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path: root/x11/ipc/client/ocopclient.h
authorzecke <zecke>2002-10-16 15:34:05 (UTC)
committer zecke <zecke>2002-10-16 15:34:05 (UTC)
commit321cea04e34658fde3de47c104682b5cefce6eeb (patch) (side-by-side diff)
treeabdf45ae54d24dedfd20e4e40371df5f39687139 /x11/ipc/client/ocopclient.h
parent61f2f6ef32685002710f197dc8990fd9e99d83a5 (diff)
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more implementation!!
OCOPClient now tries to start the server
Diffstat (limited to 'x11/ipc/client/ocopclient.h') (more/less context) (ignore whitespace changes)
-rw-r--r--x11/ipc/client/ocopclient.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/x11/ipc/client/ocopclient.h b/x11/ipc/client/ocopclient.h
index e9544b9..53018a5 100644
--- a/x11/ipc/client/ocopclient.h
+++ b/x11/ipc/client/ocopclient.h
@@ -1,59 +1,61 @@
#ifndef OPIE_OCOP_CLIENT_H
#define OPIE_OCOP_CLIENT_H
#include <qobject.h>
#include <qcstring.h>
#include <qmap.h>
#include <qsignal.h>
#include <qstring.h>
#include <qsocketnotifier.h>
/**
* This is the OCOP client
* It currently only supports
* asking if a Channel is registered,
* calling and receiving calls
*/
class OCOPPacket;
class OCOPClient : public QObject{
Q_OBJECT
public:
/**
* Occasionally I decide to start a Server from here
*/
OCOPClient(const QString& pathToServer = QString::null, QObject* obj = 0l);
~OCOPClient();
bool isRegistered( const QCString& )const;
void send( const QCString& chan, const QCString&, const QByteArray& msg );
/**
* add a channel and does connect to a signal
* callback is the object
* slot is the SLOT()
*/
void addChannel( const QCString& channel );
void delChannel( const QCString& channel );
/* make it singleton? */
//static OCOPClient* self();
/* no direct signals due the design */
signals:
void called(const QCString&, const QCString&, const QByteArray& );
private slots:
+ void init();
void init(const QCString& pa);
void newData();
private:
+ void startUP();
OCOPPacket packet()const;
void call( const OCOPPacket& );
QSocketNotifier* m_notify;
int m_socket;
-private slots:
+ int m_tries;
};
#endif