, 1, 0x1E67, 0x0161, 0x0307, 0, 1, 0x1E68, 0x1E62, 0x0307, 0, 1, 0x1E69, 0x1E63, 0x0307, 0, 1, 0x1E6A, 0x0054, 0x0307, 0, 1, 0x1E6B, 0x0074, 0x0307, 0, 1, 0x1E6C, 0x0054, 0x0323, 0, 1, 0x1E6D, 0x0074, 0x0323, 0, 1, 0x1E6E, 0x0054, 0x0331, 0, 1, 0x1E6F, 0x0074, 0x0331, 0, 1, 0x1E70, 0x0054, 0x032D, 0, 1, 0x1E71, 0x0074, 0x032D, 0, 1, 0x1E72, 0x0055, 0x0324, 0, 1, 0x1E73, 0x0075, 0x0324, 0, 1, 0x1E74, 0x0055, 0x0330, 0, 1, 0x1E75, 0x0075, 0x0330, 0, 1, 0x1E76, 0x0055, 0x032D, 0, 1, 0x1E77, 0x0075, 0x032D, 0, 1, 0x1E78, 0x0168, 0x0301, 0, 1, 0x1E79, 0x0169, 0x0301, 0, 1, 0x1E7A, 0x016A, 0x0308, 0, 1, 0x1E7B, 0x016B, 0x0308, 0, 1, 0x1E7C, 0x0056, 0x0303, 0, 1, 0x1E7D, 0x0076, 0x0303, 0, 1, 0x1E7E, 0x0056, 0x0323, 0, 1, 0x1E7F, 0x0076, 0x0323, 0, 1, 0x1E80, 0x0057, 0x0300, 0, 1, 0x1E81, 0x0077, 0x0300, 0, 1, 0x1E82, 0x0057, 0x0301, 0, 1, 0x1E83, 0x0077, 0x0301, 0, 1, 0x1E84, 0x0057, 0x0308, 0, 1, 0x1E85, 0x0077, 0x0308, 0, 1, 0x1E86, 0x0057, 0x0307, 0, 1, 0x1E87, 0x0077, 0x0307, 0, 1, 0x1E88, 0x0057, 0x0323, 0, 1, 0x1E89, 0x0077, 0x0323, 0, 1, 0x1E8A, 0x0058, 0x0307, 0, 1, 0x1E8B, 0x0078, 0x0307, 0, 1, 0x1E8C, 0x0058, 0x0308, 0, 1, 0x1E8D, 0x0078, 0x0308, 0, 1, 0x1E8E, 0x0059, 0x0307, 0, 1, 0x1E8F, 0x0079, 0x0307, 0, 1, 0x1E90, 0x005A, 0x0302, 0, 1, 0x1E91, 0x007A, 0x0302, 0, 1, 0x1E92, 0x005A, 0x0323, 0, 1, 0x1E93, 0x007A, 0x0323, 0, 1, 0x1E94, 0x005A, 0x0331, 0, 1, 0x1E95, 0x007A, 0x0331, 0, 1, 0x1E96, 0x0068, 0x0331, 0, 1, 0x1E97, 0x0074, 0x0308, 0, 1, 0x1E98, 0x0077, 0x030A, 0, 1, 0x1E99, 0x0079, 0x030A, 0, 16, 0x1E9A, 0x0061, 0x02BE, 0, 1, 0x1E9B, 0x017F, 0x0307, 0, 1, 0x1EA0, 0x0041, 0x0323, 0, 1, 0x1EA1, 0x0061, 0x0323, 0, 1, 0x1EA2, 0x0041, 0x0309, 0, 1, 0x1EA3, 0x0061, 0x0309, 0, 1, 0x1EA4, 0x00C2, 0x0301, 0, 1, 0x1EA5, 0x00E2, 0x0301, 0, 1, 0x1EA6, 0x00C2, 0x0300, 0, 1, 0x1EA7, 0x00E2, 0x0300, 0, 1, 0x1EA8, 0x00C2, 0x0309, 0, 1, 0x1EA9, 0x00E2, 0x0309, 0, 1, 0x1EAA, 0x00C2, 0x0303, 0, 1, 0x1EAB, 0x00E2, 0x0303, 0, 1, 0x1EAC, 0x1EA0, 0x0302, 0, 1, 0x1EAD, 0x1EA1, 0x0302, 0, 1, 0x1EAE, 0x0102, 0x0301, 0, 1, 0x1EAF, 0x0103, 0x0301, 0, 1, 0x1EB0, 0x0102, 0x0300, 0, 1, 0x1EB1, 0x0103, 0x0300, 0, 1, 0x1EB2, 0x0102, 0x0309, 0, 1, 0x1EB3, 0x0103, 0x0309, 0, 1, 0x1EB4, 0x0102, 0x0303, 0, 1, 0x1EB5, 0x0103, 0x0303, 0, 1, 0x1EB6, 0x1EA0, 0x0306, 0, 1, 0x1EB7, 0x1EA1, 0x0306, 0, 1, 0x1EB8, 0x0045, 0x0323, 0, 1, 0x1EB9, 0x0065, 0x0323, 0, 1, 0x1EBA, 0x0045, 0x0309, 0, 1, 0x1EBB, 0x0065, 0x0309, 0, 1, 0x1EBC, 0x0045, 0x0303, 0, 1, 0x1EBD, 0x0065, 0x0303, 0, 1, 0x1EBE, 0x00CA, 0x0301, 0, 1, 0x1EBF, 0x00EA, 0x0301, 0, 1, 0x1EC0, 0x00CA, 0x0300, 0, 1, 0x1EC1, 0x00EA, 0x0300, 0, 1, 0x1EC2, 0x00CA, 0x0309, 0, 1, 0x1EC3, 0x00EA, 0x0309, 0, 1, 0x1EC4, 0x00CA, 0x0303, 0, 1, 0x1EC5, 0x00EA, 0x0303, 0, 1, 0x1EC6, 0x1EB8, 0x0302, 0, 1, 0x1EC7, 0x1EB9, 0x0302, 0, 1, 0x1EC8, 0x0049, 0x0309, 0, 1, 0x1EC9, 0x0069, 0x0309, 0, 1, 0x1ECA, 0x0049, 0x0323, 0, 1, 0x1ECB, 0x0069, 0x0323, 0, 1, 0x1ECC, 0x004F, 0x0323, 0, 1, 0x1ECD, 0x006F, 0x0323, 0, 1, 0x1ECE, 0x004F, 0x0309, 0, 1, 0x1ECF, 0x006F, 0x0309, 0, 1, 0x1ED0, 0x00D4, 0x0301, 0, 1, 0x1ED1, 0x00F4, 0x0301, 0, 1, 0x1ED2, 0x00D4, 0x0300, 0, 1, 0x1ED3, 0x00F4, 0x0300, 0, 1, 0x1ED4, 0x00D4, 0x0309, 0, 1, 0x1ED5, 0x00F4, 0x0309, 0, 1, 0x1ED6, 0x00D4, 0x0303, 0, 1, 0x1ED7, 0x00F4, 0x0303, 0, 1, 0x1ED8, 0x1ECC, 0x0302, 0, 1, 0x1ED9, 0x1ECD, 0x0302, 0, 1, 0x1EDA, 0x01A0, 0x0301, 0, 1, 0x1EDB, 0x01A1, 0x0301, 0, 1, 0x1EDC, 0x01A0, 0x0300, 0, 1, 0x1EDD, 0x01A1, 0x0300, 0, 1, 0x1EDE, 0x01A0, 0x0309, 0, 1, 0x1EDF, 0x01A1, 0x0309, 0, 1, 0x1EE0, 0x01A0, 0x0303, 0, 1, 0x1EE1, 0x01A1, 0x0303, 0, 1, 0x1EE2, 0x01A0, 0x0323, 0, 1, 0x1EE3, 0x01A1, 0x0323, 0, 1, 0x1EE4, 0x0055, 0x0323, 0, 1, 0x1EE5, 0x0075, 0x0323, 0, 1, 0x1EE6, 0x0055, 0x0309, 0, 1, 0x1EE7, 0x0075, 0x0309, 0, 1, 0x1EE8, 0x01AF, 0x0301, 0, 1, 0x1EE9, 0x01B0, 0x0301, 0, 1, 0x1EEA, 0x01AF, 0x0300, 0, 1, 0x1EEB, 0x01B0, 0x0300, 0, 1, 0x1EEC, 0x01AF, 0x0309, 0, 1, 0x1EED, 0x01B0, 0x0309, 0, 1, 0x1EEE, 0x01AF, 0x0303, 0, 1, 0x1EEF, 0x01B0, 0x0303, 0, 1, 0x1EF0, 0x01AF, 0x0323, 0, 1, 0x1EF1, 0x01B0, 0x0323, 0, 1, 0x1EF2, 0x0059, 0x0300, 0, 1, 0x1EF3, 0x0079, 0x0300, 0, 1, 0x1EF4, 0x0059, 0x0323, 0, 1, 0x1EF5, 0x0079, 0x0323, 0, 1, 0x1EF6, 0x0059, 0x0309, 0, 1, 0x1EF7, 0x0079, 0x0309, 0, 1, 0x1EF8, 0x0059, 0x0303, 0, 1, 0x1EF9, 0x0079, 0x0303, 0, 1, 0x1F00, 0x03B1, 0x0313, 0, 1, 0x1F01, 0x03B1, 0x0314, 0, 1, 0x1F02, 0x1F00, 0x0300, 0, 1, 0x1F03, 0x1F01, 0x0300, 0, 1, 0x1F04, 0x1F00, 0x0301, 0, 1, 0x1F05, 0x1F01, 0x0301, 0, 1, 0x1F06, 0x1F00, 0x0342, 0, 1, 0x1F07, 0x1F01, 0x0342, 0, 1, 0x1F08, 0x0391, 0x0313, 0, 1, 0x1F09, 0x0391, 0x0314, 0, 1, 0x1F0A, 0x1F08, 0x0300, 0, 1, 0x1F0B, 0x1F09, 0x0300, 0, 1, 0x1F0C, 0x1F08, 0x0301, 0, 1, 0x1F0D, 0x1F09, 0x0301, 0, 1, 0x1F0E, 0x1F08, 0x0342, 0, 1, 0x1F0F, 0x1F09, 0x0342, 0, 1, 0x1F10, 0x03B5, 0x0313, 0, 1, 0x1F11, 0x03B5, 0x0314, 0, 1, 0x1F12, 0x1F10, 0x0300, 0, 1, 0x1F13, 0x1F11, 0x0300, 0, 1, 0x1F14, 0x1F10, 0x0301, 0, 1, 0x1F15, 0x1F11, 0x0301, 0, 1, 0x1F18, 0x0395, 0x0313, 0, 1, 0x1F19, 0x0395, 0x0314, 0, 1, 0x1F1A, 0x1F18, 0x0300, 0, 1, 0x1F1B, 0x1F19, 0x0300, 0, 1, 0x1F1C, 0x1F18, 0x0301, 0, 1, 0x1F1D, 0x1F19, 0x0301, 0, 1, 0x1F20, 0x03B7, 0x0313, 0, 1, 0x1F21, 0x03B7, 0x0314, 0, 1, 0x1F22, 0x1F20, 0x0300, 0, 1, 0x1F23, 0x1F21, 0x0300, 0, 1, 0x1F24, 0x1F20, 0x0301, 0, 1, 0x1F25, 0x1F21, 0x0301, 0, 1, 0x1F26, 0x1F20, 0x0342, 0, 1, 0x1F27, 0x1F21, 0x0342, 0, 1, 0x1F28, 0x0397, 0x0313, 0, 1, 0x1F29, 0x0397, 0x0314, 0, 1, 0x1F2A, 0x1F28, 0x0300, 0, 1, 0x1F2B, 0x1F29, 0x0300, 0, 1, 0x1F2C, 0x1F28, 0x0301, 0, 1, 0x1F2D, 0x1F29, 0x0301, 0, 1, 0x1F2E, 0x1F28, 0x0342, 0, 1, 0x1F2F, 0x1F29, 0x0342, 0, 1, 0x1F30, 0x03B9, 0x0313, 0, 1, 0x1F31, 0x03B9, 0x0314, 0, 1, 0x1F32, 0x1F30, 0x0300, 0, 1, 0x1F33, 0x1F31, 0x0300, 0, 1, 0x1F34, 0x1F30, 0x0301, 0, 1, 0x1F35, 0x1F31, 0x0301, 0, 1, 0x1F36, 0x1F30, 0x0342, 0, 1, 0x1F37, 0x1F31, 0x0342, 0, 1, 0x1F38, 0x0399, 0x0313, 0, 1, 0x1F39, 0x0399, 0x0314, 0, 1, 0x1F3A, 0x1F38, 0x0300, 0, 1, 0x1F3B, 0x1F39, 0x0300, 0, 1, 0x1F3C, 0x1F38, 0x0301, 0, 1, 0x1F3D, 0x1F39, 0x0301, 0, 1, 0x1F3E, 0x1F38, 0x0342, 0, 1, 0x1F3F, 0x1F39, 0x0342, 0, 1, 0x1F40, 0x03BF, 0x0313, 0, 1, 0x1F41, 0x03BF, 0x0314, 0, 1, 0x1F42, 0x1F40, 0x0300, 0, 1, 0x1F43, 0x1F41, 0x0300, 0, 1, 0x1F44, 0x1F40, 0x0301, 0, 1, 0x1F45, 0x1F41, 0x0301, 0, 1, 0x1F48, 0x039F, 0x0313, 0, 1, 0x1F49, 0x039F, 0x0314, 0, 1, 0x1F4A, 0x1F48, 0x0300, 0, 1, 0x1F4B, 0x1F49, 0x0300, 0, 1, 0x1F4C, 0x1F48, 0x0301, 0, 1, 0x1F4D, 0x1F49, 0x0301, 0, 1, 0x1F50, 0x03C5, 0x0313, 0, 1, 0x1F51, 0x03C5, 0x0314, 0, 1, 0x1F52, 0x1F50, 0x0300, 0, 1, 0x1F53, 0x1F51, 0x0300, 0, 1, 0x1F54, 0x1F50, 0x0301, 0, 1, 0x1F55, 0x1F51, 0x0301, 0, 1, 0x1F56, 0x1F50, 0x0342, 0, 1, 0x1F57, 0x1F51, 0x0342, 0, 1, 0x1F59, 0x03A5, 0x0314, 0, 1, 0x1F5B, 0x1F59, 0x0300, 0, 1, 0x1F5D, 0x1F59, 0x0301, 0, 1, 0x1F5F, 0x1F59, 0x0342, 0, 1, 0x1F60, 0x03C9, 0x0313, 0, 1, 0x1F61, 0x03C9, 0x0314, 0, 1, 0x1F62, 0x1F60, 0x0300, 0, 1, 0x1F63, 0x1F61, 0x0300, 0, 1, 0x1F64, 0x1F60, 0x0301, 0, 1, 0x1F65, 0x1F61, 0x0301, 0, 1, 0x1F66, 0x1F60, 0x0342, 0, 1, 0x1F67, 0x1F61, 0x0342, 0, 1, 0x1F68, 0x03A9, 0x0313, 0, 1, 0x1F69, 0x03A9, 0x0314, 0, 1, 0x1F6A, 0x1F68, 0x0300, 0, 1, 0x1F6B, 0x1F69, 0x0300, 0, 1, 0x1F6C, 0x1F68, 0x0301, 0, 1, 0x1F6D, 0x1F69, 0x0301, 0, 1, 0x1F6E, 0x1F68, 0x0342, 0, 1, 0x1F6F, 0x1F69, 0x0342, 0, 1, 0x1F70, 0x03B1, 0x0300, 0, 1, 0x1F71, 0x03AC, 0, 1, 0x1F72, 0x03B5, 0x0300, 0, 1, 0x1F73, 0x03AD, 0, 1, 0x1F74, 0x03B7, 0x0300, 0, 1, 0x1F75, 0x03AE, 0, 1, 0x1F76, 0x03B9, 0x0300, 0, 1, 0x1F77, 0x03AF, 0, 1, 0x1F78, 0x03BF, 0x0300, 0, 1, 0x1F79, 0x03CC, 0, 1, 0x1F7A, 0x03C5, 0x0300, 0, 1, 0x1F7B, 0x03CD, 0, 1, 0x1F7C, 0x03C9, 0x0300, 0, 1, 0x1F7D, 0x03CE, 0, 1, 0x1F80, 0x1F00, 0x0345, 0, 1, 0x1F81, 0x1F01, 0x0345, 0, 1, 0x1F82, 0x1F02, 0x0345, 0, 1, 0x1F83, 0x1F03, 0x0345, 0, 1, 0x1F84, 0x1F04, 0x0345, 0, 1, 0x1F85, 0x1F05, 0x0345, 0, 1, 0x1F86, 0x1F06, 0x0345, 0, 1, 0x1F87, 0x1F07, 0x0345, 0, 1, 0x1F88, 0x1F08, 0x0345, 0, 1, 0x1F89, 0x1F09, 0x0345, 0, 1, 0x1F8A, 0x1F0A, 0x0345, 0, 1, 0x1F8B, 0x1F0B, 0x0345, 0, 1, 0x1F8C, 0x1F0C, 0x0345, 0, 1, 0x1F8D, 0x1F0D, 0x0345, 0, 1, 0x1F8E, 0x1F0E, 0x0345, 0, 1, 0x1F8F, 0x1F0F, 0x0345, 0, 1, 0x1F90, 0x1F20, 0x0345, 0, 1, 0x1F91, 0x1F21, 0x0345, 0, 1, 0x1F92, 0x1F22, 0x0345, 0, 1, 0x1F93, 0x1F23, 0x0345, 0, 1, 0x1F94, 0x1F24, 0x0345, 0, 1, 0x1F95, 0x1F25, 0x0345, 0, 1, 0x1F96, 0x1F26, 0x0345, 0, 1, 0x1F97, 0x1F27, 0x0345, 0, 1, 0x1F98, 0x1F28, 0x0345, 0, 1, 0x1F99, 0x1F29, 0x0345, 0, 1, 0x1F9A, 0x1F2A, 0x0345, 0, 1, 0x1F9B, 0x1F2B, 0x0345, 0, 1, 0x1F9C, 0x1F2C, 0x0345, 0, 1, 0x1F9D, 0x1F2D, 0x0345, 0, 1, 0x1F9E, 0x1F2E, 0x0345, 0, 1, 0x1F9F, 0x1F2F, 0x0345, 0, 1, 0x1FA0, 0x1F60, 0x0345, 0, 1, 0x1FA1, 0x1F61, 0x0345, 0, 1, 0x1FA2, 0x1F62, 0x0345, 0, 1, 0x1FA3, 0x1F63, 0x0345, 0, 1, 0x1FA4, 0x1F64, 0x0345, 0, 1, 0x1FA5, 0x1F65, 0x0345, 0, 1, 0x1FA6, 0x1F66, 0x0345, 0, 1, 0x1FA7, 0x1F67, 0x0345, 0, 1, 0x1FA8, 0x1F68, 0x0345, 0, 1, 0x1FA9, 0x1F69, 0x0345, 0, 1, 0x1FAA, 0x1F6A, 0x0345, 0, 1, 0x1FAB, 0x1F6B, 0x0345, 0, 1, 0x1FAC, 0x1F6C, 0x0345, 0, 1, 0x1FAD, 0x1F6D, 0x0345, 0, 1, 0x1FAE, 0x1F6E, 0x0345, 0, 1, 0x1FAF, 0x1F6F, 0x0345, 0, 1, 0x1FB0, 0x03B1, 0x0306, 0, 1, 0x1FB1, 0x03B1, 0x0304, 0, 1, 0x1FB2, 0x1F70, 0x0345, 0, 1, 0x1FB3, 0x03B1, 0x0345, 0, 1, 0x1FB4, 0x03AC, 0x0345, 0, 1, 0x1FB6, 0x03B1, 0x0342, 0, 1, 0x1FB7, 0x1FB6, 0x0345, 0, 1, 0x1FB8, 0x0391, 0x0306, 0, 1, 0x1FB9, 0x0391, 0x0304, 0, 1, 0x1FBA, 0x0391, 0x0300, 0, 1, 0x1FBB, 0x0386, 0, 1, 0x1FBC, 0x0391, 0x0345, 0, 16, 0x1FBD, 0x0020, 0x0313, 0, 1, 0x1FBE, 0x03B9, 0, 16, 0x1FBF, 0x0020, 0x0313, 0, 16, 0x1FC0, 0x0020, 0x0342, 0, 1, 0x1FC1, 0x00A8, 0x0342, 0, 1, 0x1FC2, 0x1F74, 0x0345, 0, 1, 0x1FC3, 0x03B7, 0x0345, 0, 1, 0x1FC4, 0x03AE, 0x0345, 0, 1, 0x1FC6, 0x03B7, 0x0342, 0, 1, 0x1FC7, 0x1FC6, 0x0345, 0, 1, 0x1FC8, 0x0395, 0x0300, 0, 1, 0x1FC9, 0x0388, 0, 1, 0x1FCA, 0x0397, 0x0300, 0, 1, 0x1FCB, 0x0389, 0, 1, 0x1FCC, 0x0397, 0x0345, 0, 1, 0x1FCD, 0x1FBF, 0x0300, 0, 1, 0x1FCE, 0x1FBF, 0x0301, 0, 1, 0x1FCF, 0x1FBF, 0x0342, 0, 1, 0x1FD0, 0x03B9, 0x0306, 0, 1, 0x1FD1, 0x03B9, 0x0304, 0, 1, 0x1FD2, 0x03CA, 0x0300, 0, 1, 0x1FD3, 0x0390, 0, 1, 0x1FD6, 0x03B9, 0x0342, 0, 1, 0x1FD7, 0x03CA, 0x0342, 0, 1, 0x1FD8, 0x0399, 0x0306, 0, 1, 0x1FD9, 0x0399, 0x0304, 0, 1, 0x1FDA, 0x0399, 0x0300, 0, 1, 0x1FDB, 0x038A, 0, 1, 0x1FDD, 0x1FFE, 0x0300, 0, 1, 0x1FDE, 0x1FFE, 0x0301, 0, 1, 0x1FDF, 0x1FFE, 0x0342, 0, 1, 0x1FE0, 0x03C5, 0x0306, 0, 1, 0x1FE1, 0x03C5, 0x0304, 0, 1, 0x1FE2, 0x03CB, 0x0300, 0, 1, 0x1FE3, 0x03B0, 0, 1, 0x1FE4, 0x03C1, 0x0313, 0, 1, 0x1FE5, 0x03C1, 0x0314, 0, 1, 0x1FE6, 0x03C5, 0x0342, 0, 1, 0x1FE7, 0x03CB, 0x0342, 0, 1, 0x1FE8, 0x03A5, 0x0306, 0, 1, 0x1FE9, 0x03A5, 0x0304, 0, 1, 0x1FEA, 0x03A5, 0x0300, 0, 1, 0x1FEB, 0x038E, 0, 1, 0x1FEC, 0x03A1, 0x0314, 0, 1, 0x1FED, 0x00A8, 0x0300, 0, 1, 0x1FEE, 0x0385, 0, 1, 0x1FEF, 0x0060, 0, 1, 0x1FF2, 0x1F7C, 0x0345, 0, 1, 0x1FF3, 0x03C9, 0x0345, 0, 1, 0x1FF4, 0x03CE, 0x0345, 0, 1, 0x1FF6, 0x03C9, 0x0342, 0, 1, 0x1FF7, 0x1FF6, 0x0345, 0, 1, 0x1FF8, 0x039F, 0x0300, 0, 1, 0x1FF9, 0x038C, 0, 1, 0x1FFA, 0x03A9, 0x0300, 0, 1, 0x1FFB, 0x038F, 0, 1, 0x1FFC, 0x03A9, 0x0345, 0, 1, 0x1FFD, 0x00B4, 0, 16, 0x1FFE, 0x0020, 0x0314, 0, 1, 0x2000, 0x2002, 0, 1, 0x2001, 0x2003, 0, 16, 0x2002, 0x0020, 0, 16, 0x2003, 0x0020, 0, 16, 0x2004, 0x0020, 0, 16, 0x2005, 0x0020, 0, 16, 0x2006, 0x0020, 0, 3, 0x2007, 0x0020, 0, 16, 0x2008, 0x0020, 0, 16, 0x2009, 0x0020, 0, 16, 0x200A, 0x0020, 0, 3, 0x2011, 0x2010, 0, 16, 0x2017, 0x0020, 0x0333, 0, 16, 0x2024, 0x002E, 0, 16, 0x2025, 0x002E, 0x002E, 0, 16, 0x2026, 0x002E, 0x002E, 0x002E, 0, 3, 0x202F, 0x0020, 0, 16, 0x2033, 0x2032, 0x2032, 0, 16, 0x2034, 0x2032, 0x2032, 0x2032, 0, 16, 0x2036, 0x2035, 0x2035, 0, 16, 0x2037, 0x2035, 0x2035, 0x2035, 0, 16, 0x203C, 0x0021, 0x0021, 0, 16, 0x203E, 0x0020, 0x0305, 0, 16, 0x2047, 0x003F, 0x003F, 0, 16, 0x2048, 0x003F, 0x0021, 0, 16, 0x2049, 0x0021, 0x003F, 0, 16, 0x2057, 0x2032, 0x2032, 0x2032, 0x2032, 0, 16, 0x205F, 0x0020, 0, 9, 0x2070, 0x0030, 0, 9, 0x2071, 0x0069, 0, 9, 0x2074, 0x0034, 0, 9, 0x2075, 0x0035, 0, 9, 0x2076, 0x0036, 0, 9, 0x2077, 0x0037, 0, 9, 0x2078, 0x0038, 0, 9, 0x2079, 0x0039, 0, 9, 0x207A, 0x002B, 0, 9, 0x207B, 0x2212, 0, 9, 0x207C, 0x003D, 0, 9, 0x207D, 0x0028, 0, 9, 0x207E, 0x0029, 0, 9, 0x207F, 0x006E, 0, 10, 0x2080, 0x0030, 0, 10, 0x2081, 0x0031, 0, 10, 0x2082, 0x0032, 0, 10, 0x2083, 0x0033, 0, 10, 0x2084, 0x0034, 0, 10, 0x2085, 0x0035, 0, 10, 0x2086, 0x0036, 0, 10, 0x2087, 0x0037, 0, 10, 0x2088, 0x0038, 0, 10, 0x2089, 0x0039, 0, 10, 0x208A, 0x002B, 0, 10, 0x208B, 0x2212, 0, 10, 0x208C, 0x003D, 0, 10, 0x208D, 0x0028, 0, 10, 0x208E, 0x0029, 0, 16, 0x20A8, 0x0052, 0x0073, 0, 16, 0x2100, 0x0061, 0x002F, 0x0063, 0, 16, 0x2101, 0x0061, 0x002F, 0x0073, 0, 2, 0x2102, 0x0043, 0, 16, 0x2103, 0x00B0, 0x0043, 0, 16, 0x2105, 0x0063, 0x002F, 0x006F, 0, 16, 0x2106, 0x0063, 0x002F, 0x0075, 0, 16, 0x2107, 0x0190, 0, 16, 0x2109, 0x00B0, 0x0046, 0, 2, 0x210A, 0x0067, 0, 2, 0x210B, 0x0048, 0, 2, 0x210C, 0x0048, 0, 2, 0x210D, 0x0048, 0, 2, 0x210E, 0x0068, 0, 2, 0x210F, 0x0127, 0, 2, 0x2110, 0x0049, 0, 2, 0x2111, 0x0049, 0, 2, 0x2112, 0x004C, 0, 2, 0x2113, 0x006C, 0, 2, 0x2115, 0x004E, 0, 16, 0x2116, 0x004E, 0x006F, 0, 2, 0x2119, 0x0050, 0, 2, 0x211A, 0x0051, 0, 2, 0x211B, 0x0052, 0, 2, 0x211C, 0x0052, 0, 2, 0x211D, 0x0052, 0, 9, 0x2120, 0x0053, 0x004D, 0, 16, 0x2121, 0x0054, 0x0045, 0x004C, 0, 9, 0x2122, 0x0054, 0x004D, 0, 2, 0x2124, 0x005A, 0, 1, 0x2126, 0x03A9, 0, 2, 0x2128, 0x005A, 0, 1, 0x212A, 0x004B, 0, 1, 0x212B, 0x00C5, 0, 2, 0x212C, 0x0042, 0, 2, 0x212D, 0x0043, 0, 2, 0x212F, 0x0065, 0, 2, 0x2130, 0x0045, 0, 2, 0x2131, 0x0046, 0, 2, 0x2133, 0x004D, 0, 2, 0x2134, 0x006F, 0, 16, 0x2135, 0x05D0, 0, 16, 0x2136, 0x05D1, 0, 16, 0x2137, 0x05D2, 0, 16, 0x2138, 0x05D3, 0, 2, 0x2139, 0x0069, 0, 2, 0x213D, 0x03B3, 0, 2, 0x213E, 0x0393, 0, 2, 0x213F, 0x03A0, 0, 2, 0x2140, 0x2211, 0, 2, 0x2145, 0x0044, 0, 2, 0x2146, 0x0064, 0, 2, 0x2147, 0x0065, 0, 2, 0x2148, 0x0069, 0, 2, 0x2149, 0x006A, 0, 17, 0x2153, 0x0031, 0x2044, 0x0033, 0, 17, 0x2154, 0x0032, 0x2044, 0x0033, 0, 17, 0x2155, 0x0031, 0x2044, 0x0035, 0, 17, 0x2156, 0x0032, 0x2044, 0x0035, 0, 17, 0x2157, 0x0033, 0x2044, 0x0035, 0, 17, 0x2158, 0x0034, 0x2044, 0x0035, 0, 17, 0x2159, 0x0031, 0x2044, 0x0036, 0, 17, 0x215A, 0x0035, 0x2044, 0x0036, 0, 17, 0x215B, 0x0031, 0x2044, 0x0038, 0, 17, 0x215C, 0x0033, 0x2044, 0x0038, 0, 17, 0x215D, 0x0035, 0x2044, 0x0038, 0, 17, 0x215E, 0x0037, 0x2044, 0x0038, 0, 17, 0x215F, 0x0031, 0x2044, 0, 16, 0x2160, 0x0049, 0, 16, 0x2161, 0x0049, 0x0049, 0, 16, 0x2162, 0x0049, 0x0049, 0x0049, 0, 16, 0x2163, 0x0049, 0x0056, 0, 16, 0x2164, 0x0056, 0, 16, 0x2165, 0x0056, 0x0049, 0, 16, 0x2166, 0x0056, 0x0049, 0x0049, 0, 16, 0x2167, 0x0056, 0x0049, 0x0049, 0x0049, 0, 16, 0x2168, 0x0049, 0x0058, 0, 16, 0x2169, 0x0058, 0, 16, 0x216A, 0x0058, 0x0049, 0, 16, 0x216B, 0x0058, 0x0049, 0x0049, 0, 16, 0x216C, 0x004C, 0, 16, 0x216D, 0x0043, 0, 16, 0x216E, 0x0044, 0, 16, 0x216F, 0x004D, 0, 16, 0x2170, 0x0069, 0, 16, 0x2171, 0x0069, 0x0069, 0, 16, 0x2172, 0x0069, 0x0069, 0x0069, 0, 16, 0x2173, 0x0069, 0x0076, 0, 16, 0x2174, 0x0076, 0, 16, 0x2175, 0x0076, 0x0069, 0, 16, 0x2176, 0x0076, 0x0069, 0x0069, 0, 16, 0x2177, 0x0076, 0x0069, 0x0069, 0x0069, 0, 16, 0x2178, 0x0069, 0x0078, 0, 16, 0x2179, 0x0078, 0, 16, 0x217A, 0x0078, 0x0069, 0, 16, 0x217B, 0x0078, 0x0069, 0x0069, 0, 16, 0x217C, 0x006C, 0, 16, 0x217D, 0x0063, 0, 16, 0x217E, 0x0064, 0, 16, 0x217F, 0x006D, 0, 1, 0x219A, 0x2190, 0x0338, 0, 1, 0x219B, 0x2192, 0x0338, 0, 1, 0x21AE, 0x2194, 0x0338, 0, 1, 0x21CD, 0x21D0, 0x0338, 0, 1, 0x21CE, 0x21D4, 0x0338, 0, 1, 0x21CF, 0x21D2, 0x0338, 0, 1, 0x2204, 0x2203, 0x0338, 0, 1, 0x2209, 0x2208, 0x0338, 0, 1, 0x220C, 0x220B, 0x0338, 0, 1, 0x2224, 0x2223, 0x0338, 0, 1, 0x2226, 0x2225, 0x0338, 0, 16, 0x222C, 0x222B, 0x222B, 0, 16, 0x222D, 0x222B, 0x222B, 0x222B, 0, 16, 0x222F, 0x222E, 0x222E, 0, 16, 0x2230, 0x222E, 0x222E, 0x222E, 0, 1, 0x2241, 0x223C, 0x0338, 0, 1, 0x2244, 0x2243, 0x0338, 0, 1, 0x2247, 0x2245, 0x0338, 0, 1, 0x2249, 0x2248, 0x0338, 0, 1, 0x2260, 0x003D, 0x0338, 0, 1, 0x2262, 0x2261, 0x0338, 0, 1, 0x226D, 0x224D, 0x0338, 0, 1, 0x226E, 0x003C, 0x0338, 0, 1, 0x226F, 0x003E, 0x0338, 0, 1, 0x2270, 0x2264, 0x0338, 0, 1, 0x2271, 0x2265, 0x0338, 0, 1, 0x2274, 0x2272, 0x0338, 0, 1, 0x2275, 0x2273, 0x0338, 0, 1, 0x2278, 0x2276, 0x0338, 0, 1, 0x2279, 0x2277, 0x0338, 0, 1, 0x2280, 0x227A, 0x0338, 0, 1, 0x2281, 0x227B, 0x0338, 0, 1, 0x2284, 0x2282, 0x0338, 0, 1, 0x2285, 0x2283, 0x0338, 0, 1, 0x2288, 0x2286, 0x0338, 0, 1, 0x2289, 0x2287, 0x0338, 0, 1, 0x22AC, 0x22A2, 0x0338, 0, 1, 0x22AD, 0x22A8, 0x0338, 0, 1, 0x22AE, 0x22A9, 0x0338, 0, 1, 0x22AF, 0x22AB, 0x0338, 0, 1, 0x22E0, 0x227C, 0x0338, 0, 1, 0x22E1, 0x227D, 0x0338, 0, 1, 0x22E2, 0x2291, 0x0338, 0, 1, 0x22E3, 0x2292, 0x0338, 0, 1, 0x22EA, 0x22B2, 0x0338, 0, 1, 0x22EB, 0x22B3, 0x0338, 0, 1, 0x22EC, 0x22B4, 0x0338, 0, 1, 0x22ED, 0x22B5, 0x0338, 0, 1, 0x2329, 0x3008, 0, 1, 0x232A, 0x3009, 0, 8, 0x2460, 0x0031, 0, 8, 0x2461, 0x0032, 0, 8, 0x2462, 0x0033, 0, 8, 0x2463, 0x0034, 0, 8, 0x2464, 0x0035, 0, 8, 0x2465, 0x0036, 0, 8, 0x2466, 0x0037, 0, 8, 0x2467, 0x0038, 0, 8, 0x2468, 0x0039, 0, 8, 0x2469, 0x0031, 0x0030, 0, 8, 0x246A, 0x0031, 0x0031, 0, 8, 0x246B, 0x0031, 0x0032, 0, 8, 0x246C, 0x0031, 0x0033, 0, 8, 0x246D, 0x0031, 0x0034, 0, 8, 0x246E, 0x0031, 0x0035, 0, 8, 0x246F, 0x0031, 0x0036, 0, 8, 0x2470, 0x0031, 0x0037, 0, 8, 0x2471, 0x0031, 0x0038, 0, 8, 0x2472, 0x0031, 0x0039, 0, 8, 0x2473, 0x0032, 0x0030, 0, 16, 0x2474, 0x0028, 0x0031, 0x0029, 0, 16, 0x2475, 0x0028, 0x0032, 0x0029, 0, 16, 0x2476, 0x0028, 0x0033, 0x0029, 0, 16, 0x2477, 0x0028, 0x0034, 0x0029, 0, 16, 0x2478, 0x0028, 0x0035, 0x0029, 0, 16, 0x2479, 0x0028, 0x0036, 0x0029, 0, 16, 0x247A, 0x0028, 0x0037, 0x0029, 0, 16, 0x247B, 0x0028, 0x0038, 0x0029, 0, 16, 0x247C, 0x0028, 0x0039, 0x0029, 0, 16, 0x247D, 0x0028, 0x0031, 0x0030, 0x0029, 0, 16, 0x247E, 0x0028, 0x0031, 0x0031, 0x0029, 0, 16, 0x247F, 0x0028, 0x0031, 0x0032, 0x0029, 0, 16, 0x2480, 0x0028, 0x0031, 0x0033, 0x0029, 0, 16, 0x2481, 0x0028, 0x0031, 0x0034, 0x0029, 0, 16, 0x2482, 0x0028, 0x0031, 0x0035, 0x0029, 0, 16, 0x2483, 0x0028, 0x0031, 0x0036, 0x0029, 0, 16, 0x2484, 0x0028, 0x0031, 0x0037, 0x0029, 0, 16, 0x2485, 0x0028, 0x0031, 0x0038, 0x0029, 0, 16, 0x2486, 0x0028, 0x0031, 0x0039, 0x0029, 0, 16, 0x2487, 0x0028, 0x0032, 0x0030, 0x0029, 0, 16, 0x2488, 0x0031, 0x002E, 0, 16, 0x2489, 0x0032, 0x002E, 0, 16, 0x248A, 0x0033, 0x002E, 0, 16, 0x248B, 0x0034, 0x002E, 0, 16, 0x248C, 0x0035, 0x002E, 0, 16, 0x248D, 0x0036, 0x002E, 0, 16, 0x248E, 0x0037, 0x002E, 0, 16, 0x248F, 0x0038, 0x002E, 0, 16, 0x2490, 0x0039, 0x002E, 0, 16, 0x2491, 0x0031, 0x0030, 0x002E, 0, 16, 0x2492, 0x0031, 0x0031, 0x002E, 0, 16, 0x2493, 0x0031, 0x0032, 0x002E, 0, 16, 0x2494, 0x0031, 0x0033, 0x002E, 0, 16, 0x2495, 0x0031, 0x0034, 0x002E, 0, 16, 0x2496, 0x0031, 0x0035, 0x002E, 0, 16, 0x2497, 0x0031, 0x0036, 0x002E, 0, 16, 0x2498, 0x0031, 0x0037, 0x002E, 0, 16, 0x2499, 0x0031, 0x0038, 0x002E, 0, 16, 0x249A, 0x0031, 0x0039, 0x002E, 0, 16, 0x249B, 0x0032, 0x0030, 0x002E, 0, 16, 0x249C, 0x0028, 0x0061, 0x0029, 0, 16, 0x249D, 0x0028, 0x0062, 0x0029, 0, 16, 0x249E, 0x0028, 0x0063, 0x0029, 0, 16, 0x249F, 0x0028, 0x0064, 0x0029, 0, 16, 0x24A0, 0x0028, 0x0065, 0x0029, 0, 16, 0x24A1, 0x0028, 0x0066, 0x0029, 0, 16, 0x24A2, 0x0028, 0x0067, 0x0029, 0, 16, 0x24A3, 0x0028, 0x0068, 0x0029, 0, 16, 0x24A4, 0x0028, 0x0069, 0x0029, 0, 16, 0x24A5, 0x0028, 0x006A, 0x0029, 0, 16, 0x24A6, 0x0028, 0x006B, 0x0029, 0, 16, 0x24A7, 0x0028, 0x006C, 0x0029, 0, 16, 0x24A8, 0x0028, 0x006D, 0x0029, 0, 16, 0x24A9, 0x0028, 0x006E, 0x0029, 0, 16, 0x24AA, 0x0028, 0x006F, 0x0029, 0, 16, 0x24AB, 0x0028, 0x0070, 0x0029, 0, 16, 0x24AC, 0x0028, 0x0071, 0x0029, 0, 16, 0x24AD, 0x0028, 0x0072, 0x0029, 0, 16, 0x24AE, 0x0028, 0x0073, 0x0029, 0, 16, 0x24AF, 0x0028, 0x0074, 0x0029, 0, 16, 0x24B0, 0x0028, 0x0075, 0x0029, 0, 16, 0x24B1, 0x0028, 0x0076, 0x0029, 0, 16, 0x24B2, 0x0028, 0x0077, 0x0029, 0, 16, 0x24B3, 0x0028, 0x0078, 0x0029, 0, 16, 0x24B4, 0x0028, 0x0079, 0x0029, 0, 16, 0x24B5, 0x0028, 0x007A, 0x0029, 0, 8, 0x24B6, 0x0041, 0, 8, 0x24B7, 0x0042, 0, 8, 0x24B8, 0x0043, 0, 8, 0x24B9, 0x0044, 0, 8, 0x24BA, 0x0045, 0, 8, 0x24BB, 0x0046, 0, 8, 0x24BC, 0x0047, 0, 8, 0x24BD, 0x0048, 0, 8, 0x24BE, 0x0049, 0, 8, 0x24BF, 0x004A, 0, 8, 0x24C0, 0x004B, 0, 8, 0x24C1, 0x004C, 0, 8, 0x24C2, 0x004D, 0, 8, 0x24C3, 0x004E, 0, 8, 0x24C4, 0x004F, 0, 8, 0x24C5, 0x0050, 0, 8, 0x24C6, 0x0051, 0, 8, 0x24C7, 0x0052, 0, 8, 0x24C8, 0x0053, 0, 8, 0x24C9, 0x0054, 0, 8, 0x24CA, 0x0055, 0, 8, 0x24CB, 0x0056, 0, 8, 0x24CC, 0x0057, 0, 8, 0x24CD, 0x0058, 0, 8, 0x24CE, 0x0059, 0, 8, 0x24CF, 0x005A, 0, 8, 0x24D0, 0x0061, 0, 8, 0x24D1, 0x0062, 0, 8, 0x24D2, 0x0063, 0, 8, 0x24D3, 0x0064, 0, 8, 0x24D4, 0x0065, 0, 8, 0x24D5, 0x0066, 0, 8, 0x24D6, 0x0067, 0, 8, 0x24D7, 0x0068, 0, 8, 0x24D8, 0x0069, 0, 8, 0x24D9, 0x006A, 0, 8, 0x24DA, 0x006B, 0, 8, 0x24DB, 0x006C, 0, 8, 0x24DC, 0x006D, 0, 8, 0x24DD, 0x006E, 0, 8, 0x24DE, 0x006F, 0, 8, 0x24DF, 0x0070, 0, 8, 0x24E0, 0x0071, 0, 8, 0x24E1, 0x0072, 0, 8, 0x24E2, 0x0073, 0, 8, 0x24E3, 0x0074, 0, 8, 0x24E4, 0x0075, 0, 8, 0x24E5, 0x0076, 0, 8, 0x24E6, 0x0077, 0, 8, 0x24E7, 0x0078, 0, 8, 0x24E8, 0x0079, 0, 8, 0x24E9, 0x007A, 0, 8, 0x24EA, 0x0030, 0, 16, 0x2A0C, 0x222B, 0x222B, 0x222B, 0x222B, 0, 16, 0x2A74, 0x003A, 0x003A, 0x003D, 0, 16, 0x2A75, 0x003D, 0x003D, 0, 16, 0x2A76, 0x003D, 0x003D, 0x003D, 0, 1, 0x2ADC, 0x2ADD, 0x0338, 0, 16, 0x2E9F, 0x6BCD, 0, 16, 0x2EF3, 0x9F9F, 0, 16, 0x2F00, 0x4E00, 0, 16, 0x2F01, 0x4E28, 0, 16, 0x2F02, 0x4E36, 0, 16, 0x2F03, 0x4E3F, 0, 16, 0x2F04, 0x4E59, 0, 16, 0x2F05, 0x4E85, 0, 16, 0x2F06, 0x4E8C, 0, 16, 0x2F07, 0x4EA0, 0, 16, 0x2F08, 0x4EBA, 0, 16, 0x2F09, 0x513F, 0, 16, 0x2F0A, 0x5165, 0, 16, 0x2F0B, 0x516B, 0, 16, 0x2F0C, 0x5182, 0, 16, 0x2F0D, 0x5196, 0, 16, 0x2F0E, 0x51AB, 0, 16, 0x2F0F, 0x51E0, 0, 16, 0x2F10, 0x51F5, 0, 16, 0x2F11, 0x5200, 0, 16, 0x2F12, 0x529B, 0, 16, 0x2F13, 0x52F9, 0, 16, 0x2F14, 0x5315, 0, 16, 0x2F15, 0x531A, 0, 16, 0x2F16, 0x5338, 0, 16, 0x2F17, 0x5341, 0, 16, 0x2F18, 0x535C, 0, 16, 0x2F19, 0x5369, 0, 16, 0x2F1A, 0x5382, 0, 16, 0x2F1B, 0x53B6, 0, 16, 0x2F1C, 0x53C8, 0, 16, 0x2F1D, 0x53E3, 0, 16, 0x2F1E, 0x56D7, 0, 16, 0x2F1F, 0x571F, 0, 16, 0x2F20, 0x58EB, 0, 16, 0x2F21, 0x5902, 0, 16, 0x2F22, 0x590A, 0, 16, 0x2F23, 0x5915, 0, 16, 0x2F24, 0x5927, 0, 16, 0x2F25, 0x5973, 0, 16, 0x2F26, 0x5B50, 0, 16, 0x2F27, 0x5B80, 0, 16, 0x2F28, 0x5BF8, 0, 16, 0x2F29, 0x5C0F, 0, 16, 0x2F2A, 0x5C22, 0, 16, 0x2F2B, 0x5C38, 0, 16, 0x2F2C, 0x5C6E, 0, 16, 0x2F2D, 0x5C71, 0, 16, 0x2F2E, 0x5DDB, 0, 16, 0x2F2F, 0x5DE5, 0, 16, 0x2F30, 0x5DF1, 0, 16, 0x2F31, 0x5DFE, 0, 16, 0x2F32, 0x5E72, 0, 16, 0x2F33, 0x5E7A, 0, 16, 0x2F34, 0x5E7F, 0, 16, 0x2F35, 0x5EF4, 0, 16, 0x2F36, 0x5EFE, 0, 16, 0x2F37, 0x5F0B, 0, 16, 0x2F38, 0x5F13, 0, 16, 0x2F39, 0x5F50, 0, 16, 0x2F3A, 0x5F61, 0, 16, 0x2F3B, 0x5F73, 0, 16, 0x2F3C, 0x5FC3, 0, 16, 0x2F3D, 0x6208, 0, 16, 0x2F3E, 0x6236, 0, 16, 0x2F3F, 0x624B, 0, 16, 0x2F40, 0x652F, 0, 16, 0x2F41, 0x6534, 0, 16, 0x2F42, 0x6587, 0, 16, 0x2F43, 0x6597, 0, 16, 0x2F44, 0x65A4, 0, 16, 0x2F45, 0x65B9, 0, 16, 0x2F46, 0x65E0, 0, 16, 0x2F47, 0x65E5, 0, 16, 0x2F48, 0x66F0, 0, 16, 0x2F49, 0x6708, 0, 16, 0x2F4A, 0x6728, 0, 16, 0x2F4B, 0x6B20, 0, 16, 0x2F4C, 0x6B62, 0, 16, 0x2F4D, 0x6B79, 0, 16, 0x2F4E, 0x6BB3, 0, 16, 0x2F4F, 0x6BCB, 0, 16, 0x2F50, 0x6BD4, 0, 16, 0x2F51, 0x6BDB, 0, 16, 0x2F52, 0x6C0F, 0, 16, 0x2F53, 0x6C14, 0, 16, 0x2F54, 0x6C34, 0, 16, 0x2F55, 0x706B, 0, 16, 0x2F56, 0x722A, 0, 16, 0x2F57, 0x7236, 0, 16, 0x2F58, 0x723B, 0, 16, 0x2F59, 0x723F, 0, 16, 0x2F5A, 0x7247, 0, 16, 0x2F5B, 0x7259, 0, 16, 0x2F5C, 0x725B, 0, 16, 0x2F5D, 0x72AC, 0, 16, 0x2F5E, 0x7384, 0, 16, 0x2F5F, 0x7389, 0, 16, 0x2F60, 0x74DC, 0, 16, 0x2F61, 0x74E6, 0, 16, 0x2F62, 0x7518, 0, 16, 0x2F63, 0x751F, 0, 16, 0x2F64, 0x7528, 0, 16, 0x2F65, 0x7530, 0, 16, 0x2F66, 0x758B, 0, 16, 0x2F67, 0x7592, 0, 16, 0x2F68, 0x7676, 0, 16, 0x2F69, 0x767D, 0, 16, 0x2F6A, 0x76AE, 0, 16, 0x2F6B, 0x76BF, 0, 16, 0x2F6C, 0x76EE, 0, 16, 0x2F6D, 0x77DB, 0, 16, 0x2F6E, 0x77E2, 0, 16, 0x2F6F, 0x77F3, 0, 16, 0x2F70, 0x793A, 0, 16, 0x2F71, 0x79B8, 0, 16, 0x2F72, 0x79BE, 0, 16, 0x2F73, 0x7A74, 0, 16, 0x2F74, 0x7ACB, 0, 16, 0x2F75, 0x7AF9, 0, 16, 0x2F76, 0x7C73, 0, 16, 0x2F77, 0x7CF8, 0, 16, 0x2F78, 0x7F36, 0, 16, 0x2F79, 0x7F51, 0, 16, 0x2F7A, 0x7F8A, 0, 16, 0x2F7B, 0x7FBD, 0, 16, 0x2F7C, 0x8001, 0, 16, 0x2F7D, 0x800C, 0, 16, 0x2F7E, 0x8012, 0, 16, 0x2F7F, 0x8033, 0, 16, 0x2F80, 0x807F, 0, 16, 0x2F81, 0x8089, 0, 16, 0x2F82, 0x81E3, 0, 16, 0x2F83, 0x81EA, 0, 16, 0x2F84, 0x81F3, 0, 16, 0x2F85, 0x81FC, 0, 16, 0x2F86, 0x820C, 0, 16, 0x2F87, 0x821B, 0, 16, 0x2F88, 0x821F, 0, 16, 0x2F89, 0x826E, 0, 16, 0x2F8A, 0x8272, 0, 16, 0x2F8B, 0x8278, 0, 16, 0x2F8C, 0x864D, 0, 16, 0x2F8D, 0x866B, 0, 16, 0x2F8E, 0x8840, 0, 16, 0x2F8F, 0x884C, 0, 16, 0x2F90, 0x8863, 0, 16, 0x2F91, 0x897E, 0, 16, 0x2F92, 0x898B, 0, 16, 0x2F93, 0x89D2, 0, 16, 0x2F94, 0x8A00, 0, 16, 0x2F95, 0x8C37, 0, 16, 0x2F96, 0x8C46, 0, 16, 0x2F97, 0x8C55, 0, 16, 0x2F98, 0x8C78, 0, 16, 0x2F99, 0x8C9D, 0, 16, 0x2F9A, 0x8D64, 0, 16, 0x2F9B, 0x8D70, 0, 16, 0x2F9C, 0x8DB3, 0, 16, 0x2F9D, 0x8EAB, 0, 16, 0x2F9E, 0x8ECA, 0, 16, 0x2F9F, 0x8F9B, 0, 16, 0x2FA0, 0x8FB0, 0, 16, 0x2FA1, 0x8FB5, 0, 16, 0x2FA2, 0x9091, 0, 16, 0x2FA3, 0x9149, 0, 16, 0x2FA4, 0x91C6, 0, 16, 0x2FA5, 0x91CC, 0, 16, 0x2FA6, 0x91D1, 0, 16, 0x2FA7, 0x9577, 0, 16, 0x2FA8, 0x9580, 0, 16, 0x2FA9, 0x961C, 0, 16, 0x2FAA, 0x96B6, 0, 16, 0x2FAB, 0x96B9, 0, 16, 0x2FAC, 0x96E8, 0, 16, 0x2FAD, 0x9751, 0, 16, 0x2FAE, 0x975E, 0, 16, 0x2FAF, 0x9762, 0, 16, 0x2FB0, 0x9769, 0, 16, 0x2FB1, 0x97CB, 0, 16, 0x2FB2, 0x97ED, 0, 16, 0x2FB3, 0x97F3, 0, 16, 0x2FB4, 0x9801, 0, 16, 0x2FB5, 0x98A8, 0, 16, 0x2FB6, 0x98DB, 0, 16, 0x2FB7, 0x98DF, 0, 16, 0x2FB8, 0x9996, 0, 16, 0x2FB9, 0x9999, 0, 16, 0x2FBA, 0x99AC, 0, 16, 0x2FBB, 0x9AA8, 0, 16, 0x2FBC, 0x9AD8, 0, 16, 0x2FBD, 0x9ADF, 0, 16, 0x2FBE, 0x9B25, 0, 16, 0x2FBF, 0x9B2F, 0, 16, 0x2FC0, 0x9B32, 0, 16, 0x2FC1, 0x9B3C, 0, 16, 0x2FC2, 0x9B5A, 0, 16, 0x2FC3, 0x9CE5, 0, 16, 0x2FC4, 0x9E75, 0, 16, 0x2FC5, 0x9E7F, 0, 16, 0x2FC6, 0x9EA5, 0, 16, 0x2FC7, 0x9EBB, 0, 16, 0x2FC8, 0x9EC3, 0, 16, 0x2FC9, 0x9ECD, 0, 16, 0x2FCA, 0x9ED1, 0, 16, 0x2FCB, 0x9EF9, 0, 16, 0x2FCC, 0x9EFD, 0, 16, 0x2FCD, 0x9F0E, 0, 16, 0x2FCE, 0x9F13, 0, 16, 0x2FCF, 0x9F20, 0, 16, 0x2FD0, 0x9F3B, 0, 16, 0x2FD1, 0x9F4A, 0, 16, 0x2FD2, 0x9F52, 0, 16, 0x2FD3, 0x9F8D, 0, 16, 0x2FD4, 0x9F9C, 0, 16, 0x2FD5, 0x9FA0, 0, 12, 0x3000, 0x0020, 0, 16, 0x3036, 0x3012, 0, 16, 0x3038, 0x5341, 0, 16, 0x3039, 0x5344, 0, 16, 0x303A, 0x5345, 0, 1, 0x304C, 0x304B, 0x3099, 0, 1, 0x304E, 0x304D, 0x3099, 0, 1, 0x3050, 0x304F, 0x3099, 0, 1, 0x3052, 0x3051, 0x3099, 0, 1, 0x3054, 0x3053, 0x3099, 0, 1, 0x3056, 0x3055, 0x3099, 0, 1, 0x3058, 0x3057, 0x3099, 0, 1, 0x305A, 0x3059, 0x3099, 0, 1, 0x305C, 0x305B, 0x3099, 0, 1, 0x305E, 0x305D, 0x3099, 0, 1, 0x3060, 0x305F, 0x3099, 0, 1, 0x3062, 0x3061, 0x3099, 0, 1, 0x3065, 0x3064, 0x3099, 0, 1, 0x3067, 0x3066, 0x3099, 0, 1, 0x3069, 0x3068, 0x3099, 0, 1, 0x3070, 0x306F, 0x3099, 0, 1, 0x3071, 0x306F, 0x309A, 0, 1, 0x3073, 0x3072, 0x3099, 0, 1, 0x3074, 0x3072, 0x309A, 0, 1, 0x3076, 0x3075, 0x3099, 0, 1, 0x3077, 0x3075, 0x309A, 0, 1, 0x3079, 0x3078, 0x3099, 0, 1, 0x307A, 0x3078, 0x309A, 0, 1, 0x307C, 0x307B, 0x3099, 0, 1, 0x307D, 0x307B, 0x309A, 0, 1, 0x3094, 0x3046, 0x3099, 0, 16, 0x309B, 0x0020, 0x3099, 0, 16, 0x309C, 0x0020, 0x309A, 0, 1, 0x309E, 0x309D, 0x3099, 0, 11, 0x309F, 0x3088, 0x308A, 0, 1, 0x30AC, 0x30AB, 0x3099, 0, 1, 0x30AE, 0x30AD, 0x3099, 0, 1, 0x30B0, 0x30AF, 0x3099, 0, 1, 0x30B2, 0x30B1, 0x3099, 0, 1, 0x30B4, 0x30B3, 0x3099, 0, 1, 0x30B6, 0x30B5, 0x3099, 0, 1, 0x30B8, 0x30B7, 0x3099, 0, 1, 0x30BA, 0x30B9, 0x3099, 0, 1, 0x30BC, 0x30BB, 0x3099, 0, 1, 0x30BE, 0x30BD, 0x3099, 0, 1, 0x30C0, 0x30BF, 0x3099, 0, 1, 0x30C2, 0x30C1, 0x3099, 0, 1, 0x30C5, 0x30C4, 0x3099, 0, 1, 0x30C7, 0x30C6, 0x3099, 0, 1, 0x30C9, 0x30C8, 0x3099, 0, 1, 0x30D0, 0x30CF, 0x3099, 0, 1, 0x30D1, 0x30CF, 0x309A, 0, 1, 0x30D3, 0x30D2, 0x3099, 0, 1, 0x30D4, 0x30D2, 0x309A, 0, 1, 0x30D6, 0x30D5, 0x3099, 0, 1, 0x30D7, 0x30D5, 0x309A, 0, 1, 0x30D9, 0x30D8, 0x3099, 0, 1, 0x30DA, 0x30D8, 0x309A, 0, 1, 0x30DC, 0x30DB, 0x3099, 0, 1, 0x30DD, 0x30DB, 0x309A, 0, 1, 0x30F4, 0x30A6, 0x3099, 0, 1, 0x30F7, 0x30EF, 0x3099, 0, 1, 0x30F8, 0x30F0, 0x3099, 0, 1, 0x30F9, 0x30F1, 0x3099, 0, 1, 0x30FA, 0x30F2, 0x3099, 0, 1, 0x30FE, 0x30FD, 0x3099, 0, 11, 0x30FF, 0x30B3, 0x30C8, 0, 16, 0x3131, 0x1100, 0, 16, 0x3132, 0x1101, 0, 16, 0x3133, 0x11AA, 0, 16, 0x3134, 0x1102, 0, 16, 0x3135, 0x11AC, 0, 16, 0x3136, 0x11AD, 0, 16, 0x3137, 0x1103, 0, 16, 0x3138, 0x1104, 0, 16, 0x3139, 0x1105, 0, 16, 0x313A, 0x11B0, 0, 16, 0x313B, 0x11B1, 0, 16, 0x313C, 0x11B2, 0, 16, 0x313D, 0x11B3, 0, 16, 0x313E, 0x11B4, 0, 16, 0x313F, 0x11B5, 0, 16, 0x3140, 0x111A, 0, 16, 0x3141, 0x1106, 0, 16, 0x3142, 0x1107, 0, 16, 0x3143, 0x1108, 0, 16, 0x3144, 0x1121, 0, 16, 0x3145, 0x1109, 0, 16, 0x3146, 0x110A, 0, 16, 0x3147, 0x110B, 0, 16, 0x3148, 0x110C, 0, 16, 0x3149, 0x110D, 0, 16, 0x314A, 0x110E, 0, 16, 0x314B, 0x110F, 0, 16, 0x314C, 0x1110, 0, 16, 0x314D, 0x1111, 0, 16, 0x314E, 0x1112, 0, 16, 0x314F, 0x1161, 0, 16, 0x3150, 0x1162, 0, 16, 0x3151, 0x1163, 0, 16, 0x3152, 0x1164, 0, 16, 0x3153, 0x1165, 0, 16, 0x3154, 0x1166, 0, 16, 0x3155, 0x1167, 0, 16, 0x3156, 0x1168, 0, 16, 0x3157, 0x1169, 0, 16, 0x3158, 0x116A, 0, 16, 0x3159, 0x116B, 0, 16, 0x315A, 0x116C, 0, 16, 0x315B, 0x116D, 0, 16, 0x315C, 0x116E, 0, 16, 0x315D, 0x116F, 0, 16, 0x315E, 0x1170, 0, 16, 0x315F, 0x1171, 0, 16, 0x3160, 0x1172, 0, 16, 0x3161, 0x1173, 0, 16, 0x3162, 0x1174, 0, 16, 0x3163, 0x1175, 0, 16, 0x3164, 0x1160, 0, 16, 0x3165, 0x1114, 0, 16, 0x3166, 0x1115, 0, 16, 0x3167, 0x11C7, 0, 16, 0x3168, 0x11C8, 0, 16, 0x3169, 0x11CC, 0, 16, 0x316A, 0x11CE, 0, 16, 0x316B, 0x11D3, 0, 16, 0x316C, 0x11D7, 0, 16, 0x316D, 0x11D9, 0, 16, 0x316E, 0x111C, 0, 16, 0x316F, 0x11DD, 0, 16, 0x3170, 0x11DF, 0, 16, 0x3171, 0x111D, 0, 16, 0x3172, 0x111E, 0, 16, 0x3173, 0x1120, 0, 16, 0x3174, 0x1122, 0, 16, 0x3175, 0x1123, 0, 16, 0x3176, 0x1127, 0, 16, 0x3177, 0x1129, 0, 16, 0x3178, 0x112B, 0, 16, 0x3179, 0x112C, 0, 16, 0x317A, 0x112D, 0, 16, 0x317B, 0x112E, 0, 16, 0x317C, 0x112F, 0, 16, 0x317D, 0x1132, 0, 16, 0x317E, 0x1136, 0, 16, 0x317F, 0x1140, 0, 16, 0x3180, 0x1147, 0, 16, 0x3181, 0x114C, 0, 16, 0x3182, 0x11F1, 0, 16, 0x3183, 0x11F2, 0, 16, 0x3184, 0x1157, 0, 16, 0x3185, 0x1158, 0, 16, 0x3186, 0x1159, 0, 16, 0x3187, 0x1184, 0, 16, 0x3188, 0x1185, 0, 16, 0x3189, 0x1188, 0, 16, 0x318A, 0x1191, 0, 16, 0x318B, 0x1192, 0, 16, 0x318C, 0x1194, 0, 16, 0x318D, 0x119E, 0, 16, 0x318E, 0x11A1, 0, 9, 0x3192, 0x4E00, 0, 9, 0x3193, 0x4E8C, 0, 9, 0x3194, 0x4E09, 0, 9, 0x3195, 0x56DB, 0, 9, 0x3196, 0x4E0A, 0, 9, 0x3197, 0x4E2D, 0, 9, 0x3198, 0x4E0B, 0, 9, 0x3199, 0x7532, 0, 9, 0x319A, 0x4E59, 0, 9, 0x319B, 0x4E19, 0, 9, 0x319C, 0x4E01, 0, 9, 0x319D, 0x5929, 0, 9, 0x319E, 0x5730, 0, 9, 0x319F, 0x4EBA, 0, 16, 0x3200, 0x0028, 0x1100, 0x0029, 0, 16, 0x3201, 0x0028, 0x1102, 0x0029, 0, 16, 0x3202, 0x0028, 0x1103, 0x0029, 0, 16, 0x3203, 0x0028, 0x1105, 0x0029, 0, 16, 0x3204, 0x0028, 0x1106, 0x0029, 0, 16, 0x3205, 0x0028, 0x1107, 0x0029, 0, 16, 0x3206, 0x0028, 0x1109, 0x0029, 0, 16, 0x3207, 0x0028, 0x110B, 0x0029, 0, 16, 0x3208, 0x0028, 0x110C, 0x0029, 0, 16, 0x3209, 0x0028, 0x110E, 0x0029, 0, 16, 0x320A, 0x0028, 0x110F, 0x0029, 0, 16, 0x320B, 0x0028, 0x1110, 0x0029, 0, 16, 0x320C, 0x0028, 0x1111, 0x0029, 0, 16, 0x320D, 0x0028, 0x1112, 0x0029, 0, 16, 0x320E, 0x0028, 0x1100, 0x1161, 0x0029, 0, 16, 0x320F, 0x0028, 0x1102, 0x1161, 0x0029, 0, 16, 0x3210, 0x0028, 0x1103, 0x1161, 0x0029, 0, 16, 0x3211, 0x0028, 0x1105, 0x1161, 0x0029, 0, 16, 0x3212, 0x0028, 0x1106, 0x1161, 0x0029, 0, 16, 0x3213, 0x0028, 0x1107, 0x1161, 0x0029, 0, 16, 0x3214, 0x0028, 0x1109, 0x1161, 0x0029, 0, 16, 0x3215, 0x0028, 0x110B, 0x1161, 0x0029, 0, 16, 0x3216, 0x0028, 0x110C, 0x1161, 0x0029, 0, 16, 0x3217, 0x0028, 0x110E, 0x1161, 0x0029, 0, 16, 0x3218, 0x0028, 0x110F, 0x1161, 0x0029, 0, 16, 0x3219, 0x0028, 0x1110, 0x1161, 0x0029, 0, 16, 0x321A, 0x0028, 0x1111, 0x1161, 0x0029, 0, 16, 0x321B, 0x0028, 0x1112, 0x1161, 0x0029, 0, 16, 0x321C, 0x0028, 0x110C, 0x116E, 0x0029, 0, 16, 0x3220, 0x0028, 0x4E00, 0x0029, 0, 16, 0x3221, 0x0028, 0x4E8C, 0x0029, 0, 16, 0x3222, 0x0028, 0x4E09, 0x0029, 0, 16, 0x3223, 0x0028, 0x56DB, 0x0029, 0, 16, 0x3224, 0x0028, 0x4E94, 0x0029, 0, 16, 0x3225, 0x0028, 0x516D, 0x0029, 0, 16, 0x3226, 0x0028, 0x4E03, 0x0029, 0, 16, 0x3227, 0x0028, 0x516B, 0x0029, 0, 16, 0x3228, 0x0028, 0x4E5D, 0x0029, 0, 16, 0x3229, 0x0028, 0x5341, 0x0029, 0, 16, 0x322A, 0x0028, 0x6708, 0x0029, 0, 16, 0x322B, 0x0028, 0x706B, 0x0029, 0, 16, 0x322C, 0x0028, 0x6C34, 0x0029, 0, 16, 0x322D, 0x0028, 0x6728, 0x0029, 0, 16, 0x322E, 0x0028, 0x91D1, 0x0029, 0, 16, 0x322F, 0x0028, 0x571F, 0x0029, 0, 16, 0x3230, 0x0028, 0x65E5, 0x0029, 0, 16, 0x3231, 0x0028, 0x682A, 0x0029, 0, 16, 0x3232, 0x0028, 0x6709, 0x0029, 0, 16, 0x3233, 0x0028, 0x793E, 0x0029, 0, 16, 0x3234, 0x0028, 0x540D, 0x0029, 0, 16, 0x3235, 0x0028, 0x7279, 0x0029, 0, 16, 0x3236, 0x0028, 0x8CA1, 0x0029, 0, 16, 0x3237, 0x0028, 0x795D, 0x0029, 0, 16, 0x3238, 0x0028, 0x52B4, 0x0029, 0, 16, 0x3239, 0x0028, 0x4EE3, 0x0029, 0, 16, 0x323A, 0x0028, 0x547C, 0x0029, 0, 16, 0x323B, 0x0028, 0x5B66, 0x0029, 0, 16, 0x323C, 0x0028, 0x76E3, 0x0029, 0, 16, 0x323D, 0x0028, 0x4F01, 0x0029, 0, 16, 0x323E, 0x0028, 0x8CC7, 0x0029, 0, 16, 0x323F, 0x0028, 0x5354, 0x0029, 0, 16, 0x3240, 0x0028, 0x796D, 0x0029, 0, 16, 0x3241, 0x0028, 0x4F11, 0x0029, 0, 16, 0x3242, 0x0028, 0x81EA, 0x0029, 0, 16, 0x3243, 0x0028, 0x81F3, 0x0029, 0, 8, 0x3251, 0x0032, 0x0031, 0, 8, 0x3252, 0x0032, 0x0032, 0, 8, 0x3253, 0x0032, 0x0033, 0, 8, 0x3254, 0x0032, 0x0034, 0, 8, 0x3255, 0x0032, 0x0035, 0, 8, 0x3256, 0x0032, 0x0036, 0, 8, 0x3257, 0x0032, 0x0037, 0, 8, 0x3258, 0x0032, 0x0038, 0, 8, 0x3259, 0x0032, 0x0039, 0, 8, 0x325A, 0x0033, 0x0030, 0, 8, 0x325B, 0x0033, 0x0031, 0, 8, 0x325C, 0x0033, 0x0032, 0, 8, 0x325D, 0x0033, 0x0033, 0, 8, 0x325E, 0x0033, 0x0034, 0, 8, 0x325F, 0x0033, 0x0035, 0, 8, 0x3260, 0x1100, 0, 8, 0x3261, 0x1102, 0, 8, 0x3262, 0x1103, 0, 8, 0x3263, 0x1105, 0, 8, 0x3264, 0x1106, 0, 8, 0x3265, 0x1107, 0, 8, 0x3266, 0x1109, 0, 8, 0x3267, 0x110B, 0, 8, 0x3268, 0x110C, 0, 8, 0x3269, 0x110E, 0, 8, 0x326A, 0x110F, 0, 8, 0x326B, 0x1110, 0, 8, 0x326C, 0x1111, 0, 8, 0x326D, 0x1112, 0, 8, 0x326E, 0x1100, 0x1161, 0, 8, 0x326F, 0x1102, 0x1161, 0, 8, 0x3270, 0x1103, 0x1161, 0, 8, 0x3271, 0x1105, 0x1161, 0, 8, 0x3272, 0x1106, 0x1161, 0, 8, 0x3273, 0x1107, 0x1161, 0, 8, 0x3274, 0x1109, 0x1161, 0, 8, 0x3275, 0x110B, 0x1161, 0, 8, 0x3276, 0x110C, 0x1161, 0, 8, 0x3277, 0x110E, 0x1161, 0, 8, 0x3278, 0x110F, 0x1161, 0, 8, 0x3279, 0x1110, 0x1161, 0, 8, 0x327A, 0x1111, 0x1161, 0, 8, 0x327B, 0x1112, 0x1161, 0, 8, 0x3280, 0x4E00, 0, 8, 0x3281, 0x4E8C, 0, 8, 0x3282, 0x4E09, 0, 8, 0x3283, 0x56DB, 0, 8, 0x3284, 0x4E94, 0, 8, 0x3285, 0x516D, 0, 8, 0x3286, 0x4E03, 0, 8, 0x3287, 0x516B, 0, 8, 0x3288, 0x4E5D, 0, 8, 0x3289, 0x5341, 0, 8, 0x328A, 0x6708, 0, 8, 0x328B, 0x706B, 0, 8, 0x328C, 0x6C34, 0, 8, 0x328D, 0x6728, 0, 8, 0x328E, 0x91D1, 0, 8, 0x328F, 0x571F, 0, 8, 0x3290, 0x65E5, 0, 8, 0x3291, 0x682A, 0, 8, 0x3292, 0x6709, 0, 8, 0x3293, 0x793E, 0, 8, 0x3294, 0x540D, 0, 8, 0x3295, 0x7279, 0, 8, 0x3296, 0x8CA1, 0, 8, 0x3297, 0x795D, 0, 8, 0x3298, 0x52B4, 0, 8, 0x3299, 0x79D8, 0, 8, 0x329A, 0x7537, 0, 8, 0x329B, 0x5973, 0, 8, 0x329C, 0x9069, 0, 8, 0x329D, 0x512A, 0, 8, 0x329E, 0x5370, 0, 8, 0x329F, 0x6CE8, 0, 8, 0x32A0, 0x9805, 0, 8, 0x32A1, 0x4F11, 0, 8, 0x32A2, 0x5199, 0, 8, 0x32A3, 0x6B63, 0, 8, 0x32A4, 0x4E0A, 0, 8, 0x32A5, 0x4E2D, 0, 8, 0x32A6, 0x4E0B, 0, 8, 0x32A7, 0x5DE6, 0, 8, 0x32A8, 0x53F3, 0, 8, 0x32A9, 0x533B, 0, 8, 0x32AA, 0x5B97, 0, 8, 0x32AB, 0x5B66, 0, 8, 0x32AC, 0x76E3, 0, 8, 0x32AD, 0x4F01, 0, 8, 0x32AE, 0x8CC7, 0, 8, 0x32AF, 0x5354, 0, 8, 0x32B0, 0x591C, 0, 8, 0x32B1, 0x0033, 0x0036, 0, 8, 0x32B2, 0x0033, 0x0037, 0, 8, 0x32B3, 0x0033, 0x0038, 0, 8, 0x32B4, 0x0033, 0x0039, 0, 8, 0x32B5, 0x0034, 0x0030, 0, 8, 0x32B6, 0x0034, 0x0031, 0, 8, 0x32B7, 0x0034, 0x0032, 0, 8, 0x32B8, 0x0034, 0x0033, 0, 8, 0x32B9, 0x0034, 0x0034, 0, 8, 0x32BA, 0x0034, 0x0035, 0, 8, 0x32BB, 0x0034, 0x0036, 0, 8, 0x32BC, 0x0034, 0x0037, 0, 8, 0x32BD, 0x0034, 0x0038, 0, 8, 0x32BE, 0x0034, 0x0039, 0, 8, 0x32BF, 0x0035, 0x0030, 0, 16, 0x32C0, 0x0031, 0x6708, 0, 16, 0x32C1, 0x0032, 0x6708, 0, 16, 0x32C2, 0x0033, 0x6708, 0, 16, 0x32C3, 0x0034, 0x6708, 0, 16, 0x32C4, 0x0035, 0x6708, 0, 16, 0x32C5, 0x0036, 0x6708, 0, 16, 0x32C6, 0x0037, 0x6708, 0, 16, 0x32C7, 0x0038, 0x6708, 0, 16, 0x32C8, 0x0039, 0x6708, 0, 16, 0x32C9, 0x0031, 0x0030, 0x6708, 0, 16, 0x32CA, 0x0031, 0x0031, 0x6708, 0, 16, 0x32CB, 0x0031, 0x0032, 0x6708, 0, 8, 0x32D0, 0x30A2, 0, 8, 0x32D1, 0x30A4, 0, 8, 0x32D2, 0x30A6, 0, 8, 0x32D3, 0x30A8, 0, 8, 0x32D4, 0x30AA, 0, 8, 0x32D5, 0x30AB, 0, 8, 0x32D6, 0x30AD, 0, 8, 0x32D7, 0x30AF, 0, 8, 0x32D8, 0x30B1, 0, 8, 0x32D9, 0x30B3, 0, 8, 0x32DA, 0x30B5, 0, 8, 0x32DB, 0x30B7, 0, 8, 0x32DC, 0x30B9, 0, 8, 0x32DD, 0x30BB, 0, 8, 0x32DE, 0x30BD, 0, 8, 0x32DF, 0x30BF, 0, 8, 0x32E0, 0x30C1, 0, 8, 0x32E1, 0x30C4, 0, 8, 0x32E2, 0x30C6, 0, 8, 0x32E3, 0x30C8, 0, 8, 0x32E4, 0x30CA, 0, 8, 0x32E5, 0x30CB, 0, 8, 0x32E6, 0x30CC, 0, 8, 0x32E7, 0x30CD, 0, 8, 0x32E8, 0x30CE, 0, 8, 0x32E9, 0x30CF, 0, 8, 0x32EA, 0x30D2, 0, 8, 0x32EB, 0x30D5, 0, 8, 0x32EC, 0x30D8, 0, 8, 0x32ED, 0x30DB, 0, 8, 0x32EE, 0x30DE, 0, 8, 0x32EF, 0x30DF, 0, 8, 0x32F0, 0x30E0, 0, 8, 0x32F1, 0x30E1, 0, 8, 0x32F2, 0x30E2, 0, 8, 0x32F3, 0x30E4, 0, 8, 0x32F4, 0x30E6, 0, 8, 0x32F5, 0x30E8, 0, 8, 0x32F6, 0x30E9, 0, 8, 0x32F7, 0x30EA, 0, 8, 0x32F8, 0x30EB, 0, 8, 0x32F9, 0x30EC, 0, 8, 0x32FA, 0x30ED, 0, 8, 0x32FB, 0x30EF, 0, 8, 0x32FC, 0x30F0, 0, 8, 0x32FD, 0x30F1, 0, 8, 0x32FE, 0x30F2, 0, 15, 0x3300, 0x30A2, 0x30D1, 0x30FC, 0x30C8, 0, 15, 0x3301, 0x30A2, 0x30EB, 0x30D5, 0x30A1, 0, 15, 0x3302, 0x30A2, 0x30F3, 0x30DA, 0x30A2, 0, 15, 0x3303, 0x30A2, 0x30FC, 0x30EB, 0, 15, 0x3304, 0x30A4, 0x30CB, 0x30F3, 0x30B0, 0, 15, 0x3305, 0x30A4, 0x30F3, 0x30C1, 0, 15, 0x3306, 0x30A6, 0x30A9, 0x30F3, 0, 15, 0x3307, 0x30A8, 0x30B9, 0x30AF, 0x30FC, 0x30C9, 0, 15, 0x3308, 0x30A8, 0x30FC, 0x30AB, 0x30FC, 0, 15, 0x3309, 0x30AA, 0x30F3, 0x30B9, 0, 15, 0x330A, 0x30AA, 0x30FC, 0x30E0, 0, 15, 0x330B, 0x30AB, 0x30A4, 0x30EA, 0, 15, 0x330C, 0x30AB, 0x30E9, 0x30C3, 0x30C8, 0, 15, 0x330D, 0x30AB, 0x30ED, 0x30EA, 0x30FC, 0, 15, 0x330E, 0x30AC, 0x30ED, 0x30F3, 0, 15, 0x330F, 0x30AC, 0x30F3, 0x30DE, 0, 15, 0x3310, 0x30AE, 0x30AC, 0, 15, 0x3311, 0x30AE, 0x30CB, 0x30FC, 0, 15, 0x3312, 0x30AD, 0x30E5, 0x30EA, 0x30FC, 0, 15, 0x3313, 0x30AE, 0x30EB, 0x30C0, 0x30FC, 0, 15, 0x3314, 0x30AD, 0x30ED, 0, 15, 0x3315, 0x30AD, 0x30ED, 0x30B0, 0x30E9, 0x30E0, 0, 15, 0x3316, 0x30AD, 0x30ED, 0x30E1, 0x30FC, 0x30C8, 0x30EB, 0, 15, 0x3317, 0x30AD, 0x30ED, 0x30EF, 0x30C3, 0x30C8, 0, 15, 0x3318, 0x30B0, 0x30E9, 0x30E0, 0, 15, 0x3319, 0x30B0, 0x30E9, 0x30E0, 0x30C8, 0x30F3, 0, 15, 0x331A, 0x30AF, 0x30EB, 0x30BC, 0x30A4, 0x30ED, 0, 15, 0x331B, 0x30AF, 0x30ED, 0x30FC, 0x30CD, 0, 15, 0x331C, 0x30B1, 0x30FC, 0x30B9, 0, 15, 0x331D, 0x30B3, 0x30EB, 0x30CA, 0, 15, 0x331E, 0x30B3, 0x30FC, 0x30DD, 0, 15, 0x331F, 0x30B5, 0x30A4, 0x30AF, 0x30EB, 0, 15, 0x3320, 0x30B5, 0x30F3, 0x30C1, 0x30FC, 0x30E0, 0, 15, 0x3321, 0x30B7, 0x30EA, 0x30F3, 0x30B0, 0, 15, 0x3322, 0x30BB, 0x30F3, 0x30C1, 0, 15, 0x3323, 0x30BB, 0x30F3, 0x30C8, 0, 15, 0x3324, 0x30C0, 0x30FC, 0x30B9, 0, 15, 0x3325, 0x30C7, 0x30B7, 0, 15, 0x3326, 0x30C9, 0x30EB, 0, 15, 0x3327, 0x30C8, 0x30F3, 0, 15, 0x3328, 0x30CA, 0x30CE, 0, 15, 0x3329, 0x30CE, 0x30C3, 0x30C8, 0, 15, 0x332A, 0x30CF, 0x30A4, 0x30C4, 0, 15, 0x332B, 0x30D1, 0x30FC, 0x30BB, 0x30F3, 0x30C8, 0, 15, 0x332C, 0x30D1, 0x30FC, 0x30C4, 0, 15, 0x332D, 0x30D0, 0x30FC, 0x30EC, 0x30EB, 0, 15, 0x332E, 0x30D4, 0x30A2, 0x30B9, 0x30C8, 0x30EB, 0, 15, 0x332F, 0x30D4, 0x30AF, 0x30EB, 0, 15, 0x3330, 0x30D4, 0x30B3, 0, 15, 0x3331, 0x30D3, 0x30EB, 0, 15, 0x3332, 0x30D5, 0x30A1, 0x30E9, 0x30C3, 0x30C9, 0, 15, 0x3333, 0x30D5, 0x30A3, 0x30FC, 0x30C8, 0, 15, 0x3334, 0x30D6, 0x30C3, 0x30B7, 0x30A7, 0x30EB, 0, 15, 0x3335, 0x30D5, 0x30E9, 0x30F3, 0, 15, 0x3336, 0x30D8, 0x30AF, 0x30BF, 0x30FC, 0x30EB, 0, 15, 0x3337, 0x30DA, 0x30BD, 0, 15, 0x3338, 0x30DA, 0x30CB, 0x30D2, 0, 15, 0x3339, 0x30D8, 0x30EB, 0x30C4, 0, 15, 0x333A, 0x30DA, 0x30F3, 0x30B9, 0, 15, 0x333B, 0x30DA, 0x30FC, 0x30B8, 0, 15, 0x333C, 0x30D9, 0x30FC, 0x30BF, 0, 15, 0x333D, 0x30DD, 0x30A4, 0x30F3, 0x30C8, 0, 15, 0x333E, 0x30DC, 0x30EB, 0x30C8, 0, 15, 0x333F, 0x30DB, 0x30F3, 0, 15, 0x3340, 0x30DD, 0x30F3, 0x30C9, 0, 15, 0x3341, 0x30DB, 0x30FC, 0x30EB, 0, 15, 0x3342, 0x30DB, 0x30FC, 0x30F3, 0, 15, 0x3343, 0x30DE, 0x30A4, 0x30AF, 0x30ED, 0, 15, 0x3344, 0x30DE, 0x30A4, 0x30EB, 0, 15, 0x3345, 0x30DE, 0x30C3, 0x30CF, 0, 15, 0x3346, 0x30DE, 0x30EB, 0x30AF, 0, 15, 0x3347, 0x30DE, 0x30F3, 0x30B7, 0x30E7, 0x30F3, 0, 15, 0x3348, 0x30DF, 0x30AF, 0x30ED, 0x30F3, 0, 15, 0x3349, 0x30DF, 0x30EA, 0, 15, 0x334A, 0x30DF, 0x30EA, 0x30D0, 0x30FC, 0x30EB, 0, 15, 0x334B, 0x30E1, 0x30AC, 0, 15, 0x334C, 0x30E1, 0x30AC, 0x30C8, 0x30F3, 0, 15, 0x334D, 0x30E1, 0x30FC, 0x30C8, 0x30EB, 0, 15, 0x334E, 0x30E4, 0x30FC, 0x30C9, 0, 15, 0x334F, 0x30E4, 0x30FC, 0x30EB, 0, 15, 0x3350, 0x30E6, 0x30A2, 0x30F3, 0, 15, 0x3351, 0x30EA, 0x30C3, 0x30C8, 0x30EB, 0, 15, 0x3352, 0x30EA, 0x30E9, 0, 15, 0x3353, 0x30EB, 0x30D4, 0x30FC, 0, 15, 0x3354, 0x30EB, 0x30FC, 0x30D6, 0x30EB, 0, 15, 0x3355, 0x30EC, 0x30E0, 0, 15, 0x3356, 0x30EC, 0x30F3, 0x30C8, 0x30B2, 0x30F3, 0, 15, 0x3357, 0x30EF, 0x30C3, 0x30C8, 0, 16, 0x3358, 0x0030, 0x70B9, 0, 16, 0x3359, 0x0031, 0x70B9, 0, 16, 0x335A, 0x0032, 0x70B9, 0, 16, 0x335B, 0x0033, 0x70B9, 0, 16, 0x335C, 0x0034, 0x70B9, 0, 16, 0x335D, 0x0035, 0x70B9, 0, 16, 0x335E, 0x0036, 0x70B9, 0, 16, 0x335F, 0x0037, 0x70B9, 0, 16, 0x3360, 0x0038, 0x70B9, 0, 16, 0x3361, 0x0039, 0x70B9, 0, 16, 0x3362, 0x0031, 0x0030, 0x70B9, 0, 16, 0x3363, 0x0031, 0x0031, 0x70B9, 0, 16, 0x3364, 0x0031, 0x0032, 0x70B9, 0, 16, 0x3365, 0x0031, 0x0033, 0x70B9, 0, 16, 0x3366, 0x0031, 0x0034, 0x70B9, 0, 16, 0x3367, 0x0031, 0x0035, 0x70B9, 0, 16, 0x3368, 0x0031, 0x0036, 0x70B9, 0, 16, 0x3369, 0x0031, 0x0037, 0x70B9, 0, 16, 0x336A, 0x0031, 0x0038, 0x70B9, 0, 16, 0x336B, 0x0031, 0x0039, 0x70B9, 0, 16, 0x336C, 0x0032, 0x0030, 0x70B9, 0, 16, 0x336D, 0x0032, 0x0031, 0x70B9, 0, 16, 0x336E, 0x0032, 0x0032, 0x70B9, 0, 16, 0x336F, 0x0032, 0x0033, 0x70B9, 0, 16, 0x3370, 0x0032, 0x0034, 0x70B9, 0, 15, 0x3371, 0x0068, 0x0050, 0x0061, 0, 15, 0x3372, 0x0064, 0x0061, 0, 15, 0x3373, 0x0041, 0x0055, 0, 15, 0x3374, 0x0062, 0x0061, 0x0072, 0, 15, 0x3375, 0x006F, 0x0056, 0, 15, 0x3376, 0x0070, 0x0063, 0, 15, 0x337B, 0x5E73, 0x6210, 0, 15, 0x337C, 0x662D, 0x548C, 0, 15, 0x337D, 0x5927, 0x6B63, 0, 15, 0x337E, 0x660E, 0x6CBB, 0, 15, 0x337F, 0x682A, 0x5F0F, 0x4F1A, 0x793E, 0, 15, 0x3380, 0x0070, 0x0041, 0, 15, 0x3381, 0x006E, 0x0041, 0, 15, 0x3382, 0x03BC, 0x0041, 0, 15, 0x3383, 0x006D, 0x0041, 0, 15, 0x3384, 0x006B, 0x0041, 0, 15, 0x3385, 0x004B, 0x0042, 0, 15, 0x3386, 0x004D, 0x0042, 0, 15, 0x3387, 0x0047, 0x0042, 0, 15, 0x3388, 0x0063, 0x0061, 0x006C, 0, 15, 0x3389, 0x006B, 0x0063, 0x0061, 0x006C, 0, 15, 0x338A, 0x0070, 0x0046, 0, 15, 0x338B, 0x006E, 0x0046, 0, 15, 0x338C, 0x03BC, 0x0046, 0, 15, 0x338D, 0x03BC, 0x0067, 0, 15, 0x338E, 0x006D, 0x0067, 0, 15, 0x338F, 0x006B, 0x0067, 0, 15, 0x3390, 0x0048, 0x007A, 0, 15, 0x3391, 0x006B, 0x0048, 0x007A, 0, 15, 0x3392, 0x004D, 0x0048, 0x007A, 0, 15, 0x3393, 0x0047, 0x0048, 0x007A, 0, 15, 0x3394, 0x0054, 0x0048, 0x007A, 0, 15, 0x3395, 0x03BC, 0x2113, 0, 15, 0x3396, 0x006D, 0x2113, 0, 15, 0x3397, 0x0064, 0x2113, 0, 15, 0x3398, 0x006B, 0x2113, 0, 15, 0x3399, 0x0066, 0x006D, 0, 15, 0x339A, 0x006E, 0x006D, 0, 15, 0x339B, 0x03BC, 0x006D, 0, 15, 0x339C, 0x006D, 0x006D, 0, 15, 0x339D, 0x0063, 0x006D, 0, 15, 0x339E, 0x006B, 0x006D, 0, 15, 0x339F, 0x006D, 0x006D, 0x00B2, 0, 15, 0x33A0, 0x0063, 0x006D, 0x00B2, 0, 15, 0x33A1, 0x006D, 0x00B2, 0, 15, 0x33A2, 0x006B, 0x006D, 0x00B2, 0, 15, 0x33A3, 0x006D, 0x006D, 0x00B3, 0, 15, 0x33A4, 0x0063, 0x006D, 0x00B3, 0, 15, 0x33A5, 0x006D, 0x00B3, 0, 15, 0x33A6, 0x006B, 0x006D, 0x00B3, 0, 15, 0x33A7, 0x006D, 0x2215, 0x0073, 0, 15, 0x33A8, 0x006D, 0x2215, 0x0073, 0x00B2, 0, 15, 0x33A9, 0x0050, 0x0061, 0, 15, 0x33AA, 0x006B, 0x0050, 0x0061, 0, 15, 0x33AB, 0x004D, 0x0050, 0x0061, 0, 15, 0x33AC, 0x0047, 0x0050, 0x0061, 0, 15, 0x33AD, 0x0072, 0x0061, 0x0064, 0, 15, 0x33AE, 0x0072, 0x0061, 0x0064, 0x2215, 0x0073, 0, 15, 0x33AF, 0x0072, 0x0061, 0x0064, 0x2215, 0x0073, 0x00B2, 0, 15, 0x33B0, 0x0070, 0x0073, 0, 15, 0x33B1, 0x006E, 0x0073, 0, 15, 0x33B2, 0x03BC, 0x0073, 0, 15, 0x33B3, 0x006D, 0x0073, 0, 15, 0x33B4, 0x0070, 0x0056, 0, 15, 0x33B5, 0x006E, 0x0056, 0, 15, 0x33B6, 0x03BC, 0x0056, 0, 15, 0x33B7, 0x006D, 0x0056, 0, 15, 0x33B8, 0x006B, 0x0056, 0, 15, 0x33B9, 0x004D, 0x0056, 0, 15, 0x33BA, 0x0070, 0x0057, 0, 15, 0x33BB, 0x006E, 0x0057, 0, 15, 0x33BC, 0x03BC, 0x0057, 0, 15, 0x33BD, 0x006D, 0x0057, 0, 15, 0x33BE, 0x006B, 0x0057, 0, 15, 0x33BF, 0x004D, 0x0057, 0, 15, 0x33C0, 0x006B, 0x03A9, 0, 15, 0x33C1, 0x004D, 0x03A9, 0, 15, 0x33C2, 0x0061, 0x002E, 0x006D, 0x002E, 0, 15, 0x33C3, 0x0042, 0x0071, 0, 15, 0x33C4, 0x0063, 0x0063, 0, 15, 0x33C5, 0x0063, 0x0064, 0, 15, 0x33C6, 0x0043, 0x2215, 0x006B, 0x0067, 0, 15, 0x33C7, 0x0043, 0x006F, 0x002E, 0, 15, 0x33C8, 0x0064, 0x0042, 0, 15, 0x33C9, 0x0047, 0x0079, 0, 15, 0x33CA, 0x0068, 0x0061, 0, 15, 0x33CB, 0x0048, 0x0050, 0, 15, 0x33CC, 0x0069, 0x006E, 0, 15, 0x33CD, 0x004B, 0x004B, 0, 15, 0x33CE, 0x004B, 0x004D, 0, 15, 0x33CF, 0x006B, 0x0074, 0, 15, 0x33D0, 0x006C, 0x006D, 0, 15, 0x33D1, 0x006C, 0x006E, 0, 15, 0x33D2, 0x006C, 0x006F, 0x0067, 0, 15, 0x33D3, 0x006C, 0x0078, 0, 15, 0x33D4, 0x006D, 0x0062, 0, 15, 0x33D5, 0x006D, 0x0069, 0x006C, 0, 15, 0x33D6, 0x006D, 0x006F, 0x006C, 0, 15, 0x33D7, 0x0050, 0x0048, 0, 15, 0x33D8, 0x0070, 0x002E, 0x006D, 0x002E, 0, 15, 0x33D9, 0x0050, 0x0050, 0x004D, 0, 15, 0x33DA, 0x0050, 0x0052, 0, 15, 0x33DB, 0x0073, 0x0072, 0, 15, 0x33DC, 0x0053, 0x0076, 0, 15, 0x33DD, 0x0057, 0x0062, 0, 16, 0x33E0, 0x0031, 0x65E5, 0, 16, 0x33E1, 0x0032, 0x65E5, 0, 16, 0x33E2, 0x0033, 0x65E5, 0, 16, 0x33E3, 0x0034, 0x65E5, 0, 16, 0x33E4, 0x0035, 0x65E5, 0, 16, 0x33E5, 0x0036, 0x65E5, 0, 16, 0x33E6, 0x0037, 0x65E5, 0, 16, 0x33E7, 0x0038, 0x65E5, 0, 16, 0x33E8, 0x0039, 0x65E5, 0, 16, 0x33E9, 0x0031, 0x0030, 0x65E5, 0, 16, 0x33EA, 0x0031, 0x0031, 0x65E5, 0, 16, 0x33EB, 0x0031, 0x0032, 0x65E5, 0, 16, 0x33EC, 0x0031, 0x0033, 0x65E5, 0, 16, 0x33ED, 0x0031, 0x0034, 0x65E5, 0, 16, 0x33EE, 0x0031, 0x0035, 0x65E5, 0, 16, 0x33EF, 0x0031, 0x0036, 0x65E5, 0, 16, 0x33F0, 0x0031, 0x0037, 0x65E5, 0, 16, 0x33F1, 0x0031, 0x0038, 0x65E5, 0, 16, 0x33F2, 0x0031, 0x0039, 0x65E5, 0, 16, 0x33F3, 0x0032, 0x0030, 0x65E5, 0, 16, 0x33F4, 0x0032, 0x0031, 0x65E5, 0, 16, 0x33F5, 0x0032, 0x0032, 0x65E5, 0, 16, 0x33F6, 0x0032, 0x0033, 0x65E5, 0, 16, 0x33F7, 0x0032, 0x0034, 0x65E5, 0, 16, 0x33F8, 0x0032, 0x0035, 0x65E5, 0, 16, 0x33F9, 0x0032, 0x0036, 0x65E5, 0, 16, 0x33FA, 0x0032, 0x0037, 0x65E5, 0, 16, 0x33FB, 0x0032, 0x0038, 0x65E5, 0, 16, 0x33FC, 0x0032, 0x0039, 0x65E5, 0, 16, 0x33FD, 0x0033, 0x0030, 0x65E5, 0, 16, 0x33FE, 0x0033, 0x0031, 0x65E5, 0, 1, 0xF900, 0x8C48, 0, 1, 0xF901, 0x66F4, 0, 1, 0xF902, 0x8ECA, 0, 1, 0xF903, 0x8CC8, 0, 1, 0xF904, 0x6ED1, 0, 1, 0xF905, 0x4E32, 0, 1, 0xF906, 0x53E5, 0, 1, 0xF907, 0x9F9C, 0, 1, 0xF908, 0x9F9C, 0, 1, 0xF909, 0x5951, 0, 1, 0xF90A, 0x91D1, 0, 1, 0xF90B, 0x5587, 0, 1, 0xF90C, 0x5948, 0, 1, 0xF90D, 0x61F6, 0, 1, 0xF90E, 