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-rw-r--r--core/apps/calibrate/calibrate.cpp52
1 files changed, 42 insertions, 10 deletions
diff --git a/core/apps/calibrate/calibrate.cpp b/core/apps/calibrate/calibrate.cpp
index 54fa8ec..1f4fb1b 100644
--- a/core/apps/calibrate/calibrate.cpp
+++ b/core/apps/calibrate/calibrate.cpp
@@ -1,219 +1,251 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
8** Foundation and appearing in the file LICENSE.GPL included in the 8** Foundation and appearing in the file LICENSE.GPL included in the
9** packaging of this file. 9** packaging of this file.
10** 10**
11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE 11** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 12** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
13** 13**
14** See http://www.trolltech.com/gpl/ for GPL licensing information. 14** See http://www.trolltech.com/gpl/ for GPL licensing information.
15** 15**
16** Contact info@trolltech.com if any conditions of this licensing are 16** Contact info@trolltech.com if any conditions of this licensing are
17** not clear to you. 17** not clear to you.
18** 18**
19**********************************************************************/ 19**********************************************************************/
20 20
21#include "calibrate.h" 21#include "calibrate.h"
22 22
23#include <qpe/resource.h> 23#include <qpe/resource.h>
24 24
25#include <qapplication.h> 25#include <qapplication.h>
26 26
27#if defined(Q_WS_QWS) || defined(_WS_QWS_) 27#if defined(Q_WS_QWS) || defined(_WS_QWS_)
28 28
29#include <qpainter.h> 29#include <qpainter.h>
30#include <qtimer.h> 30#include <qtimer.h>
31#include <qwindowsystem_qws.h> 31#include <qwindowsystem_qws.h>
32#include <qgfx_qws.h> 32#include <qgfx_qws.h>
33 33
34 34
35Calibrate::Calibrate( QWidget* parent, const char * name, WFlags wf ) : 35Calibrate::Calibrate( QWidget* parent, const char * name, WFlags wf ) :
36 QDialog( parent, name, TRUE, wf | WStyle_Tool | WStyle_Customize | WStyle_StaysOnTop ) 36 QDialog( parent, name, TRUE, wf | WStyle_Tool | WStyle_Customize | WStyle_StaysOnTop )
37{ 37{
38 showCross = TRUE; 38 showCross = TRUE;
39 const int offset = 30; 39 const int offset = 30;
40 QRect desk = qApp->desktop() ->geometry(); 40 QRect desk = qApp->desktop() ->geometry();
41 setGeometry( 0, 0, desk.width(), desk.height() ); 41 setGeometry( 0, 0, desk.width(), desk.height() );
42 if ( desk.height() < 250 ) { 42 if ( desk.height() < 250 ) {
43 int w = desk.height() / 3; 43 int w = desk.height() / 3;
44 logo.convertFromImage( Resource::loadImage( "launcher/opielogo" ).smoothScale( w, w ) ); 44 logo.convertFromImage( Resource::loadImage( "launcher/opielogo" ).smoothScale( w, w ) );
45 } 45 }
46 else { 46 else {
47 logo = Resource::loadPixmap( "launcher/opielogo" ); 47 logo = Resource::loadPixmap( "launcher/opielogo" );
48 } 48 }
49 cd.screenPoints[ QWSPointerCalibrationData::TopLeft ] = QPoint( offset, offset ); 49 cd.screenPoints[ QWSPointerCalibrationData::TopLeft ] = QPoint( offset, offset );
50 cd.screenPoints[ QWSPointerCalibrationData::BottomLeft ] = QPoint( offset, qt_screen->deviceHeight() - offset ); 50 cd.screenPoints[ QWSPointerCalibrationData::BottomLeft ] = QPoint( offset, qt_screen->deviceHeight() - offset );
51 cd.screenPoints[ QWSPointerCalibrationData::BottomRight ] = QPoint( qt_screen->deviceWidth() - offset, qt_screen->deviceHeight() - offset ); 51 cd.screenPoints[ QWSPointerCalibrationData::BottomRight ] = QPoint( qt_screen->deviceWidth() - offset, qt_screen->deviceHeight() - offset );
52 cd.screenPoints[ QWSPointerCalibrationData::TopRight ] = QPoint( qt_screen->deviceWidth() - offset, offset ); 52 cd.screenPoints[ QWSPointerCalibrationData::TopRight ] = QPoint( qt_screen->deviceWidth() - offset, offset );
