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-rw-r--r--core/multimedia/opieplayer/audiowidget.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/core/multimedia/opieplayer/audiowidget.cpp b/core/multimedia/opieplayer/audiowidget.cpp
index b9561d5..e2e3603 100644
--- a/core/multimedia/opieplayer/audiowidget.cpp
+++ b/core/multimedia/opieplayer/audiowidget.cpp
@@ -1,342 +1,348 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
8** Foundation and appearing in the file LICENSE.GPL included in the 8** Foundation and appearing in the file LICENSE.GPL included in the
9** packaging of this file. 9** packaging of this file.
10** 10**
11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE 11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
13** 13**
14** See http://www.trolltech.com/gpl/ for GPL licensing information. 14** See http://www.trolltech.com/gpl/ for GPL licensing information.
15** 15**
16** Contact info@trolltech.com if any conditions of this licensing are 16** Contact info@trolltech.com if any conditions of this licensing are
17** not clear to you. 17** not clear to you.
18** 18**
19**********************************************************************/ 19**********************************************************************/
20#include <qpe/qpeapplication.h> 20#include <qpe/qpeapplication.h>
21#include <qpe/resource.h> 21#include <qpe/resource.h>
22 22
23#include <qwidget.h> 23#include <qwidget.h>
24#include <qpixmap.h> 24#include <qpixmap.h>
25#include <qbutton.h> 25#include <qbutton.h>
26#include <qpainter.h> 26#include <qpainter.h>
27#include <qframe.h> 27#include <qframe.h>
28 28
29#include "audiowidget.h" 29#include "audiowidget.h"
30#include "mediaplayerstate.h" 30#include "mediaplayerstate.h"
31 31
32extern MediaPlayerState *mediaPlayerState; 32extern MediaPlayerState *mediaPlayerState;
33 33
34 34
35static const int xo = -2; // movable x offset 35static const int xo = -2; // movable x offset
36static const int yo = 22; // movable y offset 36static const int yo = 22; // movable y offset
37 37
38 38
39struct MediaButton { 39struct MediaButton {
40 int xPos, yPos; 40 int xPos, yPos;
41 int color; 41 int color;
42 bool isToggle, isBig, isHeld, isDown; 42 bool isToggle, isBig, isHeld, isDown;
43}; 43};
44 44
45 45
46// Layout information for the audioButtons (and if it is a toggle button or not) 46// Layout information for the audioButtons (and if it is a toggle button or not)
47MediaButton audioButtons[] = { 47MediaButton audioButtons[] = {
48 { 3*30-15+xo, 3*30-13+yo, 0, TRUE, TRUE, FALSE, FALSE }, // play 48 { 3*30-15+xo, 3*30-13+yo, 0, TRUE, TRUE, FALSE, FALSE }, // play
49 { 1*30+xo, 5*30+yo, 2, FALSE, FALSE, FALSE, FALSE }, // stop 49 { 1*30+xo, 5*30+yo, 2, FALSE, FALSE, FALSE, FALSE }, // stop
50 { 5*30+xo, 5*30+yo, 2, TRUE, FALSE, FALSE, FALSE }, // pause 50 { 5*30+xo, 5*30+yo, 2, TRUE, FALSE, FALSE, FALSE }, // pause
51 { 6*30-5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // next 51 { 6*30-5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // next
52 { 0*30+5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // previous 52 { 0*30+5+xo, 3*30+yo, 1, FALSE, FALSE, FALSE, FALSE }, // previous
53 { 3*30+xo, 0*30+5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume up 53 { 3*30+xo, 0*30+5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume up
54 { 3*30+xo, 6*30-5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume down 54 { 3*30+xo, 6*30-5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume down
55 { 5*30+xo, 1*30+yo, 0, TRUE, FALSE, FALSE, FALSE }, // repeat/loop 55 { 5*30+xo, 1*30+yo, 0, TRUE, FALSE, FALSE, FALSE }, // repeat/loop