0x7669, 0, 1, 0xF90F, 0x7F85, 0, 1, 0xF910, 0x863F, 0, 1, 0xF911, 0x87BA, 0, 1, 0xF912, 0x88F8, 0, 1, 0xF913, 0x908F, 0, 1, 0xF914, 0x6A02, 0, 1, 0xF915, 0x6D1B, 0, 1, 0xF916, 0x70D9, 0, 1, 0xF917, 0x73DE, 0, 1, 0xF918, 0x843D, 0, 1, 0xF919, 0x916A, 0, 1, 0xF91A, 0x99F1, 0, 1, 0xF91B, 0x4E82, 0, 1, 0xF91C, 0x5375, 0, 1, 0xF91D, 0x6B04, 0, 1, 0xF91E, 0x721B, 0, 1, 0xF91F, 0x862D, 0, 1, 0xF920, 0x9E1E, 0, 1, 0xF921, 0x5D50, 0, 1, 0xF922, 0x6FEB, 0, 1, 0xF923, 0x85CD, 0, 1, 0xF924, 0x8964, 0, 1, 0xF925, 0x62C9, 0, 1, 0xF926, 0x81D8, 0, 1, 0xF927, 0x881F, 0, 1, 0xF928, 0x5ECA, 0, 1, 0xF929, 0x6717, 0, 1, 0xF92A, 0x6D6A, 0, 1, 0xF92B, 0x72FC, 0, 1, 0xF92C, 0x90CE, 0, 1, 0xF92D, 0x4F86, 0, 1, 0xF92E, 0x51B7, 0, 1, 0xF92F, 0x52DE, 0, 1, 0xF930, 0x64C4, 0, 1, 0xF931, 0x6AD3, 0, 1, 0xF932, 0x7210, 0, 1, 0xF933, 0x76E7, 0, 1, 0xF934, 0x8001, 0, 1, 0xF935, 0x8606, 0, 1, 0xF936, 0x865C, 0, 1, 0xF937, 0x8DEF, 0, 1, 0xF938, 0x9732, 0, 1, 0xF939, 0x9B6F, 0, 1, 0xF93A, 0x9DFA, 0, 1, 0xF93B, 0x788C, 0, 1, 0xF93C, 0x797F, 0, 1, 0xF93D, 0x7DA0, 0, 1, 0xF93E, 0x83C9, 0, 1, 0xF93F, 0x9304, 0, 1, 0xF940, 0x9E7F, 0, 1, 0xF941, 0x8AD6, 0, 1, 0xF942, 0x58DF, 0, 1, 0xF943, 0x5F04, 0, 1, 0xF944, 0x7C60, 0, 1, 0xF945, 0x807E, 0, 1, 0xF946, 0x7262, 0, 1, 0xF947, 0x78CA, 0, 1, 0xF948, 0x8CC2, 0, 1, 0xF949, 0x96F7, 0, 1, 0xF94A, 0x58D8, 0, 1, 0xF94B, 0x5C62, 0, 1, 0xF94C, 0x6A13, 0, 1, 0xF94D, 0x6DDA, 0, 1, 0xF94E, 0x6F0F, 0, 1, 0xF94F, 0x7D2F, 0, 1, 0xF950, 0x7E37, 0, 1, 0xF951, 0x964B, 0, 1, 0xF952, 0x52D2, 0, 1, 0xF953, 0x808B, 0, 1, 0xF954, 0x51DC, 0, 1, 0xF955, 0x51CC, 0, 1, 0xF956, 0x7A1C, 0, 1, 0xF957, 0x7DBE, 0, 1, 0xF958, 0x83F1, 0, 1, 0xF959, 0x9675, 0, 1, 0xF95A, 0x8B80, 0, 1, 0xF95B, 0x62CF, 0, 1, 0xF95C, 0x6A02, 0, 1, 0xF95D, 0x8AFE, 0, 1, 0xF95E, 0x4E39, 0, 1, 0xF95F, 0x5BE7, 0, 1, 0xF960, 0x6012, 0, 1, 0xF961, 0x7387, 0, 1, 0xF962, 0x7570, 0, 1, 0xF963, 0x5317, 0, 1, 0xF964, 0x78FB, 0, 1, 0xF965, 0x4FBF, 0, 1, 0xF966, 0x5FA9, 0, 1, 0xF967, 0x4E0D, 0, 1, 0xF968, 0x6CCC, 0, 1, 0xF969, 0x6578, 0, 1, 0xF96A, 0x7D22, 0, 1, 0xF96B, 0x53C3, 0, 1, 0xF96C, 0x585E, 0, 1, 0xF96D, 0x7701, 0, 1, 0xF96E, 0x8449, 0, 1, 0xF96F, 0x8AAA, 0, 1, 0xF970, 0x6BBA, 0, 1, 0xF971, 0x8FB0, 0, 1, 0xF972, 0x6C88, 0, 1, 0xF973, 0x62FE, 0, 1, 0xF974, 0x82E5, 0, 1, 0xF975, 0x63A0, 0, 1, 0xF976, 0x7565, 0, 1, 0xF977, 0x4EAE, 0, 1, 0xF978, 0x5169, 0, 1, 0xF979, 0x51C9, 0, 1, 0xF97A, 0x6881, 0, 1, 0xF97B, 0x7CE7, 0, 1, 0xF97C, 0x826F, 0, 1, 0xF97D, 0x8AD2, 0, 1, 0xF97E, 0x91CF, 0, 1, 0xF97F, 0x52F5, 0, 1, 0xF980, 0x5442, 0, 1, 0xF981, 0x5973, 0, 1, 0xF982, 0x5EEC, 0, 1, 0xF983, 0x65C5, 0, 1, 0xF984, 0x6FFE, 0, 1, 0xF985, 0x792A, 0, 1, 0xF986, 0x95AD, 0, 1, 0xF987, 0x9A6A, 0, 1, 0xF988, 0x9E97, 0, 1, 0xF989, 0x9ECE, 0, 1, 0xF98A, 0x529B, 0, 1, 0xF98B, 0x66C6, 0, 1, 0xF98C, 0x6B77, 0, 1, 0xF98D, 0x8F62, 0, 1, 0xF98E, 0x5E74, 0, 1, 0xF98F, 0x6190, 0, 1, 0xF990, 0x6200, 0, 1, 0xF991, 0x649A, 0, 1, 0xF992, 0x6F23, 0, 1, 0xF993, 0x7149, 0, 1, 0xF994, 0x7489, 0, 1, 0xF995, 0x79CA, 0, 1, 0xF996, 0x7DF4, 0, 1, 0xF997, 0x806F, 0, 1, 0xF998, 0x8F26, 0, 1, 0xF999, 0x84EE, 0, 1, 0xF99A, 0x9023, 0, 1, 0xF99B, 0x934A, 0, 1, 0xF99C, 0x5217, 0, 1, 0xF99D, 0x52A3, 0, 1, 0xF99E, 0x54BD, 0, 1, 0xF99F, 0x70C8, 0, 1, 0xF9A0, 0x88C2, 0, 1, 0xF9A1, 0x8AAA, 0, 1, 0xF9A2, 0x5EC9, 0, 1, 0xF9A3, 0x5FF5, 0, 1, 0xF9A4, 0x637B, 0, 1, 0xF9A5, 0x6BAE, 0, 1, 0xF9A6, 0x7C3E, 0, 1, 0xF9A7, 0x7375, 0, 1, 0xF9A8, 0x4EE4, 0, 1, 0xF9A9, 0x56F9, 0, 1, 0xF9AA, 0x5BE7, 0, 1, 0xF9AB, 0x5DBA, 0, 1, 0xF9AC, 0x601C, 0, 1, 0xF9AD, 0x73B2, 0, 1, 0xF9AE, 0x7469, 0, 1, 0xF9AF, 0x7F9A, 0, 1, 0xF9B0, 0x8046, 0, 1, 0xF9B1, 0x9234, 0, 1, 0xF9B2, 0x96F6, 0, 1, 0xF9B3, 0x9748, 0, 1, 0xF9B4, 0x9818, 0, 1, 0xF9B5, 0x4F8B, 0, 1, 0xF9B6, 0x79AE, 0, 1, 0xF9B7, 0x91B4, 0, 1, 0xF9B8, 0x96B8, 0, 1, 0xF9B9, 0x60E1, 0, 1, 0xF9BA, 0x4E86, 0, 1, 0xF9BB, 0x50DA, 0, 1, 0xF9BC, 0x5BEE, 0, 1, 0xF9BD, 0x5C3F, 0, 1, 0xF9BE, 0x6599, 0, 1, 0xF9BF, 0x6A02, 0, 1, 0xF9C0, 0x71CE, 0, 1, 0xF9C1, 0x7642, 0, 1, 0xF9C2, 0x84FC, 0, 1, 0xF9C3, 0x907C, 0, 1, 0xF9C4, 0x9F8D, 0, 1, 0xF9C5, 0x6688, 0, 1, 0xF9C6, 0x962E, 0, 1, 0xF9C7, 0x5289, 0, 1, 0xF9C8, 0x677B, 0, 1, 0xF9C9, 0x67F3, 0, 1, 0xF9CA, 0x6D41, 0, 1, 0xF9CB, 0x6E9C, 0, 1, 0xF9CC, 0x7409, 0, 1, 0xF9CD, 0x7559, 0, 1, 0xF9CE, 0x786B, 0, 1, 0xF9CF, 0x7D10, 0, 1, 0xF9D0, 0x985E, 0, 1, 0xF9D1, 0x516D, 0, 1, 0xF9D2, 0x622E, 0, 1, 0xF9D3, 0x9678, 0, 1, 0xF9D4, 0x502B, 0, 1, 0xF9D5, 0x5D19, 0, 1, 0xF9D6, 0x6DEA, 0, 1, 0xF9D7, 0x8F2A, 0, 1, 0xF9D8, 0x5F8B, 0, 1, 0xF9D9, 0x6144, 0, 1, 0xF9DA, 0x6817, 0, 1, 0xF9DB, 0x7387, 0, 1, 0xF9DC, 0x9686, 0, 1, 0xF9DD, 0x5229, 0, 1, 0xF9DE, 0x540F, 0, 1, 0xF9DF, 0x5C65, 0, 1, 0xF9E0, 0x6613, 0, 1, 0xF9E1, 0x674E, 0, 1, 0xF9E2, 0x68A8, 0, 1, 0xF9E3, 0x6CE5, 0, 1, 0xF9E4, 0x7406, 0, 1, 0xF9E5, 0x75E2, 0, 1, 0xF9E6, 0x7F79, 0, 1, 0xF9E7, 0x88CF, 0, 1, 0xF9E8, 0x88E1, 0, 1, 0xF9E9, 0x91CC, 0, 1, 0xF9EA, 0x96E2, 0, 1, 0xF9EB, 0x533F, 0, 1, 0xF9EC, 0x6EBA, 0, 1, 0xF9ED, 0x541D, 0, 1, 0xF9EE, 0x71D0, 0, 1, 0xF9EF, 0x7498, 0, 1, 0xF9F0, 0x85FA, 0, 1, 0xF9F1, 0x96A3, 0, 1, 0xF9F2, 0x9C57, 0, 1, 0xF9F3, 0x9E9F, 0, 1, 0xF9F4, 0x6797, 0, 1, 0xF9F5, 0x6DCB, 0, 1, 0xF9F6, 0x81E8, 0, 1, 0xF9F7, 0x7ACB, 0, 1, 0xF9F8, 0x7B20, 0, 1, 0xF9F9, 0x7C92, 0, 1, 0xF9FA, 0x72C0, 0, 1, 0xF9FB, 0x7099, 0, 1, 0xF9FC, 0x8B58, 0, 1, 0xF9FD, 0x4EC0, 0, 1, 0xF9FE, 0x8336, 0, 1, 0xF9FF, 0x523A, 0, 1, 0xFA00, 0x5207, 0, 1, 0xFA01, 0x5EA6, 0, 1, 0xFA02, 0x62D3, 0, 1, 0xFA03, 0x7CD6, 0, 1, 0xFA04, 0x5B85, 0, 1, 0xFA05, 0x6D1E, 0, 1, 0xFA06, 0x66B4, 0, 1, 0xFA07, 0x8F3B, 0, 1, 0xFA08, 0x884C, 0, 1, 0xFA09, 0x964D, 0, 1, 0xFA0A, 0x898B, 0, 1, 0xFA0B, 0x5ED3, 0, 1, 0xFA0C, 0x5140, 0, 1, 0xFA0D, 0x55C0, 0, 1, 0xFA10, 0x585A, 0, 1, 0xFA12, 0x6674, 0, 1, 0xFA15, 0x51DE, 0, 1, 0xFA16, 0x732A, 0, 1, 0xFA17, 0x76CA, 0, 1, 0xFA18, 0x793C, 0, 1, 0xFA19, 0x795E, 0, 1, 0xFA1A, 0x7965, 0, 1, 0xFA1B, 0x798F, 0, 1, 0xFA1C, 0x9756, 0, 1, 0xFA1D, 0x7CBE, 0, 1, 0xFA1E, 0x7FBD, 0, 1, 0xFA20, 0x8612, 0, 1, 0xFA22, 0x8AF8, 0, 1, 0xFA25, 0x9038, 0, 1, 0xFA26, 0x90FD, 0, 1, 0xFA2A, 0x98EF, 0, 1, 0xFA2B, 0x98FC, 0, 1, 0xFA2C, 0x9928, 0, 1, 0xFA2D, 0x9DB4, 0, 1, 0xFA30, 0x4FAE, 0, 1, 0xFA31, 0x50E7, 0, 1, 0xFA32, 0x514D, 0, 1, 0xFA33, 0x52C9, 0, 1, 0xFA34, 0x52E4, 0, 1, 0xFA35, 0x5351, 0, 1, 0xFA36, 0x559D, 0, 1, 0xFA37, 0x5606, 0, 1, 0xFA38, 0x5668, 0, 1, 0xFA39, 0x5840, 0, 1, 0xFA3A, 0x58A8, 0, 1, 0xFA3B, 0x5C64, 0, 1, 0xFA3C, 0x5C6E, 0, 1, 0xFA3D, 0x6094, 0, 1, 0xFA3E, 0x6168, 0, 1, 0xFA3F, 0x618E, 0, 1, 0xFA40, 0x61F2, 0, 1, 0xFA41, 0x654F, 0, 1, 0xFA42, 0x65E2, 0, 1, 0xFA43, 0x6691, 0, 1, 0xFA44, 0x6885, 0, 1, 0xFA45, 0x6D77, 0, 1, 0xFA46, 0x6E1A, 0, 1, 0xFA47, 0x6F22, 0, 1, 0xFA48, 0x716E, 0, 1, 0xFA49, 0x722B, 0, 1, 0xFA4A, 0x7422, 0, 1, 0xFA4B, 0x7891, 0, 1, 0xFA4C, 0x793E, 0, 1, 0xFA4D, 0x7949, 0, 1, 0xFA4E, 0x7948, 0, 1, 0xFA4F, 0x7950, 0, 1, 0xFA50, 0x7956, 0, 1, 0xFA51, 0x795D, 0, 1, 0xFA52, 0x798D, 0, 1, 0xFA53, 0x798E, 0, 1, 0xFA54, 0x7A40, 0, 1, 0xFA55, 0x7A81, 0, 1, 0xFA56, 0x7BC0, 0, 1, 0xFA57, 0x7DF4, 0, 1, 0xFA58, 0x7E09, 0, 1, 0xFA59, 0x7E41, 0, 1, 0xFA5A, 0x7F72, 0, 1, 0xFA5B, 0x8005, 0, 1, 0xFA5C, 0x81ED, 0, 1, 0xFA5D, 0x8279, 0, 1, 0xFA5E, 0x8279, 0, 1, 0xFA5F, 0x8457, 0, 1, 0xFA60, 0x8910, 0, 1, 0xFA61, 0x8996, 0, 1, 0xFA62, 0x8B01, 0, 1, 0xFA63, 0x8B39, 0, 1, 0xFA64, 0x8CD3, 0, 1, 0xFA65, 0x8D08, 0, 1, 0xFA66, 0x8FB6, 0, 1, 0xFA67, 0x9038, 0, 1, 0xFA68, 0x96E3, 0, 1, 0xFA69, 0x97FF, 0, 1, 0xFA6A, 0x983B, 0, 16, 0xFB00, 0x0066, 0x0066, 0, 16, 0xFB01, 0x0066, 0x0069, 0, 16, 0xFB02, 0x0066, 0x006C, 0, 16, 0xFB03, 0x0066, 0x0066, 0x0069, 0, 16, 0xFB04, 0x0066, 0x0066, 0x006C, 0, 16, 0xFB05, 0x017F, 0x0074, 0, 16, 0xFB06, 0x0073, 0x0074, 0, 16, 0xFB13, 0x0574, 0x0576, 0, 16, 0xFB14, 0x0574, 0x0565, 0, 16, 0xFB15, 0x0574, 0x056B, 0, 16, 0xFB16, 0x057E, 0x0576, 0, 16, 0xFB17, 0x0574, 0x056D, 0, 1, 0xFB1D, 0x05D9, 0x05B4, 0, 1, 0xFB1F, 0x05F2, 0x05B7, 0, 2, 0xFB20, 0x05E2, 0, 2, 0xFB21, 0x05D0, 0, 2, 0xFB22, 0x05D3, 0, 2, 0xFB23, 0x05D4, 0, 2, 0xFB24, 0x05DB, 0, 2, 0xFB25, 0x05DC, 0, 2, 0xFB26, 0x05DD, 0, 2, 0xFB27, 0x05E8, 0, 2, 0xFB28, 0x05EA, 0, 2, 0xFB29, 0x002B, 0, 1, 0xFB2A, 0x05E9, 0x05C1, 0, 1, 0xFB2B, 0x05E9, 0x05C2, 0, 1, 0xFB2C, 0xFB49, 0x05C1, 0, 1, 0xFB2D, 0xFB49, 0x05C2, 0, 1, 0xFB2E, 0x05D0, 0x05B7, 0, 1, 0xFB2F, 0x05D0, 0x05B8, 0, 1, 0xFB30, 0x05D0, 0x05BC, 0, 1, 0xFB31, 0x05D1, 0x05BC, 0, 1, 0xFB32, 0x05D2, 0x05BC, 0, 1, 0xFB33, 0x05D3, 0x05BC, 0, 1, 0xFB34, 0x05D4, 0x05BC, 0, 1, 0xFB35, 0x05D5, 0x05BC, 0, 1, 0xFB36, 0x05D6, 0x05BC, 0, 1, 0xFB38, 0x05D8, 0x05BC, 0, 1, 0xFB39, 0x05D9, 0x05BC, 0, 1, 0xFB3A, 0x05DA, 0x05BC, 0, 1, 0xFB3B, 0x05DB, 0x05BC, 0, 1, 0xFB3C, 0x05DC, 0x05BC, 0, 1, 0xFB3E, 0x05DE, 0x05BC, 0, 1, 0xFB40, 0x05E0, 0x05BC, 0, 1, 0xFB41, 0x05E1, 0x05BC, 0, 1, 0xFB43, 0x05E3, 0x05BC, 0, 1, 0xFB44, 0x05E4, 0x05BC, 0, 1, 0xFB46, 0x05E6, 0x05BC, 0, 1, 0xFB47, 0x05E7, 0x05BC, 0, 1, 0xFB48, 0x05E8, 0x05BC, 0, 1, 0xFB49, 0x05E9, 0x05BC, 0, 1, 0xFB4A, 0x05EA, 0x05BC, 0, 1, 0xFB4B, 0x05D5, 0x05B9, 0, 1, 0xFB4C, 0x05D1, 0x05BF, 0, 1, 0xFB4D, 0x05DB, 0x05BF, 0, 1, 0xFB4E, 0x05E4, 0x05BF, 0, 16, 0xFB4F, 0x05D0, 0x05DC, 0, 7, 0xFB50, 0x0671, 0, 6, 0xFB51, 0x0671, 0, 7, 0xFB52, 0x067B, 0, 6, 0xFB53, 0x067B, 0, 4, 0xFB54, 0x067B, 0, 5, 0xFB55, 0x067B, 0, 7, 0xFB56, 0x067E, 0, 6, 0xFB57, 0x067E, 0, 4, 0xFB58, 0x067E, 0, 5, 0xFB59, 0x067E, 0, 7, 0xFB5A, 0x0680, 0, 6, 0xFB5B, 0x0680, 0, 4, 0xFB5C, 0x0680, 0, 5, 0xFB5D, 0x0680, 0, 7, 0xFB5E, 0x067A, 0, 6, 0xFB5F, 0x067A, 0, 4, 0xFB60, 0x067A, 0, 5, 0xFB61, 0x067A, 0, 7, 0xFB62, 0x067F, 0, 6, 0xFB63, 0x067F, 0, 4, 0xFB64, 0x067F, 0, 5, 0xFB65, 0x067F, 0, 7, 0xFB66, 0x0679, 0, 6, 0xFB67, 0x0679, 0, 4, 0xFB68, 0x0679, 0, 5, 0xFB69, 0x0679, 0, 7, 0xFB6A, 0x06A4, 0, 6, 0xFB6B, 0x06A4, 0, 4, 0xFB6C, 0x06A4, 0, 5, 0xFB6D, 0x06A4, 0, 7, 0xFB6E, 0x06A6, 0, 6, 0xFB6F, 0x06A6, 0, 4, 0xFB70, 0x06A6, 0, 5, 0xFB71, 0x06A6, 0, 7, 0xFB72, 0x0684, 0, 6, 0xFB73, 0x0684, 0, 4, 0xFB74, 0x0684, 0, 5, 0xFB75, 0x0684, 0, 7, 0xFB76, 0x0683, 0, 6, 0xFB77, 0x0683, 0, 4, 0xFB78, 0x0683, 0, 5, 0xFB79, 0x0683, 0, 7, 0xFB7A, 0x0686, 0, 6, 0xFB7B, 0x0686, 0, 4, 0xFB7C, 0x0686, 0, 5, 0xFB7D, 0x0686, 0, 7, 0xFB7E, 0x0687, 0, 6, 0xFB7F, 0x0687, 0, 4, 0xFB80, 0x0687, 0, 5, 0xFB81, 0x0687, 0, 7, 0xFB82, 0x068D, 0, 6, 0xFB83, 0x068D, 0, 7, 0xFB84, 0x068C, 0, 6, 0xFB85, 0x068C, 0, 7, 0xFB86, 0x068E, 0, 6, 0xFB87, 0x068E, 0, 7, 0xFB88, 0x0688, 0, 6, 0xFB89, 0x0688, 0, 7, 0xFB8A, 0x0698, 0, 6, 0xFB8B, 0x0698, 0, 7, 0xFB8C, 0x0691, 0, 6, 0xFB8D, 0x0691, 0, 7, 0xFB8E, 0x06A9, 0, 6, 0xFB8F, 0x06A9, 0, 4, 0xFB90, 0x06A9, 0, 5, 0xFB91, 0x06A9, 0, 7, 0xFB92, 0x06AF, 0, 6, 0xFB93, 0x06AF, 0, 4, 0xFB94, 0x06AF, 0, 5, 0xFB95, 0x06AF, 0, 7, 0xFB96, 0x06B3, 0, 6, 0xFB97, 0x06B3, 0, 4, 0xFB98, 0x06B3, 0, 5, 0xFB99, 0x06B3, 0, 7, 0xFB9A, 0x06B1, 0, 6, 0xFB9B, 0x06B1, 0, 4, 0xFB9C, 0x06B1, 0, 5, 0xFB9D, 0x06B1, 0, 7, 0xFB9E, 0x06BA, 0, 6, 0xFB9F, 0x06BA, 0, 7, 0xFBA0, 0x06BB, 0, 6, 0xFBA1, 0x06BB, 0, 4, 0xFBA2, 0x06BB, 0, 5, 0xFBA3, 0x06BB, 0, 7, 0xFBA4, 0x06C0, 0, 6, 0xFBA5, 0x06C0, 0, 7, 0xFBA6, 0x06C1, 0, 6, 0xFBA7, 0x06C1, 0, 4, 0xFBA8, 0x06C1, 0, 5, 0xFBA9, 0x06C1, 0, 7, 0xFBAA, 0x06BE, 0, 6, 0xFBAB, 0x06BE, 0, 4, 0xFBAC, 0x06BE, 0, 5, 0xFBAD, 0x06BE, 0, 7, 0xFBAE, 0x06D2, 0, 6, 0xFBAF, 0x06D2, 0, 7, 0xFBB0, 0x06D3, 0, 6, 0xFBB1, 0x06D3, 0, 7, 0xFBD3, 0x06AD, 0, 6, 0xFBD4, 0x06AD, 0, 4, 0xFBD5, 0x06AD, 0, 5, 0xFBD6, 0x06AD, 0, 7, 0xFBD7, 0x06C7, 0, 6, 0xFBD8, 0x06C7, 0, 7, 0xFBD9, 0x06C6, 0, 6, 0xFBDA, 0x06C6, 0, 7, 0xFBDB, 0x06C8, 0, 6, 0xFBDC, 0x06C8, 0, 7, 0xFBDD, 0x0677, 0, 7, 0xFBDE, 0x06CB, 0, 6, 0xFBDF, 0x06CB, 0, 7, 0xFBE0, 0x06C5, 0, 6, 0xFBE1, 0x06C5, 0, 7, 0xFBE2, 0x06C9, 0, 6, 0xFBE3, 0x06C9, 0, 7, 0xFBE4, 0x06D0, 0, 6, 0xFBE5, 0x06D0, 0, 4, 0xFBE6, 0x06D0, 0, 5, 0xFBE7, 0x06D0, 0, 4, 0xFBE8, 0x0649, 0, 5, 0xFBE9, 0x0649, 0, 7, 0xFBEA, 0x0626, 0x0627, 0, 6, 0xFBEB, 0x0626, 0x0627, 0, 7, 0xFBEC, 0x0626, 0x06D5, 0, 6, 0xFBED, 0x0626, 0x06D5, 0, 7, 0xFBEE, 0x0626, 0x0648, 0, 6, 0xFBEF, 0x0626, 0x0648, 0, 7, 0xFBF0, 0x0626, 0x06C7, 0, 6, 0xFBF1, 0x0626, 0x06C7, 0, 7, 0xFBF2, 0x0626, 0x06C6, 0, 6, 0xFBF3, 0x0626, 0x06C6, 0, 7, 0xFBF4, 0x0626, 0x06C8, 0, 6, 0xFBF5, 0x0626, 0x06C8, 0, 7, 0xFBF6, 0x0626, 0x06D0, 0, 6, 0xFBF7, 0x0626, 0x06D0, 0, 4, 0xFBF8, 0x0626, 0x06D0, 0, 7, 0xFBF9, 0x0626, 0x0649, 0, 6, 0xFBFA, 0x0626, 0x0649, 0, 4, 0xFBFB, 0x0626, 0x0649, 0, 7, 0xFBFC, 0x06CC, 0, 6, 0xFBFD, 0x06CC, 0, 4, 0xFBFE, 0x06CC, 0, 5, 0xFBFF, 0x06CC, 0, 7, 0xFC00, 0x0626, 0x062C, 0, 7, 0xFC01, 0x0626, 0x062D, 0, 7, 0xFC02, 0x0626, 0x0645, 0, 7, 0xFC03, 0x0626, 0x0649, 0, 7, 0xFC04, 0x0626, 0x064A, 0, 7, 0xFC05, 0x0628, 0x062C, 0, 7, 0xFC06, 0x0628, 0x062D, 0, 7, 0xFC07, 0x0628, 0x062E, 0, 7, 0xFC08, 0x0628, 0x0645, 0, 7, 0xFC09, 0x0628, 0x0649, 0, 7, 0xFC0A, 0x0628, 0x064A, 0, 7, 0xFC0B, 0x062A, 0x062C, 0, 7, 0xFC0C, 0x062A, 0x062D, 0, 7, 0xFC0D, 0x062A, 0x062E, 0, 7, 0xFC0E, 0x062A, 0x0645, 0, 7, 0xFC0F, 0x062A, 0x0649, 0, 7, 0xFC10, 0x062A, 0x064A, 0, 7, 0xFC11, 0x062B, 0x062C, 0, 7, 0xFC12, 0x062B, 0x0645, 0, 7, 0xFC13, 0x062B, 0x0649, 0, 7, 0xFC14, 0x062B, 0x064A, 0, 7, 0xFC15, 0x062C, 0x062D, 0, 7, 0xFC16, 0x062C, 0x0645, 0, 7, 0xFC17, 0x062D, 0x062C, 0, 7, 0xFC18, 0x062D, 0x0645, 0, 7, 0xFC19, 0x062E, 0x062C, 0, 7, 0xFC1A, 0x062E, 0x062D, 0, 7, 0xFC1B, 0x062E, 0x0645, 0, 7, 0xFC1C, 0x0633, 0x062C, 0, 7, 0xFC1D, 0x0633, 0x062D, 0, 7, 0xFC1E, 0x0633, 0x062E, 0, 7, 0xFC1F, 0x0633, 0x0645, 0, 7, 0xFC20, 0x0635, 0x062D, 0, 7, 0xFC21, 0x0635, 0x0645, 0, 7, 0xFC22, 0x0636, 0x062C, 0, 7, 0xFC23, 0x0636, 0x062D, 0, 7, 0xFC24, 0x0636, 0x062E, 0, 7, 0xFC25, 0x0636, 0x0645, 0, 7, 0xFC26, 0x0637, 0x062D, 0, 7, 0xFC27, 0x0637, 0x0645, 0, 7, 0xFC28, 0x0638, 0x0645, 0, 7, 0xFC29, 0x0639, 0x062C, 0, 7, 0xFC2A, 0x0639, 0x0645, 0, 7, 0xFC2B, 0x063A, 0x062C, 0, 7, 0xFC2C, 0x063A, 0x0645, 0, 7, 0xFC2D, 0x0641, 0x062C, 0, 7, 0xFC2E, 0x0641, 0x062D, 0, 7, 0xFC2F, 0x0641, 0x062E, 0, 7, 0xFC30, 0x0641, 0x0645, 0, 7, 0xFC31, 0x0641, 0x0649, 0, 7, 0xFC32, 0x0641, 0x064A, 0, 7, 0xFC33, 0x0642, 0x062D, 0, 7, 0xFC34, 0x0642, 0x0645, 0, 7, 0xFC35, 0x0642, 0x0649, 0, 7, 0xFC36, 0x0642, 0x064A, 0, 7, 0xFC37, 0x0643, 0x0627, 0, 7, 0xFC38, 0x0643, 0x062C, 0, 7, 0xFC39, 0x0643, 0x062D, 0, 7, 0xFC3A, 0x0643, 0x062E, 0, 7, 0xFC3B, 0x0643, 0x0644, 0, 7, 0xFC3C, 0x0643, 0x0645, 0, 7, 0xFC3D, 0x0643, 0x0649, 0, 7, 0xFC3E, 0x0643, 0x064A, 0, 7, 0xFC3F, 0x0644, 0x062C, 0, 7, 0xFC40, 0x0644, 0x062D, 0, 7, 0xFC41, 0x0644, 0x062E, 0, 7, 0xFC42, 0x0644, 0x0645, 0, 7, 0xFC43, 0x0644, 0x0649, 0, 7, 0xFC44, 0x0644, 0x064A, 0, 7, 0xFC45, 0x0645, 0x062C, 0, 7, 0xFC46, 0x0645, 0x062D, 0, 7, 0xFC47, 0x0645, 0x062E, 0, 7, 0xFC48, 0x0645, 0x0645, 0, 7, 0xFC49, 0x0645, 0x0649, 0, 7, 0xFC4A, 0x0645, 0x064A, 0, 7, 0xFC4B, 0x0646, 0x062C, 0, 7, 0xFC4C, 0x0646, 0x062D, 0, 7, 0xFC4D, 0x0646, 0x062E, 0, 7, 0xFC4E, 0x0646, 0x0645, 0, 7, 0xFC4F, 0x0646, 0x0649, 0, 7, 0xFC50, 0x0646, 0x064A, 0, 7, 0xFC51, 0x0647, 0x062C, 0, 7, 0xFC52, 0x0647, 0x0645, 0, 7, 0xFC53, 0x0647, 0x0649, 0, 7, 0xFC54, 0x0647, 0x064A, 0, 7, 0xFC55, 0x064A, 0x062C, 0, 7, 0xFC56, 0x064A, 0x062D, 0, 7, 0xFC57, 0x064A, 0x062E, 0, 7, 0xFC58, 0x064A, 0x0645, 0, 7, 0xFC59, 0x064A, 0x0649, 0, 7, 0xFC5A, 0x064A, 0x064A, 0, 7, 0xFC5B, 0x0630, 0x0670, 0, 7, 0xFC5C, 0x0631, 0x0670, 0, 7, 0xFC5D, 0x0649, 0x0670, 0, 7, 0xFC5E, 0x0020, 0x064C, 0x0651, 0, 7, 0xFC5F, 0x0020, 0x064D, 0x0651, 0, 7, 0xFC60, 0x0020, 0x064E, 0x0651, 0, 7, 0xFC61, 0x0020, 0x064F, 0x0651, 0, 7, 0xFC62, 0x0020, 0x0650, 0x0651, 0, 7, 0xFC63, 0x0020, 0x0651, 0x0670, 0, 6, 0xFC64, 0x0626, 0x0631, 0, 6, 0xFC65, 0x0626, 0x0632, 0, 6, 0xFC66, 0x0626, 0x0645, 0, 6, 0xFC67, 0x0626, 0x0646, 0, 6, 0xFC68, 0x0626, 0x0649, 0, 6, 0xFC69, 0x0626, 0x064A, 0, 6, 0xFC6A, 0x0628, 0x0631, 0, 6, 0xFC6B, 0x0628, 0x0632, 0, 6, 0xFC6C, 0x0628, 0x0645, 0, 6, 0xFC6D, 0x0628, 0x0646, 0, 6, 0xFC6E, 0x0628, 0x0649, 0, 6, 0xFC6F, 0x0628, 0x064A, 0, 6, 0xFC70, 0x062A, 0x0631, 0, 6, 0xFC71, 0x062A, 0x0632, 0, 6, 0xFC72, 0x062A, 0x0645, 0, 6, 0xFC73, 0x062A, 0x0646, 0, 6, 0xFC74, 0x062A, 0x0649, 0, 6, 0xFC75, 0x062A, 0x064A, 0, 6, 0xFC76, 0x062B, 0x0631, 0, 6, 0xFC77, 0x062B, 0x0632, 0, 6, 0xFC78, 0x062B, 0x0645, 0, 6, 0xFC79, 0x062B, 0x0646, 0, 6, 0xFC7A, 0x062B, 0x0649, 0, 6, 0xFC7B, 0x062B, 0x064A, 0, 6, 0xFC7C, 0x0641, 0x0649, 0, 6, 0xFC7D, 0x0641, 0x064A, 0, 6, 0xFC7E, 0x0642, 0x0649, 0, 6, 0xFC7F, 0x0642, 0x064A, 0, 6, 0xFC80, 0x0643, 0x0627, 0, 6, 0xFC81, 0x0643, 0x0644, 0, 6, 0xFC82, 0x0643, 0x0645, 0, 6, 0xFC83, 0x0643, 0x0649, 0, 6, 0xFC84, 0x0643, 0x064A, 0, 6, 0xFC85, 0x0644, 0x0645, 0, 6, 0xFC86, 0x0644, 0x0649, 0, 6, 0xFC87, 0x0644, 0x064A, 0, 6, 0xFC88, 0x0645, 0x0627, 0, 6, 0xFC89, 0x0645, 0x0645, 0, 6, 0xFC8A, 0x0646, 0x0631, 0, 6, 0xFC8B, 0x0646, 0x0632, 0, 6, 0xFC8C, 0x0646, 0x0645, 0, 6, 0xFC8D, 0x0646, 0x0646, 0, 6, 0xFC8E, 0x0646, 0x0649, 0, 6, 0xFC8F, 0x0646, 0x064A, 0, 6, 0xFC90, 0x0649, 0x0670, 0, 6, 0xFC91, 0x064A, 0x0631, 0, 6, 0xFC92, 0x064A, 0x0632, 0, 6, 0xFC93, 0x064A, 0x0645, 0, 6, 0xFC94, 0x064A, 0x0646, 0, 6, 0xFC95, 0x064A, 0x0649, 0, 6, 0xFC96, 0x064A, 0x064A, 0, 4, 0xFC97, 0x0626, 0x062C, 0, 4, 0xFC98, 0x0626, 0x062D, 0, 4, 0xFC99, 0x0626, 0x062E, 0, 4, 0xFC9A, 0x0626, 0x0645, 0, 4, 0xFC9B, 0x0626, 0x0647, 0, 4, 0xFC9C, 0x0628, 0x062C, 0, 4, 0xFC9D, 0x0628, 0x062D, 0, 4, 0xFC9E, 0x0628, 0x062E, 0, 4, 0xFC9F, 0x0628, 0x0645, 0, 4, 0xFCA0, 0x0628, 0x0647, 0, 4, 0xFCA1, 0x062A, 0x062C, 0, 4, 0xFCA2, 0x062A, 0x062D, 0, 4, 0xFCA3, 0x062A, 0x062E, 0, 4, 0xFCA4, 0x062A, 0x0645, 0, 4, 0xFCA5, 0x062A, 0x0647, 0, 4, 0xFCA6, 0x062B, 0x0645, 0, 4, 0xFCA7, 0x062C, 0x062D, 0, 4, 0xFCA8, 0x062C, 0x0645, 0, 4, 0xFCA9, 0x062D, 0x062C, 0, 4, 0xFCAA, 0x062D, 0x0645, 0, 4, 0xFCAB, 0x062E, 0x062C, 0, 4, 0xFCAC, 0x062E, 0x0645, 0, 4, 0xFCAD, 0x0633, 0x062C, 0, 4, 0xFCAE, 0x0633, 0x062D, 0, 4, 0xFCAF, 0x0633, 0x062E, 0, 4, 0xFCB0, 0x0633, 0x0645, 0, 4, 0xFCB1, 0x0635, 0x062D, 0, 4, 0xFCB2, 0x0635, 0x062E, 0, 4, 0xFCB3, 0x0635, 0x0645, 0, 4, 0xFCB4, 0x0636, 0x062C, 0, 4, 0xFCB5, 0x0636, 0x062D, 0, 4, 0xFCB6, 0x0636, 0x062E, 0, 4, 0xFCB7, 0x0636, 0x0645, 0, 4, 0xFCB8, 0x0637, 0x062D, 0, 4, 0xFCB9, 0x0638, 0x0645, 0, 4, 0xFCBA, 0x0639, 0x062C, 0, 4, 0xFCBB, 0x0639, 0x0645, 0, 4, 0xFCBC, 0x063A, 0x062C, 0, 4, 0xFCBD, 0x063A, 0x0645, 0, 4, 0xFCBE, 0x0641, 0x062C, 0, 4, 0xFCBF, 0x0641, 0x062D, 0, 4, 0xFCC0, 0x0641, 0x062E, 0, 4, 0xFCC1, 0x0641, 0x0645, 0, 4, 0xFCC2, 0x0642, 0x062D, 0, 4, 0xFCC3, 0x0642, 0x0645, 0, 4, 0xFCC4, 0x0643, 0x062C, 0, 4, 0xFCC5, 0x0643, 0x062D, 0, 4, 0xFCC6, 0x0643, 0x062E, 0, 4, 0xFCC7, 0x0643, 0x0644, 0, 4, 0xFCC8, 0x0643, 0x0645, 0, 4, 0xFCC9, 0x0644, 0x062C, 0, 4, 0xFCCA, 0x0644, 0x062D, 0, 4, 0xFCCB, 0x0644, 0x062E, 0, 4, 0xFCCC, 0x0644, 0x0645, 0, 4, 0xFCCD, 0x0644, 0x0647, 0, 4, 0xFCCE, 0x0645, 0x062C, 0, 4, 0xFCCF, 0x0645, 0x062D, 0, 4, 0xFCD0, 0x0645, 0x062E, 0, 4, 0xFCD1, 0x0645, 0x0645, 0, 4, 0xFCD2, 0x0646, 0x062C, 0, 4, 0xFCD3, 0x0646, 0x062D, 0, 4, 0xFCD4, 0x0646, 0x062E, 0, 4, 0xFCD5, 0x0646, 0x0645, 0, 4, 0xFCD6, 0x0646, 0x0647, 0, 4, 0xFCD7, 0x0647, 0x062C, 0, 4, 0xFCD8, 0x0647, 0x0645, 0, 4, 0xFCD9, 0x0647, 0x0670, 0, 4, 0xFCDA, 0x064A, 0x062C, 0, 4, 0xFCDB, 0x064A, 0x062D, 0, 4, 0xFCDC, 0x064A, 0x062E, 0, 4, 0xFCDD, 0x064A, 0x0645, 0, 4, 0xFCDE, 0x064A, 0x0647, 0, 5, 0xFCDF, 0x0626, 0x0645, 0, 5, 0xFCE0, 0x0626, 0x0647, 0, 5, 0xFCE1, 0x0628, 0x0645, 0, 5, 0xFCE2, 0x0628, 0x0647, 0, 5, 0xFCE3, 0x062A, 0x0645, 0, 5, 0xFCE4, 0x062A, 0x0647, 0, 5, 0xFCE5, 0x062B, 0x0645, 0, 5, 0xFCE6, 0x062B, 0x0647, 0, 5, 0xFCE7, 0x0633, 0x0645, 0, 5, 0xFCE8, 0x0633, 0x0647, 0, 5, 0xFCE9, 0x0634, 0x0645, 0, 5, 0xFCEA, 0x0634, 0x0647, 0, 5, 0xFCEB, 0x0643, 0x0644, 0, 5, 0xFCEC, 0x0643, 0x0645, 0, 5, 0xFCED, 0x0644, 0x0645, 0, 5, 0xFCEE, 0x0646, 0x0645, 0, 5, 0xFCEF, 0x0646, 0x0647, 0, 5, 0xFCF0, 0x064A, 0x0645, 0, 5, 0xFCF1, 0x064A, 0x0647, 0, 5, 0xFCF2, 0x0640, 0x064E, 0x0651, 0, 5, 0xFCF3, 0x0640, 0x064F, 0x0651, 0, 5, 0xFCF4, 0x0640, 0x0650, 0x0651, 0, 7, 0xFCF5, 0x0637, 0x0649, 0, 7, 0xFCF6, 0x0637, 0x064A, 0, 7, 0xFCF7, 0x0639, 0x0649, 0, 7, 0xFCF8, 0x0639, 0x064A, 0, 7, 0xFCF9, 0x063A, 0x0649, 0, 7, 0xFCFA, 0x063A, 0x064A, 0, 7, 0xFCFB, 0x0633, 0x0649, 0, 7, 0xFCFC, 0x0633, 0x064A, 0, 7, 0xFCFD, 0x0634, 0x0649, 0, 7, 0xFCFE, 0x0634, 0x064A, 0, 7, 0xFCFF, 0x062D, 0x0649, 0, 7, 0xFD00, 0x062D, 0x064A, 0, 7, 0xFD01, 0x062C, 0x0649, 0, 7, 0xFD02, 0x062C, 0x064A, 0, 7, 0xFD03, 0x062E, 0x0649, 0, 7, 0xFD04, 0x062E, 0x064A, 0, 7, 0xFD05, 0x0635, 0x0649, 0, 7, 0xFD06, 0x0635, 0x064A, 0, 7, 0xFD07, 0x0636, 0x0649, 0, 7, 0xFD08, 0x0636, 0x064A, 0, 7, 0xFD09, 0x0634, 0x062C, 0, 7, 0xFD0A, 0x0634, 0x062D, 0, 7, 0xFD0B, 0x0634, 0x062E, 0, 7, 0xFD0C, 0x0634, 0x0645, 0, 7, 0xFD0D, 0x0634, 0x0631, 0, 7, 0xFD0E, 0x0633, 0x0631, 0, 7, 0xFD0F, 0x0635, 0x0631, 0, 7, 0xFD10, 0x0636, 0x0631, 0, 6, 0xFD11, 0x0637, 0x0649, 0, 6, 0xFD12, 0x0637, 0x064A, 0, 6, 0xFD13, 0x0639, 0x0649, 0, 6, 0xFD14, 0x0639, 0x064A, 0, 6, 0xFD15, 0x063A, 0x0649, 0, 6, 0xFD16, 0x063A, 0x064A, 0, 6, 0xFD17, 0x0633, 0x0649, 0, 6, 0xFD18, 0x0633, 0x064A, 0, 6, 0xFD19, 0x0634, 0x0649, 0, 6, 0xFD1A, 0x0634, 0x064A, 0, 6, 0xFD1B, 0x062D, 0x0649, 0, 6, 0xFD1C, 0x062D, 0x064A, 0, 6, 0xFD1D, 0x062C, 0x0649, 0, 6, 0xFD1E, 0x062C, 0x064A, 0, 6, 0xFD1F, 0x062E, 0x0649, 0, 6, 0xFD20, 0x062E, 0x064A, 0, 6, 0xFD21, 0x0635, 0x0649, 0, 6, 0xFD22, 0x0635, 0x064A, 0, 6, 0xFD23, 0x0636, 0x0649, 0, 6, 0xFD24, 0x0636, 0x064A, 0, 6, 0xFD25, 0x0634, 0x062C, 0, 6, 0xFD26, 0x0634, 0x062D, 0, 6, 0xFD27, 0x0634, 0x062E, 0, 6, 0xFD28, 0x0634, 0x0645, 0, 6, 0xFD29, 0x0634, 0x0631, 0, 6, 0xFD2A, 0x0633, 0x0631, 0, 6, 0xFD2B, 0x0635, 0x0631, 0, 6, 0xFD2C, 0x0636, 0x0631, 0, 4, 0xFD2D, 0x0634, 0x062C, 0, 4, 0xFD2E, 0x0634, 0x062D, 0, 4, 0xFD2F, 0x0634, 0x062E, 0, 4, 0xFD30, 0x0634, 0x0645, 0, 4, 0xFD31, 0x0633, 0x0647, 0, 4, 0xFD32, 0x0634, 0x0647, 0, 4, 0xFD33, 0x0637, 0x0645, 0, 5, 0xFD34, 0x0633, 0x062C, 0, 5, 0xFD35, 0x0633, 0x062D, 0, 5, 0xFD36, 0x0633, 0x062E, 0, 5, 0xFD37, 0x0634, 0x062C, 0, 5, 0xFD38, 0x0634, 0x062D, 0, 5, 0xFD39, 0x0634, 0x062E, 0, 5, 0xFD3A, 0x0637, 0x0645, 0, 5, 0xFD3B, 0x0638, 0x0645, 0, 6, 0xFD3C, 0x0627, 0x064B, 0, 7, 0xFD3D, 0x0627, 0x064B, 0, 4, 0xFD50, 0x062A, 0x062C, 0x0645, 0, 6, 0xFD51, 0x062A, 0x062D, 0x062C, 0, 4, 0xFD52, 0x062A, 0x062D, 0x062C, 0, 4, 0xFD53, 0x062A, 0x062D, 0x0645, 0, 4, 0xFD54, 0x062A, 0x062E, 0x0645, 0, 4, 0xFD55, 0x062A, 0x0645, 0x062C, 0, 4, 0xFD56, 0x062A, 0x0645, 0x062D, 0, 4, 0xFD57, 0x062A, 0x0645, 0x062E, 0, 6, 0xFD58, 0x062C, 0x0645, 0x062D, 0, 4, 0xFD59, 0x062C, 0x0645, 0x062D, 0, 6, 0xFD5A, 0x062D, 0x0645, 0x064A, 0, 6, 0xFD5B, 0x062D, 0x0645, 0x0649, 0, 4, 0xFD5C, 0x0633, 0x062D, 0x062C, 0, 4, 0xFD5D, 0x0633, 0x062C, 0x062D, 0, 6, 0xFD5E, 0x0633, 0x062C, 0x0649, 0, 6, 0xFD5F, 0x0633, 0x0645, 0x062D, 0, 4, 0xFD60, 0x0633, 0x0645, 0x062D, 0, 4, 0xFD61, 0x0633, 0x0645, 0x062C, 0, 6, 0xFD62, 0x0633, 0x0645, 0x0645, 0, 4, 0xFD63, 0x0633, 0x0645, 0x0645, 0, 6, 0xFD64, 0x0635, 0x062D, 0x062D, 0, 4, 0xFD65, 0x0635, 0x062D, 0x062D, 0, 6, 0xFD66, 0x0635, 0x0645, 0x0645, 0, 6, 0xFD67, 0x0634, 0x062D, 0x0645, 0, 4, 0xFD68, 0x0634, 0x062D, 0x0645, 0, 6, 0xFD69, 0x0634, 0x062C, 0x064A, 0, 6, 0xFD6A, 0x0634, 0x0645, 0x062E, 0, 4, 0xFD6B, 0x0634, 0x0645, 0x062E, 0, 6, 0xFD6C, 0x0634, 0x0645, 0x0645, 0, 4, 0xFD6D, 0x0634, 0x0645, 0x0645, 0, 6, 0xFD6E, 0x0636, 0x062D, 0x0649, 0, 6, 0xFD6F, 0x0636, 0x062E, 0x0645, 0, 4, 0xFD70, 0x0636, 0x062E, 0x0645, 0, 6, 0xFD71, 0x0637, 0x0645, 0x062D, 0, 4, 0xFD72, 0x0637, 0x0645, 0x062D, 0, 4, 0xFD73, 0x0637, 0x0645, 0x0645, 0, 6, 0xFD74, 0x0637, 0x0645, 0x064A, 0, 6, 0xFD75, 0x0639, 0x062C, 0x0645, 0, 6, 0xFD76, 0x0639, 0x0645, 0x0645, 0, 4, 0xFD77, 0x0639, 0x0645, 0x0645, 0, 6, 0xFD78, 0x0639, 0x0645, 0x0649, 0, 6, 0xFD79, 0x063A, 0x0645, 0x0645, 0, 6, 0xFD7A, 0x063A, 0x0645, 0x064A, 0, 6, 0xFD7B, 0x063A, 0x0645, 0x0649, 0, 6, 0xFD7C, 0x0641, 0x062E, 0x0645, 0, 4, 0xFD7D, 0x0641, 0x062E, 0x0645, 0, 6, 0xFD7E, 0x0642, 0x0645, 0x062D, 0, 6, 0xFD7F, 0x0642, 0x0645, 0x0645, 0, 6, 0xFD80, 0x0644, 0x062D, 0x0645, 0, 6, 0xFD81, 0x0644, 0x062D, 0x064A, 0, 6, 0xFD82, 0x0644, 0x062D, 0x0649, 0, 4, 0xFD83, 0x0644, 0x062C, 0x062C, 0, 6, 0xFD84, 0x0644, 0x062C, 0x062C, 0, 6, 0xFD85, 0x0644, 0x062E, 0x0645, 0, 4, 0xFD86, 0x0644, 0x062E, 0x0645, 0, 6, 0xFD87, 0x0644, 0x0645, 0x062D, 0, 4, 0xFD88, 0x0644, 0x0645, 0x062D, 0, 4, 0xFD89, 0x0645, 0x062D, 0x062C, 0, 4, 0xFD8A, 0x0645, 0x062D, 0x0645, 0, 6, 0xFD8B, 0x0645, 0x062D, 0x064A, 0, 4, 0xFD8C, 0x0645, 0x062C, 0x062D, 0, 4, 0xFD8D, 0x0645, 0x062C, 0x0645, 0, 4, 0xFD8E, 0x0645, 0x062E, 0x062C, 0, 4, 0xFD8F, 0x0645, 0x062E, 0x0645, 0, 4, 0xFD92, 0x0645, 0x062C, 0x062E, 0, 4, 0xFD93, 0x0647, 0x0645, 0x062C, 0, 4, 0xFD94, 0x0647, 0x0645, 0x0645, 0, 4, 0xFD95, 0x0646, 0x062D, 0x0645, 0, 6, 0xFD96, 0x0646, 0x062D, 0x0649, 0, 6, 0xFD97, 0x0646, 0x062C, 0x0645, 0, 4, 0xFD98, 0x0646, 0x062C, 0x0645, 0, 6, 0xFD99, 0x0646, 0x062C, 0x0649, 0, 6, 0xFD9A, 0x0646, 0x0645, 0x064A, 0, 6, 0xFD9B, 0x0646, 0x0645, 0x0649, 0, 6, 0xFD9C, 0x064A, 0x0645, 0x0645, 0, 4, 0xFD9D, 0x064A, 0x0645, 0x0645, 0, 6, 0xFD9E, 0x0628, 0x062E, 0x064A, 0, 6, 0xFD9F, 0x062A, 0x062C, 0x064A, 0, 6, 0xFDA0, 0x062A, 0x062C, 0x0649, 0, 6, 0xFDA1, 0x062A, 0x062E, 0x064A, 0, 6, 0xFDA2, 0x062A, 0x062E, 0x0649, 0, 6, 0xFDA3, 0x062A, 0x0645, 0x064A, 0, 6, 0xFDA4, 0x062A, 0x0645, 0x0649, 0, 6, 0xFDA5, 0x062C, 0x0645, 0x064A, 0, 6, 0xFDA6, 0x062C, 0x062D, 0x0649, 0, 6, 0xFDA7, 0x062C, 0x0645, 0x0649, 0, 6, 0xFDA8, 0x0633, 0x062E, 0x0649, 0, 6, 0xFDA9, 0x0635, 0x062D, 0x064A, 0, 6, 0xFDAA, 0x0634, 0x062D, 0x064A, 0, 6, 0xFDAB, 0x0636, 0x062D, 0x064A, 0, 6, 0xFDAC, 0x0644, 0x062C, 0x064A, 0, 6, 0xFDAD, 0x0644, 0x0645, 0x064A, 0, 6, 0xFDAE, 0x064A, 0x062D, 0x064A, 0, 6, 0xFDAF, 0x064A, 0x062C, 0x064A, 0, 6, 0xFDB0, 0x064A, 0x0645, 0x064A, 0, 6, 0xFDB1, 0x0645, 0x0645, 0x064A, 0, 6, 0xFDB2, 0x0642, 0x0645, 0x064A, 0, 6, 0xFDB3, 0x0646, 0x062D, 0x064A, 0, 4, 0xFDB4, 0x0642, 0x0645, 0x062D, 0, 4, 0xFDB5, 0x0644, 0x062D, 0x0645, 0, 6, 0xFDB6, 0x0639, 0x0645, 0x064A, 0, 6, 0xFDB7, 0x0643, 0x0645, 0x064A, 0, 4, 0xFDB8, 0x0646, 0x062C, 0x062D, 0, 6, 0xFDB9, 0x0645, 0x062E, 0x064A, 0, 4, 0xFDBA, 0x0644, 0x062C, 0x0645, 0, 6, 0xFDBB, 0x0643, 0x0645, 0x0645, 0, 6, 0xFDBC, 0x0644, 0x062C, 0x0645, 0, 6, 0xFDBD, 0x0646, 0x062C, 0x062D, 0, 6, 0xFDBE, 0x062C, 0x062D, 0x064A, 0, 6, 0xFDBF, 0x062D, 0x062C, 0x064A, 0, 6, 0xFDC0, 0x0645, 0x062C, 0x064A, 0, 6, 0xFDC1, 0x0641, 0x0645, 0x064A, 0, 6, 0xFDC2, 0x0628, 0x062D, 0x064A, 0, 4, 0xFDC3, 0x0643, 0x0645, 0x0645, 0, 4, 0xFDC4, 0x0639, 0x062C, 0x0645, 0, 4, 0xFDC5, 0x0635, 0x0645, 0x0645, 0, 6, 0xFDC6, 0x0633, 0x062E, 0x064A, 0, 6, 0xFDC7, 0x0646, 0x062C, 0x064A, 0, 7, 0xFDF0, 0x0635, 0x0644, 0x06D2, 0, 7, 0xFDF1, 0x0642, 0x0644, 0x06D2, 0, 7, 0xFDF2, 0x0627, 0x0644, 0x0644, 0x0647, 0, 7, 0xFDF3, 0x0627, 0x0643, 0x0628, 0x0631, 0, 7, 0xFDF4, 0x0645, 0x062D, 0x0645, 0x062F, 0, 7, 0xFDF5, 0x0635, 0x0644, 0x0639, 0x0645, 0, 7, 0xFDF6, 0x0631, 0x0633, 0x0648, 0x0644, 0, 7, 0xFDF7, 0x0639, 0x0644, 0x064A, 0x0647, 0, 7, 0xFDF8, 0x0648, 0x0633, 0x0644, 0x0645, 0, 7, 0xFDF9, 0x0635, 0x0644, 0x0649, 0, 7, 0xFDFA, 0x0635, 0x0644, 0x0649, 0x0020, 0x0627, 0x0644, 0x0644, 0x0647, 0x0020, 0x0639, 0x0644, 0x064A, 0x0647, 0x0020, 0x0648, 0x0633, 0x0644, 0x0645, 0, 7, 0xFDFB, 0x062C, 0x0644, 0x0020, 0x062C, 0x0644, 0x0627, 0x0644, 0x0647, 0, 7, 0xFDFC, 0x0631, 0x06CC, 0x0627, 0x0644, 0, 11, 0xFE30, 0x2025, 0, 11, 0xFE31, 0x2014, 0, 11, 0xFE32, 0x2013, 0, 11, 0xFE33, 0x005F, 0, 11, 0xFE34, 0x005F, 0, 11, 0xFE35, 0x0028, 0, 11, 0xFE36, 0x0029, 0, 11, 0xFE37, 0x007B, 0, 11, 0xFE38, 0x007D, 0, 11, 0xFE39, 0x3014, 0, 11, 0xFE3A, 0x3015, 0, 11, 0xFE3B, 0x3010, 0, 11, 0xFE3C, 0x3011, 0, 11, 0xFE3D, 0x300A, 0, 11, 0xFE3E, 0x300B, 0, 11, 0xFE3F, 0x3008, 0, 11, 0xFE40, 0x3009, 0, 11, 0xFE41, 0x300C, 0, 11, 0xFE42, 0x300D, 0, 11, 0xFE43, 0x300E, 0, 11, 0xFE44, 0x300F, 0, 16, 0xFE49, 0x203E, 0, 16, 0xFE4A, 0x203E, 0, 16, 0xFE4B, 0x203E, 0, 16, 0xFE4C, 0x203E, 0, 16, 0xFE4D, 0x005F, 0, 16, 0xFE4E, 0x005F, 0, 16, 0xFE4F, 0x005F, 0, 14, 0xFE50, 0x002C, 0, 14, 0xFE51, 0x3001, 0, 14, 0xFE52, 0x002E, 0, 14, 0xFE54, 0x003B, 0, 14, 0xFE55, 0x003A, 0, 14, 0xFE56, 0x003F, 0, 14, 0xFE57, 0x0021, 0, 14, 0xFE58, 0x2014, 0, 14, 0xFE59, 0x0028, 0, 14, 0xFE5A, 0x0029, 0, 14, 0xFE5B, 0x007B, 0, 14, 0xFE5C, 0x007D, 0, 14, 0xFE5D, 0x3014, 0, 14, 0xFE5E, 0x3015, 0, 14, 0xFE5F, 0x0023, 0, 14, 0xFE60, 0x0026, 0, 14, 0xFE61, 0x002A, 0, 14, 0xFE62, 0x002B, 0, 14, 0xFE63, 0x002D, 0, 14, 0xFE64, 0x003C, 0, 14, 0xFE65, 0x003E, 0, 14, 0xFE66, 0x003D, 0, 14, 0xFE68, 0x005C, 0, 14, 0xFE69, 0x0024, 0, 14, 0xFE6A, 0x0025, 0, 14, 0xFE6B, 0x0040, 0, 7, 0xFE70, 0x0020, 0x064B, 0, 5, 0xFE71, 0x0640, 0x064B, 0, 7, 0xFE72, 0x0020, 0x064C, 0, 7, 0xFE74, 0x0020, 0x064D, 0, 7, 0xFE76, 0x0020, 0x064E, 0, 5, 0xFE77, 0x0640, 0x064E, 0, 7, 0xFE78, 0x0020, 0x064F, 0, 5, 0xFE79, 0x0640, 0x064F, 0, 7, 0xFE7A, 0x0020, 0x0650, 0, 5, 0xFE7B, 0x0640, 0x0650, 0, 7, 0xFE7C, 0x0020, 0x0651, 0, 5, 0xFE7D, 0x0640, 0x0651, 0, 7, 0xFE7E, 0x0020, 0x0652, 0, 5, 0xFE7F, 0x0640, 0x0652, 0, 7, 0xFE80, 0x0621, 0, 7, 0xFE81, 0x0622, 0, 6, 0xFE82, 0x0622, 0, 7, 0xFE83, 0x0623, 0, 6, 0xFE84, 0x0623, 0, 7, 0xFE85, 0x0624, 0, 6, 0xFE86, 0x0624, 0, 7, 0xFE87, 0x0625, 0, 6, 0xFE88, 0x0625, 0, 7, 0xFE89, 0x0626, 0, 6, 0xFE8A, 0x0626, 0, 4, 0xFE8B, 0x0626, 0, 5, 0xFE8C, 0x0626, 0, 7, 0xFE8D, 0x0627, 0, 6, 0xFE8E, 0x0627, 0, 7, 0xFE8F, 0x0628, 0, 6, 0xFE90, 0x0628, 0, 4, 0xFE91, 0x0628, 0, 5, 0xFE92, 0x0628, 0, 7, 0xFE93, 0x0629, 0, 6, 0xFE94, 0x0629, 0, 7, 0xFE95, 0x062A, 0, 6, 0xFE96, 0x062A, 0, 4, 0xFE97, 0x062A, 0, 5, 0xFE98, 0x062A, 0, 7, 0xFE99, 0x062B, 0, 6, 0xFE9A, 0x062B, 0, 4, 0xFE9B, 0x062B, 0, 5, 0xFE9C, 0x062B, 0, 7, 0xFE9D, 0x062C, 0, 6, 0xFE9E, 0x062C, 0, 4, 0xFE9F, 0x062C, 0, 5, 0xFEA0, 0x062C, 0, 7, 0xFEA1, 0x062D, 0, 6, 0xFEA2, 0x062D, 0, 4, 0xFEA3, 0x062D, 0, 5, 0xFEA4, 0x062D, 0, 7, 0xFEA5, 0x062E, 0, 6, 0xFEA6, 0x062E, 0, 4, 0xFEA7, 0x062E, 0, 5, 0xFEA8, 0x062E, 0, 7, 0xFEA9, 0x062F, 0, 6, 0xFEAA, 0x062F, 0, 7, 0xFEAB, 0x0630, 0, 6, 0xFEAC, 0x0630, 0, 7, 0xFEAD, 0x0631, 0, 6, 0xFEAE, 0x0631, 0, 7, 0xFEAF, 0x0632, 0, 6, 0xFEB0, 0x0632, 0, 7, 0xFEB1, 0x0633, 0, 6, 0xFEB2, 0x0633, 0, 4, 0xFEB3, 0x0633, 0, 5, 0xFEB4, 0x0633, 0, 7, 0xFEB5, 0x0634, 0, 6, 0xFEB6, 0x0634, 0, 4, 0xFEB7, 0x0634, 0, 5, 0xFEB8, 0x0634, 0, 7, 0xFEB9, 0x0635, 0, 6, 0xFEBA, 0x0635, 0, 4, 0xFEBB, 0x0635, 0, 5, 0xFEBC, 0x0635, 0, 7, 0xFEBD, 0x0636, 0, 6, 0xFEBE, 0x0636, 0, 4, 0xFEBF, 0x0636, 0, 5, 0xFEC0, 0x0636, 0, 7, 0xFEC1, 0x0637, 0, 6, 0xFEC2, 0x0637, 0, 4, 0xFEC3, 0x0637, 0, 5, 0xFEC4, 0x0637, 0, 7, 0xFEC5, 0x0638, 0, 6, 0xFEC6, 0x0638, 0, 4, 0xFEC7, 0x0638, 0, 5, 0xFEC8, 0x0638, 0, 7, 0xFEC9, 0x0639, 0, 6, 0xFECA, 0x0639, 0, 4, 0xFECB, 0x0639, 0, 5, 0xFECC, 0x0639, 0, 7, 0xFECD, 0x063A, 0, 6, 0xFECE, 0x063A, 0, 4, 0xFECF, 0x063A, 0, 5, 0xFED0, 0x063A, 0, 7, 0xFED1, 0x0641, 0, 6, 0xFED2, 0x0641, 0, 4, 0xFED3, 0x0641, 0, 5, 0xFED4, 0x0641, 0, 7, 0xFED5, 0x0642, 0, 6, 0xFED6, 0x0642, 0, 4, 0xFED7, 0x0642, 0, 5, 0xFED8, 0x0642, 0, 7, 0xFED9, 0x0643, 0, 6, 0xFEDA, 0x0643, 0, 4, 0xFEDB, 0x0643, 0, 5, 0xFEDC, 0x0643, 0, 7, 0xFEDD, 0x0644, 0, 6, 0xFEDE, 0x0644, 0, 4, 0xFEDF, 0x0644, 0, 5, 0xFEE0, 0x0644, 0, 7, 0xFEE1, 0x0645, 0, 6, 0xFEE2, 0x0645, 0, 4, 0xFEE3, 0x0645, 0, 5, 0xFEE4, 0x0645, 0, 7, 0xFEE5, 0x0646, 0, 6, 0xFEE6, 0x0646, 0, 4, 0xFEE7, 0x0646, 0, 5, 0xFEE8, 0x0646, 0, 7, 0xFEE9, 0x0647, 0, 6, 0xFEEA, 0x0647, 0, 4, 0xFEEB, 0x0647, 0, 5, 0xFEEC, 0x0647, 0, 7, 0xFEED, 0x0648, 0, 6, 0xFEEE, 0x0648, 0, 7, 0xFEEF, 0x0649, 0, 6, 0xFEF0, 0x0649, 0, 7, 0xFEF1, 0x064A, 0, 6, 0xFEF2, 0x064A, 0, 4, 0xFEF3, 0x064A, 0, 5, 0xFEF4, 0x064A, 0, 7, 0xFEF5, 0x0644, 0x0622, 0, 6, 0xFEF6, 0x0644, 0x0622, 0, 7, 0xFEF7, 0x0644, 0x0623, 0, 6, 0xFEF8, 0x0644, 0x0623, 0, 7, 0xFEF9, 0x0644, 0x0625, 0, 6, 0xFEFA, 0x0644, 0x0625, 0, 7, 0xFEFB, 0x0644, 0x0627, 0, 6, 0xFEFC, 0x0644, 0x0627, 0, 12, 0xFF01, 0x0021, 0, 12, 0xFF02, 0x0022, 0, 12, 0xFF03, 0x0023, 0, 12, 0xFF04, 0x0024, 0, 12, 0xFF05, 0x0025, 0, 12, 0xFF06, 0x0026, 0, 12, 0xFF07, 0x0027, 0, 12, 0xFF08, 0x0028, 0, 12, 0xFF09, 0x0029, 0, 12, 0xFF0A, 0x002A, 0, 12, 0xFF0B, 0x002B, 0, 12, 0xFF0C, 0x002C, 0, 12, 0xFF0D, 0x002D, 0, 12, 0xFF0E, 0x002E, 0, 12, 0xFF0F, 0x002F, 0, 12, 0xFF10, 0x0030, 0, 12, 0xFF11, 0x0031, 0, 12, 0xFF12, 0x0032, 0, 12, 0xFF13, 0x0033, 0, 12, 0xFF14, 0x0034, 0, 12, 0xFF15, 0x0035, 0, 12, 0xFF16, 0x0036, 0, 12, 0xFF17, 0x0037, 0, 12, 0xFF18, 0x0038, 0, 12, 0xFF19, 0x0039, 0, 12, 0xFF1A, 0x003A, 0, 12, 0xFF1B, 0x003B, 0, 12, 0xFF1C, 0x003C, 0, 12, 0xFF1D, 0x003D, 0, 12, 0xFF1E, 0x003E, 0, 12, 0xFF1F, 0x003F, 0, 12, 0xFF20, 0x0040, 0, 12, 0xFF21, 0x0041, 0, 12, 0xFF22, 0x0042, 0, 12, 0xFF23, 0x0043, 0, 12, 0xFF24, 0x0044, 0, 12, 0xFF25, 0x0045, 0, 12, 0xFF26, 0x0046, 0, 12, 0xFF27, 0x0047, 0, 12, 0xFF28, 0x0048, 0, 12, 0xFF29, 0x0049, 0, 12, 0xFF2A, 0x004A, 0, 12, 0xFF2B, 0x004B, 0, 12, 0xFF2C, 0x004C, 0, 12, 0xFF2D, 0x004D, 0, 12, 0xFF2E, 0x004E, 0, 12, 0xFF2F, 0x004F, 0, 12, 0xFF30, 0x0050, 0, 12, 0xFF31, 0x0051, 0, 12, 0xFF32, 0x0052, 0, 12, 0xFF33, 0x0053, 0, 12, 0xFF34, 0x0054, 0, 12, 0xFF35, 0x0055, 0, 12, 0xFF36, 0x0056, 0, 12, 0xFF37, 0x0057, 0, 12, 0xFF38, 0x0058, 0, 12, 0xFF39, 0x0059, 0, 12, 0xFF3A, 0x005A, 0, 12, 0xFF3B, 0x005B, 0, 12, 0xFF3C, 0x005C, 0, 12, 0xFF3D, 0x005D, 0, 12, 0xFF3E, 0x005E, 0, 12, 0xFF3F, 0x005F, 0, 12, 0xFF40, 0x0060, 0, 12, 0xFF41, 0x0061, 0, 12, 0xFF42, 0x0062, 0, 12, 0xFF43, 0x0063, 0, 12, 0xFF44, 0x0064, 0, 12, 0xFF45, 0x0065, 0, 12, 0xFF46, 0x0066, 0, 12, 0xFF47, 0x0067, 0, 12, 0xFF48, 0x0068, 0, 12, 0xFF49, 0x0069, 0, 12, 0xFF4A, 0x006A, 0, 12, 0xFF4B, 0x006B, 0, 12, 0xFF4C, 0x006C, 0, 12, 0xFF4D, 0x006D, 0, 12, 0xFF4E, 0x006E, 0, 12, 0xFF4F, 0x006F, 0, 12, 0xFF50, 0x0070, 0, 12, 0xFF51, 0x0071, 0, 12, 0xFF52, 0x0072, 0, 12, 0xFF53, 0x0073, 0, 12, 0xFF54, 0x0074, 0, 12, 0xFF55, 0x0075, 0, 12, 0xFF56, 0x0076, 0, 12, 0xFF57, 0x0077, 0, 12, 0xFF58, 0x0078, 0, 12, 0xFF59, 0x0079, 0, 12, 0xFF5A, 0x007A, 0, 12, 0xFF5B, 0x007B, 0, 12, 0xFF5C, 0x007C, 0, 12, 0xFF5D, 0x007D, 0, 12, 0xFF5E, 0x007E, 0, 12, 0xFF5F, 0x2985, 0, 12, 0xFF60, 0x2986, 0, 13, 0xFF61, 0x3002, 0, 13, 0xFF62, 0x300C, 0, 13, 0xFF63, 0x300D, 0, 13, 0xFF64, 0x3001, 0, 13, 0xFF65, 0x30FB, 0, 13, 0xFF66, 0x30F2, 0, 13, 0xFF67, 0x30A1, 0, 13, 0xFF68, 0x30A3, 0, 13, 0xFF69, 0x30A5, 0, 13, 0xFF6A, 0x30A7, 0, 13, 0xFF6B, 0x30A9, 0, 13, 0xFF6C, 0x30E3, 0, 13, 0xFF6D, 0x30E5, 0, 13, 0xFF6E, 0x30E7, 0, 13, 0xFF6F, 0x30C3, 0, 13, 0xFF70, 0x30FC, 0, 13, 0xFF71, 0x30A2, 0, 13, 0xFF72, 0x30A4, 0, 13, 0xFF73, 0x30A6, 0, 13, 0xFF74, 0x30A8, 0, 13, 0xFF75, 0x30AA, 0, 13, 0xFF76, 0x30AB, 0, 13, 0xFF77, 0x30AD, 0, 13, 0xFF78, 0x30AF, 0, 13, 0xFF79, 0x30B1, 0, 13, 0xFF7A, 0x30B3, 0, 13, 0xFF7B, 0x30B5, 0, 13, 0xFF7C, 0x30B7, 0, 13, 0xFF7D, 0x30B9, 0, 13, 0xFF7E, 0x30BB, 0, 13, 0xFF7F, 0x30BD, 0, 13, 0xFF80, 0x30BF, 0, 13, 0xFF81, 0x30C1, 0, 13, 0xFF82, 0x30C4, 0, 13, 0xFF83, 0x30C6, 0, 13, 0xFF84, 0x30C8, 0, 13, 0xFF85, 0x30CA, 0, 13, 0xFF86, 0x30CB, 0, 13, 0xFF87, 0x30CC, 0, 13, 0xFF88, 0x30CD, 0, 13, 0xFF89, 0x30CE, 0, 13, 0xFF8A, 0x30CF, 0, 13, 0xFF8B, 0x30D2, 0, 13, 0xFF8C, 0x30D5, 0, 13, 0xFF8D, 0x30D8, 0, 13, 0xFF8E, 0x30DB, 0, 13, 0xFF8F, 0x30DE, 0, 13, 0xFF90, 0x30DF, 0, 13, 0xFF91, 0x30E0, 0, 13, 0xFF92, 0x30E1, 0, 13, 0xFF93, 0x30E2, 0, 13, 0xFF94, 0x30E4, 0, 13, 0xFF95, 0x30E6, 0, 13, 0xFF96, 0x30E8, 0, 13, 0xFF97, 0x30E9, 0, 13, 0xFF98, 0x30EA, 0, 13, 0xFF99, 0x30EB, 0, 13, 0xFF9A, 0x30EC, 0, 13, 0xFF9B, 0x30ED, 0, 13, 0xFF9C, 0x30EF, 0, 13, 0xFF9D, 0x30F3, 0, 13, 0xFF9E, 0x3099, 0, 13, 0xFF9F, 0x309A, 0, 13, 0xFFA0, 0x3164, 0, 13, 0xFFA1, 0x3131, 0, 13, 0xFFA2, 0x3132, 0, 13, 0xFFA3, 0x3133, 0, 13, 0xFFA4, 0x3134, 0, 13, 0xFFA5, 0x3135, 0, 13, 0xFFA6, 0x3136, 0, 13, 0xFFA7, 0x3137, 0, 13, 0xFFA8, 0x3138, 0, 13, 0xFFA9, 0x3139, 0, 13, 0xFFAA, 0x313A, 0, 13, 0xFFAB, 0x313B, 0, 13, 0xFFAC, 0x313C, 0, 13, 0xFFAD, 0x313D, 0, 13, 0xFFAE, 0x313E, 0, 13, 0xFFAF, 0x313F, 0, 13, 0xFFB0, 0x3140, 0, 13, 0xFFB1, 0x3141, 0, 13, 0xFFB2, 0x3142, 0, 13, 0xFFB3, 0x3143, 0, 13, 0xFFB4, 0x3144, 0, 13, 0xFFB5, 0x3145, 0, 13, 0xFFB6, 0x3146, 0, 13, 0xFFB7, 0x3147, 0, 13, 0xFFB8, 0x3148, 0, 13, 0xFFB9, 0x3149, 0, 13, 0xFFBA, 0x314A, 0, 13, 0xFFBB, 0x314B, 0, 13, 0xFFBC, 0x314C, 0, 13, 0xFFBD, 0x314D, 0, 13, 0xFFBE, 0x314E, 0, 13, 0xFFC2, 0x314F, 0, 13, 0xFFC3, 0x3150, 0, 13, 0xFFC4, 0x3151, 0, 13, 0xFFC5, 0x3152, 0, 13, 0xFFC6, 0x3153, 0, 13, 0xFFC7, 0x3154, 0, 13, 0xFFCA, 0x3155, 0, 13, 0xFFCB, 0x3156, 0, 13, 0xFFCC, 0x3157, 0, 13, 0xFFCD, 0x3158, 0, 13, 0xFFCE, 0x3159, 0, 13, 0xFFCF, 0x315A, 0, 13, 0xFFD2, 0x315B, 0, 13, 0xFFD3, 0x315C, 0, 13, 0xFFD4, 0x315D, 0, 13, 0xFFD5, 0x315E, 0, 13, 0xFFD6, 0x315F, 0, 13, 0xFFD7, 0x3160, 0, 13, 0xFFDA, 0x3161, 0, 13, 0xFFDB, 0x3162, 0, 13, 0xFFDC, 0x3163, 0, 12, 0xFFE0, 0x00A2, 0, 12, 0xFFE1, 0x00A3, 0, 12, 0xFFE2, 0x00AC, 0, 12, 0xFFE3, 0x00AF, 0, 12, 0xFFE4, 0x00A6, 0, 12, 0xFFE5, 0x00A5, 0, 12, 0xFFE6, 0x20A9, 0, 13, 0xFFE8, 0x2502, 0, 13, 0xFFE9, 0x2190, 0, 13, 0xFFEA, 0x2191, 0, 13, 0xFFEB, 0x2192, 0, 13, 0xFFEC, 0x2193, 0, 13, 0xFFED, 0x25A0, 0, 13, 0xFFEE, 0x25CB, 0, }; static const Q_UINT16 di_00[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 5, 0, 10, 0, 0, 0, 0, 14, 0, 0, 19, 23, 27, 32, 0, 0, 36, 41, 45, 0, 49, 55, 61, 0, 67, 72, 77, 82, 87, 92, 0, 97, 102, 107, 112, 117, 122, 127, 132, 137, 0, 142, 147, 152, 157, 162, 167, 0, 0, 172, 177, 182, 187, 192, 0, 0, 197, 202, 207, 212, 217, 222, 0, 227, 232, 237, 242, 247, 252, 257, 262, 267, 0, 272, 277, 282, 287, 292, 297, 0, 0, 302, 307, 312, 317, 322, 0, 327, }; static const Q_UINT16 di_01[] = { 332, 337, 342, 347, 352, 357, 362, 367, 372, 377, 382, 387, 392, 397, 402, 407, 0, 0, 412, 417, 422, 427, 432, 437, 442, 447, 452, 457, 462, 467, 472, 477, 482, 487, 492, 497, 502, 507, 0, 0, 512, 517, 522, 527, 532, 537, 542, 547, 552, 0, 557, 562, 567, 572, 577, 582, 0, 587, 592, 597, 602, 607, 612, 617, 622, 0, 0, 627, 632, 637, 642, 647, 652, 657, 0, 0, 662, 667, 672, 677, 682, 687, 0, 0, 692, 697, 702, 707, 712, 717, 722, 727, 732, 737, 742, 747, 752, 757, 762, 767, 772, 777, 0, 0, 782, 787, 792, 797, 802, 807, 812, 817, 822, 827, 832, 837, 842, 847, 852, 857, 862, 867, 872, 877, 882, 887, 892, 897, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 901, 906, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 911, 916, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 921, 926, 931, 936, 941, 946, 951, 956, 961, 966, 971, 976, 981, 986, 991, 996, 1001, 1006, 1011, 1016, 1021, 1026, 1031, 1036, 1041, 0, 1046, 1051, 1056, 1061, 1066, 1071, 0, 0, 1076, 1081, 1086, 1091, 1096, 1101, 1106, 1111, 1116, 1121, 1126, 1131, 1136, 1141, 1146, 1151, 0, 0, 1156, 1161, 1166, 1171, 1176, 1181, 1186, 1191, }; static const Q_UINT16 di_02[] = { 1196, 1201, 1206, 1211, 1216, 1221, 1226, 1231, 1236, 1241, 1246, 1251, 1256, 1261, 1266, 1271, 1276, 1281, 1286, 1291, 1296, 1301, 1306, 1311, 1316, 1321, 1326, 1331, 0, 0, 1336, 1341, 0, 0, 0, 0, 0, 0, 1346, 1351, 1356, 1361, 1366, 1371, 1376, 1381, 1386, 1391, 1396, 1401, 1406, 1411, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1416, 1420, 1424, 1428, 1432, 1436, 1440, 1444, 1448, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1452, 1457, 1462, 1467, 1472, 1477, 0, 0, 1482, 1486, 1490, 1494, 1498, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_03[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1502, 1506, 0, 1510, 1514, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1519, 0, 0, 0, 0, 0, 1523, 0, 0, 0, 1528, 0, 0, 0, 0, 0, 1532, 1537, 1542, 1547, 1551, 1556, 1561, 0, 1566, 0, 1571, 1576, 1581, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1586, 1591, 1596, 1601, 1606, 1611, 1616, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1621, 1626, 1631, 1636, 1641, 0, 1646, 1650, 1654, 1658, 1663, 1668, 1672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1676, 1680, 1684, 0, 1688, 1692, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_04[] = { 1696, 1701, 0, 1706, 0, 0, 0, 1711, 0, 0, 0, 0, 1716, 1721, 1726, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1731, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1736, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1741, 1746, 0, 1751, 0, 0, 0, 1756, 0, 0, 0, 0, 1761, 1766, 1771, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1776, 1781, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1786, 1791, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1796, 1801, 1806, 1811, 0, 0, 1816, 1821, 0, 0, 1826, 1831, 1836, 1841, 1846, 1851, 0, 0, 1856, 1861, 1866, 1871, 1876, 1881, 0, 0, 1886, 1891, 1896, 1901, 1906, 1911, 1916, 1921, 1926, 1931, 1936, 1941, 0, 0, 1946, 1951, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_05[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1956, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_06[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1961, 1966, 1971, 1976, 1981, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1986, 1991, 1996, 2001, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2006, 0, 2011, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2016, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_07[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_09[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2021, 0, 0, 0, 0, 0, 0, 0, 2026, 0, 0, 2031, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2036, 2041, 2046, 2051, 2056, 2061, 2066, 2071, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2076, 2081, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2086, 2091, 0, 2096, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_0A[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2101, 0, 0, 2106, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2111, 2116, 2121, 0, 0, 2126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_0B[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2131, 0, 0, 2136, 2141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2146, 2151, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2156, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2161, 2166, 2171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_0C[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2181, 0, 0, 0, 0, 0, 0, 2186, 2191, 0, 2196, 2201, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_0D[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2206, 2211, 2216, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2221, 0, 2226, 2231, 2236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_0E[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2241, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2246, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2251, 2256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_0F[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2265, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2270, 0, 0, 0, 0, 2275, 0, 0, 0, 0, 2280, 0, 0, 0, 0, 2285, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2295, 0, 2300, 2305, 2310, 2315, 2320, 0, 0, 0, 0, 0, 0, 0, 2325, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2330, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2335, 0, 0, 0, 0, 2340, 0, 0, 0, 0, 2345, 0, 0, 0, 0, 2350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2355, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_10[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2360, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_1E[] = { 2365, 2370, 2375, 2380, 2385, 2390, 2395, 2400, 2405, 2410, 2415, 2420, 2425, 2430, 2435, 2440, 2445, 2450, 2455, 2460, 2465, 2470, 2475, 2480, 2485, 2490, 2495, 2500, 2505, 2510, 2515, 2520, 2525, 2530, 2535, 2540, 2545, 2550, 2555, 2560, 2565, 2570, 2575, 2580, 2585, 2590, 2595, 2600, 2605, 2610, 2615, 2620, 2625, 2630, 2635, 2640, 2645, 2650, 2655, 2660, 2665, 2670, 2675, 2680, 2685, 2690, 2695, 2700, 2705, 2710, 2715, 2720, 2725, 2730, 2735, 2740, 2745, 2750, 2755, 2760, 2765, 2770, 2775, 2780, 2785, 2790, 2795, 2800, 2805, 2810, 2815, 2820, 2825, 2830, 2835, 2840, 2845, 2850, 2855, 2860, 2865, 2870, 2875, 2880, 2885, 2890, 2895, 2900, 2905, 2910, 2915, 2920, 2925, 2930, 2935, 2940, 2945, 2950, 2955, 2960, 2965, 2970, 2975, 2980, 2985, 2990, 2995, 3000, 3005, 3010, 3015, 3020, 3025, 3030, 3035, 3040, 3045, 3050, 3055, 3060, 3065, 3070, 3075, 3080, 3085, 3090, 3095, 3100, 3105, 3110, 3115, 3120, 3125, 3130, 3135, 3140, 0, 0, 0, 0, 3145, 3150, 3155, 3160, 3165, 3170, 3175, 3180, 3185, 3190, 3195, 3200, 3205, 3210, 3215, 3220, 3225, 3230, 3235, 3240, 3245, 3250, 3255, 3260, 3265, 3270, 3275, 3280, 3285, 3290, 3295, 3300, 3305, 3310, 3315, 3320, 3325, 3330, 3335, 3340, 3345, 3350, 3355, 3360, 3365, 3370, 3375, 3380, 3385, 3390, 3395, 3400, 3405, 3410, 3415, 3420, 3425, 3430, 3435, 3440, 3445, 3450, 3455, 3460, 3465, 3470, 3475, 3480, 3485, 3490, 3495, 3500, 3505, 3510, 3515, 3520, 3525, 3530, 3535, 3540, 3545, 3550, 3555, 3560, 3565, 3570, 3575, 3580, 3585, 3590, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_1F[] = { 3595, 3600, 3605, 3610, 3615, 3620, 3625, 3630, 3635, 3640, 3645, 3650, 3655, 3660, 3665, 3670, 3675, 3680, 3685, 3690, 3695, 3700, 0, 0, 3705, 3710, 3715, 3720, 3725, 3730, 0, 0, 3735, 3740, 3745, 3750, 3755, 3760, 3765, 3770, 3775, 3780, 3785, 3790, 3795, 3800, 3805, 3810, 3815, 3820, 3825, 3830, 3835, 3840, 3845, 3850, 3855, 3860, 3865, 3870, 3875, 3880, 3885, 3890, 3895, 3900, 3905, 3910, 3915, 3920, 0, 0, 3925, 3930, 3935, 3940, 3945, 3950, 0, 0, 3955, 3960, 3965, 3970, 3975, 3980, 3985, 3990, 0, 3995, 0, 4000, 0, 4005, 0, 4010, 4015, 4020, 4025, 4030, 4035, 4040, 4045, 4050, 4055, 4060, 4065, 4070, 4075, 4080, 4085, 4090, 4095, 4100, 4104, 4109, 4113, 4118, 4122, 4127, 4131, 4136, 4140, 4145, 4149, 4154, 0, 0, 4158, 4163, 4168, 4173, 4178, 4183, 4188, 4193, 4198, 4203, 4208, 4213, 4218, 4223, 4228, 4233, 4238, 4243, 4248, 4253, 4258, 4263, 4268, 4273, 4278, 4283, 4288, 4293, 4298, 4303, 4308, 4313, 4318, 4323, 4328, 4333, 4338, 4343, 4348, 4353, 4358, 4363, 4368, 4373, 4378, 4383, 4388, 4393, 4398, 4403, 4408, 4413, 4418, 0, 4423, 4428, 4433, 4438, 4443, 4448, 4452, 4457, 4462, 4466, 4471, 4476, 4481, 4486, 4491, 0, 4496, 4501, 4506, 4511, 4515, 4520, 4524, 4529, 4534, 4539, 4544, 4549, 4554, 4559, 0, 0, 4563, 4568, 4573, 4578, 4583, 4588, 0, 4592, 4597, 4602, 4607, 4612, 4617, 4622, 4626, 4631, 4636, 4641, 4646, 4651, 4656, 4661, 4665, 4670, 4675, 4679, 0, 0, 4683, 4688, 4693, 0, 4698, 4703, 4708, 4713, 4717, 4722, 4726, 4731, 4735, 0, }; static const Q_UINT16 di_20[] = { 4740, 4744, 4748, 4752, 4756, 4760, 4764, 4768, 4772, 4776, 4780, 0, 0, 0, 0, 0, 0, 4784, 0, 0, 0, 0, 0, 4788, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4793, 4797, 4802, 0, 0, 0, 0, 0, 0, 0, 0, 4808, 0, 0, 0, 4812, 4817, 0, 4823, 4828, 0, 0, 0, 0, 4834, 0, 4839, 0, 0, 0, 0, 0, 0, 0, 0, 4844, 4849, 4854, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4859, 0, 0, 0, 0, 0, 0, 0, 4866, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4870, 4874, 0, 0, 4878, 4882, 4886, 4890, 4894, 4898, 4902, 4906, 4910, 4914, 4918, 4922, 4926, 4930, 4934, 4938, 4942, 4946, 4950, 4954, 4958, 4962, 4966, 4970, 4974, 4978, 4982, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4986, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_21[] = { 4991, 4997, 5003, 5007, 0, 5012, 5018, 5024, 0, 5028, 5033, 5037, 5041, 5045, 5049, 5053, 5057, 5061, 5065, 5069, 0, 5073, 5077, 0, 0, 5082, 5086, 5090, 5094, 5098, 0, 0, 5102, 5107, 5113, 0, 5118, 0, 5122, 0, 5126, 0, 5130, 5134, 5138, 5142, 0, 5146, 5150, 5154, 0, 5158, 5162, 5166, 5170, 5174, 5178, 5182, 0, 0, 