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-rw-r--r--libopie2/opiecore/device/odevice.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/libopie2/opiecore/device/odevice.h b/libopie2/opiecore/device/odevice.h
index f4b3e0e..6f0d036 100644
--- a/libopie2/opiecore/device/odevice.h
+++ b/libopie2/opiecore/device/odevice.h
@@ -80,32 +80,33 @@ enum OModel {
Model_Zaurus_SLB600 = ( Model_Zaurus | 0x000004 ),
Model_Zaurus_SLC7x0 = ( Model_Zaurus | 0x000005 ),
Model_Zaurus_SL6000 = ( Model_Zaurus | 0x000006 ),
Model_SIMpad = ( 3 << 24 ),
Model_SIMpad_All = ( Model_SIMpad | 0xffffff ),
Model_SIMpad_CL4 = ( Model_SIMpad | 0x000001 ),
Model_SIMpad_SL4 = ( Model_SIMpad | 0x000002 ),
Model_SIMpad_SLC = ( Model_SIMpad | 0x000004 ),
Model_SIMpad_TSinus = ( Model_SIMpad | 0x000008 ),
Model_Ramses = ( 4 << 24 ),
Model_Ramses_All = ( Model_Ramses | 0xffffff ),
Model_Ramses_MNCI = ( Model_Ramses | 0x000001 ),
+ Model_Ramses_MNCIRX = ( Model_Ramses | 0x000002 ),
Model_Yopy = ( 5 << 24 ),
Model_Yopy_All = ( Model_Yopy | 0xffffff ),
Model_Yopy_3000 = ( Model_Yopy | 0x000001 ),
Model_Yopy_3500 = ( Model_Yopy | 0x000002 ),
Model_Yopy_3700 = ( Model_Yopy | 0x000003 ),
Model_Beagle = ( 6 << 24 ),
Model_Beagle_All = ( Model_Beagle | 0xffffff ),
Model_Beagle_PA100 = ( Model_Beagle | 0x000001 ),
};
/**
@@ -248,33 +249,33 @@ public:
virtual Transformation rotation() const;
virtual ODirection direction() const;
// system
virtual bool setSoftSuspend ( bool on );
virtual bool suspend();
virtual bool setDisplayStatus ( bool on );
virtual bool setDisplayBrightness ( int brightness );
virtual int displayBrightnessResolution() const;
virtual bool setDisplayContrast ( int contrast );
virtual int displayContrastResolution() const;
// don't add new virtual methods, use this:
// /*virtual */ void boo(int i ) { return virtual_hook(1,&i); };
- // and in your subclass do do overwrite
+ // and in your subclass do overwrite
// protected virtual int virtual_hook(int, void *)
// which is defined below
// input / output
virtual void playAlarmSound();
virtual void playKeySound();
virtual void playTouchSound();
virtual QValueList <OLed> ledList() const;
virtual QValueList <OLedState> ledStateList ( OLed led ) const;
virtual OLedState ledState ( OLed led ) const;
virtual bool setLedState ( OLed led, OLedState st );
virtual bool hasLightSensor() const;
virtual int readLightSensor();
virtual int lightSensorResolution() const;