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-rw-r--r--noncore/multimedia/opieplayer2/mediawidget.cpp11
-rw-r--r--noncore/multimedia/opieplayer2/mediawidget.h2
2 files changed, 8 insertions, 5 deletions
diff --git a/noncore/multimedia/opieplayer2/mediawidget.cpp b/noncore/multimedia/opieplayer2/mediawidget.cpp
index 3a44185..b73a5c0 100644
--- a/noncore/multimedia/opieplayer2/mediawidget.cpp
+++ b/noncore/multimedia/opieplayer2/mediawidget.cpp
@@ -1,120 +1,123 @@
/*
Copyright (C) 2002 Simon Hausmann <hausmann@kde.org>
(C) 2002 Max Reiss <harlekin@handhelds.org>
(C) 2002 L. Potter <ljp@llornkcor.com>
(C) 2002 Holger Freyther <zecke@handhelds.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include "mediawidget.h"
#include "playlistwidget.h"
MediaWidget::MediaWidget( PlayListWidget &_playList, MediaPlayerState &_mediaPlayerState, QWidget *parent, const char *name )
: QWidget( parent, name ), mediaPlayerState( _mediaPlayerState ), playList( _playList )
{
connect( &mediaPlayerState, SIGNAL( displayTypeChanged( MediaPlayerState::DisplayType ) ),
this, SLOT( setDisplayType( MediaPlayerState::DisplayType ) ) );
connect( &mediaPlayerState, SIGNAL( lengthChanged( long ) ),
this, SLOT( setLength( long ) ) );
connect( &mediaPlayerState, SIGNAL( playingToggled( bool ) ),
this, SLOT( setPlaying( bool ) ) );
}
MediaWidget::~MediaWidget()
{
}
void MediaWidget::closeEvent( QCloseEvent * )
{
mediaPlayerState.setList();
}
void MediaWidget::paintEvent( QPaintEvent *pe )
{
QPainter p( this );
if ( mediaPlayerState.isFullscreen() ) {
// Clear the background
p.setBrush( QBrush( Qt::black ) );
return;
}
if ( !pe->erased() ) {
// Combine with background and double buffer
QPixmap pix( pe->rect().size() );
QPainter p( &pix );
p.translate( -pe->rect().topLeft().x(), -pe->rect().topLeft().y() );
p.drawTiledPixmap( pe->rect(), backgroundPixmap, pe->rect().topLeft() );
for ( unsigned int i = 0; i < buttons.count(); i++ ) {
paintButton( p, buttons[ i ] );
}
QPainter p2( this );
p2.drawPixmap( pe->rect().topLeft(), pix );
} else {
QPainter p( this );
for ( unsigned int i = 0; i < buttons.count(); i++ )
paintButton( p, buttons[ i ] );
}
}
void MediaWidget::handleCommand( Command command, bool buttonDown )
{
switch ( command ) {
case Play: mediaPlayerState.togglePaused();
case Stop: mediaPlayerState.setPlaying(FALSE); return;
case Next: if( playList.currentTab() == PlayListWidget::CurrentPlayList ) mediaPlayerState.setNext(); return;
case Previous: if( playList.currentTab() == PlayListWidget::CurrentPlayList ) mediaPlayerState.setPrev(); return;
case Loop: mediaPlayerState.setLooping( buttonDown ); return;
case VolumeUp: emit moreReleased(); return;
case VolumeDown: emit lessReleased(); return;
case PlayList: mediaPlayerState.setList(); return;
case Forward: emit forwardReleased(); return;
case Back: emit backReleased(); return;
}
}
bool MediaWidget::isOverButton( const QPoint &position, int buttonId ) const
{
return ( position.x() > 0 && position.y() > 0 &&
position.x() < buttonMask.width() &&
position.y() < buttonMask.height() &&
buttonMask.pixelIndex( position.x(), position.y() ) == buttonId + 1 );
}
-void MediaWidget::paintButton( int buttonId )
+void MediaWidget::paintButton( const Button &button )
{
QPainter p( this );
- paintButton( p, buttons[ buttonId ] );
+ paintButton( p, button );
}
void MediaWidget::paintButton( QPainter &p, const Button &button )
{
if ( button.isDown )
p.drawPixmap( upperLeftOfButtonMask, button.pixDown );
else
p.drawPixmap( upperLeftOfButtonMask, button.pixUp );
}
void MediaWidget::toggleButton( int buttonId )
{
- buttons[ buttonId ].isDown = !buttons[ buttonId ].isDown;
- paintButton( buttonId );
+ Button &button = buttons[ buttonId ];
+
+ button.isDown = !button.isDown;
+
+ paintButton( button );
}
/* vim: et sw=4 ts=4
*/
diff --git a/noncore/multimedia/opieplayer2/mediawidget.h b/noncore/multimedia/opieplayer2/mediawidget.h
index 8cdaad1..dcf7fb8 100644
--- a/noncore/multimedia/opieplayer2/mediawidget.h
+++ b/noncore/multimedia/opieplayer2/mediawidget.h
@@ -1,109 +1,109 @@
/*
Copyright (C) 2002 Simon Hausmann <hausmann@kde.org>
(C) 2002 Max Reiss <harlekin@handhelds.org>
(C) 2002 L. Potter <ljp@llornkcor.com>
(C) 2002 Holger Freyther <zecke@handhelds.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef MEDIAWIDGET_H
#define MEDIAWIDGET_H
#include <qwidget.h>
#include <qmap.h>
#include "mediaplayerstate.h"
#include "playlistwidget.h"
#include <vector>
class MediaWidget : public QWidget
{
Q_OBJECT
public:
enum Command { Play = 0, Stop, Next, Previous, VolumeUp, VolumeDown, Loop, PlayList, Forward, Back };
enum ButtonType { NormalButton, ToggleButton };
struct Button
{
Button() : type( NormalButton ), isHeld( false ), isDown( false ) {}
ButtonType type : 1;
bool isHeld : 1;
bool isDown : 1;
QBitmap mask;
QPixmap pixUp;
QPixmap pixDown;
};
typedef std::vector<Button> ButtonVector;
// when the transition is done this should be Command -> Button
typedef QMap<int, Button> ButtonMap;
struct SkinButtonInfo
{
Command command;
const char *fileName;
ButtonType type;
};
typedef std::vector<QBitmap> MaskVector;
typedef std::vector<QPixmap> PixmapVector;
MediaWidget( PlayListWidget &_playList, MediaPlayerState &_mediaPlayerState, QWidget *parent = 0, const char *name = 0 );
virtual ~MediaWidget();
public slots:
virtual void setDisplayType( MediaPlayerState::DisplayType displayType ) = 0;
virtual void setLength( long length ) = 0;
virtual void setPlaying( bool playing ) = 0;
signals:
void moreReleased();
void lessReleased();
void forwardReleased();
void backReleased();
protected:
virtual void closeEvent( QCloseEvent * );
virtual void paintEvent( QPaintEvent *pe );
void handleCommand( Command command, bool buttonDown );
bool isOverButton( const QPoint &position, int buttonId ) const;
- void paintButton( int buttonId );
+ void paintButton( const Button &button );
void paintButton( QPainter &p, const Button &button );
void toggleButton( int buttonId );
MediaPlayerState &mediaPlayerState;
PlayListWidget &playList;
ButtonMap buttons;
QImage buttonMask;
QPoint upperLeftOfButtonMask;
QPixmap backgroundPixmap;
};
#endif // MEDIAWIDGET_H
/* vim: et sw=4 ts=4
*/