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-rw-r--r--noncore/apps/opie-console/widget_layer.cpp11
1 files changed, 0 insertions, 11 deletions
diff --git a/noncore/apps/opie-console/widget_layer.cpp b/noncore/apps/opie-console/widget_layer.cpp
index 3875a6e..0364e66 100644
--- a/noncore/apps/opie-console/widget_layer.cpp
+++ b/noncore/apps/opie-console/widget_layer.cpp
@@ -51,35 +51,32 @@ WidgetLayer::~WidgetLayer()
/* --------------------------------- audio ---------------------------------- */
void WidgetLayer::bell()
{
QApplication::beep();
}
bool WidgetLayer::eventFilter( QObject *obj, QEvent *e )
{
if ( (e->type() == QEvent::Accel ||
e->type() == QEvent::AccelAvailable ) && qApp->focusWidget() == this ) {
static_cast<QKeyEvent *>( e )->ignore();
return true;
}
if ( obj != this /* when embedded */ && obj != parent() /* when standalone */ )
return FALSE; // not us
- if ( e->type() == QEvent::Wheel) {
- QApplication::sendEvent( m_scrollbar, e);
- }
#ifdef FAKE_CTRL_AND_ALT
static bool control = FALSE;
static bool alt = FALSE;
// qDebug(" Has a keyboard with no CTRL and ALT keys, but we fake it:");
bool dele=FALSE;
if ( e->type() == QEvent::KeyPress || e->type() == QEvent::KeyRelease ) {
QKeyEvent* ke = (QKeyEvent*)e;
bool keydown = e->type() == QEvent::KeyPress || ke->isAutoRepeat();
switch (ke->key()) {
case Key_F9: // let this be "Control"
control = keydown;
e = new QKeyEvent(QEvent::KeyPress, Key_Control, 0, ke->state());
dele=TRUE;
break;
case Key_F13: // let this be "Alt"
@@ -110,40 +107,32 @@ QChar(a,0));
QKeyEvent* ke = (QKeyEvent*)e;
//actSel=0; // Key stroke implies a screen update, so Widget won't
// know where the current selection is.
// qDebug("key pressed is 0x%x",ke->key());
if( ke->state() == ShiftButton && ke->key() == Key_Tab) { //lets hardcode this sucker
insertText("\\"); // expose
} else
emit keyPressed( ke ); // expose
ke->accept();
#ifdef FAKE_CTRL_AND_ALT
if ( dele ) delete e;
#endif
return true; // stop the event
}
- if ( e->type() == QEvent::Enter ) {
- QObject::disconnect( (QObject*)cb, SIGNAL(dataChanged()),
- this, SLOT(onClearSelection()) );
- }
- if ( e->type() == QEvent::Leave ) {
- QObject::connect( (QObject*)cb, SIGNAL(dataChanged()),
- this, SLOT(onClearSelection()) );
- }
return QFrame::eventFilter( obj, e );
}
/* --------------------------------- screen --------------------------------- */
void WidgetLayer::propagateSize()
{
QArray<Character> oldimage = m_image.copy();
int oldlines = m_lines;
int oldcolumns = m_columns;
makeImage();
// copy old image, to reduce flicker