56 { 1*30+xo, 1*30+yo, 0, FALSE, FALSE, FALSE, FALSE } // playlist 56 { 1*30+xo, 1*30+yo, 0, FALSE, FALSE, FALSE, FALSE } // playlist
57}; 57};
58 58
59 59
60static const int numButtons = (sizeof(audioButtons)/sizeof(MediaButton)); 60static const int numButtons = (sizeof(audioButtons)/sizeof(MediaButton));
61 61
62 62
63AudioWidget::AudioWidget(QWidget* parent, const char* name, WFlags f) : 63AudioWidget::AudioWidget(QWidget* parent, const char* name, WFlags f) :
64 QWidget( parent, name, f ) 64 QWidget( parent, name, f )
65{ 65{
66// QPEApplication::grabKeyboard(); 66// QPEApplication::grabKeyboard();
67 setCaption( tr("OpiePlayer") ); 67 setCaption( tr("OpiePlayer") );
68 setBackgroundPixmap( Resource::loadPixmap( "opieplayer/metalFinish" ) ); 68 setBackgroundPixmap( Resource::loadPixmap( "opieplayer/metalFinish" ) );
69 pixmaps[0] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaButtonsAll" ) ); 69 pixmaps[0] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaButtonsAll" ) );
70 pixmaps[1] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaButtonsBig" ) ); 70 pixmaps[1] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaButtonsBig" ) );
71 pixmaps[2] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaControls" ) ); 71 pixmaps[2] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaControls" ) );
72 pixmaps[3] = new QPixmap( Resource::loadPixmap( "opieplayer/animatedButton" ) ); 72 pixmaps[3] = new QPixmap( Resource::loadPixmap( "opieplayer/animatedButton" ) );
73 73
74 songInfo = new Ticker( this ); 74 songInfo = new Ticker( this );
75 songInfo->setFocusPolicy( QWidget::NoFocus ); 75 songInfo->setFocusPolicy( QWidget::NoFocus );
76 songInfo->setGeometry( QRect( 7, 3, 220, 20 ) ); 76 songInfo->setGeometry( QRect( 7, 3, 220, 20 ) );
77 77
78 slider = new QSlider( Qt::Horizontal, this ); 78 slider = new QSlider( Qt::Horizontal, this );
79 slider->setFixedWidth( 220 ); 79 slider->setFixedWidth( 220 );
80 slider->setFixedHeight( 20 ); 80 slider->setFixedHeight( 20 );
81 slider->setMinValue( 0 ); 81 slider->setMinValue( 0 );
82 slider->setMaxValue( 1 ); 82 slider->setMaxValue( 1 );
83 slider->setBackgroundPixmap( Resource::loadPixmap( "opieplayer/metalFinish" ) ); 83 slider->setBackgroundPixmap( Resource::loadPixmap( "opieplayer/metalFinish" ) );
84 slider->setFocusPolicy( QWidget::NoFocus ); 84 slider->setFocusPolicy( QWidget::NoFocus );
85 slider->setGeometry( QRect( 7, 262, 220, 20 ) ); 85 slider->setGeometry( QRect( 7, 262, 220, 20 ) );
86 86
87 connect( slider, SIGNAL( sliderPressed() ), this, SLOT( sliderPressed() ) ); 87 connect( slider, SIGNAL( sliderPressed() ), this, SLOT( sliderPressed() ) );
88 connect( slider, SIGNAL( sliderReleased() ), this, SLOT( sliderReleased() ) ); 88 connect( slider, SIGNAL( sliderReleased() ), this, SLOT( sliderReleased() ) );
89 89
90 connect( mediaPlayerState, SIGNAL( lengthChanged(long) ), this, SLOT( setLength(long) ) ); 90 connect( mediaPlayerState, SIGNAL( lengthChanged(long) ), this, SLOT( setLength(long) ) );
91 connect( mediaPlayerState, SIGNAL( viewChanged(char) ), this, SLOT( setView(char) ) ); 91 connect( mediaPlayerState, SIGNAL( viewChanged(char) ), this, SLOT( setView(char) ) );
92 connect( mediaPlayerState, SIGNAL( loopingToggled(bool) ), this, SLOT( setLooping(bool) ) ); 92 connect( mediaPlayerState, SIGNAL( loopingToggled(bool) ), this, SLOT( setLooping(bool) ) );
93 connect( mediaPlayerState, SIGNAL( pausedToggled(bool) ), this, SLOT( setPaused(bool) ) ); 93 connect( mediaPlayerState, SIGNAL( pausedToggled(bool) ), this, SLOT( setPaused(bool) ) );