53 cd.screenPoints[ QWSPointerCalibrationData::Center ] = QPoint( qt_screen->deviceWidth() / 2, qt_screen->deviceHeight() / 2 ); 53 cd.screenPoints[ QWSPointerCalibrationData::Center ] = QPoint( qt_screen->deviceWidth() / 2, qt_screen->deviceHeight() / 2 );
54 goodcd = cd; 54 goodcd = cd;
55 reset(); 55 reset();
56 56
57 timer = new QTimer( this ); 57 timer = new QTimer( this );
58 connect( timer, SIGNAL( timeout() ), this, SLOT( timeout() ) ); 58 connect( timer, SIGNAL( timeout() ), this, SLOT( timeout() ) );
59} 59}
60 60
61Calibrate::~Calibrate() 61Calibrate::~Calibrate()
62{ 62{
63 store(); 63 store();
64} 64}
65 65
66void Calibrate::show() 66void Calibrate::show()
67{ 67{
68 grabMouse(); 68 grabMouse();
69 QWSServer::mouseHandler() ->getCalibration( &goodcd ); 69 QWSServer::mouseHandler() ->getCalibration( &goodcd );
70 QWSServer::mouseHandler() ->clearCalibration(); 70 QWSServer::mouseHandler() ->clearCalibration();
71 QDialog::show(); 71 QDialog::show();
72} 72}
73 73
74void Calibrate::store() 74void Calibrate::store()
75{ 75{
76 QWSServer::mouseHandler() ->calibrate( &goodcd ); 76 QWSServer::mouseHandler() ->calibrate( &goodcd );
77} 77}
78 78
79void Calibrate::hide() 79void Calibrate::hide()
80{ 80{
81 if ( isVisible() ) 81 if ( isVisible() )
82 store(); 82 store();
83 QDialog::hide(); 83 QDialog::hide();
84} 84}
85 85
86void Calibrate::reset() 86void Calibrate::reset()
87{ 87{
88 penPos = QPoint(); 88 penPos = QPoint();
89 location = QWSPointerCalibrationData::TopLeft; 89 location = QWSPointerCalibrationData::TopLeft;
90 crossPos = fromDevice( cd.screenPoints[ location ] ); 90 crossPos = fromDevice( cd.screenPoints[ location ] );
91} 91}
92 92
93QPoint Calibrate::fromDevice( const QPoint &p ) 93QPoint Calibrate::fromDevice( const QPoint &p )
94{ 94{
95 return qt_screen->mapFromDevice ( p, QSize( qt_screen->deviceWidth ( ), qt_screen->deviceHeight() ) ); 95 return qt_screen->mapFromDevice ( p, QSize( qt_screen->deviceWidth ( ), qt_screen->deviceHeight() ) );
96} 96}
97 97
98bool Calibrate::sanityCheck() 98bool Calibrate::sanityCheck()
99{ 99{
100 QRect r ( cd.devPoints[ QWSPointerCalibrationData::TopLeft ], cd.devPoints[ QWSPointerCalibrationData::BottomRight ] ); 100 QPoint tl = cd.devPoints[QWSPointerCalibrationData::TopLeft];
101 r = r. normalize ( ); // This should also handle rotated TS controllers 101 QPoint tr = cd.devPoints[QWSPointerCalibrationData::TopRight];
102 102 QPoint bl = cd.devPoints[QWSPointerCalibrationData::BottomLeft];
103 cd. devPoints [QWSPointerCalibrationData::TopRight] = r. topRight ( ); 103 QPoint br = cd.devPoints[QWSPointerCalibrationData::BottomRight];
104 cd. devPoints [QWSPointerCalibrationData::BottomLeft] = r. bottomLeft ( ); 104
105 cd. devPoints [QWSPointerCalibrationData::Center] = r. center ( ); 105 // not needed anywhere .. just calculate it, so it's there
106 106 cd. devPoints [QWSPointerCalibrationData::Center] = QRect ( tl, br ). normalize ( ). center ( );
107 return true; 107
108 int dlx = QABS( bl. x ( ) - tl. x ( ));
109 int dly = QABS( bl. y ( ) - tl. y ( ));
110 int drx = QABS( br. x ( ) - tr. x ( ));
111 int dry = QABS( br. y ( ) - tr. y ( ));
112 int dtx = QABS( tr. x ( ) - tl. x ( ));
113 int dty = QABS( tr. y ( ) - tl. y ( ));
114 int dbx = QABS( br. x ( ) - bl. x ( ));
115 int dby = QABS( br. y ( ) - bl. y ( ));
116
117 int dl = (int) ::sqrt (( dlx * dlx ) + ( dly * dly )); // calculate vector lengths for all sides
118 int dr = (int) ::sqrt (( drx * drx ) + ( dry * dry ));
119 int dt = (int) ::sqrt (( dtx * dtx ) + ( dty * dty ));
120 int db = (int) ::sqrt (( dbx * dbx ) + ( dby * dby ));
121
122 // Calculate leeway for x/y (we do not care if diff1/diff2 is for x or y here !)
