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-rw-r--r--noncore/multimedia/opieplayer2/audiowidget.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/noncore/multimedia/opieplayer2/audiowidget.cpp b/noncore/multimedia/opieplayer2/audiowidget.cpp
index a3d34f4..2cb1385 100644
--- a/noncore/multimedia/opieplayer2/audiowidget.cpp
+++ b/noncore/multimedia/opieplayer2/audiowidget.cpp
@@ -365,29 +365,30 @@ void AudioWidget::setToggleButton( int i, bool down ) {
}
}
void AudioWidget::toggleButton( int i ) {
audioButtons[i].isDown = !audioButtons[i].isDown;
QPainter p(this);
paintButton ( &p, i );
}
void AudioWidget::paintButton( QPainter *p, int i ) {
- if ( audioButtons[i].isDown )
+ if ( audioButtons[i].isDown ) {
p->drawPixmap( xoff, yoff, *buttonPixDown[i] );
- else
+ } else {
p->drawPixmap( xoff, yoff, *buttonPixUp[i] );
}
+}
void AudioWidget::skipFor() {
skipDirection = +1;
startTimer( 50 );
mediaPlayerState->setPosition( mediaPlayerState->position() + 2 );
}
void AudioWidget::skipBack() {
skipDirection = -1;
startTimer( 50 );
mediaPlayerState->setPosition( mediaPlayerState->position() - 2 );
@@ -403,38 +404,36 @@ void AudioWidget::stopSkip() {
void AudioWidget::timerEvent( QTimerEvent * ) {
if ( skipDirection == +1 ) {
mediaPlayerState->setPosition( mediaPlayerState->position() + 2 );
} else if ( skipDirection == -1 ) {
mediaPlayerState->setPosition( mediaPlayerState->position() - 2 );
}
}
void AudioWidget::mouseMoveEvent( QMouseEvent *event ) {
for ( int i = 0; i < numButtons; i++ ) {
if ( event->state() == QMouseEvent::LeftButton ) {
-
// The test to see if the mouse click is inside the button or not
int x = event->pos().x() - xoff;
int y = event->pos().y() - yoff;
bool isOnButton = ( x > 0 && y > 0 && x < imgButtonMask->width()
- && y < imgButtonMask->height() && imgButtonMask->pixelIndex( x, y ) == i + 1 );
-
- if ( isOnButton && i == AudioVolumeUp )
- qDebug("on up");
+ && y < imgButtonMask->height()
+ && imgButtonMask->pixelIndex( x, y ) == i + 1 );
if ( isOnButton && !audioButtons[i].isHeld ) {
audioButtons[i].isHeld = TRUE;
toggleButton(i);
+
switch (i) {
case AudioVolumeUp:
qDebug("more clicked");
emit moreClicked();
return;
case AudioVolumeDown:
emit lessClicked();
return;
case AudioForward:
emit forwardClicked();
return;
case AudioBack: