-rw-r--r-- | libopie2/opiecore/device/odevice_zaurus.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/libopie2/opiecore/device/odevice_zaurus.cpp b/libopie2/opiecore/device/odevice_zaurus.cpp index 59d4eb0..72378ff 100644 --- a/libopie2/opiecore/device/odevice_zaurus.cpp +++ b/libopie2/opiecore/device/odevice_zaurus.cpp @@ -95,34 +95,31 @@ struct z_button z_buttons_c700 [] = { "buttonsettings", "raise()" }, { Qt::Key_F11, QT_TRANSLATE_NOOP("Button", "Menu Button"), "devicebuttons/z_menu", "QPE/TaskBar", "toggleMenu()", "QPE/TaskBar", "toggleStartMenu()" }, { Qt::Key_F13, QT_TRANSLATE_NOOP("Button", "Mail Button"), "devicebuttons/z_mail", "opiemail", "raise()", "opiemail", "newMail()" }, { Qt::Key_F15, QT_TRANSLATE_NOOP("Button", "Hinge1"), "devicebuttons/z_hinge1", - "QPE/Rotation", "rotateDefault()", - "QPE/Rotation", "rotateDefault()" }, + "QPE/Rotation", "rotateDefault()",0}, { Qt::Key_F16, QT_TRANSLATE_NOOP("Button", "Hinge2"), "devicebuttons/z_hinge2", - "QPE/Rotation", "rotateDefault()", - "QPE/Rotation", "rotateDefault()" }, + "QPE/Rotation", "rotateDefault()",0}, { Qt::Key_F17, QT_TRANSLATE_NOOP("Button", "Hinge3"), "devicebuttons/z_hinge3", - "QPE/Rotation", "rotateDefault()", - "QPE/Rotation", "rotateDefault()" }, + "QPE/Rotation", "rotateDefault()",0}, }; // FIXME This gets unnecessary complicated. We should think about splitting the Zaurus // class up into individual classes. We need three classes // // Zaurus-Collie (SA-model w/ 320x240 lcd, for SL5500 and SL5000) // Zaurus-Poodle (PXA-model w/ 320x240 lcd, for SL5600) // Zaurus-Corgi (PXA-model w/ 640x480 lcd, for C700, C750, C760, C860, C3000) // Zaurus-Tosa (PXA-model w/ 480x640 lcd, for SL6000) // // Only question right now is: Do we really need to do it? Because as soon // as the OpenZaurus kernel is ready, there will be a unified interface for all |