123 int diff1 = QABS( dl - dr );
124 int avg1 = ( dl + dr ) / 2;
125 int diff2 = QABS( dt - db );
126 int avg2 = ( dt + db ) / 2;
127
128 // Calculate leeway for "real" vector length against "manhattan" vector length
129 // This is a check, if the rect is rotated (other then 0/90/180/270)
130 // It needs to be performed only for the triange (bl, tl, tr)
131 int diff3 = QABS(( dlx + dly + dtx + dty ) - ( dl + dt ));
132 int avg3 = (( dlx + dly + dtx + dty ) + ( dl + dt )) / 2;
133
134 if (( diff1 > ( avg1 / 20 )) || // 5% leeway
135 ( diff2 > ( avg2 / 20 )) ||
136 ( diff3 > ( avg3 / 20 )))
137 return false;
138 else
139 return true;
108 } 140 }
109 141
110void Calibrate::moveCrosshair( QPoint pt ) 142void Calibrate::moveCrosshair( QPoint pt )
111{ 143{
112 showCross = FALSE; 144 showCross = FALSE;
113 repaint( crossPos.x() - 8, crossPos.y() - 8, 16, 16 ); 145 repaint( crossPos.x() - 8, crossPos.y() - 8, 16, 16 );
114 showCross = TRUE; 146 showCross = TRUE;
115 crossPos = pt; 147 crossPos = pt;
116 repaint( crossPos.x() - 8, crossPos.y() - 8, 16, 16 ); 148 repaint( crossPos.x() - 8, crossPos.y() - 8, 16, 16 );
117} 149}
118 150
119void Calibrate::paintEvent( QPaintEvent * ) 151void Calibrate::paintEvent( QPaintEvent * )
120{ 152{
121 QPainter p( this ); 153 QPainter p( this );
122 154
123 int y; 155 int y;
124 156
125 if ( !logo.isNull() ) { 157 if ( !logo.isNull() ) {
126 y = height() / 2 - logo.height() - 15; 158 y = height() / 2 - logo.height() - 15;
127 p.drawPixmap( ( width() - logo.width() ) / 2, y, logo ); 159 p.drawPixmap( ( width() - logo.width() ) / 2, y, logo );
128 } 160 }
129 161
130 y = height() / 2 + 15; 162 y = height() / 2 + 15;
131 163
132 p.drawText( 0, y + height() / 8, width(), height() - y, AlignHCenter, 164 p.drawText( 0, y + height() / 8, width(), height() - y, AlignHCenter,
133 tr( "Touch the crosshairs firmly and\n" 165 tr( "Touch the crosshairs firmly and\n"
134 "accurately to calibrate your screen." ) ); 166 "accurately to calibrate your screen." ) );
135 167
136 QFont f = p.font(); 168 QFont f = p.font();
137 f.setBold( TRUE ); 169 f.setBold( TRUE );
138 p.setFont( f ); 170 p.setFont( f );
139 p.drawText( 0, y, width(), height() - y, AlignHCenter | WordBreak, 171 p.drawText( 0, y, width(), height() - y, AlignHCenter | WordBreak,
140 tr( "Welcome to Opie" ) ); 172 tr( "Welcome to Opie" ) );
141 173
142 if ( showCross ) { 174 if ( showCross ) {
143 p.drawRect( crossPos.x() - 1, crossPos.y() - 8, 2, 7 ); 175 p.drawRect( crossPos.x() - 1, crossPos.y() - 8, 2, 7 );
144 p.drawRect( crossPos.x() - 1, crossPos.y() + 1, 2, 7 ); 176 p.drawRect( crossPos.x() - 1, crossPos.y() + 1, 2, 7 );
145 p.drawRect( crossPos.x() - 8, crossPos.y() - 1, 7, 2 ); 177 p.drawRect( crossPos.x() - 8, crossPos.y() - 1, 7, 2 );
146 p.drawRect( crossPos.x() + 1, crossPos.y() - 1, 7, 2 ); 178 p.drawRect( crossPos.x() + 1, crossPos.y() - 1, 7, 2 );
147 } 179 }
148} 180}
149 181
150void Calibrate::mousePressEvent( QMouseEvent *e ) 182void Calibrate::mousePressEvent( QMouseEvent *e )
151{ 183{
152 // map to device coordinates 184 // map to device coordinates