0, 5186, 5190, 5194, 5198, 0, 0, 0, 0, 5202, 5206, 5210, 5214, 5218, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5222, 5228, 5234, 5240, 5246, 5252, 5258, 5264, 5270, 5276, 5282, 5288, 5294, 5299, 5303, 5308, 5314, 5319, 5323, 5328, 5334, 5341, 5346, 5350, 5355, 5361, 5365, 5369, 5373, 5377, 5381, 5386, 5392, 5397, 5401, 5406, 5412, 5419, 5424, 5428, 5433, 5439, 5443, 5447, 5451, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5455, 5460, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5465, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5470, 5475, 5480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_22[] = { 0, 0, 0, 0, 5485, 0, 0, 0, 0, 5490, 0, 0, 5495, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5500, 0, 5505, 0, 0, 0, 0, 0, 5510, 5515, 0, 5521, 5526, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5532, 0, 0, 5537, 0, 0, 5542, 0, 5547, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5552, 0, 5557, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5562, 5567, 5572, 5577, 5582, 0, 0, 5587, 5592, 0, 0, 5597, 5602, 0, 0, 0, 0, 0, 0, 5607, 5612, 0, 0, 5617, 5622, 0, 0, 5627, 5632, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5637, 5642, 5647, 5652, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5657, 5662, 5667, 5672, 0, 0, 0, 0, 0, 0, 5677, 5682, 5687, 5692, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_23[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5697, 5701, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_24[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5705, 5709, 5713, 5717, 5721, 5725, 5729, 5733, 5737, 5741, 5746, 5751, 5756, 5761, 5766, 5771, 5776, 5781, 5786, 5791, 5796, 5802, 5808, 5814, 5820, 5826, 5832, 5838, 5844, 5850, 5857, 5864, 5871, 5878, 5885, 5892, 5899, 5906, 5913, 5920, 5927, 5932, 5937, 5942, 5947, 5952, 5957, 5962, 5967, 5972, 5978, 5984, 5990, 5996, 6002, 6008, 6014, 6020, 6026, 6032, 6038, 6044, 6050, 6056, 6062, 6068, 6074, 6080, 6086, 6092, 6098, 6104, 6110, 6116, 6122, 6128, 6134, 6140, 6146, 6152, 6158, 6164, 6170, 6176, 6182, 6188, 6194, 6198, 6202, 6206, 6210, 6214, 6218, 6222, 6226, 6230, 6234, 6238, 6242, 6246, 6250, 6254, 6258, 6262, 6266, 6270, 6274, 6278, 6282, 6286, 6290, 6294, 6298, 6302, 6306, 6310, 6314, 6318, 6322, 6326, 6330, 6334, 6338, 6342, 6346, 6350, 6354, 6358, 6362, 6366, 6370, 6374, 6378, 6382, 6386, 6390, 6394, 6398, 6402, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_2A[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6406, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6413, 6419, 6424, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6430, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_2E[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6435, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6439, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_2F[] = { 6443, 6447, 6451, 6455, 6459, 6463, 6467, 6471, 6475, 6479, 6483, 6487, 6491, 6495, 6499, 6503, 6507, 6511, 6515, 6519, 6523, 6527, 6531, 6535, 6539, 6543, 6547, 6551, 6555, 6559, 6563, 6567, 6571, 6575, 6579, 6583, 6587, 6591, 6595, 6599, 6603, 6607, 6611, 6615, 6619, 6623, 6627, 6631, 6635, 6639, 6643, 6647, 6651, 6655, 6659, 6663, 6667, 6671, 6675, 6679, 6683, 6687, 6691, 6695, 6699, 6703, 6707, 6711, 6715, 6719, 6723, 6727, 6731, 6735, 6739, 6743, 6747, 6751, 6755, 6759, 6763, 6767, 6771, 6775, 6779, 6783, 6787, 6791, 6795, 6799, 6803, 6807, 6811, 6815, 6819, 6823, 6827, 6831, 6835, 6839, 6843, 6847, 6851, 6855, 6859, 6863, 6867, 6871, 6875, 6879, 6883, 6887, 6891, 6895, 6899, 6903, 6907, 6911, 6915, 6919, 6923, 6927, 6931, 6935, 6939, 6943, 6947, 6951, 6955, 6959, 6963, 6967, 6971, 6975, 6979, 6983, 6987, 6991, 6995, 6999, 7003, 7007, 7011, 7015, 7019, 7023, 7027, 7031, 7035, 7039, 7043, 7047, 7051, 7055, 7059, 7063, 7067, 7071, 7075, 7079, 7083, 7087, 7091, 7095, 7099, 7103, 7107, 7111, 7115, 7119, 7123, 7127, 7131, 7135, 7139, 7143, 7147, 7151, 7155, 7159, 7163, 7167, 7171, 7175, 7179, 7183, 7187, 7191, 7195, 7199, 7203, 7207, 7211, 7215, 7219, 7223, 7227, 7231, 7235, 7239, 7243, 7247, 7251, 7255, 7259, 7263, 7267, 7271, 7275, 7279, 7283, 7287, 7291, 7295, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_30[] = { 7299, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7303, 0, 7307, 7311, 7315, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7319, 0, 7324, 0, 7329, 0, 7334, 0, 7339, 0, 7344, 0, 7349, 0, 7354, 0, 7359, 0, 7364, 0, 7369, 0, 7374, 0, 0, 7379, 0, 7384, 0, 7389, 0, 0, 0, 0, 0, 0, 7394, 7399, 0, 7404, 7409, 0, 7414, 7419, 0, 7424, 7429, 0, 7434, 7439, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7444, 0, 0, 0, 0, 0, 0, 7449, 7454, 0, 7459, 7464, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7469, 0, 7474, 0, 7479, 0, 7484, 0, 7489, 0, 7494, 0, 7499, 0, 7504, 0, 7509, 0, 7514, 0, 7519, 0, 7524, 0, 0, 7529, 0, 7534, 0, 7539, 0, 0, 0, 0, 0, 0, 7544, 7549, 0, 7554, 7559, 0, 7564, 7569, 0, 7574, 7579, 0, 7584, 7589, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7594, 0, 0, 7599, 7604, 7609, 7614, 0, 0, 0, 7619, 7624, }; static const Q_UINT16 di_31[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7629, 7633, 7637, 7641, 7645, 7649, 7653, 7657, 7661, 7665, 7669, 7673, 7677, 7681, 7685, 7689, 7693, 7697, 7701, 7705, 7709, 7713, 7717, 7721, 7725, 7729, 7733, 7737, 7741, 7745, 7749, 7753, 7757, 7761, 7765, 7769, 7773, 7777, 7781, 7785, 7789, 7793, 7797, 7801, 7805, 7809, 7813, 7817, 7821, 7825, 7829, 7833, 7837, 7841, 7845, 7849, 7853, 7857, 7861, 7865, 7869, 7873, 7877, 7881, 7885, 7889, 7893, 7897, 7901, 7905, 7909, 7913, 7917, 7921, 7925, 7929, 7933, 7937, 7941, 7945, 7949, 7953, 7957, 7961, 7965, 7969, 7973, 7977, 7981, 7985, 7989, 7993, 7997, 8001, 0, 0, 0, 8005, 8009, 8013, 8017, 8021, 8025, 8029, 8033, 8037, 8041, 8045, 8049, 8053, 8057, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_32[] = { 8061, 8067, 8073, 8079, 8085, 8091, 8097, 8103, 8109, 8115, 8121, 8127, 8133, 8139, 8145, 8152, 8159, 8166, 8173, 8180, 8187, 8194, 8201, 8208, 8215, 8222, 8229, 8236, 8243, 0, 0, 0, 8250, 8256, 8262, 8268, 8274, 8280, 8286, 8292, 8298, 8304, 8310, 8316, 8322, 8328, 8334, 8340, 8346, 8352, 8358, 8364, 8370, 8376, 8382, 8388, 8394, 8400, 8406, 8412, 8418, 8424, 8430, 8436, 8442, 8448, 8454, 8460, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8466, 8471, 8476, 8481, 8486, 8491, 8496, 8501, 8506, 8511, 8516, 8521, 8526, 8531, 8536, 8541, 8545, 8549, 8553, 8557, 8561, 8565, 8569, 8573, 8577, 8581, 8585, 8589, 8593, 8597, 8602, 8607, 8612, 8617, 8622, 8627, 8632, 8637, 8642, 8647, 8652, 8657, 8662, 0, 0, 0, 0, 8667, 8671, 8675, 8679, 8683, 8687, 8691, 8695, 8699, 8703, 8707, 8711, 8715, 8719, 8723, 8727, 8731, 8735, 8739, 8743, 8747, 8751, 8755, 8759, 8763, 8767, 8771, 8775, 8779, 8783, 8787, 8791, 8795, 8799, 8803, 8807, 8811, 8815, 8819, 8823, 8827, 8831, 8835, 8839, 8843, 8847, 8851, 8855, 8859, 8863, 8868, 8873, 8878, 8883, 8888, 8893, 8898, 8903, 8908, 8913, 8918, 8923, 8928, 8933, 8938, 8943, 8948, 8953, 8958, 8963, 8968, 8973, 8978, 8983, 8989, 8995, 0, 0, 0, 0, 9001, 9005, 9009, 9013, 9017, 9021, 9025, 9029, 9033, 9037, 9041, 9045, 9049, 9053, 9057, 9061, 9065, 9069, 9073, 9077, 9081, 9085, 9089, 9093, 9097, 9101, 9105, 9109, 9113, 9117, 9121, 9125, 9129, 9133, 9137, 9141, 9145, 9149, 9153, 9157, 9161, 9165, 9169, 9173, 9177, 9181, 9185, 0, }; static const Q_UINT16 di_33[] = { 9189, 9196, 9203, 9210, 9216, 9223, 9229, 9235, 9243, 9250, 9256, 9262, 9268, 9275, 9282, 9288, 9294, 9299, 9305, 9312, 9319, 9324, 9332, 9341, 9349, 9355, 9363, 9371, 9378, 9384, 9390, 9396, 9403, 9411, 9418, 9424, 9430, 9436, 9441, 9446, 9451, 9456, 9462, 9468, 9476, 9482, 9489, 9497, 9503, 9508, 9513, 9521, 9528, 9536, 9542, 9550, 9555, 9561, 9567, 9573, 9579, 9585, 9592, 9598, 9603, 9609, 9615, 9621, 9628, 9634, 9640, 9646, 9654, 9661, 9666, 9674, 9679, 9686, 9693, 9699, 9705, 9711, 9718, 9723, 9729, 9736, 9741, 9749, 9755, 9760, 9765, 9770, 9775, 9780, 9785, 9790, 9795, 9800, 9805, 9811, 9817, 9823, 9829, 9835, 9841, 9847, 9853, 9859, 9865, 9871, 9877, 9883, 9889, 9895, 9901, 9906, 9911, 9917, 9922, 0, 0, 0, 0, 9927, 9932, 9937, 9942, 9947, 9954, 9959, 9964, 9969, 9974, 9979, 9984, 9989, 9994, 10000, 10007, 10012, 10017, 10022, 10027, 10032, 10037, 10042, 10048, 10054, 10060, 10066, 10071, 10076, 10081, 10086, 10091, 10096, 10101, 10106, 10111, 10116, 10122, 10128, 10133, 10139, 10145, 10151, 10156, 10162, 10168, 10175, 10180, 10186, 10192, 10198, 10204, 10212, 10221, 10226, 10231, 10236, 10241, 10246, 10251, 10256, 10261, 10266, 10271, 10276, 10281, 10286, 10291, 10296, 10301, 10306, 10311, 10318, 10323, 10328, 10333, 10340, 10346, 10351, 10356, 10361, 10366, 10371, 10376, 10381, 10386, 10391, 10396, 10402, 10407, 10412, 10418, 10424, 10429, 10436, 10442, 10447, 10452, 10457, 0, 0, 10462, 10467, 10472, 10477, 10482, 10487, 10492, 10497, 10502, 10507, 10513, 10519, 10525, 10531, 10537, 10543, 10549, 10555, 10561, 10567, 10573, 10579, 10585, 10591, 10597, 10603, 10609, 10615, 10621, 10627, 10633, 0, }; static const Q_UINT16 di_F9[] = { 10639, 10643, 10647, 10651, 10655, 10659, 10663, 10667, 10671, 10675, 10679, 10683, 10687, 10691, 10695, 10699, 10703, 10707, 10711, 10715, 10719, 10723, 10727, 10731, 10735, 10739, 10743, 10747, 10751, 10755, 10759, 10763, 10767, 10771, 10775, 10779, 10783, 10787, 10791, 10795, 10799, 10803, 10807, 10811, 10815, 10819, 10823, 10827, 10831, 10835, 10839, 10843, 10847, 10851, 10855, 10859, 10863, 10867, 10871, 10875, 10879, 10883, 10887, 10891, 10895, 10899, 10903, 10907, 10911, 10915, 10919, 10923, 10927, 10931, 10935, 10939, 10943, 10947, 10951, 10955, 10959, 10963, 10967, 10971, 10975, 10979, 10983, 10987, 10991, 10995, 10999, 11003, 11007, 11011, 11015, 11019, 11023, 11027, 11031, 11035, 11039, 11043, 11047, 11051, 11055, 11059, 11063, 11067, 11071, 11075, 11079, 11083, 11087, 11091, 11095, 11099, 11103, 11107, 11111, 11115, 11119, 11123, 11127, 11131, 11135, 11139, 11143, 11147, 11151, 11155, 11159, 11163, 11167, 11171, 11175, 11179, 11183, 11187, 11191, 11195, 11199, 11203, 11207, 11211, 11215, 11219, 11223, 11227, 11231, 11235, 11239, 11243, 11247, 11251, 11255, 11259, 11263, 11267, 11271, 11275, 11279, 11283, 11287, 11291, 11295, 11299, 11303, 11307, 11311, 11315, 11319, 11323, 11327, 11331, 11335, 11339, 11343, 11347, 11351, 11355, 11359, 11363, 11367, 11371, 11375, 11379, 11383, 11387, 11391, 11395, 11399, 11403, 11407, 11411, 11415, 11419, 11423, 11427, 11431, 11435, 11439, 11443, 11447, 11451, 11455, 11459, 11463, 11467, 11471, 11475, 11479, 11483, 11487, 11491, 11495, 11499, 11503, 11507, 11511, 11515, 11519, 11523, 11527, 11531, 11535, 11539, 11543, 11547, 11551, 11555, 11559, 11563, 11567, 11571, 11575, 11579, 11583, 11587, 11591, 11595, 11599, 11603, 11607, 11611, 11615, 11619, 11623, 11627, 11631, 11635, 11639, 11643, 11647, 11651, 11655, 11659, }; static const Q_UINT16 di_FA[] = { 11663, 11667, 11671, 11675, 11679, 11683, 11687, 11691, 11695, 11699, 11703, 11707, 11711, 11715, 0, 0, 11719, 0, 11723, 0, 0, 11727, 11731, 11735, 11739, 11743, 11747, 11751, 11755, 11759, 11763, 0, 11767, 0, 11771, 0, 0, 11775, 11779, 0, 0, 0, 11783, 11787, 11791, 11795, 0, 0, 11799, 11803, 11807, 11811, 11815, 11819, 11823, 11827, 11831, 11835, 11839, 11843, 11847, 11851, 11855, 11859, 11863, 11867, 11871, 11875, 11879, 11883, 11887, 11891, 11895, 11899, 11903, 11907, 11911, 11915, 11919, 11923, 11927, 11931, 11935, 11939, 11943, 11947, 11951, 11955, 11959, 11963, 11967, 11971, 11975, 11979, 11983, 11987, 11991, 11995, 11999, 12003, 12007, 12011, 12015, 12019, 12023, 12027, 12031, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 di_FB[] = { 12035, 12040, 12045, 12050, 12056, 12062, 12067, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12072, 12077, 12082, 12087, 12092, 0, 0, 0, 0, 0, 12097, 0, 12102, 12107, 12111, 12115, 12119, 12123, 12127, 12131, 12135, 12139, 12143, 12147, 12152, 12157, 12162, 12167, 12172, 12177, 12182, 12187, 12192, 12197, 12202, 12207, 0, 12212, 12217, 12222, 12227, 12232, 0, 12237, 0, 12242, 12247, 0, 12252, 12257, 0, 12262, 12267, 12272, 12277, 12282, 12287, 12292, 12297, 12302, 12307, 12312, 12316, 12320, 12324, 12328, 12332, 12336, 12340, 12344, 12348, 12352, 12356, 12360, 12364, 12368, 12372, 12376, 12380, 12384, 12388, 12392, 12396, 12400, 12404, 12408, 12412, 12416, 12420, 12424, 12428, 12432, 12436, 12440, 12444, 12448, 12452, 12456, 12460, 12464, 12468, 12472, 12476, 12480, 12484, 12488, 12492, 12496, 12500, 12504, 12508, 12512, 12516, 12520, 12524, 12528, 12532, 12536, 12540, 12544, 12548, 12552, 12556, 12560, 12564, 12568, 12572, 12576, 12580, 12584, 12588, 12592, 12596, 12600, 12604, 12608, 12612, 12616, 12620, 12624, 12628, 12632, 12636, 12640, 12644, 12648, 12652, 12656, 12660, 12664, 12668, 12672, 12676, 12680, 12684, 12688, 12692, 12696, 12700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12704, 12708, 12712, 12716, 12720, 12724, 12728, 12732, 12736, 12740, 12744, 12748, 12752, 12756, 12760, 12764, 12768, 12772, 12776, 12780, 12784, 12788, 12792, 12796, 12801, 12806, 12811, 12816, 12821, 12826, 12831, 12836, 12841, 12846, 12851, 12856, 12861, 12866, 12871, 12876, 12881, 12886, 12890, 12894, 12898, }; static const Q_UINT16 di_FC[] = { 12902, 12907, 12912, 12917, 12922, 12927, 12932, 12937, 12942, 12947, 12952, 12957, 12962, 12967, 12972, 12977, 12982, 12987, 12992, 12997, 13002, 13007, 13012, 13017, 13022, 13027, 13032, 13037, 13042, 13047, 13052, 13057, 13062, 13067, 13072, 13077, 13082, 13087, 13092, 13097, 13102, 13107, 13112, 13117, 13122, 13127, 13132, 13137, 13142, 13147, 13152, 13157, 13162, 13167, 13172, 13177, 13182, 13187, 13192, 13197, 13202, 13207, 13212, 13217, 13222, 13227, 13232, 13237, 13242, 13247, 13252, 13257, 13262, 13267, 13272, 13277, 13282, 13287, 13292, 13297, 13302, 13307, 13312, 13317, 13322, 13327, 13332, 13337, 13342, 13347, 13352, 13357, 13362, 13367, 13372, 13378, 13384, 13390, 13396, 13402, 13408, 13413, 13418, 13423, 13428, 13433, 13438, 13443, 13448, 13453, 13458, 13463, 13468, 13473, 13478, 13483, 13488, 13493, 13498, 13503, 13508, 13513, 13518, 13523, 13528, 13533, 13538, 13543, 13548, 13553, 13558, 13563, 13568, 13573, 13578, 13583, 13588, 13593, 13598, 13603, 13608, 13613, 13618, 13623, 13628, 13633, 13638, 13643, 13648, 13653, 13658, 13663, 13668, 13673, 13678, 13683, 13688, 13693, 13698, 13703, 13708, 13713, 13718, 13723, 13728, 13733, 13738, 13743, 13748, 13753, 13758, 13763, 13768, 13773, 13778, 13783, 13788, 13793, 13798, 13803, 13808, 13813, 13818, 13823, 13828, 13833, 13838, 13843, 13848, 13853, 13858, 13863, 13868, 13873, 13878, 13883, 13888, 13893, 13898, 13903, 13908, 13913, 13918, 13923, 13928, 13933, 13938, 13943, 13948, 13953, 13958, 13963, 13968, 13973, 13978, 13983, 13988, 13993, 13998, 14003, 14008, 14013, 14018, 14023, 14028, 14033, 14038, 14043, 14048, 14053, 14058, 14063, 14068, 14073, 14078, 14083, 14088, 14093, 14098, 14103, 14108, 14113, 14118, 14124, 14130, 14136, 14141, 14146, 14151, 14156, 14161, 14166, 14171, 14176, 14181, 14186, }; static const Q_UINT16 di_FD[] = { 14191, 14196, 14201, 14206, 14211, 14216, 14221, 14226, 14231, 14236, 14241, 14246, 14251, 14256, 14261, 14266, 14271, 14276, 14281, 14286, 14291, 14296, 14301, 14306, 14311, 14316, 14321, 14326, 14331, 14336, 14341, 14346, 14351, 14356, 14361, 14366, 14371, 14376, 14381, 14386, 14391, 14396, 14401, 14406, 14411, 14416, 14421, 14426, 14431, 14436, 14441, 14446, 14451, 14456, 14461, 14466, 14471, 14476, 14481, 14486, 14491, 14496, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14501, 14507, 14513, 14519, 14525, 14531, 14537, 14543, 14549, 14555, 14561, 14567, 14573, 14579, 14585, 14591, 14597, 14603, 14609, 14615, 14621, 14627, 14633, 14639, 14645, 14651, 14657, 14663, 14669, 14675, 14681, 14687, 14693, 14699, 14705, 14711, 14717, 14723, 14729, 14735, 14741, 14747, 14753, 14759, 14765, 14771, 14777, 14783, 14789, 14795, 14801, 14807, 14813, 14819, 14825, 14831, 14837, 14843, 14849, 14855, 14861, 14867, 14873, 14879, 0, 0, 14885, 14891, 14897, 14903, 14909, 14915, 14921, 14927, 14933, 14939, 14945, 14951, 14957, 14963, 14969, 14975, 14981, 14987, 14993, 14999, 15005, 15011, 15017, 15023, 15029, 15035, 15041, 15047, 15053, 15059, 15065, 15071, 15077, 15083, 15089, 15095, 15101, 15107, 15113, 15119, 15125, 15131, 15137, 15143, 15149, 15155, 15161, 15167, 15173, 15179, 15185, 15191, 15197, 15203, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15209, 15215, 15221, 15228, 15235, 15242, 15249, 15256, 15263, 15270, 15276, 15297, 15308, 0, 0, 0, }; static const Q_UINT16 di_FE[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15315, 15319, 15323, 15327, 15331, 15335, 15339, 15343, 15347, 15351, 15355, 15359, 15363, 15367, 15371, 15375, 15379, 15383, 15387, 15391, 15395, 0, 0, 0, 0, 15399, 15403, 15407, 15411, 15415, 15419, 15423, 15427, 15431, 15435, 0, 15439, 15443, 15447, 15451, 15455, 15459, 15463, 15467, 15471, 15475, 15479, 15483, 15487, 15491, 15495, 15499, 15503, 15507, 15511, 0, 15515, 15519, 15523, 15527, 0, 0, 0, 0, 15531, 15536, 15541, 0, 15546, 0, 15551, 15556, 15561, 15566, 15571, 15576, 15581, 15586, 15591, 15596, 15601, 15605, 15609, 15613, 15617, 15621, 15625, 15629, 15633, 15637, 15641, 15645, 15649, 15653, 15657, 15661, 15665, 15669, 15673, 15677, 15681, 15685, 15689, 15693, 15697, 15701, 15705, 15709, 15713, 15717, 15721, 15725, 15729, 15733, 15737, 15741, 15745, 15749, 15753, 15757, 15761, 15765, 15769, 15773, 15777, 15781, 15785, 15789, 15793, 15797, 15801, 15805, 15809, 15813, 15817, 15821, 15825, 15829, 15833, 15837, 15841, 15845, 15849, 15853, 15857, 15861, 15865, 15869, 15873, 15877, 15881, 15885, 15889, 15893, 15897, 15901, 15905, 15909, 15913, 15917, 15921, 15925, 15929, 15933, 15937, 15941, 15945, 15949, 15953, 15957, 15961, 15965, 15969, 15973, 15977, 15981, 15985, 15989, 15993, 15997, 16001, 16005, 16009, 16013, 16017, 16021, 16025, 16029, 16033, 16037, 16041, 16045, 16049, 16053, 16057, 16061, 16065, 16069, 16074, 16079, 16084, 16089, 16094, 16099, 16104, 0, 0, 0, }; static const Q_UINT16 di_FF[] = { 0, 16109, 16113, 16117, 16121, 16125, 16129, 16133, 16137, 16141, 16145, 16149, 16153, 16157, 16161, 16165, 16169, 16173, 16177, 16181, 16185, 16189, 16193, 16197, 16201, 16205, 16209, 16213, 16217, 16221, 16225, 16229, 16233, 16237, 16241, 16245, 16249, 16253, 16257, 16261, 16265, 16269, 16273, 16277, 16281, 16285, 16289, 16293, 16297, 16301, 16305, 16309, 16313, 16317, 16321, 16325, 16329, 16333, 16337, 16341, 16345, 16349, 16353, 16357, 16361, 16365, 16369, 16373, 16377, 16381, 16385, 16389, 16393, 16397, 16401, 16405, 16409, 16413, 16417, 16421, 16425, 16429, 16433, 16437, 16441, 16445, 16449, 16453, 16457, 16461, 16465, 16469, 16473, 16477, 16481, 16485, 16489, 16493, 16497, 16501, 16505, 16509, 16513, 16517, 16521, 16525, 16529, 16533, 16537, 16541, 16545, 16549, 16553, 16557, 16561, 16565, 16569, 16573, 16577, 16581, 16585, 16589, 16593, 16597, 16601, 16605, 16609, 16613, 16617, 16621, 16625, 16629, 16633, 16637, 16641, 16645, 16649, 16653, 16657, 16661, 16665, 16669, 16673, 16677, 16681, 16685, 16689, 16693, 16697, 16701, 16705, 16709, 16713, 16717, 16721, 16725, 16729, 16733, 16737, 16741, 16745, 16749, 16753, 16757, 16761, 16765, 16769, 16773, 16777, 16781, 16785, 16789, 16793, 16797, 16801, 16805, 16809, 16813, 16817, 16821, 16825, 16829, 16833, 16837, 16841, 16845, 16849, 16853, 16857, 16861, 16865, 0, 0, 0, 16869, 16873, 16877, 16881, 16885, 16889, 0, 0, 16893, 16897, 16901, 16905, 16909, 16913, 0, 0, 16917, 16921, 16925, 16929, 16933, 16937, 0, 0, 16941, 16945, 16949, 0, 0, 0, 16953, 16957, 16961, 16965, 16969, 16973, 16977, 0, 16981, 16985, 16989, 16993, 16997, 17001, 17005, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 * const decomposition_info[256] = { di_00, di_01, di_02, di_03, di_04, di_05, di_06, di_07, di_07, di_09, di_0A, di_0B, di_0C, di_0D, di_0E, di_0F, di_10, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_1E, di_1F, di_20, di_21, di_22, di_23, di_24, di_07, di_07, di_07, di_07, di_07, di_2A, di_07, di_07, di_07, di_2E, di_2F, di_30, di_31, di_32, di_33, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_07, di_F9, di_FA, di_FB, di_FC, di_FD, di_FE, di_FF, }; // 68832 bytes static const Q_UINT16 ligature_map[] = { 0, 5567, 0, 5552, 0, 5572, 0, 67, 72, 77, 82, 87, 92, 332, 342, 352, 966, 1196, 1206, 1346, 2365, 3145, 3155, 0, 2375, 2385, 2395, 0, 97, 362, 372, 382, 392, 0, 402, 2415, 2425, 2435, 2445, 2455, 0, 102, 107, 112, 117, 412, 422, 432, 442, 452, 1216, 1226, 1356, 2485, 2495, 3265, 3275, 3285, 0, 2515, 0, 462, 472, 482, 492, 1076, 1146, 2525, 0, 502, 1336, 2535, 2545, 2555, 2565, 2575, 0, 122, 127, 132, 137, 512, 522, 532, 542, 552, 976, 1236, 1246, 2585, 3345, 3355, 0, 567, 0, 577, 1086, 2605, 2615, 2625, 0, 587, 597, 607, 2635, 2655, 2665, 0, 2675, 2685, 2695, 0, 142, 627, 637, 647, 1156, 2705, 2715, 2725, 2735, 0, 147, 152, 157, 162, 167, 662, 672, 682, 901, 986, 1096, 1256, 1266, 1386, 3365, 3375, 0, 2785, 2795, 0, 692, 702, 712, 1276, 1286, 2805, 2815, 2835, 0, 722, 732, 742, 752, 1316, 2845, 2855, 0, 762, 772, 1326, 2895, 2905, 2915, 2925, 0, 172, 177, 182, 187, 782, 792, 802, 812, 822, 832, 911, 996, 1296, 1306, 2935, 2945, 2955, 3485, 3495, 0, 2985, 2995, 0, 842, 3005, 3015, 3025, 3035, 3045, 0, 3055, 3065, 0, 192, 852, 862, 1406, 3075, 3555, 3565, 3575, 3585, 0, 867, 877, 887, 3085, 3095, 3105, 0, 197, 202, 207, 212, 217, 222, 337, 347, 357, 971, 1201, 1211, 1351, 2370, 3150, 3160, 0, 2380, 2390, 2400, 0, 227, 367, 377, 387, 397, 0, 407, 2420, 2430, 2440, 2450, 2460, 0, 232, 237, 242, 247, 417, 427, 437, 447, 457, 1221, 1231, 1361, 2490, 2500, 3270, 3280, 3290, 0, 2520, 0, 467, 477, 487, 497, 1081, 1151, 2530, 0, 507, 1341, 2540, 2550, 2560, 2570, 2580, 3115, 0, 252, 257, 262, 267, 517, 527, 537, 547, 981, 1241, 1251, 2590, 3350, 3360, 0, 572, 1126, 0, 582, 1091, 2610, 2620, 2630, 0, 592, 602, 612, 2640, 2660, 2670, 0, 2680, 2690, 2700, 0, 272, 632, 642, 652, 1161, 2710, 2720, 2730, 2740, 0, 277, 282, 287, 292, 297, 667, 677, 687, 906, 991, 1101, 1261, 1271, 1391, 3370, 3380, 0, 2790, 2800, 0, 697, 707, 717, 1281, 1291, 2810, 2820, 2840, 0, 727, 737, 747, 757, 1321, 2850, 2860, 0, 767, 777, 1331, 2900, 2910, 2920, 2930, 3120, 0, 302, 307, 312, 317, 787, 797, 807, 817, 827, 837, 916, 1001, 1301, 1311, 2940, 2950, 2960, 3490, 3500, 0, 2990, 3000, 0, 847, 3010, 3020, 3030, 3040, 3050, 3125, 0, 3060, 3070, 0, 322, 327, 857, 1411, 3080, 3130, 3560, 3570, 3580, 3590, 0, 872, 882, 892, 3090, 3100, 3110, 0, 1537, 4476, 4670, 0, 3165, 3175, 3185, 3195, 0, 1046, 0, 1166, 0, 1066, 1176, 0, 2405, 0, 3295, 3305, 3315, 3325, 0, 2595, 0, 3385, 3395, 3405, 3415, 0, 1376, 2745, 2755, 0, 1366, 0, 1186, 0, 1006, 1016, 1026, 1036, 0, 3170, 3180, 3190, 3200, 0, 1051, 0, 1171, 0, 1071, 1181, 0, 2410, 0, 3300, 3310, 3320, 3330, 0, 2600, 0, 3390, 3400, 3410, 3420, 0, 1381, 2750, 2760, 0, 1371, 0, 1191, 0, 1011, 1021, 1031, 1041, 0, 3215, 3225, 3235, 3245, 0, 3220, 3230, 3240, 3250, 0, 2465, 2475, 0, 2470, 2480, 0, 2765, 2775, 0, 2770, 2780, 0, 2865, 0, 2870, 0, 2875, 0, 2880, 0, 2965, 0, 2970, 0, 2975, 0, 2980, 0, 3140, 0, 3435, 3445, 3455, 3465, 3475, 0, 3440, 3450, 3460, 3470, 3480, 0, 3505, 3515, 3525, 3535, 3545, 0, 3510, 3520, 3530, 3540, 3550, 0, 1116, 0, 1106, 0, 1111, 0, 1056, 0, 1061, 0, 2505, 0, 2510, 0, 1396, 0, 1401, 0, 1121, 0, 1514, 0, 1542, 3635, 3640, 4433, 4438, 4443, 4452, 0, 1551, 3705, 3710, 4506, 0, 1556, 3775, 3780, 4515, 4524, 0, 1561, 1586, 3855, 3860, 4573, 4578, 4583, 0, 1566, 3925, 3930, 4708, 0, 4665, 0, 1571, 1591, 3995, 4646, 4651, 4656, 0, 1576, 4055, 4060, 4717, 4726, 0, 4418, 0, 4491, 0, 1596, 3595, 3600, 4095, 4398, 4403, 4413, 4423, 0, 1601, 3675, 3680, 4104, 0, 1606, 3735, 3740, 4113, 4486, 4496, 0, 1611, 1621, 3815, 3820, 4122, 4544, 4549, 4563, 0, 1631, 3895, 3900, 4131, 0, 4626, 4631, 0, 1626, 1636, 3955, 3960, 4140, 4607, 4612, 4636, 0, 1641, 4015, 4020, 4149, 4688, 4698, 0, 1581, 4554, 4568, 0, 1616, 4617, 4641, 0, 4693, 0, 1658, 1663, 0, 1711, 0, 1796, 1806, 0, 1706, 0, 1696, 1701, 1816, 0, 1786, 1836, 0, 1846, 0, 1721, 1731, 1856, 1866, 0, 1716, 0, 1876, 0, 1726, 1906, 1916, 1926, 0, 1936, 0, 1946, 0, 1896, 0, 1801, 1811, 0, 1751, 0, 1741, 1746, 1821, 0, 1791, 1841, 0, 1851, 0, 1736, 1766, 1861, 1871, 0, 1761, 0, 1881, 0, 1771, 1911, 1921, 1931, 0, 1941, 0, 1951, 0, 1901, 0, 1756, 0, 1776, 0, 1781, 0, 1826, 0, 1831, 0, 1886, 0, 1891, 0, 12167, 12172, 12177, 0, 12182, 12292, 0, 12187, 0, 12192, 0, 12197, 0, 12202, 12287, 0, 12207, 0, 12212, 0, 12097, 12217, 0, 12222, 0, 12227, 12297, 0, 12232, 0, 12237, 0, 12242, 0, 12247, 0, 12252, 0, 12257, 12302, 0, 12262, 0, 12267, 0, 12272, 0, 12147, 12152, 12277, 0, 12282, 0, 12102, 0, 1961, 1966, 1976, 0, 1971, 0, 1981, 0, 2011, 0, 2016, 0, 2006, 0, 2036, 0, 2041, 0, 2046, 0, 2051, 0, 2056, 0, 2061, 0, 2021, 0, 2066, 0, 2071, 0, 2026, 0, 2031, 0, 2086, 0, 2091, 0, 2096, 0, 2076, 2081, 0, 2111, 0, 2116, 0, 2121, 0, 2126, 0, 2101, 0, 2106, 0, 2146, 0, 2151, 0, 2131, 2136, 2141, 0, 2156, 0, 2161, 2171, 0, 2166, 0, 2176, 0, 2181, 0, 2186, 2191, 2196, 0, 2201, 0, 2206, 2216, 0, 2211, 0, 2221, 2226, 2236, 0, 2231, 0, 2290, 0, 2265, 0, 2270, 0, 2275, 0, 2280, 0, 2285, 0, 2295, 2300, 2325, 0, 2355, 0, 2330, 0, 2335, 0, 2340, 0, 2345, 0, 2350, 0, 2305, 0, 2315, 0, 2360, 0, 2645, 0, 2650, 0, 2825, 0, 2830, 0, 2885, 0, 2890, 0, 3205, 3255, 0, 3210, 3260, 0, 3335, 0, 3340, 0, 3425, 0, 3430, 0, 3605, 3615, 3625, 4158, 0, 3610, 3620, 3630, 4163, 0, 4168, 0, 4173, 0, 4178, 0, 4183, 0, 4188, 0, 4193, 0, 3645, 3655, 3665, 4198, 0, 3650, 3660, 3670, 4203, 0, 4208, 0, 4213, 0, 4218, 0, 4223, 0, 4228, 0, 4233, 0, 3685, 3695, 0, 3690, 3700, 0, 3715, 3725, 0, 3720, 3730, 0, 3745, 3755, 3765, 4238, 0, 3750, 3760, 3770, 4243, 0, 4248, 0, 4253, 0, 4258, 0, 4263, 0, 4268, 0, 4273, 0, 3785, 3795, 3805, 4278, 0, 3790, 3800, 3810, 4283, 0, 4288, 0, 4293, 0, 4298, 0, 4303, 0, 4308, 0, 4313, 0, 3825, 3835, 3845, 0, 3830, 3840, 3850, 0, 3865, 3875, 3885, 0, 3870, 3880, 3890, 0, 3905, 3915, 0, 3910, 3920, 0, 3935, 3945, 0, 3940, 3950, 0, 3965, 3975, 3985, 0, 3970, 3980, 3990, 0, 4000, 4005, 4010, 0, 4025, 4035, 4045, 4318, 0, 4030, 4040, 4050, 4323, 0, 4328, 0, 4333, 0, 4338, 0, 4343, 0, 4348, 0, 4353, 0, 4065, 4075, 4085, 4358, 0, 4070, 4080, 4090, 4363, 0, 4368, 0, 4373, 0, 4378, 0, 4383, 0, 4388, 0, 4393, 0, 4408, 0, 4481, 0, 4683, 0, 4428, 0, 4529, 4534, 4539, 0, 4501, 0, 4703, 0, 4592, 4597, 4602, 0, 5455, 0, 5460, 0, 5465, 0, 5470, 0, 5480, 0, 5475, 0, 5485, 0, 5490, 0, 5495, 0, 5500, 0, 5505, 0, 5532, 0, 5537, 0, 5542, 0, 5547, 0, 5562, 0, 5557, 0, 5577, 0, 5582, 0, 5587, 0, 5592, 0, 5597, 0, 5602, 0, 5607, 0, 5612, 0, 5657, 0, 5662, 0, 5617, 0, 5622, 0, 5627, 0, 5632, 0, 5667, 0, 5672, 0, 5637, 0, 5642, 0, 5647, 0, 5652, 0, 5677, 0, 5682, 0, 5687, 0, 5692, 0, 6430, 0, 7444, 0, 7319, 0, 7324, 0, 7329, 0, 7334, 0, 7339, 0, 7344, 0, 7349, 0, 7354, 0, 7359, 0, 7364, 0, 7369, 0, 7374, 0, 7379, 0, 7384, 0, 7389, 0, 7394, 7399, 0, 7404, 7409, 0, 7414, 7419, 0, 7424, 7429, 0, 7434, 7439, 0, 7459, 0, 7594, 0, 7469, 0, 7474, 0, 7479, 0, 7484, 0, 7489, 0, 7494, 0, 7499, 0, 7504, 0, 7509, 0, 7514, 0, 7519, 0, 7524, 0, 7529, 0, 7534, 0, 7539, 0, 7544, 7549, 0, 7554, 7559, 0, 7564, 7569, 0, 7574, 7579, 0, 7584, 7589, 0, 7599, 0, 7604, 0, 7609, 0, 7614, 0, 7619, 0, 12157, 12162, 0, }; static const Q_UINT16 li_00[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 5, 0, 0, 7, 24, 28, 34, 41, 59, 61, 69, 77, 93, 95, 101, 108, 112, 122, 139, 0, 142, 151, 159, 167, 187, 190, 197, 200, 210, 0, 0, 0, 0, 0, 0, 217, 234, 238, 244, 251, 269, 271, 279, 288, 303, 306, 312, 319, 323, 333, 350, 0, 353, 362, 370, 379, 399, 402, 410, 413, 424, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 431, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 435, 0, 440, 442, 444, 447, 0, 0, 449, 0, 0, 0, 0, 454, 0, 0, 0, 0, 456, 461, 465, 0, 467, 0, 0, 0, 469, 0, 0, 0, 0, 0, 474, 0, 479, 481, 483, 486, 0, 0, 488, 0, 0, 0, 0, 493, 0, 0, 0, 0, 495, 500, 504, 0, 506, 0, 0, 0, 508, 0, 0, 0, }; static const Q_UINT16 li_01[] = { 0, 0, 513, 518, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 523, 526, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 529, 532, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 535, 537, 0, 0, 0, 0, 539, 541, 0, 0, 0, 0, 0, 0, 543, 545, 547, 549, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 551, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 553, 559, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 565, 571, 0, 0, 0, 0, 0, 0, 577, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 579, 581, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_02[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 583, 585, 587, 589, 0, 0, 0, 0, 591, 593, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 595, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_03[] = { 0, 0, 0, 0, 0, 0, 0, 0, 597, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 599, 0, 0, 0, 607, 0, 612, 0, 618, 0, 0, 0, 0, 0, 626, 0, 631, 0, 0, 0, 633, 0, 0, 0, 640, 0, 0, 646, 0, 648, 0, 0, 650, 0, 0, 0, 659, 0, 664, 0, 671, 0, 0, 0, 0, 0, 680, 0, 685, 0, 0, 0, 688, 0, 0, 0, 697, 704, 708, 0, 0, 712, 0, 0, 0, 714, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_04[] = { 0, 0, 0, 0, 0, 0, 717, 0, 0, 0, 0, 0, 0, 0, 0, 0, 719, 0, 0, 722, 0, 724, 728, 731, 733, 0, 738, 0, 0, 0, 740, 0, 0, 0, 0, 742, 0, 0, 0, 747, 0, 0, 0, 749, 0, 751, 0, 0, 753, 0, 0, 756, 0, 758, 762, 765, 767, 0, 772, 0, 0, 0, 774, 0, 0, 0, 0, 776, 0, 0, 0, 781, 0, 0, 0, 783, 0, 785, 0, 0, 0, 0, 0, 0, 0, 0, 787, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 789, 791, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 793, 795, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 797, 799, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_05[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 801, 805, 808, 810, 812, 814, 817, 0, 819, 821, 824, 826, 829, 0, 831, 0, 833, 835, 0, 837, 839, 0, 842, 844, 846, 848, 852, 0, 0, 0, 0, 0, 0, 0, 854, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_06[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 856, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 860, 0, 862, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 864, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 866, 0, 0, 868, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_07[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_09[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 870, 872, 874, 0, 0, 0, 0, 876, 0, 0, 0, 0, 878, 880, 0, 0, 0, 0, 0, 882, 0, 0, 884, 0, 0, 0, 886, 888, 0, 0, 890, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 892, 894, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 896, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 898, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_0A[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 901, 903, 0, 0, 0, 0, 905, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 907, 0, 0, 0, 0, 0, 0, 909, 0, 0, 0, 0, 0, 911, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_0B[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 913, 915, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 917, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 921, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 923, 926, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_0C[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 928, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 930, 0, 0, 0, 0, 0, 0, 932, 0, 0, 0, 936, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_0D[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 938, 941, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 943, 0, 0, 947, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_0F[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 949, 0, 951, 0, 0, 0, 0, 0, 0, 0, 0, 0, 953, 0, 0, 0, 0, 955, 0, 0, 0, 0, 957, 0, 0, 0, 0, 959, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 961, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 965, 0, 967, 0, 0, 0, 0, 0, 0, 0, 0, 0, 969, 0, 0, 0, 0, 971, 0, 0, 0, 0, 973, 0, 0, 0, 0, 975, 0, 0, 0, 0, 0, 0, 977, 979, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_10[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 981, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_1E[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 983, 985, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 987, 989, 0, 0, 0, 0, 0, 0, 991, 993, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 995, 998, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1001, 1003, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1005, 1007, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_1F[] = { 1009, 1014, 1019, 1021, 1023, 1025, 1027, 1029, 1031, 1036, 1041, 1043, 1045, 1047, 1049, 1051, 1053, 1056, 0, 0, 0, 0, 0, 0, 1059, 1062, 0, 0, 0, 0, 0, 0, 1065, 1070, 1075, 1077, 1079, 1081, 1083, 1085, 1087, 1092, 1097, 1099, 1101, 1103, 1105, 1107, 1109, 1113, 0, 0, 0, 0, 0, 0, 1117, 1121, 0, 0, 0, 0, 0, 0, 1125, 1128, 0, 0, 0, 0, 0, 0, 1131, 1134, 0, 0, 0, 0, 0, 0, 1137, 1141, 0, 0, 0, 0, 0, 0, 0, 1145, 0, 0, 0, 0, 0, 0, 1149, 1154, 1159, 1161, 1163, 1165, 1167, 1169, 1171, 1176, 1181, 1183, 1185, 1187, 1189, 1191, 1193, 0, 0, 0, 1195, 0, 0, 0, 0, 0, 0, 0, 1197, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1199, 0, 0, 0, 0, 0, 0, 0, 0, 1201, 0, 0, 0, 0, 0, 0, 1205, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1207, 0, 0, 0, 0, 0, 0, 0, 1209, 0, }; static const Q_UINT16 li_21[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1213, 0, 1215, 0, 1217, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1219, 0, 1221, 0, 1223, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_22[] = { 0, 0, 0, 1225, 0, 0, 0, 0, 1227, 0, 0, 1229, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1231, 0, 1233, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1235, 0, 0, 0, 0, 0, 0, 1237, 0, 1239, 0, 0, 1241, 0, 0, 0, 0, 1243, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1245, 0, 0, 1247, 1249, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1251, 1253, 0, 0, 1255, 1257, 0, 0, 1259, 1261, 1263, 1265, 0, 0, 0, 0, 1267, 1269, 0, 0, 1271, 1273, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1275, 1277, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1279, 0, 0, 0, 0, 0, 1281, 1283, 0, 1285, 0, 0, 0, 0, 0, 0, 1287, 1289, 1291, 1293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_2A[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1295, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 li_30[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1297, 0, 0, 0, 0, 1299, 0, 1301, 0, 1303, 0, 1305, 0, 1307, 0, 1309, 0, 1311, 0, 1313, 0, 1315, 0, 1317, 0, 1319, 0, 1321, 0, 0, 1323, 0, 1325, 0, 1327, 0, 0, 0, 0, 0, 0, 1329, 0, 0, 1332, 0, 0, 1335, 0, 0, 1338, 0, 0, 1341, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1344, 0, 0, 0, 0, 0, 0, 0, 0, 1346, 0, 0, 0, 0, 1348, 0, 1350, 0, 1352, 0, 1354, 0, 1356, 0, 1358, 0, 1360, 0, 1362, 0, 1364, 0, 1366, 0, 1368, 0, 1370, 0, 0, 1372, 0, 1374, 0, 1376, 0, 0, 0, 0, 0, 0, 1378, 0, 0, 1381, 0, 0, 1384, 0, 0, 1387, 0, 0, 1390, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1393, 1395, 1397, 1399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1401, 0, 0, }; static const Q_UINT16 li_FB[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1403, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 * const ligature_info[256] = { li_00, li_01, li_02, li_03, li_04, li_05, li_06, li_07, li_07, li_09, li_0A, li_0B, li_0C, li_0D, li_07, li_0F, li_10, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_1E, li_1F, li_07, li_21, li_22, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_2A, li_07, li_07, li_07, li_07, li_07, li_30, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_07, li_FB, li_07, li_07, li_07, li_07, }; // 15098 bytes static const Q_UINT8 dir_00[] = { 18, 18, 18, 18, 18, 18, 18, 18, 18, 8, 7, 8, 9, 7, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 7, 7, 7, 8, 9, 10, 10, 4, 4, 4, 10, 10, 138, 138, 10, 4, 6, 4, 6, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 10, 138, 10, 138, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 138, 10, 138, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 138, 10, 138, 10, 18, 18, 18, 18, 18, 18, 7, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 6, 10, 4, 4, 4, 4, 10, 10, 10, 10, 0, 138, 10, 10, 10, 10, 4, 4, 2, 2, 10, 0, 10, 10, 10, 2, 0, 138, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_01[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_02[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_03[] = { 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 10, 10, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_04[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_05[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 17, 17, 17, 1, 17, 1, 17, 17, 1, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_06[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 13, 0, 13, 77, 77, 77, 77, 45, 77, 45, 77, 45, 45, 45, 45, 45, 77, 77, 77, 77, 45, 45, 45, 45, 45, 45, 45, 45, 0, 0, 0, 0, 0, 109, 45, 45, 45, 45, 45, 45, 45, 77, 45, 45, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 13, 45, 45, 17, 77, 77, 77, 13, 77, 77, 77, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 77, 45, 77, 77, 77, 77, 77, 77, 77, 77, 77, 77, 45, 77, 45, 77, 45, 45, 77, 77, 13, 77, 17, 17, 17, 17, 17, 17, 17, 13, 17, 17, 17, 17, 17, 17, 17, 13, 13, 17, 17, 10, 17, 17, 17, 17, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 45, 45, 45, 13, 13, 0, }; static const Q_UINT8 dir_07[] = { 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 18, 77, 17, 45, 45, 45, 77, 77, 77, 77, 77, 45, 45, 45, 45, 77, 45, 45, 45, 45, 45, 45, 45, 45, 45, 77, 45, 77, 45, 77, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_09[] = { 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 17, 0, 0, 0, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_0A[] = { 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 17, 17, 0, 0, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 17, 17, 17, 17, 17, 0, 17, 17, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_0B[] = { 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 17, 0, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_0C[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 0, 0, 0, 0, 0, 17, 17, 17, 0, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_0D[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_0E[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 17, 17, 17, 17, 17, 17, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_0F[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 17, 0, 17, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 17, 17, 17, 17, 17, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_10[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 0, 17, 0, 0, 0, 17, 17, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_16[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_17[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_18[] = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 17, 17, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_1F[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 0, }; static const Q_UINT8 dir_20[] = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 18, 18, 114, 0, 1, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 9, 7, 11, 14, 16, 12, 15, 9, 4, 4, 4, 4, 4, 10, 10, 10, 10, 138, 138, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 138, 138, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 9, 18, 18, 18, 18, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 2, 0, 0, 0, 2, 2, 2, 2, 2, 2, 4, 4, 10, 138, 138, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 4, 10, 138, 138, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_21[] = { 10, 10, 0, 10, 10, 10, 10, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 10, 10, 10, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 0, 10, 0, 10, 0, 10, 0, 0, 0, 0, 4, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 138, 10, 10, 10, 10, 0, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, }; static const Q_UINT8 dir_22[] = { 10, 138, 138, 138, 138, 10, 10, 10, 138, 138, 138, 138, 138, 138, 10, 10, 10, 138, 4, 4, 10, 138, 138, 10, 10, 10, 138, 138, 138, 138, 10, 138, 138, 138, 138, 10, 138, 10, 138, 10, 10, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 10, 10, 10, 138, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 10, 10, 10, 138, 138, 138, 138, 10, 10, 10, 10, 10, 10, 10, 10, 10, 138, 138, 10, 138, 10, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 138, 138, 138, 138, 10, 10, 10, 10, 10, 138, 10, 10, 10, 10, 10, 10, 10, 10, 10, 138, 138, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 10, 10, 10, 138, 138, 10, 10, 10, 10, 10, 10, 10, 10, 10, 138, 138, 138, 138, 138, 10, 10, 138, 138, 10, 10, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, }; static const Q_UINT8 dir_23[] = { 10, 10, 10, 10, 10, 10, 10, 10, 138, 138, 138, 138, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 138, 138, 10, 10, 10, 10, 10, 10, 10, 138, 138, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_24[] = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, }; static const Q_UINT8 dir_25[] = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, }; static const Q_UINT8 dir_26[] = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 10, 10, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_27[] = { 0, 10, 10, 10, 10, 0, 10, 10, 10, 10, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 10, 0, 10, 10, 10, 10, 0, 0, 0, 10, 0, 10, 10, 10, 10, 10, 10, 10, 0, 0, 10, 10, 10, 10, 10, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 138, 138, 138, 138, 10, 10, 10, 10, 10, 138, 138, 138, 10, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, }; static const Q_UINT8 dir_29[] = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 10, 10, 10, 10, 10, 10, 138, 10, 10, 10, 10, 10, 10, 10, 138, 138, 138, 138, 138, 138, 10, 10, 10, 138, 10, 10, 10, 10, 138, 138, 138, 138, 138, 10, 138, 138, 10, 10, 138, 138, 138, 138, 138, 10, 10, 10, 10, 138, 10, 138, 138, 138, 10, 10, 138, 138, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 138, 138, 138, 138, 138, 138, 10, 10, 138, 138, 10, 10, }; static const Q_UINT8 dir_2A[] = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 10, 138, 138, 138, 138, 10, 10, 138, 10, 138, 10, 10, 138, 10, 138, 138, 138, 138, 10, 10, 10, 10, 10, 138, 138, 10, 10, 10, 10, 10, 10, 138, 138, 138, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 138, 138, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 138, 138, 10, 10, 10, 10, 138, 138, 138, 138, 10, 138, 138, 10, 10, 138, 138, 10, 10, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 10, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 10, 10, 10, 138, 10, 138, 10, 10, 10, 138, 138, 138, 138, 138, 10, 10, 10, 10, 10, 138, 138, 138, 10, 10, 10, 10, 138, 10, 10, 10, 138, 138, 138, 138, 138, 10, 138, 10, 10, }; static const Q_UINT8 dir_2E[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_2F[] = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, }; static const Q_UINT8 dir_30[] = { 9, 10, 10, 10, 10, 0, 0, 0, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 138, 138, 138, 138, 138, 138, 138, 138, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 10, 0, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 10, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, }; static const Q_UINT8 dir_32[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_A4[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 dir_FB[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 17, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, }; static const Q_UINT8 dir_FC[] = { 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, }; static const Q_UINT8 dir_FD[] = { 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, }; static const Q_UINT8 dir_FE[] = { 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 10, 10, 10, 10, 10, 10, 10, 6, 10, 6, 0, 10, 6, 10, 10, 10, 10, 10, 10, 10, 10, 10, 4, 10, 10, 4, 4, 10, 10, 10, 0, 10, 4, 4, 10, 0, 0, 0, 0, 13, 13, 13, 13, 13, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 18, }; static const Q_UINT8 dir_FF[] = { 0, 10, 10, 4, 4, 4, 10, 10, 138, 138, 10, 4, 6, 4, 6, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6, 10, 138, 10, 138, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 138, 10, 138, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 138, 10, 138, 10, 138, 138, 10, 138, 138, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 10, 10, 10, 4, 4, 0, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 10, 10, 0, 0, }; static const Q_UINT8 * const direction_info[256] = { dir_00, dir_01, dir_02, dir_03, dir_04, dir_05, dir_06, dir_07, dir_01, dir_09, dir_0A, dir_0B, dir_0C, dir_0D, dir_0E, dir_0F, dir_10, dir_01, dir_01, dir_01, dir_01, dir_01, dir_16, dir_17, dir_18, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_1F, dir_20, dir_21, dir_22, dir_23, dir_24, dir_25, dir_26, dir_27, dir_25, dir_29, dir_2A, dir_01, dir_01, dir_01, dir_2E, dir_2F, dir_30, dir_01, dir_32, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_A4, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_01, dir_FB, dir_FC, dir_FD, dir_FE, dir_FF, }; // 26362 bytes static const Q_UINT8 cmb_00[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_03[] = { 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 232, 220, 220, 220, 220, 232, 216, 220, 220, 220, 220, 220, 202, 202, 220, 220, 220, 220, 202, 202, 220, 220, 220, 220, 220, 220, 220, 220, 220, 220, 220, 1, 1, 1, 1, 1, 220, 220, 220, 220, 230, 230, 230, 230, 230, 230, 230, 230, 240, 230, 220, 220, 220, 230, 230, 230, 220, 220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 234, 233, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_04[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 230, 230, 230, 230, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_05[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 230, 230, 230, 230, 220, 230, 230, 230, 222, 220, 230, 230, 230, 230, 230, 230, 0, 220, 220, 220, 220, 220, 230, 230, 220, 230, 230, 222, 228, 230, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 0, 20, 21, 22, 0, 23, 0, 24, 25, 0, 230, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_06[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 28, 29, 30, 31, 32, 33, 34, 230, 230, 220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 230, 230, 230, 230, 230, 230, 230, 0, 0, 230, 230, 230, 230, 220, 230, 0, 0, 230, 230, 0, 220, 230, 230, 220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_07[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 230, 220, 230, 230, 220, 230, 230, 220, 220, 220, 230, 220, 220, 230, 220, 230, 230, 230, 220, 230, 220, 230, 220, 230, 220, 230, 230, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_09[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 230, 220, 230, 230, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_0A[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_0B[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_0C[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 