-rw-r--r-- | noncore/applets/zkbapplet/keyzcfg/zkb.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/noncore/applets/zkbapplet/keyzcfg/zkb.cpp b/noncore/applets/zkbapplet/keyzcfg/zkb.cpp index a357b88..3cc3669 100644 --- a/noncore/applets/zkbapplet/keyzcfg/zkb.cpp +++ b/noncore/applets/zkbapplet/keyzcfg/zkb.cpp @@ -134,276 +134,277 @@ void Action::setAutorepeat(bool p) { const short State::x1[] = { /* from 0x20 to 0x5f */ 31, 0, 28, 3, 5, 6, 9, 28, /* 0x20 - 0x27 */ 11, 26, 10, 13, 26, 1, 29, 27, /* 0x28 - 0x2f */ 15, 16, 22, 4, 17, 19, 24, 20, /* 0x30 - 0x37 */ 8, 14, 29, 26, 29, 12, 32, 27, /* 0x38 - 0x3f */ 18, 0, 1, 2, 3, 4, 5, 6, /* 0x40 - 0x47 */ 7, 8, 9, 10, 11, 12, 13, 14, /* 0x48 - 0x4f */ 15, 16, 17, 18, 19, 20, 21, 22, /* 0x50 - 0x57 */ 23, 24, 25, 30, -1, 26, 28, 7, /* 0x58 - 0x5f */ 31, -1, -1, -1, -1, -1, -1, -1, /* 0x60 - 0x67 */ -1, -1, -1, -1, -1, -1, -1, -1, /* 0x68 - 0x6f */ -1, -1, -1, -1, -1, -1, -1, -1, /* 0x70 - 0x77 */ -1, -1, -1, 29, 31, 32, 32, 28, /* 0x78 - 0x7f */ }; const short State::x2[] = { /* from 0x1000 to 0x1057*/ 42, 36, -1, 30, 32, -1, -1, -1, /* 0x1000 - 0x1007 */ -1, -1, -1, -1, -1, -1, -1, -1, /* 0x1008 - 0x100f */ -1, -1, 44, 45, 46, 47, -1, -1, /* 0x1010 - 0x1017 */ -1, -1, -1, -1, -1, -1, -1, -1, /* 0x1018 - 0x101f */ 33, 35, 34, -1, 36, 27, -1, -1, /* 0x1020 - 0x1027 */ -1, -1, -1, -1, -1, -1, -1, -1, /* 0x1028 - 0x102f */ -1, -1, -1, -1, -1, -1, -1, -1, /* 0x1030 - 0x1037 */ 37, 38, 40, 39, 41, -1, -1, -1, /* 0x1038 - 0x103f */ -1, -1, -1, -1, -1, 35, -1, -1, /* 0x1040 - 0x1047 */ -1, -1, -1, -1, -1, 48, -1, -1, /* 0x1048 - 0x104f */ 43, 49, 50, -1, -1, -1, -1, -1, /* 0x1050 - 0x1057 */ }; State::State(State* p):parent(p), keys(0) { keys = new Action[Key_Max * 2 + 1]; } State::State(const State& s) { parent = s.parent; keys = new Action[Key_Max * 2 + 1]; memcpy(keys, s.keys, sizeof(Action) * (Key_Max * 2 + 1)); } State::~State() { if (keys!=0) { delete [] keys; } } Action* State::get(int keycode, bool pressed, bool follow) const { Action* ret = 0; int n = translateKeycode(keycode); if (n != -1 && keys != 0) { if (pressed) { n += Key_Max; } ret = &keys[n]; } if (ret==0 || !ret->isDefined()) { if (follow && parent!=0) { ret = parent->get(keycode, pressed, follow); } } return ret; } bool State::set(int keycode, bool pressed, Action& action) { int n = translateKeycode(keycode); if (n==-1 || keys==0) { return false; } if (pressed) { n += Key_Max + 1; } keys[n] = action; return true; } State* State::getParent() const { return parent; } void State::setParent(State* s) { parent = s; } int State::translateKeycode(int keycode) const { if (keycode < 0x20) { return -1; } if (keycode < 0x80) { return x1[keycode - 0x20]; } if (keycode < 0x1000) { return -1; } if (keycode < 0x1057) { return x2[keycode - 0x1000]; } return -1; } // Implementation of Keymap class Keymap::Keymap():enabled(true), currentState(0), autoRepeatAction(0), repeater(this) { repeatDelay=400; repeatPeriod=80; connect(&repeater, SIGNAL(timeout()), this, SLOT(autoRepeat())); } Keymap::~Keymap() { odebug << "removing keyboard filter for zkb"<<oendl; Opie::Core::OKeyFilter::inst()->remHandler(this); QMap<QString, State*>::Iterator it; for(it = states.begin(); it != states.end(); ++it) { delete