-rw-r--r-- | core/applets/rotateapplet/rotate.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/applets/rotateapplet/rotate.cpp b/core/applets/rotateapplet/rotate.cpp index 0da2f0c..dd71cad 100644 --- a/core/applets/rotateapplet/rotate.cpp +++ b/core/applets/rotateapplet/rotate.cpp | |||
@@ -125,35 +125,35 @@ void RotateApplet::rotateDefault ( ) | |||
125 | case Rot90: | 125 | case Rot90: |
126 | rot=90; | 126 | rot=90; |
127 | break; | 127 | break; |
128 | case Rot180: | 128 | case Rot180: |
129 | rot=180; | 129 | rot=180; |
130 | break; | 130 | break; |
131 | case Rot270: | 131 | case Rot270: |
132 | rot=270; | 132 | rot=270; |
133 | break; | 133 | break; |
134 | default: | 134 | default: |
135 | rot=0; | 135 | rot=0; |
136 | break; | 136 | break; |
137 | } | 137 | } |
138 | Config cfg( "qpe" ); | 138 | Config cfg( "qpe" ); |
139 | cfg.setGroup( "Appearance" ); | 139 | cfg.setGroup( "Appearance" ); |
140 | 140 | ||
141 | bool rotateDisabled = cfg.readBoolEntry( "rotateEnabled",false ); | 141 | bool rotateEnabled = cfg.readBoolEntry( "rotateEnabled",true ); |
142 | 142 | ||
143 | if (rotateDisabled == true) | 143 | if (rotateEnabled == false) |
144 | return; | 144 | return; |
145 | 145 | ||
146 | // hide inputs methods before rotation | 146 | // hide inputs methods before rotation |
147 | QCopEnvelope en( "QPE/TaskBar", "hideInputMethod()" ); | 147 | QCopEnvelope en( "QPE/TaskBar", "hideInputMethod()" ); |
148 | 148 | ||
149 | QCopEnvelope env( "QPE/System", "setCurrentRotation(int)" ); | 149 | QCopEnvelope env( "QPE/System", "setCurrentRotation(int)" ); |
150 | env << rot; | 150 | env << rot; |
151 | 151 | ||
152 | m_flipped = false; | 152 | m_flipped = false; |
153 | 153 | ||
154 | } | 154 | } |
155 | void RotateApplet::activated ( ) | 155 | void RotateApplet::activated ( ) |
156 | { | 156 | { |
157 | 157 | ||
158 | int defaultRotation = QPEApplication::defaultRotation(); | 158 | int defaultRotation = QPEApplication::defaultRotation(); |
159 | int newRotation = defaultRotation; | 159 | int newRotation = defaultRotation; |