-rw-r--r-- | noncore/games/qasteroids/toplevel.cpp | 26 |
1 files changed, 22 insertions, 4 deletions
diff --git a/noncore/games/qasteroids/toplevel.cpp b/noncore/games/qasteroids/toplevel.cpp index 57242a0..090099f 100644 --- a/noncore/games/qasteroids/toplevel.cpp +++ b/noncore/games/qasteroids/toplevel.cpp | |||
@@ -26,24 +26,26 @@ | |||
26 | #include "toplevel.h" | 26 | #include "toplevel.h" |
27 | #include "ledmeter.h" | 27 | #include "ledmeter.h" |
28 | 28 | ||
29 | #include <qpe/qpeapplication.h> | 29 | #include <qpe/qpeapplication.h> |
30 | #include <qpe/resource.h> | 30 | #include <qpe/resource.h> |
31 | 31 | ||
32 | #include <qaccel.h> | 32 | #include <qaccel.h> |
33 | #include <qlabel.h> | 33 | #include <qlabel.h> |
34 | #include <qlayout.h> | 34 | #include <qlayout.h> |
35 | #include <qlcdnumber.h> | 35 | #include <qlcdnumber.h> |
36 | #include <qpushbutton.h> | 36 | #include <qpushbutton.h> |
37 | 37 | ||
38 | #include <sys/utsname.h> | ||
39 | |||
38 | 40 | ||
39 | #define SB_SCORE1 | 41 | #define SB_SCORE1 |
40 | #define SB_LEVEL2 | 42 | #define SB_LEVEL2 |
41 | #define SB_SHIPS3 | 43 | #define SB_SHIPS3 |
42 | 44 | ||
43 | struct SLevel | 45 | struct SLevel |
44 | { | 46 | { |
45 | int nrocks; | 47 | int nrocks; |
46 | double rockSpeed; | 48 | double rockSpeed; |
47 | }; | 49 | }; |
48 | 50 | ||
49 | #define MAX_LEVELS16 | 51 | #define MAX_LEVELS16 |
@@ -244,27 +246,43 @@ KAstTopLevel::KAstTopLevel( QWidget *parent, const char *name ) | |||
244 | hbd->addWidget( powerMeter ); | 246 | hbd->addWidget( powerMeter ); |
245 | 247 | ||
246 | shipsRemain = 3; | 248 | shipsRemain = 3; |
247 | showHiscores = FALSE; | 249 | showHiscores = FALSE; |
248 | 250 | ||
249 | actions.insert( Qt::Key_Up, Thrust ); | 251 | actions.insert( Qt::Key_Up, Thrust ); |
250 | actions.insert( Qt::Key_Left, RotateLeft ); | 252 | actions.insert( Qt::Key_Left, RotateLeft ); |
251 | actions.insert( Qt::Key_Right, RotateRight ); | 253 | actions.insert( Qt::Key_Right, RotateRight ); |
252 | actions.insert( Qt::Key_Enter, Shoot ); | 254 | actions.insert( Qt::Key_Enter, Shoot ); |
253 | actions.insert( Qt::Key_Z, Teleport ); | 255 | actions.insert( Qt::Key_Z, Teleport ); |
254 | actions.insert( Qt::Key_Down, Brake ); | 256 | actions.insert( Qt::Key_Down, Brake ); |
255 | actions.insert( Qt::Key_P, Pause ); | 257 | actions.insert( Qt::Key_P, Pause ); |
256 | actions.insert( Key_F12, Launch ); | 258 | |
257 | actions.insert( Key_F11, Shield ); | 259 | |
258 | actions.insert( Key_F9, NewGame ); | 260 | struct utsname name; /* check for embedix kernel running on the zaurus, if |
261 | lineo change string, this break | ||
262 | */ | ||
263 | if (uname(&name) != -1) { | ||
264 | QString release=name.release; | ||
265 | if(release.find("embedix",0,TRUE) !=-1) { | ||
266 | actions.insert( Key_F12, Launch ); | ||
267 | actions.insert( Key_F11, Shield ); | ||
268 | actions.insert( Key_F9, NewGame ); | ||
269 | } else { | ||
270 | // ipaq | ||
271 | actions.insert( Key_F12, Shoot ); | ||
272 | actions.insert( Key_F11, Shield ); | ||
273 | actions.insert( Key_F10, Launch ); | ||
274 | actions.insert( Key_F9, NewGame ); | ||
275 | } | ||
276 | } | ||
259 | 277 | ||
260 | // actions.insert( Qt::Key_S, Shield ); | 278 | // actions.insert( Qt::Key_S, Shield ); |
261 | // actions.insert( Qt::Key_X, Brake ); | 279 | // actions.insert( Qt::Key_X, Brake ); |
262 | // actions.insert( Qt::Key_L, Launch ); | 280 | // actions.insert( Qt::Key_L, Launch ); |
263 | actions.insert( Qt::Key_Space, Shoot ); | 281 | actions.insert( Qt::Key_Space, Shoot ); |
264 | 282 | ||
265 | view->showText( tr( "Press Calendar to start playing" ), yellow ); | 283 | view->showText( tr( "Press Calendar to start playing" ), yellow ); |
266 | 284 | ||
267 | setFocusPolicy( StrongFocus ); | 285 | setFocusPolicy( StrongFocus ); |
268 | 286 | ||
269 | slotNewGame(); | 287 | slotNewGame(); |
270 | } | 288 | } |
@@ -442,25 +460,25 @@ void KAstTopLevel::slotNewGame() | |||
442 | } | 460 | } |
443 | 461 | ||
444 | void KAstTopLevel::slotShipKilled() | 462 | void KAstTopLevel::slotShipKilled() |
445 | { | 463 | { |
446 | shipsRemain--; | 464 | shipsRemain--; |
447 | shipsLCD->display( shipsRemain-1 ); | 465 | shipsLCD->display( shipsRemain-1 ); |
448 | 466 | ||
449 | playSound( "ShipDestroyed" ); | 467 | playSound( "ShipDestroyed" ); |
450 | 468 | ||
451 | if ( shipsRemain > 0 ) | 469 | if ( shipsRemain > 0 ) |
452 | { | 470 | { |
453 | waitShip = TRUE; | 471 | waitShip = TRUE; |
454 | view->showText( tr( "Ship Destroyed.\nPress Launch/Home key."), yellow ); | 472 | view->showText( tr( "Ship Destroyed.\nPress Contacts/Home key."), yellow ); |
455 | } | 473 | } |
456 | else | 474 | else |
457 | { | 475 | { |
458 | view->endGame(); | 476 | view->endGame(); |
459 | doStats(); | 477 | doStats(); |
460 | } | 478 | } |
461 | } | 479 | } |
462 | 480 | ||
463 | void KAstTopLevel::slotRockHit( int size ) | 481 | void KAstTopLevel::slotRockHit( int size ) |
464 | { | 482 | { |
465 | switch ( size ) | 483 | switch ( size ) |
466 | { | 484 | { |