84, 91, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_0D[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_0E[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 103, 103, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 107, 107, 107, 107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 118, 118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 122, 122, 122, 122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_0F[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 0, 220, 0, 216, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 130, 0, 132, 0, 0, 0, 0, 0, 130, 130, 130, 130, 0, 0, 130, 0, 230, 230, 9, 0, 230, 230, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_10[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_17[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_18[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 228, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_20[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 230, 230, 1, 1, 230, 230, 230, 230, 1, 1, 1, 230, 230, 0, 0, 0, 0, 230, 0, 0, 0, 1, 1, 230, 220, 230, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_30[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 218, 228, 232, 222, 224, 224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_FB[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 cmb_FE[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 230, 230, 230, 230, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT8 * const combining_info[256] = { cmb_00, cmb_00, cmb_00, cmb_03, cmb_04, cmb_05, cmb_06, cmb_07, cmb_00, cmb_09, cmb_0A, cmb_0B, cmb_0C, cmb_0D, cmb_0E, cmb_0F, cmb_10, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_17, cmb_18, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_20, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_30, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_00, cmb_FB, cmb_00, cmb_00, cmb_FE, cmb_00, }; // 32506 bytes static const Q_UINT16 case_00[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0, 0, 0, 0, 0, 0, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x39c, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0, 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0x178, }; static const Q_UINT16 case_01[] = { 0x101, 0x100, 0x103, 0x102, 0x105, 0x104, 0x107, 0x106, 0x109, 0x108, 0x10b, 0x10a, 0x10d, 0x10c, 0x10f, 0x10e, 0x111, 0x110, 0x113, 0x112, 0x115, 0x114, 0x117, 0x116, 0x119, 0x118, 0x11b, 0x11a, 0x11d, 0x11c, 0x11f, 0x11e, 0x121, 0x120, 0x123, 0x122, 0x125, 0x124, 0x127, 0x126, 0x129, 0x128, 0x12b, 0x12a, 0x12d, 0x12c, 0x12f, 0x12e, 0x69, 0x49, 0x133, 0x132, 0x135, 0x134, 0x137, 0x136, 0, 0x13a, 0x139, 0x13c, 0x13b, 0x13e, 0x13d, 0x140, 0x13f, 0x142, 0x141, 0x144, 0x143, 0x146, 0x145, 0x148, 0x147, 0, 0x14b, 0x14a, 0x14d, 0x14c, 0x14f, 0x14e, 0x151, 0x150, 0x153, 0x152, 0x155, 0x154, 0x157, 0x156, 0x159, 0x158, 0x15b, 0x15a, 0x15d, 0x15c, 0x15f, 0x15e, 0x161, 0x160, 0x163, 0x162, 0x165, 0x164, 0x167, 0x166, 0x169, 0x168, 0x16b, 0x16a, 0x16d, 0x16c, 0x16f, 0x16e, 0x171, 0x170, 0x173, 0x172, 0x175, 0x174, 0x177, 0x176, 0xff, 0x17a, 0x179, 0x17c, 0x17b, 0x17e, 0x17d, 0x53, 0, 0x253, 0x183, 0x182, 0x185, 0x184, 0x254, 0x188, 0x187, 0x256, 0x257, 0x18c, 0x18b, 0, 0x1dd, 0x259, 0x25b, 0x192, 0x191, 0x260, 0x263, 0x1f6, 0x269, 0x268, 0x199, 0x198, 0, 0, 0x26f, 0x272, 0x220, 0x275, 0x1a1, 0x1a0, 0x1a3, 0x1a2, 0x1a5, 0x1a4, 0x280, 0x1a8, 0x1a7, 0x283, 0, 0, 0x1ad, 0x1ac, 0x288, 0x1b0, 0x1af, 0x28a, 0x28b, 0x1b4, 0x1b3, 0x1b6, 0x1b5, 0x292, 0x1b9, 0x1b8, 0, 0, 0x1bd, 0x1bc, 0, 0x1f7, 0, 0, 0, 0, 0x1c6, 0x1c4, 0x1c4, 0x1c9, 0x1c7, 0x1c7, 0x1cc, 0x1ca, 0x1ca, 0x1ce, 0x1cd, 0x1d0, 0x1cf, 0x1d2, 0x1d1, 0x1d4, 0x1d3, 0x1d6, 0x1d5, 0x1d8, 0x1d7, 0x1da, 0x1d9, 0x1dc, 0x1db, 0x18e, 0x1df, 0x1de, 0x1e1, 0x1e0, 0x1e3, 0x1e2, 0x1e5, 0x1e4, 0x1e7, 0x1e6, 0x1e9, 0x1e8, 0x1eb, 0x1ea, 0x1ed, 0x1ec, 0x1ef, 0x1ee, 0, 0x1f3, 0x1f1, 0x1f1, 0x1f5, 0x1f4, 0x195, 0x1bf, 0x1f9, 0x1f8, 0x1fb, 0x1fa, 0x1fd, 0x1fc, 0x1ff, 0x1fe, }; static const Q_UINT16 case_02[] = { 0x201, 0x200, 0x203, 0x202, 0x205, 0x204, 0x207, 0x206, 0x209, 0x208, 0x20b, 0x20a, 0x20d, 0x20c, 0x20f, 0x20e, 0x211, 0x210, 0x213, 0x212, 0x215, 0x214, 0x217, 0x216, 0x219, 0x218, 0x21b, 0x21a, 0x21d, 0x21c, 0x21f, 0x21e, 0x19e, 0, 0x223, 0x222, 0x225, 0x224, 0x227, 0x226, 0x229, 0x228, 0x22b, 0x22a, 0x22d, 0x22c, 0x22f, 0x22e, 0x231, 0x230, 0x233, 0x232, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x181, 0x186, 0, 0x189, 0x18a, 0, 0x18f, 0, 0x190, 0, 0, 0, 0, 0x193, 0, 0, 0x194, 0, 0, 0, 0, 0x197, 0x196, 0, 0, 0, 0, 0, 0x19c, 0, 0, 0x19d, 0, 0, 0x19f, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x1a6, 0, 0, 0x1a9, 0, 0, 0, 0, 0x1ae, 0, 0x1b1, 0x1b2, 0, 0, 0, 0, 0, 0, 0x1b7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 case_03[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x3ac, 0, 0x3ad, 0x3ae, 0x3af, 0, 0x3cc, 0, 0x3cd, 0x3ce, 0, 0x3b1, 0x3b2, 0x3b3, 0x3b4, 0x3b5, 0x3b6, 0x3b7, 0x3b8, 0x3b9, 0x3ba, 0x3bb, 0x3bc, 0x3bd, 0x3be, 0x3bf, 0x3c0, 0x3c1, 0, 0x3c3, 0x3c4, 0x3c5, 0x3c6, 0x3c7, 0x3c8, 0x3c9, 0x3ca, 0x3cb, 0x386, 0x388, 0x389, 0x38a, 0, 0x391, 0x392, 0x393, 0x394, 0x395, 0x396, 0x397, 0x398, 0x399, 0x39a, 0x39b, 0x39c, 0x39d, 0x39e, 0x39f, 0x3a0, 0x3a1, 0x3a3, 0x3a3, 0x3a4, 0x3a5, 0x3a6, 0x3a7, 0x3a8, 0x3a9, 0x3aa, 0x3ab, 0x38c, 0x38e, 0x38f, 0, 0x392, 0x398, 0, 0, 0, 0x3a6, 0x3a0, 0, 0x3d9, 0x3d8, 0x3db, 0x3da, 0x3dd, 0x3dc, 0x3df, 0x3de, 0x3e1, 0x3e0, 0x3e3, 0x3e2, 0x3e5, 0x3e4, 0x3e7, 0x3e6, 0x3e9, 0x3e8, 0x3eb, 0x3ea, 0x3ed, 0x3ec, 0x3ef, 0x3ee, 0x39a, 0x3a1, 0x3a3, 0, 0x3b8, 0x395, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 case_04[] = { 0x450, 0x451, 0x452, 0x453, 0x454, 0x455, 0x456, 0x457, 0x458, 0x459, 0x45a, 0x45b, 0x45c, 0x45d, 0x45e, 0x45f, 0x430, 0x431, 0x432, 0x433, 0x434, 0x435, 0x436, 0x437, 0x438, 0x439, 0x43a, 0x43b, 0x43c, 0x43d, 0x43e, 0x43f, 0x440, 0x441, 0x442, 0x443, 0x444, 0x445, 0x446, 0x447, 0x448, 0x449, 0x44a, 0x44b, 0x44c, 0x44d, 0x44e, 0x44f, 0x410, 0x411, 0x412, 0x413, 0x414, 0x415, 0x416, 0x417, 0x418, 0x419, 0x41a, 0x41b, 0x41c, 0x41d, 0x41e, 0x41f, 0x420, 0x421, 0x422, 0x423, 0x424, 0x425, 0x426, 0x427, 0x428, 0x429, 0x42a, 0x42b, 0x42c, 0x42d, 0x42e, 0x42f, 0x400, 0x401, 0x402, 0x403, 0x404, 0x405, 0x406, 0x407, 0x408, 0x409, 0x40a, 0x40b, 0x40c, 0x40d, 0x40e, 0x40f, 0x461, 0x460, 0x463, 0x462, 0x465, 0x464, 0x467, 0x466, 0x469, 0x468, 0x46b, 0x46a, 0x46d, 0x46c, 0x46f, 0x46e, 0x471, 0x470, 0x473, 0x472, 0x475, 0x474, 0x477, 0x476, 0x479, 0x478, 0x47b, 0x47a, 0x47d, 0x47c, 0x47f, 0x47e, 0x481, 0x480, 0, 0, 0, 0, 0, 0, 0, 0, 0x48b, 0x48a, 0x48d, 0x48c, 0x48f, 0x48e, 0x491, 0x490, 0x493, 0x492, 0x495, 0x494, 0x497, 0x496, 0x499, 0x498, 0x49b, 0x49a, 0x49d, 0x49c, 0x49f, 0x49e, 0x4a1, 0x4a0, 0x4a3, 0x4a2, 0x4a5, 0x4a4, 0x4a7, 0x4a6, 0x4a9, 0x4a8, 0x4ab, 0x4aa, 0x4ad, 0x4ac, 0x4af, 0x4ae, 0x4b1, 0x4b0, 0x4b3, 0x4b2, 0x4b5, 0x4b4, 0x4b7, 0x4b6, 0x4b9, 0x4b8, 0x4bb, 0x4ba, 0x4bd, 0x4bc, 0x4bf, 0x4be, 0, 0x4c2, 0x4c1, 0x4c4, 0x4c3, 0x4c6, 0x4c5, 0x4c8, 0x4c7, 0x4ca, 0x4c9, 0x4cc, 0x4cb, 0x4ce, 0x4cd, 0, 0x4d1, 0x4d0, 0x4d3, 0x4d2, 0x4d5, 0x4d4, 0x4d7, 0x4d6, 0x4d9, 0x4d8, 0x4db, 0x4da, 0x4dd, 0x4dc, 0x4df, 0x4de, 0x4e1, 0x4e0, 0x4e3, 0x4e2, 0x4e5, 0x4e4, 0x4e7, 0x4e6, 0x4e9, 0x4e8, 0x4eb, 0x4ea, 0x4ed, 0x4ec, 0x4ef, 0x4ee, 0x4f1, 0x4f0, 0x4f3, 0x4f2, 0x4f5, 0x4f4, 0, 0, 0x4f9, 0x4f8, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 case_05[] = { 0x501, 0x500, 0x503, 0x502, 0x505, 0x504, 0x507, 0x506, 0x509, 0x508, 0x50b, 0x50a, 0x50d, 0x50c, 0x50f, 0x50e, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x561, 0x562, 0x563, 0x564, 0x565, 0x566, 0x567, 0x568, 0x569, 0x56a, 0x56b, 0x56c, 0x56d, 0x56e, 0x56f, 0x570, 0x571, 0x572, 0x573, 0x574, 0x575, 0x576, 0x577, 0x578, 0x579, 0x57a, 0x57b, 0x57c, 0x57d, 0x57e, 0x57f, 0x580, 0x581, 0x582, 0x583, 0x584, 0x585, 0x586, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x531, 0x532, 0x533, 0x534, 0x535, 0x536, 0x537, 0x538, 0x539, 0x53a, 0x53b, 0x53c, 0x53d, 0x53e, 0x53f, 0x540, 0x541, 0x542, 0x543, 0x544, 0x545, 0x546, 0x547, 0x548, 0x549, 0x54a, 0x54b, 0x54c, 0x54d, 0x54e, 0x54f, 0x550, 0x551, 0x552, 0x553, 0x554, 0x555, 0x556, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 case_1E[] = { 0x1e01, 0x1e00, 0x1e03, 0x1e02, 0x1e05, 0x1e04, 0x1e07, 0x1e06, 0x1e09, 0x1e08, 0x1e0b, 0x1e0a, 0x1e0d, 0x1e0c, 0x1e0f, 0x1e0e, 0x1e11, 0x1e10, 0x1e13, 0x1e12, 0x1e15, 0x1e14, 0x1e17, 0x1e16, 0x1e19, 0x1e18, 0x1e1b, 0x1e1a, 0x1e1d, 0x1e1c, 0x1e1f, 0x1e1e, 0x1e21, 0x1e20, 0x1e23, 0x1e22, 0x1e25, 0x1e24, 0x1e27, 0x1e26, 0x1e29, 0x1e28, 0x1e2b, 0x1e2a, 0x1e2d, 0x1e2c, 0x1e2f, 0x1e2e, 0x1e31, 0x1e30, 0x1e33, 0x1e32, 0x1e35, 0x1e34, 0x1e37, 0x1e36, 0x1e39, 0x1e38, 0x1e3b, 0x1e3a, 0x1e3d, 0x1e3c, 0x1e3f, 0x1e3e, 0x1e41, 0x1e40, 0x1e43, 0x1e42, 0x1e45, 0x1e44, 0x1e47, 0x1e46, 0x1e49, 0x1e48, 0x1e4b, 0x1e4a, 0x1e4d, 0x1e4c, 0x1e4f, 0x1e4e, 0x1e51, 0x1e50, 0x1e53, 0x1e52, 0x1e55, 0x1e54, 0x1e57, 0x1e56, 0x1e59, 0x1e58, 0x1e5b, 0x1e5a, 0x1e5d, 0x1e5c, 0x1e5f, 0x1e5e, 0x1e61, 0x1e60, 0x1e63, 0x1e62, 0x1e65, 0x1e64, 0x1e67, 0x1e66, 0x1e69, 0x1e68, 0x1e6b, 0x1e6a, 0x1e6d, 0x1e6c, 0x1e6f, 0x1e6e, 0x1e71, 0x1e70, 0x1e73, 0x1e72, 0x1e75, 0x1e74, 0x1e77, 0x1e76, 0x1e79, 0x1e78, 0x1e7b, 0x1e7a, 0x1e7d, 0x1e7c, 0x1e7f, 0x1e7e, 0x1e81, 0x1e80, 0x1e83, 0x1e82, 0x1e85, 0x1e84, 0x1e87, 0x1e86, 0x1e89, 0x1e88, 0x1e8b, 0x1e8a, 0x1e8d, 0x1e8c, 0x1e8f, 0x1e8e, 0x1e91, 0x1e90, 0x1e93, 0x1e92, 0x1e95, 0x1e94, 0, 0, 0, 0, 0, 0x1e60, 0, 0, 0, 0, 0x1ea1, 0x1ea0, 0x1ea3, 0x1ea2, 0x1ea5, 0x1ea4, 0x1ea7, 0x1ea6, 0x1ea9, 0x1ea8, 0x1eab, 0x1eaa, 0x1ead, 0x1eac, 0x1eaf, 0x1eae, 0x1eb1, 0x1eb0, 0x1eb3, 0x1eb2, 0x1eb5, 0x1eb4, 0x1eb7, 0x1eb6, 0x1eb9, 0x1eb8, 0x1ebb, 0x1eba, 0x1ebd, 0x1ebc, 0x1ebf, 0x1ebe, 0x1ec1, 0x1ec0, 0x1ec3, 0x1ec2, 0x1ec5, 0x1ec4, 0x1ec7, 0x1ec6, 0x1ec9, 0x1ec8, 0x1ecb, 0x1eca, 0x1ecd, 0x1ecc, 0x1ecf, 0x1ece, 0x1ed1, 0x1ed0, 0x1ed3, 0x1ed2, 0x1ed5, 0x1ed4, 0x1ed7, 0x1ed6, 0x1ed9, 0x1ed8, 0x1edb, 0x1eda, 0x1edd, 0x1edc, 0x1edf, 0x1ede, 0x1ee1, 0x1ee0, 0x1ee3, 0x1ee2, 0x1ee5, 0x1ee4, 0x1ee7, 0x1ee6, 0x1ee9, 0x1ee8, 0x1eeb, 0x1eea, 0x1eed, 0x1eec, 0x1eef, 0x1eee, 0x1ef1, 0x1ef0, 0x1ef3, 0x1ef2, 0x1ef5, 0x1ef4, 0x1ef7, 0x1ef6, 0x1ef9, 0x1ef8, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 case_1F[] = { 0x1f08, 0x1f09, 0x1f0a, 0x1f0b, 0x1f0c, 0x1f0d, 0x1f0e, 0x1f0f, 0x1f00, 0x1f01, 0x1f02, 0x1f03, 0x1f04, 0x1f05, 0x1f06, 0x1f07, 0x1f18, 0x1f19, 0x1f1a, 0x1f1b, 0x1f1c, 0x1f1d, 0, 0, 0x1f10, 0x1f11, 0x1f12, 0x1f13, 0x1f14, 0x1f15, 0, 0, 0x1f28, 0x1f29, 0x1f2a, 0x1f2b, 0x1f2c, 0x1f2d, 0x1f2e, 0x1f2f, 0x1f20, 0x1f21, 0x1f22, 0x1f23, 0x1f24, 0x1f25, 0x1f26, 0x1f27, 0x1f38, 0x1f39, 0x1f3a, 0x1f3b, 0x1f3c, 0x1f3d, 0x1f3e, 0x1f3f, 0x1f30, 0x1f31, 0x1f32, 0x1f33, 0x1f34, 0x1f35, 0x1f36, 0x1f37, 0x1f48, 0x1f49, 0x1f4a, 0x1f4b, 0x1f4c, 0x1f4d, 0, 0, 0x1f40, 0x1f41, 0x1f42, 0x1f43, 0x1f44, 0x1f45, 0, 0, 0, 0x1f59, 0, 0x1f5b, 0, 0x1f5d, 0, 0x1f5f, 0, 0x1f51, 0, 0x1f53, 0, 0x1f55, 0, 0x1f57, 0x1f68, 0x1f69, 0x1f6a, 0x1f6b, 0x1f6c, 0x1f6d, 0x1f6e, 0x1f6f, 0x1f60, 0x1f61, 0x1f62, 0x1f63, 0x1f64, 0x1f65, 0x1f66, 0x1f67, 0x1fba, 0x1fbb, 0x1fc8, 0x1fc9, 0x1fca, 0x1fcb, 0x1fda, 0x1fdb, 0x1ff8, 0x1ff9, 0x1fea, 0x1feb, 0x1ffa, 0x1ffb, 0, 0, 0x1f88, 0x1f89, 0x1f8a, 0x1f8b, 0x1f8c, 0x1f8d, 0x1f8e, 0x1f8f, 0x1f80, 0x1f81, 0x1f82, 0x1f83, 0x1f84, 0x1f85, 0x1f86, 0x1f87, 0x1f98, 0x1f99, 0x1f9a, 0x1f9b, 0x1f9c, 0x1f9d, 0x1f9e, 0x1f9f, 0x1f90, 0x1f91, 0x1f92, 0x1f93, 0x1f94, 0x1f95, 0x1f96, 0x1f97, 0x1fa8, 0x1fa9, 0x1faa, 0x1fab, 0x1fac, 0x1fad, 0x1fae, 0x1faf, 0x1fa0, 0x1fa1, 0x1fa2, 0x1fa3, 0x1fa4, 0x1fa5, 0x1fa6, 0x1fa7, 0x1fb8, 0x1fb9, 0, 0x1fbc, 0, 0, 0, 0, 0x1fb0, 0x1fb1, 0x1f70, 0x1f71, 0x1fb3, 0, 0x399, 0, 0, 0, 0, 0x1fcc, 0, 0, 0, 0, 0x1f72, 0x1f73, 0x1f74, 0x1f75, 0x1fc3, 0, 0, 0, 0x1fd8, 0x1fd9, 0, 0, 0, 0, 0, 0, 0x1fd0, 0x1fd1, 0x1f76, 0x1f77, 0, 0, 0, 0, 0x1fe8, 0x1fe9, 0, 0, 0, 0x1fec, 0, 0, 0x1fe0, 0x1fe1, 0x1f7a, 0x1f7b, 0x1fe5, 0, 0, 0, 0, 0, 0, 0x1ffc, 0, 0, 0, 0, 0x1f78, 0x1f79, 0x1f7c, 0x1f7d, 0x1ff3, 0, 0, 0, }; static const Q_UINT16 case_21[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x3c9, 0, 0, 0, 0x6b, 0xe5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x2170, 0x2171, 0x2172, 0x2173, 0x2174, 0x2175, 0x2176, 0x2177, 0x2178, 0x2179, 0x217a, 0x217b, 0x217c, 0x217d, 0x217e, 0x217f, 0x2160, 0x2161, 0x2162, 0x2163, 0x2164, 0x2165, 0x2166, 0x2167, 0x2168, 0x2169, 0x216a, 0x216b, 0x216c, 0x216d, 0x216e, 0x216f, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 case_24[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x24d0, 0x24d1, 0x24d2, 0x24d3, 0x24d4, 0x24d5, 0x24d6, 0x24d7, 0x24d8, 0x24d9, 0x24da, 0x24db, 0x24dc, 0x24dd, 0x24de, 0x24df, 0x24e0, 0x24e1, 0x24e2, 0x24e3, 0x24e4, 0x24e5, 0x24e6, 0x24e7, 0x24e8, 0x24e9, 0x24b6, 0x24b7, 0x24b8, 0x24b9, 0x24ba, 0x24bb, 0x24bc, 0x24bd, 0x24be, 0x24bf, 0x24c0, 0x24c1, 0x24c2, 0x24c3, 0x24c4, 0x24c5, 0x24c6, 0x24c7, 0x24c8, 0x24c9, 0x24ca, 0x24cb, 0x24cc, 0x24cd, 0x24ce, 0x24cf, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 case_FF[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xff41, 0xff42, 0xff43, 0xff44, 0xff45, 0xff46, 0xff47, 0xff48, 0xff49, 0xff4a, 0xff4b, 0xff4c, 0xff4d, 0xff4e, 0xff4f, 0xff50, 0xff51, 0xff52, 0xff53, 0xff54, 0xff55, 0xff56, 0xff57, 0xff58, 0xff59, 0xff5a, 0, 0, 0, 0, 0, 0, 0xff21, 0xff22, 0xff23, 0xff24, 0xff25, 0xff26, 0xff27, 0xff28, 0xff29, 0xff2a, 0xff2b, 0xff2c, 0xff2d, 0xff2e, 0xff2f, 0xff30, 0xff31, 0xff32, 0xff33, 0xff34, 0xff35, 0xff36, 0xff37, 0xff38, 0xff39, 0xff3a, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const Q_UINT16 * const case_info[256] = { case_00, case_01, case_02, case_03, case_04, case_05, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, case_1E, case_1F, 0, case_21, 0, 0, case_24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, case_FF, }; // 39162 bytes static const Q_INT8 num_00[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 2, 3, -1, -1, -1, -1, -1, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 num_06[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 num_09[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 num_0B[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 num_0D[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 num_0E[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 num_0F[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 num_10[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 num_13[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 num_17[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 num_18[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 num_20[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, -1, -1, -1, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 num_24[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, }; static const Q_INT8 num_27[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static const Q_INT8 * const decimal_info[256] = { num_00, 0, 0, 0, 0, 0, num_06, 0, 0, num_09, num_09, num_0B, num_09, num_0D, num_0E, num_0F, num_10, 0, 0, num_13, 0, 0, 0, num_17, num_18, 0, 0, 0, 0, 0, 0, 0, num_20, 0, 0, 0, num_24, 0, 0, num_27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, num_18, }; // 47354 bytes // END OF GENERATED DATA #endif static inline QChar::Category category( const QChar &c ) { #ifndef QT_NO_UNICODETABLES return (QChar::Category)(unicode_info[c.row()][c.cell()]); #else // ### just ASCII if ( c.unicode() < 0x100 ) { return (QChar::Category)(ui_00[c.unicode()]); } return QChar::Letter_Uppercase; //####### #endif } static inline QChar lower( const QChar &c ) { #ifndef QT_NO_UNICODETABLES uchar row = c.row(); uchar cell = c.cell(); if ( unicode_info[row][cell] != QChar::Letter_Uppercase ) return c; Q_UINT16 lower = *( case_info[row] + cell ); if ( lower == 0 ) return c; return lower; #else if ( c.row() ) return c; else return QChar( tolower((uchar) c.latin1()) ); #endif } static inline QChar upper( const QChar &c ) { #ifndef QT_NO_UNICODETABLES uchar row = c.row(); uchar cell = c.cell(); if ( unicode_info[row][cell] != QChar::Letter_Lowercase ) return c; Q_UINT16 upper = *(case_info[row]+cell); if ( upper == 0 ) return c; return upper; #else if ( c.row() ) return c; else return QChar( toupper((uchar) c.latin1()) ); #endif } static inline QChar::Direction direction( const QChar &c ) { #ifndef QT_NO_UNICODETABLES const Q_UINT8 *rowp = direction_info[c.row()]; if(!rowp) return QChar::DirL; return (QChar::Direction) ( *(rowp+c.cell()) & 0x1f ); #else + Q_UNUSED(c); return QChar::DirL; #endif } static inline bool mirrored( const QChar &c ) { #ifndef QT_NO_UNICODETABLES const Q_UINT8 *rowp = direction_info[c.row()]; if ( !rowp ) return FALSE; return *(rowp+c.cell())>128; #else + Q_UNUSED(c); return FALSE; #endif } #ifndef QT_NO_UNICODETABLES static const Q_UINT16 symmetricPairs[] = { 0x0028, 0x0029, 0x003C, 0x003E, 0x005B, 0x005D, 0x007B, 0x007D, 0x00AB, 0x00BB, 0x2039, 0x203A, 0x2045, 0x2046, 0x207D, 0x207E, 0x208D, 0x208E, 0x2208, 0x220B, 0x2209, 0x220C, 0x220A, 0x220D, 0x2215, 0x29F5, 0x223C, 0x223D, 0x2243, 0x22CD, 0x2252, 0x2253, 0x2254, 0x2255, 0x2264, 0x2265, 0x2266, 0x2267, 0x2268, 0x2269, 0x226A, 0x226B, 0x226E, 0x226F, 0x2270, 0x2271, 0x2272, 0x2273, 0x2274, 0x2275, 0x2276, 0x2277, 0x2278, 0x2279, 0x227A, 0x227B, 0x227C, 0x227D, 0x227E, 0x227F, 0x2280, 0x2281, 0x2282, 0x2283, 0x2284, 0x2285, 0x2286, 0x2287, 0x2288, 0x2289, 0x228A, 0x228B, 0x228F, 0x2290, 0x2291, 0x2292, 0x2298, 0x29B8, 0x22A2, 0x22A3, 0x22A6, 0x2ADE, 0x22A8, 0x2AE4, 0x22A9, 0x2AE3, 0x22AB, 0x2AE5, 0x22B0, 0x22B1, 0x22B2, 0x22B3, 0x22B4, 0x22B5, 0x22B6, 0x22B7, 0x22C9, 0x22CA, 0x22CB, 0x22CC, 0x22D0, 0x22D1, 0x22D6, 0x22D7, 0x22D8, 0x22D9, 0x22DA, 0x22DB, 0x22DC, 0x22DD, 0x22DE, 0x22DF, 0x22E0, 0x22E1, 0x22E2, 0x22E3, 0x22E4, 0x22E5, 0x22E6, 0x22E7, 0x22E8, 0x22E9, 0x22EA, 0x22EB, 0x22EC, 0x22ED, 0x22F0, 0x22F1, 0x22F2, 0x22FA, 0x22F3, 0x22FB, 0x22F4, 0x22FC, 0x22F6, 0x22FD, 0x22F7, 0x22FE, 0x2308, 0x2309, 0x230A, 0x230B, 0x2329, 0x232A, 0x2768, 0x2769, 0x276A, 0x276B, 0x276C, 0x276D, 0x276E, 0x276F, 0x2770, 0x2771, 0x2772, 0x2773, 0x2774, 0x2775, 0x27D5, 0x27D6, 0x27DD, 0x27DE, 0x27E2, 0x27E3, 0x27E4, 0x27E5, 0x27E6, 0x27E7, 0x27E8, 0x27E9, 0x27EA, 0x27EB, 0x2983, 0x2984, 0x2985, 0x2986, 0x2987, 0x2988, 0x2989, 0x298A, 0x298B, 0x298C, 0x298D, 0x2990, 0x298E, 0x298F, 0x2991, 0x2992, 0x2993, 0x2994, 0x2995, 0x2996, 0x2997, 0x2998, 0x29C0, 0x29C1, 0x29C4, 0x29C5, 0x29CF, 0x29D0, 0x29D1, 0x29D2, 0x29D4, 0x29D5, 0x29D8, 0x29D9, 0x29DA, 0x29DB, 0x29F8, 0x29F9, 0x29FC, 0x29FD, 0x2A2B, 0x2A2C, 0x2A34, 0x2A35, 0x2A3C, 0x2A3D, 0x2A64, 0x2A65, 0x2A79, 0x2A7A, 0x2A7D, 0x2A7E, 0x2A7F, 0x2A80, 0x2A81, 0x2A82, 0x2A83, 0x2A84, 0x2A8B, 0x2A8C, 0x2A91, 0x2A92, 0x2A93, 0x2A94, 0x2A95, 0x2A96, 0x2A97, 0x2A98, 0x2A99, 0x2A9A, 0x2A9B, 0x2A9C, 0x2AA1, 0x2AA2, 0x2AA6, 0x2AA7, 0x2AA8, 0x2AA9, 0x2AAA, 0x2AAB, 0x2AAC, 0x2AAD, 0x2AAF, 0x2AB0, 0x2AB3, 0x2AB4, 0x2ABB, 0x2ABC, 0x2ABD, 0x2ABE, 0x2ABF, 0x2AC0, 0x2AC1, 0x2AC2, 0x2AC3, 0x2AC4, 0x2AC5, 0x2AC6, 0x2ACD, 0x2ACE, 0x2ACF, 0x2AD0, 0x2AD1, 0x2AD2, 0x2AD3, 0x2AD4, 0x2AD5, 0x2AD6, 0x2AEC, 0x2AED, 0x2AF7, 0x2AF8, 0x2AF9, 0x2AFA, 0x3008, 0x3009, 0x300A, 0x300B, 0x300C, 0x300D, 0x300E, 0x300F, 0x3010, 0x3011, 0x3014, 0x3015, 0x3016, 0x3017, 0x3018, 0x3019, 0x301A, 0x301B, 0xFF08, 0xFF09, 0xFF1C, 0xFF1E, 0xFF3B, 0xFF3D, 0xFF5B, 0xFF5D, 0xFF5F, 0xFF60, 0xFF62, 0xFF63, }; // ### shouldn't this be const? static const int symmetricPairsSize = sizeof(symmetricPairs)/sizeof(symmetricPairs[0]); /* * ---------------------------------------------------------------------- * End of unicode tables * ---------------------------------------------------------------------- */ #endif static int ucstrcmp( const QString &as, const QString &bs ) { const QChar *a = as.unicode(); const QChar *b = bs.unicode(); if ( a == b ) return 0; if ( a == 0 ) return 1; if ( b == 0 ) return -1; int l=QMIN(as.length(),bs.length()); while ( l-- && *a == *b ) a++,b++; if ( l==-1 ) return ( as.length()-bs.length() ); return a->unicode() - b->unicode(); } static int ucstrncmp( const QChar *a, const QChar *b, int l ) { while ( l-- && *a == *b ) a++,b++; if ( l==-1 ) return 0; return a->unicode() - b->unicode(); } static int ucstrnicmp( const QChar *a, const QChar *b, int l ) { while ( l-- && ::lower( *a ) == ::lower( *b ) ) a++,b++; if ( l==-1 ) return 0; return ::lower( *a ).unicode() - ::lower( *b ).unicode(); } static uint computeNewMax( uint len ) { uint newMax = 4; while ( newMax < len ) newMax *= 2; - // try to spare some memory + // try to save some memory if ( newMax >= 1024 * 1024 && len <= newMax - (newMax >> 2) ) newMax -= newMax >> 2; return newMax; } /*! \class QCharRef qstring.h \reentrant \brief The QCharRef class is a helper class for QString. \ingroup text When you get an object of type QCharRef, if you can assign to it, the assignment will apply to the character in the string from which you got the reference. That is its whole purpose in life. The QCharRef becomes invalid once modifications are made to the string: if you want to keep the character, copy it into a QChar. Most of the QChar member functions also exist in QCharRef. However, they are not explicitly documented here. \sa QString::operator[]() QString::at() QChar */ /*! \class QChar qstring.h \reentrant \brief The QChar class provides a lightweight Unicode character. \ingroup text Unicode characters are (so far) 16-bit entities without any markup or structure. This class represents such an entity. It is lightweight, so it can be used everywhere. Most compilers treat it like a "short int". (In a few years it may be necessary to make QChar 32-bit when more than 65536 Unicode code points have been defined and come into use.) QChar provides a full complement of testing/classification functions, converting to and from other formats, converting from composed to decomposed Unicode, and trying to compare and case-convert if you ask it to. The classification functions include functions like those in ctype.h, but operating on the full range of Unicode characters. They all return TRUE if the character is a certain type of character; otherwise they return FALSE. These classification functions are isNull() (returns TRUE if the character is U+0000), isPrint() (TRUE if the character is any sort of printable character, including whitespace), isPunct() (any sort of punctation), isMark() (Unicode Mark), isLetter (a letter), isNumber() (any sort of numeric character), isLetterOrNumber(), and isDigit() (decimal digits). All of these are wrappers around category() which return the Unicode-defined category of each character. QChar further provides direction(), which indicates the "natural" writing direction of this character. The joining() function indicates how the character joins with its neighbors (needed mostly for Arabic) and finally mirrored(), which indicates whether the character needs to be mirrored when it is printed in its "unnatural" writing direction. Composed Unicode characters (like å) can be converted to decomposed Unicode ("a" followed by "ring above") by using decomposition(). In Unicode, comparison is not necessarily possible and case conversion is very difficult at best. Unicode, covering the "entire" world, also includes most of the world's case and sorting problems. Qt tries, but not very hard: operator==() and friends will do comparison based purely on the numeric Unicode value (code point) of the characters, and upper() and lower() will do case changes when the character has a well-defined upper/lower-case equivalent. There is no provision for locale-dependent case folding rules or comparison; these functions are meant to be fast so they can be used unambiguously in data structures. (See QString::localeAwareCompare() though.) The conversion functions include unicode() (to a scalar), latin1() (to scalar, but converts all non-Latin1 characters to 0), row() (gives the Unicode row), cell() (gives the Unicode cell), digitValue() (gives the integer value of any of the numerous digit characters), and a host of constructors. More information can be found in the document \link unicode.html About Unicode. \endlink \sa QString QCharRef */ /*! \enum QChar::Category This enum maps the Unicode character categories. The following characters are normative in Unicode: \value Mark_NonSpacing Unicode class name Mn \value Mark_SpacingCombining Unicode class name Mc \value Mark_Enclosing Unicode class name Me \value Number_DecimalDigit Unicode class name Nd \value Number_Letter Unicode class name Nl \value Number_Other Unicode class name No \value Separator_Space Unicode class name Zs \value Separator_Line Unicode class name Zl \value Separator_Paragraph Unicode class name Zp \value Other_Control Unicode class name Cc \value Other_Format Unicode class name Cf \value Other_Surrogate Unicode class name Cs \value Other_PrivateUse Unicode class name Co \value Other_NotAssigned Unicode class name Cn The following categories are informative in Unicode: \value Letter_Uppercase Unicode class name Lu \value Letter_Lowercase Unicode class name Ll \value Letter_Titlecase Unicode class name Lt \value Letter_Modifier Unicode class name Lm \value Letter_Other Unicode class name Lo \value Punctuation_Connector Unicode class name Pc \value Punctuation_Dash Unicode class name Pd \value Punctuation_Open Unicode class name Ps \value Punctuation_Close Unicode class name Pe \value Punctuation_InitialQuote Unicode class name Pi \value Punctuation_FinalQuote Unicode class name Pf \value Punctuation_Other Unicode class name Po \value Symbol_Math Unicode class name Sm \value Symbol_Currency Unicode class name Sc \value Symbol_Modifier Unicode class name Sk \value Symbol_Other Unicode class name So There are two categories that are specific to Qt: \value NoCategory used when Qt is dazed and confused and cannot make sense of anything. \value Punctuation_Dask old typo alias for Punctuation_Dash */ /*! \enum QChar::Direction This enum type defines the Unicode direction attributes. See \link http://www.unicode.org/ the Unicode Standard\endlink for a description of the values. In order to conform to C/C++ naming conventions "Dir" is prepended to the codes used in the Unicode Standard. */ /*! \enum QChar::Decomposition This enum type defines the Unicode decomposition attributes. See \link http://www.unicode.org/ the Unicode Standard\endlink for a description of the values. */ /*! \enum QChar::Joining This enum type defines the Unicode joining attributes. See \link http://www.unicode.org/ the Unicode Standard\endlink for a description of the values. */ /*! \enum QChar::CombiningClass This enum type defines names for some of the Unicode combining classes. See \link http://www.unicode.org/ the Unicode Standard\endlink for a description of the values. */ /*! \fn void QChar::setCell( uchar cell ) \internal */ /*! \fn void QChar::setRow( uchar row ) \internal */ /*! \fn QChar::QChar() Constructs a null QChar (one that isNull()). */ /*! \fn QChar::QChar( char c ) Constructs a QChar corresponding to ASCII/Latin1 character \a c. */ /*! \fn QChar::QChar( uchar c ) Constructs a QChar corresponding to ASCII/Latin1 character \a c. */ /*! \fn QChar::QChar( uchar c, uchar r ) Constructs a QChar for Unicode cell \a c in row \a r. */ /*! \fn QChar::QChar( const QChar& c ) Constructs a copy of \a c. This is a deep copy, if such a lightweight object can be said to have deep copies. */ /*! \fn QChar::QChar( ushort rc ) Constructs a QChar for the character with Unicode code point \a rc. */ /*! \fn QChar::QChar( short rc ) Constructs a QChar for the character with Unicode code point \a rc. */ /*! \fn QChar::QChar( uint rc ) Constructs a QChar for the character with Unicode code point \a rc. */ /*! \fn QChar::QChar( int rc ) Constructs a QChar for the character with Unicode code point \a rc. */ /*! \fn bool QChar::networkOrdered () \obsolete Returns TRUE if this character is in network byte order (MSB first); otherwise returns FALSE. This is platform dependent. */ /*! \fn bool QChar::isNull() const Returns TRUE if the character is the Unicode character 0x0000, i.e. ASCII NUL; otherwise returns FALSE. */ /*! \fn uchar QChar::cell () const Returns the cell (least significant byte) of the Unicode character. */ /*! \fn uchar QChar::row () const Returns the row (most significant byte) of the Unicode character. */ /*! Returns TRUE if the character is a printable character; otherwise returns FALSE. This is any character not of category Cc or Cn. Note that this gives no indication of whether the character is available in a particular \link QFont font\endlink. */ bool QChar::isPrint() const { Category c = ::category( *this ); return !(c == Other_Control || c == Other_NotAssigned); } /*! Returns TRUE if the character is a separator character (Separator_* categories); otherwise returns FALSE. */ bool QChar::isSpace() const { if( ucs >= 9 && ucs <=13 ) return TRUE; Category c = ::category( *this ); return c >= Separator_Space && c <= Separator_Paragraph; } /*! Returns TRUE if the character is a mark (Mark_* categories); otherwise returns FALSE. */ bool QChar::isMark() const { Category c = ::category( *this ); return c >= Mark_NonSpacing && c <= Mark_Enclosing; } /*! Returns TRUE if the character is a punctuation mark (Punctuation_* categories); otherwise returns FALSE. */ bool QChar::isPunct() const { Category c = ::category( *this ); return (c >= Punctuation_Connector && c <= Punctuation_Other); } /*! Returns TRUE if the character is a letter (Letter_* categories); otherwise returns FALSE. */ bool QChar::isLetter() const { Category c = ::category( *this ); return (c >= Letter_Uppercase && c <= Letter_Other); } /*! Returns TRUE if the character is a number (of any sort - Number_* categories); otherwise returns FALSE. \sa isDigit() */ bool QChar::isNumber() const { Category c = ::category( *this ); return c >= Number_DecimalDigit && c <= Number_Other; } /*! Returns TRUE if the character is a letter or number (Letter_* or Number_* categories); otherwise returns FALSE. */ bool QChar::isLetterOrNumber() const { Category c = ::category( *this ); return (c >= Letter_Uppercase && c <= Letter_Other) || (c >= Number_DecimalDigit && c <= Number_Other); } /*! Returns TRUE if the character is a decimal digit (Number_DecimalDigit); otherwise returns FALSE. */ bool QChar::isDigit() const { return (::category( *this ) == Number_DecimalDigit); } /*! Returns TRUE if the character is a symbol (Symbol_* categories); otherwise returns FALSE. */ bool QChar::isSymbol() const { Category c = ::category( *this ); return c >= Symbol_Math && c <= Symbol_Other; } /*! Returns the numeric value of the digit, or -1 if the character is not a digit. */ int QChar::digitValue() const { #ifndef QT_NO_UNICODETABLES const Q_INT8 *dec_row = decimal_info[row()]; if( !dec_row ) return -1; return dec_row[cell()]; #else // ##### just latin1 if ( ucs < '0' || ucs > '9' ) return -1; else return ucs - '0'; #endif } /*! Returns the character category. \sa Category */ QChar::Category QChar::category() const { return ::category( *this ); } /*! Returns the character's direction. \sa Direction */ QChar::Direction QChar::direction() const { return ::direction( *this ); } /*! \warning This function is not supported (it may change to use Unicode character classes). Returns information about the joining properties of the character (needed for example, for Arabic). */ QChar::Joining QChar::joining() const { #ifndef QT_NO_UNICODETABLES const Q_UINT8 *rowp = direction_info[row()]; if ( !rowp ) return QChar::OtherJoining; return (Joining) ((*(rowp+cell()) >> 5) &0x3); #else return OtherJoining; #endif } /*! Returns TRUE if the character is a mirrored character (one that should be reversed if the text direction is reversed); otherwise returns FALSE. */ bool QChar::mirrored() const { return ::mirrored( *this ); } /*! Returns the mirrored character if this character is a mirrored character, otherwise returns the character itself. */ QChar QChar::mirroredChar() const { #ifndef QT_NO_UNICODETABLES if(!::mirrored( *this )) return *this; int i; int c = unicode(); for (i = 0; i < symmetricPairsSize; i ++) { if (symmetricPairs[i] == c) return symmetricPairs[(i%2) ? (i-1) : (i+1)]; } #endif return *this; } #ifndef QT_NO_UNICODETABLES // ### REMOVE ME 4.0 static QString shared_decomp; #endif /*! \nonreentrant Decomposes a character into its parts. Returns QString::null if no decomposition exists. */ const QString &QChar::decomposition() const { #ifndef QT_NO_UNICODETABLES const Q_UINT16 *r = decomposition_info[row()]; if(!r) return QString::null; Q_UINT16 pos = r[cell()]; if(!pos) return QString::null; pos+=2; QString s; Q_UINT16 c; while((c = decomposition_map[pos++]) != 0) s += QChar(c); // ### In 4.0, return s, and not shared_decomp. shared_decomp // prevents this function from being reentrant. shared_decomp = s; return shared_decomp; #else return QString::null; #endif } /*! Returns the tag defining the composition of the character. Returns QChar::Single if no decomposition exists. */ QChar::Decomposition QChar::decompositionTag() const { #ifndef QT_NO_UNICODETABLES const Q_UINT16 *r = decomposition_info[row()]; if(!r) return QChar::Single; Q_UINT16 pos = r[cell()]; if(!pos) return QChar::Single; return (QChar::Decomposition) decomposition_map[pos]; #else return Single; // ########### FIX eg. just latin1 #endif } /*! Returns the combining class for the character as defined in the Unicode standard. This is mainly useful as a positioning hint for marks attached to a base character. The Qt text rendering engine uses this information to correctly position non spacing marks around a base character. */ unsigned char QChar::combiningClass() const { #ifndef QT_NO_UNICODETABLES const Q_UINT8 *rowp = combining_info[row()]; if ( !rowp ) return 0; return *(rowp+cell()); #else return 0; #endif } /*! Returns the lowercase equivalent if the character is uppercase; otherwise returns the character itself. */ QChar QChar::lower() const { return ::lower( *this ); } /*! Returns the uppercase equivalent if the character is lowercase; otherwise returns the character itself. */ QChar QChar::upper() const { return ::upper( *this ); } /*! \fn QChar::operator char() const Returns the Latin1 character equivalent to the QChar, or 0. This is mainly useful for non-internationalized software. \sa unicode() */ /*! \fn ushort QChar::unicode() const Returns the numeric Unicode value equal to the QChar. Normally, you should use QChar objects as they are equivalent, but for some low-level tasks (e.g. indexing into an array of Unicode information), this function is useful. */ /*! \fn ushort & QChar::unicode() \overload Returns a reference to the numeric Unicode value equal to the QChar. */ /***************************************************************************** Documentation of QChar related functions *****************************************************************************/ /*! \fn bool operator==( QChar c1, QChar c2 ) \relates QChar Returns TRUE if \a c1 and \a c2 are the same Unicode character; otherwise returns FALSE. */ /*! \fn bool operator==( char ch, QChar c ) \overload \relates QChar Returns TRUE if \a c is the ASCII/Latin1 character \a ch; otherwise returns FALSE. */ /*! \fn bool operator==( QChar c, char ch ) \overload \relates QChar Returns TRUE if \a c is the ASCII/Latin1 character \a ch; otherwise returns FALSE. */ /*! \fn int operator!=( QChar c1, QChar c2 ) \relates QChar Returns TRUE if \a c1 and \a c2 are not the same Unicode character; otherwise returns FALSE. */ /*! \fn int operator!=( char ch, QChar c ) \overload \relates QChar Returns TRUE if \a c is not the ASCII/Latin1 character \a ch; otherwise returns FALSE. */ /*! \fn int operator!=( QChar c, char ch ) \overload \relates QChar Returns TRUE if \a c is not the ASCII/Latin1 character \a ch; otherwise returns FALSE. */ /*! \fn int operator<=( QChar c1, QChar c2 ) \relates QChar Returns TRUE if the numeric Unicode value of \a c1 is less than that of \a c2, or they are the same Unicode character; otherwise returns FALSE. */ /*! \fn int operator<=( QChar c, char ch ) \overload \relates QChar Returns TRUE if the numeric Unicode value of \a c is less than or equal to that of the ASCII/Latin1 character \a ch; otherwise returns FALSE. */ /*! \fn int operator<=( char ch, QChar c ) \overload \relates QChar Returns TRUE if the numeric Unicode value of the ASCII/Latin1 character \a ch is less than or equal to that of \a c; otherwise returns FALSE. */ /*! \fn int operator>=( QChar c1, QChar c2 ) \relates QChar Returns TRUE if the numeric Unicode value of \a c1 is greater than that of \a c2, or they are the same Unicode character; otherwise returns FALSE. */ /*! \fn int operator>=( QChar c, char ch ) \overload \relates QChar Returns TRUE if the numeric Unicode value of \a c is greater than or equal to that of the ASCII/Latin1 character \a ch; otherwise returns FALSE. */ /*! \fn int operator>=( char ch, QChar c ) \overload \relates QChar Returns TRUE if the numeric Unicode value of the ASCII/Latin1 character \a ch is greater than or equal to that of \a c; otherwise returns FALSE. */ /*! \fn int operator<( QChar c1, QChar c2 ) \relates QChar Returns TRUE if the numeric Unicode value of \a c1 is less than that of \a c2; otherwise returns FALSE. */ /*! \fn int operator<( QChar c, char ch ) \overload \relates QChar Returns TRUE if the numeric Unicode value of \a c is less than that of the ASCII/Latin1 character \a ch; otherwise returns FALSE. */ /*! \fn int operator<( char ch, QChar c ) \overload \relates QChar Returns TRUE if the numeric Unicode value of the ASCII/Latin1 character \a ch is less than that of \a c; otherwise returns FALSE. */ /*! \fn int operator>( QChar c1, QChar c2 ) \relates QChar Returns TRUE if the numeric Unicode value of \a c1 is greater than that of \a c2; otherwise returns FALSE. */ /*! \fn int operator>( QChar c, char ch ) \overload \relates QChar Returns TRUE if the numeric Unicode value of \a c is greater than that of the ASCII/Latin1 character \a ch; otherwise returns FALSE. */ /*! \fn int operator>( char ch, QChar c ) \overload \relates QChar Returns TRUE if the numeric Unicode value of the ASCII/Latin1 character \a ch is greater than that of \a c; otherwise returns FALSE. */ #ifndef QT_NO_UNICODETABLES // small class used internally in QString::Compose() class QLigature { public: QLigature( QChar c ); Q_UINT16 first() { cur = ligatures; return cur ? *cur : 0; } Q_UINT16 next() { return cur && *cur ? *(cur++) : 0; } Q_UINT16 current() { return cur ? *cur : 0; } int match(QString & str, unsigned int index); QChar head(); QChar::Decomposition tag(); private: Q_UINT16 *ligatures; Q_UINT16 *cur; }; QLigature::QLigature( QChar c ) { const Q_UINT16 *r = ligature_info[c.row()]; if( !r ) ligatures = 0; else { const Q_UINT16 pos = r[c.cell()]; ligatures = (Q_UINT16 *)&(ligature_map[pos]); } cur = ligatures; } QChar QLigature::head() { if(current()) return QChar(decomposition_map[current()+1]); return QChar::null; } QChar::Decomposition QLigature::tag() { if(current()) return (QChar::Decomposition) decomposition_map[current()]; return QChar::Canonical; } int QLigature::match(QString & str, unsigned int index) { unsigned int i=index; if(!current()) return 0; Q_UINT16 lig = current() + 2; Q_UINT16 ch; while ((i < str.length()) && (ch = decomposition_map[lig])) { if (str[(int)i] != QChar(ch)) return 0; i++; lig++; } if (!decomposition_map[lig]) { return i-index; } return 0; } // this function is just used in QString::compose() static inline bool format(QChar::Decomposition tag, QString & str, int index, int len) { unsigned int l = index + len; unsigned int r = index; bool left = FALSE, right = FALSE; left = ((l < str.length()) && ((str[(int)l].joining() == QChar::Dual) || (str[(int)l].joining() == QChar::Right))); if (r > 0) { r--; //printf("joining(right) = %d\n", str[(int)r].joining()); right = (str[(int)r].joining() == QChar::Dual); } switch (tag) { case QChar::Medial: return (left & right); case QChar::Initial: return (left && !right); case QChar::Final: return (right);// && !left); case QChar::Isolated: default: return (!right && !left); } } // format() #endif /* QString::compose() and visual() were developed by Gordon Tisher <tisher@uniserve.ca>, with input from Lars Knoll <knoll@mpi-hd.mpg.de>, who developed the unicode data tables. */ /*! \warning This function is not supported in Qt 3.x. It is provided for experimental and illustrative purposes only. It is mainly of interest to those experimenting with Arabic and other composition-rich texts. Applies possible ligatures to a QString. Useful when composition-rich text requires rendering with glyph-poor fonts, but it also makes compositions such as QChar(0x0041) ('A') and QChar(0x0308) (Unicode accent diaresis), giving QChar(0x00c4) (German A Umlaut). */ void QString::compose() { #ifndef QT_NO_UNICODETABLES unsigned int index=0, len; unsigned int cindex = 0; QChar code, head; QMemArray<QChar> dia; QString composed = *this; while (index < length()) { code = at(index); //printf("\n\nligature for 0x%x:\n", code.unicode()); QLigature ligature(code); ligature.first(); while(ligature.current()) { if ((len = ligature.match(*this, index)) != 0) { head = ligature.head(); unsigned short code = head.unicode(); // we exclude Arabic presentation forms A and a few // other ligatures, which are undefined in most fonts if(!(code > 0xfb50 && code < 0xfe80) && !(code > 0xfb00 && code < 0xfb2a)) { // joining info is only needed for Arabic if (format(ligature.tag(), *this, index, len)) { //printf("using ligature 0x%x, len=%d\n",code,len); // replace letter composed.replace(cindex, len, QChar(head)); index += len-1; // we continue searching in case we have a final // form because medial ones are preferred. if ( len != 1 || ligature.tag() !=QChar::Final ) break; } } } ligature.next(); } cindex++; index++; } *this = composed; #endif } // These macros are used for efficient allocation of QChar strings. // IMPORTANT! If you change these, make sure you also change the // "delete unicode" statement in ~QStringData() in qstring.h correspondingly! #define QT_ALLOC_QCHAR_VEC( N ) (QChar*) new char[ sizeof(QChar)*( N ) ] #define QT_DELETE_QCHAR_VEC( P ) delete[] ((char*)( P )) /*! This utility function converts the 8-bit string \a ba to Unicode, returning the result. The caller is responsible for deleting the return value with delete[]. */ -QChar* QString::asciiToUnicode( const QByteArray& ba, uint* len ) +QChar* QString::latin1ToUnicode( const QByteArray& ba, uint* len ) { if ( ba.isNull() ) { *len = 0; return 0; } int l = 0; while ( l < (int)ba.size() && ba[l] ) l++; char* str = ba.data(); QChar *uc = new QChar[ l ]; // Can't use macro, since function is public QChar *result = uc; if ( len ) *len = l; while (l--) *uc++ = *str++; return result; } -static QChar* internalAsciiToUnicode( const QByteArray& ba, uint* len ) +static QChar* internalLatin1ToUnicode( const QByteArray& ba, uint* len ) { if ( ba.isNull() ) { *len = 0; return 0; } int l = 0; while ( l < (int)ba.size() && ba[l] ) l++; char* str = ba.data(); QChar *uc = QT_ALLOC_QCHAR_VEC( l ); QChar *result = uc; if ( len ) *len = l; while (l--) *uc++ = *str++; return result; } /*! \overload This utility function converts the '\0'-terminated 8-bit string \a str to Unicode, returning the result and setting \a *len to the length of the Unicode string. The caller is responsible for deleting the return value with delete[]. */ -QChar* QString::asciiToUnicode( const char *str, uint* len, uint maxlen ) +QChar* QString::latin1ToUnicode( const char *str, uint* len, uint maxlen ) { QChar* result = 0; uint l = 0; if ( str ) { if ( maxlen != (uint)-1 ) { while ( l < maxlen && str[l] ) l++; } else { // Faster? - l = qstrlen(str); + l = strlen( str ); } QChar *uc = new QChar[ l ]; // Can't use macro since function is public result = uc; uint i = l; while ( i-- ) *uc++ = *str++; } if ( len ) *len = l; return result; } -static QChar* internalAsciiToUnicode( const char *str, uint* len, +static QChar* internalLatin1ToUnicode( const char *str, uint* len, uint maxlen = (uint)-1 ) { QChar* result = 0; uint l = 0; if ( str ) { if ( maxlen != (uint)-1 ) { while ( l < maxlen && str[l] ) l++; } else { // Faster? - l = qstrlen(str); + l = strlen( str ); } QChar *uc = QT_ALLOC_QCHAR_VEC( l ); result = uc; uint i = l; while ( i-- ) *uc++ = *str++; } if ( len ) *len = l; return result; } /*! This utility function converts \a l 16-bit characters from \a uc to ASCII, returning a '\0'-terminated string. The caller is responsible for deleting the resultant string with delete[]. */ -char* QString::unicodeToAscii(const QChar *uc, uint l) +char* QString::unicodeToLatin1(const QChar *uc, uint l) { if (!uc) { return 0; } char *a = new char[l+1]; char *result = a; while (l--) { *a++ = (uc->unicode() > 0xff) ? '?' : (char)uc->unicode(); uc++; } *a = '\0'; return result; } /***************************************************************************** QString member functions *****************************************************************************/ /*! \class QString qstring.h \reentrant \brief The QString class provides an abstraction of Unicode text and the classic C '\0'-terminated char array. \ingroup tools \ingroup shared \ingroup text \mainclass QString uses \link shclass.html implicit sharing\endlink, which makes it very efficient and easy to use. In all of the QString methods that take \c {const char *} parameters, the \c {const char *} is interpreted as a classic C-style '\0'-terminated ASCII string. It is legal for the \c {const char *} parameter to be 0. If the \c {const char *} is not '\0'-terminated, the results are undefined. Functions that copy classic C strings into a QString will not copy the terminating '\0' character. The QChar array of the QString (as returned by unicode()) is generally not terminated by a '\0'. If you need to pass a QString to a function that requires a C '\0'-terminated string use latin1(). \keyword QString::null A QString that has not been assigned to anything is \e null, i.e. both the length and data pointer is 0. A QString that references the empty string ("", a single '\0' char) is \e empty. Both null and empty QStrings are legal parameters to the methods. Assigning \c{(const char *) 0} to QString gives a null QString. For convenience, \c QString::null is a null QString. When sorting, empty strings come first, followed by non-empty strings, followed by null strings. We recommend using \c{if ( !str.isNull() )} to check for a non-null string rather than \c{if ( !str )}; see \l operator!