it.data(); } states.clear(); } bool Keymap::filter(int unicode, int keycode, int modifiers, bool isPress, bool autoRepeat) { - odebug << "filter: >>> unicode=" << unicode << ", keycode=" << keycode - << ", modifiers=" << modifiers << ", ispressed=" << isPress << oendl; - if (!enabled) { return false; } + odebug << "filter: >>> unicode=" << unicode << ", keycode=" << keycode + << ", modifiers=" << modifiers << ", ispressed=" << isPress << oendl; + // the second check is workaround to make suspend work if // the user pressed it right after he did resume. for some // reason the event sent by qt has autoRepeat true in this // case if (autoRepeat && keycode != 4177) { return true; } (void) unicode; (void) modifiers; Action* action = currentState->get(keycode, isPress, true); if (action==0 || !action->isDefined()) { - return true; + odebug << "no action defined for that"<<oendl; + return false; } if (action->hasEvent()) { odebug << "filter:<<< unicode=" << action->getUnicode() << ", keycode=" << action->getKeycode() << ", modifiers=" << action->getModifiers() << ", ispressed=" << action->isPressed() << oendl; QWSServer::sendKeyEvent(action->getUnicode(), action->getKeycode(), action->getModifiers(), action->isPressed(), false); } if (action->isAutorepeat()) { autoRepeatAction = action; repeater.start(repeatDelay, TRUE); } else { autoRepeatAction = 0; } State* nstate = action->getState(); if (nstate != 0) { setCurrentState(nstate); QString lbl = getCurrentLabel(); if (!lbl.isEmpty()) { emit stateChanged(lbl); } } return true; } void Keymap::enable() { enabled = true; } void Keymap::disable() { enabled = false; } QStringList Keymap::listStates() { QStringList ret; QMap<QString, State*>::Iterator it; for(it = states.begin(); it != states.end(); ++it) { ret.append(it.key()); } return ret; } State* Keymap::getStateByName(const QString& name) { QMap<QString, State*>::Iterator it = states.find(name); if (it == states.end()) { return 0; } return it.data(); } QStringList Keymap::listLabels() { QStringList ret; for(uint i = 0; i < labelList.count(); i++) { ret.append(*labelList.at(i)); } return ret; } State* Keymap::getStateByLabel(const QString& label) { QMap<QString, QString>::Iterator lit = labels.find(label); State* state = 0; if (lit == labels.end()) { return 0; } QString name = lit.data(); int n = name.find(":*"); if (n>=0 && n==(int)(name.length()-2)) { name=name.left(name.length() - 1); n = currentStateName.findRev(":"); if (n >= 0) { name += currentStateName.mid(n+1); } } // odebug << "look for: " << name.utf8() << "\n" << oendl; QMap<QString, State*>::Iterator sit = states.find(name); if (sit != states.end()) { state = sit.data(); } return state; } bool Keymap::addState(const QString& name, State* state) { if (states.find(name) != states.end()) { return false; } states.insert(name, state); lsmapInSync = false; if (currentState == 0) { setCurrentState(state); } return true; } State* Keymap::getCurrentState() const { return currentState; } QString Keymap::getCurrentLabel() { return currentLabel; } bool Keymap::setCurrentState(State* state) { QMap<QString, State*>::Iterator it; for(it = states.begin(); it != states.end(); ++it) { State* s = it.data(); if (s == state) { currentState = s; |