94 connect( mediaPlayerState, SIGNAL( playingToggled(bool) ), this, SLOT( setPlaying(bool) ) ); 94 connect( mediaPlayerState, SIGNAL( playingToggled(bool) ), this, SLOT( setPlaying(bool) ) );
95 95
96 if( !mediaPlayerState->isStreaming) { // this stops the slider from being moved, thus
97 // does not stop stream when it reaches the end
98 connect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) );
99 connect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) );
100 }
101 // Intialise state 96 // Intialise state
102 setLength( mediaPlayerState->length() ); 97 setLength( mediaPlayerState->length() );
103 setPosition( mediaPlayerState->position() ); 98 setPosition( mediaPlayerState->position() );
104 setLooping( mediaPlayerState->fullscreen() ); 99 setLooping( mediaPlayerState->fullscreen() );
105 setPaused( mediaPlayerState->paused() ); 100 setPaused( mediaPlayerState->paused() );
106 setPlaying( mediaPlayerState->playing() ); 101 setPlaying( mediaPlayerState->playing() );
107 if (mediaPlayerState->isStreaming) slider->hide();
108 102
109} 103}
110 104
111 105
112AudioWidget::~AudioWidget() { 106AudioWidget::~AudioWidget() {
113 for ( int i = 0; i < 4; i++ ) 107 for ( int i = 0; i < 4; i++ )
114 delete pixmaps[i]; 108 delete pixmaps[i];
115} 109}
116 110
117 111
118static bool audioSliderBeingMoved = FALSE; 112static bool audioSliderBeingMoved = FALSE;
119 113
120 114
121void AudioWidget::sliderPressed() { 115void AudioWidget::sliderPressed() {
122 audioSliderBeingMoved = TRUE; 116 audioSliderBeingMoved = TRUE;
123} 117}
124 118
125 119
126void AudioWidget::sliderReleased() { 120void AudioWidget::sliderReleased() {
127 audioSliderBeingMoved = FALSE; 121 audioSliderBeingMoved = FALSE;
128 if ( slider->width() == 0 ) 122 if ( slider->width() == 0 )
129 return; 123 return;
130 long val = long((double)slider->value() * mediaPlayerState->length() / slider->width()); 124 long val = long((double)slider->value() * mediaPlayerState->length() / slider->width());
131 mediaPlayerState->setPosition( val ); 125 mediaPlayerState->setPosition( val );
132} 126}
133 127
134 128
135void AudioWidget::setPosition( long i ) { 129void AudioWidget::setPosition( long i ) {
136 updateSlider( i, mediaPlayerState->length() ); 130 updateSlider( i, mediaPlayerState->length() );
137} 131}
138 132
139 133
140void AudioWidget::setLength( long max ) { 134void AudioWidget::setLength( long max ) {
141 updateSlider( mediaPlayerState->position(), max ); 135 updateSlider( mediaPlayerState->position(), max );
142} 136}
143 137
144 138
145void AudioWidget::setView( char view ) { 139void AudioWidget::setView( char view ) {
140 if (mediaPlayerState->isStreaming) {
141 if( !slider->isHidden()) slider->hide();
142 disconnect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) );
143 disconnect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) );
144 } else {
145// this stops the slider from being moved, thus
146 // does not stop stream when it reaches the end
147 if( slider->isHidden()) slider->show();
148 connect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) );
149 connect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) );
150 }
151
146 if ( view == 'a' ) { 152 if ( view == 'a' ) {
147 startTimer( 150 ); 153 startTimer( 150 );
148 showMaximized(); 154 showMaximized();
149 } else { 155 } else {
150 killTimers(); 156 killTimers();
151 hide(); 157 hide();
152 } 158 }
153} 159}
154 160
155 161
156void AudioWidget::updateSlider( long i, long max ) { 162void AudioWidget::updateSlider( long i, long max ) {
157 if ( max == 0 ) 163 if ( max == 0 )
158 return; 164 return;
159 // Will flicker too much if we don't do this 165 // Will flicker too much if we don't do this