() for an explanation. Note that if you find that you are mixing usage of \l QCString, QString, and \l QByteArray, this causes lots of unnecessary copying and might indicate that the true nature of the data you are dealing with is uncertain. If the data is '\0'-terminated 8-bit data, use \l QCString; if it is unterminated (i.e. contains '\0's) 8-bit data, use \l QByteArray; if it is text, use QString. Lists of strings are handled by the QStringList class. You can split a string into a list of strings using QStringList::split(), and join a list of strings into a single string with an optional separator using QStringList::join(). You can obtain a list of strings from a string list that contain a particular substring or that match a particular \link qregexp.html regex\endlink using QStringList::grep(). <b>Note for C programmers</b> Due to C++'s type system and the fact that QString is implicitly shared, QStrings may be treated like ints or other simple base types. For example: \code QString boolToString( bool b ) { QString result; if ( b ) result = "True"; else result = "False"; return result; } \endcode The variable, result, is an auto variable allocated on the stack. When return is called, because we're returning by value, The copy constructor is called and a copy of the string is returned. (No actual copying takes place thanks to the implicit sharing, see below.) Throughout Qt's source code you will encounter QString usages like this: \code QString func( const QString& input ) { QString output = input; // process output return output; } \endcode The 'copying' of input to output is almost as fast as copying a pointer because behind the scenes copying is achieved by incrementing a reference count. QString (like all Qt's implicitly shared classes) operates on a copy-on-write basis, only copying if an instance is actually changed. If you wish to create a deep copy of a QString without losing any Unicode information then you should use QDeepCopy. \sa QChar QCString QByteArray QConstString */ /*! \enum Qt::ComparisonFlags \internal */ /*! \enum Qt::StringComparisonMode This enum type is used to set the string comparison mode when searching for an item. It is used by QListBox, QListView and QIconView, for example. We'll refer to the string being searched as the 'target' string. \value CaseSensitive The strings must match case sensitively. \value ExactMatch The target and search strings must match exactly. \value BeginsWith The target string begins with the search string. \value EndsWith The target string ends with the search string. \value Contains The target string contains the search string. If you OR these flags together (excluding \c CaseSensitive), the search criteria be applied in the following order: \c ExactMatch, \c BeginsWith, \c EndsWith, \c Contains. Matching is case-insensitive unless \c CaseSensitive is set. \c CaseSensitive may be OR-ed with any combination of the other flags. */ Q_EXPORT QStringData *QString::shared_null = 0; QT_STATIC_CONST_IMPL QString QString::null; QT_STATIC_CONST_IMPL QChar QChar::null; QT_STATIC_CONST_IMPL QChar QChar::replacement((ushort)0xfffd); QT_STATIC_CONST_IMPL QChar QChar::byteOrderMark((ushort)0xfeff); QT_STATIC_CONST_IMPL QChar QChar::byteOrderSwapped((ushort)0xfffe); QT_STATIC_CONST_IMPL QChar QChar::nbsp((ushort)0x00a0); QStringData* QString::makeSharedNull() { QString::shared_null = new QStringData; #if defined( Q_OS_MAC ) QString *that = const_cast<QString *>(&QString::null); that->d = QString::shared_null; #endif return QString::shared_null; } -// Uncomment this to get some useful statistics. -// #define Q2HELPER(x) x - -#ifdef Q2HELPER -static int stat_construct_charstar=0; -static int stat_construct_charstar_size=0; -static int stat_construct_null=0; -static int stat_construct_int=0; -static int stat_construct_int_size=0; -static int stat_construct_ba=0; -static int stat_get_ascii=0; -static int stat_get_ascii_size=0; -static int stat_copy_on_write=0; -static int stat_copy_on_write_size=0; -static int stat_fast_copy=0; -Q_EXPORT void qt_qstring_stats() -{ - qDebug("construct_charstar = %d (%d chars)", stat_construct_charstar, stat_construct_charstar_size); - qDebug("construct_null = %d", stat_construct_null); - qDebug("construct_int = %d (%d chars)", stat_construct_int, stat_construct_int_size); - qDebug("construct_ba = %d", stat_construct_ba); - qDebug("get_ascii = %d (%d chars)", stat_get_ascii, stat_get_ascii_size); - qDebug("copy_on_write = %d (%d chars)", stat_copy_on_write, stat_copy_on_write_size); - qDebug("fast_copy = %d", stat_fast_copy); -} -#else -#define Q2HELPER(x) -#endif - /*! \fn QString::QString() Constructs a null string, i.e. both the length and data pointer are 0. \sa isNull() */ /*! Constructs a string of length one, containing the character \a ch. */ QString::QString( QChar ch ) { d = new QStringData( QT_ALLOC_QCHAR_VEC( 1 ), 1, 1 ); d->unicode[0] = ch; } /*! Constructs an implicitly shared copy of \a s. This is very fast since it only involves incrementing a reference count. */ QString::QString( const QString &s ) : d(s.d) { - Q2HELPER(stat_fast_copy++) d->ref(); } /*! \internal Private function. Constructs a string with preallocated space for \a size characters. The string is empty. \sa isNull() */ QString::QString( int size, bool /*dummy*/ ) { if ( size ) { - Q2HELPER(stat_construct_int++) int l = size; - Q2HELPER(stat_construct_int_size+=l) QChar* uc = QT_ALLOC_QCHAR_VEC( l ); d = new QStringData( uc, 0, l ); } else { - Q2HELPER(stat_construct_null++) d = shared_null ? shared_null : (shared_null=new QStringData); d->ref(); } } /*! Constructs a string that is a deep copy of \a ba interpreted as a classic C string. */ QString::QString( const QByteArray& ba ) { - Q2HELPER(stat_construct_ba++) +#ifndef QT_NO_TEXTCODEC + if ( QTextCodec::codecForCStrings() ) { + d = 0; + *this = fromAscii( ba.data(), ba.size() ); + return; + } +#endif uint l; - QChar *uc = internalAsciiToUnicode(ba,&l); + QChar *uc = internalLatin1ToUnicode(ba,&l); d = new QStringData(uc,l,l); } /*! Constructs a string that is a deep copy of the first \a length characters in the QChar array. If \a unicode and \a length are 0, then a null string is created. If only \a unicode is 0, the string is empty but has \a length characters of space preallocated: QString expands automatically anyway, but this may speed up some cases a little. We recommend using the plain constructor and setLength() for this purpose since it will result in more readable code. \sa isNull() setLength() */ QString::QString( const QChar* unicode, uint length ) { if ( !unicode && !length ) { d = shared_null ? shared_null : makeSharedNull(); d->ref(); } else { QChar* uc = QT_ALLOC_QCHAR_VEC( length ); if ( unicode ) memcpy(uc, unicode, length*sizeof(QChar)); d = new QStringData(uc,unicode ? length : 0,length); } } /*! Constructs a string that is a deep copy of \a str, interpreted as a classic C string. If \a str is 0, then a null string is created. This is a cast constructor, but it is perfectly safe: converting a Latin1 const char* to QString preserves all the information. You can disable this constructor by defining \c QT_NO_CAST_ASCII when you compile your applications. You can also make QString objects by using setLatin1(), fromLatin1(), fromLocal8Bit(), and fromUtf8(). Or whatever encoding is appropriate for the 8-bit data you have. \sa isNull() */ QString::QString( const char *str ) { - Q2HELPER(stat_construct_charstar++) +#ifndef QT_NO_TEXTCODEC + if ( QTextCodec::codecForCStrings() ) { + d = 0; + *this = fromAscii( str ); + return; + } +#endif + uint l; + QChar *uc = internalLatin1ToUnicode(str,&l); + d = new QStringData(uc,l,l); +} + +#ifndef QT_NO_STL +/*! + Constructs a string that is a deep copy of \a str. + + This is the same as fromAscii(\a str). +*/ + +QString::QString( const std::string &str ) +{ +#ifndef QT_NO_TEXTCODEC + if ( QTextCodec::codecForCStrings() ) { + d = 0; + *this = fromAscii( str.c_str() ); + return; + } +#endif uint l; - QChar *uc = internalAsciiToUnicode(str,&l); - Q2HELPER(stat_construct_charstar_size+=l) + QChar *uc = internalLatin1ToUnicode(str.c_str(),&l); d = new QStringData(uc,l,l); } +#endif /*! \fn QString::~QString() Destroys the string and frees the string's data if this is the last reference to the string. */ /*! Deallocates any space reserved solely by this QString. If the string does not share its data with another QString instance, nothing happens; otherwise the function creates a new, unique copy of this string. This function is called whenever the string is modified. */ void QString::real_detach() { setLength( length() ); } void QString::deref() { - if ( d->deref() ) { + if ( d && d->deref() ) { if ( d != shared_null ) delete d; - d = 0; // helps debugging + d = 0; } } void QStringData::deleteSelf() { delete this; } /*! \fn QString& QString::operator=( QChar c ) Sets the string to contain just the single character \a c. */ /*! + \fn QString& QString::operator=( const std::string& s ) + + \overload + + Makes a deep copy of \a s and returns a reference to the deep + copy. +*/ + +/*! \fn QString& QString::operator=( char c ) \overload Sets the string to contain just the single character \a c. */ /*! \overload Assigns a shallow copy of \a s to this string and returns a reference to this string. This is very fast because the string isn't actually copied. */ QString &QString::operator=( const QString &s ) { - Q2HELPER(stat_fast_copy++) s.d->ref(); deref(); d = s.d; return *this; } /*! \overload Assigns a deep copy of \a cs, interpreted as a classic C string, to this string and returns a reference to this string. */ QString &QString::operator=( const QCString& cs ) { - return setLatin1(cs); + return setAscii(cs); } /*! \overload Assigns a deep copy of \a str, interpreted as a classic C string to this string and returns a reference to this string. If \a str is 0, then a null string is created. \sa isNull() */ QString &QString::operator=( const char *str ) { - return setLatin1(str); + return setAscii(str); } /*! \fn bool QString::isNull() const Returns TRUE if the string is null; otherwise returns FALSE. A null string is always empty. \code QString a; // a.unicode() == 0, a.length() == 0 a.isNull(); // TRUE, because a.unicode() == 0 a.isEmpty(); // TRUE \endcode \sa isEmpty(), length() */ /*! \fn bool QString::isEmpty() const Returns TRUE if the string is empty, i.e. if length() == 0; otherwise returns FALSE. Null strings are also empty. \code QString a( "" ); a.isEmpty(); // TRUE a.isNull(); // FALSE QString b; b.isEmpty(); // TRUE b.isNull(); // TRUE \endcode \sa isNull(), length() */ /*! \fn uint QString::length() const Returns the length of the string. Null strings and empty strings have zero length. \sa isNull(), isEmpty() */ /*! If \a newLen is less than the length of the string, then the string is truncated at position \a newLen. Otherwise nothing happens. \code QString s = "truncate me"; s.truncate( 5 ); // s == "trunc" \endcode \sa setLength() */ void QString::truncate( uint newLen ) { if ( newLen < d->len ) setLength( newLen ); } /*! Ensures that at least \a newLen characters are allocated to the string, and sets the length of the string to \a newLen. Any new space allocated contains arbitrary data. - If \a newLen is 0, then the string becomes empty, unless the - string is null, in which case it remains null. + If \a newLen is 0, then the string becomes empty (non-null). If it is not possible to allocate enough memory, the string remains unchanged. This function always detaches the string from other references to the same data. This function is useful for code that needs to build up a long string and wants to avoid repeated reallocation. In this example, we want to add to the string until some condition is true, and we're fairly sure that size is big enough: \code QString result; - int resultLength = 0; - result.setLength( newLen ) // allocate some space + int len = 0; + result.setLength( maxLen ); // allocate some space while ( ... ) { - result[resultLength++] = ... // fill (part of) the space with data + result[len++] = ... // fill part of the space } - result.truncate[resultLength]; // and get rid of the undefined junk + result.truncate( len ); // and get rid of the rest \endcode If \a newLen is an underestimate, the worst that will happen is that the loop will slow down. \sa truncate(), isNull(), isEmpty(), length() */ void QString::setLength( uint newLen ) { if ( d->count != 1 || newLen > d->maxl || ( newLen * 4 < d->maxl && d->maxl > 4 ) ) { // detach, grow or shrink - Q2HELPER(stat_copy_on_write++) - Q2HELPER(stat_copy_on_write_size+=d->len) uint newMax = computeNewMax( newLen ); QChar* nd = QT_ALLOC_QCHAR_VEC( newMax ); if ( nd ) { uint len = QMIN( d->len, newLen ); if ( d->unicode ) memcpy( nd, d->unicode, sizeof(QChar)*len ); deref(); d = new QStringData( nd, newLen, newMax ); } } else { d->len = newLen; d->setDirty(); } } /*! This function will return a string that replaces the lowest numbered occurrence of \c %1, \c %2, ..., \c %9 with \a a. The \a fieldwidth value specifies the minimum amount of space that \a a is padded to. A positive value will produce right-aligned text, whereas a negative value will produce left-aligned text. + The following example shows how we could create a 'status' string + when processing a list of files: \code - QString firstName( "Joe" ); - QString lastName( "Bloggs" ); - QString fullName; - fullName = QString( "First name is '%1', last name is '%2'" ) - .arg( firstName ) - .arg( lastName ); - - // fullName == First name is 'Joe', last name is 'Bloggs' + QString status = QString( "Processing file %1 of %2: %3" ) + .arg( i ) // current file's number + .arg( total ) // number of files to process + .arg( fileName ); // current file's name \endcode - Note that using arg() to construct sentences as we've done in the - example above does not usually translate well into other languages - because sentence structure and word order often differ between - languages. + It is generally fine to use filenames and numbers as we have done + in the example above. But note that using arg() to construct + natural language sentences does not usually translate well into + other languages because sentence structure and word order often + differ between languages. If there is no place marker (\c %1 or \c %2, etc.), a warning message (qWarning()) is output and the text is appended at the end of the string. We recommend that the correct number of place markers is always used in production code. */ QString QString::arg( const QString& a, int fieldwidth ) const { int pos, len; QString r = *this; if ( !findArg( pos, len ) ) { qWarning( "QString::arg(): Argument missing: %s, %s", latin1(), a.latin1() ); // Make sure the text at least appears SOMEWHERE r += ' '; pos = r.length(); len = 0; } r.replace( pos, len, a ); if ( fieldwidth < 0 ) { QString s; while ( (uint)-fieldwidth > a.length() ) { s += ' '; fieldwidth++; } r.insert( pos + a.length(), s ); } else if ( fieldwidth ) { QString s; while ( (uint)fieldwidth > a.length() ) { s += ' '; fieldwidth--; } r.insert( pos, s ); } return r; } /*! \overload The \a fieldwidth value specifies the minimum amount of space that \a a is padded to. A positive value will produce a right-aligned number, whereas a negative value will produce a left-aligned number. \a a is expressed in base \a base, which is 10 by default and must be between 2 and 36. \code QString str; str = QString( "Decimal 63 is %1 in hexadecimal" ) .arg( 63, 0, 16 ); // str == "Decimal 63 is 3f in hexadecimal" \endcode */ QString QString::arg( long a, int fieldwidth, int base ) const { return arg( QString::number(a, base), fieldwidth ); } /*! \overload \a a is expressed in base \a base, which is 10 by default and must be between 2 and 36. */ QString QString::arg( ulong a, int fieldwidth, int base ) const { return arg( QString::number(a, base), fieldwidth ); } /*! \fn QString QString::arg( int a, int fieldwidth, int base ) const \overload \a a is expressed in base \a base, which is 10 by default and must be between 2 and 36. */ /*! \fn QString QString::arg( uint a, int fieldwidth, int base ) const \overload \a a is expressed in base \a base, which is 10 by default and must be between 2 and 36. */ /*! \fn QString QString::arg( short a, int fieldwidth, int base ) const \overload \a a is expressed in base \a base, which is 10 by default and must be between 2 and 36. */ /*! \fn QString QString::arg( ushort a, int fieldwidth, int base ) const \overload \a a is expressed in base \a base, which is 10 by default and must be between 2 and 36. */ /*! \overload \a a is assumed to be in the Latin1 character set. */ QString QString::arg( char a, int fieldwidth ) const { QString c; c += a; return arg( c, fieldwidth ); } /*! \overload */ QString QString::arg( QChar a, int fieldwidth ) const { QString c; c += a; return arg( c, fieldwidth ); } /*! \overload \target arg-formats Argument \a a is formatted according to the \a fmt format specified, which is 'g' by default and can be any of the following: \table \header \i Format \i Meaning \row \i \c e \i format as [-]9.9e[+|-]999 \row \i \c E \i format as [-]9.9E[+|-]999 \row \i \c f \i format as [-]9.9 \row \i \c g \i use \c e or \c f format, whichever is the most concise \row \i \c G \i use \c E or \c f format, whichever is the most concise \endtable With 'e', 'E', and 'f', \a prec is the number of digits after the decimal point. With 'g' and 'G', \a prec is the maximum number of significant digits (trailing zeroes are omitted). \code double d = 12.34; QString ds = QString( "'E' format, precision 3, gives %1" ) .arg( d, 0, 'E', 3 ); // ds == "1.234E+001" \endcode */ QString QString::arg( double a, int fieldwidth, char fmt, int prec ) const { return arg( QString::number( a, fmt, prec ), fieldwidth ); } /* Just 1-digit arguments. */ bool QString::findArg( int& pos, int& len ) const { char lowest=0; register const QChar *uc = d->unicode; const uint l = length(); for (uint i = 0; i < l; i++) { if ( uc[i] == '%' && i+1<l ) { QChar dig = uc[i+1]; if ( dig >= '0' && dig <= '9' ) { if ( !lowest || dig < lowest ) { lowest = dig; pos = i; len = 2; } } } } return lowest != 0; } /*! Safely builds a formatted string from the format string \a cformat and an arbitrary list of arguments. The format string supports all the escape sequences of printf() in the standard C library. The %s escape sequence expects a utf8() encoded string. The format string \e cformat is expected to be in latin1. If you need a Unicode format string, use arg() instead. For typesafe string building, with full Unicode support, you can use QTextOStream like this: \code QString str; QString s = ...; int x = ...; QTextOStream( &str ) << s << " : " << x; \endcode For \link QObject::tr() translations,\endlink especially if the strings contains more than one escape sequence, you should consider using the arg() function instead. This allows the order of the replacements to be controlled by the translator, and has Unicode support. \sa arg() */ #ifndef QT_NO_SPRINTF QString &QString::sprintf( const char* cformat, ... ) { va_list ap; va_start( ap, cformat ); if ( !cformat || !*cformat ) { // Qt 1.x compat *this = fromLatin1( "" ); return *this; } - QString format = fromLatin1( cformat ); + QString format = fromAscii( cformat ); QRegExp escape( "%#?0?-? ?\\+?'?[0-9*]*\\.?[0-9*]*h?l?L?q?Z?" ); QString result; uint last = 0; int pos; int len = 0; for (;;) { pos = escape.search( format, last ); len = escape.matchedLength(); // Non-escaped text if ( pos > (int)last ) result += format.mid( last, pos - last ); if ( pos < 0 ) { // The rest if ( last < format.length() ) result += format.mid( last ); break; } last = pos + len + 1; // Escape QString f = format.mid( pos, len ); uint width, decimals; int params = 0; int wpos = f.find('*'); if ( wpos >= 0 ) { params++; width = va_arg( ap, int ); if ( f.find('*', wpos + 1) >= 0 ) { decimals = va_arg( ap, int ); params++; } else { decimals = 0; } } else { decimals = width = 0; } QString replacement; if ( format[pos + len] == 's' || format[pos + len] == 'S' || format[pos + len] == 'c' ) { bool rightjust = ( f.find('-') < 0 ); // %-5s really means left adjust in sprintf if ( wpos < 0 ) { QRegExp num( fromLatin1("[0-9]+") ); int p = num.search( f ); int nlen = num.matchedLength(); int q = f.find( '.' ); if ( q < 0 || (p < q && p >= 0) ) width = f.mid( p, nlen ).toInt(); if ( q >= 0 ) { p = num.search( f, q ); // "decimals" is used to specify string truncation if ( p >= 0 ) decimals = f.mid( p, nlen ).toInt(); } } if ( format[pos + len] == 's' ) { QString s = QString::fromUtf8( va_arg(ap, char*) ); replacement = ( decimals <= 0 ) ? s : s.left( decimals ); } else { int ch = va_arg(ap, int); replacement = QChar((ushort)ch); } if ( replacement.length() < width ) { replacement = rightjust ? replacement.rightJustify(width) : replacement.leftJustify(width); } } else if ( format[pos+len] == '%' ) { replacement = '%'; } else if ( format[pos+len] == 'n' ) { int* n = va_arg(ap, int*); *n = result.length(); } else { char in[64], out[330]; strncpy(in,f.latin1(),63); out[0] = '\0'; char fch = format[pos+len].latin1(); in[f.length()] = fch; switch ( fch ) { case 'd': case 'i': case 'o': case 'u': case 'x': case 'X': { int value = va_arg( ap, int ); switch ( params ) { case 0: ::sprintf( out, in, value ); break; case 1: ::sprintf( out, in, width, value ); break; case 2: ::sprintf( out, in, width, decimals, value ); } } break; case 'e': case 'E': case 'f': case 'g': case 'G': { double value = va_arg( ap, double ); switch ( params ) { case 0: ::sprintf( out, in, value ); break; case 1: ::sprintf( out, in, width, value ); break; case 2: ::sprintf( out, in, width, decimals, value ); } } break; case 'p': { void* value = va_arg( ap, void * ); switch ( params ) { case 0: ::sprintf( out, in, value ); break; case 1: ::sprintf( out, in, width, value ); break; case 2: ::sprintf( out, in, width, decimals, value ); } } } - replacement = fromLatin1( out ); + replacement = fromAscii( out ); } result += replacement; } *this = result; va_end( ap ); return *this; } #endif /*! Fills the string with \a len characters of value \a c, and returns a reference to the string. If \a len is negative (the default), the current string length is used. \code QString str; str.fill( 'g', 5 ); // string == "ggggg" \endcode */ QString& QString::fill( QChar c, int len ) { if ( len < 0 ) len = length(); if ( len == 0 ) { *this = ""; } else { deref(); QChar * nd = QT_ALLOC_QCHAR_VEC( len ); d = new QStringData(nd,len,len); while (len--) *nd++ = c; } return *this; } /*! \fn QString QString::copy() const \obsolete In Qt 2.0 and later, all calls to this function are needless. Just remove them. */ /*! \overload Finds the first occurrence of the character \a c, starting at position \a index. If \a index is -1, the search starts at the last character; if -2, at the next to last character and so on. (See findRev() for searching backwards.) If \a cs is TRUE, the search is case sensitive; otherwise the search is case insensitive. Returns the position of \a c or -1 if \a c could not be found. */ int QString::find( QChar c, int index, bool cs ) const { const uint l = length(); if ( index < 0 ) index += l; if ( (uint)index >= l ) return -1; register const QChar *uc = unicode()+index; const QChar *end = unicode() + l; if ( cs ) { while ( uc < end && *uc != c ) uc++; } else { c = ::lower( c ); while ( uc < end && ::lower( *uc ) != c ) uc++; } if ( uint(uc - unicode()) >= l ) return -1; return (int)(uc - unicode()); } /* an implementation of the Boyer-Moore search algorithm */ /* initializes the skiptable to know haw far ahead we can skip on a wrong match */ static void bm_init_skiptable( const QString &pattern, uint *skiptable, bool cs ) { int i = 0; register uint *st = skiptable; int l = pattern.length(); while ( i++ < 0x100/8 ) { *(st++) = l; *(st++) = l; *(st++) = l; *(st++) = l; *(st++) = l; *(st++) = l; *(st++) = l; *(st++) = l; } const QChar *uc = pattern.unicode(); if ( cs ) { while( l-- ) { skiptable[ uc->cell() ] = l; uc++; } } else { while( l-- ) { skiptable[ ::lower( *uc ).cell() ] = l; uc++; } } } static int bm_find( const QString &str, int index, const QString &pattern, uint *skiptable, bool cs ) { const uint l = str.length(); if ( pattern.isEmpty() ) return index > (int)l ? -1 : index; const QChar *uc = str.unicode(); const QChar *puc = pattern.unicode(); const uint pl = pattern.length(); const uint pl_minus_one = pl - 1; register const QChar *current = uc + index + pl_minus_one; const QChar *end = uc + l; if ( cs ) { while( current < end ) { uint skip = skiptable[ current->cell() ]; if ( !skip ) { // possible match while( skip < pl ) { if ( *(current - skip ) != puc[pl_minus_one-skip] ) break; skip++; } if ( skip > pl_minus_one ) { // we have a match return (current - uc) - skip + 1; } // in case we don't have a match we are a bit inefficient as we only skip by one // when we have the non matching char in the string. if ( skiptable[ (current-skip)->cell() ] == pl ) skip = pl - skip; else skip = 1; } current += skip; } } else { while( current < end ) { uint skip = skiptable[ ::lower( *current ).cell() ]; if ( !skip ) { // possible match while( skip < pl ) { if ( ::lower( *(current - skip) ) != ::lower( puc[pl_minus_one-skip] ) ) break; skip++; } if ( skip > pl_minus_one ) // we have a match return (current - uc) - skip + 1; // in case we don't have a match we are a bit inefficient as we only skip by one // when we have the non matching char in the string. if ( skiptable[ ::lower( (current - skip)->cell() ) ] == pl ) skip = pl - skip; else skip = 1; } current += skip; } } // not found return -1; } #define REHASH( a ) \ if ( sl_minus_1 < sizeof(uint) * CHAR_BIT ) \ hashHaystack -= (a) << sl_minus_1; \ hashHaystack <<= 1 /*! \overload Finds the first occurrence of the string \a str, starting at position \a index. If \a index is -1, the search starts at the last character, if it is -2, at the next to last character and so on. (See findRev() for searching backwards.) If \a cs is TRUE, the search is case sensitive; otherwise the search is case insensitive. Returns the position of \a str or -1 if \a str could not be found. */ int QString::find( const QString& str, int index, bool cs ) const { const uint l = length(); const uint sl = str.length(); if ( index < 0 ) index += l; if ( sl + index > l ) return -1; if ( !sl ) return index; +#ifndef MACOSX_101 if ( sl == 1 ) return find( *str.unicode(), index, cs ); +#endif // we use the Boyer-Moore algorithm in cases where the overhead // for the hash table should pay off, otherwise we use a simple // hash function if ( l > 500 && sl > 5 ) { uint skiptable[0x100]; bm_init_skiptable( str, skiptable, cs ); return bm_find( *this, index, str, skiptable, cs ); } /* We use some hashing for efficiency's sake. Instead of comparing strings, we compare the hash value of str with that of a part of this QString. Only if that matches, we call ucstrncmp or ucstrnicmp. */ const QChar* needle = str.unicode(); const QChar* haystack = unicode() + index; const QChar* end = unicode() + (l-sl); const uint sl_minus_1 = sl-1; uint hashNeedle = 0, hashHaystack = 0, i; if ( cs ) { for ( i = 0; i < sl; ++i ) { hashNeedle = ((hashNeedle<<1) + needle[i].unicode() ); hashHaystack = ((hashHaystack<<1) + haystack[i].unicode() ); } hashHaystack -= (haystack+sl_minus_1)->unicode(); while ( haystack <= end ) { hashHaystack += (haystack+sl_minus_1)->unicode(); if ( hashHaystack == hashNeedle && ucstrncmp( needle, haystack, sl ) == 0 ) return haystack-unicode(); REHASH( haystack->unicode() ); ++haystack; } } else { for ( i = 0; i < sl; ++i ) { hashNeedle = ((hashNeedle<<1) + ::lower( needle[i].unicode() ).unicode() ); hashHaystack = ((hashHaystack<<1) + ::lower( haystack[i].unicode() ).unicode() ); } hashHaystack -= ::lower(*(haystack+sl_minus_1)).unicode(); while ( haystack <= end ) { hashHaystack += ::lower(*(haystack+sl_minus_1)).unicode(); if ( hashHaystack == hashNeedle && ucstrnicmp( needle, haystack, sl ) == 0 ) return haystack-unicode(); REHASH( ::lower(*haystack).unicode() ); ++haystack; } } return -1; } /*! \fn int QString::findRev( const char* str, int index ) const Equivalent to findRev(QString(\a str), \a index). */ /*! \fn int QString::find( const char* str, int index ) const \overload Equivalent to find(QString(\a str), \a index). */ /*! \overload Finds the first occurrence of the character \a c, starting at position \a index and searching backwards. If the index is -1, the search starts at the last character, if it is -2, at the next to last character and so on. Returns the position of \a c or -1 if \a c could not be found. If \a cs is TRUE, the search is case sensitive; otherwise the search is case insensitive. \code QString string( "bananas" ); int i = string.findRev( 'a' ); // i == 5 \endcode */ int QString::findRev( QChar c, int index, bool cs ) const { +#ifdef MACOSX_101 + return findRev( QString( c ), index, cs ); +#else const uint l = length(); if ( index < 0 ) index += l; if ( (uint)index >= l ) return -1; const QChar *end = unicode(); register const QChar *uc = end + index; if ( cs ) { while ( uc >= end && *uc != c ) uc--; } else { c = ::lower( c ); while ( uc >= end && ::lower( *uc ) != c ) uc--; } return uc - end; +#endif } /*! \overload Finds the first occurrence of the string \a str, starting at position \a index and searching backwards. If the index is -1, the search starts at the last character, if it is -2, at the next to last character and so on. Returns the position of \a str or -1 if \a str could not be found. If \a cs is TRUE, the search is case sensitive; otherwise the search is case insensitive. \code QString string("bananas"); int i = string.findRev( "ana" ); // i == 3 \endcode */ int QString::findRev( const QString& str, int index, bool cs ) const { /* See QString::find() for explanations. */ const uint l = length(); if ( index < 0 ) index += l; const uint sl = str.length(); int delta = l-sl; if ( index < 0 || index > (int)l || delta < 0 ) return -1; if ( index > delta ) index = delta; +#ifndef MACOSX_101 if ( sl == 1 ) return findRev( *str.unicode(), index, cs ); +#endif const QChar* needle = str.unicode(); const QChar* haystack = unicode() + index; const QChar* end = unicode(); const uint sl_minus_1 = sl-1; const QChar* n = needle+sl_minus_1; const QChar* h = haystack+sl_minus_1; uint hashNeedle = 0, hashHaystack = 0, i; if ( cs ) { for ( i = 0; i < sl; ++i ) { hashNeedle = ((hashNeedle<<1) + (n-i)->unicode() ); hashHaystack = ((hashHaystack<<1) + (h-i)->unicode() ); } hashHaystack -= haystack->unicode(); while ( haystack >= end ) { hashHaystack += haystack->unicode(); if ( hashHaystack == hashNeedle && ucstrncmp( needle, haystack, sl ) == 0 ) return haystack-unicode(); --haystack; REHASH( (haystack+sl)->unicode() ); } } else { for ( i = 0; i < sl; ++i ) { hashNeedle = ((hashNeedle<<1) + ::lower( (n-i)->unicode() ).unicode() ); hashHaystack = ((hashHaystack<<1) + ::lower( (h-i)->unicode() ).unicode() ); } hashHaystack -= ::lower(*haystack).unicode(); while ( haystack >= end ) { hashHaystack += ::lower(*haystack).unicode(); if ( hashHaystack == hashNeedle && ucstrnicmp( needle, haystack, sl ) == 0 ) return haystack-unicode(); --haystack; REHASH( ::lower(*(haystack+sl)).unicode() ); } } return -1; } #undef REHASH /*! \enum QString::SectionFlags \value SectionDefault Empty fields are counted, leading and trailing separators are not included, and the separator is compared case sensitively. \value SectionSkipEmpty Treat empty fields as if they don't exist, i.e. they are not considered as far as \e start and \e end are concerned. \value SectionIncludeLeadingSep Include the leading separator (if any) in the result string. \value SectionIncludeTrailingSep Include the trailing separator (if any) in the result string. \value SectionCaseInsensitiveSeps Compare the separator case-insensitively. Any of the last four values can be OR-ed together to form a flag. \sa section() */ /*! \fn QString QString::section( QChar sep, int start, int end = 0xffffffff, int flags = SectionDefault ) const This function returns a section of the string. This string is treated as a sequence of fields separated by the character, \a sep. The returned string consists of the fields from position \a start to position \a end inclusive. If \a end is not specified, all fields from position \a start to the end of the string are included. Fields are numbered 0, 1, 2, etc., counting from the left, and -1, -2, etc., counting from right to left. The \a flags argument can be used to affect some aspects of the function's behaviour, e.g. whether to be case sensitive, whether to skip empty fields and how to deal with leading and trailing separators; see \l{SectionFlags}. \code QString csv( "forename,middlename,surname,phone" ); QString s = csv.section( ',', 2, 2 ); // s == "surname" QString path( "/usr/local/bin/myapp" ); // First field is empty QString s = path.section( '/', 3, 4 ); // s == "bin/myapp" QString s = path.section( '/', 3, 3, SectionSkipEmpty ); // s == "myapp" \endcode If \a start or \a end is negative, we count fields from the right of the string, the right-most field being -1, the one from right-most field being -2, and so on. \code QString csv( "forename,middlename,surname,phone" ); QString s = csv.section( ',', -3, -2 ); // s == "middlename,surname" QString path( "/usr/local/bin/myapp" ); // First field is empty QString s = path.section( '/', -1 ); // s == "myapp" \endcode \sa QStringList::split() */ /*! \overload This function returns a section of the string. This string is treated as a sequence of fields separated by the string, \a sep. The returned string consists of the fields from position \a start to position \a end inclusive. If \a end is not specified, all fields from position \a start to the end of the string are included. Fields are numbered 0, 1, 2, etc., counting from the left, and -1, -2, etc., counting from right to left. The \a flags argument can be used to affect some aspects of the function's behaviour, e.g. whether to be case sensitive, whether to skip empty fields and how to deal with leading and trailing separators; see \l{SectionFlags}. \code QString data( "forename**middlename**surname**phone" ); QString s = data.section( "**", 2, 2 ); // s == "surname" \endcode If \a start or \a end is negative, we count fields from the right of the string, the right-most field being -1, the one from right-most field being -2, and so on. \code QString data( "forename**middlename**surname**phone" ); QString s = data.section( "**", -3, -2 ); // s == "middlename**surname" \endcode \sa QStringList::split() */ QString QString::section( const QString &sep, int start, int end, int flags ) const { const QChar *uc = unicode(); if ( !uc ) return QString(); QString _sep = (flags & SectionCaseInsensitiveSeps) ? sep.lower() : sep; const QChar *uc_sep = _sep.unicode(); if(!uc_sep) return QString(); bool match = FALSE, last_match = TRUE; //find start int n = length(), sep_len = _sep.length(); const QChar *begin = start < 0 ? uc + n : uc; while(start) { match = FALSE; int c = 0; for(const QChar *tmp = start < 0 ? begin - sep_len : begin; c < sep_len && tmp < uc + n && tmp >= uc; tmp++, c++) { if(flags & SectionCaseInsensitiveSeps) { if( ::lower( *tmp ) != *(uc_sep + c)) break; } else { if( *tmp != *(uc_sep + c) ) break; } if(c == sep_len - 1) { match = TRUE; break; } } if(start > 0 && (flags & SectionSkipEmpty) && match && last_match) match = FALSE; last_match = match; if(start < 0) { if(match) { begin -= sep_len; if(!++start) break; } else { if(start == -1 && begin == uc) break; begin--; } } else { if(match) { if(!--start) break; begin += sep_len; } else { if(start == 1 && begin == uc + n) break; begin++; } } if(begin > uc + n || begin < uc) return QString(); } if(match && !(flags & SectionIncludeLeadingSep)) begin+=sep_len; if(begin > uc + n || begin < uc) return QString(); //now find last match = FALSE; const QChar *last = end < 0 ? uc + n : uc; if(end == -1) { int c = 0; for(const QChar *tmp = end < 0 ? last - sep_len : last; c < sep_len && tmp < uc + n && tmp >= uc; tmp++, c++) { if(flags & SectionCaseInsensitiveSeps) { if( ::lower( *tmp ) != *(uc_sep + c)) break; } else { if( *tmp != *(uc_sep + c) ) break; } if(c == sep_len - 1) { match = TRUE; break; } } } else { end++; last_match = TRUE; while(end) { match = FALSE; int c = 0; for(const QChar *tmp = end < 0 ? last - sep_len : last; c < sep_len && tmp < uc + n && tmp >= uc; tmp++, c++) { if(flags & SectionCaseInsensitiveSeps) { if( ::lower( *tmp ) != *(uc_sep + c)) break; } else { if( *tmp != *(uc_sep + c) ) break; } if(c == sep_len - 1) { match = TRUE; break; } } if(end > 0 && (flags & SectionSkipEmpty) && match && last_match) match = FALSE; last_match = match; if(end < 0) { if(match) { if(!++end) break; last -= sep_len; } else { last--; } } else { if(match) { last += sep_len; if(!--end) break; } else { last++; } } if(last >= uc + n) { last = uc + n; break; } else if(last < uc) { return QString(); } } } if(match && !(flags & SectionIncludeTrailingSep)) last -= sep_len; if(last < uc || last > uc + n || begin >= last) return QString(); //done return QString(begin, last - begin); } #ifndef QT_NO_REGEXP class section_chunk { public: section_chunk(int l, QString s) { length = l; string = s; } int length; QString string; }; /*! \overload This function returns a section of the string. This string is treated as a sequence of fields separated by the regular expression, \a reg. The returned string consists of the fields from position \a start to position \a end inclusive. If \a end is not specified, all fields from position \a start to the end of the string are included. Fields are numbered 0, 1, 2, etc., counting from the left, and -1, -2, etc., counting from right to left. The \a flags argument can be used to affect some aspects of the function's behaviour, e.g. whether to be case sensitive, whether to skip empty fields and how to deal with leading and trailing separators; see \l{SectionFlags}. \code QString line( "forename\tmiddlename surname \t \t phone" ); QRegExp sep( "\s+" ); QString s = line.section( sep, 2, 2 ); // s == "surname" \endcode If \a start or \a end is negative, we count fields from the right of the string, the right-most field being -1, the one from right-most field being -2, and so on. \code QString line( "forename\tmiddlename surname \t \t phone" ); QRegExp sep( "\\s+" ); QString s = line.section( sep, -3, -2 ); // s == "middlename surname" \endcode \warning Using this QRegExp version is much more expensive than the overloaded string and character versions. \sa QStringList::split() simplifyWhiteSpace() */ QString QString::section( const QRegExp ®, int start, int end, int flags ) const { const QChar *uc = unicode(); if(!uc) return QString(); QRegExp sep(reg); sep.setCaseSensitive(!(flags & SectionCaseInsensitiveSeps)); QPtrList<section_chunk> l; l.setAutoDelete(TRUE); int n = length(), m = 0, last_m = 0, last = 0, last_len = 0; while( ( m = sep.search( *this, m ) ) != -1 ) { l.append(new section_chunk(last_len, QString(uc + last_m, m - last_m))); last_m = m; last_len = sep.matchedLength(); if((m += sep.matchedLength()) >= n) { last = 1; break; } } if(!last) l.append(new section_chunk(last_len, QString(uc + last_m, n - last_m))); if(start < 0) start = l.count() + start; if(end == -1) end = l.count(); else if(end < 0) end = l.count() + end; int i = 0; QString ret; for ( section_chunk *chk=l.first(); chk; chk=l.next(), i++ ) { if((flags & SectionSkipEmpty) && chk->length == (int)chk->string.length()) { if(i <= start) start++; end++; } if(i == start) { ret = (flags & SectionIncludeLeadingSep) ? chk->string : chk->string.mid(chk->length); } else if(i > start) { ret += chk->string; } if(i == end) { if((chk=l.next()) && flags & SectionIncludeTrailingSep) ret += chk->string.left(chk->length); break; } } return ret; } #endif /*! \fn QString QString::section( char sep, int start, int end = 0xffffffff, int flags = SectionDefault ) const \overload */ /*! \fn QString QString::section( const char *sep, int start, int end = 0xffffffff, int flags = SectionDefault ) const \overload */ /*! Returns the number of times the character \a c occurs in the string. If \a cs is TRUE, the search is case sensitive; otherwise the search is case insensitive. \code QString string( "Trolltech and Qt" ); int i = string.contains( 't', FALSE ); // i == 3 \endcode */ int QString::contains( QChar c, bool cs ) const { int count = 0; const QChar *uc = unicode(); if ( !uc ) return 0; int n = length(); if ( cs ) { while ( n-- ) if ( *uc++ == c ) count++; } else { c = ::lower( c ); while ( n-- ) { if ( ::lower( *uc ) == c ) count++; uc++; } } return count; } /*! \overload Returns the number of times the string \a str occurs in the string. If \a cs is TRUE, the search is case sensitive; otherwise the search is case insensitive. */ int QString::contains( const char* str, bool cs ) const { return contains( QString(str), cs ); } /*! \fn int QString::contains( char c, bool cs ) const \overload */ /*! \fn int QString::find( char c, int index, bool cs ) const \overload Find character \a c starting from position \a index. If \a cs is TRUE, the search is case sensitive; otherwise the search is case insensitive. */ /*! \fn int QString::findRev( char c, int index, bool cs ) const \overload Find character \a c starting from position \a index and working backwards. If \a cs is TRUE, the search is case sensitive; otherwise the search is case insensitive. */ /*! \overload Returns the number of times \a str occurs in the string. If \a cs is TRUE, the search is case sensitive; otherwise the search is case insensitive. This function counts overlapping strings, so in the example below, there are two instances of "ana" in "bananas". \code QString str( "bananas" ); int i = str.contains( "ana" ); // i == 2 \endcode \sa findRev() */ int QString::contains( const QString &str, bool cs ) const { if ( isNull() ) return 0; int count = 0; uint skiptable[0x100]; bm_init_skiptable( str, skiptable, cs ); int i = -1; // use boyer-moore for the ultimate speed experience while ( ( i = bm_find( *this, i+1, str, skiptable, cs ) ) != -1 ) count++; return count; } /*! Returns a substring that contains the \a len leftmost characters of the string. The whole string is returned if \a len exceeds the length of the string. \code QString s = "Pineapple"; QString t = s.left( 4 ); // t == "Pine" \endcode \sa right(), mid(), isEmpty() */ QString QString::left( uint len ) const { if ( isEmpty() ) { return QString(); } else if ( len == 0 ) { // ## just for 1.x compat: return fromLatin1( "" ); } else if ( len >= length() ) { return *this; } else { QString s( len, TRUE ); memcpy( s.d->unicode, d->unicode, len * sizeof(QChar) ); s.d->len = len; return s; } } /*! Returns a string that contains the \a len rightmost characters of the string. If \a len is greater than the length of the string then the whole string is returned. \code QString string( "Pineapple" ); QString t = string.right( 5 ); // t == "apple" \endcode \sa left(), mid(), isEmpty() */ QString QString::right( uint len ) const { if ( isEmpty() ) { return QString(); } else if ( len == 0 ) { // ## just for 1.x compat: return fromLatin1( "" ); } else { uint l = length(); if ( len >= l ) return *this; QString s( len, TRUE ); memcpy( s.d->unicode, d->unicode+(l-len), len*sizeof(QChar) ); s.d->len = len; return s; } } /*! Returns a string that contains the \a len characters of this string, starting at position \a index. Returns a null string if the string is empty or \a index is out of range. Returns the whole string from \a index if \a index + \a len exceeds the length of the string. \code QString s( "Five pineapples" ); QString t = s.mid( 5, 4 ); // t == "pine" \endcode \sa left(), right() */ QString QString::mid( uint index, uint len ) const { uint slen = length(); if ( isEmpty() || index >= slen ) { return QString(); } else if ( len == 0 ) { // ## just for 1.x compat: return fromLatin1( "" ); } else { if ( len > slen-index ) len = slen - index; if ( index == 0 && len == slen ) return *this; register const QChar *p = unicode()+index; QString s( len, TRUE ); memcpy( s.d->unicode, p, len * sizeof(QChar) ); s.d->len = len; return s; } } /*! Returns a string of length \a width that contains this string padded by the \a fill character. If \a truncate is FALSE and the length of the string is more than \a width, then the returned string is a copy of the string. If \a truncate is TRUE and the length of the string is more than \a width, then any characters in a copy of the string after length \a width are removed, and the copy is returned. \code QString s( "apple" ); QString t = s.leftJustify( 8, '.' ); // t == "apple..." \endcode \sa rightJustify() */ QString QString::leftJustify( uint width, QChar fill, bool truncate ) const { QString result; int len = length(); int padlen = width - len; if ( padlen > 0 ) { result.setLength(len+padlen); if ( len ) memcpy( result.d->unicode, unicode(), sizeof(QChar)*len ); QChar* uc = result.d->unicode + len; while (padlen--) *uc++ = fill; } else { if ( truncate ) result = left( width ); else result = *this; } return result; } /*! Returns a string of length \a width that contains the \a fill character followed by the string. If \a truncate is FALSE and the length of the string is more than \a width, then the returned string is a copy of the string. If \a truncate is TRUE and the length of the string is more than \a width, then the resulting string is truncated at position \a width. \code QString string( "apple" ); QString t = string.rightJustify( 8, '.' ); // t == "...apple" \endcode \sa leftJustify() */ QString QString::rightJustify( uint width, QChar fill, bool truncate ) const { QString result; int len = length(); int padlen = width - len; if ( padlen > 0 ) { result.setLength( len+padlen ); QChar* uc = result.d->unicode; while (padlen--) *uc++ = fill; if ( len ) memcpy( uc, unicode(), sizeof(QChar)*len ); } else { if ( truncate ) result = left( width ); else result = *this; } return result; } /*! Returns a lowercase copy of the string. \code QString string( "TROlltECH" ); str = string.lower(); // str == "trolltech" \endcode \sa upper() */ QString QString::lower() const { - QString s(*this); - int l=length(); - if ( l ) { - s.real_detach(); // could do this only when we find a change - register QChar *p=s.d->unicode; - if ( p ) { - while ( l-- ) { + int l = length(); + register QChar *p = d->unicode; + while ( l ) { + if ( *p != ::lower(*p) ) { + QString s( *this ); + s.real_detach(); + p = s.d->unicode + ( p - d->unicode ); + while ( l ) { *p = ::lower( *p ); + l--; p++; } + return s; } + l--; + p++; } - return s; + return *this; } /*! Returns an uppercase copy of the string. \code QString string( "TeXt" ); str = string.upper(); // t == "TEXT" \endcode \sa lower() */ QString QString::upper() const { - QString s(*this); - int l=length(); - if ( l ) { - s.real_detach(); // could do this only when we find a change - register QChar *p=s.d->unicode; - if ( p ) { - while ( l-- ) { + int l = length(); + register QChar *p = d->unicode; + while ( l ) { + if ( *p != ::upper(*p) ) { + QString s( *this ); + s.real_detach(); + p = s.d->unicode + ( p - d->unicode ); + while ( l ) { *p = ::upper( *p ); + l--; p++; } + return s; } + l--; + p++; } - return s; + return *this; } /*! Returns a string that has whitespace removed from the start and the end. Whitespace means any character for which QChar::isSpace() returns TRUE. This includes Unicode characters with decimal values 9 (TAB), 10 (LF), 11 (VT), 12 (FF), 13 (CR) and 32 (Space), and may also include other Unicode characters. \code QString string = " white space "; QString s = string.stripWhiteSpace(); // s == "white space" \endcode \sa simplifyWhiteSpace() */ QString QString::stripWhiteSpace() const { if ( isEmpty() ) // nothing to do return *this; register const QChar *s = unicode(); if ( !s->isSpace() && !s[length()-1].isSpace() ) return *this; int start = 0; int end = length() - 1; while ( start<=end && s[start].isSpace() ) // skip white space from start start++; if ( start <= end ) { // only white space while ( end && s[end].isSpace() ) // skip white space from end end--; } int l = end - start + 1; if ( l <= 0 ) return QString::fromLatin1(""); QString result( l, TRUE ); memcpy( result.d->unicode, &s[start], sizeof(QChar)*l ); result.d->len = l; return result; } /*! Returns a string that has whitespace removed from the start and the end, and which has each sequence of internal whitespace replaced with a single space. Whitespace means any character for which QChar::isSpace() returns TRUE. This includes Unicode characters with decimal values 9 (TAB), 10 (LF), 11 (VT), 12 (FF), 13 (CR), and 32 (Space). \code QString string = " lots\t of\nwhite space "; QString t = string.simplifyWhiteSpace(); // t == "lots of white space" \endcode \sa stripWhiteSpace() */ QString QString::simplifyWhiteSpace() const { if ( isEmpty() ) return *this; QString result; result.setLength( length() ); const QChar *from = unicode(); const QChar *fromend = from+length(); int outc=0; QChar *to = result.d->unicode; for (;;) { while ( from!