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-rw-r--r--library/alarmserver.cpp11
-rw-r--r--library/qpeapplication.cpp2
2 files changed, 2 insertions, 11 deletions
diff --git a/library/alarmserver.cpp b/library/alarmserver.cpp
index 7e6e515..5e4dd18 100644
--- a/library/alarmserver.cpp
+++ b/library/alarmserver.cpp
@@ -31,266 +31,257 @@
#include <qpe/qcopenvelope_qws.h>
#include "alarmserver.h"
#include <qpe/timeconversion.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <stdlib.h>
#include <unistd.h>
struct timerEventItem {
time_t UTCtime;
QCString channel, message;
int data;
bool operator==( const timerEventItem &right ) const
{
return ( UTCtime == right.UTCtime
&& channel == right.channel
&& message == right.message
&& data == right.data );
}
};
class TimerReceiverObject : public QObject
{
public:
TimerReceiverObject() { }
~TimerReceiverObject() { }
void resetTimer();
void setTimerEventItem();
void deleteTimer();
protected:
void timerEvent( QTimerEvent *te );
private:
QString atfilename;
};
TimerReceiverObject *timerEventReceiver = NULL;
QList<timerEventItem> timerEventList;
timerEventItem *nearestTimerEvent = NULL;
// set the timer to go off on the next event in the list
void setNearestTimerEvent()
{
nearestTimerEvent = NULL;
QListIterator<timerEventItem> it( timerEventList );
if ( *it )
nearestTimerEvent = *it;
for ( ; *it; ++it )
if ( (*it)->UTCtime < nearestTimerEvent->UTCtime )
nearestTimerEvent = *it;
if (nearestTimerEvent)
timerEventReceiver->resetTimer();
else
timerEventReceiver->deleteTimer();
}
//store current state to file
//Simple implementation. Should run on a timer.
static void saveState()
{
QString savefilename = Global::applicationFileName( "AlarmServer", "saveFile" );
if ( timerEventList.isEmpty() ) {
unlink( savefilename );
return;
}
QFile savefile(savefilename+".new");
if ( savefile.open(IO_WriteOnly) ) {
QDataStream ds( &savefile );
//save
QListIterator<timerEventItem> it( timerEventList );
for ( ; *it; ++it ) {
ds << it.current()->UTCtime;
ds << it.current()->channel;
ds << it.current()->message;
ds << it.current()->data;
}
savefile.close();
unlink( savefilename );
QDir d; d.rename(savefilename+".new",savefilename);
}
}
/*!
Sets up the alarm server. Restoring to previous state (session management).
*/
void AlarmServer::initialize()
{
//read autosave file and put events in timerEventList
QString savefilename = Global::applicationFileName( "AlarmServer", "saveFile" );
QFile savefile(savefilename);
if ( savefile.open(IO_ReadOnly) ) {
QDataStream ds( &savefile );
while ( !ds.atEnd() ) {
timerEventItem *newTimerEventItem = new timerEventItem;
ds >> newTimerEventItem->UTCtime;
ds >> newTimerEventItem->channel;
ds >> newTimerEventItem->message;
ds >> newTimerEventItem->data;
timerEventList.append( newTimerEventItem );
}
savefile.close();
if (!timerEventReceiver)
timerEventReceiver = new TimerReceiverObject;
setNearestTimerEvent();
}
}
static const char* atdir = "/var/spool/at/";
static bool triggerAtd( bool writeHWClock = FALSE )
{
QFile trigger(QString(atdir) + "trigger");
if ( trigger.open(IO_WriteOnly|IO_Raw) ) {
-
- const char* data =
-#ifdef QT_QWS_SHARP
- //custom atd only writes HW Clock if we write a 'W'
- ( writeHWClock ) ? "W\n" :
-#endif
- data = "\n";
- int len = strlen(data);
- int total_written = trigger.writeBlock(data,len);
- if ( total_written != len ) {
+ if ( trigger.writeBlock("\n",2) != 2 ) {
QMessageBox::critical( 0, QObject::tr( "Out of Space" ),
QObject::tr( "Unable to schedule alarm.\nFree some memory and try again." ) );
trigger.close();
QFile::remove( trigger.name() );
return FALSE;
}
return TRUE;
}
return FALSE;
}
void TimerReceiverObject::deleteTimer()
{
if ( !atfilename.isEmpty() ) {
unlink( atfilename );
atfilename = QString::null;
triggerAtd( FALSE );
}
}
void TimerReceiverObject::resetTimer()
{
const int maxsecs = 2147000;
int total_written;
QDateTime nearest = TimeConversion::fromUTC(nearestTimerEvent->UTCtime);
QDateTime now = QDateTime::currentDateTime();
if ( nearest < now )
nearest = now;
int secs = TimeConversion::secsTo( now, nearest );
if ( secs > maxsecs ) {
// too far for millisecond timing
secs = maxsecs;
}
// System timer (needed so that we wake from deep sleep),
// from the Epoch in seconds.