160 // Scale to something reasonable 166 // Scale to something reasonable
161 int width = slider->width(); 167 int width = slider->width();
162 int val = int((double)i * width / max); 168 int val = int((double)i * width / max);
163 if ( !audioSliderBeingMoved ) { 169 if ( !audioSliderBeingMoved ) {
164 if ( slider->value() != val ) 170 if ( slider->value() != val )
165 slider->setValue( val ); 171 slider->setValue( val );
166 if ( slider->maxValue() != width ) 172 if ( slider->maxValue() != width )
167 slider->setMaxValue( width ); 173 slider->setMaxValue( width );
168 } 174 }
169} 175}
170 176
171 177
172void AudioWidget::setToggleButton( int i, bool down ) { 178void AudioWidget::setToggleButton( int i, bool down ) {
173 if ( down != audioButtons[i].isDown ) 179 if ( down != audioButtons[i].isDown )
174 toggleButton( i ); 180 toggleButton( i );
175} 181}
176 182
177 183
178void AudioWidget::toggleButton( int i ) { 184void AudioWidget::toggleButton( int i ) {
179 audioButtons[i].isDown = !audioButtons[i].isDown; 185 audioButtons[i].isDown = !audioButtons[i].isDown;
180 QPainter p(this); 186 QPainter p(this);
181 paintButton ( &p, i ); 187 paintButton ( &p, i );
182} 188}
183 189
184 190
185void AudioWidget::paintButton( QPainter *p, int i ) { 191void AudioWidget::paintButton( QPainter *p, int i ) {
186 int x = audioButtons[i].xPos; 192 int x = audioButtons[i].xPos;
187 int y = audioButtons[i].yPos; 193 int y = audioButtons[i].yPos;
188 int offset = 22 + 14 * audioButtons[i].isBig + audioButtons[i].isDown; 194 int offset = 22 + 14 * audioButtons[i].isBig + audioButtons[i].isDown;
189 int buttonSize = 64 + audioButtons[i].isBig * (90 - 64); 195 int buttonSize = 64 + audioButtons[i].isBig * (90 - 64);
190 p->drawPixmap( x, y, *pixmaps[audioButtons[i].isBig], buttonSize * (audioButtons[i].isDown + 2 * audioButtons[i].color), 0, buttonSize, buttonSize ); 196 p->drawPixmap( x, y, *pixmaps[audioButtons[i].isBig], buttonSize * (audioButtons[i].isDown + 2 * audioButtons[i].color), 0, buttonSize, buttonSize );
191 p->drawPixmap( x + offset, y + offset, *pixmaps[2], 18 * i, 0, 18, 18 ); 197 p->drawPixmap( x + offset, y + offset, *pixmaps[2], 18 * i, 0, 18, 18 );
192} 198}
193 199
194 200
195void AudioWidget::timerEvent( QTimerEvent * ) { 201void AudioWidget::timerEvent( QTimerEvent * ) {
196 static int frame = 0; 202 static int frame = 0;
197 if ( !mediaPlayerState->paused() && audioButtons[ AudioPlay ].isDown ) { 203 if ( !mediaPlayerState->paused() && audioButtons[ AudioPlay ].isDown ) {
198 frame = frame >= 7 ? 0 : frame + 1; 204 frame = frame >= 7 ? 0 : frame + 1;
199 int x = audioButtons[AudioPlay].xPos; 205 int x = audioButtons[AudioPlay].xPos;
200 int y = audioButtons[AudioPlay].yPos; 206 int y = audioButtons[AudioPlay].yPos;
201 QPainter p( this ); 207 QPainter p( this );
202 // Optimize to only draw the little bit of the changing images which is different 208 // Optimize to only draw the little bit of the changing images which is different
203 p.drawPixmap( x + 14, y + 8, *pixmaps[3], 32 * frame, 0, 32, 32 ); 209 p.drawPixmap( x + 14, y + 8, *pixmaps[3], 32 * frame, 0, 32, 32 );
204 p.drawPixmap( x + 37, y + 37, *pixmaps[2], 18 * AudioPlay, 0, 6, 3 ); 210 p.drawPixmap( x + 37, y + 37, *pixmaps[2], 18 * AudioPlay, 0, 6, 3 );
205 } 211 }
206} 212}
207 213
208 214
209void AudioWidget::mouseMoveEvent( QMouseEvent *event ) { 215void AudioWidget::mouseMoveEvent( QMouseEvent *event ) {
210 for ( int i = 0; i < numButtons; i++ ) { 216 for ( int i = 0; i < numButtons; i++ ) {
211 int size = audioButtons[i].isBig; 217 int size = audioButtons[i].isBig;
212 int x = audioButtons[i].xPos; 218 int x = audioButtons[i].xPos;
213 int y = audioButtons[i].yPos; 219 int y = audioButtons[i].yPos;
214 if ( event->state() == QMouseEvent::LeftButton ) { 220 if ( event->state() == QMouseEvent::LeftButton ) {
215 // The test to see if the mouse click is inside the circular button or not 221 // The test to see if the mouse click is inside the circular button or not
216 // (compared with the radius squared to avoid a square-root of our distance) 222 // (compared with the radius squared to avoid a square-root of our distance)
217 int radius = 32 + 13 * size; 223 int radius = 32 + 13 * size;
218 QPoint center = QPoint( x + radius, y + radius ); 224 QPoint center = QPoint( x + radius, y + radius );
219 QPoint dXY = center - event->pos(); 225 QPoint dXY = center - event->pos();
220 int dist = dXY.x() * dXY.x() + dXY.y() * dXY.y(); 226 int dist = dXY.x() * dXY.x() + dXY.y() * dXY.y();
221 bool isOnButton = dist <= (radius * radius); 227 bool isOnButton = dist <= (radius * radius);
222// QRect r( x, y, 64 + 22*size, 64 + 22*size ); 228// QRect r( x, y, 64 + 22*size, 64 + 22*size );
223// bool isOnButton = r.contains( event->pos() ); // Rectangular Button code 229// bool isOnButton = r.contains( event->pos() ); // Rectangular Button code
224 if ( isOnButton && !audioButtons[i].isHeld ) { 230 if ( isOnButton && !audioButtons[i].isHeld ) {
225 audioButtons[i].isHeld = TRUE; 231 audioButtons[i].isHeld = TRUE;
226 toggleButton(i); 232 toggleButton(i);
227 qDebug("button toggled1 %d",i); 233 qDebug("button toggled1 %d",i);
228 switch (i) { 234 switch (i) {
229 case AudioVolumeUp: emit moreClicked(); return; 235 case AudioVolumeUp: emit moreClicked(); return;
230 case AudioVolumeDown: emit lessClicked(); return; 236 case AudioVolumeDown: emit lessClicked(); return;
231 } 237 }
232 } else if ( !isOnButton && audioButtons[i].isHeld ) { 238 } else if ( !isOnButton && audioButtons[i].isHeld ) {
233 audioButtons[i].isHeld = FALSE; 239 audioButtons[i].isHeld = FALSE;
234 toggleButton(i); 240 toggleButton(i);
235 qDebug("button toggled2 %d",i); 241 qDebug("button toggled2 %d",i);
236 } 242 }
237 } else { 243 } else {
238 if ( audioButtons[i].isHeld ) { 244 if ( audioButtons[i].isHeld ) {
239 audioButtons[i].isHeld = FALSE; 245 audioButtons[i].isHeld = FALSE;
240 if ( !audioButtons[i].isToggle ) 246 if ( !audioButtons[i].isToggle )
241 setToggleButton( i, FALSE ); 247 setToggleButton( i, FALSE );
242 qDebug("button toggled3 %d",i); 248 qDebug("button toggled3 %d",i);
243 switch (i) { 249 switch (i) {
244 case AudioPlay: mediaPlayerState->setPlaying(audioButtons[i].isDown); return; 250 case AudioPlay: mediaPlayerState->setPlaying(audioButtons[i].isDown); return;
245 case AudioStop: mediaPlayerState->setPlaying(FALSE); return; 251 case AudioStop: mediaPlayerState->setPlaying(FALSE); return;
246 case AudioPause: mediaPlayerState->setPaused(audioButtons[i].isDown); return; 252 case AudioPause: mediaPlayerState->setPaused(audioButtons[i].isDown); return;
247 case AudioNext: mediaPlayerState->setNext(); return; 253 case AudioNext: mediaPlayerState->setNext(); return;
248 case AudioPrevious: mediaPlayerState->setPrev(); return; 254 case AudioPrevious: mediaPlayerState->setPrev(); return;
249 case AudioLoop: mediaPlayerState->setLooping(audioButtons[i].isDown); return; 255 case AudioLoop: mediaPlayerState->setLooping(audioButtons[i].isDown); return;
250 case AudioVolumeUp: emit moreReleased(); return; 256 case AudioVolumeUp: emit moreReleased(); return;
251 case AudioVolumeDown: emit lessReleased(); return; 257 case AudioVolumeDown: emit lessReleased(); return;