=fromend && from->isSpace() ) from++; while ( from!=fromend && !from->isSpace() ) to[outc++] = *from++; if ( from!=fromend ) to[outc++] = ' '; else break; } if ( outc > 0 && to[outc-1] == ' ' ) outc--; result.truncate( outc ); return result; } /*! Inserts \a s into the string at position \a index. If \a index is beyond the end of the string, the string is extended with spaces to length \a index and \a s is then appended and returns a reference to the string. \code QString string( "I like fish" ); str = string.insert( 2, "don't " ); // str == "I don't like fish" \endcode \sa remove(), replace() */ QString &QString::insert( uint index, const QString &s ) { // the sub function takes care of &s == this case. return insert( index, s.unicode(), s.length() ); } /*! \overload - Inserts the character in \a s into the string at position \a index - \a len number of times and returns a reference to the string. + Inserts the first \a len characters in \a s into the string at + position \a index and returns a reference to the string. */ QString &QString::insert( uint index, const QChar* s, uint len ) { if ( len == 0 ) return *this; uint olen = length(); int nlen = olen + len; if ( s >= d->unicode && (uint)(s - d->unicode) < d->maxl ) { // Part of me - take a copy. QChar *tmp = QT_ALLOC_QCHAR_VEC( len ); memcpy(tmp,s,len*sizeof(QChar)); insert(index,tmp,len); QT_DELETE_QCHAR_VEC( tmp ); return *this; } if ( index >= olen ) { // insert after end of string setLength( len + index ); int n = index - olen; QChar* uc = d->unicode+olen; while (n--) *uc++ = ' '; memcpy( d->unicode+index, s, sizeof(QChar)*len ); } else { // normal insert setLength( nlen ); memmove( d->unicode + index + len, unicode() + index, sizeof(QChar) * (olen - index) ); memcpy( d->unicode + index, s, sizeof(QChar) * len ); } return *this; } /*! \overload Insert \a c into the string at position \a index and returns a reference to the string. If \a index is beyond the end of the string, the string is extended with spaces (ASCII 32) to length \a index and \a c is then appended. */ QString &QString::insert( uint index, QChar c ) // insert char { QString s( c ); return insert( index, s ); } /*! \fn QString& QString::insert( uint index, char c ) \overload Insert character \a c at position \a index. */ /*! \fn QString &QString::prepend( const QString &s ) Inserts \a s at the beginning of the string and returns a reference to the string. Equivalent to insert(0, \a s). \code QString string = "42"; string.prepend( "The answer is " ); // string == "The answer is 42" \endcode \sa insert() */ /*! \fn QString& QString::prepend( char ch ) \overload Inserts \a ch at the beginning of the string and returns a reference to the string. Equivalent to insert(0, \a ch). \sa insert() */ /*! \fn QString& QString::prepend( QChar ch ) \overload Inserts \a ch at the beginning of the string and returns a reference to the string. Equivalent to insert(0, \a ch). \sa insert() */ /*! \fn QString& QString::prepend( const QByteArray &s ) \overload Inserts \a s at the beginning of the string and returns a reference to the string. Equivalent to insert(0, \a s). \sa insert() */ +/*! \fn QString& QString::prepend( const std::string &s ) + \overload + + Inserts \a s at the beginning of the string and returns a reference to the string. + + Equivalent to insert(0, \a s). + + \sa insert() + */ + /*! \overload Inserts \a s at the beginning of the string and returns a reference to the string. Equivalent to insert(0, \a s). \sa insert() */ QString &QString::prepend( const char *s ) { return insert( 0, QString(s) ); } /*! Removes \a len characters from the string starting at position \a index, and returns a reference to the string. If \a index is beyond the length of the string, nothing happens. If \a index is within the string, but \a index + \a len is beyond the end of the string, the string is truncated at position \a index. \code QString string( "Montreal" ); string.remove( 1, 4 ); // string == "Meal" \endcode \sa insert(), replace() */ QString &QString::remove( uint index, uint len ) { uint olen = length(); if ( index >= olen ) { // range problems } else if ( index + len >= olen ) { // index ok setLength( index ); } else if ( len != 0 ) { real_detach(); memmove( d->unicode+index, d->unicode+index+len, sizeof(QChar)*(olen-index-len) ); setLength( olen-len ); } return *this; } /*! \overload Removes every occurrence of the character \a c in the string. Returns a reference to the string. This is the same as replace(\a c, ""). */ QString &QString::remove( QChar c ) { int i = 0; while ( i < (int) length() ) { if ( constref(i) == c ) { remove( i, 1 ); } else { i++; } } return *this; } /*! \overload \fn QString &QString::remove( char c ) Removes every occurrence of the character \a c in the string. Returns a reference to the string. This is the same as replace(\a c, ""). */ /*! \overload Removes every occurrence of \a str in the string. Returns a reference to the string. This is the same as replace(\a str, ""). */ QString &QString::remove( const QString & str ) { int index = 0; if ( !str.isEmpty() ) { while ( (index = find(str, index)) != -1 ) remove( index, str.length() ); } return *this; } /*! \overload Replaces every occurrence of \a c1 with the char \a c2. Returns a reference to the string. */ QString &QString::replace( QChar c1, QChar c2 ) { real_detach(); uint i = 0; while ( i < d->len ) { if ( d->unicode[i] == c1 ) d->unicode[i] = c2; i++; } return *this; } #ifndef QT_NO_REGEXP_CAPTURE /*! \overload Removes every occurrence of the regular expression \a rx in the string. Returns a reference to the string. This is the same as replace(\a rx, ""). */ QString &QString::remove( const QRegExp & rx ) { return replace( rx, QString::null ); } #endif /*! \overload Removes every occurrence of \a str in the string. Returns a reference to the string. */ QString &QString::remove( const char *str ) { return remove( QString::fromLatin1(str) ); } /*! Replaces \a len characters from the string with \a s, starting at position \a index, and returns a reference to the string. If \a index is beyond the length of the string, nothing is deleted and \a s is appended at the end of the string. If \a index is valid, but \a index + \a len is beyond the end of the string, the string is truncated at position \a index, then \a s is appended at the end. \code QString string( "Say yes!" ); string = string.replace( 4, 3, "NO" ); // string == "Say NO!" \endcode \sa insert(), remove() */ QString &QString::replace( uint index, uint len, const QString &s ) { return replace( index, len, s.unicode(), s.length() ); } /*! \overload This is the same as replace(\a index, \a len, QString(\a c)). */ QString &QString::replace( uint index, uint len, QChar c ) { return replace( index, len, &c, 1 ); } /*! \overload \fn QString &QString::replace( uint index, uint len, char c ) This is the same as replace(\a index, \a len, QChar(\a c)). */ /*! \overload Replaces \a len characters with \a slen characters of QChar data from \a s, starting at position \a index, and returns a reference to the string. \sa insert(), remove() */ QString &QString::replace( uint index, uint len, const QChar* s, uint slen ) { real_detach(); if ( len == slen && index + len <= length() ) { // Optimized common case: replace without size change memcpy( d->unicode+index, s, len * sizeof(QChar) ); } else if ( s >= d->unicode && (uint)(s - d->unicode) < d->maxl ) { // Part of me - take a copy. QChar *tmp = QT_ALLOC_QCHAR_VEC( slen ); memcpy( tmp, s, slen * sizeof(QChar) ); replace( index, len, tmp, slen ); QT_DELETE_QCHAR_VEC( tmp ); } else { remove( index, len ); insert( index, s, slen ); } return *this; } /*! \overload Replaces every occurrence of the character \a c in the string with \a after. Returns a reference to the string. Example: \code QString s = "a,b,c"; s.replace( QChar(','), " or " ); // s == "a or b or c" \endcode */ QString &QString::replace( QChar c, const QString & after ) { return replace( QString( c ), after ); } /*! \overload \fn QString &QString::replace( char c, const QString & after ) Replaces every occurrence of the character \a c in the string with \a after. Returns a reference to the string. */ /*! \overload Replaces every occurrence of the string \a before in the string with the string \a after. Returns a reference to the string. Example: \code QString s = "Greek is Greek"; s.replace( "Greek", "English" ); // s == "English is English" \endcode */ QString &QString::replace( const QString & before, const QString & after ) { if ( before == after || isNull() ) return *this; real_detach(); int index = 0; uint skiptable[256]; bm_init_skiptable( before, skiptable, TRUE ); const int bl = before.length(); const int al = after.length(); if ( bl == al ) { if ( bl ) { const QChar *auc = after.unicode(); while( (index = bm_find(*this, index, before, skiptable, TRUE) ) != -1 ) { memcpy( d->unicode+index, auc, al*sizeof(QChar) ); index += bl; } } } else if ( al < bl ) { const QChar *auc = after.unicode(); uint to = 0; uint movestart = 0; uint num = 0; while( (index = bm_find(*this, index, before, skiptable, TRUE) ) != -1 ) { if ( num ) { int msize = index - movestart; if ( msize > 0 ) { memmove( d->unicode + to, d->unicode + movestart, msize*sizeof(QChar) ); to += msize; } } else { to = index; } if ( al ) { memcpy( d->unicode+to, auc, al*sizeof(QChar) ); to += al; } index += bl; movestart = index; num++; } if ( num ) { int msize = d->len - movestart; if ( msize > 0 ) memmove( d->unicode + to, d->unicode + movestart, msize*sizeof(QChar) ); setLength( d->len - num*(bl-al) ); } } else { // the most complex case. We don't want to loose performance by doing repeated // copies and reallocs of the string. while( index != -1 ) { uint indices[4096]; uint pos = 0; while( pos < 4095 ) { index = bm_find(*this, index, before, skiptable, TRUE); if ( index == -1 ) break; indices[pos++] = index; index += bl; // avoid infinite loop if ( !bl ) index++; } if ( !pos ) break; // we have a table of replacement positions, use them for fast replacing int adjust = pos*(al-bl); // index has to be adjusted in case we get back into the loop above. if ( index != -1 ) index += adjust; uint newlen = d->len + adjust; int moveend = d->len; if ( newlen > d->len ) setLength( newlen ); while( pos ) { pos--; int movestart = indices[pos] + bl; int insertstart = indices[pos] + pos*(al-bl); int moveto = insertstart + al; memmove( d->unicode + moveto, d->unicode + movestart, (moveend - movestart)*sizeof(QChar) ); memcpy( d->unicode + insertstart, after.unicode(), al*sizeof(QChar) ); moveend = movestart-bl; } } } return *this; } #ifndef QT_NO_REGEXP_CAPTURE /*! \overload Replaces every occurrence of the regexp \a rx in the string with \a str. Returns a reference to the string. For example: \code QString s = "banana"; s.replace( QRegExp("an"), "" ); // s == "ba" \endcode For regexps containing \link qregexp.html#capturing-text capturing parentheses \endlink, occurrences of <b>\\1</b>, <b>\\2</b>, ..., in \a str are replaced with \a{rx}.cap(1), cap(2), ... \code QString t = "A <i>bon mot</i>."; t.replace( QRegExp("<i>([^<]*)</i>"), "\\emph{\\1}" ); // t == "A \\emph{bon mot}." \endcode \sa find(), findRev(), QRegExp::cap() */ QString &QString::replace( const QRegExp &rx, const QString &str ) { if ( isNull() ) return *this; real_detach(); QRegExp rx2 = rx; int index = 0; int numCaptures = rx2.numCaptures(); int al = str.length(); QRegExp::CaretMode caretMode = QRegExp::CaretAtZero; if ( numCaptures > 0 ) { if ( numCaptures > 9 ) numCaptures = 9; const QChar *uc = str.unicode(); int numBackRefs = 0; for ( int i = 0; i < al - 1; i++ ) { if ( uc[i] == '\\' ) { int no = uc[i + 1].digitValue(); if ( no > 0 && no <= numCaptures ) numBackRefs++; } } /* This is the harder case where we have back-references. We don't try to optimize it. */ if ( numBackRefs > 0 ) { int *capturePositions = new int[numBackRefs]; int *captureNumbers = new int[numBackRefs]; int j = 0; for ( int i = 0; i < al - 1; i++ ) { if ( uc[i] == '\\' ) { int no = uc[i + 1].digitValue(); if ( no > 0 && no <= numCaptures ) { capturePositions[j] = i; captureNumbers[j] = no; j++; } } } while ( index <= (int)length() ) { index = rx2.search( *this, index, caretMode ); if ( index == -1 ) break; QString str2 = str; for ( j = numBackRefs - 1; j >= 0; j-- ) str2.replace( capturePositions[j], 2, rx2.cap(captureNumbers[j]) ); replace( index, rx2.matchedLength(), str2 ); index += str2.length(); if ( rx2.matchedLength() == 0 ) { // avoid infinite loop on 0-length matches (e.g., [a-z]*) index++; } else if ( index == 0 ) { caretMode = QRegExp::CaretWontMatch; } } delete[] capturePositions; delete[] captureNumbers; return *this; } } /* This is the simple and optimized case where we don't have back-references. */ while ( index != -1 ) { struct { int pos; int length; } replacements[2048]; uint pos = 0; int adjust = 0; while( pos < 2047 ) { index = rx2.search( *this, index, caretMode ); if ( index == -1 ) break; int ml = rx2.matchedLength(); replacements[pos].pos = index; replacements[pos++].length = ml; index += ml; adjust += al - ml; // avoid infinite loop if ( !ml ) index++; } if ( !pos ) break; replacements[pos].pos = d->len; uint newlen = d->len + adjust; // to continue searching at the right position after we did // the first round of replacements if ( index != -1 ) index += adjust; QChar *newuc = QT_ALLOC_QCHAR_VEC( newlen + 1 ); QChar *uc = newuc; int copystart = 0; uint i = 0; while( i < pos ) { int copyend = replacements[i].pos; int size = copyend - copystart; memcpy( uc, d->unicode + copystart, size*sizeof(QChar) ); uc += size; memcpy( uc, str.unicode(), al*sizeof( QChar ) ); uc += al; copystart = copyend + replacements[i].length; i++; } memcpy( uc, d->unicode + copystart, (d->len - copystart) * sizeof(QChar) ); QT_DELETE_QCHAR_VEC( d->unicode ); d->unicode = newuc; d->len = newlen; d->maxl = newlen + 1; d->setDirty(); caretMode = QRegExp::CaretWontMatch; } return *this; } #endif #ifndef QT_NO_REGEXP /*! Finds the first match of the regular expression \a rx, starting from position \a index. If \a index is -1, the search starts at the last character; if -2, at the next to last character and so on. (See findRev() for searching backwards.) Returns the position of the first match of \a rx or -1 if no match was found. \code QString string( "bananas" ); int i = string.find( QRegExp("an"), 0 ); // i == 1 \endcode \sa findRev() replace() contains() */ int QString::find( const QRegExp &rx, int index ) const { return rx.search( *this, index ); } /*! \overload Finds the first match of the regexp \a rx, starting at position \a index and searching backwards. If the index is -1, the search starts at the last character, if it is -2, at the next to last character and so on. (See findRev() for searching backwards.) Returns the position of the match or -1 if no match was found. \code QString string( "bananas" ); int i = string.findRev( QRegExp("an") ); // i == 3 \endcode \sa find() */ int QString::findRev( const QRegExp &rx, int index ) const { return rx.searchRev( *this, index ); } /*! \overload Returns the number of times the regexp, \a rx, matches in the string. This function counts overlapping matches, so in the example below, there are four instances of "ana" or "ama". \code QString str = "banana and panama"; QRegExp rxp = QRegExp( "a[nm]a", TRUE, FALSE ); int i = str.contains( rxp ); // i == 4 \endcode \sa find() findRev() */ int QString::contains( const QRegExp &rx ) const { int count = 0; int index = -1; int len = length(); while ( index < len - 1 ) { // count overlapping matches index = rx.search( *this, index + 1 ); if ( index == -1 ) break; count++; } return count; } #endif //QT_NO_REGEXP static bool ok_in_base( QChar c, int base ) { if ( base <= 10 ) return c.isDigit() && c.digitValue() < base; else return c.isDigit() || (c >= 'a' && c < char('a'+base-10)) || (c >= 'A' && c < char('A'+base-10)); } /*! Returns the string converted to a \c long value to the base \a base, which is 10 by default and must be between 2 and 36. If \a ok is not 0: if a conversion error occurs, \a *ok is set to FALSE; otherwise \a *ok is set to TRUE. \sa number() */ long QString::toLong( bool *ok, int base ) const { const QChar *p = unicode(); - long val = 0; + ulong val = 0; int l = length(); - const long max_mult = INT_MAX / base; + const ulong max_mult = LONG_MAX / base; bool is_ok = FALSE; int neg = 0; if ( !p ) goto bye; while ( l && p->isSpace() ) // skip leading space l--,p++; if ( !l ) goto bye; if ( *p == '-' ) { l--; p++; neg = 1; } else if ( *p == '+' ) { l--; p++; } // NOTE: toULong() code is similar if ( !l || !ok_in_base(*p,base) ) goto bye; while ( l && ok_in_base(*p,base) ) { l--; int dv; if ( p->isDigit() ) { dv = p->digitValue(); } else { if ( *p >= 'a' && *p <= 'z' ) dv = *p - 'a' + 10; else dv = *p - 'A' + 10; } if ( val > max_mult || - (val == max_mult && dv > (INT_MAX % base) + neg) ) + (val == max_mult && dv > (LONG_MAX % base) + neg) ) goto bye; val = base * val + dv; p++; } - if ( neg ) - val = -val; while ( l && p->isSpace() ) // skip trailing space - l--,p++; + l--, p++; if ( !l ) is_ok = TRUE; bye: if ( ok ) *ok = is_ok; - return is_ok ? val : 0; + return is_ok ? ( neg ? -( (long) val ) : (long) val ) : 0L; } /*! Returns the string converted to an \c {unsigned long} value to the base \a base, which is 10 by default and must be between 2 and 36. If \a ok is not 0: if a conversion error occurs, \a *ok is set to FALSE; otherwise \a *ok is set to TRUE. \sa number() */ ulong QString::toULong( bool *ok, int base ) const { const QChar *p = unicode(); ulong val = 0; int l = length(); - const ulong max_mult = UINT_MAX / base; + const ulong max_mult = ULONG_MAX / base; bool is_ok = FALSE; if ( !p ) goto bye; while ( l && p->isSpace() ) // skip leading space l--,p++; if ( !l ) goto bye; if ( *p == '+' ) l--,p++; // NOTE: toLong() code is similar if ( !l || !ok_in_base(*p,base) ) goto bye; while ( l && ok_in_base(*p,base) ) { l--; uint dv; if ( p->isDigit() ) { dv = p->digitValue(); } else { if ( *p >= 'a' && *p <= 'z' ) dv = *p - 'a' + 10; else dv = *p - 'A' + 10; } - if ( val > max_mult || (val == max_mult && dv > UINT_MAX % base) ) + if ( val > max_mult || (val == max_mult && dv > ULONG_MAX % base) ) goto bye; val = base * val + dv; p++; } while ( l && p->isSpace() ) // skip trailing space l--,p++; if ( !l ) is_ok = TRUE; bye: if ( ok ) *ok = is_ok; return is_ok ? val : 0; } /*! Returns the string converted to a \c short value to the base \a base, which is 10 by default and must be between 2 and 36. If \a ok is not 0: if a conversion error occurs, \a *ok is set to FALSE; otherwise \a *ok is set to TRUE. */ short QString::toShort( bool *ok, int base ) const { long v = toLong( ok, base ); - if ( ok && *ok && (v < -32768 || v > 32767) ) { + if ( ok && *ok && (v < SHRT_MIN || v > SHRT_MAX) ) { *ok = FALSE; v = 0; } return (short)v; } /*! Returns the string converted to an \c {unsigned short} value to the base \a base, which is 10 by default and must be between 2 and 36. If \a ok is not 0: if a conversion error occurs, \a *ok is set to FALSE; otherwise \a *ok is set to TRUE. */ ushort QString::toUShort( bool *ok, int base ) const { ulong v = toULong( ok, base ); - if ( ok && *ok && (v > 65535) ) { + if ( ok && *ok && (v > USHRT_MAX) ) { *ok = FALSE; v = 0; } return (ushort)v; } /*! Returns the string converted to an \c int value to the base \a base, which is 10 by default and must be between 2 and 36. If \a ok is not 0: if a conversion error occurs, \a *ok is set to FALSE; otherwise \a *ok is set to TRUE. \code QString str( "FF" ); bool ok; int hex = str.toInt( &ok, 16 ); // hex == 255, ok == TRUE int dec = str.toInt( &ok, 10 ); // dec == 0, ok == FALSE \endcode \sa number() */ int QString::toInt( bool *ok, int base ) const { - return (int)toLong( ok, base ); + long v = toLong( ok, base ); + if ( ok && *ok && (v < INT_MIN || v > INT_MAX) ) { + *ok = FALSE; + v = 0; + } + return (int)v; } /*! Returns the string converted to an \c{unsigned int} value to the base \a base, which is 10 by default and must be between 2 and 36. If \a ok is not 0: if a conversion error occurs, \a *ok is set to FALSE; otherwise \a *ok is set to TRUE. \sa number() */ uint QString::toUInt( bool *ok, int base ) const { - return (uint)toULong( ok, base ); + ulong v = toULong( ok, base ); + if ( ok && *ok && (v > UINT_MAX) ) { + *ok = FALSE; + v = 0; + } + return (uint)v; } /*! Returns the string converted to a \c double value. If \a ok is not 0: if a conversion error occurs, \a *ok is set to FALSE; otherwise \a *ok is set to TRUE. \code QString string( "1234.56" ); double a = string.toDouble(); // a == 1234.56 \endcode \sa number() */ double QString::toDouble( bool *ok ) const { char *end; const char *a = latin1(); double val = strtod( a ? a : "", &end ); if ( ok ) - *ok = ( a && *a && (end == 0 || (end - a) == (int)length()) ); + *ok = ( a && *a && (end == 0 || *end == '\0') ); return val; } /*! Returns the string converted to a \c float value. If \a ok is not 0: if a conversion error occurs, \a *ok is set to FALSE; otherwise \a *ok is set to TRUE. \sa number() */ float QString::toFloat( bool *ok ) const { return (float)toDouble( ok ); } /*! Sets the string to the printed value of \a n in base \a base and returns a reference to the string. The base is 10 by default and must be between 2 and 36. \code QString string; string = string.setNum( 1234 ); // string == "1234" \endcode */ QString &QString::setNum( long n, int base ) { #if defined(QT_CHECK_RANGE) if ( base < 2 || base > 36 ) { qWarning( "QString::setNum: Invalid base %d", base ); base = 10; } #endif char charbuf[65*sizeof(QChar)]; QChar *buf = (QChar*)charbuf; QChar *p = &buf[64]; int len = 0; bool neg; if ( n < 0 ) { neg = TRUE; - if ( n == INT_MIN ) { + if ( n == LONG_MIN ) { // Cannot always negate this special case QString s1, s2; - s1.setNum(n/base); - s2.setNum((-(n+base))%base); + s1.setNum(n/base, base ); + s2.setNum((-(n+base))%base, base ); *this = s1 + s2; return *this; } n = -n; } else { neg = FALSE; } do { *--p = "0123456789abcdefghijklmnopqrstuvwxyz"[((int)(n%base))]; n /= base; ++len; } while ( n ); if ( neg ) { *--p = '-'; ++len; } return setUnicode( p, len ); } /*! \overload Sets the string to the printed value of \a n in base \a base and returns a reference to the string. The base is 10 by default and must be between 2 and 36. */ QString &QString::setNum( ulong n, int base ) { #if defined(QT_CHECK_RANGE) if ( base < 2 || base > 36 ) { qWarning( "QString::setNum: Invalid base %d", base ); base = 10; } #endif char charbuf[65*sizeof(QChar)]; QChar *buf = (QChar*)charbuf; QChar *p = &buf[64]; int len = 0; do { *--p = "0123456789abcdefghijklmnopqrstuvwxyz"[((int)(n%base))]; n /= base; len++; } while ( n ); return setUnicode(p,len); } /*! \fn QString &QString::setNum( int n, int base ) \overload Sets the string to the printed value of \a n in base \a base and returns a reference to the string. The base is 10 by default and must be between 2 and 36. */ /*! \fn QString &QString::setNum( uint n, int base ) \overload Sets the string to the printed value of \a n in base \a base and returns a reference to the string. The base is 10 by default and must be between 2 and 36. */ /*! \fn QString &QString::setNum( short n, int base ) \overload Sets the string to the printed value of \a n in base \a base and returns a reference to the string. The base is 10 by default and must be between 2 and 36. */ /*! \fn QString &QString::setNum( ushort n, int base ) \overload Sets the string to the printed value of \a n in base \a base and returns a reference to the string. The base is 10 by default and must be between 2 and 36. */ /*! \overload Sets the string to the printed value of \a n, formatted in format \a f with precision \a prec, and returns a reference to the string. The format \a f can be 'f', 'F', 'e', 'E', 'g' or 'G'. See \link #arg-formats arg \endlink() for an explanation of the formats. */ QString &QString::setNum( double n, char f, int prec ) { #if defined(QT_CHECK_RANGE) if ( !(f=='f' || f=='F' || f=='e' || f=='E' || f=='g' || f=='G') ) { qWarning( "QString::setNum: Invalid format char '%c'", f ); f = 'f'; } #endif char format[20]; char *fs = format; // generate format string: %.<prec>l<f> *fs++ = '%'; if ( prec >= 0 ) { if ( prec > 99 ) // rather than crash in sprintf() prec = 99; *fs++ = '.'; if ( prec >= 10 ) { *fs++ = prec / 10 + '0'; *fs++ = prec % 10 + '0'; } else { *fs++ = prec + '0'; } } *fs++ = 'l'; *fs++ = f; *fs = '\0'; #ifndef QT_NO_SPRINTF sprintf( format, n ); return *this; #else char buf[512]; ::sprintf( buf, format, n ); // snprintf is unfortunately not portable return setLatin1(buf); #endif } /*! \fn QString &QString::setNum( float n, char f, int prec ) \overload Sets the string to the printed value of \a n, formatted in format \a f with precision \a prec, and returns a reference to the string. The format \a f can be 'f', 'F', 'e', 'E', 'g' or 'G'. See \link #arg-formats arg \endlink() for an explanation of the formats. */ /*! A convenience function that returns a string equivalent of the number \a n to base \a base, which is 10 by default and must be between 2 and 36. \code long a = 63; QString str = QString::number( a, 16 ); // str == "3f" QString str = QString::number( a, 16 ).upper(); // str == "3F" \endcode \sa setNum() */ QString QString::number( long n, int base ) { QString s; s.setNum( n, base ); return s; } /*! \overload \sa setNum() */ QString QString::number( ulong n, int base ) { QString s; s.setNum( n, base ); return s; } /*! \overload \sa setNum() */ QString QString::number( int n, int base ) { QString s; s.setNum( n, base ); return s; } /*! \overload A convenience factory function that returns a string representation of the number \a n to the base \a base, which is 10 by default and must be between 2 and 36. \sa setNum() */ QString QString::number( uint n, int base ) { QString s; s.setNum( n, base ); return s; } /*! \overload Argument \a n is formatted according to the \a f format specified, which is \c g by default, and can be any of the following: \table \header \i Format \i Meaning \row \i \c e \i format as [-]9.9e[+|-]999 \row \i \c E \i format as [-]9.9E[+|-]999 \row \i \c f \i format as [-]9.9 \row \i \c g \i use \c e or \c f format, whichever is the most concise \row \i \c G \i use \c E or \c f format, whichever is the most concise \endtable With 'e', 'E', and 'f', \a prec is the number of digits after the decimal point. With 'g' and 'G', \a prec is the maximum number of significant digits (trailing zeroes are omitted). \code double d = 12.34; QString ds = QString( "'E' format, precision 3, gives %1" ) .arg( d, 0, 'E', 3 ); // ds == "1.234E+001" \endcode \sa setNum() */ QString QString::number( double n, char f, int prec ) { QString s; s.setNum( n, f, prec ); return s; } /*! \obsolete Sets the character at position \a index to \a c and expands the string if necessary, filling with spaces. This method is redundant in Qt 3.x, because operator[] will expand the string as necessary. */ void QString::setExpand( uint index, QChar c ) { int spaces = index - d->len; at(index) = c; while (spaces-->0) d->unicode[--index]=' '; } /*! \fn const char* QString::data() const \obsolete Returns a pointer to a '\0'-terminated classic C string. In Qt 1.x, this returned a char* allowing direct manipulation of the string as a sequence of bytes. In Qt 2.x where QString is a Unicode string, char* conversion constructs a temporary string, and hence direct character operations are meaningless. */ /*! \fn bool QString::operator!() const Returns TRUE if this is a null string; otherwise returns FALSE. \code QString name = getName(); if ( !name ) name = "Rodney"; \endcode Note that if you say \code QString name = getName(); if ( name ) doSomethingWith(name); \endcode It will call "operator const char*()", which is inefficent; you may wish to define the macro \c QT_NO_ASCII_CAST when writing code which you wish to remain Unicode-clean. When you want the above semantics, use: \code QString name = getName(); if ( !name.isNull() ) doSomethingWith(name); \endcode \sa isEmpty() */ /*! \fn QString& QString::append( const QString& str ) Appends \a str to the string and returns a reference to the result. \code string = "Test"; string.append( "ing" ); // string == "Testing" \endcode Equivalent to operator+=(). */ /*! \fn QString& QString::append( char ch ) \overload Appends character \a ch to the string and returns a reference to the result. Equivalent to operator+=(). */ /*! \fn QString& QString::append( QChar ch ) \overload Appends character \a ch to the string and returns a reference to the result. Equivalent to operator+=(). */ /*! \fn QString& QString::append( const QByteArray &str ) \overload Appends \a str to the string and returns a reference to the result. Equivalent to operator+=(). */ +/*! \fn QString& QString::append( const std::string &str ) + \overload + + Appends \a str to the string and returns a reference to the result. + + Equivalent to operator+=(). + */ + + /*! \fn QString& QString::append( const char *str ) \overload Appends \a str to the string and returns a reference to the result. Equivalent to operator+=(). */ /*! Appends \a str to the string and returns a reference to the string. */ QString& QString::operator+=( const QString &str ) { uint len1 = length(); uint len2 = str.length(); if ( len2 ) { setLength(len1+len2); memcpy( d->unicode+len1, str.unicode(), sizeof(QChar)*len2 ); } else if ( isNull() && !str.isNull() ) { // ## just for 1.x compat: *this = fromLatin1( "" ); } return *this; } /*! \overload Appends \a str to the string and returns a reference to the string. */ +#ifndef QT_NO_CAST_ASCII QString& QString::operator+=( const char *str ) { if ( str ) { +#ifndef QT_NO_TEXTCODEC + if ( QTextCodec::codecForCStrings() ) + return operator+=( fromAscii( str ) ); +#endif + uint len1 = length(); uint len2 = strlen( str ); if ( len2 ) { setLength(len1+len2); uint i = 0; while( i < len2 ) { d->unicode[len1+i] = str[i]; i++; } } else if ( isNull() ) { // ## just for 1.x compat: *this = fromLatin1( "" ); } } return *this; } +#endif /*! \overload Appends \a c to the string and returns a reference to the string. */ QString &QString::operator+=( QChar c ) { setLength(length()+1); d->unicode[length()-1] = c; return *this; } /*! \overload Appends \a c to the string and returns a reference to the string. */ QString &QString::operator+=( char c ) { +#ifndef QT_NO_TEXTCODEC + if ( QTextCodec::codecForCStrings() ) + return operator+=( fromAscii( &c, 1 ) ); +#endif setLength(length()+1); d->unicode[length()-1] = c; return *this; } /*! \fn QString &QString::operator+=( const QByteArray &str ) \overload Appends \a str to the string and returns a reference to the string. */ +/*! + \fn QString &QString::operator+=( const std::string &str ) + \overload + + Appends \a str to the string and returns a reference to the string. +*/ + /*! \fn char QChar::latin1() const - Returns a latin-1 copy of this character, if this character is in - the latin-1 character set. If not, this function returns 0. + Returns the Latin-1 value of this character, or 0 if it + cannot be represented in Latin-1. */ /*! - Returns a Latin-1 representation of the string. Note that the + Returns a Latin-1 representation of the string. The returned value is undefined if the string contains non-Latin-1 characters. If you want to convert strings into formats other than Unicode, see the QTextCodec classes. This function is mainly useful for boot-strapping legacy code to use Unicode. The result remains valid so long as one unmodified copy of the source string exists. - \sa utf8(), local8Bit() + \sa fromLatin1(), ascii(), utf8(), local8Bit() */ const char* QString::latin1() const { - if ( !d->ascii ) { - Q2HELPER(stat_get_ascii++) - Q2HELPER(stat_get_ascii_size+=d->len) - d->ascii = unicodeToAscii( d->unicode, d->len ); + if ( !d->ascii || !d->islatin1 ) { + d->ascii = unicodeToLatin1( d->unicode, d->len ); + d->islatin1 = TRUE; } return d->ascii; } /*! - \fn const char* QString::ascii() const - \obsolete + Returns an 8-bit ASCII representation of the string. - This function simply calls latin1() and returns the result. + If a codec has been set using QTextCodec::codecForCStrings(), + it is used to convert Unicode to 8-bit char. Otherwise, this function + does the same as latin1(). + + \sa fromAscii(), latin1(), utf8(), local8Bit() */ +const char* QString::ascii() const +{ +#ifndef QT_NO_TEXTCODEC + if ( QTextCodec::codecForCStrings() ) { + if ( !d->ascii || d->islatin1 ) { + QCString s = QTextCodec::codecForCStrings()->fromUnicode( *this ); + s.detach(); + d->ascii = s.data(); + d->islatin1 = FALSE; + s.resetRawData( s.data(), s.size() ); // we have stolen the data + } + return d->ascii; + } +#endif // QT_NO_TEXTCODEC + return latin1(); +} /*! - Returns the string encoded in UTF8 format. + Returns the string encoded in UTF-8 format. See QTextCodec for more diverse coding/decoding of Unicode strings. - \sa QString::fromUtf8(), local8Bit(), latin1() + \sa fromUtf8(), ascii(), latin1(), local8Bit() */ QCString QString::utf8() const { int l = length(); int rlen = l*3+1; QCString rstr(rlen); uchar* cursor = (uchar*)rstr.data(); const QChar *ch = d->unicode; for (int i=0; i<l; i++) { ushort u = ch->unicode(); if ( u < 0x80 ) { *cursor++ = (uchar)u; } else { if ( u < 0x0800 ) { *cursor++ = 0xc0 | ((uchar) (u >> 6)); } else { *cursor++ = 0xe0 | ((uchar) (u >> 12)); *cursor++ = 0x80 | ( ((uchar) (u >> 6)) & 0x3f); } *cursor++ = 0x80 | ((uchar) (u&0x3f)); } ch++; } rstr.truncate( cursor - (uchar*)rstr.data() ); return rstr; } /*! Returns the Unicode string decoded from the first \a len characters of \a utf8, ignoring the rest of \a utf8. If \a len is -1 then the length of \a utf8 is used. If \a len is bigger than the length of \a utf8 then it will use the length of \a utf8. \code QString str = QString::fromUtf8( "123456789", 5 ); // str == "12345" \endcode See QTextCodec for more diverse coding/decoding of Unicode strings. */ QString QString::fromUtf8( const char* utf8, int len ) { if ( !utf8 ) return QString::null; - if ( len < 0 ) len = qstrlen( utf8 ); + if ( len < 0 ) + len = strlen( utf8 ); QString result; result.setLength( len ); // worst case QChar *qch = (QChar *)result.unicode(); ushort uc = 0; int need = 0; for (int i=0; i<len; i++) { uchar ch = utf8[i]; if (need) { if ( (ch&0xc0) == 0x80 ) { uc = (uc << 6) | (ch & 0x3f); need--; if ( !need ) { *qch = uc; qch++; } } else { // error *qch = QChar::replacement; qch++; need = 0; } } else { if ( ch < 128 ) { *qch = ch; qch++; } else if ( (ch&0xe0) == 0xc0 ) { uc = ch &0x1f; need = 1; } else if ( (ch&0xf0) == 0xe0 ) { uc = ch &0x0f; need = 2; } } } result.truncate( qch - result.unicode() ); return result; } /*! Returns the Unicode string decoded from the first \a len - characters of \a chars, ignoring the rest of \a chars. If \a len - is -1 then the length of \a chars is used. If \a len is bigger - than the length of \a chars then it will use the length of \a - chars. + characters of \a ascii, ignoring the rest of \a ascii. If \a len + is -1 then the length of \a ascii is used. If \a len is bigger + than the length of \a ascii then it will use the length of \a + ascii. + + If a codec has been set using QTextCodec::codecForCStrings(), + it is used to convert Unicode to 8-bit char. Otherwise, this function + does the same as fromLatin1(). This is the same as the QString(const char*) constructor, but you can make that constructor invisible if you compile with the define \c QT_NO_CAST_ASCII, in which case you can explicitly create a - QString from Latin-1 text using this function. + QString from 8-bit ASCII text using this function. \code - QString str = QString::fromLatin1( "123456789", 5 ); + QString str = QString::fromAscii( "123456789", 5 ); // str == "12345" \endcode + */ +QString QString::fromAscii( const char* ascii, int len ) +{ +#ifndef QT_NO_TEXTCODEC + if ( QTextCodec::codecForCStrings() ) { + if ( !ascii ) + return QString::null; + if ( len < 0 ) + len = strlen( ascii ); + if ( len == 0 || *ascii == '\0' ) + return QString::fromLatin1( "" ); + return QTextCodec::codecForCStrings()->toUnicode( ascii, len ); + } +#endif + return fromLatin1( ascii, len ); +} + + +/*! + Returns the Unicode string decoded from the first \a len + characters of \a chars, ignoring the rest of \a chars. If \a len + is -1 then the length of \a chars is used. If \a len is bigger + than the length of \a chars then it will use the length of \a + chars. + + \sa fromAscii() */ QString QString::fromLatin1( const char* chars, int len ) { uint l; QChar *uc; if ( len < 0 ) len = -1; - uc = internalAsciiToUnicode( chars, &l, len ); + uc = internalLatin1ToUnicode( chars, &l, len ); return QString( new QStringData(uc, l, l), TRUE ); } /*! \fn const QChar* QString::unicode() const Returns the Unicode representation of the string. The result remains valid until the string is modified. */ /*! Returns the string encoded in a locale-specific format. On X11, this is the QTextCodec::codecForLocale(). On Windows, it is a - system-defined encoding. On Mac OS X, this always uses utf8 as the - encoding. + system-defined encoding. On Mac OS X, this always uses UTF-8 as + the encoding. See QTextCodec for more diverse coding/decoding of Unicode strings. - \sa QString::fromLocal8Bit(), latin1(), utf8() + \sa fromLocal8Bit(), ascii(), latin1(), utf8() */ - QCString QString::local8Bit() const { #ifdef QT_NO_TEXTCODEC return latin1(); #else #ifdef Q_WS_X11 QTextCodec* codec = QTextCodec::codecForLocale(); return codec ? codec->fromUnicode(*this) : QCString(latin1()); #endif #if defined( Q_WS_MACX ) return utf8(); #endif #if defined( Q_WS_MAC9 ) return QCString(latin1()); //I'm evil.. #endif #ifdef Q_WS_WIN return qt_winQString2MB( *this ); #endif #ifdef Q_WS_QWS - return utf8(); // ##### if there is ANY 8 bit format supported? + return utf8(); // ### if there is any 8 bit format supported? #endif #endif } /*! Returns the Unicode string decoded from the first \a len characters of \a local8Bit, ignoring the rest of \a local8Bit. If \a len is -1 then the length of \a local8Bit is used. If \a len is bigger than the length of \a local8Bit then it will use the length of \a local8Bit. \code QString str = QString::fromLocal8Bit( "123456789", 5 ); // str == "12345" \endcode \a local8Bit is assumed to be encoded in a locale-specific format. See QTextCodec for more diverse coding/decoding of Unicode strings. */ QString QString::fromLocal8Bit( const char* local8Bit, int len ) { #ifdef QT_NO_TEXTCODEC return fromLatin1( local8Bit, len ); #else if ( !local8Bit ) return QString::null; #ifdef Q_WS_X11 QTextCodec* codec = QTextCodec::codecForLocale(); - if ( len < 0 ) len = qstrlen(local8Bit); + if ( len < 0 ) + len = strlen( local8Bit ); return codec ? codec->toUnicode( local8Bit, len ) : fromLatin1( local8Bit, len ); #endif #if defined( Q_WS_MAC ) return fromUtf8(local8Bit,len); #endif // Should this be OS_WIN32? #ifdef Q_WS_WIN if ( len >= 0 ) { QCString s(local8Bit,len+1); return qt_winMB2QString(s); } return qt_winMB2QString( local8Bit ); #endif #ifdef Q_WS_QWS return fromUtf8(local8Bit,len); #endif #endif // QT_NO_TEXTCODEC } /*! \fn QString::operator const char *() const Returns latin1(). Be sure to see the warnings documented in the latin1() function. Note that for new code which you wish to be strictly Unicode-clean, you can define the macro \c QT_NO_ASCII_CAST when compiling your code to hide this function so that automatic casts are not done. This has the added advantage that you catch the programming error described in operator!(). */ +/*! + \fn QString::operator std::string() const + + Returns ascii(). +*/ + /*! Returns the QString as a zero terminated array of unsigned shorts if the string is not null; otherwise returns zero. The result remains valid so long as one unmodified copy of the source string exists. */ const unsigned short *QString::ucs2() const { if ( ! d->unicode ) return 0; unsigned int len = d->len; if ( d->maxl < len + 1 ) { // detach, grow or shrink - Q2HELPER(stat_copy_on_write++) - Q2HELPER(stat_copy_on_write_size += len) uint newMax = computeNewMax( len + 1 ); QChar* nd = QT_ALLOC_QCHAR_VEC( newMax ); if ( nd ) { if ( d->unicode ) memcpy( nd, d->unicode, sizeof(QChar)*len ); ((QString *)this)->deref(); ((QString *)this)->d = new QStringData( nd, len, newMax ); } } d->unicode[len] = 0; return (unsigned short *) d->unicode; } /*! Constructs a string that is a deep copy of \a str, interpreted as a UCS2 encoded, zero terminated, Unicode string. If \a str is 0, then a null string is created. \sa isNull() */ QString QString::fromUcs2( const unsigned short *str ) { if ( !str ) { return QString::null; } else { int length = 0; while( str[length] != 0 ) length++; QChar* uc = QT_ALLOC_QCHAR_VEC( length ); memcpy( uc, str, length*sizeof(QChar) ); return QString( new QStringData( uc, length, length ), TRUE ); } } /*! \fn QChar QString::at( uint ) const Returns the character at index \a i, or 0 if \a i is beyond the length of the string. \code const QString string( "abcdefgh" ); QChar ch = string.at( 4 ); // ch == 'e' \endcode If the QString is not const (i.e. const QString) or const& (i.e. const QString &), then the non-const overload of at() will be used instead. */ /*! \fn QChar QString::constref(uint i) const Returns the QChar at index \a i by value. Equivalent to at(\a i). \sa ref() */ /*! \fn QChar& QString::ref(uint i) Returns the QChar at index \a i by reference, expanding the string with QChar::null if necessary. The resulting reference can be assigned to, or otherwise used immediately, but becomes invalid once furher modifications are made to the string. \code QString string("ABCDEF"); QChar ch = string.ref( 3 ); // ch == 'D' \endcode \sa constref() */ /*! \fn QChar QString::operator[]( int ) const Returns the character at index \a i, or QChar::null if \a i is beyond the length of the string. If the QString is not const (i.e., const QString) or const\& (i.e., const QString\&), then the non-const overload of operator[] will be used instead. */ /*! \fn QCharRef QString::operator[]( int ) \overload The function returns a reference to the character at index \a i. The resulting reference can then be assigned to, or used immediately, but it will become invalid once further modifications are made to the original string. If \a i is beyond the length of the string then the string is expanded with QChar::nulls, so that the QCharRef references a valid (null) character in the string. The QCharRef internal class can be used much like a constant QChar, but if you assign to it, you change the original string (which will detach itself because of QString's copy-on-write semantics). You will get compilation errors if you try to use the result as anything but a QChar. */ /*! \fn QCharRef QString::at( uint i ) \overload The function returns a reference to the character at index \a i. The resulting reference can then be assigned to, or used immediately, but it will become invalid once further modifications are made to the original string. If \a i is beyond the length of the string then the string is expanded with QChar::null. */ /* Internal chunk of code to handle the uncommon cases of at() above. */ void QString::subat( uint i ) { uint olen = d->len; if ( i >= olen ) { setLength( i+1 ); // i is index; i+1 is needed length for ( uint j=olen; j<=i; j++ ) d->unicode[j] = QChar::null; } else { // Just be sure to detach real_detach(); } } /*! Resizes the string to \a len characters and copies \a unicode into the string. If \a unicode is 0, nothing is copied, but the string is still resized to \a len. If \a len is zero, then the string becomes a \link isNull() null\endlink string. \sa setLatin1(), isNull() */ QString& QString::setUnicode( const QChar *unicode, uint len ) { if ( len == 0 ) { // set to null string if ( d != shared_null ) { // beware of nullstring being set to nullstring deref(); d = shared_null ? shared_null : makeSharedNull(); d->ref(); } } else if ( d->count != 1 || len > d->maxl || ( len * 4 < d->maxl && d->maxl > 4 ) ) { // detach, grown or shrink - Q2HELPER(stat_copy_on_write++) - Q2HELPER(stat_copy_on_write_size+=d->len) uint newMax = computeNewMax( len ); QChar* nd = QT_ALLOC_QCHAR_VEC( newMax ); if ( unicode ) memcpy( nd, unicode, sizeof(QChar)*len ); deref(); d = new QStringData( nd, len, newMax ); } else { d->len = len; d->setDirty(); if ( unicode ) memcpy( d->unicode, unicode, sizeof(QChar)*len ); } return *this; } /*! Resizes the string to \a len characters and copies \a unicode_as_ushorts into the string (on some X11 client platforms this will involve a byte-swapping pass). If \a unicode_as_ushorts is 0, nothing is copied, but the string is still resized to \a len. If \a len is zero, the string becomes a \link isNull() null\endlink string. \sa setLatin1(), isNull() */ QString& QString::setUnicodeCodes( const ushort* unicode_as_ushorts, uint len ) { return setUnicode((const QChar*)unicode_as_ushorts, len); } /*! + Sets this string to \a str, interpreted as a classic 8-bit ASCII C + string. If \a len is -1 (the default), then it is set to + strlen(str). + + If \a str is 0 a null string is created. If \a str is "", an empty + string is created. + + \sa isNull(), isEmpty() +*/ + +QString &QString::setAscii( const char *str, int len ) +{ +#ifndef QT_NO_TEXTCODEC + if ( QTextCodec::codecForCStrings() ) { + *this = QString::fromAscii( str, len ); + return *this; + } +#endif // QT_NO_TEXTCODEC + return setLatin1( str, len ); +} + +/*! Sets this string to \a str, interpreted as a classic Latin1 C string. If \a len is -1 (the default), then it is set to strlen(str). If \a str is 0 a null string is created. If \a str is "", an empty string is created. \sa isNull(), isEmpty() */ QString &QString::setLatin1( const char *str, int len ) { if ( str == 0 ) return setUnicode(0,0); if ( len < 0 ) - len = qstrlen(str); + len = strlen( str ); if ( len == 0 ) { // won't make a null string *this = QString::fromLatin1( "" ); } else { setUnicode( 0, len ); // resize but not copy QChar *p = d->unicode; while ( len-- ) *p++ = *str++; } return *this; } /*! \internal */ void QString::checkSimpleText() const { QChar *p = d->unicode; QChar *end = p + d->len; - d->simpletext = 1; while( p < end ) { ushort uc = p->unicode(); // sort out regions of complex text formatting if ( uc > 0x058f && ( uc < 0x1100 || uc > 0xfb0f ) ) { - d->simpletext = 0; + d->issimpletext = FALSE; return; } p++; } + d->issimpletext = TRUE; } /*! \fn bool QString::simpleText() const \internal */ /*! \internal */ bool QString::isRightToLeft() const { int len = length(); QChar *p = d->unicode; while( len-- ) { switch( ::direction( *p ) ) { case QChar::DirL: case QChar::DirLRO: case QChar::DirLRE: return FALSE; case QChar::DirR: case QChar::DirAL: case QChar::DirRLO: case QChar::DirRLE: return TRUE; default: break; } ++p; } return FALSE; } /*! \fn int QString::compare( const QString & s1, const QString & s2 ) Lexically compares \a s1 with \a s2 and returns an integer less than, equal to, or greater than zero if \a s1 is less than, equal to, or greater than \a s2. The comparison is based exclusively on the numeric Unicode values of the characters and is very fast, but is not what a human would expect. Consider sorting user-interface strings with QString::localeAwareCompare(). \code int a = QString::compare( "def", "abc" ); // a > 0 int b = QString::compare( "abc", "def" ); // b < 0 int c = QString::compare(" abc", "abc" ); // c == 0 \endcode */ /*! \overload Lexically compares this string with \a s and returns an integer less than, equal to, or greater than zero if it is less than, equal to, or greater than \a s. */ int QString::compare( const QString& s ) const { return ucstrcmp( *this, s ); } /*! \fn int QString::localeAwareCompare( const QString & s1, const QString & s2 ) Compares \a s1 with \a s2 and returns an integer less than, equal to, or greater than zero if \a s1 is less than, equal to, or greater than \a s2. The comparison is performed in a locale- and also platform-dependent manner. Use this function to present sorted lists of strings to the user. \sa QString::compare() QTextCodec::locale() */ /*! \overload Compares this string with \a s. */ #if !defined(CSTR_LESS_THAN) #define CSTR_LESS_THAN 1 #define CSTR_EQUAL 2 #define CSTR_GREATER_THAN 3 #endif int QString::localeAwareCompare( const QString& s ) const { // do the right thing for null and empty if ( isEmpty() || s.isEmpty() ) return compare( s ); #if defined(Q_WS_WIN) int res; QT_WA( { const TCHAR* s1 = (TCHAR*)ucs2(); const TCHAR* s2 = (TCHAR*)s.ucs2(); res = CompareStringW( LOCALE_USER_DEFAULT, 0, s1, length(), s2, s.length() ); } , { QCString s1 = local8Bit(); QCString s2 = s.local8Bit(); res = CompareStringA( LOCALE_USER_DEFAULT, 0, s1.data(), s1.length(), s2.data(), s2.length() ); } ); switch ( res ) { case CSTR_LESS_THAN: return -1; case CSTR_GREATER_THAN: return 1; default: return 0; } #elif defined(Q_WS_X11) // declared in <string.h> int delta = strcoll( local8Bit(), s.local8Bit() ); if ( delta == 0 ) delta = ucstrcmp( *this, s ); return delta; #else return ucstrcmp( *this, s ); #endif } bool operator==( const QString &s1, const QString &s2 ) { if ( s1.unicode() == s2.unicode() ) return TRUE; return (s1.length() == s2.length()) && s1.isNull() == s2.isNull() && (memcmp((char*)s1.unicode(),(char*)s2.unicode(), s1.length()*sizeof(QChar)) == 0 ); } bool operator!=( const QString &s1, const QString &s2 ) { return !(s1==s2); } bool operator<( const QString &s1, const QString &s2 ) { return ucstrcmp(s1,s2) < 0; } bool operator<=( const QString &s1, const QString &s2 ) { return ucstrcmp(s1,s2) <= 0; } bool operator>( const QString &s1, const QString &s2 ) { return ucstrcmp(s1,s2) > 0; } bool operator>=( const QString &s1, const QString &s2 ) { return ucstrcmp(s1,s2) >= 0; } bool operator==( const QString &s1, const char *s2 ) { if ( !s2 ) return s1.isNull(); int len = s1.length(); const QChar *uc = s1.unicode(); while ( len ) { if ( !(*s2) || uc->unicode() != (uchar) *s2 ) return FALSE; ++uc; ++s2; --len; } return !*s2; } bool operator==( const char *s1, const QString &s2 ) { return (s2 == s1); } bool operator!=( const QString &s1, const char *s2 ) { return !(s1==s2); } bool operator!=( const char *s1, const QString &s2 ) { return !(s1==s2); } bool operator<( const QString &s1, const char *s2 ) { return ucstrcmp(s1,s2) < 0; } bool operator<( const char *s1, const QString &s2 ) { return ucstrcmp(s1,s2) < 0; } bool operator<=( const QString &s1, const char *s2 ) { return ucstrcmp(s1,s2) <= 0; } bool operator<=( const char *s1, const QString &s2 ) { return ucstrcmp(s1,s2) <= 0; } bool operator>( const QString &s1, const char *s2 ) { return ucstrcmp(s1,s2) > 0; } bool operator>( const char *s1, const QString &s2 ) { return ucstrcmp(s1,s2) > 0; } bool operator>=( const QString &s1, const char *s2 ) { return ucstrcmp(s1,s2) >= 0; } bool operator>=( const char *s1, const QString &s2 ) { return ucstrcmp(s1,s2) >= 0; } /***************************************************************************** Documentation for QString related functions *****************************************************************************/ /*! \fn bool operator==( const QString &s1, const QString &s2 ) \relates QString Returns TRUE if \a s1 is equal to \a s2; otherwise returns FALSE. Note that a null string is not equal to a not-null empty string. Equivalent to compare(\a s1, \a s2) != 0. \sa isNull(), isEmpty() */ /*! \fn bool operator==( const QString &s1, const char *s2 ) \overload \relates QString Returns TRUE if \a s1 is equal to \a s2; otherwise returns FALSE. Note that a null string is not equal to a not-null empty string. Equivalent to compare(\a s1, \a s2) == 0. \sa isNull(), isEmpty() */ /*! \fn bool operator==( const char *s1, const QString &s2 ) \overload \relates QString Returns TRUE if \a s1 is equal to \a s2; otherwise returns FALSE. Note that a null string is not equal to a not-null empty string. Equivalent to compare(\a s1, \a s2) == 0. \sa isNull(), isEmpty() */ /*! \fn bool operator!=( const QString &s1, const QString &s2 ) \relates QString Returns TRUE if \a s1 is not equal to \a s2; otherwise returns FALSE. Note that a null string is not equal to a not-null empty string. Equivalent to compare(\a s1, \a s2) != 0. \sa isNull(), isEmpty() */ /*! \fn bool operator!=( const QString &s1, const char *s2 ) \overload \relates QString Returns TRUE if \a s1 is not equal to \a s2; otherwise returns FALSE. Note that a null string is not equal to a not-null empty string. Equivalent to compare(\a s1, \a s2) != 0. \sa isNull(), isEmpty() */ /*! \fn bool operator!=( const char *s1, const QString &s2 ) \overload \relates QString Returns TRUE if \a s1 is not equal to \a s2; otherwise returns FALSE. Note that a null string is not equal to a not-null empty string. Equivalent to compare(\a s1, \a s2) != 0. \sa isNull(), isEmpty() */ /*! \fn bool operator<( const QString &s1, const char *s2 ) \relates QString Returns TRUE if \a s1 is lexically less than \a s2; otherwise returns FALSE. The comparison is case sensitive. Equivalent to compare(\a s1, \a s2) \< 0. */ /*! \fn bool operator<( const char *s1, const QString &s2 ) \overload \relates QString Returns TRUE if \a s1 is lexically less than \a s2; otherwise returns FALSE. The comparison is case sensitive. Equivalent to compare(\a s1, \a s2) \< 0. */ /*! \fn bool operator<=( const QString &s1, const char *s2 ) \relates QString Returns TRUE if \a s1 is lexically less than or equal to \a s2; otherwise returns FALSE. The comparison is case sensitive. Note that a null string is not equal to a not-null empty string. Equivalent to compare(\a s1,\a s2) \<= 0. \sa isNull(), isEmpty() */ /*! \fn bool operator<=( const char *s1, const QString &s2 ) \overload \relates QString Returns TRUE if \a s1 is lexically less than or equal to \a s2; otherwise returns FALSE. The comparison is case sensitive. Note that a null string is not equal to a not-null empty string. Equivalent to compare(\a s1, \a s2) \<= 0. \sa isNull(), isEmpty() */ /*! \fn bool operator>( const QString &s1, const char *s2 ) \relates QString Returns TRUE if \a s1 is lexically greater than \a s2; otherwise returns FALSE. The comparison is case sensitive. Equivalent to compare(\a s1, \a s2) \> 0. */ /*! \fn bool operator>( const char *s1, const QString &s2 ) \overload \relates QString Returns TRUE if \a s1 is lexically greater than \a s2; otherwise returns FALSE. The comparison is case sensitive. Equivalent to compare(\a s1, \a s2) \> 0. */ /*! \fn bool operator>=( const QString &s1, const char *s2 ) \relates QString Returns TRUE if \a s1 is lexically greater than or equal to \a s2; otherwise returns FALSE. The comparison is case sensitive. Note that a null string is not equal to a not-null empty string. Equivalent to compare(\a s1, \a s2) \>= 0. \sa isNull(), isEmpty() */ /*! \fn bool operator>=( const char *s1, const QString &s2 ) \overload \relates QString Returns TRUE if \a s1 is lexically greater than or equal to \a s2; otherwise returns FALSE. The comparison is case sensitive. Note that a null string is not equal to a not-null empty string. Equivalent to compare(\a s1, \a s2) \>= 0. \sa isNull(), isEmpty() */ /*! \fn const QString operator+( const QString &s1, const QString &s2 ) \relates QString Returns a string which is the result of concatenating the string \a s1 and the string \a s2. Equivalent to \a {s1}.append(\a s2). */ /*! \fn const QString operator+( const QString &s1, const char *s2 ) \overload \relates QString Returns a string which is the result of concatenating the string \a s1 and character \a s2. Equivalent to \a {s1}.append(\a s2). */ /*! \fn const QString operator+( const char *s1, const QString &s2 ) \overload \relates QString Returns a string which is the result of concatenating the character \a s1 and string \a s2. */ /*! \fn const QString operator+( const QString &s, char c ) \overload \relates QString Returns a string which is the result of concatenating the string \a s and character \a c. Equivalent to \a {s}.append(\a c). */ /*! \fn const QString operator+( char c, const QString &s ) \overload \relates QString Returns a string which is the result of concatenating the character \a c and string \a s. Equivalent to \a {s}.prepend(\a c). */ /***************************************************************************** QString stream functions *****************************************************************************/ #ifndef QT_NO_DATASTREAM /*! \relates QString Writes the string \a str to the stream \a s. See also \link datastreamformat.html Format of the QDataStream operators \endlink */ QDataStream &operator<<( QDataStream &s, const QString &str ) { if ( s.version() == 1 ) { QCString l( str.latin1() ); s << l; } else { int byteOrder = s.byteOrder(); const QChar* ub = str.unicode(); if ( ub || s.version() < 3 ) { static const uint auto_size = 1024; char t[auto_size]; char *b; if ( str.length()*sizeof(QChar) > auto_size ) { b = new char[str.length()*sizeof(QChar)]; } else { b = t; } int l = str.length(); char *c=b; while ( l-- ) { if ( byteOrder == QDataStream::BigEndian ) { *c++ = (char)ub->row(); *c++ = (char)ub->cell(); } else { *c++ = (char)ub->cell(); *c++ = (char)ub->row(); } ub++; } s.writeBytes( b, sizeof(QChar)*str.length() ); if ( str.length()*sizeof(QChar) > auto_size ) delete [] b; } else { // write null marker s << (Q_UINT32)0xffffffff; } } return s; } /*! \relates QString Reads a string from the stream \a s into string \a str. See also \link datastreamformat.html Format of the QDataStream operators \endlink */ QDataStream &operator>>( QDataStream &s, QString &str ) { #ifdef QT_QSTRING_UCS_4 #if defined(Q_CC_GNU) #warning "operator>> not working properly" #endif #endif if ( s.version() == 1 ) { QCString l; s >> l; str = QString( l ); } else { Q_UINT32 bytes; s >> bytes; // read size of string if ( bytes == 0xffffffff ) { // null string str = QString::null; } else if ( bytes > 0 ) { // not empty int byteOrder = s.byteOrder(); str.setLength( bytes/2 ); QChar* ch = str.d->unicode; static const uint auto_size = 1024; char t[auto_size]; char *b; if ( bytes > auto_size ) { b = new char[bytes]; } else { b = t; } s.readRawBytes( b, bytes ); int bt = bytes/2; char *oldb = b; while ( bt-- ) { if ( byteOrder == QDataStream::BigEndian ) *ch++ = (ushort) (((ushort)b[0])<<8) | (uchar)b[1]; else *ch++ = (ushort) (((ushort)b[1])<<8) | (uchar)b[0]; b += 2; } if ( bytes > auto_size ) delete [] oldb; } else { str = ""; } } return s; } #endif // QT_NO_DATASTREAM /***************************************************************************** QConstString member functions *****************************************************************************/ /*! \class QConstString qstring.h \reentrant \ingroup text \brief The QConstString class provides string objects using constant Unicode data. In order to minimize copying, highly optimized applications can use QConstString to provide a QString-compatible object from existing Unicode data. It is then the programmer's responsibility to ensure that the Unicode data exists for the entire lifetime of the QConstString object. A QConstString is created with the QConstString constructor. The string held by the object can be obtained by calling string(). */ /*! Constructs a QConstString that uses the first \a length Unicode characters in the array \a unicode. Any attempt to modify copies of the string will cause it to create a copy of the data, thus it remains forever unmodified. The data in \a unicode is not copied. The caller must be able to guarantee that \a unicode will not be deleted or modified. */ QConstString::QConstString( const QChar* unicode, uint length ) : QString( new QStringData( (QChar*)unicode, length, length ), TRUE ) { } /*! Destroys the QConstString, creating a copy of the data if other strings are still using it. */ QConstString::~QConstString() { if ( d->count > 1 ) { QChar* cp = QT_ALLOC_QCHAR_VEC( d->len ); memcpy( cp, d->unicode, d->len*sizeof(QChar) ); d->unicode = cp; } else { d->unicode = 0; } // The original d->unicode is now unlinked. } /*! \fn const QString& QConstString::string() const Returns a constant string referencing the data passed during construction. */ /*! Returns TRUE if the string starts with \a s; otherwise returns FALSE. \code QString string("Bananas"); bool a = string.startsWith("Ban"); // a == TRUE \endcode \sa endsWith() */ bool QString::startsWith( const QString& s ) const { if ( isNull() ) return s.isNull(); if ( s.length() > length() ) return FALSE; for ( int i =0; i < (int) s.length(); i++ ) { if ( d->unicode[i] != s[i] ) return FALSE; } return TRUE; } /*! Returns TRUE if the string ends with \a s; otherwise returns FALSE. \sa startsWith() */ bool QString::endsWith( const QString& s ) const { if ( isNull() ) return s.isNull(); int pos = length() - s.length(); if ( pos < 0 ) return FALSE; for ( uint i = 0; i < s.length(); i++ ) { if ( d->unicode[pos+i] != s[(int)i] ) return FALSE; } return TRUE; } /*! \fn void QString::detach() If the string does not share its data with another QString instance, nothing happens; otherwise the function creates a new, unique copy of this string. This function is called whenever the map is modified. The implicit sharing mechanism is implemented this way. */ #if defined(Q_OS_WIN32) #include <windows.h> /*! \obsolete Returns a static Windows TCHAR* from a QString, adding NUL if \a addnul is TRUE. The lifetime of the return value is until the next call to this function, or until the last copy of str is deleted, whatever comes first. Use ucs2() instead. */ const void* qt_winTchar(const QString& str, bool) { // So that the return value lives long enough. static QString str_cache; str_cache = str; #ifdef UNICODE return str_cache.ucs2(); #else return str_cache.latin1(); #endif } /*! Makes a new '\0'-terminated Windows TCHAR* from a QString. */ void* qt_winTchar_new(const QString& str) { if ( str.isNull() ) return 0; int l = str.length()+1; TCHAR *tc = new TCHAR[ l ]; #ifdef UNICODE memcpy( tc, str.ucs2(), sizeof(TCHAR)*l ); #else memcpy( tc, str.latin1(), sizeof(TCHAR)*l ); #endif return tc; } /*! Makes a QString from a Windows TCHAR*. */ QString qt_winQString(void* tc) { #ifdef UNICODE return QString::fromUcs2( (ushort*)tc ); #else return QString::fromLatin1( (TCHAR *)tc ); #endif } QCString qt_winQString2MB( const QString& s, int uclen ) { if ( uclen < 0 ) uclen = s.length(); if ( s.isNull() ) return QCString(); if ( uclen == 0 ) return QCString(""); BOOL used_def; QCString mb(4096); int len; while ( !(len=WideCharToMultiByte(CP_ACP, 0, (const WCHAR*)s.unicode(), uclen, mb.data(), mb.size()-1, 0, &used_def)) ) { int r = GetLastError(); if ( r == ERROR_INSUFFICIENT_BUFFER ) { mb.resize(1+WideCharToMultiByte( CP_ACP, 0, (const WCHAR*)s.unicode(), uclen, 0, 0, 0, &used_def)); // and try again... } else { #ifndef QT_NO_DEBUG // Fail. qWarning("WideCharToMultiByte cannot convert multibyte text (error %d): %s (UTF8)", r, s.utf8().data()); #endif break; } } mb[len]='\0'; return mb; } // WATCH OUT: mblen must include the NUL (or just use -1) QString qt_winMB2QString( const char* mb, int mblen ) { if ( !mb || !mblen ) return QString::null; const int wclen_auto = 4096; WCHAR wc_auto[wclen_auto]; int wclen = wclen_auto; WCHAR *wc = wc_auto; int len; while ( !(len=MultiByteToWideChar( CP_ACP, MB_PRECOMPOSED, mb, mblen, wc, wclen )) ) { int r = GetLastError(); if ( r == ERROR_INSUFFICIENT_BUFFER ) { if ( wc != wc_auto ) { qWarning("Size changed in MultiByteToWideChar"); break; } else { wclen = MultiByteToWideChar( CP_ACP, MB_PRECOMPOSED, mb, mblen, 0, 0 ); wc = new WCHAR[wclen]; // and try again... } } else { // Fail. qWarning("MultiByteToWideChar cannot convert multibyte text"); break; } } if ( len <= 0 ) return QString::null; QString s( (QChar*)wc, len - 1 ); // len - 1: we don't want terminator if ( wc != wc_auto ) delete [] wc; return s; } #endif // Q_OS_WIN32 diff --git a/qmake/tools/qtextstream.cpp b/qmake/tools/qtextstream.cpp index 75c6531..ddca5bd 100644 --- a/qmake/tools/qtextstream.cpp +++ b/qmake/tools/qtextstream.cpp @@ -1,2593 +1,2593 @@ /**************************************************************************** ** $Id$ ** ** Implementation of QTextStream class ** ** Created : 940922 ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qtextstream.h" #ifndef QT_NO_TEXTSTREAM #include "qtextcodec.h" #include "qregexp.h" #include "qbuffer.h" #include "qfile.h" #include <stdio.h> #include <ctype.h> #include <stdlib.h> #if defined(Q_OS_WIN32) #include <windows.h> #endif /*! \class QTextStream qtextstream.h \reentrant \brief The QTextStream class provides basic functions for reading and writing text using a QIODevice. \ingroup io \ingroup text \mainclass The text stream class has a functional interface that is very similar to that of the standard C++ iostream class. Qt provides several global functions similar to the ones in iostream: \table \header \i Function \i Meaning \row \i bin \i sets the QTextStream to read/write binary numbers \row \i oct \i sets the QTextStream to read/write octal numbers \row \i dec \i sets the QTextStream to read/write decimal numbers \row \i hex \i sets the QTextStream to read/write hexadecimal numbers \row \i endl \i forces a line break \row \i flush \i forces the QIODevice to flush any buffered data \row \i ws \i eats any available whitespace (on input) \row \i reset \i resets the QTextStream to its default mode (see reset()) \row \i qSetW(int) \i sets the \link width() field width \endlink to the given argument \row \i qSetFill(int) \i sets the \link fill() fill character \endlink to the given argument \row \i qSetPrecision(int) \i sets the \link precision() precision \endlink to the given argument \endtable \warning By default QTextStream will automatically detect whether integers in the stream are in decimal, octal, hexadecimal or binary format when reading from the stream. In particular, a leading '0' signifies octal, i.e. the sequence "0100" will be interpreted as 64. The QTextStream class reads and writes text; it is not appropriate for dealing with binary data (but QDataStream is). By default, output of Unicode text (i.e. QString) is done using the local 8-bit encoding. This can be changed using the setEncoding() method. For input, the QTextStream will auto-detect standard Unicode "byte order marked" text files; otherwise the local 8-bit encoding is used. The QIODevice is set in the constructor, or later using setDevice(). If the end of the input is reached atEnd() returns TRUE. Data can be read into variables of the appropriate type using the operator>>() overloads, or read in its entirety into a single string using read(), or read a line at a time using readLine(). Whitespace can be skipped over using skipWhiteSpace(). You can set flags for the stream using flags() or setf(). The stream also supports width(), precision() and fill(); use reset() to reset the defaults. \sa QDataStream */ /*! \enum QTextStream::Encoding \value Locale \value Latin1 \value Unicode \value UnicodeNetworkOrder \value UnicodeReverse \value RawUnicode \value UnicodeUTF8 See setEncoding() for an explanation of the encodings. */ /* \class QTSManip \brief The QTSManip class is an internal helper class for the QTextStream. It is generally a very bad idea to use this class directly in application programs. \internal This class makes it possible to give the QTextStream function objects with arguments, like this: \code QTextStream cout( stdout, IO_WriteOnly ); cout << setprecision( 8 ); // QTSManip used here! cout << 3.14159265358979323846; \endcode The setprecision() function returns a QTSManip object. The QTSManip object contains a pointer to a member function in QTextStream and an integer argument. When serializing a QTSManip into a QTextStream, the function is executed with the argument. */ /*! \fn QTSManip::QTSManip( QTSMFI m, int a ) Constructs a QTSManip object which will call \a m (a member function in QTextStream which accepts a single int) with argument \a a when QTSManip::exec() is called. Used internally in e.g. endl: \code s << "some text" << endl << "more text"; \endcode */ /*! \fn void QTSManip::exec( QTextStream& s ) Calls the member function specified in the constructor, for object \a s. Used internally in e.g. endl: \code s << "some text" << endl << "more text"; \endcode */ /***************************************************************************** QTextStream member functions *****************************************************************************/ #if defined(QT_CHECK_STATE) #undef CHECK_STREAM_PRECOND #define CHECK_STREAM_PRECOND if ( !dev ) { \ qWarning( "QTextStream: No device" ); \ return *this; } #else #define CHECK_STREAM_PRECOND #endif #define I_SHORT 0x0010 #define I_INT 0x0020 #define I_LONG 0x0030 #define I_TYPE_MASK 0x00f0 #define I_BASE_2 QTS::bin #define I_BASE_8 QTS::oct #define I_BASE_10 QTS::dec #define I_BASE_16 QTS::hex #define I_BASE_MASK (QTS::bin | QTS::oct | QTS::dec | QTS::hex) #define I_SIGNED 0x0100 #define I_UNSIGNED 0x0200 #define I_SIGN_MASK 0x0f00 static const QChar QEOF = QChar((ushort)0xffff); //guaranteed not to be a character. static const uint getline_buf_size = 256; // bufsize used by ts_getline() const int QTextStream::basefield = I_BASE_MASK; const int QTextStream::adjustfield = ( QTextStream::left | QTextStream::right | QTextStream::internal ); const int QTextStream::floatfield = ( QTextStream::scientific | QTextStream::fixed ); class QTextStreamPrivate { public: #ifndef QT_NO_TEXTCODEC QTextStreamPrivate() : decoder( 0 ), encoder( 0 ), sourceType( NotSet ) { } ~QTextStreamPrivate() { delete decoder; delete encoder; } QTextDecoder *decoder; QTextEncoder *encoder; #else QTextStreamPrivate() : sourceType( NotSet ) { } ~QTextStreamPrivate() { } #endif QString ungetcBuf; enum SourceType { NotSet, IODevice, String, ByteArray, File }; SourceType sourceType; }; // skips whitespace and returns the first non-whitespace character QChar QTextStream::eat_ws() { QChar c; do { c = ts_getc(); } while ( c != QEOF && ts_isspace(c) ); return c; } void QTextStream::init() { // ### ungetcBuf = QEOF; dev = 0; owndev = FALSE; mapper = 0; d = new QTextStreamPrivate; doUnicodeHeader = TRUE; // autodetect latin1 = TRUE; // should use locale? internalOrder = QChar::networkOrdered(); networkOrder = TRUE; } /*! Constructs a data stream that has no IO device. */ QTextStream::QTextStream() { init(); setEncoding( Locale ); //### reset(); d->sourceType = QTextStreamPrivate::NotSet; } /*! Constructs a text stream that uses the IO device \a iod. */ QTextStream::QTextStream( QIODevice *iod ) { init(); setEncoding( Locale ); //### dev = iod; reset(); d->sourceType = QTextStreamPrivate::IODevice; } // TODO: use special-case handling of this case in QTextStream, and // simplify this class to only deal with QChar or QString data. class QStringBuffer : public QIODevice { public: QStringBuffer( QString* str ); ~QStringBuffer(); bool open( int m ); void close(); void flush(); Offset size() const; Offset at() const; bool at( Offset pos ); Q_LONG readBlock( char *p, Q_ULONG len ); Q_LONG writeBlock( const char *p, Q_ULONG len ); int getch(); int putch( int ch ); int ungetch( int ch ); protected: QString* s; private: // Disabled copy constructor and operator= QStringBuffer( const QStringBuffer & ); QStringBuffer &operator=( const QStringBuffer & ); }; QStringBuffer::QStringBuffer( QString* str ) { s = str; } QStringBuffer::~QStringBuffer() { } bool QStringBuffer::open( int m ) { if ( !s ) { #if defined(QT_CHECK_STATE) qWarning( "QStringBuffer::open: No string" ); #endif return FALSE; } if ( isOpen() ) { // buffer already open #if defined(QT_CHECK_STATE) qWarning( "QStringBuffer::open: Buffer already open" ); #endif return FALSE; } setMode( m ); if ( m & IO_Truncate ) { // truncate buffer s->truncate( 0 ); } if ( m & IO_Append ) { // append to end of buffer ioIndex = s->length()*sizeof(QChar); } else { ioIndex = 0; } setState( IO_Open ); setStatus( 0 ); return TRUE; } void QStringBuffer::close() { if ( isOpen() ) { setFlags( IO_Direct ); ioIndex = 0; } } void QStringBuffer::flush() { } QIODevice::Offset QStringBuffer::size() const { return s ? s->length()*sizeof(QChar) : 0; } QIODevice::Offset QStringBuffer::at() const { return ioIndex; } bool QStringBuffer::at( Offset pos ) { #if defined(QT_CHECK_STATE) if ( !isOpen() ) { qWarning( "QStringBuffer::at: Buffer is not open" ); return FALSE; } #endif if ( pos >= s->length()*2 ) { #if defined(QT_CHECK_RANGE) #if defined(QT_LARGEFILE_SUPPORT) && defined(QT_ABI_64BITOFFSET) qWarning( "QStringBuffer::at: Index %llu out of range", pos ); #else qWarning( "QStringBuffer::at: Index %lu out of range", pos ); #endif #endif return FALSE; } ioIndex = pos; return TRUE; } Q_LONG QStringBuffer::readBlock( char *p, Q_ULONG len ) { #if defined(QT_CHECK_STATE) Q_CHECK_PTR( p ); if ( !isOpen() ) { // buffer not open qWarning( "QStringBuffer::readBlock: Buffer not open" ); return -1; } if ( !isReadable() ) { // reading not permitted qWarning( "QStringBuffer::readBlock: Read operation not permitted" ); return -1; } #endif if ( ioIndex + len > s->length()*sizeof(QChar) ) { // overflow if ( (uint)ioIndex >= s->length()*sizeof(QChar) ) { setStatus( IO_ReadError ); return -1; } else { len = s->length()*2 - (uint)ioIndex; } } memcpy( p, ((const char*)(s->unicode()))+ioIndex, len ); ioIndex += len; return len; } Q_LONG QStringBuffer::writeBlock( const char *p, Q_ULONG len ) { #if defined(QT_CHECK_NULL) if ( p == 0 && len != 0 ) qWarning( "QStringBuffer::writeBlock: Null pointer error" ); #endif #if defined(QT_CHECK_STATE) if ( !isOpen() ) { // buffer not open qWarning( "QStringBuffer::writeBlock: Buffer not open" ); return -1; } if ( !isWritable() ) { // writing not permitted qWarning( "QStringBuffer::writeBlock: Write operation not permitted" ); return -1; } if ( ioIndex&1 ) { qWarning( "QStringBuffer::writeBlock: non-even index - non Unicode" ); return -1; } if ( len&1 ) { qWarning( "QStringBuffer::writeBlock: non-even length - non Unicode" ); return -1; } #endif s->replace(ioIndex/2, len/2, (QChar*)p, len/2); ioIndex += len; return len; } int QStringBuffer::getch() { #if defined(QT_CHECK_STATE) if ( !isOpen() ) { // buffer not open qWarning( "QStringBuffer::getch: Buffer not open" ); return -1; } if ( !isReadable() ) { // reading not permitted qWarning( "QStringBuffer::getch: Read operation not permitted" ); return -1; } #endif if ( (uint)ioIndex >= s->length()*2 ) { // overflow setStatus( IO_ReadError ); return -1; } return (int) *( (const char *) s->unicode() + ioIndex++ ); } int QStringBuffer::putch( int ch ) { char c = ch; if ( writeBlock(&c,1) < 0 ) return -1; else return ch; } int QStringBuffer::ungetch( int ch ) { #if defined(QT_CHECK_STATE) if ( !isOpen() ) { // buffer not open qWarning( "QStringBuffer::ungetch: Buffer not open" ); return -1; } if ( !isReadable() ) { // reading not permitted qWarning( "QStringBuffer::ungetch: Read operation not permitted" ); return -1; } #endif if ( ch != -1 ) { // something to do with eof if ( ioIndex ) ioIndex--; else ch = -1; } return ch; } /*! Constructs a text stream that operates on the Unicode QString, \a str, through an internal device. The \a filemode argument is passed to the device's open() function; see \l{QIODevice::mode()}. If you set an encoding or codec with setEncoding() or setCodec(), this setting is ignored for text streams that operate on QString. Example: \code QString str; QTextStream ts( &str, IO_WriteOnly ); ts << "pi = " << 3.14; // str == "pi = 3.14" \endcode Writing data to the text stream will modify the contents of the string. The string will be expanded when data is written beyond the end of the string. Note that the string will not be truncated: \code QString str = "pi = 3.14"; QTextStream ts( &str, IO_WriteOnly ); ts << "2+2 = " << 2+2; // str == "2+2 = 414" \endcode Note that because QString is Unicode, you should not use readRawBytes() or writeRawBytes() on such a stream. */ QTextStream::QTextStream( QString* str, int filemode ) { // TODO: optimize for this case as it becomes more common // (see QStringBuffer above) init(); dev = new QStringBuffer( str ); ((QStringBuffer *)dev)->open( filemode ); owndev = TRUE; setEncoding(RawUnicode); reset(); d->sourceType = QTextStreamPrivate::String; } /*! \obsolete This constructor is equivalent to the constructor taking a QString* parameter. */ QTextStream::QTextStream( QString& str, int filemode ) { init(); dev = new QStringBuffer( &str ); ((QStringBuffer *)dev)->open( filemode ); owndev = TRUE; setEncoding(RawUnicode); reset(); d->sourceType = QTextStreamPrivate::String; } /*! Constructs a text stream that operates on the byte array, \a a, through an internal QBuffer device. The \a mode argument is passed to the device's open() function; see \l{QIODevice::mode()}. Example: \code QByteArray array; QTextStream ts( array, IO_WriteOnly ); ts << "pi = " << 3.14 << '\0'; // array == "pi = 3.14" \endcode Writing data to the text stream will modify the contents of the array. The array will be expanded when data is written beyond the end of the string. Same example, using a QBuffer: \code QByteArray array; QBuffer buf( array ); buf.open( IO_WriteOnly ); QTextStream ts( &buf ); ts << "pi = " << 3.14 << '\0'; // array == "pi = 3.14" buf.close(); \endcode */ QTextStream::QTextStream( QByteArray a, int mode ) { init(); dev = new QBuffer( a ); ((QBuffer *)dev)->open( mode ); owndev = TRUE; setEncoding( Latin1 ); //### Locale??? reset(); d->sourceType = QTextStreamPrivate::ByteArray; } /*! Constructs a text stream that operates on an existing file handle \a fh through an internal QFile device. The \a mode argument is passed to the device's open() function; see \l{QIODevice::mode()}. Note that if you create a QTextStream \c cout or another name that is also used for another variable of a different type, some linkers may confuse the two variables, which will often cause crashes. */ QTextStream::QTextStream( FILE *fh, int mode ) { init(); setEncoding( Locale ); //### dev = new QFile; ((QFile *)dev)->open( mode, fh ); owndev = TRUE; reset(); d->sourceType = QTextStreamPrivate::File; } /*! Destroys the text stream. The destructor does not affect the current IO device. */ QTextStream::~QTextStream() { if ( owndev ) delete dev; delete d; } /*! Positions the read pointer at the first non-whitespace character. */ void QTextStream::skipWhiteSpace() { ts_ungetc( eat_ws() ); } /*! Tries to read \a len characters from the stream and stores them in \a buf. Returns the number of characters really read. \warning There will no QEOF appended if the read reaches the end of the file. EOF is reached when the return value does not equal \a len. */ uint QTextStream::ts_getbuf( QChar* buf, uint len ) { if( len < 1 ) return 0; uint rnum=0; // the number of QChars really read if ( d && d->ungetcBuf.length() ) { while( rnum < len && rnum < d->ungetcBuf.length() ) { *buf = d->ungetcBuf.constref( rnum ); buf++; rnum++; } d->ungetcBuf = d->ungetcBuf.mid( rnum ); if ( rnum >= len ) return rnum; } // we use dev->ungetch() for one of the bytes of the unicode // byte-order mark, but a local unget hack for the other byte: int ungetHack = EOF; if ( doUnicodeHeader ) { doUnicodeHeader = FALSE; // only at the top int c1 = dev->getch(); if ( c1 == EOF ) return rnum; int c2 = dev->getch(); if ( c1 == 0xfe && c2 == 0xff ) { mapper = 0; latin1 = FALSE; internalOrder = QChar::networkOrdered(); networkOrder = TRUE; } else if ( c1 == 0xff && c2 == 0xfe ) { mapper = 0; latin1 = FALSE; internalOrder = !QChar::networkOrdered(); networkOrder = FALSE; } else { if ( c2 != EOF ) { dev->ungetch( c2 ); ungetHack = c1; } else { /* A small bug might hide here. If only the first byte of a file has made it so far, and that first byte is half of the byte-order mark, then the utfness will not be detected. */ dev->ungetch( c1 ); } } } #ifndef QT_NO_TEXTCODEC if ( mapper ) { bool shortRead = FALSE; if ( !d->decoder ) d->decoder = mapper->makeDecoder(); while( rnum < len ) { QString s; bool readBlock = !( len == 1+rnum ); for (;;) { // for efficiency: normally read a whole block if ( readBlock ) { // guess buffersize; this may be wrong (too small or too // big). But we can handle this (either iterate reading // or use ungetcBuf). // Note that this might cause problems for codecs where // one byte can result in >1 Unicode Characters if bytes // are written to the stream in the meantime (loss of // synchronicity). uint rlen = len - rnum; char *cbuf = new char[ rlen ]; if ( ungetHack != EOF ) { rlen = 1+dev->readBlock( cbuf+1, rlen-1 ); cbuf[0] = (char)ungetHack; ungetHack = EOF; } else { rlen = dev->readBlock( cbuf, rlen ); } s += d->decoder->toUnicode( cbuf, rlen ); delete[] cbuf; // use buffered reading only for the first time, because we // have to get the stream synchronous again (this is easier // with single character reading) readBlock = FALSE; } // get stream (and codec) in sync int c; if ( ungetHack == EOF ) { c = dev->getch(); } else { c = ungetHack; ungetHack = EOF; } if ( c == EOF ) { shortRead = TRUE; break; } char b = c; uint lengthBefore = s.length(); s += d->decoder->toUnicode( &b, 1 ); if ( s.length() > lengthBefore ) break; // it seems we are in sync now } uint i = 0; uint end = QMIN( len-rnum, s.length() ); while( i < end ) { *buf = s.constref(i++); buf++; } rnum += end; if ( s.length() > i ) // could be = but append is clearer d->ungetcBuf.append( s.mid( i ) ); if ( shortRead ) return rnum; } } else #endif if ( latin1 ) { if ( len == 1+rnum ) { // use this method for one character because it is more efficient // (arnt doubts whether it makes a difference, but lets it stand) int c = (ungetHack == EOF) ? dev->getch() : ungetHack; if ( c != EOF ) { *buf = (char)c; buf++; rnum++; } } else { if ( ungetHack != EOF ) { *buf = (char)ungetHack; buf++; rnum++; ungetHack = EOF; } char *cbuf = new char[len - rnum]; while ( !dev->atEnd() && rnum < len ) { uint rlen = len - rnum; rlen = dev->readBlock( cbuf, rlen ); char *it = cbuf; char *end = cbuf + rlen; while ( it < end ) { *buf = *it; buf++; it++; } rnum += rlen; } delete[] cbuf; } } else { // UCS-2 or UTF-16 if ( len == 1+rnum ) { int c1 = (ungetHack == EOF) ? dev->getch() : ungetHack; if ( c1 == EOF ) return rnum; int c2 = dev->getch(); if ( c2 == EOF ) return rnum; if ( networkOrder ) { *buf = QChar( c2, c1 ); } else { *buf = QChar( c1, c2 ); } buf++; rnum++; } else { char *cbuf = new char[ 2*( len - rnum ) ]; // for paranoids: overflow possible while ( !dev->atEnd() && rnum < len ) { uint rlen = 2 * ( len-rnum ); if ( ungetHack != EOF ) { rlen = 1+dev->readBlock( cbuf+1, rlen-1 ); cbuf[0] = (char)ungetHack; ungetHack = EOF; } else { rlen = dev->readBlock( cbuf, rlen ); } // We can't use an odd number of bytes, so put it back. But // do it only if we are capable of reading more -- normally // there should not be an odd number, but the file might be // truncated or not in UTF-16... if ( (rlen & 1) == 1 ) if ( !dev->atEnd() ) dev->ungetch( cbuf[--rlen] ); uint i = 0; if ( networkOrder ) { while( i < rlen ) { *buf = QChar( cbuf[i+1], cbuf[i] ); buf++; i+=2; } } else { while( i < rlen ) { *buf = QChar( cbuf[i], cbuf[i+1] ); buf++; i+=2; } } rnum += i/2; } delete[] cbuf; } } return rnum; } /*! Tries to read one line, but at most len characters from the stream and stores them in \a buf. Returns the number of characters really read. Newlines are not stripped. There will be a QEOF appended if the read reaches the end of file; this is different to ts_getbuf(). This function works only if a newline (as byte) is also a newline (as resulting character) since it uses QIODevice::readLine(). So use it only for such codecs where this is true! This function is (almost) a no-op for UTF 16. Don't use it if doUnicodeHeader is TRUE! */ uint QTextStream::ts_getline( QChar* buf ) { uint rnum=0; // the number of QChars really read char cbuf[ getline_buf_size+1 ]; if ( d && d->ungetcBuf.length() ) { while( rnum < getline_buf_size && rnum < d->ungetcBuf.length() ) { buf[rnum] = d->ungetcBuf.constref(rnum); rnum++; } d->ungetcBuf = d->ungetcBuf.mid( rnum ); if ( rnum >= getline_buf_size ) return rnum; } #ifndef QT_NO_TEXTCODEC if ( mapper ) { if ( !d->decoder ) d->decoder = mapper->makeDecoder(); QString s; bool readBlock = TRUE; for (;;) { // for efficiency: try to read a line if ( readBlock ) { int rlen = getline_buf_size - rnum; rlen = dev->readLine( cbuf, rlen+1 ); if ( rlen == -1 ) rlen = 0; s += d->decoder->toUnicode( cbuf, rlen ); readBlock = FALSE; } if ( dev->atEnd() || s.at( s.length()-1 ) == '\n' || s.at( s.length()-1 ) == '\r' ) { break; } else { // get stream (and codec) in sync int c; c = dev->getch(); if ( c == EOF ) { break; } char b = c; uint lengthBefore = s.length(); s += d->decoder->toUnicode( &b, 1 ); if ( s.length() > lengthBefore ) break; // it seems we are in sync now } } uint i = 0; while( rnum < getline_buf_size && i < s.length() ) buf[rnum++] = s.constref(i++); if ( s.length() > i ) // could be = but append is clearer d->ungetcBuf.append( s.mid( i ) ); if ( rnum < getline_buf_size && dev->atEnd() ) buf[rnum++] = QEOF; } else #endif if ( latin1 ) { int rlen = getline_buf_size - rnum; rlen = dev->readLine( cbuf, rlen+1 ); if ( rlen == -1 ) rlen = 0; char *end = cbuf+rlen; char *it = cbuf; buf +=rnum; while ( it != end ) { buf->setCell( *(it++) ); buf->setRow( 0 ); buf++; } rnum += rlen; if ( rnum < getline_buf_size && dev->atEnd() ) buf[1] = QEOF; } return rnum; } /*! Puts one character into the stream. */ void QTextStream::ts_putc( QChar c ) { #ifndef QT_NO_TEXTCODEC if ( mapper ) { if ( !d->encoder ) d->encoder = mapper->makeEncoder(); int len = 1; QString s = c; QCString block = d->encoder->fromUnicode( s, len ); dev->writeBlock( block, len ); } else #endif if ( latin1 ) { if ( c.row() ) dev->putch( '?' ); // unknown character else dev->putch( c.cell() ); } else { if ( doUnicodeHeader ) { doUnicodeHeader = FALSE; ts_putc( QChar::byteOrderMark ); } if ( internalOrder ) { // this case is needed by QStringBuffer dev->writeBlock( (char*)&c, sizeof(QChar) ); } else if ( networkOrder ) { dev->putch( c.row() ); dev->putch( c.cell() ); } else { dev->putch( c.cell() ); dev->putch( c.row() ); } } } /*! Puts one character into the stream. */ void QTextStream::ts_putc( int ch ) { ts_putc( QChar((ushort)ch) ); } bool QTextStream::ts_isdigit( QChar c ) { return c.isDigit(); } bool QTextStream::ts_isspace( QChar c ) { return c.isSpace(); } void QTextStream::ts_ungetc( QChar c ) { if ( c.unicode() == 0xffff ) return; d->ungetcBuf.prepend( c ); } /*! Reads \a len bytes from the stream into \a s and returns a reference to the stream. The buffer \a s must be preallocated. Note that no encoding is done by this function. \warning The behavior of this function is undefined unless the stream's encoding is set to Unicode or Latin1. \sa QIODevice::readBlock() */ QTextStream &QTextStream::readRawBytes( char *s, uint len ) { dev->readBlock( s, len ); return *this; } /*! Writes the \a len bytes from \a s to the stream and returns a reference to the stream. Note that no encoding is done by this function. \sa QIODevice::writeBlock() */ QTextStream &QTextStream::writeRawBytes( const char* s, uint len ) { dev->writeBlock( s, len ); return *this; } QTextStream &QTextStream::writeBlock( const char* p, uint len ) { if ( doUnicodeHeader ) { doUnicodeHeader = FALSE; if ( !mapper && !latin1 ) ts_putc( QChar::byteOrderMark ); } // QCString and const char * are treated as Latin-1 if ( !mapper && latin1 ) { dev->writeBlock( p, len ); } else if ( !mapper && internalOrder ) { QChar *u = new QChar[len]; for ( uint i = 0; i < len; i++ ) u[i] = p[i]; dev->writeBlock( (char*)u, len * sizeof(QChar) ); delete [] u; } else { for ( uint i = 0; i < len; i++ ) ts_putc( (uchar)p[i] ); } return *this; } QTextStream &QTextStream::writeBlock( const QChar* p, uint len ) { #ifndef QT_NO_TEXTCODEC if ( mapper ) { if ( !d->encoder ) d->encoder = mapper->makeEncoder(); QConstString s( p, len ); int l = len; QCString block = d->encoder->fromUnicode( s.string(), l ); dev->writeBlock( block, l ); } else #endif if ( latin1 ) { - char *str = QString::unicodeToAscii( p, len ); + char *str = QString::unicodeToLatin1( p, len ); dev->writeBlock( str, len ); delete [] str; } else if ( internalOrder ) { if ( doUnicodeHeader ) { doUnicodeHeader = FALSE; ts_putc( QChar::byteOrderMark ); } dev->writeBlock( (char*)p, sizeof(QChar)*len ); } else { for (uint i=0; i<len; i++) ts_putc( p[i] ); } return *this; } /*! Resets the text stream. \list \i All flags are set to 0. \i The field width is set to 0. \i The fill character is set to ' ' (Space). \i The precision is set to 6. \endlist \sa setf(), width(), fill(), precision() */ void QTextStream::reset() { fflags = 0; fwidth = 0; fillchar = ' '; fprec = 6; } /*! \fn QIODevice *QTextStream::device() const Returns the IO device currently set. \sa setDevice(), unsetDevice() */ /*! Sets the IO device to \a iod. \sa device(), unsetDevice() */ void QTextStream::setDevice( QIODevice *iod ) { if ( owndev ) { delete dev; owndev = FALSE; } dev = iod; d->sourceType = QTextStreamPrivate::IODevice; } /*! Unsets the IO device. Equivalent to setDevice( 0 ). \sa device(), setDevice() */ void QTextStream::unsetDevice() { setDevice( 0 ); d->sourceType = QTextStreamPrivate::NotSet; } /*! \fn bool QTextStream::atEnd() const Returns TRUE if the IO device has reached the end position (end of the stream or file) or if there is no IO device set; otherwise returns FALSE. \sa QIODevice::atEnd() */ /*!\fn bool QTextStream::eof() const \obsolete This function has been renamed to atEnd(). \sa QIODevice::atEnd() */ /***************************************************************************** QTextStream read functions *****************************************************************************/ /*! \overload Reads a char \a c from the stream and returns a reference to the stream. Note that whitespace is skipped. */ QTextStream &QTextStream::operator>>( char &c ) { CHECK_STREAM_PRECOND c = eat_ws(); return *this; } /*! Reads a char \a c from the stream and returns a reference to the stream. Note that whitespace is \e not skipped. */ QTextStream &QTextStream::operator>>( QChar &c ) { CHECK_STREAM_PRECOND c = ts_getc(); return *this; } ulong QTextStream::input_bin() { ulong val = 0; QChar ch = eat_ws(); int dv = ch.digitValue(); while ( dv == 0 || dv == 1 ) { val = ( val << 1 ) + dv; ch = ts_getc(); dv = ch.digitValue(); } if ( ch != QEOF ) ts_ungetc( ch ); return val; } ulong QTextStream::input_oct() { ulong val = 0; QChar ch = eat_ws(); int dv = ch.digitValue(); while ( dv >= 0 && dv <= 7 ) { val = ( val << 3 ) + dv; ch = ts_getc(); dv = ch.digitValue(); } if ( dv == 8 || dv == 9 ) { while ( ts_isdigit(ch) ) ch = ts_getc(); } if ( ch != QEOF ) ts_ungetc( ch ); return val; } ulong QTextStream::input_dec() { ulong val = 0; QChar ch = eat_ws(); int dv = ch.digitValue(); while ( ts_isdigit(ch) ) { val = val * 10 + dv; ch = ts_getc(); dv = ch.digitValue(); } if ( ch != QEOF ) ts_ungetc( ch ); return val; } ulong QTextStream::input_hex() { ulong val = 0; QChar ch = eat_ws(); char c = ch; while ( isxdigit((uchar) c) ) { val <<= 4; if ( ts_isdigit(c) ) val += c - '0'; else val += 10 + tolower( (uchar) c ) - 'a'; c = ch = ts_getc(); } if ( ch != QEOF ) ts_ungetc( ch ); return val; } long QTextStream::input_int() { long val; QChar ch; char c; switch ( flags() & basefield ) { case bin: val = (long)input_bin(); break; case oct: val = (long)input_oct(); break; case dec: c = ch = eat_ws(); if ( ch == QEOF ) { val = 0; } else { if ( !(c == '-' || c == '+') ) ts_ungetc( ch ); if ( c == '-' ) { ulong v = input_dec(); if ( v ) { // ensure that LONG_MIN can be read v--; val = -((long)v) - 1; } else { val = 0; } } else { val = (long)input_dec(); } } break; case hex: val = (long)input_hex(); break; default: val = 0; c = ch = eat_ws(); if ( c == '0' ) { // bin, oct or hex c = ch = ts_getc(); if ( tolower((uchar) c) == 'x' ) val = (long)input_hex(); else if ( tolower((uchar) c) == 'b' ) val = (long)input_bin(); else { // octal ts_ungetc( ch ); if ( c >= '0' && c <= '7' ) { val = (long)input_oct(); } else { val = 0; } } } else if ( ts_isdigit(ch) ) { ts_ungetc( ch ); val = (long)input_dec(); } else if ( c == '-' || c == '+' ) { ulong v = input_dec(); if ( c == '-' ) { if ( v ) { // ensure that LONG_MIN can be read v--; val = -((long)v) - 1; } else { val = 0; } } else { val = (long)v; } } } return val; } // // We use a table-driven FSM to parse floating point numbers // strtod() cannot be used directly since we're reading from a QIODevice // double QTextStream::input_double() { const int Init = 0; // states const int Sign = 1; const int Mantissa = 2; const int Dot = 3; const int Abscissa = 4; const int ExpMark = 5; const int ExpSign = 6; const int Exponent = 7; const int Done = 8; const int InputSign = 1; // input tokens const int InputDigit = 2; const int InputDot = 3; const int InputExp = 4; static const uchar table[8][5] = { /* None InputSign InputDigit InputDot InputExp */ { 0, Sign, Mantissa, Dot, 0, }, // Init { 0, 0, Mantissa, Dot, 0, }, // Sign { Done, Done, Mantissa, Dot, ExpMark,}, // Mantissa { 0, 0, Abscissa, 0, 0, }, // Dot { Done, Done, Abscissa, Done, ExpMark,}, // Abscissa { 0, ExpSign, Exponent, 0, 0, }, // ExpMark { 0, 0, Exponent, 0, 0, }, // ExpSign { Done, Done, Exponent, Done, Done } // Exponent }; int state = Init; // parse state int input; // input token char buf[256]; int i = 0; QChar c = eat_ws(); for (;;) { switch ( c ) { case '+': case '-': input = InputSign; break; case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': input = InputDigit; break; case '.': input = InputDot; break; case 'e': case 'E': input = InputExp; break; default: input = 0; break; } state = table[state][input]; if ( state == 0 || state == Done || i > 250 ) { if ( i > 250 ) { // ignore rest of digits do { c = ts_getc(); } while ( c != QEOF && ts_isdigit(c) ); } if ( c != QEOF ) ts_ungetc( c ); buf[i] = '\0'; char *end; return strtod( buf, &end ); } buf[i++] = c; c = ts_getc(); } #if !defined(Q_CC_EDG) return 0.0; #endif } /*! \overload Reads a signed \c short integer \a i from the stream and returns a reference to the stream. See flags() for an explanation of the expected input format. */ QTextStream &QTextStream::operator>>( signed short &i ) { CHECK_STREAM_PRECOND i = (signed short)input_int(); return *this; } /*! \overload Reads an unsigned \c short integer \a i from the stream and returns a reference to the stream. See flags() for an explanation of the expected input format. */ QTextStream &QTextStream::operator>>( unsigned short &i ) { CHECK_STREAM_PRECOND i = (unsigned short)input_int(); return *this; } /*! \overload Reads a signed \c int \a i from the stream and returns a reference to the stream. See flags() for an explanation of the expected input format. */ QTextStream &QTextStream::operator>>( signed int &i ) { CHECK_STREAM_PRECOND i = (signed int)input_int(); return *this; } /*! \overload Reads an unsigned \c int \a i from the stream and returns a reference to the stream. See flags() for an explanation of the expected input format. */ QTextStream &QTextStream::operator>>( unsigned int &i ) { CHECK_STREAM_PRECOND i = (unsigned int)input_int(); return *this; } /*! \overload Reads a signed \c long int \a i from the stream and returns a reference to the stream. See flags() for an explanation of the expected input format. */ QTextStream &QTextStream::operator>>( signed long &i ) { CHECK_STREAM_PRECOND i = (signed long)input_int(); return *this; } /*! \overload Reads an unsigned \c long int \a i from the stream and returns a reference to the stream. See flags() for an explanation of the expected input format. */ QTextStream &QTextStream::operator>>( unsigned long &i ) { CHECK_STREAM_PRECOND i = (unsigned long)input_int(); return *this; } /*! \overload Reads a \c float \a f from the stream and returns a reference to the stream. See flags() for an explanation of the expected input format. */ QTextStream &QTextStream::operator>>( float &f ) { CHECK_STREAM_PRECOND f = (float)input_double(); return *this; } /*! \overload Reads a \c double \a f from the stream and returns a reference to the stream. See flags() for an explanation of the expected input format. */ QTextStream &QTextStream::operator>>( double &f ) { CHECK_STREAM_PRECOND f = input_double(); return *this; } /*! \overload Reads a "word" from the stream into \a s and returns a reference to the stream. A word consists of characters for which isspace() returns FALSE. */ QTextStream &QTextStream::operator>>( char *s ) { CHECK_STREAM_PRECOND int maxlen = width( 0 ); QChar c = eat_ws(); if ( !maxlen ) maxlen = -1; while ( c != QEOF ) { if ( ts_isspace(c) || maxlen-- == 0 ) { ts_ungetc( c ); break; } *s++ = c; c = ts_getc(); } *s = '\0'; return *this; } /*! \overload Reads a "word" from the stream into \a str and returns a reference to the stream. A word consists of characters for which isspace() returns FALSE. */ QTextStream &QTextStream::operator>>( QString &str ) { CHECK_STREAM_PRECOND str=QString::fromLatin1(""); QChar c = eat_ws(); while ( c != QEOF ) { if ( ts_isspace(c) ) { ts_ungetc( c ); break; } str += c; c = ts_getc(); } return *this; } /*! \overload Reads a "word" from the stream into \a str and returns a reference to the stream. A word consists of characters for which isspace() returns FALSE. */ QTextStream &QTextStream::operator>>( QCString &str ) { CHECK_STREAM_PRECOND QCString *dynbuf = 0; const int buflen = 256; char buffer[buflen]; char *s = buffer; int i = 0; QChar c = eat_ws(); while ( c != QEOF ) { if ( ts_isspace(c) ) { ts_ungetc( c ); break; } if ( i >= buflen-1 ) { if ( !dynbuf ) { // create dynamic buffer dynbuf = new QCString(buflen*2); memcpy( dynbuf->data(), s, i ); // copy old data } else if ( i >= (int)dynbuf->size()-1 ) { dynbuf->resize( dynbuf->size()*2 ); } s = dynbuf->data(); } s[i++] = c; c = ts_getc(); } str.resize( i+1 ); memcpy( str.data(), s, i ); delete dynbuf; return *this; } /*! Reads a line from the stream and returns a string containing the text. The returned string does not contain any trailing newline or carriage return. Note that this is different from QIODevice::readLine(), which does not strip the newline at the end of the line. On EOF you will get a QString that is null. On reading an empty line the returned QString is empty but not null. \sa QIODevice::readLine() */ QString QTextStream::readLine() { #if defined(QT_CHECK_STATE) if ( !dev ) { qWarning( "QTextStream::readLine: No device" ); return QString::null; } #endif bool readCharByChar = TRUE; QString result; #if 0 if ( !doUnicodeHeader && ( (latin1) || (mapper != 0 && mapper->mibEnum() == 106 ) // UTF 8 ) ) { readCharByChar = FALSE; // use optimized read line QChar c[getline_buf_size]; int pos = 0; bool eof = FALSE; for (;;) { pos = ts_getline( c ); if ( pos == 0 ) { // something went wrong; try fallback readCharByChar = TRUE; //dev->resetStatus(); break; } if ( c[pos-1] == QEOF || c[pos-1] == '\n' ) { if ( pos>2 && c[pos-1]==QEOF && c[pos-2]=='\n' ) { result += QString( c, pos-2 ); } else if ( pos > 1 ) { result += QString( c, pos-1 ); } if ( pos == 1 && c[pos-1] == QEOF ) eof = TRUE; break; } else { result += QString( c, pos ); } } if ( eof && result.isEmpty() ) return QString::null; } #endif if ( readCharByChar ) { // read character by character const int buf_size = 256; QChar c[buf_size]; int pos = 0; c[pos] = ts_getc(); if ( c[pos] == QEOF ) { return QString::null; } while ( c[pos] != QEOF && c[pos] != '\n' ) { if ( c[pos] == '\r' ) { // ( handle mac and dos ) QChar nextc = ts_getc(); if ( nextc != '\n' ) ts_ungetc( nextc ); break; } pos++; if ( pos >= buf_size ) { result += QString( c, pos ); pos = 0; } c[pos] = ts_getc(); } result += QString( c, pos ); } return result; } /*! Reads the entire stream and returns a string containing the text. \sa QIODevice::readLine() */ QString QTextStream::read() { #if defined(QT_CHECK_STATE) if ( !dev ) { qWarning( "QTextStream::read: No device" ); return QString::null; } #endif QString result; const uint bufsize = 512; QChar buf[bufsize]; uint i, num, start; bool skipped_cr = FALSE; for (;;) { num = ts_getbuf(buf,bufsize); // convert dos (\r\n) and mac (\r) style eol to unix style (\n) start = 0; for ( i=0; i<num; i++ ) { if ( buf[i] == '\r' ) { // Only skip single cr's preceding lf's if ( skipped_cr ) { result += buf[i]; start++; } else { result += QString( &buf[start], i-start ); start = i+1; skipped_cr = TRUE; } } else { if ( skipped_cr ) { if ( buf[i] != '\n' ) { // Should not have skipped it result += '\n'; } skipped_cr = FALSE; } } } if ( start < num ) result += QString( &buf[start], i-start ); if ( num != bufsize ) // if ( EOF ) break; } return result; } /***************************************************************************** QTextStream write functions *****************************************************************************/ /*! Writes character \c char to the stream and returns a reference to the stream. The character \a c is assumed to be Latin1 encoded independent of the Encoding set for the QTextStream. */ QTextStream &QTextStream::operator<<( QChar c ) { CHECK_STREAM_PRECOND ts_putc( c ); return *this; } /*! \overload Writes character \a c to the stream and returns a reference to the stream. */ QTextStream &QTextStream::operator<<( char c ) { CHECK_STREAM_PRECOND unsigned char uc = (unsigned char) c; ts_putc( uc ); return *this; } QTextStream &QTextStream::output_int( int format, ulong n, bool neg ) { static const char hexdigits_lower[] = "0123456789abcdef"; static const char hexdigits_upper[] = "0123456789ABCDEF"; CHECK_STREAM_PRECOND char buf[76]; register char *p; int len; const char *hexdigits; switch ( flags() & I_BASE_MASK ) { case I_BASE_2: // output binary number switch ( format & I_TYPE_MASK ) { case I_SHORT: len=16; break; case I_INT: len=sizeof(int)*8; break; case I_LONG: len=32; break; default: len = 0; } p = &buf[74]; // go reverse order *p = '\0'; while ( len-- ) { *--p = (char)(n&1) + '0'; n >>= 1; if ( !n ) break; } if ( flags() & showbase ) { // show base *--p = (flags() & uppercase) ? 'B' : 'b'; *--p = '0'; } break; case I_BASE_8: // output octal number p = &buf[74]; *p = '\0'; do { *--p = (char)(n&7) + '0'; n >>= 3; } while ( n ); if ( flags() & showbase ) *--p = '0'; break; case I_BASE_16: // output hexadecimal number p = &buf[74]; *p = '\0'; hexdigits = (flags() & uppercase) ? hexdigits_upper : hexdigits_lower; do { *--p = hexdigits[(int)n&0xf]; n >>= 4; } while ( n ); if ( flags() & showbase ) { *--p = (flags() & uppercase) ? 'X' : 'x'; *--p = '0'; } break; default: // decimal base is default p = &buf[74]; *p = '\0'; if ( neg ) n = (ulong)(-(long)n); do { *--p = ((int)(n%10)) + '0'; n /= 10; } while ( n ); if ( neg ) *--p = '-'; else if ( flags() & showpos ) *--p = '+'; if ( (flags() & internal) && fwidth && !ts_isdigit(*p) ) { ts_putc( *p ); // special case for internal ++p; // padding fwidth--; return *this << (const char*)p; } } if ( fwidth ) { // adjustment required if ( !(flags() & left) ) { // but NOT left adjustment len = qstrlen(p); int padlen = fwidth - len; if ( padlen <= 0 ) { // no padding required writeBlock( p, len ); } else if ( padlen < (int)(p-buf) ) { // speeds up padding memset( p-padlen, (char)fillchar, padlen ); writeBlock( p-padlen, padlen+len ); } else // standard padding *this << (const char*)p; } else *this << (const char*)p; fwidth = 0; // reset field width } else writeBlock( p, qstrlen(p) ); return *this; } /*! \overload Writes a \c short integer \a i to the stream and returns a reference to the stream. */ QTextStream &QTextStream::operator<<( signed short i ) { return output_int( I_SHORT | I_SIGNED, i, i < 0 ); } /*! \overload Writes an \c unsigned \c short integer \a i to the stream and returns a reference to the stream. */ QTextStream &QTextStream::operator<<( unsigned short i ) { return output_int( I_SHORT | I_UNSIGNED, i, FALSE ); } /*! \overload Writes an \c int \a i to the stream and returns a reference to the stream. */ QTextStream &QTextStream::operator<<( signed int i ) { return output_int( I_INT | I_SIGNED, i, i < 0 ); } /*! \overload Writes an \c unsigned \c int \a i to the stream and returns a reference to the stream. */ QTextStream &QTextStream::operator<<( unsigned int i ) { return output_int( I_INT | I_UNSIGNED, i, FALSE ); } /*! \overload Writes a \c long \c int \a i to the stream and returns a reference to the stream. */ QTextStream &QTextStream::operator<<( signed long i ) { return output_int( I_LONG | I_SIGNED, i, i < 0 ); } /*! \overload Writes an \c unsigned \c long \c int \a i to the stream and returns a reference to the stream. */ QTextStream &QTextStream::operator<<( unsigned long i ) { return output_int( I_LONG | I_UNSIGNED, i, FALSE ); } /*! \overload Writes a \c float \a f to the stream and returns a reference to the stream. */ QTextStream &QTextStream::operator<<( float f ) { return *this << (double)f; } /*! \overload Writes a \c double \a f to the stream and returns a reference to the stream. */ QTextStream &QTextStream::operator<<( double f ) { CHECK_STREAM_PRECOND char buf[64]; char f_char; char format[16]; if ( (flags()&floatfield) == fixed ) f_char = 'f'; else if ( (flags()&floatfield) == scientific ) f_char = (flags() & uppercase) ? 'E' : 'e'; else f_char = (flags() & uppercase) ? 'G' : 'g'; register char *fs = format; // generate format string *fs++ = '%'; // "%.<prec>l<f_char>" *fs++ = '.'; int prec = precision(); if ( prec > 99 ) prec = 99; if ( prec >= 10 ) { *fs++ = prec / 10 + '0'; *fs++ = prec % 10 + '0'; } else { *fs++ = prec + '0'; } *fs++ = 'l'; *fs++ = f_char; *fs = '\0'; sprintf( buf, format, f ); // convert to text if ( fwidth ) // padding *this << (const char*)buf; else // just write it writeBlock( buf, qstrlen(buf) ); return *this; } /*! \overload Writes a string to the stream and returns a reference to the stream. The string \a s is assumed to be Latin1 encoded independent of the Encoding set for the QTextStream. */ QTextStream &QTextStream::operator<<( const char* s ) { CHECK_STREAM_PRECOND char padbuf[48]; uint len = qstrlen( s ); // don't write null terminator if ( fwidth ) { // field width set int padlen = fwidth - len; fwidth = 0; // reset width if ( padlen > 0 ) { char *ppad; if ( padlen > 46 ) { // create extra big fill buffer ppad = new char[padlen]; Q_CHECK_PTR( ppad ); } else { ppad = padbuf; } memset( ppad, (char)fillchar, padlen ); // fill with fillchar if ( !(flags() & left) ) { writeBlock( ppad, padlen ); padlen = 0; } writeBlock( s, len ); if ( padlen ) writeBlock( ppad, padlen ); if ( ppad != padbuf ) // delete extra big fill buf delete[] ppad; return *this; } } writeBlock( s, len ); return *this; } /*! \overload Writes \a s to the stream and returns a reference to the stream. The string \a s is assumed to be Latin1 encoded independent of the Encoding set for the QTextStream. */ QTextStream &QTextStream::operator<<( const QCString & s ) { return operator<<(s.data()); } /*! \overload Writes \a s to the stream and returns a reference to the stream. */ QTextStream &QTextStream::operator<<( const QString& s ) { if ( !mapper && latin1 ) return operator<<(s.latin1()); CHECK_STREAM_PRECOND QString s1 = s; if ( fwidth ) { // field width set if ( !(flags() & left) ) { s1 = s.rightJustify(fwidth, (char)fillchar); } else { s1 = s.leftJustify(fwidth, (char)fillchar); } fwidth = 0; // reset width } writeBlock( s1.unicode(), s1.length() ); return *this; } /*! \overload Writes a pointer to the stream and returns a reference to the stream. The \a ptr is output as an unsigned long hexadecimal integer. */ QTextStream &QTextStream::operator<<( void *ptr ) { int f = flags(); setf( hex, basefield ); setf( showbase ); unsetf( uppercase ); output_int( I_LONG | I_UNSIGNED, (ulong)ptr, FALSE ); flags( f ); return *this; } /*! \fn int QTextStream::flags() const Returns the current stream flags. The default value is 0. \table \header \i Flag \i Meaning \row \i \c skipws \i Not currently used; whitespace always skipped \row \i \c left \i Numeric fields are left-aligned \row \i \c right \i Not currently used (by default, numerics are right-aligned) \row \i \c internal \i Puts any padding spaces between +/- and value \row \i \c bin \i Output \e and input only in binary \row \i \c oct \i Output \e and input only in octal \row \i \c dec \i Output \e and input only in decimal \row \i \c hex \i Output \e and input only in hexadecimal \row \i \c showbase \i Annotates numeric outputs with 0b, 0, or 0x if in \c bin, \c oct, or \c hex format \row \i \c showpoint \i Not currently used \row \i \c uppercase \i Uses 0B and 0X rather than 0b and 0x \row \i \c showpos \i Shows + for positive numeric values \row \i \c scientific \i Uses scientific notation for floating point values \row \i \c fixed \i Uses fixed-point notation for floating point values \endtable Note that unless \c bin, \c oct, \c dec, or \c hex is set, the input base is octal if the value starts with 0, hexadecimal if it starts with 0x, binary if it starts with 0b, and decimal otherwise. \sa setf(), unsetf() */ /*! \fn int QTextStream::flags( int f ) \overload Sets the stream flags to \a f. Returns the previous stream flags. \sa setf(), unsetf(), flags() */ /*! \fn int QTextStream::setf( int bits ) Sets the stream flag bits \a bits. Returns the previous stream flags. Equivalent to \c{flags( flags() | bits )}. \sa setf(), unsetf() */ /*! \fn int QTextStream::setf( int bits, int mask ) \overload Sets the stream flag bits \a bits with a bit mask \a mask. Returns the previous stream flags. Equivalent to \c{flags( (flags() & ~mask) | (bits & mask) )}. \sa setf(), unsetf() */ /*! \fn int QTextStream::unsetf( int bits ) Clears the stream flag bits \a bits. Returns the previous stream flags. Equivalent to \c{flags( flags() & ~mask )}. \sa setf() */ /*! \fn int QTextStream::width() const Returns the field width. The default value is 0. */ /*! \fn int QTextStream::width( int w ) \overload Sets the field width to \a w. Returns the previous field width. */ /*! \fn int QTextStream::fill() const Returns the fill character. The default value is ' ' (space). */ /*! \overload int QTextStream::fill( int f ) Sets the fill character to \a f. Returns the previous fill character. */ /*! \fn int QTextStream::precision() const Returns the precision. The default value is 6. */ /*! \fn int QTextStream::precision( int p ) \overload Sets the precision to \a p. Returns the previous precision setting. */ /***************************************************************************** QTextStream manipulators *****************************************************************************/ QTextStream &bin( QTextStream &s ) { s.setf(QTS::bin,QTS::basefield); return s; } QTextStream &oct( QTextStream &s ) { s.setf(QTS::oct,QTS::basefield); return s; } QTextStream &dec( QTextStream &s ) { s.setf(QTS::dec,QTS::basefield); return s; } QTextStream &hex( QTextStream &s ) { s.setf(QTS::hex,QTS::basefield); return s; } QTextStream &endl( QTextStream &s ) { return s << '\n'; } QTextStream &flush( QTextStream &s ) { if ( s.device() ) s.device()->flush(); return s; } QTextStream &ws( QTextStream &s ) { s.skipWhiteSpace(); return s; } QTextStream &reset( QTextStream &s ) { s.reset(); return s; } /*! \class QTextIStream qtextstream.h \reentrant \brief The QTextIStream class is a convenience class for input streams. \ingroup io \ingroup text This class provides a shorthand for creating simple input \l{QTextStream}s without having to pass a \e mode argument to the constructor. This class makes it easy, for example, to write things like this: \code QString data = "123 456"; int a, b; QTextIStream(&data) >> a >> b; \endcode \sa QTextOStream */ /*! \fn QTextIStream::QTextIStream( const QString *s ) Constructs a stream to read from the string \a s. */ /*! \fn QTextIStream::QTextIStream( QByteArray ba ) Constructs a stream to read from the array \a ba. */ /*! \fn QTextIStream::QTextIStream( FILE *f ) Constructs a stream to read from the file \a f. */ /*! \class QTextOStream \reentrant \brief The QTextOStream class is a convenience class for output streams. \ingroup io \ingroup text This class provides a shorthand for creating simple output \l{QTextStream}s without having to pass a \e mode argument to the constructor. This makes it easy for example, to write things like this: \code QString result; QTextOStream(&result) << "pi = " << 3.14; \endcode */ /*! \fn QTextOStream::QTextOStream( QString *s ) Constructs a stream to write to string \a s. */ /*! \fn QTextOStream::QTextOStream( QByteArray ba ) Constructs a stream to write to the array \a ba. */ /*! \fn QTextOStream::QTextOStream( FILE *f ) Constructs a stream to write to the file \a f. */ /*! Sets the encoding of this stream to \a e, where \a e is one of the following values: \table \header \i Encoding \i Meaning \row \i Locale \i Uses local file format (Latin1 if locale is not set), but autodetecting Unicode(utf16) on input. \row \i Unicode \i Uses Unicode(utf16) for input and output. Output will be written in the order most efficient for the current platform (i.e. the order used internally in QString). \row \i UnicodeUTF8 \i Using Unicode(utf8) for input and output. If you use it for input it will autodetect utf16 and use it instead of utf8. \row \i Latin1 \i ISO-8859-1. Will not autodetect utf16. \row \i UnicodeNetworkOrder \i Uses network order Unicode(utf16) for input and output. Useful when reading Unicode data that does not start with the byte order marker. \row \i UnicodeReverse \i Uses reverse network order Unicode(utf16) for input and output. Useful when reading Unicode data that does not start with the byte order marker or when writing data that should be read by buggy Windows applications. \row \i RawUnicode \i Like Unicode, but does not write the byte order marker nor does it auto-detect the byte order. Useful only when writing to non-persistent storage used by a single process. \endtable \c Locale and all Unicode encodings, except \c RawUnicode, will look at the first two bytes in an input stream to determine the byte order. The initial byte order marker will be stripped off before data is read. Note that this function should be called before any data is read to or written from the stream. \sa setCodec() */ void QTextStream::setEncoding( Encoding e ) { if ( d->sourceType == QTextStreamPrivate::String ) return; switch ( e ) { case Unicode: mapper = 0; latin1 = FALSE; doUnicodeHeader = TRUE; internalOrder = TRUE; networkOrder = QChar::networkOrdered(); break; case UnicodeUTF8: #ifndef QT_NO_TEXTCODEC mapper = QTextCodec::codecForMib( 106 ); latin1 = FALSE; doUnicodeHeader = TRUE; internalOrder = TRUE; networkOrder = QChar::networkOrdered(); #else mapper = 0; latin1 = TRUE; doUnicodeHeader = TRUE; #endif break; case UnicodeNetworkOrder: mapper = 0; latin1 = FALSE; doUnicodeHeader = TRUE; internalOrder = QChar::networkOrdered(); networkOrder = TRUE; break; case UnicodeReverse: mapper = 0; latin1 = FALSE; doUnicodeHeader = TRUE; internalOrder = !QChar::networkOrdered(); networkOrder = FALSE; break; case RawUnicode: mapper = 0; latin1 = FALSE; doUnicodeHeader = FALSE; internalOrder = TRUE; networkOrder = QChar::networkOrdered(); break; case Locale: latin1 = TRUE; // fallback to Latin-1 #ifndef QT_NO_TEXTCODEC mapper = QTextCodec::codecForLocale(); // optimized Latin-1 processing #if defined(Q_OS_WIN32) if ( GetACP() == 1252 ) mapper = 0; #endif if ( mapper && mapper->mibEnum() == 4 ) #endif mapper = 0; doUnicodeHeader = TRUE; // If it reads as Unicode, accept it break; case Latin1: mapper = 0; doUnicodeHeader = FALSE; latin1 = TRUE; break; } } #ifndef QT_NO_TEXTCODEC /*! Sets the codec for this stream to \a codec. Will not try to autodetect Unicode. Note that this function should be called before any data is read to/written from the stream. \sa setEncoding(), codec() */ void QTextStream::setCodec( QTextCodec *codec ) { if ( d->sourceType == QTextStreamPrivate::String ) return; // QString does not need any codec mapper = codec; latin1 = ( codec->mibEnum() == 4 ); if ( latin1 ) mapper = 0; doUnicodeHeader = FALSE; } /*! Returns the codec actually used for this stream. If Unicode is automatically detected in input, a codec with \link QTextCodec::name() name() \endlink "ISO-10646-UCS-2" is returned. \sa setCodec() */ QTextCodec *QTextStream::codec() { if ( mapper ) { return mapper; } else { // 4 is "ISO 8859-1", 1000 is "ISO-10646-UCS-2" return QTextCodec::codecForMib( latin1 ? 4 : 1000 ); } } #endif #endif // QT_NO_TEXTSTREAM diff --git a/qmake/tools/qucom.cpp b/qmake/tools/qucom.cpp index 6086a79..658da97 100644 --- a/qmake/tools/qucom.cpp +++ b/qmake/tools/qucom.cpp @@ -1,668 +1,544 @@ /**************************************************************************** ** $Id$ ** ** Implementation of the QUcom classes ** ** Created : 990101 ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "qucom_p.h" // Standard types // {DE56510E-4E9F-4b76-A3C2-D1E2EF42F1AC} const QUuid TID_QUType_Null( 0xde56510e, 0x4e9f, 0x4b76, 0xa3, 0xc2, 0xd1, 0xe2, 0xef, 0x42, 0xf1, 0xac ); const QUuid *QUType_Null::uuid() const { return &TID_QUType_Null; } const char *QUType_Null::desc() const { return "null"; } bool QUType_Null::canConvertFrom( QUObject *, QUType * ) { return FALSE; } bool QUType_Null::canConvertTo( QUObject *, QUType * ) { return FALSE; } bool QUType_Null::convertFrom( QUObject *, QUType * ) { return FALSE; } bool QUType_Null::convertTo( QUObject *, QUType * ) { return FALSE; } void QUType_Null::clear( QUObject *) {}; int QUType_Null::serializeTo( QUObject *, QUBuffer * ) { return 0; } int QUType_Null::serializeFrom( QUObject *, QUBuffer * ) { return 0; }; QUType_Null static_QUType_Null; // {7EE17B08-5419-47e2-9776-8EEA112DCAEC} const QUuid TID_QUType_enum( 0x7ee17b08, 0x5419, 0x47e2, 0x97, 0x76, 0x8e, 0xea, 0x11, 0x2d, 0xca, 0xec ); QUType_enum static_QUType_enum; const QUuid *QUType_enum::uuid() const { return &TID_QUType_enum; } const char *QUType_enum::desc() const { return "enum"; } void QUType_enum::set( QUObject *o, int v ) { o->payload.i = v; o->type = this; } bool QUType_enum::canConvertFrom( QUObject *o, QUType *t ) { if ( isEqual( t, &static_QUType_int ) ) // ## todo unsigned int? return TRUE; return t->canConvertTo( o, this ); } bool QUType_enum::canConvertTo( QUObject * /*o*/, QUType *t ) { return isEqual( t, &static_QUType_int ); } bool QUType_enum::convertFrom( QUObject *o, QUType *t ) { if ( isEqual( t, &static_QUType_int ) ) // ## todo unsigned int? ; else return t->convertTo( o, this ); o->type = this; return TRUE; } bool QUType_enum::convertTo( QUObject *o, QUType *t ) { if ( isEqual( t, &static_QUType_int ) ) { o->type = &static_QUType_int; return TRUE; } return FALSE; } int QUType_enum::serializeTo( QUObject *, QUBuffer * ) { return 0; } int QUType_enum::serializeFrom( QUObject *, QUBuffer * ) { return 0; } // {8AC26448-5AB4-49eb-968C-8F30AB13D732} const QUuid TID_QUType_ptr( 0x8ac26448, 0x5ab4, 0x49eb, 0x96, 0x8c, 0x8f, 0x30, 0xab, 0x13, 0xd7, 0x32 ); QUType_ptr static_QUType_ptr; const QUuid *QUType_ptr::uuid() const { return &TID_QUType_ptr; } const char *QUType_ptr::desc() const { return "ptr"; } void QUType_ptr::set( QUObject *o, const void* v ) { o->payload.ptr = (void*) v; o->type = this; } bool QUType_ptr::canConvertFrom( QUObject *o, QUType *t ) { return t->canConvertTo( o, this ); } bool QUType_ptr::canConvertTo( QUObject *, QUType * ) { return FALSE; } bool QUType_ptr::convertFrom( QUObject *o, QUType *t ) { return t->convertTo( o, this ); } bool QUType_ptr::convertTo( QUObject *, QUType * ) { return FALSE; } int QUType_ptr::serializeTo( QUObject *, QUBuffer * ) { return 0; } int QUType_ptr::serializeFrom( QUObject *, QUBuffer * ) { return 0; } // {97A2594D-6496-4402-A11E-55AEF2D4D25C} const QUuid TID_QUType_iface( 0x97a2594d, 0x6496, 0x4402, 0xa1, 0x1e, 0x55, 0xae, 0xf2, 0xd4, 0xd2, 0x5c ); QUType_iface static_QUType_iface; const QUuid *QUType_iface::uuid() const { return &TID_QUType_iface; } const char *QUType_iface::desc() const { return "UnknownInterface"; } void QUType_iface::set( QUObject *o, QUnknownInterface* iface ) { o->payload.iface = iface; o->type = this; } bool QUType_iface::canConvertFrom( QUObject *o, QUType *t ) { return t->canConvertTo( o, this ); } bool QUType_iface::canConvertTo( QUObject *, QUType * ) { return FALSE; } bool QUType_iface::convertFrom( QUObject *o, QUType *t ) { return t->convertTo( o, this ); } bool QUType_iface::convertTo( QUObject *, QUType * ) { return FALSE; } int QUType_iface::serializeTo( QUObject *, QUBuffer * ) { return 0; } int QUType_iface::serializeFrom( QUObject *, QUBuffer * ) { return 0; } // {2F358164-E28F-4bf4-9FA9-4E0CDCABA50B} const QUuid TID_QUType_idisp( 0x2f358164, 0xe28f, 0x4bf4, 0x9f, 0xa9, 0x4e, 0xc, 0xdc, 0xab, 0xa5, 0xb ); QUType_idisp static_QUType_idisp; const QUuid *QUType_idisp::uuid() const { return &TID_QUType_idisp; } const char *QUType_idisp::desc() const { return "DispatchInterface"; } void QUType_idisp::set( QUObject *o, QDispatchInterface* idisp ) { o->payload.idisp = idisp; o->type = this; } bool QUType_idisp::canConvertFrom( QUObject *o, QUType *t ) { return t->canConvertTo( o, this ); } bool QUType_idisp::canConvertTo( QUObject * /*o*/, QUType *t ) { return isEqual( t, &static_QUType_iface ); } bool QUType_idisp::convertFrom( QUObject *o, QUType *t ) { return t->convertTo( o, this ); } bool QUType_idisp::convertTo( QUObject *o, QUType *t ) { #ifndef QT_NO_COMPONENT if ( isEqual( t, &static_QUType_iface ) ) { o->payload.iface = (QUnknownInterface*)o->payload.idisp; o->type = &static_QUType_iface; return TRUE; } #endif return FALSE; } int QUType_idisp::serializeTo( QUObject *, QUBuffer * ) { return 0; } int QUType_idisp::serializeFrom( QUObject *, QUBuffer * ) { return 0; } // {CA42115D-13D0-456c-82B5-FC10187F313E} const QUuid TID_QUType_bool( 0xca42115d, 0x13d0, 0x456c, 0x82, 0xb5, 0xfc, 0x10, 0x18, 0x7f, 0x31, 0x3e ); QUType_bool static_QUType_bool; const QUuid *QUType_bool::uuid() const { return &TID_QUType_bool; } const char *QUType_bool::desc() const { return "bool"; } void QUType_bool::set( QUObject *o, bool v ) { o->payload.b = v; o->type = this; } bool QUType_bool::canConvertFrom( QUObject *o, QUType *t ) { return t->canConvertTo( o, this ); } bool QUType_bool::canConvertTo( QUObject *, QUType * ) { return FALSE; } bool QUType_bool::convertFrom( QUObject *o, QUType *t ) { return t->convertTo( o, this ); } bool QUType_bool::convertTo( QUObject *, QUType * ) { return FALSE; } int QUType_bool::serializeTo( QUObject *, QUBuffer * ) { return 0; } int QUType_bool::serializeFrom( QUObject *, QUBuffer * ) { return 0; } // {53C1F3BE-73C3-4c7d-9E05-CCF09EB676B5} const QUuid TID_QUType_int( 0x53c1f3be, 0x73c3, 0x4c7d, 0x9e, 0x5, 0xcc, 0xf0, 0x9e, 0xb6, 0x76, 0xb5 ); QUType_int static_QUType_int; const QUuid *QUType_int::uuid() const { return &TID_QUType_int; } const char *QUType_int::desc() const { return "int"; } void QUType_int::set( QUObject *o, int v ) { o->payload.i = v; o->type = this; } bool QUType_int::canConvertFrom( QUObject *o, QUType *t ) { - if ( isEqual( t, &static_QUType_double ) || - isEqual( t, &static_QUType_float ) ) + if ( isEqual( t, &static_QUType_double ) ) return TRUE; return t->canConvertTo( o, this ); } bool QUType_int::canConvertTo( QUObject * /*o*/, QUType *t ) { - return isEqual( t, &static_QUType_double ) || - isEqual( t, &static_QUType_float ); + return isEqual( t, &static_QUType_double ); } bool QUType_int::convertFrom( QUObject *o, QUType *t ) { if ( isEqual( t, &static_QUType_double ) ) o->payload.i = (long)o->payload.d; - else if ( isEqual( t, &static_QUType_float ) ) - o->payload.i = (long)o->payload.f; else return t->convertTo( o, this ); o->type = this; return TRUE; } bool QUType_int::convertTo( QUObject *o, QUType *t ) { if ( isEqual( t, &static_QUType_double ) ) { o->payload.d = (double)o->payload.i; o->type = &static_QUType_double; - } else if ( isEqual( t, &static_QUType_float ) ) { - o->payload.f = (float)o->payload.i; - o->type = &static_QUType_float; } else return FALSE; return TRUE; } int QUType_int::serializeTo( QUObject *, QUBuffer * ) { return 0; } int QUType_int::serializeFrom( QUObject *, QUBuffer * ) { return 0; } -// {5938712A-C496-11D5-8CB2-00C0F03BC0F3} -const QUuid TID_QUType_uint( 0x5938712a, 0xc496, 0x11d5, 0x8c, 0xb2, 0x00, 0xc0, 0xf0, 0x3b, 0xc0, 0xf3); -QUType_uint static_QUType_uint; -const QUuid *QUType_uint::uuid() const { return &TID_QUType_uint; } -const char *QUType_uint::desc() const { return "uint"; } - -void QUType_uint::set( QUObject *o, uint v ) -{ - o->payload.ui = v; - o->type = this; -} - -bool QUType_uint::canConvertFrom( QUObject *o, QUType *t ) -{ - return t->canConvertTo( o, this ); -} - -bool QUType_uint::canConvertTo( QUObject * /*o*/, QUType * /*t*/ ) -{ - return FALSE; -} - -bool QUType_uint::convertFrom( QUObject *o, QUType *t ) -{ - return t->convertTo( o, this ); -} - -bool QUType_uint::convertTo( QUObject * /*o*/, QUType * /*t*/ ) -{ - return FALSE; -} - -int QUType_uint::serializeTo( QUObject *, QUBuffer * ) -{ - return 0; -} - -int QUType_uint::serializeFrom( QUObject *, QUBuffer * ) -{ - return 0; -} - // {2D0974E5-0BA6-4ec2-8837-C198972CB48C} const QUuid TID_QUType_double( 0x2d0974e5, 0xba6, 0x4ec2, 0x88, 0x37, 0xc1, 0x98, 0x97, 0x2c, 0xb4, 0x8c ); QUType_double static_QUType_double; const QUuid *QUType_double::uuid() const { return &TID_QUType_double; } const char *QUType_double::desc() const {return "double"; } void QUType_double::set( QUObject *o, double v ) { o->payload.d = v; o->type = this; } bool QUType_double::canConvertFrom( QUObject *o, QUType *t ) { - if ( isEqual( t, &static_QUType_int ) || - isEqual( t, &static_QUType_float) ) + if ( isEqual( t, &static_QUType_int ) ) return TRUE; return t->canConvertTo( o, this ); } bool QUType_double::canConvertTo( QUObject * /*o*/, QUType *t ) { - return isEqual( t, &static_QUType_int ) || - isEqual( t, &static_QUType_float ); + return isEqual( t, &static_QUType_int ); } bool QUType_double::convertFrom( QUObject *o, QUType *t ) { if ( isEqual( t, &static_QUType_int ) ) o->payload.d = (double)o->payload.i; - else if ( isEqual( t, &static_QUType_float ) ) - o->payload.d = (double)o->payload.f; - else + else return t->convertTo( o, this ); o->type = this; return TRUE; } bool QUType_double::convertTo( QUObject *o, QUType *t ) { if ( isEqual( t, &static_QUType_int ) ) { o->payload.i = (int) o->payload.d; o->type = &static_QUType_int; } else if ( isEqual( t, &static_QUType_double ) ) { o->payload.d = (double) o->payload.f; o->type = &static_QUType_double; } else return FALSE; return TRUE; } int QUType_double::serializeTo( QUObject *, QUBuffer * ) { return 0; } int QUType_double::serializeFrom( QUObject *, QUBuffer * ) { return 0; } - -// {544C5175-6993-4486-B04D-CEC4D21BF4B9 } -const QUuid TID_QUType_float( 0x544c5175, 0x6993, 0x4486, 0xb0, 0x4d, 0xce, 0xc4, 0xd2, 0x1b, 0xf4, 0xb9 ); -QUType_float static_QUType_float; -const QUuid *QUType_float::uuid() const { return &TID_QUType_float; } -const char *QUType_float::desc() const {return "float"; } - -void QUType_float::set( QUObject *o, float v ) -{ - o->payload.f = v; - o->type = this; -} - -bool QUType_float::canConvertFrom( QUObject *o, QUType *t ) -{ - if ( isEqual( t, &static_QUType_int ) || - isEqual( t, &static_QUType_double ) ) - return TRUE; - - return t->canConvertTo( o, this ); -} - -bool QUType_float::canConvertTo( QUObject * /*o*/, QUType *t ) -{ - return isEqual( t, &static_QUType_int ) || - isEqual( t, &static_QUType_double ); -} - -bool QUType_float::convertFrom( QUObject *o, QUType *t ) -{ - if ( isEqual( t, &static_QUType_int ) ) - o->payload.f = (float)o->payload.i; - else if ( isEqual( t, &static_QUType_double ) ) - o->payload.f = (float)o->payload.d; - else - return t->convertTo( o, this ); - - o->type = this; - return TRUE; -} - -bool QUType_float::convertTo( QUObject *o, QUType *t ) -{ - if ( isEqual( t, &static_QUType_int ) ) { - o->payload.i = (int) o->payload.f; - o->type = &static_QUType_int; - } else if ( isEqual( t, &static_QUType_double ) ) { - o->payload.d = (double) o->payload.f; - o->type = &static_QUType_double; - } else - return FALSE; - return TRUE; -} - -int QUType_float::serializeTo( QUObject *, QUBuffer * ) -{ - return 0; -} - -int QUType_float::serializeFrom( QUObject *, QUBuffer * ) -{ - return 0; -} - // {EFCDD1D4-77A3-4b8e-8D46-DC14B8D393E9} const QUuid TID_QUType_charstar( 0xefcdd1d4, 0x77a3, 0x4b8e, 0x8d, 0x46, 0xdc, 0x14, 0xb8, 0xd3, 0x93, 0xe9 ); QUType_charstar static_QUType_charstar; const QUuid *QUType_charstar::uuid() const { return &TID_QUType_charstar; } const char *QUType_charstar::desc() const { return "char*"; } void QUType_charstar::set( QUObject *o, const char* v, bool take ) { if ( take ) { if ( v ) { o->payload.charstar.ptr = new char[ strlen(v) + 1 ]; strcpy( o->payload.charstar.ptr, v ); } else { o->payload.charstar.ptr = 0; } o->payload.charstar.owner = TRUE; } else { o->payload.charstar.ptr = (char*) v; o->payload.charstar.owner = FALSE; } o->type = this; } bool QUType_charstar::canConvertFrom( QUObject *o, QUType *t ) { return t->canConvertTo( o, this ); } bool QUType_charstar::canConvertTo( QUObject *, QUType * ) { return FALSE; } bool QUType_charstar::convertFrom( QUObject *o, QUType *t ) { return t->convertTo( o, this ); } bool QUType_charstar::convertTo( QUObject *, QUType * ) { return FALSE; } void QUType_charstar::clear( QUObject *o ) { if ( o->payload.charstar.owner ) delete [] o->payload.charstar.ptr; o->payload.charstar.ptr = 0; } int QUType_charstar::serializeTo( QUObject *, QUBuffer * ) { return 0; } int QUType_charstar::serializeFrom( QUObject *, QUBuffer * ) { return 0; } // Qt specific types // {44C2A547-01E7-4e56-8559-35AF9D2F42B7} const QUuid TID_QUType_QString( 0x44c2a547, 0x1e7, 0x4e56, 0x85, 0x59, 0x35, 0xaf, 0x9d, 0x2f, 0x42, 0xb7 ); QUType_QString static_QUType_QString; const QUuid *QUType_QString::uuid() const { return &TID_QUType_QString; } const char *QUType_QString::desc() const { return "QString"; } void QUType_QString::set( QUObject *o, const QString& v ) { o->payload.ptr = new QString( v ); o->type = this; } bool QUType_QString::canConvertFrom( QUObject *o, QUType *t ) { if ( isEqual( t, &static_QUType_charstar ) || isEqual( t, &static_QUType_double ) || - isEqual( t, &static_QUType_float ) || isEqual( t, &static_QUType_int ) ) return TRUE; return t->canConvertTo( o, this ); } bool QUType_QString::canConvertTo( QUObject * /*o*/, QUType *t ) { return isEqual( t, &static_QUType_charstar ) || isEqual( t, &static_QUType_int ) || - isEqual( t, &static_QUType_double ) || - isEqual( t, &static_QUType_float ); + isEqual( t, &static_QUType_double ); } bool QUType_QString::convertFrom( QUObject *o, QUType *t ) { QString *str = 0; if ( isEqual( t, &static_QUType_charstar ) ) str = new QString( o->payload.charstar.ptr ); else if ( isEqual( t, &static_QUType_double ) ) str = new QString( QString::number( o->payload.d ) ); - else if ( isEqual( t, &static_QUType_float ) ) - str = new QString( QString::number( o->payload.f ) ); else if ( isEqual( t, &static_QUType_int ) ) str = new QString( QString::number( o->payload.i ) ); else return t->convertTo( o, this ); o->type->clear( o ); o->payload.ptr = str; o->type = this; return TRUE; } bool QUType_QString::convertTo( QUObject *o, QUType *t ) { QString *str = (QString *)o->payload.ptr; if ( isEqual( t, &static_QUType_charstar ) ) { o->payload.charstar.ptr = qstrdup( str->local8Bit().data() ); o->payload.charstar.owner = TRUE; o->type = &static_QUType_charstar; } else if ( isEqual( t, &static_QUType_int ) ) { o->payload.l = str->toLong(); o->type = &static_QUType_int; } else if ( isEqual( t, &static_QUType_double ) ) { o->payload.d = str->toDouble(); o->type = &static_QUType_double; - } else if ( isEqual( t, &static_QUType_float ) ) { - o->payload.d = str->toFloat(); - o->type = &static_QUType_float; } else { return FALSE; } delete str; return TRUE; } int QUType_QString::serializeTo( QUObject *, QUBuffer * ) { return 0; } int QUType_QString::serializeFrom( QUObject *, QUBuffer * ) { return 0; } void QUType_QString::clear( QUObject *o ) { delete (QString*)o->payload.ptr; o->payload.ptr = 0; } diff --git a/qmake/tools/qwaitcondition_unix.cpp b/qmake/tools/qwaitcondition_unix.cpp index 99c1014..6684617 100644 --- a/qmake/tools/qwaitcondition_unix.cpp +++ b/qmake/tools/qwaitcondition_unix.cpp @@ -1,310 +1,315 @@ /**************************************************************************** ** $Id$ ** ** QWaitCondition class for Unix ** ** Created : 20010725 ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. ** ** This file is part of the tools module of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Trolltech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition ** licenses may use this file in accordance with the Qt Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for ** information about Qt Commercial License Agreements. ** See http://www.trolltech.com/qpl/ for QPL licensing information. ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #if defined(QT_THREAD_SUPPORT) #include "qplatformdefs.h" typedef pthread_mutex_t Q_MUTEX_T; #include "qwaitcondition.h" #include "qmutex.h" #include "qmutex_p.h" #include <errno.h> #include <string.h> struct QWaitConditionPrivate { pthread_cond_t cond; }; /*! \class QWaitCondition qwaitcondition.h \threadsafe \brief The QWaitCondition class allows waiting/waking for conditions between threads. \ingroup thread \ingroup environment QWaitConditions allow a thread to tell other threads that some sort of condition has been met; one or many threads can block waiting for a QWaitCondition to set a condition with wakeOne() or wakeAll(). Use wakeOne() to wake one randomly selected event or wakeAll() to wake them all. For example, say we have three tasks that should be performed every time the user presses a key; each task could be split into a thread, each of which would have a run() body like this: \code QWaitCondition key_pressed; for (;;) { key_pressed.wait(); // This is a QWaitCondition global variable // Key was pressed, do something interesting do_something(); } \endcode A fourth thread would read key presses and wake the other three threads up every time it receives one, like this: \code QWaitCondition key_pressed; for (;;) { getchar(); // Causes any thread in key_pressed.wait() to return from // that method and continue processing key_pressed.wakeAll(); } \endcode Note that the order the three threads are woken up in is undefined, and that if some or all of the threads are still in do_something() when the key is pressed, they won't be woken up (since they're not waiting on the condition variable) and so the task will not be performed for that key press. This can be avoided by, for example, doing something like this: \code QMutex mymutex; QWaitCondition key_pressed; int mycount=0; // Worker thread code for (;;) { key_pressed.wait(); // This is a QWaitCondition global variable mymutex.lock(); mycount++; mymutex.unlock(); do_something(); mymutex.lock(); mycount--; mymutex.unlock(); } // Key reading thread code for (;;) { getchar(); mymutex.lock(); // Sleep until there are no busy worker threads - while( count > 0 ) { + while( mycount > 0 ) { mymutex.unlock(); sleep( 1 ); mymutex.lock(); } mymutex.unlock(); key_pressed.wakeAll(); } \endcode The mutexes are necessary because the results of two threads attempting to change the value of the same variable simultaneously are unpredictable. */ /*! Constructs a new event signalling, i.e. wait condition, object. */ QWaitCondition::QWaitCondition() { d = new QWaitConditionPrivate; int ret = pthread_cond_init(&d->cond, NULL); #ifdef QT_CHECK_RANGE if (ret) qWarning( "Wait condition init failure: %s", strerror( ret ) ); #endif } /*! Deletes the event signalling, i.e. wait condition, object. */ QWaitCondition::~QWaitCondition() { int ret = pthread_cond_destroy(&d->cond); if (ret) { #ifdef QT_CHECK_RANGE qWarning( "Wait condition destroy failure: %s", strerror( ret ) ); #endif // seems we have threads waiting on us, lets wake them up pthread_cond_broadcast(&d->cond); } delete d; } /*! This wakes one thread waiting on the QWaitCondition. The thread that is woken up depends on the operating system's scheduling policies, and cannot be controlled or predicted. \sa wakeAll() */ void QWaitCondition::wakeOne() { int ret = pthread_cond_signal(&d->cond); #ifdef QT_CHECK_RANGE if (ret) qWarning("Wait condition wakeOne failure: %s", strerror(ret)); #endif } /*! This wakes all threads waiting on the QWaitCondition. The order in which the threads are woken up depends on the operating system's scheduling policies, and cannot be controlled or predicted. \sa wakeOne() */ void QWaitCondition::wakeAll() { int ret = pthread_cond_broadcast(&d->cond); #ifdef QT_CHECK_RANGE if (ret) qWarning("Wait condition wakeAll failure: %s", strerror(ret)); #endif } /*! Wait on the thread event object. The thread calling this will block until either of these conditions is met: \list \i Another thread signals it using wakeOne() or wakeAll(). This function will return TRUE in this case. \i \a time milliseconds has elapsed. If \a time is ULONG_MAX (the default), then the wait will never timeout (the event must be signalled). This function will return FALSE if the wait timed out. \endlist \sa wakeOne(), wakeAll() */ bool QWaitCondition::wait(unsigned long time) { - pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER; + pthread_mutex_t mutex; + pthread_mutex_init( &mutex, 0 ); + pthread_mutex_lock( &mutex ); int ret; if (time != ULONG_MAX) { struct timeval tv; gettimeofday(&tv, 0); timespec ti; - ti.tv_nsec = (tv.tv_usec * 1000) + (time % 1000) * 1000; + ti.tv_nsec = ( tv.tv_usec + ( time % 1000 ) * 1000 ) * 1000; ti.tv_sec = tv.tv_sec + (time / 1000) + ( ti.tv_nsec / 1000000000 ); ti.tv_nsec %= 1000000000; ret = pthread_cond_timedwait(&d->cond, &mutex, &ti); } else ret = pthread_cond_wait(&d->cond, &mutex); #ifdef QT_CHECK_RANGE if (ret && ret != ETIMEDOUT) qWarning("Wait condition wait failure: %s",strerror(ret)); #endif + pthread_mutex_unlock( &mutex ); + pthread_mutex_destroy( &mutex ); + return (ret == 0); } /*! \overload Release the locked \a mutex and wait on the thread event object. The \a mutex must be initially locked by the calling thread. If \a mutex is not in a locked state, this function returns immediately. If \a mutex is a recursive mutex, this function returns immediately. The \a mutex will be unlocked, and the calling thread will block until either of these conditions is met: \list \i Another thread signals it using wakeOne() or wakeAll(). This function will return TRUE in this case. \i \a time milliseconds has elapsed. If \a time is ULONG_MAX (the default), then the wait will never timeout (the event must be signalled). This function will return FALSE if the wait timed out. \endlist The mutex will be returned to the same locked state. This function is provided to allow the atomic transition from the locked state to the wait state. \sa wakeOne(), wakeAll() */ bool QWaitCondition::wait(QMutex *mutex, unsigned long time) { if (! mutex) return FALSE; if (mutex->d->type() == Q_MUTEX_RECURSIVE) { #ifdef QT_CHECK_RANGE qWarning("Wait condition warning: using recursive mutexes with\n" " wait conditions is undefined!"); #endif return FALSE; } int ret; if (time != ULONG_MAX) { struct timeval tv; gettimeofday(&tv, 0); timespec ti; - ti.tv_nsec = (tv.tv_usec * 1000) + (time % 1000) * 1000; + ti.tv_nsec = ( tv.tv_usec + ( time % 1000 ) * 1000 ) * 1000; ti.tv_sec = tv.tv_sec + (time / 1000) + ( ti.tv_nsec / 1000000000 ); ti.tv_nsec %= 1000000000; ret = pthread_cond_timedwait(&d->cond, &mutex->d->handle, &ti); } else ret = pthread_cond_wait(&d->cond, &mutex->d->handle); #ifdef QT_CHECK_RANGE if (ret && ret != ETIMEDOUT) qWarning("Wait condition wait failure: %s",strerror(ret)); #endif return (ret == 0); } #endif // QT_THREAD_SUPPORT |