//
int at_secs = TimeConversion::toUTC(nearest);
// qDebug("reset timer to %d seconds from Epoch",at_secs);
QString fn = atdir + QString::number(at_secs) + "."
+ QString::number(getpid());
if ( fn != atfilename ) {
QFile atfile(fn+".new");
if ( atfile.open(IO_WriteOnly|IO_Raw) ) {
// just wake up and delete the at file
QString cmd = "#!/bin/sh\nrm " + fn;
total_written = atfile.writeBlock(cmd.latin1(),cmd.length());
if ( total_written != int(cmd.length()) ) {
QMessageBox::critical( 0, tr("Out of Space"),
tr("Unable to schedule alarm.\n"
"Please free up space and try again") );
atfile.close();
QFile::remove( atfile.name() );
return;
}
atfile.close();
unlink( atfilename );
QDir d; d.rename(fn+".new",fn);
chmod(fn.latin1(),0755);
atfilename = fn;
triggerAtd( FALSE );
} else {
qWarning("Cannot open atd file %s",fn.latin1());
}
}
// Qt timers (does the actual alarm)
// from now in milliseconds
//
qDebug("AlarmServer waiting %d seconds",secs);
startTimer( 1000 * secs + 500 );
}
void TimerReceiverObject::timerEvent( QTimerEvent * )
{
bool needSave = FALSE;
killTimers();
if (nearestTimerEvent) {
if ( nearestTimerEvent->UTCtime
<= TimeConversion::toUTC(QDateTime::currentDateTime()) ) {
#ifndef QT_NO_COP
QCopEnvelope e( nearestTimerEvent->channel,
nearestTimerEvent->message );
e << TimeConversion::fromUTC( nearestTimerEvent->UTCtime )
<< nearestTimerEvent->data;
#endif
timerEventList.remove( nearestTimerEvent );
needSave = TRUE;
}
setNearestTimerEvent();
} else {
resetTimer();
}
if ( needSave )
saveState();
}
/*!
\class AlarmServer alarmserver.h
\brief The AlarmServer class allows alarms to be scheduled and unscheduled.
Applications can schedule alarms with addAlarm() and can
unschedule alarms with deleteAlarm(). When the time for an alarm
to go off is reached the specified \link qcop.html QCop\endlink
message is sent on the specified channel (optionally with
additional data).
Scheduling an alarm using this class is important (rather just using
a QTimer) since the machine may be asleep and needs to get woken up using
the Linux kernel which implements this at the kernel level to minimize
battery usage while asleep.
\ingroup qtopiaemb
\sa QCopEnvelope
*/
/*!
Schedules an alarm to go off at (or soon after) time \a when. When
the alarm goes off, the \link qcop.html QCop\endlink \a message will
be sent to \a channel, with \a data as a parameter.
If this function is called with exactly the same data as a previous
call the subsequent call is ignored, so there is only ever one alarm
with a given set of parameters.
\sa deleteAlarm()
*/
void AlarmServer::addAlarm ( QDateTime when, const QCString& channel,
const QCString& message, int data)
diff --git a/library/qpeapplication.cpp b/library/qpeapplication.cpp
index 65fac84..efa65bc 100644
--- a/library/qpeapplication.cpp
+++ b/library/qpeapplication.cpp
@@ -1512,191 +1512,191 @@ void QPEApplication::removeSenderFromStylusDict()
{
stylusDict->remove
( ( void* ) sender() );
if ( d->presswidget == sender() )
d->presswidget = 0;
}
/*!
\internal
*/
bool QPEApplication::keyboardGrabbed() const
{
return d->kbgrabber;
}
/*!