153 QPoint devPos = qt_screen->mapToDevice( e->pos(), QSize( qt_screen->width(), qt_screen->height() ) ); 185 QPoint devPos = qt_screen->mapToDevice( e->pos(), QSize( qt_screen->width(), qt_screen->height() ) );
154 if ( penPos.isNull() ) 186 if ( penPos.isNull() )
155 penPos = devPos; 187 penPos = devPos;
156 else 188 else
157 penPos = QPoint( ( penPos.x() + devPos.x() ) / 2, 189 penPos = QPoint( ( penPos.x() + devPos.x() ) / 2,
158 ( penPos.y() + devPos.y() ) / 2 ); 190 ( penPos.y() + devPos.y() ) / 2 );
159} 191}
160 192
161void Calibrate::mouseReleaseEvent( QMouseEvent * ) 193void Calibrate::mouseReleaseEvent( QMouseEvent * )
162{ 194{
163 if ( timer->isActive() ) 195 if ( timer->isActive() )
164 return ; 196 return ;
165 197
166 bool doMove = TRUE; 198 bool doMove = TRUE;
167 199
168 cd.devPoints[ location ] = penPos; 200 cd.devPoints[ location ] = penPos;
169 if ( location == QWSPointerCalibrationData::TopLeft ) { 201 if ( location < QWSPointerCalibrationData::TopRight ) {
170 location = QWSPointerCalibrationData::BottomRight; 202 location = (QWSPointerCalibrationData::Location) ( int( location ) + 1 );
171 } 203 }
172 else { 204 else {
173 if ( sanityCheck() ) { 205 if ( sanityCheck() ) {
174 reset(); 206 reset();
175 goodcd = cd; 207 goodcd = cd;
176 hide(); 208 hide();
177 emit accept(); 209 emit accept();
178 doMove = FALSE; 210 doMove = FALSE;
179 } 211 }
180 else { 212 else {
181 location = QWSPointerCalibrationData::TopLeft; 213 location = QWSPointerCalibrationData::TopLeft;
182 } 214 }
183 } 215 }
184 216
185 if ( doMove ) { 217 if ( doMove ) {
186 QPoint target = fromDevice( cd.screenPoints[ location ] ); 218 QPoint target = fromDevice( cd.screenPoints[ location ] );
187 dx = ( target.x() - crossPos.x() ) / 10; 219 dx = ( target.x() - crossPos.x() ) / 10;
188 dy = ( target.y() - crossPos.y() ) / 10; 220 dy = ( target.y() - crossPos.y() ) / 10;
189 timer->start( 30 ); 221 timer->start( 30 );
190 } 222 }
191} 223}
192 224
193void Calibrate::timeout() 225void Calibrate::timeout()
194{ 226{
195 QPoint target = fromDevice( cd.screenPoints[ location ] ); 227 QPoint target = fromDevice( cd.screenPoints[ location ] );
196 228
197 bool doneX = FALSE; 229 bool doneX = FALSE;
198 bool doneY = FALSE; 230 bool doneY = FALSE;
199 QPoint newPos( crossPos.x() + dx, crossPos.y() + dy ); 231 QPoint newPos( crossPos.x() + dx, crossPos.y() + dy );
200 232
201 if ( QABS( crossPos.x() - target.x() ) <= QABS( dx ) ) { 233 if ( QABS( crossPos.x() - target.x() ) <= QABS( dx ) ) {
202 newPos.setX( target.x() ); 234 newPos.setX( target.x() );
203 doneX = TRUE; 235 doneX = TRUE;
204 } 236 }
205 237
206 if ( QABS( crossPos.y() - target.y() ) <= QABS( dy ) ) { 238 if ( QABS( crossPos.y() - target.y() ) <= QABS( dy ) ) {
207 newPos.setY( target.y() ); 239 newPos.setY( target.y() );
208 doneY = TRUE; 240 doneY = TRUE;
209 } 241 }
210 242
211 if ( doneX && doneY ) { 243 if ( doneX && doneY ) {
212 penPos = QPoint(); 244 penPos = QPoint();
213 timer->stop(); 245 timer->stop();
214 } 246 }
215 247
216 moveCrosshair( newPos ); 248 moveCrosshair( newPos );
217} 249}
218 250
219#endif // _WS_QWS_ 251#endif // _WS_QWS_