252 case AudioPlayList: mediaPlayerState->setList(); return; 258 case AudioPlayList: mediaPlayerState->setList(); return;
253 } 259 }
254 } 260 }
255 } 261 }
256 } 262 }
257} 263}
258 264
259 265
260void AudioWidget::mousePressEvent( QMouseEvent *event ) { 266void AudioWidget::mousePressEvent( QMouseEvent *event ) {
261 mouseMoveEvent( event ); 267 mouseMoveEvent( event );
262} 268}
263 269
264 270
265void AudioWidget::mouseReleaseEvent( QMouseEvent *event ) { 271void AudioWidget::mouseReleaseEvent( QMouseEvent *event ) {
266 mouseMoveEvent( event ); 272 mouseMoveEvent( event );
267} 273}
268 274
269 275
270void AudioWidget::showEvent( QShowEvent* ) { 276void AudioWidget::showEvent( QShowEvent* ) {
271 QMouseEvent event( QEvent::MouseMove, QPoint( 0, 0 ), 0, 0 ); 277 QMouseEvent event( QEvent::MouseMove, QPoint( 0, 0 ), 0, 0 );
272 mouseMoveEvent( &event ); 278 mouseMoveEvent( &event );
273} 279}
274 280
275 281
276void AudioWidget::closeEvent( QCloseEvent* ) { 282void AudioWidget::closeEvent( QCloseEvent* ) {
277 mediaPlayerState->setList(); 283 mediaPlayerState->setList();
278} 284}
279 285
280 286
281void AudioWidget::paintEvent( QPaintEvent * ) { 287void AudioWidget::paintEvent( QPaintEvent * ) {
282 QPainter p( this ); 288 QPainter p( this );
283 for ( int i = 0; i < numButtons; i++ ) 289 for ( int i = 0; i < numButtons; i++ )
284 paintButton( &p, i ); 290 paintButton( &p, i );
285} 291}
286 292
287 293
288void AudioWidget::keyReleaseEvent( QKeyEvent *e) 294void AudioWidget::keyReleaseEvent( QKeyEvent *e)
289{ 295{
290 switch ( e->key() ) { 296 switch ( e->key() ) {
291////////////////////////////// Zaurus keys 297////////////////////////////// Zaurus keys
292 case Key_Home: 298 case Key_Home:
293 break; 299 break;
294 case Key_F9: //activity 300 case Key_F9: //activity
295 break; 301 break;
296 case Key_F10: //contacts 302 case Key_F10: //contacts
297 break; 303 break;
298 case Key_F11: //menu 304 case Key_F11: //menu
299 break; 305 break;
300 case Key_F12: //home 306 case Key_F12: //home
301 break; 307 break;
302 case Key_F13: //mail 308 case Key_F13: //mail
303 break; 309 break;
304 case Key_Space: { 310 case Key_Space: {
305 if(mediaPlayerState->playing()) { 311 if(mediaPlayerState->playing()) {
306// toggleButton(1); 312// toggleButton(1);
307 mediaPlayerState->setPlaying(FALSE); 313 mediaPlayerState->setPlaying(FALSE);
308// toggleButton(1); 314// toggleButton(1);
309 } else { 315 } else {
310// toggleButton(0); 316// toggleButton(0);
311 mediaPlayerState->setPlaying(TRUE); 317 mediaPlayerState->setPlaying(TRUE);
312// toggleButton(0); 318// toggleButton(0);
313 } 319 }
314 } 320 }
315 break; 321 break;
316 case Key_Down: 322 case Key_Down:
317 toggleButton(6); 323 toggleButton(6);
318 emit lessClicked(); 324 emit lessClicked();
319 emit lessReleased(); 325 emit lessReleased();
320 toggleButton(6); 326 toggleButton(6);
321 break; 327 break;
322 case Key_Up: 328 case Key_Up:
323 toggleButton(5); 329 toggleButton(5);
324 emit moreClicked(); 330 emit moreClicked();
325 emit moreReleased(); 331 emit moreReleased();
326 toggleButton(5); 332 toggleButton(5);
327 break; 333 break;
328 case Key_Right: 334 case Key_Right:
329// toggleButton(3); 335// toggleButton(3);
330 mediaPlayerState->setNext(); 336 mediaPlayerState->setNext();
331// toggleButton(3); 337// toggleButton(3);
332 break; 338 break;
333 case Key_Left: 339 case Key_Left:
334// toggleButton(4); 340// toggleButton(4);
335 mediaPlayerState->setPrev(); 341 mediaPlayerState->setPrev();
336// toggleButton(4); 342// toggleButton(4);
337 break; 343 break;
338 case Key_Escape: 344 case Key_Escape:
339 break; 345 break;
340 346
341 }; 347 };
342} 348}