Reverses the effect of grabKeyboard(). This is called automatically
on program exit.
*/
void QPEApplication::ungrabKeyboard()
{
QPEApplicationData * d = ( ( QPEApplication* ) qApp ) ->d;
if ( d->kbgrabber == 2 ) {
#ifndef QT_NO_COP
QCopEnvelope e( "QPE/System", "grabKeyboard(QString)" );
e << QString::null;
#endif
d->kbregrab = FALSE;
d->kbgrabber = 0;
}
}
/*!
Grabs the physical keyboard keys, e.g. the application's launching
keys. Instead of launching applications when these keys are pressed
the signals emitted are sent to this application instead. Some games
programs take over the launch keys in this way to make interaction
easier.
\sa ungrabKeyboard()
*/
void QPEApplication::grabKeyboard()
{
QPEApplicationData * d = ( ( QPEApplication* ) qApp ) ->d;
if ( qApp->type() == QApplication::GuiServer )
d->kbgrabber = 0;
else {
#ifndef QT_NO_COP
QCopEnvelope e( "QPE/System", "grabKeyboard(QString)" );
e << d->appName;
#endif
d->kbgrabber = 2; // me
}
}
/*!
\reimp
*/
int QPEApplication::exec()
{
#ifndef QT_NO_COP
d->sendQCopQ();
#endif
if ( d->keep_running )
//|| d->qpe_main_widget && d->qpe_main_widget->isVisible() )
return QApplication::exec();
#ifndef QT_NO_COP
{
QCopEnvelope e( "QPE/System", "closing(QString)" );
e << d->appName;
}
#endif
processEvents();
return 0;
}
/*!
\internal
External request for application to quit. Quits if possible without
loosing state.
*/
void QPEApplication::tryQuit()
{
if ( activeModalWidget() || strcmp( argv() [ 0 ], "embeddedkonsole" ) == 0 )
return ; // Inside modal loop or konsole. Too hard to save state.
#ifndef QT_NO_COP
{
QCopEnvelope e( "QPE/System", "closing(QString)" );
e << d->appName;
}
#endif
processEvents();
quit();
}
/*!
\internal
User initiated quit. Makes the window 'Go Away'. If preloaded this means
hiding the window. If not it means quitting the application.
As this is user initiated we don't need to check state.
*/
void QPEApplication::hideOrQuit()
{
processEvents();
// If we are a preloaded application we don't actually quit, so emit
// a System message indicating we're quasi-closing.
if ( d->preloaded && d->qpe_main_widget )
#ifndef QT_NO_COP
{
QCopEnvelope e("QPE/System", "fastAppHiding(QString)" );
e << d->appName;
d->qpe_main_widget->hide();
}
#endif
else
quit();
}
-#if defined(QT_QWS_IPAQ) || defined(QT_QWS_EBX)
+#if defined(QT_QWS_IPAQ) || defined(QT_QWS_SHARP)
// The libraries with the skiff package (and possibly others) have
// completely useless implementations of builtin new and delete that
// use about 50% of your CPU. Here we revert to the simple libc
// functions.
void* operator new[]( size_t size )
{
return malloc( size );
}
void* operator new( size_t size )
{
return malloc( size );
}
void operator delete[]( void* p )
{
free( p );
}
void operator delete[]( void* p, size_t /*size*/ )
{
free( p );
}
void operator delete( void* p )
{
free( p );
}
void operator delete( void* p, size_t /*size*/ )
{
free( p );
}
#endif
#if ( QT_VERSION <= 230 ) && !defined(SINGLE_APP)
#include <qwidgetlist.h>
#ifdef QWS
#include <qgfx_qws.h>
extern QRect qt_maxWindowRect;
void qt_setMaxWindowRect(const QRect& r )
{
qt_maxWindowRect = qt_screen->mapFromDevice( r,
qt_screen->mapToDevice( QSize( qt_screen->width(), qt_screen->height() ) ) );
// Re-resize any maximized windows
QWidgetList* l = QApplication::topLevelWidgets();
if ( l ) {
QWidget * w = l->first();
while ( w ) {
if ( w->isVisible() && w->isMaximized() ) {
w->showMaximized();
}
w = l->next();
}
delete l;
}
}
#endif
#endif